[HN Gopher] Game Boy Camera Canon EF Lens Mount (2018) ___________________________________________________________________ Game Boy Camera Canon EF Lens Mount (2018) Author : ddtaylor Score : 461 points Date : 2022-06-02 14:50 UTC (8 hours ago) (HTM) web link (ekeler.com) (TXT) w3m dump (ekeler.com) | neilv wrote: | When making lens mounts for big lenses, keep in mind that the | tripod mounting is usually via a ring attached to the lens, | rather than to the screw hole in the underside of the camera | body. | | So, making your mount similarly strong enough to support whatever | you're using as a camera body seems like good design. | paco3346 wrote: | This is absurdly ridiculous, I love it. | | Despite the low resolution, bit depth, lack of color, and | dithering, I like how using a better lens can make the seagull | picture somewhat aesthetically pleasing. | als0 wrote: | This is exactly why I come to Hacker News. | semi-extrinsic wrote: | Of course the better lens in this case has really narrow depth | of field, so you get a very smooth background in basically all | situations. This helps a lot. | | I can't help but wonder how these would look if the GameBoy | Camera had a better dithering algorithm... | aspyct wrote: | Not sure how narrow the depth of field would be with the 1.4x | extender and the tiny little sensors though. | semi-extrinsic wrote: | It's going to be super narrow still. | | I tried punching this in on an online DoF calculator which | has 1/4" sensors, but it only goes to 1200mm@F/45[gameboy], | which is the equivalent of the 70mm@F/4[fullframe] end of | this lens. Even then, focusing at something 40 ft away you | have a 0.2 ft depth of field, so a background 10 ft behind | your subject will be pure blur. | giomasce wrote: | Few things give the pure joy that this kind of useless stuff | does. | asddubs wrote: | used to love this kind of stuff, but to be honest, youtube | clickbait has kind of sucked the joy out of most intentionally | ridiculous projects for me, by sheer oversaturation, or maybe | just because a lot of it seems kind of insincere these days, | whatever that even means. Still, this one I found to be pretty | cool and it did put a smile on my face | ravenstine wrote: | That is just cool! If the author releases an STL, I might | actually buy a Gameboy camera just to try it out! Lost my | original one but I've still got my Gameboy and other stuff. | | The thing I loved about Nintendo back then was how they did | little things that overloaded the original intent of their | devices. The printer is probably the best example, but the camera | is a great one too. There was just something magical about that. | Same goes for initially owning a Nintendo 64 then getting the | Rumble Pak, plugging it in, and suddenly adding a whole new | dimension to the game. | | Those days are long gone, for better and for worse. Nobody would | want or even need such devices because they'd either be built | right in or just be a part of the household, as would be the case | of a printer. But even though everyone knew the Gameboy' screen | was really crappy for the purpose, there was just something novel | about turning it into a camera. It's an experience of its time | that I'm not sure will be recreated any time soon. | voigt wrote: | Is there any good smartphone app that emulates the Gameboy | Camera? So far I found only some that promise but do not | deliver... | SbEpUBz2 wrote: | The mGBA PC emulator supports running the Game Boy Camera ROM | and passing video from a webcam or from a still image you | select. I think some GB emulators on Android also support this, | but I haven't tried them. | agarv wrote: | It's not a phone app, but I made a web app[1] that can get | pretty close[2]. From looking at the images I think the reason | why other other apps don't look the same is that they try to | emulate it use an ordered dither, while it looks like the | Gameboy camera is either adding some randomness or noise as | well. I have a Bayer (R) algorithm that adds randomness and it | seems to get closer to the Gameboy camera output. | | [1]https://app.dithermark.com/ [2]https://imgur.com/a/AiQa14B | gambiting wrote: | I think it's very hard to achieve for the same reason why | almost no black and white filter can reproduce a photo taken | with an actual black and white film - you can get really close | but _something_ is always missing. It 's not enough to apply a | GB-like filter to a modern smartphone photo - you'd need to | take into account the unique limitations of the GB camera and | somehow reproduce them. | wonderbore wrote: | I don't think it's very hard, I just think not enough people | care enough about getting an equivalent result. Basically | 80/20, but no one will pay for that 20 (yet) | [deleted] | treesknees wrote: | On the topic of emulating old hardware, this reminds me of | the Nintendo 64 VRU accessory, which is a mic + voice | recognition that was used in games such as Hey You Pikachu. | Nobody has emulated the hardware which performed the actual | voice recognition, instead opting for modern VR libraries. So | while you can use it in an emulator, the performed VR won't | match what you'd get with the limited hardware | implementation. >This is an HLE | implementation. I did not emulate the manner in which the VRU | does voice recognition | | https://github.com/mupen64plus/mupen64plus-core/pull/873 | notRobot wrote: | Not _exactly_ what you asked for, but this might interest you: | | > _Old School Gaming Filters: Takes a photo and converts it | into what it may have looked like on an old school gaming | console._ | | http://patorjk.com/old-school-gaming-filters/ | gapan