[HN Gopher] A naked skydive inspired a way to keep pilots orient... ___________________________________________________________________ A naked skydive inspired a way to keep pilots oriented in flight Author : gscott Score : 147 points Date : 2022-04-08 16:24 UTC (6 hours ago) (HTM) web link (www.military.com) (TXT) w3m dump (www.military.com) | [deleted] | [deleted] | xwdv wrote: | This is also why nudists who spend most of their time naked with | air flowing over their bodies as they move have better | proprioception than clothed individuals. | nvahalik wrote: | This makes me wonder. | | I get car-sick when I'm a passenger in a car. Sometimes it takes | an hour. Sometimes 10 minutes. | | However, if I'm riding in a convertible with the top down... I | haven't gotten car-sick yet. | | Is the wind "fixing" the problem with my brain? | sankalp_sans wrote: | It is hard to keep your vision limited on the interiors of a | car when driving a convertible, because no roof. Looking | outside gives your vision sensory alignment with the | orientation fluid in your inner ear. | | In a non convertible, your vision senses betray what your | balance sense perceives (motion instead of stillness) and the | body decides it's time to throw up whatever poisonous stuff | made you | loraxclient wrote: | Tangential but maybe corroborating point: | | Disney World has a ride ( I think called Mission Space ? ) that | spins you in an enclosed space to imitate acceleration in space | flight | | Lots of motion sickness warnings on that ride and there are two | key mitigations in each seat: | | 1. A "cockpit window" lcd screen showing a POV video that | tracks with the acceleration | | 2. A powerful fan impelling air at your face | | Looking away from the screen, even for a moment, can cause | immense nausea and iirc is advised against on the ride | | Neat! | tintor wrote: | Motion sickness is body's way to protect itself against eating | hallucinogens by mistake. Large mismatch between what your | inner ear is feeling about your motion, and what your eyes | perceive as your motion, imply possible hallucinogens, so your | body is trying to make you throw them up. Humans haven't | evolved riding in vehicles. Interior of car is not moving much | relative to you, but your inner ear feels movement. | pugworthy wrote: | You've defined it via the general mismatch in a good way. Sea | sickness is your eyes saying, "I'm not moving", but your | inner ear saying, "Oh yes we are". VR sickness is your eyes | saying, "We are moving" and your inner ear saying, "No we're | not" | skykooler wrote: | I wonder whether having something to blow air on you in | particular directions as you move in VR might help with | that, then? | nvahalik wrote: | That would be really, really nifty. | dylan604 wrote: | This seems very odd as by the time you start feeling the | effects of an hallucinogen, your body has already absorbed | them past the point of expelling them being effective. | xenadu02 wrote: | Apparently dosing was enough of a difference at some point | that this mechanism evolved (assuming the stated reason is | accurate). | | Perhaps our distant ancestors also tended to eat a small | bite first, then proceed with other foods, before consuming | the remainder? For that matter the drug wouldn't be | absorbed all at once. If it is toxic better to eject | whatever hasn't been digested than continue absorbing it. | There's a bonus psychological side-effect: vomiting is not | pleasant and the individual (if they survive) will be more | likely to remember what they ate and how sick it made them | to avoid it in the future. | bee_rider wrote: | Is that always the case? I suspect the hallucinogens that | people have selected to intentionally trip on are a bit | unusual (intentional dose sizes, presumably they are | selected to get the person tripping in some particular | timeframe, right? I'm obviously showing some ignorance on | this topic). | ncmncm wrote: | This would have evolved in our rodent ancestors. They | would have nibbled a bit of anything they came across | that seemed like it might possibly be food. | | Oddly, I gather rats cannot barf, which is why coumarin | works as rat killer. | ordu wrote: | Wind blowing into a face is something special. Watch dogs, they | are crazy about it. Like cats can't resist hiding in a box, so | dogs can't resist heading against the wind. :) | | Though, seriously speaking, I don't know really. I think wind | helps against car-sickness, and maybe more than in one way: | sickness can be triggered by too much of CO2 in a bloodstream. | It normally doesn't but I believe effects of disorientation and | increased levels of CO2 are additive. So it is possible to be | slightly disoriented (but not enough for a sickness), slightly | deprived of fresh air (but not enough for a sickness), but to | feel sickness because of a combined effect. | throwawayboise wrote: | For me it helps to have as much of a view of the outside