[HN Gopher] Clarus returns home in macOS Ventura ___________________________________________________________________ Clarus returns home in macOS Ventura Author : shadowfacts Score : 306 points Date : 2022-06-14 16:16 UTC (6 hours ago) (HTM) web link (shadowfacts.net) (TXT) w3m dump (shadowfacts.net) | dunham wrote: | > I, er, accidentally updated my laptop to the beta | | Good to know it wasn't just me. I also expected it to be an | installer that let me choose a different volume to install on. | filmgirlcw wrote: | Yah, I've held off for this reason because that happened to me | last year. | derefr wrote: | AFAIK, it will present you a choice, _if_ you've already | created a separate APFS volume such that there's more than one | option of installation target. I saw someone do exactly that | (create an APFS volume for Ventura, start the installer, and | then choose said volume as the target) in the first YouTube | video I saw about the beta's release. | dunham wrote: | Yeah, that's what I tried, even named the volume Ventura. It | has worked in the past with previous releases e.g. Monterey. | It sounds like the original poster (and some commenters) was | trying to do this too, had done in the past, and was | surprised. | | The process didn't give me an installer, it just jumped to | the volume building process. TBH I kinda knew it was messed | up, but after cancelling and trying again, I just let it go. | | I didn't see any options in the dev site to pull down a full | installer. | | My M1 is fairly new, so I have recent practice reinstalling | Big Sur from scratch if necessary. | shadowfacts wrote: | Huh, really? That's exactly what I did--I still have an | empty, vestigial volume called Ventura in the same APFS | container as Macintosh HD--and I was not presented with a | choice. | derefr wrote: | Weird. Maybe the youtuber I watched didn't realize their | mistake while filming :P | clarus wrote: | It has been a long time and happy to see you back again! | _0xdd wrote: | I love it. It's about time they brought some personality back to | the Mac. I miss things like the startup chime (it's back!), the | backlit Apple logo, the pulsating power light on the iMac G4 when | the system was sleeping, etc. Apple got to a point in the early | 2010s where they started stripping away these things, and I'm | glad they're somewhat on their way back. | talentedcoin wrote: | Idk. Lose 32 bit support forever, get a dog cow? No wonder the | Mac platform is such a dumpster fire. | Gigachad wrote: | What was lost? Aside from gaming, everything is now 64 bit so | it sounds like a successful transition. And there is a lot more | wrong with gaming on mac than 32 bit support. | jeffkeen wrote: | This is so great. The 90s/pre OS-X Apple (the "BuT tHeREs No | SOFtWaRe!" and "ApPLe is GoING tO DiiEE" Apple) had a sense of | playfulness in their UIs that was largely lost when they became | the Apple we know today. | | The Mac OS classic architecture definitely had some problems with | its non-protected memory and cooperative multitasking, but what | it _allowed_ were extensions that could really get in there and | muck around with things... and I looovvvved the zaniness that | provided. To name a few: | | - ResEdit! - Extensions that could seriously improve your | computer's performance like RamDoubler or SpeedDoubler - That | extension that made Oscar the grouch climb out of the trash can | and sing a little ditty when you emptied the trash - The talking | moose was fun for about 15 minutes, but still, I love the | attitude. - After Dark! - Easter eggs like that "secret about | box" text clipping thing that pulled up the pirate flag flying | over the Apple Campus. - Playful messaging like "Installing | System Morsels", or Sim City 2000's "Reticulating Splines" - Even | the iconography was more playful--that little bloated mac icon in | the Memory control panel next to Virtual Memory comes to mind | | I miss the crew of developers, capabilities, and playfulness we | lost in transitioning to OSX, but am thrilled that tiny fragments | of this playfulness seem to be returning. | | Welcome back Clarus! Moof! | tarsinge wrote: | For me it's the Menuette[0] extension, as a child I loved it | (icons instead of menu names). | | [0] https://macintoshgarden.org/apps/menuette | Lammy wrote: | Sadly no amount of UI levity can excuse all the ways modern | macOS phones home and violates my privacy. I'd rather have a | boring OS that doesn't need remote permission to let me run | unknown applications, one preferably made by a company that | haven't publicly stated their desire to scan my devices for | distasteful/illegal personal data. | [deleted] | Alex3917 wrote: | Now they just need to bring back wild eep and sosumi. | robertoandred wrote: | And the quack. | fubar12 wrote: | I can hear this