[HN Gopher] Sheryl Sandberg stepping down as Facebook COO
       ___________________________________________________________________
        
       Sheryl Sandberg stepping down as Facebook COO
        
       Author : coloneltcb
       Score  : 389 points
       Date   : 2022-06-01 19:36 UTC (3 hours ago)
        
 (HTM) web link (www.cnbc.com)
 (TXT) w3m dump (www.cnbc.com)
        
       | nowherebeen wrote:
       | Seems like everyone including Zuckerberg's most loyal lieutenants
       | are abandoning this sinking ship.
        
       | pinewurst wrote:
       | She'll rematerialize running for the next available CA Senate
       | seat.
        
         | the_watcher wrote:
         | This crossed my mind as well.
        
       | dang wrote:
       | Url changed from
       | https://www.facebook.com/sheryl/posts/10166258399565177 to
       | something that's not behind a login wall. If there's a better
       | URL, we can change it again.
        
       | option wrote:
       | Seems like great news for Meta.
        
       | amelius wrote:
       | > Mark's belief that people would put their real selves online to
       | connect with other people was so mesmerizing that we stood by
       | that door and talked for the rest of the night.
       | 
       | Real selves, ha! More like jealousy (and other negative emotions)
       | evoking versions of selves.
        
         | LargeWu wrote:
         | One might argue that _is_ many peoples ' real version of
         | themself.
        
         | hihihihi1234 wrote:
         | Some people experience so much of their reality through a
         | screen that I wonder if maybe their online version is
         | effectively their "real" self.
        
       | samwillis wrote:
       | I wander what this means for Nick Clegg, and how much of his
       | promotion to be "the same level" as Sheryl and Mark was related
       | to her intention to leave.
       | 
       | He obviously isn't a COO, but then Facebook has an existential
       | legislative risk. So maybe that's the indication, they need to be
       | co-run by a policy leader, and opps is a solved problem.
       | 
       | https://amp.theguardian.com/technology/2022/feb/16/nick-cleg...
       | 
       | > "[Mark] added that the new role would put Clegg "at the level"
       | of himself and Sheryl Sandberg"
        
         | dmead wrote:
         | Reading your comment i thought this was going to be a different
         | nick clegg than the one from British politics, but it wasn't!
        
         | SilverBirch wrote:
         | The strategy seems to be "if we put this potato in a suit no
         | one can really get too mad, and if they do we'll just bake
         | him".
        
       | [deleted]
        
       | spinn3 wrote:
       | Well, more time to "Lean In" to activities like being in a
       | relationship a guy that systematically covered up the sexual
       | harassment of his female employees, I suppose?
       | 
       | https://www.wsj.com/articles/sandberg-facebook-kotick-activi...
        
         | fnordpiglet wrote:
         | Yeah it's almost certainly related to this. Timing is too
         | close.
        
       | wly_cdgr wrote:
       | This reads like a love letter to her work husband
        
       | KaiserPro wrote:
       | That does explain a few things.
       | 
       | Sandberg has been exceptionally quiet in the last few months, and
       | given that the succession underneath her has been horribly
       | bungled, I suspect she's chosen this time to bugger off.
       | 
       | I'm not sure what this means, but I hope Sandberg's style of
       | disingenuous personal "brand" disappears with her. Just say what
       | you mean and give us time back.
        
       | atlgator wrote:
       | "Sheryl Sandberg Leaning Out of Facebook" would have been a
       | better headline.
        
       | fnordpiglet wrote:
       | Has it been a little more than a month since it was revealed she
       | used Facebook employees to protect her boyfriend at the time from
       | media scrutiny? They were launching an investigation on April 21,
       | 2022
        
       | formerkrogemp wrote:
       | I was going to write a long post. But, good riddance.
        
       | jmyeet wrote:
       | Facebook has a view of the world on two axes: medium and
       | audience. Audience here means if it's 1 to 1 (eg DMing) or 1 to
       | 1,000,000 (eg Twitter). Format is seen as a progression: text ->
       | audio -> video -> VR -> AR.
       | 
       | I personally am skeptical that VR will ever be anything other
       | than a niche and there are lots of reasons for this. Most notably
       | after 10-15 years it's still yet to find that "killer app".
       | 
       | My interpretation of this situation is that Facebook is
       | directionless but this began years ago.
       | 
       | This was most evident when Facebook decided to try and moderate
       | objective truth online in response to the misinformation that
       | really went mainstream in the 2016 election and since only
       | ballooned further. It's a noble-sounding goal but a thankless one
       | that you will never succeed in. People will disagree on what it's
       | true. Additionally, Facebook's DNA is to optimize for
       | interactions and nothing generates interactions better than
       | misinformation, hate and preaching to the choir.
       | 
       | The next misstep was to merge the online messaging platforms,
       | probably to challenge the supremacy of iMessage. Nobody was happy
       | about this. People don't actually want interoperability between
       | FB Messenger, WhatsApp and IG Messaging.
       | 
       | Beyond this IG lost its streamlined production direction in
       | service of propping up other products.
       | 
       | The Metaverse is just the latest iteration of an idea wildly
       | hoping to find a product market fit. Many of us have read Snow
       | Crash and VR is a common theme in sci-fi but I think it's just
       | not going mainstream for a long time if ever.
       | 
       | So we can only read the tea leaves here about why Sandberg left.
       | Chris Cox famously left (and later came back) and used words that
       | seemed to indicate he wasn't energized about the company's
       | direction (when that direction was fighting misinformation).
       | 
       | Sandberg obviously has generational wealth at this point so
       | doesn't need to work. Is this departure a judgement on the
       | direction of the Metaverse? It's really hard to say. But Sandberg
       | is widely respected so this isn't a good outcome. It's even more
       | interesting that she won't be replaced. I do wonder what the
       | organizational impacts of this are.
        
         | mjirv wrote:
         | > It's even more interesting that she won't be replaced.
         | 
         | She's being replaced by Javier Olivan, who has been at FB
         | forever and is the head of their Growth org.
        
       | wly_cdgr wrote:
       | My guess is she wants to succeed where Hillary failed and needs
       | to distance herself from Zuck in preparation for 2028/2032,
       | particularly after the effect the 2020 election and Jan 6 had on
       | Zuck's and FB's public image
        
         | smt88 wrote:
         | I would take the opposite side of this bet. I don't think
         | she'll run for president. She has too many skeletons in her
         | closet, especially related to protecting Bobby Kotick.
        
           | nostromo wrote:
           | She seems squeaky clean compared to the Clintons, Trumps, and
           | Bidens.
        
             | smt88 wrote:
             | The key word is "seems".
             | 
             | She may _be_ more clean than they are, but they convinced
             | their voters that they 're ethical people -- or at least
             | ethical enough. And all of them (except Trump) started with
             | a clean slate in their first election, before running for
             | president.
             | 
             | Sandberg is starting from a bad spot. She has all the
             | liabilities of Clinton without the decades of campaigning
             | to give her a base of support.
        
       | shuckles wrote:
       | I am always deeply saddened by the fact that so much of our
       | digital social infrastructure was built by a company with little
       | humanity. How many interactions have been enhanced, as opposed to
       | monetized, by Facebook technology? My understanding is Sheryl was
       | a supporter of this numbers based approach to the business, and
       | maybe this will be a change for the better.
        
         | madrox wrote:
         | I'm not convinced anyone else would have done anything
         | different. I don't believe this is a case of "the wrong people
         | in the right place" since any unregulated massive opportunity
         | in history has gone this way. Saying the wrong people were in
         | charge robs us of learning for next time. More useful to say
         | that this is a lesson in human nature and we should prepare for
         | the next Facebook accordingly.
        
           | shuckles wrote:
           | Not sure I believe this. Instagram could've conceivably
           | killed Facebook a decade ago if they'd chosen not to sell.
           | Reminds me of Steve Jobs talking about Microsoft bringing
           | about the dark ages of desktop computing:
           | https://512pixels.net/2010/05/the-desktop-computer-
           | industry-....
        
       | 112358throw123 wrote:
        
         | nso95 wrote:
         | uh
        
       | gkoberger wrote:
       | I hadn't seen this before today, but NY Times claims that around
       | a year ago (after the Jan 6th insurrection), Zuckerberg and
       | Sandberg started to go their separate ways.
       | 
       | https://www.nytimes.com/2021/07/08/business/mark-zuckerberg-...
       | 
       | "The pair continued their twice-weekly meetings, but Mr.
       | Zuckerberg took over more of the areas once under her purview. He
       | made the final call on issues surrounding Mr. Trump's spread of
       | hate speech and dangerous misinformation, decisions Ms. Sandberg
       | often lobbied against or told allies she felt uncomfortable with.
       | Mr. Zuckerberg oversaw efforts in Washington to fend off
       | regulations and had forged a friendly relationship with Mr.
       | Trump."
        
         | dereg wrote:
         | Sandberg has shown herself to be a true champion of moderation.
         | One of her fine achievements at Facebook was to mobilize a team
         | of enterprising Facebook employees to suppress allegations of
         | harassment made against her then boyfriend, Bobby Kotick, from
         | the news.
        
       | lalos wrote:
       | Sandberg coming back as CEO when Zuck takes a break from leading
       | the VR effort will be textbook Board of Directors.
        
         | sealthedeal wrote:
         | This is the best comment so far. From my very limited knowledge
         | though its almost impossible to remove Zuck from the company
         | though.
        
           | lalos wrote:
           | If VR doesn't pay off, there might be a Ballmer/MS situation.
           | Zuck leaving might boost the stock and at the end of the day,
           | he is just one big investor (with voting power).
        
       | bmitc wrote:
       | Must be nice to retire a billionaire, making money off of other
       | people's data, and getting out when the writing's on the wall.
        
       | htrp wrote:
       | Javier Olivan, the company's chief growth officer, will take over
       | as COO this fall, a spokesperson told CNBC. Sandberg will
       | continue to serve on Meta's board of directors.
       | (https://www.cnbc.com/2022/06/01/facebook-coo-sheryl-sandberg...)
        
       | lvl102 wrote:
       | I think Sheryl is going out near the top here. She literally rode
       | this generation of SV wave from the beginning. From a Larry
       | Summers' protege to one of the most influential executives on the
       | planet. Despite all the negatives associated with Facebook, I
       | think she was the best thing to happen to FB and Mark Zuckerberg.
        
         | vineyardmike wrote:
         | > She literally rode this generation of SV wave from the
         | beginning.
         | 
         | > she was the best thing to happen to FB and Mark Zuckerberg.
         | 
         | Or -hear me out- the person most influential in current SV
         | business is not the best thing to happen to a (very young,
         | impressionable) founder trying to grow his business. Pre-Sheryl
         | ads were businesses having fb pages and advertising when your
         | friend bought a product (very social-based). Post-Sheryl ads
         | tracked you everywhere and learned about you.
        
           | hownottowrite wrote:
           | Which version actually worked?
        
             | seydor wrote:
             | both. Otherwise, was there an overall increase in
             | consumption?
        
             | vineyardmike wrote:
             | We can never know what could've been. Clearly the method in
             | use makes money. A lot of it.
             | 
             | But FB and Marks reputation have never been worse. He
             | probably would be rich-enough either way.
        
           | gowld wrote:
           | Every free product did that, not just FB.
        
         | JKCalhoun wrote:
         | > Despite all the negatives associated with Facebook, I think
         | she was the best thing to happen to FB and Mark Zuckerberg.
         | 
         | Yeah, my impression has been that she has provided cover for FB
         | and Mark Zuckerberg.
        
         | luckydata wrote:
         | I think she was simultaneously the best and worst thing to
         | happen to FB. Some of the issues of the company are squarely at
         | her feet. The revenue org is a huge clusterf** of mismanagement
         | and improvisation that should have tamed years ago. When I was
         | there a couple years ago I wasn't impressed at all by how it
         | all worked and was wondering if this "beautiful journey" post
         | was about to happen.
        
       | lbhdc wrote:
       | It seems like the article link requires a FB account. Can anyone
       | paste the contents or share a link that doesn't require a
       | facebook account?
        
         | dhd415 wrote:
         | I think it depends on how many FB posts you've viewed already.
         | It didn't require a login for me until I refreshed twice.
        
         | paxys wrote:
         | It does not require a FB account. You can see it from an
         | incognito window just fine.
        
           | celsoazevedo wrote:
           | It redirects me to the login page, even with incognito. Even
           | the Wayback Machine is getting redirected:
           | https://i.imgur.com/84UDbjG.png
           | 
           | Facebook and Instagram often do this when they don't like
           | your IP (a problem with CG-NAT, VPN, etc).
        
           | hollerith wrote:
           | I tried that just now, and got a "you must log in" page.
        
             | bornfreddy wrote:
             | Interesting, it works for me... Maybe try in a different
             | browser to avoid supercookies / fingerprinting?
        
           | lbhdc wrote:
           | I tried that, and got a log in page. I also tried to get
           | archive.is to scrape it, and it also got a log in page.
        
         | rockemsockem wrote:
         | It doesn't. I didn't login to anything.
        
       | tsechin wrote:
       | Well... If your rocket ship is going down, don't ask which
       | parachute.
        
       | bozhark wrote:
       | You have to login to read this?
       | 
       | Strange.
        
         | [deleted]
        
         | WaxProlix wrote:
         | I'm not logged in and read it just fine.
        
         | [deleted]
        
         | my69thaccount wrote:
         | I can view it without a login. Here's a plaintext copy for
         | people who have problems. https://pastebin.com/NjhMJThB
        
         | sp332 wrote:
         | The post privacy is set to "global", and I did not have to log
         | in to read it. Try a private tab?
        
         | dkarl wrote:
         | I agree, pretty bizarre for a public announcement.
        
       | TedShiller wrote:
       | And?
        
       | my69thaccount wrote:
       | How self-important do you need to be to stretch "I quit" into
       | 1500 words?
        
         | KaiserPro wrote:
         | thats the Sandberg(tm) brand.
        
         | qgin wrote:
         | I mean, many people would consider her leaving to be an
         | important event. For all intents and purposes, she ran one of
         | the largest internet platforms for 14 years.
        
         | onlyrealcuzzo wrote:
         | 1500 words isn't that many words.
         | 
         | Most people when they send their farewell company email is like
         | 500 words.
         | 
         | She'd been at the company (at the top) for >10 years.
         | 
         | What do you expect?
        
           | my69thaccount wrote:
           | Since you read it all, can you tell me if there is anything
           | in it aside from meaningless corporate platitudes? Is the
           | expectation that more senior=more platitudes since nobody
           | reads them and just looks at how long they are anyway?
        
         | efrank02 wrote:
         | She's one of the most powerful women in the world. Not self
         | important just important.
        