as | possible. Feeling the wind helps also. If I'm in the back seat | looking mostly at the interior of the car, my inner ear senses | motion but my eyes tell me I'm stationary. I think those | conflicting inputs are the cause of most motion sickness. | | Much less of an issue for me when I'm in front looking out the | front window. | ordu wrote: | _> Much less of an issue for me when I 'm in front looking | out the front window._ | | And it never an issue when your are behind the wheel. In this | case nothing can surprise you, because any acceleration or | rotation not just predicted by your brain, but directly | caused by it. | baybal2 wrote: | beambot wrote: | This is called a "vibrotactile display", and they've been around | for a good, long time. | ad404b8a372f2b9 wrote: | One of the surprises I got after being locally anesthetized for a | surgery, was that I could no longer localize my arm in space | without looking at it. Proprioception is heavily based on the | flow of air against our skin and hair. | | Some flowmeters are based on that principle, using a tiny | mechanical hair that vibrates as air flows over it, and I've | always felt robotics should just dump a whole bunch of them on | their moving parts rather than rely on a few gyroscopes and | servomotors to estimate their position in space. | teachrdan wrote: | Is that really true? Anecdotally, I have no trouble keeping | track of where my arm is when I have a coat and gloves on :) | | I wonder if there's a side effect of anesthesia that inhibits | the body's kinesthetic sense. | | https://en.wikipedia.org/wiki/Proprioception#Proprioception_... | kayodelycaon wrote: | My antipsychotic causes this problem severely enough I have | difficulty placing my feet correctly the first few hours | after I take it. (Meaning I fall really easily.) I take | additional medication (Benadryl, surprisingly) to counteract | a lot of neurological side effects like this. | ad404b8a372f2b9 wrote: | A quick google search says muscles are the primary receptors | in humans, before it was believed the joints played that | role. From my experience with anesthesia I reckon it's a | little bit of everything, with the sensation of different | organs being weighed differently in the final estimation. | | Unless you're in a vacuum as suggested in another comment I | don't think you could draw definitive conclusions on the role | of the skin from wearing a coat, the air flow might be mostly | prevented but the weight and friction of your coat over the | top of your arm as you move would be essentially the same | input. | t0mas88 wrote: | I've always learned that proprioception is a standalone thing, | not based on the air moving over the skin etc, but really just | your own nervous system telling you the position of your | joints. Which together tells you where your arm is. | | As far as I know it would theoretically still work in a vacuum | with your eyes closed. | jameshart wrote: | Proprioception is the overall sense of knowing where your | body parts are. | | You don't just have a bunch of 'proprioceptor' nerves | dedicated solely to that task, you have a whole wealth of | signals coming into your brain that it aggregates into that | overall sense. | | Similar to how vision isn't just the raw signals on your | optic nerve, but a whole machinery around filling in the | details and blanks and saccades from memory and inference to | constitute a full visual sense. | t0mas88 wrote: | Jup, that's what I meant. Your nerve cells sensing where | things are as opposed to other external senses like skin | touch being used to figure it out. | DoingIsLearning wrote: | > You don't just have a bunch of 'proprioceptor' nerves | dedicated solely to that task, | | Actually you do. Most animals have capsule joint receptors | which are dedicated to sensing stretching/relaxing of the | joint capsule tissue. | | This signal is then sent through dedicated nerve paths on | the dorsal part of your spine. | jameshart wrote: | And... they aren't just used for proprioception. They | also tell you how heavy things are when you pick them up, | and sense vibrations, and help you sense changes in | acceleration, which are distinct sensations from 'where | in space are my hands right now.' | [deleted] | fsckboy wrote: | > _Proprioception is heavily based on the flow of air against | our skin and hair._ | | feeling sensations on the skin doesn't tell you where the skin | is...? | ad404b8a372f2b9 wrote: | It does, the air flow going downward on your skin tells you | your arm went up. | | I recall my arm being very numb, I had to poke myself | strongly to feel it, I could move it but I had no idea where | it went without looking at it, multiple times I was surprised | to find it in a spot I didn't know it was. As I recovered | sensation in my skin I regained proprioception gradually. | Really trippy experience. | samstave wrote: | Good article. | | I can't help but wonder why way-finding / path-finding | vibrational orienteering vests aren't a thing yet. | | You could vibratory signal a path in complete darkness, indicate | obstacles and threats or directions to supply caches etc. | krisoft wrote: | > You could vibratory signal a path in complete darkness, | indicate obstacles and threats or directions to supply caches | etc. | | What sensors would this vest use to figure out where you are | and where the obstacles and threats around you are? | ncmncm wrote: | It could get regular situation updates from base, and rely on | GPS and compass to relate local position and orientation to | interesting points. Just knowing at all times, without need | to look at anything, the directions to mission objective and | back to base would be useful. | Someone wrote: | In general: battery life, difficulty of fitting, limited | usefulness for the costs. | | Also, for your task, you'd need the precise location of your | subject, or highly reliable obstacle detection (including | "there's nothing, not even a good path" obstacles), probably | both. The latter sort-of works for self-driving cars, but their | computers are rather big to carry around, and they can declare | anything "clearly not a road" as "obstacle". They don't have to | recognize a small footpath across a mountain ridge, or | alongside a river. | raisedbyninjas wrote: | I read about a hobby project a while back that used vibrating | motors to keep the wearer aware of magnetic north. It | supposedly made quite a difference. Here's a project that could | be the same thing. https://newatlas.com/north-paw-vibrating- | ankle-compass-kit/2... | ncmncm wrote: | That was a good idea, but a very stupid execution. All you | need is an ear bud that clicks as your head turns past each | cardinal point. (The click can vary by which point it is.) | You can implement this with 10 grams of microcontroller and a | magnetic sensor. | | Add a couple of grams more for GPS, and you can have it click | when your head points to where you parked your jeep or tent. | To maintain battery life, you turn on the GPS only once every | 5 minutes, and rely on the compass for real-time orientation. | | (This might not be so useful for soldiers, because they have | mostly long since wrecked their hearing. Maybe use barely | perceptible electric shocks, for mil application.) | | After a very short time, the clicks etc. fade from conscious | perception, and you just know your directions at all times. | skykooler wrote: | To have it be useful for those with hearing loss, it could | use a little haptic motor instead to provide a virtual | click you feel instead of hear. | ncmncm wrote: | Electric shock would be more hard-core though. Soldiers | who complained about a barely perceptible electric shock | would be laughed at. | LorenPechtel wrote: | That's not going to save as much power as you think-- | civilian GPS has to download a message from the satellites | that repeats on a 30 second interval before it can give a | good answer. | open-paren wrote: | There was a Youtuber that made a device like this with the | lidar from an iPad and a 3x3 grid of dots to detect obstacles. | The problem he ran into was sensory resolution vs. ability to | perceive that resolution. (Unsurpisingly) your eyes are | unparalleled for picking up visual resolution. | | https://youtu.be/8Au47gnXs0w | shuntress wrote: | The market for people who need a non-visual device to help them | detect obstacles, threats, or supply caches is too small to | justify the expense (both per-unit and of development) of such | devices. | robocat wrote: | One person might be all the market you need, if that one | person is wealthy enough. Aside: I think stating opinions as | facts is poor form. | dylan604 wrote: | Just list military applications of whatever you want | developed. They are not concerned with how big of a market it | might be. If can give their troops advantages, they are | interested. | giraffe_lady wrote: | I can't really see this having use in a high-tech military. | The main differentiator of contemporary technologized | militaries is their incredible logistics and coordination | capacities, which have a very hard dependency on knowing | your own location. They know this obviously and so those | systems are robust and redundant already. | | When those systems _and_ their backups fail you 're into | like, "hide and wait for help" or even straight up sere | training shit, because the entire thing that makes you a | powerful force rather than just a guy with a gun is gone. | Knowing which way is north is not gonna solve your problem | at that point. Knowing "which way to the supply cache" | _might_ but if that piece of tech is still working probably | so is your normal radio and gps. | ncmncm wrote: | Anything they have to look at to get informed is a huge | burden. | | Anything that burns up batteries driving a display is a | huge burden. | | Anything that destroys night vision is a huge burden. | | So, anything