[HN Gopher] At one company I worked at only one thing mattered: ... ___________________________________________________________________ At one company I worked at only one thing mattered: the yearly bonus Author : tosh Score : 102 points Date : 2022-04-30 18:58 UTC (4 hours ago) (HTM) web link (twitter.com) (TXT) w3m dump (twitter.com) | moron4hire wrote: | Richard Geldreich is a phenomenal asshole. I say this | confidentially having never worked with him myself, only having | seen his behavior online. I've seen him go on days long crusades | on Twitter, demanding immediate, impossible actions, calling | people "granny pornographers", threatening to get people | blackballed in the game industry, all because one person on an | open source project copied a single, popular test suite of photos | into their personal site without understanding the obscure | background of one of the photos contained within it. Continuing | his attack on people's characters long after said person removed | the photo in a completely reasonable, not-online-24/7 amount of | time. Expanding his attacks to anyone who would dare ask him if | he was maybe going a little bit overboard. | | While I have heard some complaints from a small minority of | people about the working culture at Valve, I wouldn't use | anything Richard Geldreich says on the issue as evidence towards | it. If you follow him for a while, you realize that all of his | stories (and there are a lot of them) of how hateful every | working environment he's been in all have a common denominator: | Richard Geldreich himself. | daenz wrote: | Ad hominem attack. | moron4hire wrote: | No, it's evidence that he over reacts to minor issues, | marking his criticisms in general as not particularly | trustworthy. | daenz wrote: | I don't know either of you, so I don't have a dog in a | fight. But when you start a post off with " so and so is a | phenomenal asshole", You should know that a reasonable | person reads that as an ad hominem attack, regardless of | how you intended it. | Justin_K wrote: | Behavior follows compensation | agumonkey wrote: | Oh this is fascinating to me. Since I joined the workforce back 5 | years ago (non IT and IT) I've witnessed so much bs on every | side. Everything he describes I've seen. People spend more time | tricking the game than I'd ever thought possible. That said I'm | shocked devs are playing too since they have a comfy life. I | guess it just taps into the same primitive reptilian brain | reflexes. | pizza234 wrote: | > That said I'm shocked devs are playing too since they have a | comfy life. I guess it just taps into the same primitive | reptilian brain reflexes. | | An interesting firsthand view on the dynamics of the | motivations comes from HN post from some times ago | (https://frantic.im/leaving-facebook). Some excerpts: | | > The salary is high. Facebook aims to pay top 5% compensation | in the market (we'll get back to that). This makes a lot of | other things very comfortable: you can go to a restaurant | without worrying too much about the bill, get a nicer car, a | nicer house, better stuff. | | > The benefits are top notch. Almost every doctor I visited | said "wow" when looking at the health insurance. It's very | comfortable to know that you are likely not going to receive a | huge bill for doing an ultra sound for a routine checkup. | | > Then there's the Prestige. Facebook gets a lot of blame in | media lately, but in everyday life it's still very prestigious | place to be working at. Getting a mortgage or a car loan is | easy, saying you work for Facebook gets you on the fast line. | | All the benefits above, in one way or another, are relative1 | ("niceR" car, not "nice" car) so ultimately, it's a matter of | aspiring because aspiring, rather than aspiring to reach a | certain level. | | So unfortunately, being a developer with a comfy life tends not | to have an effect on ethics. | | Note: the above statements give an unfair image of the | author/full article; the extracts are only meant to give an | idea of certain dynamics. | | 1=with bottom limits; being too poor certainly hurts. | rootusrootus wrote: | When we have gotten to the point where 5 years of bonus might | very well give you an entirely feasible retirement nest egg, | I'm not surprised people go to great lengths to game it. Most | of us go our entire careers to build the retirement fund that | some people get in 5 years at Google. | daenz wrote: | Many people are highlighting the zero-sum nature of bonuses. I | wonder how much of this problem goes away if bonuses are no | longer zero-sum. In theory, it shouldn't even cost the business | more money, because everyone who meets the bonus requirements | should get a bonus, in either