         | [deleted]
        
       | sealthedeal wrote:
       | Today, I am sharing the news that after 14 years, I will be
       | leaving Meta. When I first met Mark, I was not really looking for
       | a new job - and I could have never predicted how meeting him
       | would change my life. We were at a holiday party at Daniel L
       | Rosensweig's house. I was introduced to Mark as I walked in the
       | door, and we started talking about his vision for Facebook. I had
       | tried The Facebook, as it was first called, but still thought the
       | internet was a largely anonymous place to search for funny
       | pictures. Mark's belief that people would put their real selves
       | online to connect with other people was so mesmerizing that we
       | stood by that door and talked for the rest of the night. I told
       | Dan later that I got a new life at that party but never got a
       | single drink, so he owed me one. Many months later, after
       | countless - and I mean countless - dinners and conversations with
       | Mark, he offered me this job. It was chaotic at first. I would
       | schedule a meeting with an engineer for nine o'clock only to find
       | that they would not show up. They assumed I meant nine p.m.,
       | because who would come to work at nine a.m.? We had some ads, but
       | they were not performing well, and most advertisers I met wanted
       | to take over our homepage like The Incredible Hulk movie had on
       | MySpace. One was so angry when I said no to her homepage idea
       | that she slammed her fist on the table, walked out of the room,
       | and never returned. That first summer, Mark realized that he had
       | never had a chance to travel, so he went away for a month,
       | leaving me and Matt Cohler in charge without a ton of direction
       | and almost no ability to contact him. It seemed crazy - but it
       | was a display of trust I have never forgotten. When I was
       | considering joining Facebook, my late husband, Dave, counseled me
       | not to jump in and immediately try to resolve every substantive
       | issue with Mark, as we would face so many over time. Instead, I
       | should set up the right process with him. So, on the way in, I
       | asked Mark for three things - that we would sit next to each
       | other, that he would meet with me one-on-one every week, and that
       | in those meetings he would give me honest feedback when he
       | thought I messed something up. Mark said yes to all three but
       | added that the feedback would have to be mutual. To this day, he
       | has kept those promises. We still sit together (OK, not through
       | COVID), meet one-on-one every week, and the feedback is immediate
       | and real. Sitting by Mark's side for these 14 years has been the
       | honor and privilege of a lifetime. Mark is a true visionary and a
       | caring leader. He sometimes says that we grew up together, and we
       | have. He was just 23 and I was already 38 when we met, but
       | together we have been through the massive ups and downs of
       | running this company, as well as his marriage to the magnificent
       | Priscilla, the sorrow of their miscarriages and the joy of their
       | childbirths, the sudden loss of Dave, my engagement to Tom, and
       | so much more. In the critical moments of my life, in the highest
       | highs and in the depths of true lows, I have never had to turn to
       | Mark, because he was already there. When I joined Facebook, I had
       | a two-year-old son and a six-month-old daughter. I did not know
       | if this was the right time for a new and demanding role. The
       | messages were everywhere that women - and I - could not be both a
       | leader and a good mother, but I wanted to give it a try. Once I
       | started, I realized that to see my children before they went to
       | sleep, I had to leave the office at 5:30 p.m., which was when
       | work was just getting going for many of my new colleagues. In my
       | previous role at Google, there were enough people and buildings
       | that leaving early wasn't noticed, but Facebook was a small
       | startup and there was nowhere to hide. More out of necessity than
       | bravery, I found my nerve and walked out early anyway. Then,
       | supported by Mark, I found my voice to admit this publicly and
       | then talk about the challenges women face in the workplace. My
       | hope was to make this a bit easier for others and help more women
       | believe they can and should lead. I am beyond grateful to the
       | thousands of brilliant, dedicated people at Meta with whom I have
       | had the privilege of working over the last 14 years. Every day
       | someone does something that stops me in my tracks and reminds me
       | how lucky I am to be surrounded by such remarkable colleagues.
       | This team is filled with exceptionally talented people who have
       | poured their hearts and minds into building products that have
       | had a profound impact on the world. It's because of this team -
       | past and present - that more than three billion people use our
       | products to keep in touch and share their experiences. More than
       | 200 million businesses use them to create virtual storefronts,
       | communicate with customers, and grow. Billions of dollars have
       | been raised for causes people believe in. Behind each of these
       | statistics is a story. Friends who would have lost touch but
       | didn't. Families that stayed in contact despite being separated
       | by oceans. Communities that have rallied together.
       | Entrepreneurial people - especially women and others who have
       | faced obstacles and discrimination - who have turned their ideas
       | into successful businesses. Last week, a friend saw a post about
       | a mutual friend of ours having a baby and told me that she
       | remembers how before Instagram, she would have missed this
       | moment. When the women in Lean In's global Circles community
       | couldn't meet in person, they used Facebook to encourage each
       | other and share advice for navigating work and life during the
       | pandemic. At an International Women's Day lunch, a woman told me
       | that her Facebook birthday fundraiser generated enough money to
       | provide shelter for two women experiencing domestic abuse. Just
       | last month, I heard about how in India, the Self Employed Women's
       | Association connects over WhatsApp to organize and increase their
       | collective bargaining power. I've loved traveling the world
       | (physically and virtually) to meet small business owners and hear
       | their stories - like Zuzanna Sielicka Kalczynska in Poland, who
       | started a business with her sister selling cuddly stuffed animals
       | that make white noise to sooth crying babies. They began with a
       | single Facebook post in 2014 and have gone on to sell in more
       | than 20 countries and build a workforce mostly made up of moms
       | like them. The debate around social media has changed beyond
       | recognition since those early days. To say it hasn't always been
       | easy is an understatement. But it should be hard. The products we
       | make have a huge impact, so we have the responsibility to build
       | them in a way that protects privacy and keeps people safe. Just
       | as I believe wholeheartedly in our mission, our industry, and the
       | overwhelmingly positive power of connecting people, I and the
       | dedicated people of Meta have felt our responsibilities deeply. I
       | know that the extraordinary team at Meta will continue to work
       | tirelessly to rise to these challenges and keep making our
       | company and our community better. I also know that our platforms
       | will continue to be an engine of growth for the businesses around
       | the world that rely on us. When I took this job in 2008, I hoped
       | I would be in this role for five years. Fourteen years later, it
       | is time for me to write the next chapter of my life. I am not
       | entirely sure what the future will bring - I have learned no one
       | ever is. But I know it will include focusing more on my
       | foundation and philanthropic work, which is more important to me
       | than ever given how critical this moment is for women. And as Tom
       | and I get married this summer, parenting our expanded family of
       | five children. Over the next few months, Mark and I will
       | transition my direct reports and I will leave the company this
       | fall. I still believe as strongly as ever in our mission, and I
       | am honored that I will continue to serve on Meta's board of
       | directors. I am so immensely proud of everything this team has
       | achieved. The businesses we've helped and the business we've
       | built. The culture we've nurtured together. And I'm especially
       | proud that this is a company where many, many exceptional women
       | and people from diverse backgrounds have risen through our ranks
       | and become leaders - both in our company and in leadership roles
       | elsewhere. Thank you to the colleagues who inspire me every day
       | with their commitment to our mission, to our partners around the
       | world who have enabled us to build a business that serves their
       | businesses, and especially to Mark for giving me this opportunity
       | and being one of the best friends anyone could ever have.
        
         | sgt wrote:
         | If you stare at this text without blinking while rapidly
         | rocking back and forth in your chair, you actually start seeing
         | Zuckerberg's face.
        
         | quickthrower2 wrote:
         | I am not sure what to make of this wall. Is it copypasta?
        
         | [deleted]
        
       | cedricd wrote:
       | That's pretty surprising. I know that there has been tons of
       | controversy swirling around the company the past few years, but
       | things have seemed relatively quiet lately, other than their
       | recent bad revenue growth.
       | 
       | Do people here think this is a shakeup at the company or that she
       | legitimately wanted to do something else?
        
         | tempsy wrote:
         | Is it really? I don't think it is.
         | 
         | Pre-Trump era she was more the public face of Facebook than
         | even Zuck. Then when the Cambridge Analytica scandal basically
         | did a 180 on the entire reputation of the company she
         | effectively disappeared from the public eye.
        
           | lovecg wrote:
           | There could be other reasons she stepped back around then.
           | Her husband suddenly and tragically passed away - it's not a
           | mystery if one's life trajectory completely changes after an
           | event like this.
        
             | tempsy wrote:
             | ok sure but that was clearly one of them.
             | 
             | pretty clear that she did not want to be the face of a
             | controversial company given that she often leveraged her
             | role to talk about being a woman exec in tech eg "Lean In"
             | and that all but disappeared when the perception of the
             | company completely changed.
        
           | cedricd wrote:
           | Yeah. I suppose I mean that she's been disappeared for the
           | public eye for a while, so why leave now? My guess isn't that
           | maybe she's lost too much influence and just doesn't find the
           | job interesting anymore.
        
             | tempsy wrote:
             | I mean hard to leave a job where you're getting paid
             | hundreds of millions.
        
               | bornfreddy wrote:
               | Does that still matter the second year and after that? In
               | other words, is there a difference between having 100m
               | and 200m? I would assume you can afford pretty much the
               | same things with both of the amounts... (no first-hand
               | experience)
        
               | skinnymuch wrote:
               | Yes. Wildly rich people are incredibly greedy? Wildly
               | rich people seem to care about more money far more than
               | someone making low 6 figures.
               | 
               | Neoliberalism is the most popular ideology by far in the
               | world. Something that is tightly roped into more and more
               | money and greed being important. Look at how Howard
               | Schultz, Bezos, Musk, and all the other rich people in
               | those companies are reacting to unions. It's as if them
               | losing 10% of their insane wealth is the end of the
               | world.
               | 
               | Hopefully people can think more like you. The world would
               | be a better place.
        
               | tempsy wrote:
               | sure it does
        
       | minimaxir wrote:
       | It's possible this announcement was intentionally timed against
       | the media-consuming Depp/Heard trial verdict announcement in an
       | attempt to bury the news.
       | 
       | Meta stock went down a few points immediately after the
       | announcement.
        
         | rockinghigh wrote:
         | These moves are prepared months in advance. I'm not sure why
         | you would link an unrelated trial about a movie star to the
         | announcement. Sheryl is a billionaire, she probably wants to
         | take time off.
        
           | minimaxir wrote:
           | _Prepared_ months in advance, but there 's some flexibility
           | on the exact timing of the announcement.
           | 
           | EDIT: Apparently this was not actually prepared months in
           | advance.
           | 
           | > I'm told that Sheryl Sandberg notified Mark Zuckerberg that
           | she would step down over the weekend
           | 
           | https://twitter.com/alexeheath/status/1532100449095933952
        
           | guerrilla wrote:
           | > I'm not sure why you would link an unrelated trial about a
           | movie star to the announcement.
           | 
           | They told you why, to bury the news, which they all have an
           | incentive to do. If it wasn't the trial verdict (which is
           | dominating the news), they could have waited until something
           | else to displace it. News outlets have finite space and time
           | and the public has a finite attention span, not too hard to
           | take advantage of that.
        
         | failTide wrote:
         | Within ~30 minutes of the verdict - I'd say that's likely. I
         | wonder if there's any other bad news announcements happening
         | right about now.
        
         | lupire wrote:
         | There's always something else in the news.
         | 
         | COO leaving isn't something that can be ignored. She'll still
         | be leaving tomorrow.
        
           | StevePerkins wrote:
           | She's not leaving until the fall. Of course the timing of the
           | announcement was deliberate, lol.
        
         | iLoveOncall wrote:
         | Yeah, because people that invest heavily in the stock market
         | are the same people that read about celebrities in Closer.
        
           | coastflow wrote:
           | The Washington Post is covering the trial heavily, as the
           | defamation suit resulted as a response to an opinion-
           | editorial that Heard wrote in The Washington Post (the trial
           | is in Virginia because that is where the servers and printers
           | of the WaPost are located).
        
         | mike00632 wrote:
         | Reading this comment is how I found it that there was a verdict
         | in that trial.
        
         | cokeandpepsi wrote:
         | the COO of facebook stepping down isn't a major event outside
         | of some niche circles , if anything it's announced today
         | because it's the 1st of the month
        
         | KaiserPro wrote:
         | if you read some of the leaked documents from FB, I strongly
         | suspect you'd revise this opinion.
         | 
         | When have you ever seen FB act in such a quick, noiseless and
         | effective way?
         | 
         | its a 130k people, and Sandberg is the head of the chattiest
         | part of it. Not only that there is Boz who appears to want to
         | not only subsume the CTO position but also COO (see dinner
         | comments)
         | 
         | TL;DR:
         | 
         | FB is far to big and uncoordinated to manage something like
         | this.
        
       | i_have_an_idea wrote:
       | It is said rats are the first to flee a sinking ship
        
       | dredmorbius wrote:
       | Related: https://allthatsinteresting.com/thomas-midgley-jr
        
       | waynesonfire wrote:
       | She signed up for fb not meta
        
         | bborud wrote:
         | My thoughts on Meta and the whole Zuckerverse thing is still
         | "yeah, I think I'll sit this one out". I really don't want one
         | of those Facehuggers strapped to my face.
        
       | truthwhisperer wrote:
        
       | SilverBirch wrote:
       | I think it's really deserving of praise that Sheryl managed to
       | join Facebook in 2008, joining right as it was clear Facebook
       | would become a behemoth. She then spent 14 years helping to steer
       | a young Mark Zuckerberg through some of the most immoral,
       | damaging and discrediting decisions a company can make. Now, at
       | the absolutely peak of Facebook, where it's losing users, it's
       | reputation is so bad it literally had to change it's name and
       | "pivot", now she steps aside.
       | 
       | "To the victims of genocides organised on my platform, to the
       | little girls who self-harmed looking at photos on our platform,
       | to the businesses we destroyed through our arbitrary and
       | capricious policy changes, my job is done here, it's been an
       | honor"
        
         | miketery wrote:
         | She also personally approved an anti-semetic smear campaign
         | against Soros, because his trust gave money to some non-profit
         | that were critical of facebook.
        
       | rr808 wrote:
       | Whatever you think of FB politics (which I'm not sure how much
       | influence she has), ops wise she has done an outstanding job at
       | FB to make it run.
        
         | my69thaccount wrote:
         | What are you talking about? She is the face of the Cambridge
         | Analytica scandal.
        
           | marcinzm wrote:
           | And Facebook/Meta has come out of all that with even more
           | revenue than before. I call that a business success even if
           | not an ethical success.
        
             | [deleted]
        
             | piva00 wrote:
             | So an outstanding job just requires business to flourish,
             | doesn't matter the means? I really don't agree with that.
        
       | atourgates wrote:
       | "Sitting by Mark's side for these 14 years has been the honor and
       | privilege of a lifetime. [...] In the critical moments of my
       | life, in the highest highs and in the depths of true lows, I have
       | never had to turn to Mark, because he was already there."
       | 
       | If this is an accurate reflection of her experience, I don't
       | expect it's a side of Mark Zuckerberg most of us imagine exists.
        
         | ralph84 wrote:
         | Or it's a nice way of saying he's a micromanager.
        
           | dylan604 wrote:
           | kind of reads like a stepford wife waking up
        
           | Trasmatta wrote:
           | For real, it almost read like a thinly veiled burn on Mark to
           | me. Like, "give me some space Mark, you don't need to be up
           | in my business constantly".
        
             | Petersipoi wrote:
             | I think you're both choosing to believe the reality you
             | want to be true, as opposed to the one that actually is. To
             | interpret her comment they way both of you are doing seems
             | like reaching at best, and malicious at worst. I am no fan
             | of FB or Zuck, but come on.
        
               | SSLy wrote:
               | Veiled comments in departure announcements are the way
               | the executive class communicates about their peers to the
               | outside world.
        
         | gkoberger wrote:
         | I'm no Zuckerberg fan, but I imagine being in his inner circle
         | is probably a very good experience.
         | 
         | I fundamentally and vehemently disagree with his goals and the
         | effect Facebook has on the world, but (outside of the early
         | years) I haven't heard anything toxic about him as an
         | executive.
        