that provides them the most essential bits | of combat information (e.g. that is the direction back to | base) without need to look at it, and using only | microwatts, is a huge benefit. | ncmncm wrote: | Hunters complain bitterly about GPS ruining their night | vision, and all those gadgets using up heavy batteries. | | Soldiers have it even worse, carrying, literally, pounds of | batteries, sometimes tens of. Anything that works without | needing to produce power-burning, night-vision destroying | light they have to look at, and weighing them down, is a huge | benefit. | clort wrote: | I remember reading about an experiment where they gave somebody | a belt which would vibrate at the north side and the subjects | became very spatially aware would never get lost. Even when | they were taken at night, blindfolded and driven around for | like half an hour they could point to the way home without | really thinking about it. | | ah seems to be a product now: https://point-iot.eu/success- | story/navibelt/ | oh_sigh wrote: | This is a skill you can teach yourself through mindfulness | alone. I've never been driven around blindfolded, but I can | enter a building, go through a big maze of hallways, and be | able to tell you which direction north is. | ncmncm wrote: | We probably have a magnetic sense that we lose conscious | awareness of through not paying attention. | | There are cultures whose language grammar depends on all | directions being relative to cardinal points. Even three- | year-olds never get it wrong. | mprovost wrote: | (Spoiler) Disappointed that they didn't end up with naked pilots. | But it reminded me how Polynesian navigators in the Pacific would | use their testicles to detect subtle ocean swells. We're used to | relying on our eyes but our other senses can be just as useful. | jpalomaki wrote: | For more: https://melmagazine.com/en-us/story/testicular- | navigation | [deleted] | [deleted] | toss1 wrote: | A similar striking phenomena happened when I shaved my head | instead of haircuts. | | I was immediately very aware of every slight motion of air even | in what seemed like still rooms, or generated by my motion, not | even walking. It was like I had a new sensor upgrade. Almost | more interesting is that it did not fade or degrade over the | months that I kept that (non-)hairstyle. | | The tactile sense can be a very high-bandwidth information | feed. | [deleted] | dredmorbius wrote: | Swimmers and cyclists also shave part or all (public) parts | of their body. For swimmers, "shaved and tapered" | performances are classed apart from the rest. (Tapering | refers to reduced workout intensity, shaving to removal of | body hair.) | dmoy wrote: | So I actually buzz my hair really short for high power rifle | season so I can feel the wind better. I'm also balding, so | that helps. | | It mostly boils down to using it as a "don't pull the | trigger, the wind just did something funky" sensor. | | Granted about half the time I end up throwing a baseball cap | on it because not getting sunburn/skin cancer is more | important to me than a few points at 600 yards, but it does | help. | throwawayboise wrote: | Sunscreen? | omnicognate wrote: | Sunscreen above eye level + sweat = stinging eyes. | dmoy wrote: | Yup pretty much this. I do use sunscreen on ears, neck, | right hand, or basically anywhere that can't drip down | into my eyes | Tyr42 wrote: | Sounds like the first step to being an airbender | giraffe_lady wrote: | Similar experience, I mostly noticed that I could feel | certain sources of radiation, like hot kitchen equipment and | bright lights. | | I also found myself bumping my head a lot when working in | semi-cramped spaces which I was doing a lot at the time. Hair | normally acts as a small proximity sensor around your dome in | a way I was completely unaware of before that. | emilecantin wrote: | Yeah, doing some home renovation work with my dad in | confined spaces, I noticed he bumps his head A LOT (way | more than me). The main difference between us is amount of | hair on our domes (he's got practically none). | bstela wrote: | I just can say thank you for this priceless piece of human | knowledge | [deleted] | amelius wrote: | That's nice, but aren't military combat pilots about to be | replaced by AI, anyway? | ncmncm wrote: | VR, anyway. VR pilots will have even greater need for haptic | clues. | rcurry wrote: | I used to be an avid skydiver, this article reminds me of the | time my buddy Todd and his friend Jason jumped out of a jet, | naked, at the World Freefall Convention in Illinois. They | underestimated how bad the spot was going to be and ended up | having to walk back like four miles wrapped in nothing but their | parachutes. Ha ha. RIP Todd Jacobsen, he died after a bad landing | back in 2008. | galaxyLogic wrote: | > The estimated damages caused by spatial disorientation cost the | U.S. military an estimated $300 million every year, along with | the lives