system. | throwawaysleep wrote: | I think a large part of the problem is that bonuses are often | based on comparables, so the bonus requirement is being in the | top 10% of people. | | That is technically a requirement, but still zero sum. | __derek__ wrote: | > If you want to see how crazy and mental tech people can get, | start making the bulk of their income dependent on 6-7 figure | bonuses. | | This is unrelated to "tech" people. It's a common trope for shows | about bankers, attorneys, consultants, etc. | krallja wrote: | The only bonus I have ever received which didn't make me feel | scummy was profit-sharing. Most companies don't do it because | profit is for the owners. Everything else just feels like a way | to decide whether or not to pay me what I'm worth after I've | already done the work | t_mann wrote: | How is that different? Somehow we have to measure what your | individual contribution to the company's profits was, which, | unless you work in sales maybe, is going to involve a lot of | judgment. | jewel wrote: | You can make the profit sharing bonus proportional to salary. | So if there is 100k available for bonuses and your quarterly | payroll is $1M, then pay everyone a 10% bonus. You still have | to set salaries correctly but that's a problem whether there | is a bonus or not. | | I've seen this work well at a small software company. It paid | out once a quarter for anyone who had been there a year. | andrekandre wrote: | > we have to measure what your individual contribution to the | company's profits was | | we do? | t_mann wrote: | Well, we gotta find _some_ way to split it, we could use | any metric though, true. We could pay everyone equally, or | make it a lottery, or donate it to charity in the employees | ' names, or whatever you can think of. But we have to make | a decision. | sofixa wrote: | At my previous employer it was first proportional on tenure, | and then switched to just divided to everyone equally. | password4321 wrote: | Wow, that would have been quite the transition! | t_mann wrote: | And how were those perceived by employees? Genuinely just | curious. | jameshart wrote: | At Wrox Press during the dotcom era editorial staff were | comped with direct sales-derived royalties. Was the most | connected I have ever been to a metric that clearly mattered | to the business. | | There were some perverse incentives - people wanted to work | on bestsellers, there was jockeying for credit for carryover | work from previous editions, but in general it promoted a | creative energy around trying to publish hit books, editors | had a good deal of direct ownership that could actually | impact the product they were shipping, and the scheme even | helped align you on the same team as authors, whose | compensation is also royalty driven - where for many other | publishers author royalties are almost in conflict with what | the publisher wants from the deal. | | Such a direct unit sales driven profit share is hard to | imagine engineering into many other businesses but it's | always stood out to me as a remarkably powerful model. | t_mann wrote: | Yeah, everywhere that's close to sales it's usually | possible to attribute revenue shares directly. But even in | those organizations a lot of people will be doing work that | can't be directly measured (IT, accounting,...), so either | you cut those people out of bonuses or you find some | metrics to include them. | jameshart wrote: | Editorial work is not close to sales. It's upfront | product development work. | | What Wrox did, though, was very clearly assign editors to | book projects. You worked on one book at a time - each | book was a little startup venture that shipped a product | at the end. | toast0 wrote: | Editorial work is close to sales in that it's clear that | editorial quality impacts sales and it can be clear who | did the editorial work on an item that sold. (Depends on | the editorial process though, if you do a lot of group | work, maybe it's hard to say who did how much). | | As opposed to IT work where sure, if the editors computer | doesn't work, it's hard for them to do their editing, but | there's not much connection to a specific item. | GoOnThenDoTell wrote: | Ive never really understood bonuses for engineers, just provide | more base pay | coliveira wrote: | If they give a base pay increase, then they can't take it from | you next year! This is how FAANG companies work, give you a lot | of incentives in the form of one time bonus, so if they don't | like you they will take most of your future compensation in the | next year. They also keep you working as a dog to keep your | total compensation from falling. | servercobra wrote: | I agree. My view is if I don't get 100% bonus, I'm