           | baobob wrote:
           | > I'm no Zuckerberg fan, but I imagine being in his inner
           | circle is probably a very good experience.
           | 
           | That experience is clearly taking its toll on Randi
           | Zuckerberg. https://www.youtube.com/watch?v=yp0diaVLPrQ
        
           | oofbey wrote:
           | That's a surprisingly balanced position. When you say he's
           | not toxic, do you mean that he doesn't yell or act sexist? Or
           | that he's actually an honest, upfront businessperson? Because
           | things like systematically lying about privacy policies, or
           | gaslighting the world about net neutrality / "Free Basics'
           | were neither early in his career nor deserving of any
           | respect.
        
             | gkoberger wrote:
             | I mean specifically the way he acts toward people inside
             | his company, especially those at the executive level.
        
         | qgin wrote:
         | People at her level don't work for 14 years with someone they
         | don't have a good relationship with.
        
         | bambax wrote:
         | > _I have never had to turn to Mark, because he was already
         | there_
         | 
         | I've not read anything (else?) Mrs Sandberg has (or hasn't)
         | written, but this turn of phrase has a "professional" feel &
         | taste. It's contrived. It's not something you would say about
         | someone truly dear to you, your best friend, your parents, etc.
         | 
         | Maybe your dog.
        
           | Miraste wrote:
           | In fairness, high-level departure statements are carefully
           | scrubbed to remove any genuine feeling or humanity.
        
           | JKCalhoun wrote:
           | Or the guy on your couch?
        
         | jrochkind1 wrote:
         | When you saw only one set of tracking cookies, it was then that
         | Mark Zuckerberg was carrying you.
        
           | navbaker wrote:
           | I feel like there needs to be a hyper-specific term for when
           | the CEO of a social media company personally directs the ads
           | targeted to you based off what he observes of your behavior
           | by shoulder surfing your internet browsing.
        
           | notpachet wrote:
           | God dammit you made me spit out my coffee.
        
           | cmrdporcupine wrote:
           | You win today's Internet(tm).
        
           | jeffwask wrote:
           | Bravo
        
           | rattray wrote:
           | For others who didn't get the reference, it's a Christian
           | poem called "footprints in the sand":
           | 
           | > When you saw only one set of footprints,
           | 
           | > It was then that I carried you.
           | 
           | https://www.onlythebible.com/Poems/Footprints-in-the-Sand-
           | Po...
        
           | baobob wrote:
           | It's curious how gentle the transition for many companies
           | from powerhouse to irrelevance is in the common perception.
           | To realize they're already at the point where intelligent
           | ridicule supplants impassioned critique kinda blows my mind,
           | and as far as I can tell you're not wrong.
        
             | jrochkind1 wrote:
             | Honestly, I just thought Sandberg was laying it on a little
             | thick with "I have never had to turn to Mark, because he
             | was already there."
             | 
             | But this is probably my most upvoted HN comment ever, which
             | mostly just makes me ashamed.
        
           | dylan604 wrote:
           | This needs to be printed on posters, made into cross stitch,
           | and all of the other various ways people have this hanging in
           | their homes. well played
        
         | bdcravens wrote:
         | What a coincidence - wherever I go on the Internet, high or
         | low, Mark Zuckerberg('s business) is already there.
        
         | romanhn wrote:
         | Having spent a couple of years at Facebook, I was honestly
         | surprised by how different Zuckerberg is vs the outside
         | perception. Now, I wasn't part of his inner circle or whatever,
         | but in his weekly Q&As he came off very thoughtful, well-
         | rounded, human, at times opinionated, and willing to engage on
         | any topic. He fought to keep the weekly sessions going despite
         | the leaks, something Google gave up on as I understand. Zuck
         | has his faults, but a robotic, non-empathetic humanoid he is
         | not. He struck me as a strong introvert that over time got
         | comfortable communicating with his growing organization. I
         | don't think he's ever gotten comfortable communicating with the
         | rest of the world (and admitted as much). Ironic that he's in
         | charge of a communication service.
        
           | Firmwarrior wrote:
           | I hate Facebook more than most people, but I have to admit
           | that I can believe this.
           | 
           | I noticed that the news always seems to go out of its way to
           | find inhuman-looking badly-tinted photos of him making
           | strange expressions. Lately he's become something of a
           | scapegoat IMO, probably because an introverted billionaire
           | with some creepy tendencies/background makes such an easy
           | target.
        
             | philjohn wrote:
             | Well, and Facebook kind of hurt the media in a pretty big
             | way with people getting their news from them, and other
             | social media.
        
           | the_watcher wrote:
           | Completely agree with this, matches my experience as well.
        
         | farmerstan wrote:
         | If you listen to Lex Friedman, he said the thing that surprised
         | him the most about mark zuckerberg when he met him was his
         | overwhelming humanity and compassion. He said that part of him
         | never comes through the media, but when he interacted with him
         | he said it was undeniable how humane and compassionate he was.
        
         | bspear wrote:
         | I'm usually skeptical of corporate BS, but I imagine they did
         | have a strong relationship. 14-year stints are very rare, esp.
         | for people that have plenty of options knocking on the door
        
           | cma wrote:
           | I dont know if im interpretting this right, but this seems
           | like she is leaving immediately just a few weeks after it was
           | clear her next vesting tranches of options/equity etc. were
           | heavily devalued or worthless as the impact on them from the
           | privacy stuff was possibly outdone with the broader tech
           | decline?
        
             | the_watcher wrote:
             | What I read was that she will be leaving in the fall, but
             | they are immediately starting to transition her team, which
             | is exactly what I'd expect.
        
         | amrrs wrote:
         | Mark Zuckerberg's interview with Lex Fridman changed my
         | perception about him. He seems really an empathetic person.
         | Maybe he's too deep into his own dogma but he's definitely not
         | robotic.
         | 
         | https://youtu.be/5zOHSysMmH0
        
         | schrep wrote:
         | I've worked directly for Mark and closely with Sheryl for
         | nearly 14 years and this is very accurate.
        
           | romanhn wrote:
           | I gotta say, seeing the Meta CTO / Senior Fellow pop up on HN
           | is an unexpected treat! (Oddly, a relative and an ex-boss of
           | mine both worked with you at CenterRun back in the day.
           | Silicon Valley is a small place indeed)
        
             | schrep wrote:
             | Wow small world indeed!!! The team at CenterRun was amazing
        
         | Bubble_Pop_22 wrote:
         | > If this is an accurate reflection of her experience, I don't
         | expect it's a side of Mark Zuckerberg most of us imagine
         | exists.
         | 
         | That's because CEOs aren't public figures such as actors or
         | musicians. They should not be that and they should not be
         | politicians. The fact that people know Mark Zuckerberg name or
         | his face at all is in itself an anomaly.
         | 
         | CEOs are the ones who get to sign off the quality of life that
         | their company provides. That's about it.
         | 
         | I don't know the name of Shell CEO but I know they are the
         | person who get to sign off the quality of life which comes when
         | I take a trip to Mexico or fill the tank of my Navigator and
         | they also get the blame for externalities in lieu of me, which
         | is nice...otherwise the green tree hugger loons such as
         | extinction rebellion would attack my car.
        
         | [deleted]
        
       | kosyblysk666 wrote:
        
       | mistrial9 wrote:
       | Safra Catz, Sheryl Sandberg, Dianne Feinstein .. somehow, I did
       | not expect this kind of "success" in California in 2022
        
       | frisco wrote:
       | I increasingly believe that Facebook's pivot to Meta will end up
       | going down as one of the biggest misses in the history of
       | business. The metaverse is a real idea yes - but strapping a
       | phone to your face and walking through your coffee table isn't
       | it. Especially not with a mediocre centralized FB owned "virtual
       | world" where they inflict heavy taxes and content moderation.
       | Facebook has neglected its core businesses for years and seems to
       | have real trouble shipping hardware with reasonable spending.
       | 
       | Now they're scrambling to ship an iPhone alternative to get out
       | from under Apple policy, but it really seems like they're on
       | constant defense now and have a very tough lift to actually get
       | something truly mass market. I would be shocked if Apple,
       | Microsoft or Google were irrelevant in 2030, but it is really
       | possible (if not yet necessarily probable) that Facebook/Meta
       | might actually just not exist in the same kind of way anymore
       | then.
       | 
       | When they first announced the rebrand I actually thought it could
       | be genius and that there's no way they could have been doing it
       | without a really well considered, heavily backstopped plan... but
       | epic strategic miscalculation seems to be going around a lot this
       | year.
        
         | tootie wrote:
         | I think the huge confusion they are partaking in the difference
         | between data and UI. A 3d virtual world can exist independently
         | from a headset. The headset is just a phone you strap to your
         | face. And the data behind that 3d virtual world is just a 2d
         | virtual world with a z-axis. We've been building 3d games for
         | decades and we've built 3d UIs for nearly as long and they
         | never catch on. They're hard to navigate and, more importantly,
         | convey absolutely no extra information. The entire move from
         | physical interaction like shopping at a store to virtual
         | interaction like e-commerce is that the 2d world is way more
         | efficient. We've already built a fully functional metaverse.
         | We've built fully digital models of commerce, healthcare,
         | education, communication, finance, travel. All of which has UIs
         | that work perfectly well on flat screens. Putting that inside a
         | headset is just not a groundbreaking change.
        
         | cma wrote:
         | They are already outselling Microsoft's gaming consoles (though
         | both use heavy subsidies) in dollar volume by a large margin.
        
         | joshstrange wrote:
         | I have zero faith in FB being able to deliver on the metaverse
         | and more importantly, on hardware. They bought their way into
         | VR and we still don't know if they will screw it up just as
         | badly as they have every other hardware product they've
         | attempted.
         | 
         | Google is king of web, iffy on software, and decent on hardware
         | (when they commit).
         | 
         | Apple is king of hardware/software and sucks on web (it's
         | really embarrassing at this point, I want to pull my hair out
         | when I use almost any of their web-based tools, consumer or
         | developer focused)
         | 
         | FB is decent on social for now but they haven't innovated in
         | forever, they just buy up things like IG/WhatsApp/Oculus , I'm
         | not convinced they are capable of producing anything
         | interesting internally.
         | 
         | Maybe my comment will age badly but I'm not at all worried
         | about FB "owning" the metaverse or anything like that, they
         | have a terrible track record.
        
         | elif wrote:
         | I see things completely opposite, other than my agreement that
         | the current meta implementation is categorically bad.
         | 
         | The way I see it, Facebook is dead. It lost its place in
         | society by forcibly combining free online expression with
         | personal identity and responsibility. What remains is a
         | culturally normative repository of groupthink with fewer and
         | fewer participants deriving novel value, and that is reflected
         | in the userbase trends.
         | 
         | What meta represents philosophically is a return to semi-
         | anonymized and immediate human-to-human interaction, without
         | the pretense of permanence or the necessity to project only
         | socially righteous behavior. It is a natural, and by nature
         | ephemeral medium. It is the only hope for meta long-term, and
         | beating apple out of the gate is an encouraging sign to me.
        
           | walleeee wrote:
           | > semi-anonymized and immediate human-to-human interaction
           | 
           | why are optionally anonymous forums like HN not sufficient
           | for this? why do we need virtual avatars, content markets,
           | gamification?
           | 
           | if people want these things there are always video games
        
         | nine_k wrote:
         | > _they inflict heavy taxes and content moderation._
         | 
         | It's fun to see people demanding more moderation and berating
         | excessive moderation in FB, regularly, on this very forum.
        
           | majewsky wrote:
           | Despite what is often implied, there are in fact multiple
           | people with different opinions posting on this site.
        
             | nine_k wrote:
             | Exactly. I try to underline the fact that catering to
             | audience with multiple opinions, often contradicting one
             | another, is not easy, and can only be a compromise.
             | Everybody will constantly complain, no matter how optimal
             | the moderation and general governance would be.
        
         | prostoalex wrote:
         | > The metaverse is a real idea yes - but strapping a phone to
         | your face and walking through your coffee table isn't it.
         | 
         | We should not confuse the technology with the use case. Once
         | you are the standard-bearer on technology, any future use case
         | is something you can easily piggyback and dominate.
         | 
         | E.g. early versions of iPhone did not support NFC payments,
         | while some competitor models did. Nevertheless, Apple Pay is
         | fairly dominant.
        
           | joshstrange wrote:
           | > Nevertheless, Apple Pay is fairly dominant.
           | 
           | I ran stats on an event I wrote software for, Apple Pay was
           | 70%+ of all 1-click checkouts, Google Pay was under 30%. I
           | was a little shocked at the difference though after spending
           | more time trying to develop for Google Pay I can't help but
           | wonder if that factors in. That and them renaming it every
           | other week and removing features, it's a dumpster fire here
           | in the US from what I can see. I've only ever seen my friends
           | use Samsung Pay on their Androids.
        
         | nickysielicki wrote:
         | To play devils advocate, Facebook is more essential to my life
         | than it ever was before.
         | 
         | * Marketplace was a huge success in terms of subsuming
         | Craigslist. The quality of posts and the volume of postings
         | makes me rarely even check Craigslist anymore.
         | 
         | * Small forums for various hobbies are almost entirely driven
         | by Facebook groups now, instead of in the past where you'd find
         | some custom bulletin board where the last post on most
         | subforums was 3 years ago. It's better than Reddit for certain
         | things. Groups for communities (ie: your neighborhood or small
         | town) are thriving, too.
         | 
         | * Messenger is the sole mechanism I have to keep in touch with
         | friends from school that are now back overseas.
         | 
         | I think their general success is assured, even if the metaverse
         | isn't ready yet. They can afford to lose some money on a big
         | bet.
         | 
         | On the other hand, I think that they missed the boat with the
         | metaverse not being a big thing during covid lockdowns, because
         | the cultural rebound of covid yields zero appetite for virtual
         | existence. People want to make up for lost time.
        
           | pishpash wrote:
           | This must be cohort-dependent.
           | 
           | For me, Marketplace buyers have flaked out more than
           | Craiglist ones. Forums are less useful/dynamic than anonymous
           | Reddit. And I don't even touch Messenger vs. numerous other
           | chat apps.
        
         | georgeecollins wrote:
         | It's the thirty year anniversary of the Newton, a complete
         | failure as a product. When it failed people said that people
         | would never carry around computers, there was no need. They
         | were bulky, a huge hassle and didn't do anything better than
         | paper. All of this was true. Yet I don't think it is a
         | coincidence that the iPhone came from the same company.
         | 
         | I don't like Facebook as a product. But I like that Meta is
         | trying to make something work that isn't possible today, but
         | may be possible in the future. It may not work out for them and
         | their vision may never happen. But when someone makes fun of
         | "strapping a phone to your face" I hear "get a horse". It
         | doesn't take brains or vision to see the limitations of present
         | technology.
        
           | joshstrange wrote:
           | Yes but FB has never created a successful hardware product,
           | that was not the case for Apple when it made (and failed)
           | with the Newton.
        
             | georgeecollins wrote:
             | That's true. So maybe they will fail. Should they give up?
        
         | nicodjimenez wrote:
         | The real pivot for FB was their pivot to Instagram, with
         | facebook.com pivoting to a "secret police" business model and
         | shutting down open discussions, which used to flourish there.
         | They've done this very well. FB today is more of a political
         | organization than a business organization especially in the US.
         | The Metaverse is just a distraction from this development that
         | will have no impact on their cash cow Instagram.
         | 
         | The nice thing about Instagram and Twitter, as far as
         | Washington lobbyists are concerned, is that it's influencer
         | driven and there's very little room for bottom up discussion
         | between "normal" people. The original Facebook was a tool where
         | dissent could grow in a bottom up fashion, with friends posting
         | and realizing, "holy smokes! I was thinking that too!". This
         | doesn't happen any more now that everyone knows that big
         | brother is watching.
        