of around 30 pilots. | | I find it surprising that 30 pilots die every year because of | this. I would think every time US loses a military plane there | are some news about it on TV. But now 30 pilots dies per year | only because of this? What about other causes of death? How many? | US is not at war currently. | | How many US pilots died during Iraq war? I seem to remember | (based on TV news) it was about or close to 0. | peeters wrote: | They are misquoting their own source: | | > The spatial disorientation, or vertigo, suffered by the pilot | is very common and causes accidents that cost the U.S. military | more than $300 million and about 30 lives every year [1] | | Lives, not pilots. It could be 2 pilots and 28 other service | members on the same one aircraft. | | [1] | https://archive.seattletimes.com/archive/?date=19990606&slug... | Stevvo wrote: | About 30 US military pilots a year are killed in all accidents. | | That propaganda you might have heard on TV nearly 20 years ago | is bullshit. | adewinter wrote: | "Military aviation accidents have killed 224 pilots or aircrew, | destroyed 186 aircraft, and cost more than $11.6 billion since | 2013"[1] | | "Combined with information from the Federal Aviation | Administration, an average of 383 pilots die every year in the | US." [2] | | [1] https://taskandpurpose.com/news/military-aviation-mishaps- | de... | | [2] https://www.skytough.com/post/how-many-pilots-die-a-year | CobrastanJorji wrote: | So in this case, they are trying to say that this costs the | U.S. military an estimated $300 million every year, and also | kills 30 (non-military and military combined) pilots? | trutannus wrote: | I think they're two separate ideas maybe. The "per year" in | that sentence is ambiguous. It's unclear if it applies to | the $300 million, or both that and the 30 lives. | ensignavenger wrote: | That is 32 pilots or aircrew killed in military aviation | accidents total per year from 2013-2020. The article claims | 30 pilot die every year from spatial disorientation alone. I | find it unlikely that 30 out of 32 deaths of "pilots and | crew" are pilots, and also unlikely that all of these | accidents are due to spatial disorientation. | | (Edit- just read the source article- https://archive.seattlet | imes.com/archive/?date=19990606&slug... it says 30 lives, not | 30 pilots... the posted article got it wrong. Even then, I | have some doubts as to the number, but its definitely closer | to the truth). | rvba wrote: | It costs a lot of money to train a military pilot. All thr | trainig, all the simulators, even salary. | | Then fuel for hours of flight every year. Aircraft | mainenance. | | That's why everyone tries to save them when shot down (also | they know secrets). | trutannus wrote: | I think the sentence is just poorly worded. I see this "it | costs $300 per year" and "30 lives" as two separate ideas. | I think we might just be assuming that its also 30 lives | per year, when it might just have been $300 million _and_ | 30 lives in recent years. I struggled with that sentence | too, so I could also be totally wrong. | colechristensen wrote: | Accidents dominate this, you hear about quite a lot of them, | not all fatal. | | https://www.militarytimes.com/news/your-military/2018/04/08/... | tqi wrote: | > The estimated damages caused by spatial disorientation cost the | U.S. military an estimated $300 million every year, along with | the lives of around 30 pilots. | | Can that be right? 30 pilots a year sounds really high. | CardenB wrote: | I read this as 30 pilots over all time, $300 million a year. | f0e4c2f7 wrote: | I thought the same thing. I wondered if perhaps they meant $300 | Million per year annualized and also a total of 30 pilots over | some number of years. | eadmund wrote: | https://taskandpurpose.com/news/military-aviation-mishaps-de... | indicates that the U.S. have had 224 deaths and lost 186 | aircraft over seven years, so roughly thirty airmen a year | sounds about right. | | I suppose one could be pedantic about pilots rather than | aircrew at large, since those 186 aircraft would have had one | pilot each, but the larger point still stands. Someone probably | just saw the 224 number and thought each indicated a plane | manned by a single pilot. | goodcanadian wrote: | Not to mention that it is perfectly possible to lose an | aircraft without losing the pilot. | tqi wrote: | Hm that would attribute all accidents to orientation issues, | which I guess is possible? It also state the cost as over | 11.6B between 2013 and 2020, which would make the cost more | like 1.5B per year? | | Either way though, 224 deaths from accidents in 8ish years is | way higher than I had expected. Hopefully with the withdrawal | from Afghanistan we will see this number decline. | wespiser_2018 wrote: | There's as similar vibro-tactile device, which is a belt you wear | and always vibrates strongest in the direction of north, and over | time the user would learn