leaving to | find a company that will pay me 100%. It seems like a good way | to lose your best engineers. | onlyrealcuzzo wrote: | Since it's so hard to fire people, it's better for the company | to have 50% of your salary as a bonus. | | Even most people that are doing nothing can probably do nothing | somewhere else for 100% or their salary. | | If you do nothing at the company, they can pay you $0 bonus and | hope you get mad and quit and go do nothing somewhere else | instead. | Agingcoder wrote: | It's cheaper for the company, essentially trading mean for | variance. | | Bad years, you have a trivial pay cut (no to low bonus), good | years people get money. If you have very high base pay, bad | years you lose money. | | If you're young, volatility is ok. If you're getting older and | have kids, then you value certainty a bit more and want higher | base pay, but you might make less money overall (say 2 dollars | bonus is equal to 1 guaranteed dollar, but this is obviously | highly dependent on the company/sector) | exdsq wrote: | Part of the fun of the Web3 startup scene is that tokens can | be liquid out of gate and are basically just a variable in a | file to begin with, so trivial to make out of thin air for | new hires. There's stories of 20-somethings getting 7 or even | 8 figure pay days after 6 months work from a successful | launch. | b8 wrote: | Hedge funds are an example of the bonus impact because most pay | out the majority of their employees TC via bonuses and from what | I've read tends to lead to a high stress work environment. I can | understand how bonuses could be intended to be for incentives to | deliver work and perhaps as golden handcuffs (RSU bonuses that | require a couple of years to vest etc), but yeah there's pitfalls | etc. | uncomputation wrote: | > Programmers will purposely subtly sabotage key utility | functions, methods, or systems to prevent their bonus competitors | | This seems like a potentially self-destructive way to accomplish | this. Not sure what company he is referring to, but at all I have | worked at, this would be filed as a bug report and a quick git | blame tells you all you need to know. Over time, if your name | keeps coming up in that commit log, you'll get a bad reputation | and your code in particular will acquire a smell ("Oh Bob, wrote | this code... better be careful here," etc.) | lordnacho wrote: | But the bonus is just an incentive mechanism. The question really | is what things influenced the bonus award? Sensible things or not | so sensible things? Did they tie the bonus to things that the | company wanted or not? | masklinn wrote: | > But the bonus is just an incentive mechanism. | | Sure. It's an incentive mechanism to be seen as better than | your peers. | | > The question really is what things influenced the bonus | award? Sensible things or not so sensible things? Did they tie | the bonus to things that the company wanted or not? | | They tied the bonus to "being a top performer": | | > Then tie the bonuses to some shadowy and illusory "peer | review" system and watch the sparks fly. | | But frankly any time bonuses are involved the risks shoot up | exponentially. For instance sales are commonly highly bonus- | based, and as a result at least in software they _will_ promise | any and everything to the client so they can close and get that | sweet, sweet bonus, and let everyone else hold the bag when the | client finds out there was only a very tenuous relationship | between their promises and reality. | t_mann wrote: | No matter which measures you choose, as soon as you tie | financial incentives to them, people will find ways to pervert | what they're supposed to measure. That observation is so | general that there's even a name for it: | https://en.wikipedia.org/wiki/Goodhart%27s_law | SEJeff wrote: | Big end of year bonuses are par for the course (in addition to a | nice salary) in finance. I've worked as an engineer in the | industry for close to 15 years. | hahaxdxd123 wrote: | Finance (I'm thinking prop trading) seems different from Valve. | You eat what you kill - if you're sabotaging team members | you're not making money. | | If you're at Valve, you can count on your monopoly still | printing money while you carve out pieces of the pie for | yourself. Any negative effects from your work will be felt | years later when you're long gone. | Mr_P wrote: | If you replace the word "bonus" with "promo", then you | unfortunately get an eerily-accurate reflection of the state of | FAANG companies. | wbl wrote: | I worked at a company where promotion was not on the table. So | I left. No matter how much work I did or how good I got, it | would not get rewarded and people who wanted to get good and | who