[HN Gopher] The Silence Is Deafening (2020)
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       The Silence Is Deafening (2020)
        
       Author : luu
       Score  : 55 points
       Date   : 2022-03-12 18:44 UTC (4 hours ago)
        
 (HTM) web link (devonzuegel.com)
 (TXT) w3m dump (devonzuegel.com)
        
       | holoduke wrote:
       | In real life you communicate on a much higher level. Non verbal
       | communication is so important. That's why I don't believe in pure
       | working from home. At least till we have full 16k VR work
       | environment simulations.
        
         | kkfx wrote:
         | Honestly I agree only very partially: in some context seeing
         | others in a room, full body is indeed _very_ useful, but that
         | 's not the case most of the time. Giving a remote lecture is
         | painful because it's almost impossible to feel the class,
         | discussing serious business is similar, but daily work, at
         | least most of daily works do not really have, or can be
         | designed not to, such needs.
         | 
         | The real issue is being _really_ able to separate work and
         | life, or have a _local_ social activity in person, in the
         | physical world, while have a secondary and separated working
         | life in a  "virtual" world. This is hard IME, we tend to make
         | friends where we are most active, then it's hard to separate
         | remotes people from work to real physical and human world, for
         | that I still have to find a real solution but meeting each
         | others _sometimes_ while keeping WFH for the rest again suffice
         | in most cases. Having a local physical life separated from the
         | work it 's not that hard, at least if we do not live in a
         | desert/very remote areas.
         | 
         | The main issue I see in practice are mostly due to the lack of
         | "social interest" in many remote workers who actually prefer to
         | be remote _just_ to avoid working with their colleagues, so
         | they do not interact as needed, they do not try to communicate
         | what 's needed etc, the lack of habit and organization where
         | most people simply start from scratch just like child doing
         | their first experience "in the wild" without real experience,
         | but those issues can be solved just with trials and errors in
         | few years: for the system part we need to rediscover _really_
         | remote work vs working on the shoulders of giants on their
         | platforms, for the human part simply learning to develop a kind
         | of  "remote sociability" for work and a healthy local
         | sociability where we physically live.
         | 
         | "Remote sociability" is hard, but not that hard IF we learn it,
         | of course we (society) have to _really_ try to learn...
        
       | earleybird wrote:
       | There are conversations and then there are conversations. The
       | dinner party conversations are ephemeral, often in a smaller
       | groups than the whole of the attendees. This is discourse in a
       | small group where there is high bandwidth communication and
       | nothing is recorded verbatim for posterity. Opinions can be
       | malleable, folks may change their mind in the course of
       | conversation.
       | 
       | Online forums have much smaller bandwidth and much larger pool of
       | participants. Nuance in expression is terribly limited to the
       | ASCII character set. What ever you've written, whether a
       | thoughtful paragraph or two, or just adding a short bit of
       | flavouring to the discussion is now cast in stone for all time.
       | 
       | My suspicion is that the size and durability of online forums is
       | antithetical to nuanced discussion.
        
       | bambax wrote:
       | Very insightful post in general. About this:
       | 
       | > _Bringing it into a private space like DMs is crucial, because
       | it credibly shows that you 're not trying to get brownie points
       | from your in-group by bashing them in public._
       | 
       | The problem with DMs is that they are too much work for the
       | passive onlooker.
       | 
       | Public forums like Twitter, Reddit, etc. should include the
       | possibility of sending private signals: "uncool" badges that take
       | no more than one click, but that are only seen by the original
       | poster.
        
         | wkearney99 wrote:
         | This doesn't work if the author doesn't care.
         | 
         | Perhaps a weighted surfacing of the "uncool" numbers. If a
         | certain number of 'considered authentic' users mark it as such
         | that starts to become visible on a post, and on the overall
         | 'karma' of the author's profile.
         | 
         | The idea being if the author DOES care, and sees they're
         | getting marked as 'uncool' then they have a chance to self-
         | censor/edit/adapt. But if the authosr doesn't care then the
         | audience still has a chance to see what some sort of 'curated'
         | members have said about the content, and that the author's
         | overall rating has potential to take a hit for it.
         | 
         | Any system can be gamed, of course, but the lack of clear
         | options for contributing negatives about content is how we've
         | gotten into this mess. Sole up/down votes are not enough.
        