post. | drewzero1 wrote: | I have wild eep as my text notification. On the rare occasion | that I don't have my phone silenced, it gets some attention! | jeffkeen wrote: | Oof, sorry for that botched list formatting, all. | dtgriscom wrote: | There was a very early (1985-6?) app called "Selectric." When | you ran it, it immediately exited, leaving you wondering what | the point was. Until the next time you started typing: every | key you typed made a "Chunk!" sound, the spacebar went | "-diggit-", and the return key went "zzzzz...DING." Way fun. | danudey wrote: | > After Dark! | | I would pay a frankly distressing amount of money for | reproductions of After Dark screensavers, even if it was just | videos I can set my TV to play when it gets tired. | fragmede wrote: | https://youtu.be/we8JQe6ugrs | inasmuch wrote: | > This is so great. The 90s/pre OS-X Apple (the "BuT tHeREs No | SOFtWaRe!" and "ApPLe is GoING tO DiiEE" Apple) had a sense of | playfulness in their UIs that was largely lost when they became | the Apple we know today. | | What's so strange about this is that, as that playfulness has | been lost, the software has, in many ways, moved in a direction | that feels more childishly cartoonish. It seems the aim is now | to make all computing feel fun and friendly (even when it | perhaps ought to be more serious or economical), which has, | ironically, stripped all the charm out of the experience by | inundating us with bright colors and childsafe corners. | | Small, unexpected, thoughtful moments and Easter eggs like | those described in this thread are like a small piece of | chocolate after a healthy meal. What we have in most software | now (Apple is by no means the only company guilty of this) is | more like a diet comprised entirely of candy. | deergomoo wrote: | > It seems the aim is now to make all computing feel fun and | friendly | | The weird part is most current attempts of this are actually | really bad at it past initial surface appearances. | | Minimalist and "content-first' UIs look great in screenshots | and I guess they prevent new users from getting overwhelmed, | but they also hide all the features in a way I find quite | hostile. We have an absolute wealth of pixels in our displays | today, but tons of software makes you decipher abstract line | icons to work out what it can actually _do_. | | The Mac thankfully still has the escape hatch of the menu | bar, which almost universally allows you to browse and search | all performable actions (and see their keyboard shortcuts | inline!), but mobile operating systems don't even have a | touch-centric equivalent of tooltips. | weikju wrote: | I dread the day the menubar disappears... | apple4ever wrote: | I as well miss that playfulness of that era. We use these | things all day, why shouldn't they give us a smile from time to | time from something that happens. | ianai wrote: | We've still got "Stickies" though not quite the same level of | fun, granted. | scarface74 wrote: | And unfortunately AppleScript... | _moof wrote: | Moof, indeed! | macNchz wrote: | I had many of those fun extensions, I think my favorite was one | that added physics to your desktop icons so they'd hang from | your cursor at an angle if you dragged them from a point other | than their "center of gravity". Sometimes I'd just twiddle | icons while thinking through things I was working on. | | I too miss that sort of whimsy and playfulness-I don't think | it's inherently incompatible with modern expectations of | professionalism/accessibility/security but it definitely seems | to have been lost from most software these days. | | Edit: found the extension! http://www.wildbits.com/gravite/ | tksb wrote: | gravite was delightful! | | > I too miss that sort of whimsy and playfulness-I don't | think it's inherently incompatible with modern expectations | of professionalism/accessibility/security but it definitely | seems to have been lost from most software these days. | | Agreed completely but every now and then it still pops up. | Recently, Notchmeister [0] | | [0]: https://apps.apple.com/us/app/notchmeister/id1599169747 | hedgehog wrote: | The Grouch was great. Or "great" if there were little kids | around, intermittent fun reward for throwing file in the | trash, what could possibly go wrong? | | https://www.youtube.com/watch?v=GE7EWDKVM1Y | m463 wrote: | "Why don't we ever go out anymore?" - talking moose | GekkePrutser wrote: | > (the "BuT tHeREs No SOFtWaRe!" and "ApPLe is GoING tO DiiEE" | Apple) | | To be fair they did come awfully close to that point before | Steve came back and reinvigorated the place. | | That sentiment was not entirely misplaced at the time. | dylan604 wrote: | The crayon color picker with an easter egg if you set the | computer's date well into the future would cause the crayons to | no longer look