           | HappyTypist wrote:
           | Insightful observation. Arab Spring changed Facebook and
           | social media, across the whole world.
           | 
           | Don't forget the AI moderation-on-post. Just recently, a
           | popular 'influencer' posted a scam. I left a comment saying
           | such, along with a comment that the influencer should be
           | ashamed of himself, and immediately, an AI filter told me
           | that my comment may go against the Community Standards, and
           | that repeated attempts to comment would lead to account
           | deactivation. There is no appeal button.
           | 
           | To those building these technologies, beyond false positives
           | and coverage error, it takes one law or PR incident for you
           | to re-train this model against dissent. And to those building
           | technologies like Apple's CSAM scanning, it takes one DB
           | replacement to make it flag photos of the Hong Kong protests
           | or Tank Man.
        
         | ynx wrote:
         | My money is on this comment aging poorly.
         | 
         | Not because there shouldn't be legitimate concerns about VR,
         | but because it's pointing to Facebook execution fail as the
         | only thing that matters to the success of the metaverse, and
         | it's expecting that the timeline should have been further along
         | by now.
         | 
         | Facebook has always built mediocre products. Its strength is in
         | acquiring or copying good ones, and then jacking the internal
         | engineering on them up to 11.
         | 
         | Apple is seen as putting out good products, but they put out
         | the Newton, ROKR, and even internally designed the iPad before
         | they released the iPhone. There is time to build a good
         | product, and chances are, Facebook won't be the one to build
         | it.
         | 
         | And yet - first year iPhone sales and first year Quest 2 sales
         | are somewhat on par. There's reason for optimism, or at least
         | not heavy pessimism, yet.
        
           | this_user wrote:
           | The question is whether or not this is even a category that
           | will ever be more than a niche. What value does this kind of
           | VR environment really provide beyond its novelty, and is this
           | something that the average person actually wants? I am not so
           | sure about that, and history is full of technologies that
           | sound cool on paper, but have limited use in practice.
           | 
           | Consider, for example, the repeated attempts at making 3D
           | televisions a thing. It keeps popping up every couple of
           | years, then people figure out that they don't really need it,
           | and it fades away again. This kind of VR technology could
           | very well be the same. Even 3D gaming remains a niche despite
           | some serious attempts by major players to turn it into
           | something more than a gimmick.
        
           | ethbr0 wrote:
           | I'd also point out that a huge number of disruptive
           | technologies that succeeded where other had failed did so
           | because of... content.
           | 
           | It's effectively impossible to buy sufficient content to meet
           | AAA platform expectations these days. Because you're
           | competing against incredibly competent, experienced, and
           | well-stocked legacy alternatives.
           | 
           | Consequently, either (a) "upgrading" an existing deep pool of
           | legacy content (Google search, iPhone/web) or (b) turning
           | every user into a content producer (Facebook, TikTok) have
           | very good chances of success.
           | 
           | And finally, to call out a fundamental blind spot: if
           | Facebook doesn't lose, they win.
           | 
           | Everyone pretends Facebook needs to _win_ the VR market. They
           | don 't. They just need to keep enough of an eye on it that
           | they aren't blindsided by a competitor, and then scale up
           | their engineering once a seed appears successful. Their size,
           | revenue, and ubiquity will win by default.
           | 
           | If FB has 100 engineers working on VR for 20 years with
           | nothing to show for it, but that allows them to ramp up when
           | something magic finally happens (right hardware breakthrough,
           | etc), then that's FB money well spent.
        
           | phaedrus wrote:
           | Re: comment aging poorly - somewhere on this site there's a
           | really old comment of mine saying I couldn't believe Facebook
           | didn't accept the Microsoft buy-out offer. I correctly
           | predicted the then-soon coming backlash against Facebook and
           | that they would become "uncool", but I failed to predict that
           | that wouldn't impede Facebook much as a business nor lead to
           | the mass exodus of users.
        
         | chaostheory wrote:
         | I feel that you need to actually try out the Quest 2 before you
         | pan it.
        
           | HWR_14 wrote:
           | If they let me use it offline without an account I would be
           | tempted. I have no desire to have hardware that only works
           | when connected to the internet via an account.
        
           | PheonixPharts wrote:
           | The first week I had the Quest I thought it was the most game
           | changing device of my entire life. Especially during the
           | pandemic it was incredible to transport to another world. I
           | was long a nay-sayer on VR but then completely changed my
           | mind, I couldn't shut up to all my friends about how
           | incredible an experience it was...
           | 
           | That wore off less than a month later. Even in a house it
           | takes up too much space to use. Using it too much still gives
           | me a headache. Plus being teleported to another world, while
           | amazing at first, does feel isolating after too much use. I
           | have put orders of magnitude more time into playing switch on
           | my couch than my Oculus (which collects dust in my basement)
           | and I got my switch a few months ago.
           | 
           | The most damning thing though is how little interest there is
           | in VR by the broader gaming community. I never hear anyone on
           | major gaming sites or youtube channels mention VR other than
           | brief, occasional mentions when talking PC performance.
           | 
           | Outside of the tech community nobody I know at all cares
           | about VR in the slightest. The Oculus is a huge step forward,
           | but after having been so excited about it, I'm even more
           | convinced that it will never really take off.
        
             | chaostheory wrote:
             | > The first week I had the Quest I thought it was the most
             | game changing device of my entire life.
             | 
             | Did you own a Quest or Quest 2? Quest 2 is noticeably
             | better.
             | 
             | > That wore off less than a month later.
             | 
             | A major use case for me is cardio exercise. Imo the Quest 2
             | is better than a Peleton for the variety of workouts. Many
             | games are low key fitness apps. This is what keeps me
             | coming back. I've lost 20 lbs so far with the Quest 2
             | 
             | > Using it too much still gives me a headache.
             | 
             | This might be related to Quest 2's inflexible IPD
             | adjustment. It probably isn't an issue on higher end XR
             | headsets like the upcoming Apple headset as well as PSVR2
             | 
             | > Plus being teleported to another world, while amazing at
             | first, does feel isolating after too much use.
             | 
             | The trick is to only play multiplayer apps or games.
             | 
             | > The most damning thing though is how little interest
             | there is in VR by the broader gaming community.
             | 
             | There are two major reasons for this:
             | 
             | 1. Meta is still a toxic brand. Slightly less toxic than
             | FB, but it still prevents a lot of early adopters from even
             | trying it
             | 
             | 2. Other alternatives are drastically more expensive AND
             | complicated. While Quest 2 starts at $299, other VR systems
             | start at $499 - $999, and they need a VR capable PC
             | starting at $1599.
        
               | joshstrange wrote:
               | > 1. Meta is still a toxic brand. Slightly less toxic
               | than FB, but it still prevents a lot of early adopters
               | from even trying it
               | 
               | If Facebook wasn't behind it I would probably own a Quest
               | 2 (even though I'll buy Apple's VR headset at release)
               | but as-is I won't touch that with a 10' pole.
        
               | chaostheory wrote:
               | It's rumored that the Apple headset will cost $3000.
               | Hopefully, that's not true or XR adoption will continue
               | to be slow. Imo Apple will get XR into mainstream if they
               | can control the price. The industry will either be made
               | or setback by Apple
        
             | the_lonely_road wrote:
             | Triangle Strategy was a surprisingly fun and addictive game
             | you might be interested in. Close to Final Fantasy Tactics
             | in gameplay but with a branching narrative.
             | 
             | I have also been really enjoying my switch recently while
             | my Oculus collects dust.
        
         | nickdothutton wrote:
         | Augmented reality will beat virtual reality.
        
           | zmmmmm wrote:
           | Not exactly .... what will really happen is the distinction
           | will go away.
           | 
           | All the next gen VR headsets are building in color
           | passthrough so that they effectively operate as AR devices -
           | but better ones in some ways because they can actually
           | replace reality fully when they want to, not be constrained
           | to just tweaking it.
        
           | rvz wrote:
           | This.
           | 
           | That is the true _reality_ of it all.
        
         | gfodor wrote:
         | You'll change your mind once you start seeing people walking
         | around in their rPods, or whatever. (Apple's new headset)
        
         | narrator wrote:
         | I think the Metaverse will fail because it's a creepy futurism
         | project. Creepy futurism says the solution to climate change is
         | to replace real experiences with virtual experiences that don't
         | burn any carbon. The piece de resistance of creepy futurism in
         | the metaverse is intended to be the virtual child
         | experience[1]. You satisfy the instinctual drives to destroy
         | the climate with more children[2], but instead you do it in a
         | sustainable simulated way. Kind of like instead of living
         | forever, which is utterly unsustainable, we upload our brains
         | to the metaverse and have your carbon body used for plant food
         | or whatever and our friends and family get the simulated
         | experience of still having us around! Like most creepy futurism
         | projects, nobody really wants this except the people who spend
         | their days trying to figure out how to save the planet by any
         | means necessary and have come up with all sorts of fake climate
         | friendly substitutes, like the vast array of vegan meat
         | substitutes that nobody eats, but seem to be fully in stock in
         | every grocery store and fast food chain.
         | 
         | Like all creepy futurism projects, there seems to be an
         | unlimited amount of money and associated ESG and "The Current
         | Thing" street credibility behind these projects that see them
         | funded and cheerled in the press to absurd levels even as the
         | public is absolutely luke warm about it all at best.
         | 
         | [1]https://www.sciencetimes.com/articles/37980/20220601/virtual
         | ...
         | 
         | [2]https://www.theguardian.com/environment/2017/jul/12/want-
         | to-...
        
         | oldstrangers wrote:
         | Facebook was always doomed for failure, just like every social
         | platform that came before it. The pivot should've happened
         | years ago with a focus on Instagram and content creation (their
         | shot at streaming was at least in the right direction).
         | 
         | At this point, Facebook has simply waited entirely too long,
         | and the likelihood of any pivot working for a company of their
         | size is basically nonexistent.
        
           | crispyambulance wrote:
           | > ... was always doomed for failure
           | 
           | You could also say that "they won" and there's no where to go
           | but down now.
           | 
           | Nothing can grow forever and things that try are known, in
           | the biological domain, as cancers or infestations. There's
           | quite a few corporations that "won" their market, so they're
           | primed for a decline-- if you can still even call it that
           | after enough people made more money than god and retired.
        
             | skinnymuch wrote:
             | Facebook having such a bad rep across the board of people
             | did not help at all. Like why is FB not doing any major
             | enterprise initiative or cloud computing? Especially now
             | with their stock dropping, having another $100B in value
             | would help a lot.
             | 
             | They haven't monetized Messenger or WhatsApp much either.
             | Maybe they can't or it won't ever be enough. Less than
             | billions in profit won't help much. Which does make them
             | having won and are now going down seem more correct.
        
             | xtracto wrote:
             | I feel that social networks are best done in an
             | descentralized way: Like IRC, and Usenet on its own time.
             | There should be no "winner" or local entity that tries to
             | milk profits out of it.
             | 
             | Because exactly as you said: Facebook "won" the social
             | network game several years ago: Everybody was in there.
             | From there the only thing it could do to try to milk more
             | profits was to bring it down.
             | 
             | Instead, we've got IRC or Usenet that, years and years
             | after their "peak", they are still going well and good.
             | Gone are the "ethernal septembers" and most of spam. And
             | the protocol and networks (that matter for the people using
             | it) are still in there.
        
           | infinite_beam wrote:
           | The future of FB/Meta is WhatsApp.
        
           | danpalmer wrote:
           | I think Facebook (the company) have known that Facebook (the
           | social network) was never going to live forever.
           | 
           | The first pivot was into Photos. A mini pivot, but an
           | important one as being a glorified contact list and blog was
           | on the way out.
           | 
           | Then they saw another competitor rising, so they bought it to
           | ride its lifecycle. Instagram.
           | 
           | Then into Messaging, with messenger and WhatsApp. Most people
           | I know use one or both of these and not Facebook.
           | 
           | There have been other smaller pivots to stay relevant
           | overall, even if any one piece of the business is dying, and
           | I think that's good business practice.
           | 
           | Whether the meta verse turns out to be the next wave or not
           | is essentially their current bet.
        
           | havblue wrote:
           | It's hard to post to a platform when you know whatever you
           | say that's controversial, or even whatever you say that
           | becomes controversial, will follow you the rest of your life.
        
           | baby wrote:
           | I'll add to the pile of speculation of "I know why facebook
           | is failing (when it isn't)". To me it's the fact that it
           | became less and less of a useful tool. It used to be this
           | simple thing where you could connect with your friends or
           | people you would meet (perhaps with the intent of dating
           | them). There was a news feed that was sorted by chronological
           | order, and you would mostly see updates and photos posted by
           | people. Creating an event was easy.
           | 
           | Today, nothing is chronological, profiles are (somewhat)
           | public facing, people just posts links, photos has basically
           | moved to instagram, messaging has moved to whatsapp, and
           | events hasn't changed a bit. Plus there's a ton of other new
           | features that dilute the tool.
        
           | threeseed wrote:
           | a) Facebook is not doomed for failure. Their audience just
           | got older and rather than abandon them they acquired
           | companies more suited to younger generations e.g. Instagram,
           | Oculus instead. And it's a strategy that has unquestionably
           | worked.
           | 
           | b) Facebook isn't really pivoting to metaverse any more than
           | Apple is pivoting to services. It's an additional revenue
           | stream alongside their existing ones which are still very
           | healthy and lucrative.
        
             | jjfoooo5 wrote:
             | > Their audience just got older and rather than abandon
             | them they acquired companies more suited to younger
             | generations e.g. Instagram, Oculus instead.
             | 
             | This strategy has run it's course. Regulators are keen to
             | weaken FB and will obstruct further acquisitions.
             | Acquisition targets know they can beat FB in the long run
             | and will no longer agree to be purchased.
        
           | anthropodie wrote:
           | Facebook is going down? I don't think they are. They own
           | Instagram which is generating lots of money and then they own
           | WhatsApp which is not even monetized yet. FB might not exist
           | in a decade but Meta isn't going anywhere.
        
             | dbbk wrote:
             | Facebook itself (the blue app) has 2.9 billion monthly
             | active users. There are 7.7 billion people on the planet.
             | No... they are not 'going down'.
        
         | bingohbangoh wrote:
         | Facebook dominated in part because people would endlessly
         | scroll during class, at the bus stop, waiting on line, etc.
         | 
         | VR and the Metaverse require a much bigger commitment by
         | comparison. You can't casually use them. Heck, you can't really
         | even eat or drink while a VR headset is strapped to your face.
        
           | colinmhayes wrote:
           | VR is just a stepping stone. AR glasses can't be far behind,
           | and they're even more convenient than phones. Really the end
           | game here has to be star trek style holodeck or matrix style
           | dream state, at which point the company effectively controls
           | your entire life.
        
         | throwaway3907 wrote:
         | Meta reported revenue of $27.9 billion in Q1 2022. They will
         | continue making billions from ads for decades even if the
         | metaverse play goes nowhere. But if you believe that VR/AR is
         | going to eventually go mainstream then Meta is positioned to be
         | a player in that market, even if it's just a 2nd or 3rd place
         | player that's potentially billions in additional revenue.
        
           | tempsy wrote:
           | Well the epic stock slide over past few months would tell you
           | investors are highly cautious about the company's future.
        