or improve their internal navigation. | | A quick search reveals a company, feelSpace, tried to bring this | idea market for the purposes of navigation: | https://newatlas.com/feelspace-navigation-belt/43571/ If I knew, | I probably would have bought the belt for learning better | navigation just as a fun little project! | | Cool stuff! As we start to have more devices constantly around | us, it will be interesting to see how haptic feedback can provide | a more intuitive to our devices as we move through space. | incanus77 wrote: | > Rupert's first prototype used a 69-cent toy to provide the | necessary tactile stimulation to reorient a pilot. More than 30 | years later, vibrations are the main indicators. | | _Nice._ | sandworm101 wrote: | >> It can take pilots up to 30 seconds to reorient themselves, a | long time while behind the stick of a jet aircraft. | | Their is an old chopper pilot saying: the faster the aircraft the | slower the pilot. You think 30 seconds is a long time in a | fighter jet at 30,000 feet? Try 30 seconds when trying to land | helicopter on the deck of a pitching ship. A 747 flies at | basically the same speed as a fighter (~mach 0.8), in many cases | actually faster. Nobody talks about those pilots having to think | quickly. The time to make decisions is a function of how close | you are to the ground, not how fast you are moving. | [deleted] | dylan604 wrote: | By design, a 747 pilot is a glorified bus driver that flys in a | fairly straight path. Nobody talks about quick thinking until | they do. Captain Sully ring any bells? That wasn't a 30k feet | either. When an airliner has something go wrong, it's hundreds | of people that are affected and will always make the news. | | By design, a fighter pilot does a heck of a lot more than a | airline pilot. When a pilot does something wrong, we rarely | hear about it. | | Comparing them in this manner is just disenginuous. | sandworm101 wrote: | Sully is spoken about, but not always in the best light. | There is a line of though that an automated system could well | have landed that aircraft. Other lines of thought blame | reliance on checklists, that a quick abandonment of | checklists might have been more effective. But imho the | unsung hero of that incident remains the airliner, designed | by human engineers, that was able to survive landing on water | and remain afloat long enough for an evacuation. The design | and regulatory decisions that created that ability happened | long before the bird strike. | dylan604 wrote: | Isn't throwing out the checklist exactly how Sully was able | to make his decision? He realized from experience that he | was too low to make it through the checklist in time, and | jumped ahead knowing things needed to have a hurry-up | applied. | tempestn wrote: | Those checklists exist for a reason. Far, far more | incidents and accidents are caused by ignoring them than by | relying on them. These planes are sufficiently complex that | pilots can't come close to holding all possible | contingencies in their heads; the checklists are designed | specifically to allow them to react appropriately in any | foreseeable situation. | | I'm not saying it's impossible that if they'd ignored the | checklists and immediately made the perfect decision they | could have turned back and landed the plane - just that | it's far from certain, and if pilots get in the habit of | doing this, it will harm more than it helps. | throwawayboise wrote: | You are correct, but the captain is ultimately the final | authority how to handle anything that happens in-flight. | If he or she feels that the checklist will not help, or | will take too long, the decision can be made to do | something else. If they survive, the captain can expect a | lot of questions if standard procedures were not | followed, but as they say, any landing you can walk away | from is a good landing. | tempestn wrote: | That's true, and as the other reply mentions, one obvious | scenario for that would be if there literally isn't | enough time to execute the checklist. I just didn't like | the implication that checklists are bad and if they'd | just been ignored things would've been better. Like, | maybe, but it depends on how the pilot reacts absent a | checklist. Sometimes that will be correctly, but there | are just so many incidents caused (in part) by pilots | just doing one thing they remember while skipping over | other checklist items that would have helped. | danielEM wrote: | Not yet a bus driver, but we're heading that way. Slowly. | mrtksn wrote: | I disagree, I think the destination is "elevator operator" | and we are half way there. | | Automating flight has quite a bit of low hanging fruits and | Airbus has become the first harvester out there. The rest | opposed at first, but the only logical path forward is | automating people out of the systems. Yes, we had the | 737MAX thingy but even then arguments for re-humanisation | of aircraft