brand new | jeffkeen wrote: | Forgot about that one! | saurik wrote: | OSX was also easy to modify and add extensions to for many | years, as Objective-C is so extremely dynamic... until Apple | started really trying to lock things down on purpose, turning | macOS more and more into the miserably rigid iOS. | lxgr wrote: | I never had a Mac in the 90s/early 2000s, but a lot of this | still sounds pretty familiar as a passionate Palm OS user at | the time: | | No memory protection, no multitasking (not even threads!), more | minimalistic than the competition at the time in many ways in | its core features - but on the flip side, extremely extensible | in almost every way. | | As I later learned, PalmOS was heavily inspired by Mac OS! | NegativeLatency wrote: | https://jcs.org/system6c | jeffkeen wrote: | Incredible! I have a couple of old Macs lying around and | it's a dream of mine to write a native app for them that | does something modern, like a way to control spotify of | something. Thanks for linking | _moof wrote: | I wrote software for both platforms and it was shocking how | similar they were. Like, surprised-nobody-got-sued shocking. | smm11 wrote: | Time to bring back Cyberdog. | joemi wrote: | Side note: What an odd webpage style. Makes some things look like | they're markdown, but they're actually added with css ::before | and ::after. Plus I found the link style very distracting and | unnecessary (since browsers already have built-in ways to show | you the URL of a link). | jen729w wrote: | Shows we're all different: I really like it. | | I write and think in Markdown and there was something about | seeing it laid bare that I enjoyed. Wouldn't want it on every | site, but for something a bit different, call me a fan of this | one. | tiffanyh wrote: | Is it related at all to Apple's recent Low Resolution design | contest? | | https://developer.apple.com/news/?id=3sgp4ps7 | hansword wrote: | Very unlikely. After all, the new Clarus is high resolution, | would be an ill fit for anything low resolution, don't you | think? | | Unless you mean in a very abstract way, then, yes, both are | related to nostalgia. | fghorow wrote: | https://www.youtube.com/watch?v=289v_gKJjWU&t=43s | | Moof. | hypertexthero wrote: | I have a print of Moof the Dogcow on my wall and it is lovely. | | Got it at Susan Kare's shop: | https://kareprints.com/products/copy-of-moof-the-dogcow-on-g... | nicebill8 wrote: | Still got my pin from WWDC18, lovely little thing. | grishka wrote: | > The keen-eyed among you may notice that although, it had a .pdf | extension in assetutil info, I've given it here as a PNG. I was | confused by this too, but upon closer inspection I believe the | PNG is what ships with the OS. Although the .car format is not | documented, you can still open it up in a hex viewer and learn a | bit about what it contains. Looking through it, there appears to | be some metadata for each file, followed by the image data | itself. | | I reverse engineered the asset catalog format for a bit recently, | hoping to be able to unpack and repack existing ones to create | system appearances (themes/skins -- these also come as .car | files, and you can load one as an NSAppearance object and then | apply it to your app/window/view). | | If it says it's a PDF, then it must be an actual PDF as a "raw | data" rendition. I did successfully extract some with nothing but | my own code. But, there are no PNGs present in .car files; as of | Monterey, bitmap images use a proprietary undocumented | compression format called "deepmap2". I wasn't able to exactly | reconstruct how it works because my skills of native code reverse | engineering are lacking (or am I not using Ghidra correctly to | get at least somewhat sensible code out of it?), but I did find | the related functions in the vImage framework inside | Accelerate.framework. | shadowfacts wrote: | You're right: I believe it's using the "Preserve Vector Data" | option Xcode shows in the asset catalog editor and the PNG is | just what's being rendered by the CoreUI framework. | bombcar wrote: | Interesting - the new higher res one has a clear udder whereas | the old one curves the other way and looks more like a generic | dog. | a3w wrote: | Looks like a cow-dog hybrid to me. Not meant as bodyshaming, | just not a good vectorization. | dsr_ wrote: | Clarus is a dogcow, and they say "Moof!" | e28eta wrote: | > As assetutil showed, there are multiple entries for | ClarusSmooth2.pdf--and one of them is followed by data that | starts with the PDF file format header (%PDF). But, | unfortunately, extracting that data into a separate file seems to | result in a blank PDF. And I don't know enough about the format | to figure out whether there is any vector data in it, or if it | truly is empty. | | I suspect this _is_ a vector format, and