             | [deleted]
        
             | tyrfing wrote:
             | They make $200/year per user in North America, all 250
             | million of them. Cut that to 1/3 and their value as a
             | company is far lower, but they still make more per user
             | than a subscription service like Netflix. Now, you can say
             | "nobody thought that ARPU was sustainable", but they have a
             | long history of making unbelievable numbers bigger.
             | 
             | Their real mistake was not pushing to own the entire
             | vertical stack, building unassailable moats like Google and
             | Apple. Oculus is that bet, and other companies like Valve
             | are pursuing similar strategies.
        
             | tejohnso wrote:
             | On a 3 month chart FB is down 10% from start to now.
             | 
             | That's hardly "epic".
             | 
             | And the NASDAQ composite is down 13% in the same time
             | frame.
        
               | dylan604 wrote:
               | 10% is about what everyone in today's economy seems to be
               | doing. it's the bigger slide from Apple blocking their
               | tracking that should be more worrisome than a natural
               | economic hiccup
        
               | tempsy wrote:
               | -44% ytd lol
               | 
               | why write something in bad faith?
        
               | edmundsauto wrote:
               | Tech as a whole is down 27% over that period, which means
               | $FB underperformed but not by a whole lot.
        
               | tempsy wrote:
               | QQQ is down 23% ytd so they underperformed the Nasdaq 100
               | by 2000 bps. that is objectively "a lot" especially for a
               | mega cap.
        
               | loeg wrote:
               | That's a pretty selective lookback. The big slide was 4
               | months ago. If you look at trailing 6 months, FB is down
               | 40%, vs down 10% for S&P500 or 23% for NASDAQ.
        
             | garettmd wrote:
             | Everything is going down right now. -10% over the last 3
             | months doesn't seem that epic to me.
        
               | PheonixPharts wrote:
               | It seems wildly disingenuous to talk about 3 months when
               | the initial Facebook crash was after their earnings call
               | 4 months ago.
        
               | tempsy wrote:
               | -44% ytd is epic
        
           | lbhdc wrote:
           | I don't think most people think it will crater and be gone
           | tomorrow. I suspect people tend to think that if it is on a
           | decline it will be a long slow death.
        
           | jjtheblunt wrote:
           | > They will continue making billions from ads for decades
           | even if the metaverse play goes nowhere.
           | 
           | and no competitors outperform them, or advertising paradigm
           | shift occurs?
        
             | Barrin92 wrote:
             | hard to imagine tbh, they own three of the world's five
             | largest communication platforms.
        
               | skinnymuch wrote:
               | If Messenger is seen as its own platform which I think it
               | can be, that makes 4 of the top 5
        
           | loceng wrote:
           | Ads are the past.
        
             | justapassenger wrote:
             | Ads have been around for as long as we had economic
             | activity as humans.
             | 
             | They're past as much as selling is past.
             | 
             | Now, is their ads business strong enough to survive in more
             | privacy aware world? That's a different story.
        
             | colinmhayes wrote:
             | The entire internet subsists on ads. Even Amazon retail, a
             | store that sells physical goods makes its profit selling
             | ads. If anything they're only going to become more
             | important as to internet becomes more accessible to low
             | resource individuals around the world.
        
               | PheonixPharts wrote:
               | > The entire internet subsists on ads.
               | 
               | I don't understand how people can make this statement and
               | not immediately realize their is something deeply, deeply
               | wrong about this situation.
               | 
               | Ads _derive_ their value from the product being sold, the
               | fact that ads themselves have become the economic
               | underpinning of the entire internet, rather than actual
               | things being sold, should tell you there is a problem.
        
               | fleddr wrote:
               | Everybody realizes it's wrong. The issue is not a lack of
               | understanding. The issue is the lack of an alternative.
               | 
               | People will not pay a penny for the vast majority of the
               | internet, whether they be social networks or just plain
               | websites. They won't donate either or do "micro
               | transactions", not at the scale in which ads currently
               | deliver revenue.
               | 
               | So for the vast majority of the internet, no ads = no
               | money. And it ends right there, hobbyist bloggers aside.
        
               | fumar wrote:
               | I was recently taken aback by how much some of the online
               | major destinations make per site load with ads. It is
               | over $.04 USD. People visit hundreds of pages per day.
               | What consumer will pay over $10 daily to access content
               | that is free with ads?
        
               | HWR_14 wrote:
               | > What consumer will pay over $10 daily to access content
               | that is free with ads?
               | 
               | I have a similar question to "what customer will still
               | load ads". And the answer is probably anyone still using
               | Google Chrome after they upgrade the manifest version to
               | v4 and finally kill adblocking.
        
         | deltaonefour wrote:
         | >Facebook has neglected its core businesses for years and seems
         | to have real trouble shipping hardware with reasonable
         | spending.
         | 
         | I don't think there's deliberate neglect here. Fashion shifts
         | and facebook is no longer as fashionable. It is very very hard
         | to stay at the forefront of fashion unless you're product is
         | one that reinvents itself on an annual basis (see the fashion
         | industry)
         | 
         | The meta pivot seems to be more of a desperate anticipation
         | then a strategic opportunity. Facebook conveniently announced
         | meta just before the earnings call.
        
         | cvhashim wrote:
         | Yahoo is still around but not as prominent. Could be the same
         | with Meta.
        
         | wollsmoth wrote:
         | Just kind of seems like they're working on a very expensive,
         | boring video game.
         | 
         | the AR thing sounds cool, but are people really going to pick
         | the Meta one over the Apple or Google one?
        
         | Seriomino wrote:
         | Meta became what tv channels like history channel became:
         | 
         | Cheap entertainment for the masses.
         | 
         | Does it make money? Obviously.
         | 
         | And funny enough they have so much money and what do they do
         | actually with it?
         | 
         | Nothing someone can actually name besides: the feed, messenger,
         | occulus and stuff they bought up like insta and Whatsapp.
         | 
         | Congratulations to Facebook and basically no real innovation in
         | the last 10 years.
         | 
         | Besides optimizing the addictiones of garbage which got easily
         | trumped by TikTok.
        
         | jl6 wrote:
         | > The metaverse is a real idea yes - but strapping a phone to
         | your face and walking through your coffee table isn't it.
         | 
         | Face, meet book. Boom.
        
         | paganel wrote:
         | Not to mention that the metaverse "universe" looks, for lack of
         | a better word, kind of shitty. I mean all those billions of
         | dollars (or maybe more) invested to get something that looks
         | like this [1]? Or like this [2]?
         | 
         | Not since Google+ have I seen so much hybris when it comes to
         | one of the big SV companies, but at least back then Google
         | didn't bet the entire company on Google+ succeeding or not the
         | same way as Facebook (ok, Meta) seems to be doing right now
         | with the metaverse (yes, I know about the "all small arrows
         | behind one big arrow" or something like that speech that came
         | from Page but it turned out not even the Google higher-ups
         | believed in their prep-talks).
         | 
         | [1]
         | https://media.wired.com/photos/61bd32b4b540f6bc340c4449/mast...
         | 
         | [2]
         | https://media.npr.org/assets/img/2022/02/15/screenshot-11-1_...
        
         | tempsy wrote:
         | Agreed that FB hasn't actually proven they can build something
         | from scratch that reaches critical mass. They would've have
         | been long doomed had they not bought Instagram. Every other
         | popular app eg Oculus and Whatsapp was also acquired.
        
           | infamouscow wrote:
           | Zuckerberg created a culture of copying rather than
           | innovating, driving out all of the talented employees. The
           | long-term consequences of that leave you with a banal
           | organization incapable of shifting with the market.
        
             | zmmmmm wrote:
             | Interesting then that the community has massively adopted
             | React and PyTorch as defacto defaults for web dev and deep
             | learning. How is it that these untalented lifer's left
             | behind are doing these wildly crazy good technical things?
        
           | chrischen wrote:
           | A big company acquiring small things and developing them
           | successfully is a pretty common tactic. Many of Google's
           | product, if not most, were also from acquisitions. This
           | includes Maps and YouTube, and some of the less successful
           | ones were not acquired.
        
             | tempsy wrote:
             | Yeah but that isn't what I'm referring to. It's clear FB is
             | investing billions to build their vision of the Metaverse
             | in house, at least for now, and my point is that they
             | haven't actually proven to anyone that they are capable of
             | building a brand new thing from scratch that reaches
             | critical mass without acquiring it elsewhere. In that sense
             | I agree with investors who have sold the stock that this is
             | a big risk.
        
           | senko wrote:
           | They also copied the timeline feature from Twitter.
           | 
           | Before that, people had a wall and you could go there and
           | read what they wrote and poke them ... remember poking?
           | 
           | They do seem rather good at buying good product companies or
           | copying ideas, which could serve them well in the metaverse-
           | space (ugh...), once it's established.
        
             | blue_box wrote:
             | No, they bought FriendFeed for that.
        
         | hervature wrote:
         | I feel compelled to say that your second sentence is probably
         | the funniest thing I've ever read on HN. It resonates very
         | strongly with my belief that VR/Metaverse will continue to
         | under deliver. What people want is an escape from reality.
         | "Just like" Ready Player One or anything from a wide choice of
         | science fiction novels. The problem is that these systems
         | require a fundamental disconnect from reality. Not only do we
         | not have the input technology, the closest thing we have is a
         | monkey playing pong, but the obstruction of physical world
         | signals is basically non-existent. If it were, then we wouldn't
         | have people in chronic pain. Finally, we already know how this
         | experiment ends. This is basically SecondLife 2.0 (ThirdLife?).
         | We'll have 0.1% stay because they invested so much (money,
         | time, identity) into the world that the sunk cost fallacy kicks
         | in.
        
           | cma wrote:
           | > but the obstruction of physical world signals is basically
           | non-existent. If it were, then we wouldn't have people in
           | chronic pain.
           | 
           | The key one, the vestibular system, is overridable non-
           | invasively:
           | 
           | Galvanic vestibular stimulation https://www.wikipedia.org/wik
           | i/Galvanic_vestibular_stimulati...
           | 
           | Vision and sound covered too, though vision can get better
           | with more res and variable focus. Sound can get better with
           | 3d scanning for custom HRTF's matched to the user's ear shape
           | and body (sound reflecting off shoulders etc.).
        
             | hervature wrote:
             | I mean, yea, earplugs and a blindfold work too, but how do
             | I feel like I'm walking through a pasture with wet dirt
             | between my toes if you cannot simulate the sensory system?
             | That's what people imagine. A home-bound person wants to
             | feel what it is like to skydive, not watch a POV video.
        
               | Karawebnetwork wrote:
               | What if the future generations never gets to experience
               | those feelings? They would not know what they are
               | missing.
        
               | hutzlibu wrote:
               | I have met kids, who have never seen a forest in real
               | live and who tried to swipe away real life objects, so
               | yeah, we might get there.
        
               | sigspec wrote:
               | Now that's a bleak thought
        
             | modeless wrote:
             | Proprioception cannot be fooled. No matter what you do to
             | your vestibular system it's not going to realistically feel
             | like you're in a fighter jet or a race car. It can't even
             | make walking on an omnidirectional treadmill feel like real
             | walking. Galvanic vestibular stimulation is not really a
             | good idea, independent of the fact that it literally sends
             | high voltage electricity through your skull.
        
               | cma wrote:
               | Walking on a VR treadmill is actually the opposite
               | example of what you are claiming I believe. It exercises
               | your proprioception without giving you the right
               | vestibular response (except on huge military 12x12ft
               | treadmills and stuff that can accommodate decent amounts
               | of real acceleration from locomotion, I'm assuming you
               | mean consumer "slipmill" type setups where you fully run
               | in place).
        
               | modeless wrote:
               | Not really. Your proprioception is accurately sensing the
               | same as your vestibular system, which is that you are
               | moving your limbs but you don't have forward momentum
               | because you're not moving. Which is totally fine and
               | indistinguishable from normal in the steady state of
               | walking in one direction at a constant speed as on a
               | regular treadmill, but the illusion falls apart the
               | second you try to turn or change speed, as you'll want to
               | do on a VR treadmill.
               | 
               | If you apply galvanic vestibular stimulation to try to
               | "correct" at least the vestibular sense, you will lose
               | your balance and fall over, because you can't fool
               | physics. Even if you're prevented from falling by a
               | harness it won't feel right. The disagreement between
               | your vestibular and proprioception senses will be
               | uncomfortable.
        
           | haunter wrote:
           | >What people want is an escape from reality.
           | 
           | I still don't understand what's the difference between MMOs
           | and Metaverse. Like it's on mobile? That's all? Peak WoW
           | _was_ a social network something Zuck is dreaming about (and
           | that's while you also have to pay a monthly sub). I've read
           | around and some people say that the difference people can
           | _create content_ in Metaverse but... sandbox MMOs are also a
           | thing for a long time (or just look at
           | Minecraft/Roblox/Fortnite). Or the whole point just to attach
           | your persona to your real name + Meta can monetize
           | everything? But that still just sounds like some F2P korean
           | MMO or a japanese gacha game.
           | 
           | Maybe there is more to that but to me at least 1, the
           | Metaverse sounds more like a "vision" than an actual product
           | (yet VR Chat already exist too if the main selling point is
           | AR/VR) 2, if it's an actual product then it's an MMO
           | reimagined for non-gaming "normal" people
        
             | unity1001 wrote:
             | > I still don't understand what's the difference between
             | MMOs and Metaverse
             | 
             | Lack of mundane grinding for exp, rep and mats?
        
               | haunter wrote:
               | >Lack of mundane grinding
               | 
               | Auto/afk [anything] is a staple in lot of mobile MMOs.
               | Like auto-battle, auto-questing etc. Yeah I don't know
               | why would you even "play" at that point but then again
               | those games are insanely popular. Kinda like "gamifying a
               | game" if that make sense.
        
             | elorant wrote:
             | The difference is that you play with your whole body, not
             | just your fingers. You can duck for cover, or run, or kick
             | and punch someone, or construct an item with your hands.
             | It's immersive and it could take gaming to a whole other
             | level.
             | 
             | This is what AR and games are all about. Not necessarily
             | what Meta wants to build.
        
               | nradov wrote:
               | So basically like "Ready Player One" where you need a
               | full motion capture suit, 2-D treadmill, and handheld
               | controls. There's probably a niche market of hardcore
               | gamers like the people who build full cockpits for flight
               | simulators. But this complicated stuff is never going to
               | penetrate the mainstream mass market.
        
               | JKCalhoun wrote:
               | Maybe a giant inflatable ball in your backyard pool that
               | you climb in.
        
               | thewebcount wrote:
               | How's that going to work in my living room where there's
               | an ottoman, a coffee table, the dog's running around,
               | etc. Or do I need to build a new room just for AR/VR
               | stuff? I mean, yeah you can do some interesting stuff
               | like having virtual Jenga on your coffee table, or
               | whatever, but thinking in terms of HalfLife 4, or even
               | sitting around chatting with 3 other friends who are in
               | different locations, it sounds like it would start to
               | become impossible just because of the space I'd be in.
               | (Or expensive if I have to have a new space that I keep
               | clear all the time.)
        
               | colinmhayes wrote:
               | > Or do I need to build a new room just for AR/VR stuff?
               | 
               | Probably, at least until we perfect the matrix or 360
               | degree treadmill tech.
        