wrote: | I have retroboy[1] installed. I got it from fdroid. I like it. | It also has several other filters, for C64, Apple classic Mac, | Amstrad CPC464 among others. Lots of settings to play with. | | [1] https://github.com/mikljohansson/retroboy | kinduff wrote: | This is impressive and I love it. Love this type of content where | "old" or different hardware is augmented in a hacky way. | rawbot wrote: | This is amazing. I loved the Gameboy Camera back when it came | out. | sydthrowaway wrote: | Another reason to gain godly CAD skills | _Microft wrote: | Discussion in 2018, 30 comments: | | https://news.ycombinator.com/item?id=17217827 | elihu wrote: | At one of the mini maker faire's at OMSI (a science museum in | Portland) in past years, there was a guy with a penny sorting | machine he had built. | | The machine would sort pennies by shininess, and direct them into | the appropriate column based on a target greyscale image. The | idea was to have a machine that could sort pennies to make a | mural based on picture. (If a penny doesn't match the desired | color of one of the columns, it would be redirected into a reject | bin.) | | This game boy camera seems like an ideal input device for such a | machine. | sircastor wrote: | The GameBoy camera and accompanying rom remind that in spite of | outward appearance, the GameBoy is still just a computer. | | And game consoles in the 80s (especially the early 80s) we're | straddling being a computer vs being an entertainment appliance. | Nintendo very aggressively knew what it wanted it's products to | be by the time of its North America release. | dukeofdoom wrote: | If this made color images, it would almost be useful for making | game assets for pixel art based games. A camera that processes | and spits out pixel art like images would be awesome. | brudgers wrote: | Some previous comments, | https://news.ycombinator.com/item?id=17217827 | babblingfish wrote: | Love this. Anyone know the shutter and iso settings on the | gameboy camera? | 1-6 wrote: | Why? | evan_ wrote: | Because. | ge96 wrote: | I feel the same gut reaction when I see projects like a cyber | deck, or people building old pentium computers but I also do | the same thing, I seem to keep rehashing things (variation of a | note taking app). Only thing I can think of is the joy of doing | it. | | Expanding further, it's easy nowadays to get a pi and attach | some HDMI screen to it and battery source. Gets the job done, | do I need to personally write a graphics driver for it to be | impressive idk. | | In the long run I am trying to learn harder things though so my | skills are not commoditized. | maccard wrote: | This is the second post today I've seen here that is a complete | and utter waste of time and effort, and I love them both. | People make things for the joy of it. Constraints breed | innovation and creativity - this is a perfect example of | someone doing something stupid purely for the joy of doing it | and it's wonderful. | bogwog wrote: | Found my new lock screen: https://imgur.com/a/ABecAFx | manchmalscott wrote: | Aaand I've stolen that for my lock screen, thank you very much | :) | Flatcircle wrote: | I, and probably many others, would pay a lot of money for this... | upupandup wrote: | This reminds me...there used to be a sonar attachment for Game | Boy color that tells you what type of fish are in the waters. | Can't recall the name was released only in Japan to my knowledge. | | Still have fond memories of Game Boy Camera. Really interesting | to see the modding scene still strong, been thinking of upgrading | my gameboy color with a new large screen IPS with Bung | Enterprises flash. | | Lots of interesting and neat stuff on the Game Boy Color, there's | wifi mods, etc | HideousKojima wrote: | An emulator dev recreated the sonar's functionality somewhat | recently: | | https://shonumi.github.io/articles/art13.html | upupandup wrote: | absolutely insane to me somebody knows this AND was able to | dive this deep. | layer8 wrote: | Bandai Fish Finder Pocket Sonar: https://youtu.be/5mHSHmk_UU4 | upupandup wrote: | yes this is it! Still remember reading about it in Tips & | Tricks magazine in the 90s and being amazed by it. | HidyBush wrote: | damn, that aesthetic is pristine. those pics almost look like | handmade pixel art | formerkrogemp wrote: | Ok, making elaborate attachments for the game boy advance is | becoming deliciously ridiculous. This is awesome. I can't wait to | see similar modifications made to the steam deck. | leobg wrote: | I'd love an EF lens mount for my iPhone! | TomVDB wrote: | They exist! | prmoustache wrote: | I would say to be totally correct those are more smartphone | mounts for EF lens given the weight and rigidity difference. | samatman wrote: | Lenses being much larger than the camera body they mount to | is nothing new. | ISL wrote: | Looking at them, it appears that the EF adapters go through | optical gymnastics that don't really work the same way as in | the Game Boy adaptation. | | The EF-iPhone adapters project the lens' image onto ground | glass and then use a macro lens to image that ground glass. | | The Game Boy modification actually involves removing the | optics from the Game Boy camera and projecting the EF-lens' | image directly onto the sensor. There's no easy way to do | this with an iPhone, but it is the way that would truly allow | you to use the EF lens on the iPhone sensor. | moron4hire wrote: | You know, I've been a photographer for probably 20 years now, and | phrases like "creamy bokeh" still make my skin crawl. ___________________________________________________________________ (page generated 2022-06-02 23:00 UTC)