they're using the Xcode | 9+ features for a scalable image at runtime. I've never tried to | extract the data back, it wouldn't surprise me if they're | optimized for themselves, since in theory apple's frameworks are | the only "consumer" of the compiled asset catalog. | | ref: https://useyourloaf.com/blog/xcode-9-vector-images/ | shadowfacts wrote: | Ah, that definitely seems like what it is-- | CUINamedImage.isVectorBased is true for the Clarus image. | Reverse engineering the format could be a fun project. | jrochkind1 wrote: | > That dialog shows Clarus on the page preview in every app. | | Weird, on my MacOS (12.3 Monterrey) I think I always see a | thumbnail of the actual page I'm previewing there? | | Surely they haven't taken a step back to showing a generic clarus | icon instead in new version of OS? That would be weird. I must be | confused about what he's talking about. | shadowfacts wrote: | The distinction is between the Print dialog (Cmd+P) and the | Page Setup dialog (Shift+Cmd+P). Print still shows the normal | page previews, but Page Setup is where Clarus is. In a Monterey | VM, there's no page preview at all in Page Setup. | mistrial9 wrote: | ex-Apple here.. way past caring about Executive Management after | repeated torturous treatment of indie developers at the hands of | legal. | [deleted] | filmgirlcw wrote: | Moof! | geogra4 wrote: | A real nostalgia rush here on the dogcow. | eyelidlessness wrote: | Moof! | Doches wrote: | Sure, this is a sweet little hit of nostalgia -- but it's also | symptomatic of just how far Apple's come (back) with the Mac, and | why. It's clear that we're way, way over the doldrums of the | butterfly keyboard, abandoned Mac Pro, "continues to be a product | in our line-up" years. Little things like this, little | acknowledgements of the past and the Mac community, suggest to me | why: the people in charge of the Mac are now people who _grew up | with it_, who love it, and who have that same nostalgia as (some) | of us outside Apple. | | They want the Mac to be great, too! If this was strictly playing | on nostalgia it would have been a bit PR feature, or at least | called out in WWDC. But instead it's just dropped in as an easter | egg. Such a great sign. | grishka wrote: | > the people in charge of the Mac are now people who _grew up | with it_, who love it, and who have that same nostalgia as | (some) of us outside Apple. | | So then how does one explain the unending UI regressions with | every single major update? This whole system preferences thing | for example? The terrible, terrible toolbars combined with | window titles? The borderless buttons (with borders being an | accessibility feature)? The utter disregard of the pixel grid? | Everything else slowly becoming ever more un-desktop? | selectodude wrote: | > This whole system preferences thing for example | | Do you remember what the battery icon in System Preferences | looked like in the first beta of Mac OS 12? It's a beta. Give | it some time. It's not out yet. | grishka wrote: | I'm very doubtful that by the time it reaches release, | they'll bring back the icon grid and the sensible layouts | (instead of those stupid iOS-like lists) in the panes | themselves. | derefr wrote: | What do you mean, iOS-like? The new System Preferences | has a very clear precedent in macOS: | https://www.versionmuseum.com/images/operating- | systems/class... | grishka wrote: | The new preference panes themselves are very iOS-like, | and _that 's_ unprecedented. | andrekandre wrote: | i reminds more of gnome tbh | | post big-sur, at least dark-theme, the overall ui looks | very much like gnome in many ways... | grishka wrote: | And modern Gnome is also terrible because they insist on | supporting touchscreens as first-class input devices at | the expense of sanely sized controls for the remaining | 95% of users. | danaris wrote: | Frankly, the icon grid was arranged somewhat arbitrarily | to begin with. I'd be quite happy to have a largely- | alphabetical list, making it much easier to actually | _find_ the specific preference pane I 'm looking for. | grishka wrote: | There used to be labeled categories that made sense. Then | they removed the labels, and then they merged some of the | categories. | dividedbyzero wrote: | I've not tried out Ventura myself yet, but from the | footage I've seen, the new settings app seems like an | upgrade to me. I've never really found my way around the | icon grid, none of the iterations since Leopard worked | well for me (and I've probably used all of them), so good | riddance, happy to see them they try something new. Those | lists may break some people's muscle memory, but I'm way | faster skimming through a list than finding things in a | more or less arbitrary 2d layout. And besides, it's looks | pretty similar to iOS, and if