           | bambax wrote:
           | I think that would work, yes. Someone should try it...
        
         | agrover wrote:
         | So, like YouTube? Where only the creator can see dislikes?
        
       | bnralt wrote:
       | I've seen a lot of sentiments like this article, where the author
       | is talking about what methods they can use to make others behave
       | the way they'd like. But I rarely see the opposite - an author
       | talking about being receptive to others trying to change their
       | own behavior. That seems to be a large part of the problem right
       | there. As long as everyone is convinced that the problem is other
       | people and not themselves, it's hard to see how things will
       | improve.
        
       | parksy wrote:
       | People just need to be able to speak freely. Likes and dislikes
       | and other scoring systems just encourage echo chambers and are
       | almost purpose-built tools for astroturfing.
       | 
       | People are afraid to say their opinion because of the backlash.
       | Not everyone has a well thought out opinion, that doesn't mean
       | they deserve to be punished. The human experiment can only move
       | forward with open displays of ignorance coupled with open-minded
       | discussion and acceptance.
       | 
       | It's idealistic to think this could happen easily, but I see no
       | other way for global civilisation to come to terms with our
       | historical cultural differences.
       | 
       | We're either going to devolve into systems where nothing matters
       | and everything goes, which frankly we already have with 4chan, or
       | allow certain views to prevail over others, which literally every
       | forum or approval-based channel has these days, or find a
       | different way to share differences and come to terms with them,
       | which I hope somebody invents soon.
        
         | verisimi wrote:
         | I totally agree with the comment here. I love that you say:
         | 
         | > I see no other way for global civilisation to come to terms
         | with our historical cultural differences
         | 
         | I agree.
         | 
         | But the path we are on is the opposite. 'We' (or whoever is
         | running the show - as I don't think the state we find ourselves
         | in is natural) is not about allowing for diversity of opinions,
         | and building personal resilience and tolerance to diverse
         | thinking via the application of reasoned argumentation.
         | 
         | No. Instead we herded into low engagement, preferably
         | simplistic binary positions. We are even moving away from law,
         | into a time of cancel culture driven by corporate policy. We
         | are going into hardcore tyranny of the individual.
         | 
         | The reason is (imo) that it is far easier to govern when you
         | treat people as a collective. If you have imprinted thoughts
         | patterns into what might have been individual thinkers, and
         | support that throughout their lives via top-up programming from
         | the media, you can guide this communal thinking.
         | 
         | The answer from my perspective is for everyone to be trying
         | achieve maximum individuality. (Everyone thinks they are
         | individual, but they are actually expressing received opinions.
         | I don't even say I am an exception - though I do think I am
         | working on it.)
         | 
         | But who's got time for individuality?!? There are mortgages to
         | pay, children to train into the system - er, I mean educate,
         | work takes a lot out of you, and passive engagement with
         | screens is so tempting.
         | 
         | Maybe in the next life!
        
       | hirundo wrote:
       | "A huge part of the problem is that digital spaces generally have
       | no equivalent of a disapproving glare."
       | 
       | That's largely what down votes are, and why it's a problem that
       | YouTube now hides them. We need both smiles and glares to
       | communicate well.
        
         | peakaboo wrote:
         | YouTube and Google and their attitude is the problem. And that
         | we don't have many popular alternatives.
         | 
         | Our tech overlords are the equivalent of Kings now, above the
         | law. And their attitude to humanity stinks.
        
         | bryanrasmussen wrote:
         | >That's largely what down votes are,
         | 
         | Has it ever been theorized that in even so pure a place as HN
         | the down vote is abused?
         | 
         | At any rate the disapproving glare has been the go to tool of
         | small minded and provincial people throughout history, and is
         | often enshrined as such in media. So I guess I'm not that sure
         | that having one will solve all problems.
        
       | moltke wrote:
       | This is what happens when you kick everyone with different views
       | off your platforms; you get an echo chamber.
        