               | elorant wrote:
               | You get a kind of treadmill which is stationary and you
               | move inside it. Come on guys, stuff like that have been
               | described in sf literature decades ago. It's not like we
               | run out of ideas. We already have kinetic games for more
               | than a decade now.
               | 
               | As for your friends, they can sit wherever the fuck they
               | please. They're holograms, or on a more crude version
               | just simulations from an AR/VR set.
        
               | Benjammer wrote:
               | I've never been convinced that physical immersion will
               | ever be as compelling to the human brain as mental
               | immersion through good story-telling. Having my real-life
               | body and physical attributes thrust directly into a
               | story/game just seems like the most non-immersive thing
               | possible to me unless the game is entirely designed
               | around moving the body, like DDR or Beat Saber or
               | whatever.
        
               | eludwig wrote:
               | This is what the makers of text adventures said about
               | graphic adventures, just in a different dimensional
               | context. And we all know how that turned out... :-/
        
               | failTide wrote:
               | True, although I still feel more immersed in a good text
               | adventure than some of the best AAA games out there. I
               | played 'Lost Pig' [1] about a year ago and the 'visuals'
               | are still fresh in my mind.
               | 
               | https://pr-if.org/play/lostpig/
        
               | lovich wrote:
               | I don't understand this comment. Isn't having your real
               | life body put into the story/game like a textbook
               | definition of being more immersive than just engaging
               | with sight and sound?
        
               | JKCalhoun wrote:
               | "The last rays of sunlight disappear leaving a cold
               | darkness in the Uncanny Valley before you."
        
               | skybrian wrote:
               | The Nintendo Wii was briefly quite popular because it had
               | a crude version of this, and the Switch improved on it a
               | bit.
               | 
               | Even using your fingers, going from keyboard and mouse
               | (on desktop) to touch (on mobile) was a major change.
               | 
               | It's unclear to me that you need realistic 3D imagery
               | versus new kinds of input devices. Maybe smart knobs will
               | become popular?
        
             | JohnJamesRambo wrote:
             | This is my response every time someone mentions metaverse
             | as a new idea. Metaverses are awesome. I play one every
             | time I play a video game, especially WoW back in the day. I
             | don't need some crap strapped to my face. A tv or monitor
             | and the human sensory system works just fine. When I played
             | Elden Ring recently for 300+ hours I was in that world,
             | just as deeply as someone with annoying crap strapped to
             | their head.
             | 
             | It's just easier to get gullible investors to invest in
             | your metaverse VR idea due to Gartner hype cycle rules,
             | which are currently at Peak of Inflated Expectations.
             | 
             | > "the metaverse" can include virtual reality--
             | characterized by persistent virtual worlds that continue to
             | exist even when you're not playing--as well as augmented
             | reality that combines aspects of the digital and physical
             | worlds.
        
             | JKCalhoun wrote:
             | > I still don't understand what's the difference between
             | MMOs and Metaverse.
             | 
             | I think it's ads.
        
             | madrox wrote:
             | Silicon Valley is great at rebranding things that already
             | exist. Everyone talking a big game about the metaverse
             | never played an MMO.
        
             | seattle_spring wrote:
             | This is how I've felt since the beginning. Especially
             | lately with all of this NFT -> "virtual land" selling in
             | some cases for millions of dollars. Like... What? Why
             | wouldn't you play a game where virtual land is, get this,
             | _free_ , and provides the exact same value.
        
             | bcrosby95 wrote:
             | From what I can tell, metaverse is just an attempt to make
             | MMOs for "normal" people. So instead of a few million
             | people spending 6+ hours per day in your "game", you have a
             | few billion people spending 6+ hours per day in your
             | "game".
        
               | gowld wrote:
               | So, Second Life?
        
               | colinmhayes wrote:
               | but for normal people
        
             | luckydata wrote:
             | nobody knows because it's not a real thing. It's one of
             | those "there's something there and we need to be a part of
             | it when it gets big" kind of things.
             | 
             | I don't believe that VR will ever become mainstream btw,
             | but AR has huge applicability starting from business but
             | also for people involved in all kinds of sports, especially
             | anything to do with bikes / skis / motorcycles etc...
             | 
             | I strongly suspect Facebook will not be the winner of
             | either use case.
             | 
             | Apple / Disney are much better positioned to capture the
             | "virtual amusement park / mall" space than Meta.
             | 
             | Google / Microsoft are better positioned for the work /
             | leisure time use case.
             | 
             | Conclusion: Meta is screwed.
        
             | oliwary wrote:
             | As far as I can tell from the material Meta has released,
             | they have an incredibly ambitious vision for the metaverse.
             | Essentially, I believe they want to create glasses that you
             | wear, that allow you to see other people in your space,
             | wherever they are. So you could have a conversation with
             | three friends in your living room, as if they were there,
             | while they could be on different continents, making
             | physical location irrelevant.
             | 
             | Now, I am not sure if they will get there, but they are
             | investing heavily in the tech required (AR screen tech,
             | SLAM, 3d body reconstruction etc), and even partial success
             | could be enormous. Having spent a lot of time in VRChat,
             | seeing people and interacting with them up close has
             | something very powerful, even if if is just the beginning
             | of the technology. I am very excited to see where it goes
             | in any case.
        
               | JKCalhoun wrote:
               | Waiting for the Meta "power glove" too.
               | 
               | What, wrong decade?
        
               | narrator wrote:
               | For those of you who missed the 80s and the movie The
               | Wizard (1989) which immortalized the Nintendo Power
               | Glove: https://www.youtube.com/watch?v=AacoxHFYvZw
        
               | outside1234 wrote:
               | So FaceTime?
               | 
               | They aren't in the same room, just same screen, but I'm
               | not sure that really has value for me anyway?
        
               | hnthrowaway0328 wrote:
               | One thing I don't get is why there is a such high regard
               | of visual input. I mean, we can speak to our friends
               | since the telephone age, and we can see them on screen
               | too since maybe the 90s. Is there a huge demand to
               | actually see them _IN THE SAME ROOM_?
               | 
               | I really don't think so. But maybe future generations
               | have different ideas. I think VR can make a lot of
               | difference in training (e.g. medical training) but it's
               | not consumer stuff.
        
               | cheriot wrote:
               | Video chats with more than 3 people start to suffer from
               | an inability to have multiple conversations at the same
               | time. Physical distance of a couple feet and visual
               | queues like the direction of a speakers face allow that
               | in 3d space. Maybe someone can overcome this in 2d? I
               | haven't seen it yet.
               | 
               | I was on a casual call with ~10 people recently and the
               | way only one person could speak at a time was so
               | unfortunate. Really killed the experience compared to
               | chatting in person.
        
               | _jal wrote:
               | Maybe it is a cultural thing.
               | 
               | Zoom mediates almost all meetings at my company. We went
               | full-remote in 2020, and are now heavily international.
               | 
               | Screen sharing is heavily used, but nobody uses cameras
               | except for presentations.
               | 
               | Even aside from our work norms, I have a strong
               | preference for voice-only realtime comms. Video just
               | doesn't add value to me.
        
               | fshbbdssbbgdd wrote:
               | A lot of people find asynchronous and text-based
               | communication to be unpleasant. This maybe isn't the most
               | common sentiment on a tech news discussion forum, but
               | probably describes much of the population. I think the
               | internet's potential to help people socialize is really
               | hobbled by the text form factor of social media, chat,
               | and discussion forums. Video and voice calls are richer,
               | but they aren't good a good way to meet people.
               | 
               | I've found that VRChat makes for a more pleasant,
               | natural, deeper experience than phone calls or video
               | chat. For me, it really replicates the experience of
               | hanging out with people in real life.
               | 
               | Part of it is that it has the thing where you stand next
               | to the people you are talking to and you can move around
               | and talk to someone else when the conversation ebbs and
               | flows. You can go to smaller spaces where you know
               | everyone, or bigger places with friends of friends.
               | 
               | This mitigates the problem with video or phone calls
               | where you have to sort of mutually agree with the other
               | party that you want to talk and when you are done
               | talking. Instead, you can more naturally flow between
               | different conversations. You can go to a crowd and meet
               | new people, you can go on adventure with your close
               | friend, or go hang out at your regular haunt.
               | 
               | There are a lot of problems with the service, though. One
               | of the big ones is that the onboarding experience is
               | shitty for new players. If you don't already have friends
               | who play, you'll just end up with 14 year olds screaming
               | obscenities at you in a public world.
        
               | zenmaster10665 wrote:
               | Isn't this the same argument as 'we have telephones. Why
               | do we ever need to see the people on screens, isn't voice
               | enough?'
               | 
               | Feeling truly present with someone isn't possible in 2d
        
               | morelisp wrote:
               | Lots of communication was more effective with voice calls
               | than video calls.
        
               | oliwary wrote:
               | I don't know! I do know that I vastly prefer meeting
               | people in person, compared to talking on the phone, and I
               | think it is the same for a lot of people. I prefer it so
               | much that I occasionally spend hundreds of dollars on
               | airplane tickets to travel to see friends and family and
               | attend meetings in person.
               | 
               | There is clearly something different in in-person
               | interactions that makes me do this, and if Meta or
               | someone else can replicate part of that experience I
               | believe that could be very valuable. Think even of the
               | environmental implications - so much energy is spend
               | moving people around, imagine if AR platforms could
               | reduce the number of trips by even a small percentage!
        
               | fragmede wrote:
               | Personally I find video (Facetime/Duo/etc) to be more
               | immersive than audio-only when talking with someone. If
               | there's a similar leap in perceived connection with some
               | AR/VR gear then I'm all for it.
        
             | jjfoooo5 wrote:
             | > Minecraft/Roblox/Fortnite
             | 
             | These MMO's are the real absolute ceiling of whatever Meta
             | is trying to do, but that's insufficiently gigantic to
             | justify a pivot of Meta.
             | 
             | So they are pitching it as something that will extend past
             | niche audiences (in absolute numbers they are huge but
             | niche in terms of FB scale).
             | 
             | The incoherency of why non-gamers would be interested in
             | this is revealed in their advertising. For example, a
             | fitness buff talking about how swinging around a foam stick
             | with a headset strapped to her face is the best workout of
             | her life.
        
             | chaostheory wrote:
             | > I still don't understand what's the difference between
             | MMOs and Metaverse.
             | 
             | You actually have to try VR to better understand. Google
             | Cardboard doesn't count
             | 
             | Rec Room and VR chat are good places to start
        
               | Macha wrote:
               | Rec Room and VRChat are like earlier social MMOs, but
               | with the inherent appeal leaving them attractive enough
               | to cut out the pretense of gameplay (e.g. OSRS, MUDs,
               | were not that dissimilar in being mostly about chatting
               | with a distraction present)
               | 
               | It also raises the question of what Facebook's metaverse
               | could do that VRChat and Rec Room haven't. VRChat is the
               | more successful of the two and has achieved the level of
               | success of "video game more popular than you might
               | realise", which for the small dev team is enough for a
               | profitable business.
               | 
               | How do you make it profitable at meta scale? NFTs, loot
               | boxes and cosmetic microtransactions seem to be the
               | prospects raised by people promoting such ideas. But then
               | how is VRChat + microtransactions - your local modder's
               | blatant copyright infringement more appealing than
               | VRChat?
        
             | shakes_mcjunkie wrote:
             | WoW but more boring and with more microtransactions.
        
               | radicaldreamer wrote:
               | Final Fantasy XIV is at least fun
        
               | bozhark wrote:
               | Maybe if it had auto-path
        
               | haunter wrote:
               | Imagine the mandatory MSQ in the Metaverse
        
               | NovemberWhiskey wrote:
               | Cut substantially all of the Seventh Astral Era line and
               | maybe we can talk.
        
               | Macha wrote:
               | If you're not aware, they did this in one of the final
               | Shadowbringers patches. Most of the fluff that used to be
               | part of the MSQ is now moved to optional sidequests.
        
               | dragonwriter wrote:
               | Second Life but with hardware requirements with less
               | general-purpose utility.
        
               | JKCalhoun wrote:
               | AOL but with avatar solicitors coming to your virtual
               | door to try and interest you in "security deals from Ali
               | Express".
        
             | eastbayjake wrote:
             | > I still don't understand what's the difference between
             | MMOs and Metaverse
             | 
             | Metaverse demos have felt _super_ underwhelming compared to
             | e.g. playing Grand Theft Auto 5 for a few hours
        
           | echelon wrote:
           | You need to check out "Metaverse Twitter". You're missing out
           | on a lot of fascinating developments.
           | 
           | The field is in its "90's internet phase" right now. The tech
           | is still immature, but is rapidly growing in capability and
           | ambition.
           | 
           | Just like most people in the 90's had no idea how "internet"
           | would be used, I think our ability to conceive of
           | VR/AR/XR/metaverse is similarly myopic.
           | 
           | I would give it a 10-15 year timeline before it fully eats
           | the world. But now is the time to build.
        
             | ls15 wrote:
             | > The field is in its "90's internet phase" right now.
             | 
             | Second Life was launched in 2003
        
             | kibwen wrote:
             | The fact that "Metaverse Twitter" is a thing, implying that
             | even the people most religiously devoted to the metaverse
             | are still using Twitter rather than a 3D metaverse space
             | tells me all I need to know. It smacks of the old
             | skeumorphism craze: why bother "migrating" to a virtual
             | rendition of an obsolete part of meatspace when you could
             | just use the novel solution for interaction that already
             | works great in meatspace, and would be unchanged in the
             | metaverse?
        
             | firebaze wrote:
             | Sorry, don't buy into this. The main difference to me is
             | "the people" in the 90s were nerds. Now in the best
             | business scenario for facebook its the opposite: the more
             | nerdiness, the worse business outcome. They have to cater
             | for folks looking for anything but.
        
             | crispyambulance wrote:
             | I had thought that "Meta" was supposed to be a cool-
             | sounding conceptual name, but it seems that folks are
             | taking it literally to mean a very specific reference to a
             | "metaverse" in an actual 3D virtual reality environment.
             | 
             | If that's the real intent, it seems kind of sad.
        
             | bawolff wrote:
             | If this is the 90's internet phase, what was VRML?
        
             | jeffwask wrote:
             | I 100% believe in VR/XR/AR just not one driven by Meta.
             | 
             | Edit: To be clear, IMO most disruptive technologies are not
             | driven by established mega-corporations.
        
               | ethbr0 wrote:
               | Gmail?
               | 
               | iPhone?
               | 
               | Facebook Mobile?
               | 
               | (And earlier, Bell/IBM/Oracle)
        
               | chirau wrote:
               | what is Facebook Mobile and how was it disruptive?
        
               | jeffwask wrote:
               | Trying to make my point or just confused. Not really sure
               | how to read that.
        
               | bawolff wrote:
               | Not really sure those were that disruptive. They are more
               | prefecting an existing thing, which is not really what
               | people mean by disruptive.
        
               | jcranmer wrote:
               | The most disruptive thing about gmail was that it was
               | obscenely expansive webmail space compared to your
               | typical webmail provider. But webmail was already pretty
               | damn common when gmail came out, and email had been the
               | killer app of the internet for a decade already.
               | 
               | Facebook Mobile is... I'd have to think hard about what
               | it actually _is_ , so I'm not sure that qualifies as
               | disruptive.
               | 
               | Now the iPhone _was_ disruptive. But although you 'd
               | fairly classify Apple _today_ as an  "established mega-
               | corporation", it's a lot harder to do so when the iPhone
               | came out. To the extent that Apple can use its market
               | share to wield a powerful bludgeon against those who dare
               | cross it--which is what I associate the phrase with--that
               | market share doesn't exist until the phenomenal success
               | of the iPhone. It certainly couldn't do that on the basis
               | of its OS or computers (indeed, you can argue that it
               | _still_ can 't do that today). The iPod, or more
               | accurately iTunes, may have given it that power against
               | the music industry, but that's the closest to any sort of
               | tyrannical power it might have held at the time.
        