that's executed well, then | I should be able to share muscle memory between iOS and | macOS, like with Control Center (which is neat). | dmitriid wrote: | The new settings forget that desktop OSes are desktop | OSes and have a rich library of controls that have | interaction modes distinct from touch. | | See this: | https://twitter.com/siracusa/status/1534261202167152649 | | Instead of distinct readable controls with clear | interactions it's a sea of gray upon gray upon gray. | | It breaks Apple's own HIGs which says not to (over)use | switches, and use checkboxes instead. The drop downs no | longer look like they can be interacted with. | | Where you'd have settings that can easily fit on a single | pane in multicolumn view, you now have lists upon lists | upon lists that are entirely alien to the Mac OS | https://twitter.com/oskargroth/status/1534133558817742848 | | Interface consistency is a bullshit goal: https://twitter | .com/MarioGuzman/status/1534585939971801088 | pram wrote: | You can make the current preferences panel alphabetical. | zitterbewegung wrote: | Every time I would open system preferences I would just | use the search bar to open what I was looking for. I | think they should have just either grouped the icons | better or let you choose. Right now the current layout | doesn't fit unless you make it bigger which is weird on | my XDR when I can just make it longer ... | npunt wrote: | > So then how does one explain the unending UI regressions | with every single major update? | | Strategy Tax. They have a bigger strategy they are pursuing | to align iOS<>MacOS. This is the big ecosystem play that | raises ARPU and improves customer loyalty. This means | standardization of UI to improve approachability for iOS | users, who outnumber MacOS users considerably but whom are | less loyal customers than combined iOS+MacOS users. | | There's a secondary argument about moving off ObjC and code | maintenance, since they want to gain the value of more modern | language & to have new devs be able to jump on old products. | This means every part of MacOS & every app is probably slated | to be rewritten in Swift & SwiftUI as time goes on. | marcellus23 wrote: | > So then how does one explain the unending UI regressions | with every single major update? | | That's easy: not everyone agrees they're regressions. | grishka wrote: | They clearly are regressions because they confuse many | people and make a worse use of the same screen area. | | Also what are the problems being solved by these redesigns | and rearrangements? What was solved by going flat in 10.9 | -> 10.10? What was solved by going even flatter, and using | the dreaded SF Symbols icons everywhere, in 10.15 -> 11.0? | | It's a done product -- it's been one for quite a while. | Could they just stop meddling with the UX already and maybe | rewrite their PDF parser in a memory-safe language instead? | Klonoar wrote: | People who complain are loud. Just because they're loud | doesn't make the UI changes bad. | | I find I legitimately prefer the newer UI of Big Sur | onwards. I just don't feel the need to shout it from the | heavens. | | An alternative take: you're really going to suggest that | one of the richest companies in the world doesn't do | extensive UI/UX testing before putting things out the | door? They're not just saying "yeah, this looks nice - | ship it!". | CoryAlexMartin wrote: | Why do you prefer the new UI? I can make a list of | reasons why it's bad. The only reason I can see why | anyone would prefer it is because it looks "cleaner", but | that cleanness is artificial and gets in the way when | trying to parse and use the software. | | A good UI designer makes buttons look like buttons so our | brain can quickly recognize them as such, without | mistaking them for something else. A good designer has | the window title in the same place no matter the | application, so we know where to look before we even | look. A good designer gives us a place to reliably | perform common actions such as dragging the window. | | We use our computers daily, and even imperceptible | improvements to cognitive load and the amount of time it | takes to perform actions make a difference over time. | When I use my 2009 iMac running Snow Leaoprd, I perceive | a reduction in friction compared to the latest macOS | versions, and even compared to Catalina, which I use as | my primary OS. | Klonoar wrote: | _> The only reason I can see why anyone would prefer it | is because it looks "cleaner", but that cleanness is | artificial and gets in the way when trying to parse and | use the software._ | | That's... your opinion, though. I don't particularly feel | any friction when trying to navigate or use modern macOS, | at least from a usability perspective. | | Even the example everyone throws about - the settings | redesign - I fundamentally don't find to be that bad. It | follows modern UI trends so I can intuit how it works, | thus if I needed to poke around to find something I'm not | really left wondering how to do so. | | On top of that, it's not a tool you're in constantly, and | as long as there's a search box, you're _probably_ going | to use that anyway as a power user. I don 't even think | I've tried stumbling around the mess that's System | Preferences recently, I just straight up head for the | search bar. | | _> We use our computers daily, and even imperceptible | improvements to cognitive load and the amount of time it | takes to perform actions make a difference over time._ | | I've been using macOS since... Leopard or Snow Leopard, | ish. The adjustments over the years haven't ever thrown | me for more than a few minutes. I preferred the | skeuomorphic UI trend for a variety of reasons (of which | nostalgia is included at this point) but I think modern | macOS/iOS has found a decent line to ride. | audunw wrote: | > but that cleanness is artificial and gets in the way | when trying to parse and use the software. | | I really don't agree. When software/UIs were simpler, the | buttons screaming loudly "I AM A BUTTON!" worked. Now it | quickly gets way too busy. It was important when almost | everybody was a computer novice and couldn't detect | subtle hints and conventions about what is a button and | what isn't. Now? Not as much. | | Look at screenshots of older iTunes vs Apple Music. I can | feel absolutely no difference in how fast my eyes finds | play/pause buttons. I don't need borders around the icons | when there's not a whole bunch of skeuomorphic noise | around them, such that there being any visual complexity | at all (icon itself) instantly grabs attention. I really | can't see a single thing I think the old iTunes interface | does better for common use cases. Not that the old iTunes | was _bad_ per se, just a different UI for a different | time. | | I agree that often UI designers go too far, but I think | you can see a bit of back and forth going on, trying to | tune into the perfect balance of simplicity and clear | signaling. | | Obviously, everyone is different. So it's not going to be | perfect for everybody no matter which way they do it. | CoryAlexMartin wrote: | I'm running a copy of iTunes 8 right now, and I disagree. | | I also disagree that the old style of design is less | suited towards complicated software. Apple's iWork | software feels like it's suffered the most in terms of | usability as a result of modern UI design. | | Humans evolved in a world where things have depth, light | and shadows. Even you admit that back when user | interfaces were designed with that in mind, those | interfaces were more friendly to novices. By ignoring | these aspects of our visual perception, you're requiring | prior knowledge on the part of the user, while | simultaneously making it difficult to acquire that | knowledge. That's not a good thing, even if you assert | that "flat" interfaces are no worse once you get used to | them (which I clearly disagree with). | dmitriid wrote: | IIRC Apple doesn't do user testing because they know | better. | | I have 20/20 vision and I had to turn on contrast and | button shapes, the new design is so bland and unreadable. | | Macs have large screens and that's why... they changed | all dialogs to be tall narrow boxes with center-aligned | text? | | Properly labeled color-differentiated icons are now | indistinguishable grays crowding the title bar removing | all affordances (from being recognizable to being able | where you can drag the window). | | Keyboard access is being removed or broken across all | first-party apps. | | Desktop metaphors like multiple columns, tabs etc. are | removed in favor of tall narrow strips of gray text that | surely look great on a screen that fits your palm. But | that's not the screen Mac OS operates on. | | The new designs break Apple's own HIGs and other | recommendations like WCAG. | | So please tell me what it is you like about new designs | and, more importantly, what the hell is their purpose? | Klonoar wrote: | _> IIRC Apple doesn't do user testing because they know | better._ | | Citation needed... | | _> The new designs break Apple's own HIGs and other | recommendations like WCAG._ | | You may have missed it, but they redid that HIG and | released it during the latest WWDC. This train has left | the station and it ain't backin' up. | | _> Keyboard access is being removed or broken across all | first-party apps._ | | How about you... list some of these apps? I've been using | macOS since Snow Leopard and all my muscle memory on the | keyboard still works. | | The newer designs feel smoother and less constrained, and | don't fundamentally feel at odds with how I