         | 1270018080 wrote:
         | I don't think you read the article? How did you get that out of
         | what was written?
        
       | meredydd wrote:
       | This article accurately describes a problem, but while it claims
       | to talk about digital media in general, it is really just talking
       | about Twitter.
       | 
       | Here's the giveaway:
       | 
       |  _> A huge part of the problem is that digital spaces generally
       | have no equivalent of a disapproving glare._
       | 
       | Every. Single. Platform. has an equivalent to this - except
       | Twitter. Reddit (and HN) have visible downvotes. YouTube's
       | downvotes, invisible though they now are, can at least influence
       | the recommender algorithm. Even Facebook has "frowny emoji"
       | reactions. But on Twitter, the only way to express disapproval is
       | to "join the conversation" - thereby amplifying it, and incurring
       | all the negative consequences Devon explores.
       | 
       | It's engagement genius. (Accidental genius, naturally - like most
       | of Twitter's "core game loop", it's an unforseen, emergent
       | phenomenon about which its inventors seem faintly embarrassed).
       | The "grifter" problem Devon mentions exists almost exclusively on
       | Twitter, _because it 's incentivised by the platform!_
       | 
       | Normally I wouldn't get so heated about this stuff, but Twitter
       | has attracted a critical mass of the world's journalists, so its
       | incentives flow directly into The National Conversation(TM). This
       | has visibly malign results, prompting many people to look for
       | ways to fix it. This is a noble aim, but won't get anywhere if we
       | regard Twitter's design decisions as immutable and inevitable,
       | rather than a deliberate choice.
        
         | umvi wrote:
         | Frowny emojis on Facebook aren't anonymous though so people are
         | reluctant to use them
        
         | yesenadam wrote:
         | > on Twitter, the only way to express disapproval is to "join
         | the conversation"
         | 
         | I've never signed up for Twitter, so not an expert, but doesn't
         | unfollowing someone express disapproval?
        
           | GauntletWizard wrote:
           | Unfollowing someone is the best way to get their tweets in
           | your timeline with the current state of Twitters algorithm.
           | You were interested enough to follow and mad enough to
           | unfollow == engagement.
        
         | twoxproblematic wrote:
        
       | laretluval wrote:
       | > A huge part of the problem is that digital spaces generally
       | have no equivalent of a disapproving glare.
       | 
       | It's interesting to see that people are now arguing in favor of
       | public shaming and peer pressure as ways to control behavior, and
       | lamenting that these are now harder to implement at scale. A
       | generation ago the internet was seen as a way to escape pressure
       | for conformity.
        
       | dang wrote:
       | Discussed at the time:
       | 
       |  _The Silence Is Deafening_ -
       | https://news.ycombinator.com/item?id=23728212 - July 2020 (225
       | comments)
        
       | egypturnash wrote:
       | From the footnotes:
       | 
       |  _Imagine a "tth_tth" button on each tweet. The poster finds out
       | how many people _THAT THEY FOLLOW* clicked that button, but can't
       | find out specifically who. They just know that the crowd of
       | people _that they respect_ has a certain air of disapproval.*
       | 
       | I love this. This is so much more interesting than a downvote,
       | which could easily come from someone you're disagreeing with or
       | people who share their views. This is _your friends_ giving you
       | the hairy eyeball. I want this.
        
       | Animats wrote:
       | _A huge part of the problem is that digital spaces generally have
       | no equivalent of a disapproving glare._
       | 
       | Hm. Need to think about that for virtual worlds.
        
         | swivelmaster wrote:
         | It's easy to physically move away in a virtual world. Lots of
         | options: Walk, fly, teleport...
        
           | Animats wrote:
           | Yes. One point I make about virtual worlds is that space
           | keeps everything from being in the same place. The annoyance
           | radius of jerks is limited. In Second Life, it's about 100
           | meters, and the world is the size of Los Angeles. There's no
           | "retweeting" or "following" or "broadcasting" to amplify
           | jerks. So jerks are a very local problem.
        
       | cardamomo wrote:
       | https://archive.ph/d8nrR
        
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       (page generated 2022-03-12 23:00 UTC)