               | HWR_14 wrote:
               | Gmail was an already popular concept whose differentiator
               | was a company was willing to set money on fire to have
               | two or three orders of magnitude more storage than their
               | competitor. AFAIK, that's been their _only_
               | differentiator - free storage space.
               | 
               | iPhone was a breakout product from a decidedly no-longer
               | mega corp who practically died in the 1990s. I guess they
               | had already made a resurgence with the iPod, but I think
               | iPod leading to iPhone is similar enough that it's the
               | same jump.
               | 
               | A mobile app from a company is a breakthrough product in
               | your eyes?
        
               | [deleted]
        
             | denlekke wrote:
             | what are some of the developments you find most fascinating
             | ?
             | 
             | i own two vr headsets but don't really use them for more
             | than casual gaming with friends. haven't really seen the
             | killer use case yet
             | 
             | google glass style AR still has the most "futurey" appeal
             | to me
        
             | zmmmmm wrote:
             | I remember walking into a computer shop in the late 90's
             | and saying I wanted to install Wifi in my house. They
             | looked at me like I was an alien. One of them literally
             | said "Why would you _want_ that? "
             | 
             | It was probably less than 5 years before Wifi was
             | ubiquitous.
        
             | cinntaile wrote:
             | Any Twitter account suggestions?
        
             | blowski wrote:
             | In the 90s, the internet was very much being used. It was
             | so exciting that my friends and I sat waiting for 20-30
             | seconds to see content. We exchanged messages, played each
             | other on Comamand and Conquer, looked at edgy content on
             | forums.
             | 
             | Now, my Oculus headset sits gathering dust in a cupboard.
             | Nobody I know wants it because it's so boring using it for
             | more than half an hour.
        
               | jmvoodoo wrote:
               | I agree with you, but my 9 year old uses our Oculus more
               | than her tablet. She plays games with her friends from
               | school mostly, but also watches movies on Netflix, etc.
               | 
               | I don't get it, but maybe I don't have to.
        
               | [deleted]
        
             | h2odragon wrote:
             | VR hype _predates_ the wider adoption of the internet. It
             | 's been in this "90s VR phase" _since the 90s_.
        
               | fullshark wrote:
               | We've been wanting to do this for 27 years
               | 
               | https://youtu.be/UzRjtvMQds4?t=75
        
               | zmmmmm wrote:
               | sure but the ground has shifted dramatically, in large
               | part due to Meta because of standalone devices. You can't
               | overlook that and pretend the tech is still 90's era.
        
             | oldgradstudent wrote:
             | The difference is that the internet was in its "90's
             | internet phase" for a single decade.
             | 
             | VR is in that phase for multiple decades already.
        
             | dragonwriter wrote:
             | > The field is in its "90's internet phase" right now. The
             | tech is still immature, but is rapidly growing in
             | capability and ambition.
             | 
             | This has been said to be the case (though for the first
             | several waves with a different analogy, for obvious
             | reasons) for every wave of the VR hype cycle since at least
             | the mid-80s.
             | 
             | But it keeps not sticking, and I don't see any convincing
             | reason to believe that the people pushing, or buying into,
             | the hype understand why it keeps not sticking, much less
             | have done anything in the most recent wave to overcome
             | those problems.
        
           | lapetitejort wrote:
           | VR Chat is Second Life 2.0. Horizon Worlds is shaping up to
           | be VR Chat 0.8. People Make Games interviewed people in VR
           | Chat [0] and gave great examples of how behind (intentionally
           | in some cases, in terms of not having lower halves of
           | avatars) Horizon Worlds appears to be.
           | 
           | [0]: https://www.youtube.com/watch?v=4PHT-zBxKQQ
        
             | Miraste wrote:
             | I've used both and Horizon Worlds' lack of development is
             | mind-boggling. It's positioned as the crown jewel of the
             | Metaverse, the core from which Facebook will build the rest
             | of the concept, and yet it's so barebones it's like no one
             | is even working on it.
             | 
             | VRChat has completely user-made avatars. To support this,
             | they have a robust content moderation system with a fair
             | amount of user control, and bounded performance
             | requirements. Horizon has very limited Mii-like avatars,
             | but with even less customization. This means they don't
             | have to moderate avatars or worry about performance, and
             | also crushes the boundless possibilities of self-expression
             | into a sea of identical corporate art style drones.
             | 
             | VRChat also has user-made worlds. So does Horizons. The
             | difference is that Horizons worlds can only be made out of
             | primitives (cube, sphere, triangle, etc.) This makes it
             | easy to enforce performance requirements and also makes the
             | entire metaverse look like a poorly developed PS2 game. It
             | also runs _worse_ than a well-optimized environment mesh,
             | but apparently Facebook doesn 't trust their users to
             | figure that out. Second Life actually shipped with this
             | system originally (in 2003) and later abandoned the system
             | because of these and other problems, but learning from the
             | past is apparently not in vogue at Facebook.
             | 
             | VRChat has a fairly granular safety system, with
             | configurable boundaries, default permissions, friend
             | settings, etc. Horizons has a half-hearted attempt at this
             | but leans mostly on the ominous promise that Facebook is
             | recording everything you say and do, and if someone reports
             | you an unreachable Facebook admin will review your past
             | actions for content violations. This works about as well as
             | you'd expect.
             | 
             | These and other problems are, IMO, all bad decisions, but
             | they're also _low effort_ decisions and that I do not
             | understand. I actually like VR and want Facebook to succeed
             | here (hopefully incentivizing competition), and the
             | department formerly known as Oculus is doing a great job
             | with the requisite hardware. So why, _why_ , given that the
             | entire company has been bet on this, is the flagship
             | Metaverse software of the world's largest social media
             | company lagging behind a random startup making their
             | metaverse in Unity with practically no money?
        
               | Firmwarrior wrote:
               | > world's largest social media company lagging behind a
               | random startup
               | 
               | This seems to be a really common recurring theme in the
               | tech industry and particularly the games industry, and I
               | wish I understood why
               | 
               | Just look at Minecraft, Valheim, any of the recent
               | Pokemon games... A single person or a skeleton crew can
               | somehow always seem to outproduce gigantic companies full
               | of engineers and artists on the same level as the ones
               | from the skeleton crew.
        
           | dbbk wrote:
           | > What people want is an escape from reality.
           | 
           | I don't think this is even broadly true. We just locked
           | everyone in their houses for the pandemic and people hated
           | it. They want to get out and do stuff and see the world. Not
           | sit on a couch with a screen strapped to their face.
        
             | mhewett wrote:
             | Not everyone. Everyone I know loved it.
        
               | swayvil wrote:
               | They probably loved it because they didn't have to work.
               | 
               | Which is basically just another kind of sitting with a
               | screen strapped to your face. Except less fun.
               | 
               | Work, for most people, is maybe a little too hellish.
        
               | thewebcount wrote:
               | Likewise! In fact, it was the first time my disabled
               | spouse was able to get some family to talk to her since
               | now they were in the same situation. It also opened up a
               | bunch of services for disabled people since now everyone
               | needed delivery and not answering the door for packages
               | was no longer weird.
        
             | colinmhayes wrote:
             | > We just locked everyone in their houses for the pandemic
             | and people hated it.
             | 
             | Feel like this is not consensus on a tech forum.
        
           | thelittleone wrote:
           | Fair points though I suggest technology is farther along than
           | monkey playing pong. Consider Neuralink for one. I read the
           | book metaman back in the late 90s and even then they had very
           | simple brain to chip interfaces.
        
           | closedloop129 wrote:
           | VR only underdelivers when compared to full emergence. You
           | don't need a television when you have a VR headset. I think
           | that Meta's headsets will be the the consoles for the next
           | generation because TV sets are not a given anymore. So a
           | console becomes more expensive because you have to also buy a
           | television.
        
             | clpm4j wrote:
             | I have to say, that based on my family and friends who I
             | occasionally watch TV shows and movies with, I'm the only
             | person who is able to focus on the TV screen without my
             | phone in sight. Everyone else I know is constantly half-
             | listening, half-watching, while simultaneously browsing IG,
             | Zillow, YT, TikTok, etc. I think our very real phone
             | addictions are going to play an adverse role in VR adoption
             | until the VR app space fully replaces everything in the
             | mobile app space (plus the time it will take for people to
             | break their phone habits and replace them with VR
             | habits)... seems like a uphill slog for Meta.
        
               | Firmwarrior wrote:
               | I used to do that a lot, and I finally realized that I
               | actually didn't care about what was on the TV and just
               | started leaving it off. Either a show is worth actually
               | watching or it isn't IMO.
               | 
               | I guess it's a little bit of a different story if it's
               | just the centerpiece of family time, though..
        
               | daniel_reetz wrote:
               | Powerful insight. And the tech giants own phone addiction
               | - as a product and data source - also slows the progress
               | of all AR and VR efforts.
        
               | ryandrake wrote:
               | The first killer accessory in the metaverse will be some
               | kind of pass-through phone gateway or phone proxy that
               | people can use as a substitute for their physical phone,
               | to satiate their compulsive need to (ABC) Always Be
               | Checking it. I don't see people accepting strapping on a
               | headset that blocks access to their primary addiction.
        
               | zmmmmm wrote:
               | I don't think it'll be particularly hard to mirror your
               | phone screen into your virtual space. Closely similar
               | things are already done in a bunch of apps.
        
               | kibwen wrote:
               | The mental image of a bunch of virtual avatars sitting at
               | a table on the moon all silently staring at their virtual
               | phones and scrolling through reddit seems so hilariously
               | stupid that it just might happen.
        
               | jitl wrote:
               | > I'm the only person who is able to focus on the TV
               | screen
               | 
               | I don't know why you'd want to do so for most TV. I like
               | to idly code at 1/4 speed during average shows. Like if
               | the cousins want to watch Moana for the 34th time, I'm
               | not gonna dedicate my full attention the whole time, but
               | I do want to hang out with everyone else in the family.
               | 
               | On the other hand, I've never wanted to pick up a phone
               | while my VR headset is on my head. It's engrossing! But
               | the downside of VR is that it's so isolating. There's no
               | way for me to be half in a head-mounted display. No one
               | can casually look over my shoulder, nor can I causally
               | peek up from my screen when someone says something
               | interesting.
        
             | GiorgioG wrote:
             | > TV sets are not a given anymore
             | 
             | Everyone I know has at least one TV. You can buy a 58" TV
             | at Walmart for $298. That's less expensive than an Xbox or
             | PS console.
        
           | hnthrowaway0328 wrote:
           | I actually think we had those escapes since I-don't-know-
           | when. People don't need to actually _see_ virtual reality to
           | escape from reality. Actually a good book does a good job
           | too.
        
           | mikkergp wrote:
           | Echoing your thoughts, I used a friends Oculus and it was
           | really awesome and inspiring and had echoes of that tech I
           | fantasize from science fiction novels. But after five minutes
           | it was really like, I can't wait for version 17 of this
           | thing, because it's so close and yet so far.
        
           | listless wrote:
           | I want VR to be a thing. I want Ready Player One. I want the
           | Star Trek Holodeck.
           | 
           | But I also want a time machine. And honestly, that seems
           | almost as likely as the metaverse ever being a "thing". The
           | technology simply doesn't exist and we are so far off that
           | pivoting to it now seems...either wildly optimistic or HBO
           | Silicon Valley level out of touch.
        
           | newaccount2021 wrote:
        
           | q-big wrote:
           | > It resonates very strongly with my belief that VR/Metaverse
           | will continue to under deliver.
           | 
           | Just offer VR porn applications, and a lot of people will
           | urge to get a VR headset and a decent computer to support it.
           | For a lot of kinds of media, porn was the killer application.
        
             | kibwen wrote:
        
         | _wldu wrote:
         | I attended a USENIX LISA conference a few years ago in Seattle.
         | I met a lot of people and saw a lot of demos. Before I went, I
         | thought Facebook was a joke. After the conference, I was
         | convinced they were doing large systems better than _anybody_.
         | 
         | Maybe that has changed, but at that time they made the other
         | big companies look like they were way behind.
        
         | toast0 wrote:
         | Disclosure: I worked at WhatsApp, part of Facebook, until the
         | end of 2019.
         | 
         | If you think the name change means they're focusing on the
         | metaverse, that's just convenient. The fact is, Facebook is a
         | toxic brand and Meta is just a silly looking brand. Post name
         | change, they can do acquisitions and brand them as X by Meta
         | without associating to the toxic brand. (Plus, maybe they can
         | get the Mennen ad team to add 'by Meta' to the end of all their
         | ads with audio)
        
           | bozhark wrote:
           | Reality: the name change doesn't hide anything.
           | 
           | Neat to think they believe it does.
        
             | colinmhayes wrote:
             | They wouldn't have done it if they didn't have evidence
             | showing that you are wrong.
        
         | aantix wrote:
         | Apple AR is coming..
         | 
         | https://twitter.com/BasicAppleGuy/status/1531737446534131713
        
         | mmaunder wrote:
         | Don't confuse investor sobriety after an epic party with
         | strategic miscalculation.
         | 
         | Zuck is taking a gamble. Good for him. It's extremely rare for
         | a big co to have the balls and for leadership to have the
         | autonomy to do this these days. He has both.
         | 
         | He may fail. But at least he took a big hairy audacious risky
         | shot at first to market and a chance at being what Steve Jobs
         | is to smart phones.
         | 
         | I wouldn't count him out just yet. What he's doing with Oculus
         | as a loss leader is interesting, and the tech is hitting an
         | interesting inflection point as it becomes wireless, low
         | latency and cheap for the first time.
         | 
         | Hate on FB and confirm your biases all you want, but watch this
         | space.
        
         | kilroy123 wrote:
         | I think Zuch is right about VR and the whole metaverse. I just
         | think Meta (Facebook) won't be the ones to pull it off.
         | 
         | It'll be the _Next_ Facebook that does.
        
         | paxys wrote:
         | The pivot to Meta is genius because it helps to move away from
         | the Facebook brand, which is more and more toxic by the day.
         | Whether the future of the company is the "metaverse" that Zuck
         | is selling, or doubling down on Instagram or Whatsapp, or some
         | other yet known product line remains to be seen. What we do
         | know is that the Facebook app (and name) is on the the path to
         | irrelevance.
        
         | berberous wrote:
         | Well, I strongly disagree.
         | 
         | I would be shocked if VR/metaverse does not massively grow
         | within the next 10 years. I think the headsets alone will
         | continue to get massively better which will convert most of
         | humanity, just like how much better iPhones got since the first
         | one. In fact, I would bet anything on the foregoing, as I have
         | near total confidence in that aspect.
         | 
         | It's much harder to figure out which companies will profit off
         | of that, so it's certainly possible Meta will miss. But they
         | have a leader with a vision, and are pouring more money into
         | this than any other major player. Will that be enough? Who
         | knows. But I think it's a mistake to count them out so early in
         | the process, when they are the ones putting R&D into this.
         | 
         | In my mind, it's like starting an auto company right when cars
         | arrive and people are still skeptical of them, and being the
         | company to pour the most money into developing them. That's who
         | you want to bet against?
         | 
         | Taxes and moderation are considerations, sure, and may backfire
         | partly, but I think the users will go where the tech is. Just
         | like people buy iPhones not withstanding the cost, moderation,
         | App Store tax, etc, because the iPhone is what users want. If
         | Meta makes an excellent headset and software platform, people
         | will use it. Most people don't care about the things HN cares
         | about (like App Store fees).
        