work. | | I will, however, give you this point with little | argument: | | _> I have 20/20 vision and I had to turn on contrast and | button shapes, the new design is so bland and | unreadable._ | | Someone needs to smack Apple UI designers upside the head | and tell them to stop using 255,255,255,1 as the light | mode color. With how good their screens are it's just way | too much. | | I use dark mode exclusively and maybe that's why I have | less complaints? | saagarjha wrote: | Just because Apple has put something in their HIG doesn't | mean they'll keep it there. | als0 wrote: | > It's a done product -- it's been one for quite a while. | Could they just stop meddling with the UX already and | maybe rewrite their PDF parser in a memory-safe language | instead? | | Can't wait for this. And the same for the e-mail app. | Even just a Swift rewrite of the 'hairy' parser code | would be a reasonable starting point. | thewebcount wrote: | Can you elaborate on what problem you have that this | rewrite would solve? (Serious question, not trying to be | combative.) I can't remember ever having any problem | displaying a PDF in macOS, though I don't do anything | particularly outlandish with PDFs these days. Does | Preview crash frequently for you? (Or does displaying | PDFs from within your own apps crash?) I haven't heard of | this issue, so just curious what the problem is. | grishka wrote: | The problem is that writing a parser for a file format as | complex as PDF in an unsafe language is just asking for | trouble. There were many exploits already that involved a | specially crafted PDF file to gain RCE, and there would | probably be more, unless they do rewrite it. At this | point we should just accept that it's next to impossible | to write a 100% safe parser in an unsafe language. | zitterbewegung wrote: | If you can run the beta you should complain about it to | feedback but the new UI is harder to navigate. It seems like | they are incrementally changing the UI to be the same across | the product line though.... | grishka wrote: | > It seems like they are incrementally changing the UI to | be the same across the product line though.... | | And this is a misguided idea to begin with. Input devices | are different, interaction paradigms are different, why | should UI ever be similar? IMO when designing macOS, they | should simply forget that iOS exists. | dmitriid wrote: | > If you can run the beta you should complain about it to | feedback | | On the WWDC talk show Craig Federighi said that the new | settings have been "carefully crafted". | | This is what "carefully crafted" is in Apple parlance these | days. | ben_w wrote: | It's easy to rose-tint the past. I also remember the hockey | puck mouse, the UI skeuomorphic choice to combine "brushed | metal" window backgrounds with "plastic" buttons and "black | and white LCD" info panels in iTunes and Quick Time Player, | and the placement of the apple logo in the middle of the menu | bar. | saagarjha wrote: | Different people work on different things. | [deleted] | pjmlp wrote: | I bet the departure of a certain person is directly related to | the fact we can have those good things back. | webwielder2 wrote: | Yep, Steve Jobs famously banned Easter eggs and dismantled | the icon garden at 1 Infinite Loop. | pjmlp wrote: | Jony Ive, as a fellow HNer replied. | code_biologist wrote: | I think he meant Jony Ive, who absolutely got out of hand | without Steve. | intothemild wrote: | It's astonishing, the change that's happened since Ive | has left. | chess_buster wrote: | True. | pupppet wrote: | I too like the current state of Mac development, but this is | also a sign of how sterile the company has become when any hint | of personality needs to be drawn from Apple's past. | joenot443 wrote: | I think Apple still exhibits lots of personality and | playfulness, maybe just not as much in their desktop lineup. | | I don't really use them much, but I think the Memojis are | pretty charming and thoughtful. | duxup wrote: | Hint of personality is still a bucket load more than I get | elsewhere. | systemvoltage wrote: | There are currently things like this that we can stop from | going to doom. But we won't. It will be 2030 when we'll learn, | yep, we were right. | | Lack of critical thinking, patting too much on the back of | ourselves and inability to make tough decisions is a general | malaise in Big Tech. | | When companies are too focused on other things and not enough | on the fundamentals, this is what happens. | russellbeattie wrote: | For more details about Clarus, the Wikipedia page is packed: | | https://en.m.wikipedia.org/wiki/Dogcow | | > _The dogcow symbol and "Moof!" are proprietary trademarks of | Apple._ ___________________________________________________________________ (page generated 2022-06-14 23:00 UTC)