[HN Gopher] Mapr: Native cross platform maps in Rust using WebGPU
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       Mapr: Native cross platform maps in Rust using WebGPU
        
       Author : adamnemecek
       Score  : 76 points
       Date   : 2022-04-19 17:24 UTC (5 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | rektide wrote:
       | > _mapr is a portable and performant vector maps renderer. We aim
       | to support the web, mobile and desktop applications. This is
       | achieved by the novel WebGPU specification._
       | 
       | badass, perfect. get that hardware cranking! another very
       | excellent use for wgpu!
        
         | maxammann wrote:
         | wgpu felt right for the project from the first minute. Let's
         | just hope that the WebGPU succeed. But even if it does not,
         | wgpu is still a great HAL
        
           | adamnemecek wrote:
           | The step up from OpenGL is astounding and overdue. Vulkan is
           | ok but also too much.
        
       | meetups323 wrote:
       | The `Example` link's href seems to be `https://`.
        
       | ushakov wrote:
       | i love that you're using Rust and supporting different platforms!
       | 
       | Mapr seems to be really great if you want to use the same
       | framework for each platform you're building for
        
       | qchris wrote:
       | Wow, I'm really excited for this! I'm actually currently
       | rendering a MapLibre-based web map of some drone orthomosaics
       | I've built on my personal site[1], which is using Rust on the
       | backend to dynamically assemble the Javascript code running on
       | the page for each new dataset.
       | 
       | It's not the prettiest, and writing the initial Javascript code
       | is that I'm using as the template for adding data is kind of a
       | pain, so possibly being able to write the entire application in
       | native Rust would be really awesome.
       | 
       | [1] https://cmoran.xyz/geospatial
        
         | maxammann wrote:
         | thats cool! sadly I haven't looked into rendering raster tiles
         | for satellite imagery
         | 
         | Vector tiles are just much cooler! :D
        
       | openbrian wrote:
       | I heard about this idea from Yuri at State of the Map US. So
       | happy to see it happening.
        
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       (page generated 2022-04-19 23:00 UTC)