I could learn from would also leave. | | Rewarding people is hard. But you can't shirk from it unless | you want people to leave. | bushbaba wrote: | Sadly it's only gotten more true over time. As FAANG growth | slows, the internal politics grows. Bezos was right that having | a 2 pizza team really is a recipe for success, larger than that | you end up with internal infighting and stepping on top each | other. | mabbo wrote: | Good God yes. | | Once my team owned a service that did X. Among it's | functionality, it had an API that, as a side effect, stored | some data that could be retrieved. Sadly, this service had no | validation that the data being input made any sense in the | context of what this service did. | | A developer on a neighboring team had a big promo project on | the go. As a simple hack, and as a way to save time, his | project used our service as a basic key value store database. | They already called this service for the correct functionality, | so they had access keys. The stuff he was storing _could be | argued_ to _kind of_ make sense, but as the owners of this | service we said "no fucking way, we aren't your database". He | escalated to management who knew he was going to quit if he | didn't get his promo. They overruled and last I heard that | service was still being used as that asshole's database. He did | promise to fix it right after the project launched, but the | second he had his promo he changed orgs. | | For some reason, Amazon is full of this sort of terrible tech | debt and they can't figure out why everyone has to be on | terrible on call rotations. | Jasper_ wrote: | The fast-paced "fail upwards" where you get a new job at a | new FAANG every few months while leaving a trail of | destruction in your wake astounds me, and I don't understand | how it works and how companies keep falling for it. | | There are a lot of excellent ex-FAANG programmers I've worked | with, and a lot of terrible ones, and my experience is that | usually the ones with the most prestigious titles show up, do | 3 months of junior level work which we end up having to rip | out later, and then leave to their next high-paying gig. | raincom wrote: | Do people leave FAANG jobs every three months? I thought | they stay there for three years to get promotions and then | leave | civilized wrote: | They take three years to do the three months of junior- | level work. | pavlov wrote: | This is entirely the fault of the FAANG hiring methods of | which most managers at these companies are very proud | because they provide such excellent "signal". | | But the upside is that it's a competitive advantage for | startups that intentionally build different hiring | pipelines. | wreath wrote: | How is this his fault? Your service had poor validation or | design and was used in ways it was intended to. You knew this | but still didn't patch it? | mabbo wrote: | I won't downvote you. | | When this terrible thing was done, we immediately realized | we needed to add validation. We had thought that by | limiting who could call through access controls, we'd never | have a malicious user. So naive. | | Sadly, at that point we couldn't add it because his awful | project was running in production. | civilized wrote: | No, this person was inconsiderate of their fellow employee. | Employees are supposed to cooperate, not exploit one | another for their own personal gain. | | It's weird to have to say this, and some people probably | think it's naive, but I stand by it. | mertd wrote: | Internal systems always have large gaping holes like that | because if someone is misusing it, you can simply ask them | to stop it. Most adults comply. | drexlspivey wrote: | It's an internal service, you don't treat your co-workers | as hostile actors. | solveit wrote: | At a large enough company you kind of have to... as this | situation shows. | phillipcarter wrote: | Money is clearly a factor, but I think a lot of it comes down | to culture in the working group. Promotions mean status | upgrades, and in a lot of these companies, status is actually | important. | | At least at Microsoft, there's a culture of where your title | determines if you're a part of the "in group" or not. Not at | least Senior? Forget about anyone outside your immediate | working group taking you seriously, let alone deferring to your | judgement on things. Not at least Principal? Put your ambitions | aside, because you won't be allowed to make decisions that are | actually important. There's exceptions to this, like if you're | in charge of something nobody else thinks they understand. | | As a result, this means that there's a lot of squabbling and | weirdness around September. Especially in the Senior -> | Principal jump, since that