           | HWR_14 wrote:
           | > Just like people buy iPhones not withstanding the cost,
           | moderation, App Store tax, etc, because the iPhone is what
           | users want.
           | 
           | Unless you jailbreak it or turn on _scary developer mode_ all
           | those apply on Android too. Hell, iPhones are cheaper than
           | some Android flagships now.
        
           | rm_-rf_slash wrote:
           | All the parts and pieces to make the iPhone were available in
           | the 2000s.
           | 
           | I'm not so sure about VR. It's a huge power hog. Either the
           | battery life would be limited or you'd need to carry around a
           | backpack to keep it running or it would stay at your desk
           | with more wires in your head than a William Gibson
           | protagonist.
           | 
           | I could see some limited use cases for VR, like training and
           | education. But as a replacement of the world in the way
           | smartphones have been? I just don't get how that will be
           | physically/technologically possible.
           | 
           | But if there's evidence to the contrary believe me I would
           | love to change my mind.
        
             | berberous wrote:
             | To be clear, I don't think most people will live in VR for
             | all of their waking life (although some will).
             | 
             | But I do think VR has the potential to be "huge" like
             | cellphones, in the way that nearly every kid in the world
             | has a headset, and spends hours of time in there each day.
             | I think it can eat up a ton of time currently spent on
             | movies, TV, video games, socializing in places like
             | Minecraft or Roblox, concerts, sports games, etc. The
             | average person spends way too much time watching TV for
             | example, but if every kid in the world wants to spend 2
             | hours per day in VR instead of watching TV, that will be an
             | enormous TAM notwithstanding that people won't want to
             | literally live in VR with all day battery life. Although
             | there will always be outliers, and I think there will be
             | many people that will easily choose to spend 8 hours + per
             | day in VR.
             | 
             | And even currently, the Quest 2 provides hours of battery
             | life without wires, which will only continue to improve.
             | 
             | How old are you by the way? Today phones last nearly all
             | day, but people used to carry around multiple phones for
             | their batteries and swap them out. IF they are at home,
             | they could do the same with VR until the battery life
             | improves.
        
         | _fat_santa wrote:
         | FB/Meta seems to be transitioning into a tech conglomerate. For
         | the longest time (and even now), you associate FB/Meta with
         | Facebook (ie facebook.com). But it's clear that the
         | facebook.com product is dying. If Meta survives the next 10-20
         | years, I see them move to a model where they are a tech
         | conglomerate.
         | 
         | The new generation won't associate FB/Meta with Facebook, they
         | will associate it with Instagram, WhatsApp, Oculus, and any
         | future acquisitions. I'm sure facebook.com will still be
         | kicking around, maybe just the popular features like
         | Marketplace and Pages sans the traditional news feed and
         | updates.
         | 
         | IMO this is the only way I see this company surviving. And the
         | reason I haven't mentioned the Metaverse is because I
         | personally think that it will be a giant ass flop right out of
         | the gate.
        
         | konschubert wrote:
         | Right business move would have been to just keep enough
         | engineers to keep facebook and instagram running. Cut costs
         | aggressively and milk that slowly sinking ship for the next 3
         | decades.
         | 
         | Oh, and invest into whatsapp.
        
         | beambot wrote:
         | Consider for a moment that Metaverse as a "product" is a
         | thinly-veiled smokescreen to deflect government regulators away
         | from monetization of their monopoly on the Western social
         | graph, and it doesn't seem that misguided. And if the product
         | somehow generates revenue in the future, then it's just
         | fortuitous happenstance.
        
           | propogandist wrote:
           | this is the correct answer. Everything from FB so far has
           | been a huge PR campaign to make it seem as if they aren't a
           | data mining company that hoards as much data as possible to
           | serve ads. Most people are being fooled and FB is going the
           | extra mile to distance themselves from their old image to
           | avoid regulatory scrutiny.
        
         | deeptote wrote:
         | I don't know anyone under 50 who actively uses Facebook.
        
           | therealmarv wrote:
           | That's in your local bubble. In some countries Facebook is
           | no. 1 and on same level or even more important as Google Maps
           | for businesses. Wished it was not the case though.
        
             | dwallin wrote:
             | These kinds of changes always start in some sort of
             | localized group or community. While it's wise to not assume
             | that every small movement is going to turn into a large
             | one, it's still worth paying attention to what's going on
             | at the fringes so that you don't get caught with your pants
             | down.
             | 
             | As another anecdote, Facebook has died out amongst my peer
             | group, it used to be heavily used for event planning
             | amongst friends but now it's been abandoned despite no good
             | replacements in the wings because nobody is on Facebook to
             | see your events. Instead we are back to using text messages
             | and emails.
        
               | dont__panic wrote:
               | They did it to themselves. The minute your
               | feed/notifications went so ad-filled and algorithm-driven
               | that you couldn't find events and announcements before
               | they happened... Facebook killed the golden goose.
        
             | rjzzleep wrote:
             | Taiwanese even use it as some sort of blogging platform.
        
             | scarface74 wrote:
             | And those countries have a much lower ARPU. Facebook
             | staying dominant in those countries is at best a Pyrrhic
             | victory.
        
             | tablespoon wrote:
             | > That's in your local bubble. In some countries Facebook
             | is no. 1 and on same level or even more important as Google
             | Maps for businesses. Wished it was not the case though.
             | 
             | Facebook is an American company, if it fails in that
             | market, it will most likely eventually fail globally as
             | well. Orkut being super popular in India and Brazil didn't
             | save it.
        
           | [deleted]
        
           | cloutchaser wrote:
           | I know many people under 50 who use instagram. Almost
           | everyone in fact.
        
           | t-sauer wrote:
           | Just Facebook itself or also Instagram and Whatsapp?
        
           | scelerat wrote:
           | I don't know anyone who uses Facebook creatively or as a
           | primary vehicle for widely-shared creative or entertaining
           | content. Certainly nothing like Instagram or TikTok.
        
           | jkaptur wrote:
           | Almost everyone I know under 50 uses WhatsApp and/or
           | Instagram multiple times per day.
        
             | bonzini wrote:
             | WhatsApp is not making any money though, they bought it
             | just because it competed with Messenger on B2C.
        
             | threeseed wrote:
             | Almost everyone I know under 50 doesn't use WhatsApp and/or
             | Instagram multiple times per day.
             | 
             | I wonder what insights we can extrapolate to billions of
             | people from our sample size of 2.
        
               | skinnymuch wrote:
               | Their anecdote is worth a lot more. Most people under 50
               | that any one knows don't use almost every thing. It
               | likely isn't true that no one is using it around you.
               | I've had a friend say that before when I know mutual
               | friends who use it. There's too many different things so
               | most things won't be used among any ones anecdotes. For
               | something to be used in different anecdotes is a pretty
               | big deal.
               | 
               | Are you using FB and IG and have tried friends most
               | people you know and actively check if people are around
               | those platforms or how else would you know? I find it
               | hard to believe much of any one who is active on the
               | internet does not know any one who does not use FB or IG.
               | There are a lot more people on IG than most people
               | realize because of it being harder to find people. For a
               | community I run, no one knew half of the other members on
               | IG until I listed everyone out to members.
        
             | mrits wrote:
             | I'm 40 and never been on either of those. Facebook came out
             | when I was in college. If I didn't have it I don't have a
             | good alternative to keeping track of all the friends I made
             | at that time. I'm sure I'm not alone with that.
        
           | stevofolife wrote:
           | I use it everyday. What's up?
        
           | chrischen wrote:
           | I see a lot of young people who end up creating (mostly
           | empty) Facebook profiles jut to use the groups features or
           | for events. There still isn't a good alternative to those on
           | Intagram or other platforms, and my guess is as young people
           | get older they start having to use Facebook in some way.
        
           | boshalfoshal wrote:
           | Why do people always bring this up when people talk about
           | "Facebook"? Whenever I see people use "Facebook" used to
           | describe the company, I think of all the products they offer,
           | not just facebook.com.
           | 
           | With that being said, anecdotally, in younger (American)
           | circles, facebook.com isn't used much as a social
           | media/content sharing platform. However, other facebook
           | (meta) products like messenger, and instagram are still used
           | a ton, not to mention facebook.com "subproducts" like
           | marketplace, or using facebook pages to act as a landing page
           | for a business. Just because younger people don't use
           | facebook.com doesn't mean they have little relevance within
           | that subgroup.
           | 
           | This isn't even including the huge influence of whatsapp,
           | granted it still(?) doesn't generate any revenue. Facebook
           | developer products like react or pytorch also have a very
           | strong foothold among young developers.
        
             | dave5104 wrote:
             | > Why do people always bring this up when people talk about
             | "Facebook"?
             | 
             | Wasn't one of the points of their recent rebrand to Meta to
             | better define "Facebook" as a singular product, and not the
             | company and its other products?
        
               | boshalfoshal wrote:
               | Correct, but in this particular context, the top level
               | comment used "Facebook" to refer to the collection of
               | products under the "Facebook" (meta) umbrella. So saying
               | "No young people use Facebook" implies that no one uses
               | instagram, whatsapp, etc. in this context :P
               | 
               | I see this a lot in other threads pertaining to Meta/FB
               | but its all semantics at the end of the day. And even if
               | they are referring to "Facebook" the singular product
               | being irrelevant, its not really informative since at the
               | end of the day Facebook is a B2B company that sells data
               | and serves targeted ads. It doesn't matter if they get
               | that information to you through oculus, facebook.com,
               | instagram, or whatsapp, and as of now, their "core"
               | products (fb.com, instagram, whatsapp, messenger, oculus)
               | still cover a huge market of people they can glean data
               | from.
        
           | jedberg wrote:
           | My wife and I and most of our friends use it daily and we're
           | in our 40s.
           | 
           | It's true that the 20somethinga don't use it much, but
           | they're all on Instagram.
        
             | [deleted]
        
           | wincy wrote:
           | I'm 35 and it's the only place to find and hang out with my
           | friends. I also post pictures of my kids so grandparents will
           | ooh and ahh. My wife gets hundreds of likes on her posts.
           | 
           | Also the ads I get are generally shockingly relevant to me. I
           | buy stuff from Facebook ads sometimes.
        
           | PragmaticPulp wrote:
           | Yet somehow
           | 
           | 1) Meta has a lot of active users across all of their
           | properties (Facebook, Instagram, Whatsapp). Even the core
           | Facebook product generates a lot of activity, which can be
           | seen from their financials.
           | 
           | 2) The great majority of Facebook users are under 50 (Source:
           | https://www.statista.com/statistics/187549/facebook-
           | distribu... )
           | 
           | HN commenters (and their friends) don't overlap with
           | Facebook's userbase as much as the general population. It
           | doesn't make sense to try to extrapolate from individual
           | anecdotes when vast quantities of research and data are
           | available on the topic. It's reminiscent of people who refuse
           | to acknowledge climate change because it's not hot where they
           | live. Ignore your bubble, focus on the plentiful data
           | available.
        
           | dr_dshiv wrote:
           | What about whatsapp? It's huuuuuge.
        
           | seydor wrote:
           | Not necessarily a bad thing. The world is aging and old
           | people have all the money
        
             | dvt wrote:
             | Absolutely a bad thing. Young folks have less money, but
             | are more impulsive with spending. The 18-44 crowd is an
             | extremely coveted market segment.
        
               | mrits wrote:
               | Have you ever heard of the Home Shopping Network?
        
               | ilikehurdles wrote:
               | As the butt of jokes and target of mockery, yes.
        
               | mrits wrote:
               | It is an empire built on old people impulse shopping.
        
               | seydor wrote:
               | Can't buy things without money though. And it seems
               | studies show that people 50+ spend more
        
         | learndeeply wrote:
         | How is that related to Sheryl stepping down as COO at all?
        
           | davidg109 wrote:
           | Likely alluding that this was a major factor to her
           | resignation.
        
           | frisco wrote:
           | Honestly Peter stepping down from the board was a larger
           | signal to me. But it's just the totality of the data points.
        
           | seydor wrote:
           | She's abandoning the titanic
        
             | nowherebeen wrote:
             | She is also at that age where she can retire very
             | comfortably. It's a smart move by her. She can take a few
             | years off to recharge and if the right opportunity comes,
             | she will aim to be CEO of the next big thing. All she will
             | ever be at FB is COO. Staying on this sinking Titanic any
             | longer will only tarnish her business reputation.
        
         | polote wrote:
         | > but it really seems like they're on constant defense now and
         | have a very tough lift to actually get something truly mass
         | market
         | 
         | What about the metaverse ? :) Isn't it something not defensing
         | and mass market ?
         | 
         | I feel like you are reproaching Meta to not do exactly what
         | they do. They are having a massive innovative bet on how people
         | will spend their time in the future.
        
       | graycat wrote:
       | What are the _secrets_ to how they made 3 billion people so happy
       | to be users of Facebook (Meta)? Or, how the heck, 14 years ago,
       | or 10 years ago, or even 5 years ago, could anyone have predicted
       | the 3 billion people? Astounding. Any ideas how to understand
       | that?
        
         | stareatgoats wrote:
         | The time for an online people-directory was ripe. There can
         | only be one such (for normal people), and Facebook made some
         | fortuitous strategic decisions early on (minimize ads, real
         | name policy, target university students, and more). Once
         | Facebook achieved critical mass then they just had to avoid
         | silly mistakes in order to succeed.
        
           | graycat wrote:
           | Why early on was Facebook so much more promising than
           | MySpace?
        
             | jbullock35 wrote:
             | And what made it more promising than Friendster?
        
       | temp_fb wrote:
        
       | 1024core wrote:
       | Note that while she linked to Dave's FB profile, she did not link
       | to (her new fiance) Tom's profile. I guess even those at the top
       | of FB value their privacy while they continue to invade ours....?
        
         | dylan604 wrote:
         | It'd have been better if she linked to Tom from MySpace profile
        
         | umeshunni wrote:
         | Looks linked to me.
        
         | seydor wrote:
         | do they really use FB?
        
       | saulpw wrote:
       | I think Sheryl Sandberg might go down as the Thomas Midgley Jr[0]
       | of the 21st century; the single person most responsible for
       | internet pollution and toxicity.
       | 
       | [0] https://en.wikipedia.org/wiki/Thomas_Midgley_Jr.
        
         | smt88 wrote:
         | Zuckerberg and Google have far more share of responsibility
         | than Sandberg, even though Sandberg is certainly also a morally
         | bankrupt person who enthusiastically contributed to the poor
         | state of modern society.
        
           | vineyardmike wrote:
           | Except Sheryl is responsible ads at both FB and Google.
           | 
           | Maybe it's not just one company. But the industry. Or maybe
           | it's her ;)
        
             | gowld wrote:
             | She worked on them, and maybe made them more successful.
             | 
             | DoubleClick launched in 1996 and merged with Google in
             | 2007.
             | 
             | Google bought Urchin and Adaptive Path / Measure Map in
             | 2005.
             | 
             | The ad and tracking industry was not due to one person's
             | influence.
        
             | smt88 wrote:
             | Zuckerberg was the ultimate authority at Facebook.
             | Everything the company did is his responsibility.
        
       | nobbis wrote:
       | Explains the huge remodel of her property here in South Lake.
        
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