controls didn't catch much traction. | throwawayboise wrote: | 737MAX would not have crashed if it were being flown | autonomously, as the entire MCAS system would have been | unnecessary. It was there to meet regulations regarding | control feel for human pilots. | smokey_circles wrote: | MCAS only exists as a bandaid to a terrible idea. They | should've built a new aircraft, not strap bigger engines | into a 40ish year old frame. | | If MCAS _actually_ worked, you and I wouldn't even know | about it. But as tribute to how poorly it was designed | and delivered, we know about MCAS because it killed over | 300 people. | | Just an absurd point you're making. | | Airbus are an engineering firm, so they are doing clever | engineering things. Boeing was an engineering firm that | has been run by bean counters the past few decades. | | It wasn't "opposition to automation" it was opposition to | innovation for the sake of short term profit. | | Boeing's executives should all be hanged :) hundreds of | people dead for no reason whatsoever. | trelane wrote: | Also because full automation means pilots, so no | certifications for any aircraft types, let alone the same | one. So there would be no need to force the plane to be a | "737". | kzrdude wrote: | Why not? Full certification of automatic piloting of a | new plane type might have run into the same kind of | situation - that you want to "preserve the plane type" to | get to market quicker with the product. This is | conjecture since we're nowhere near this yet? | oefnak wrote: | Yes, but fighter jets often fly closer to the ground and change | direction more often (than airliners). | trelane wrote: | Fighter jets are also unstable, by design. Commercial | aircraft are required to be stable, as they don't need to | change direction quickly, but rather be as safe as possible. | | https://www.boldmethod.com/learn-to- | fly/aerodynamics/3-types... | LilDioBrando wrote: | So that's why I can't properly trim my fighter jet in DCS | to fly in a straight line with no altitude change. I still | think I'm bad at it tho. | jameshart wrote: | At the point of closest approach, airliners fly just as close | to the ground as fighter aircraft. | | Usually twice per flight. | dspillett wrote: | In a very straight, guided, line, down an uncluttered path. | | [usually, weather conditions may make things more difficult | of course, and some city airports are dubiously enough | placed to put the willies up your average pilot] | dqpb wrote: | Are vibrators really the best option? I would think small | actuators that apply pressure, with a dull point perhaps, would | be more energy efficient and could provide higher resolution. | andylynch wrote: | Looks like the kit discussed here is geared towards emergency | use, so vibration makes sense as clear & hard to miss. Power to | the haptics is probably insignificant. For more regular uses | different concerns would apply! | LorenPechtel wrote: | Airplanes have big jet engines. The available power isn't | going to be of concern. | ncmncm wrote: | Electric shocks FTW. | cdot2 wrote: | "In 1974, the future Dr. Rupert was skydiving naked while he was | a student at the University of Illinois. He noticed that the rush | of air on so much bare skin kept him oriented, even as he spun | and twirled in midair." | | Where do you sign up for naked skydiving? | h2odragon wrote: | At the risk of being pedantic, I assume the parachute and | harness are still necessary clothing. | dtgriscom wrote: | You start naked, and then put on the parachute on the way | down. | blakesmith wrote: | It's usually tradition that your 100th jump is supposed to be | naked, at least amongst the skydiving communities I was a part | of. | astuyvenberg wrote: | At basically any local skydiving club. | ars wrote: | I thought of this idea years ago, and I never sky dived naked. | | My idea was to use the soles of the feet instead, since there are | a lot of nerves there, enabling very high resolution information. | | But ideas without execution are useless...... | Graffur wrote: | The naked sky dive part is a hook to get people who are not | interested in planes or military. If the military needed that | particular experience to come up with this idea.. well .. that | does not suggest good things. | Errorcod3 wrote: | I had a co-worker lose his life to spatial disorientation during | a night-training flight in Italy: "Maj. Lucas "Gaza" Gruenther, a | pilot assigned 31st Fighter Wing, went missing during a nighttime | training mission over the Adriatic Sea Jan. 28. In the days that | followed, Italian and U.S. authorities collaborated as part of in | an immense search effort to locate Gruenther. The search ended | Jan. 31 when Gruenther's body was recovered by an Italian | vessel... Gruenther completed more than 2,640 hours of flying | time to include 400 combat hours." ___________________________________________________________________ (page generated 2022-04-08 23:00 UTC)