is also influenced a lot by | department budget. There's also not any official | acknowledgement of a good terminal level. Implicitly, that's | the Senior band (and really the 2nd level within the band), | because beyond that you're usually expected to do more than | just be a wildly productive individual contributor. But | everyone who's Senior eventually feels the pressure to somehow | level up to Principal, because they have the expertise to make | important decisions but their organization often won't allow | them to be in the room where those decisions are made. Thus the | backstabbing, jealousy, weirdness, and more. | bombcar wrote: | This is a perpetual problem for any organization with a | hierarchy - and taking care to have successful off-ramps for | those who want to continue to contribute without being forced | into a management track is important. | | It's gotten better but there's still limitations, and many | people solve it by switching organizations- which has more | costs than many realize. | sombremesa wrote: | Yep. The best time to get a promotion is as you interview. The | second best time is now...at another company. | | Thankfully, at a large company with plenty of hard problems to | solve (and smart folks to work with), you can grow quite a lot | whether or not the company chooses to recognize said growth. | Jasper_ wrote: | A lot of companies boot you out if you don't get a promo. The | idea is that you take the "worst" 10% of your workforce (where | "worst" means not getting promos), and fire them, every year. | Even if you have no desire in chasing the promo train for more | money, you sort of need to play along, just to have a job in a | year or two. | ido wrote: | I believe what you are describing is called stack ranking and | has fallen out of favor with tech companies. Microsoft at | least used to do that (I think they don't anymore). | toast0 wrote: | It was kind of a mix of stack ranking, fire X% on a | periodic schedule, and up or out, you've got X years to get | promoted or you'll be fired. Microsoft _says_ they stopped | stack ranking, but it 's not clear if they did. Facebook | _says_ they don 't force a ratings curve, but they did | while I was there. Just because something has fallen out of | favor and companies acknowledge that it's fallen out favor | doesn't mean they don't do it. | bombcar wrote: | It's pretty useful if you're an up and coming growth | company paying higher than average comp as it ensures | you're continually snatching new employees from other | companies. | t_mann wrote: | 6-7 figure bonuses for mid-20's, or the story of how we got a | global financial crisis in '08. Seems to work wonders in tech | too. | mistrial9 wrote: | conflating symptoms and carriers here | t_mann wrote: | Bonuses were not a symptom of the crisis, if you look at what | products were at the heart of things like the Lehman Brothers | collapse, who created, traded and sold them, and what | incentives they had individually, you'll see that those | bonuses go right to the heart of the problem. | lr4444lr wrote: | The smartest piece of advice I ever got on bonuses: they are part | of your salary that your employer reserves the right to | discretionarily not pay you. I consider bonuses of absolutely no | account in a comp package. If they are given, I happily accept. | If not, I have no disappointment. I give the company my diligent | efforts because I care about my responsibilities and my | colleagues regardless. A carrot on a treadmill isn't going to | change that. | CPLX wrote: | Sure but because that's true they're a way for the company to | possibly pay quite a bit more. | | As someone on the other side of the table who has to make comp | decisions, I honestly want to pay the team as much as we can | afford while being careful to maintain the financial health of | the company. I really do, the more I pay people the more likely | they are to feel rewarded and go the extra mile and not quit. | | But that can be scary, since you can't lower comp as a manager, | that's not really possible. If you're overconfident you can end | up in a genuine crisis. | | So I pay as much as I _know_ I can afford, and then as a period | closes I can look back and pay the extra that I can now be sure | I can afford since the results are in. | | It's a mechanism to help me pay the maximum the business can | afford. It's in place to help the team make the most money | possible. | | Clearly not every situation will be like this. Clearly somehere | there's someone dangling bonuses as a cynical way to exploit | people. | | But it's unfair to dismiss the concept out of hand. Especially | in volatile lines of business or very fast growing companies. | t_mann wrote: | You say that now, but once you actually are in such a position | and you realize that you could pay off your college debt _plus_ | your mortgage in 2-3 years, things might change in your mind. | vsareto wrote: | Yearly bonuses can carry a large amount of risk for the time | and work invested, especially if you've traded base salary | for it (which could go into investments). And the bonuses are | not as transparent or regulated as even risky investments. | The real problem with them is the year long bet. Do it | quarterly or monthly, and I'm all for it. | | There are situations where it definitely makes sense, like if | you're pretty secure without the bonus, you're friendly with | the people deciding the bonuses, the base salary is high | enough, there is some guaranteed minimum bonus, and you don't | burn out trying to attain/maximize it. | | Ultimately, you can't get away from the fact that some | financial health is at the whim of persons within the company | and frankly they just aren't going to care as much about it | as you do. It's very much a gamble instead of a solid | investment. | ipaddr wrote: | When you count on that bonus that came last year it could | mean that mortgage goes under. | | Making a lot of money is great until it doesn't come for | whatever reason. | t_mann wrote: | By 'paying off your mortgage' I obviously meant repaying | the principal plus interest in full, not meeting your | regular payments. | | It should go without saying that you shouldn't take out a | mortgage where you can't afford the regular payments out of | your regular income. Banks are very unlikely to grant you | such a loan anyway. | astrange wrote: | That's not a problem in California because it's not possible | to buy anything to get the mortgage in the first place. | supernovae wrote: | that's gambling, not wages. | lr4444lr wrote: | At the companies where the bonuses could reasonably be that | high, I'd probably rather have stock options - because those | are contractually mine. | coliveira wrote: | No company will give you options from day one. They will | give them over several years if you meet their | expectations, which is essentially the same as a bonus. | lr4444lr wrote: | Yes, obviously, but what is promised to me is still | contractual in time and amount precisely. | m12k wrote: | A tech company in Bellevue Washington with a "shadowy and | illusory "peer review" system" - this is Valve we're talking | about, right? (fits his Twitter bio) | ffhhj wrote: | Yeah, around a decade ago this also made the news: | | "Valve fires Jeri Ellsworth, who was developing Steam Box game | controllers" | razh wrote: | Yep, he posted a similar set of tweets back in 2018: | | https://www.pcgamer.com/ex-valve-employee-describes-ruthless... | secondcoming wrote: | I thought it might have been why the Windows UI is such a mess. | exdsq wrote: | Just coming to say that - he's not the best at keeping things | secret lol. | daenz wrote: | There's a difference between keeping a secret, and avoiding | legal trouble by not specifically naming an employer. | nindalf wrote: | Is Valve really going to file a lawsuit against him and | argue in court whether this actually happened or not? | They're not. Do they even have grounds to file a lawsuit? | Likely not, American courts aren't that sympathetic to | libel claims. | | But let's assume for a minute that what you're saying has | some merit. Maybe Valve does have grounds to sue. And maybe | they're interested in suing. In that case, is this lousy | attempt at being coy helpful? It's clear from his bio that | he's only worked at one such company. So it's abundantly | clear to everyone who he's working for. | | In reality, this pattern ("worked for a large software- | advertising company with a double O in it's name") is | fucking annoying. It's designed to make the reader curious | and more likely to read the rest of what's written. It's | similar to clickbait in that sense. And I wish to God it | would stop. I'd request people to please just name names, | or keep it yourself. | moron4hire wrote: | It's very likely that Valve is a major client of his | current business. Geldreich builds and licenses a texture | compression system that can supposedly outperform | anything else on the market. | rhexs wrote: | American companies always have bored lawyers on staff, | and lawsuits are just day-to-day activities for them. | Suing costs the company virtually nothing, while | defending against that suit as a private party can be | ruinously expensive. The company can almost always afford | better PR than you can, and relying or hoping your case | going viral and the company backing off due to negative | PR isn't going to help you sleep at night. | | It isn't fair, but that's how it is. Don't poke the bear | anymore than you have to. All you have to do is | personally anger one executive and they can go after you. | devwastaken wrote: | American civil system is not based on merit or reason. | Anyone can file for any reason, any decent lawyer can | make some claims that will require you to argue against, | else they be automatically defaulted to true and you | lose. It doesn't matter if the big corp wins or not, the | toll it takes on you is threat enough. | | This isn't about civil disputes anyways. No employer | wants to see a prospective new hire trash talking their | previous company. Doesn't matter if it's deserved or not, | it's seen as a liability. | daniel-cussen wrote: | Hahaha yeah you know what start with this exact preamble | next time you're a plaintiff telling the judge why you | deserve money. "The American civil system is not based on | merit or reason." I would say it is in fact based on both | of those, but more than anything on _judgment_. | CPLX wrote: | Or just maintaining plausible deniability. | | I would certainly have a different opinion about someone | saying negative things about me in anonymous generic terms | that people paying attention could figure out, vs using my | name and posting direct criticism. As would most people I | think. | sundvor wrote: | Heard that's not necessarily enough, "not specifically | naming". | daenz wrote: | IANAL but would love a lawyer to chime in. My | understanding was that you could indeed get in trouble if | you don't cast enough ambiguity around the identity of | the person/company you are trashing, but casting some | ambiguity is better than none. | rhexs wrote: | Does Valve really have 7 figure bonuses? That's quite | impressive if so. Wonder what it would take to get that -- do | you have to launch/invent a new, successful microtransaction | store? Can't imagine it's easy based on that twitter thread. | zuhayeer wrote: | This reminds me of the structure used at many high frequency | trading firms today. The nature of the work in quant work is | different and likely much easier to tie to financial output. But | the bonuses can sometimes even go up to 5x the base: | https://www.levels.fyi/company/Hudson-River-Trading/salaries... | 300bps wrote: | Another thing that happens that I didn't see mentioned is that | people at higher levels will only allow incompetent people to be | promoted to their level. | | If they allowed the best people to get promoted to their level, | it would adversely impact their own bonuses and career. So | instead they fight to get incompetent people promoted to their | level so they have no competition. | t_mann wrote: | He does mention it at the hiring stage. | otikik wrote: | Referral bonuses are ok. The rest of the bonuses... naah not for | me | krasin wrote: | Small peer bonuses work well for "going above and beyond". But | they are not common. | tayo42 wrote: | I don't get why you need to sabotage others? Does your bonus size | shrink if others get a bonus or something? | randyrand wrote: | yes. that's pretty typical. managers get a lump sum to | distribute among the team, at least at Apple. | cornel_io wrote: | That's not even stack ranking - managers being assigned a | fixed pool of $ to give out for raises and bonuses across | their reports (or their branch of the org tree if director or | above) is pretty standard at any big company. | | It's pretty reasonable if you "ship your org chart" and can | easily measure each team's contribution. It's much trickier | and more prone to unfair allocation when people switch teams | a lot or contribute outside their team, i.e. if one of my | engineers went above and beyond and boosted some other team's | profits by a bunch, I'm probably not going to get extra money | to allocate to my people as a result since the higher level | execs don't usually follow credit assignment at that level. | solenoidalslide wrote: | All those managers seem to think it's a good enough motivator | to keep it around. | masklinn wrote: | It's certainly a good way to have a lot of monkeys jumping | when you say so. | toomuchtodo wrote: | Bonus pool competition is typically zero sum. For you to get | more, someone must get less. | cornel_io wrote: | Everything is nearly zero sum when it comes to bonus and | salary once you're a level or two below C-level, as it has to | be. That's how budgets work, and the only people who get to | determine "what % of company cash flow do we want to dedicate | to personnel costs?" are pretty high up the ladder. | dilyevsky wrote: | Stack ranking (aka performance calibration) | lesgobrandon wrote: ___________________________________________________________________ (page generated 2022-04-30 23:01 UTC)