[HN Gopher] The dissolution of Apple's legacy design team ___________________________________________________________________ The dissolution of Apple's legacy design team Author : Pulcinella Score : 165 points Date : 2022-06-18 16:16 UTC (6 hours ago) (HTM) web link (www.fastcompany.com) (TXT) w3m dump (www.fastcompany.com) | runjake wrote: | I respect Ive's design skills but I think that Ive leaving is one | of the best things to happen to Apple in decades. | | They're slowly going from Ive's minimalist artistic designs back | to useful computing devices and user interfaces. | duxup wrote: | I wonder how exactly Steve managed Ive, getting his best out of | him without ... going full Ive ;) | rmk wrote: | Larry Ellison was prescient when he said that Jony Ive would | run amok without an editor in Steve Jobs, in an interview after | Jobs' death (Ellison was good friends with Jobs). Perhaps the | utter lack of design innovation and frankly, new consumer | products led Jony Ive to obsess over the ring campus, going to | ridiculous lengths to make things just so. All that money and | creative energy could have been put into groundbreaking | product, but with Steve Jobs gone, I doubt there was anyone | else who could do what he did. | musicale wrote: | > and frankly, new consumer products | | I already have a half-dozen Apple devices that I use every | day. I don't really need more of them. | oreilles wrote: | I can't tell for iOS, but for macOS the UI has only gone | downhill since Ive's departure. Broken navigation gestures and | shortcuts, UI inconsistencies, indistinguishable toolbar icons, | wasted space everywhere... Since Big Sur I feel like I'm using | a bad Linux clone of macOS. | moistly wrote: | They desperately need someone running the show who is | obsessive about consistency, will QA the UI obsessively, and | will terrorize the UI designers into compliance. Jobs' | biggest role was to demand conformance to his design tastes. | Simon_O_Rourke wrote: | Yeah, I've always thought he would sell out on functionality to | get some meaningless design feature included for the aesthetic. | wahnfrieden wrote: | Another point of the article that's compatible with what you're | saying but still a concern - anything under Tim's $10b | potential threshold gets more excluded from cross-team | collaboration and attention and resources than they did | previously | ajaimk wrote: | I agree. Jon Ive was a genius with design when he had to work | under constrained scenarios. But the moment he had | unconstrained power, form was able to win over functionality. | w0mbat wrote: | Jonathan Ive got rich and started designing luxury products | for himself. Stuff like gold Apple Watches that were soon | obsolete or ridiculous luxury bands for them. Even a regular | leather Apple Watch strap ended costing hundreds of dollars. | At one point I needed a new leather band for mine and I | bought a perfectly nice third party band for the same price | as the sales tax on the equivalent Apple one. | gnicholas wrote: | I think part of the reason they sold insanely expensive | Apple Watches is that they wanted to compete with luxury | watches. Of course, the functionality is very different; | the similarity is that both are methods of conspicuous | consumption. | | I'm not an Apple Watch fan myself (still clutching my | Pebble for dear life), but I can understand why the uber- | expensive Apple Watches would appeal to a certain audience. | sangnoir wrote: | > I can understand why the uber-expensive Apple Watches | would appeal to a certain audience. | | I never could understand why Apple (or anyone else) this | would be a possibility. Luxury watches are almost | synonymous with heirloom; there is no way anyone will be | wearing a functional Gold Apple watch in 2085 with the | anecdote "This was my dad's watch" - it would be | hopelessly outdated, and likely non-functional by then. | This is not the case with other luxury watches. This has | little to do with branding, but everything to do with | expected longevity and utility. | gnicholas wrote: | I agree that they won't be heirlooms, and old money folks | would never be fooled into thinking they would. | | But a lot of people wear luxury watches simply to show | off how much disposable income they have. To these | people, having a watch that is recognizably expensive is | the only requirement. | foobiekr wrote: | That heirloom stuff is purely marketing the fantasy of | rich parents handing down a bauble (instead of, say, a | business or real assets) aimed entirely at middle class | and upper middle class people. It's not real. | peyton wrote: | From the article: | | > nonrecurring engineering costs led Apple's business | division to suspend the iPad [redesign] | | That doesn't sound like Ive had unconstrained power? | mensetmanusman wrote: | Imagine a design change costing $1 billion. There are very | few people with that much power. | jolux wrote: | That was after he left. | hbosch wrote: | I think Ive was a fantastic and visionary industrial | designer, but when he debuted as the design czar over | software as well I think Apple's UX kinda entered a nosedive. | The actual designers "on the ground" there really pulled iOS | through those times and I agree with other commenter that | nowadays Apple is really so much better. | blackhaz wrote: | Interesting, and I have a completely opposite view. | | Every release after Jobs' death, people are tearing Apple | apart. As if the team has lost all the cohesion and the | Apple idea of making things as simple as possible. You can | really feel a horde of designers trying to inject their | little ideas everywhere, with Apple products becoming a | bazaar of thousand of useless things. Apple UX is now | borderline usable for me. It's not a pleasant experience | anymore. The last iOS just killed my iPhone experience, and | I am talking about stuff like (accumulated through various | few iOS releases): | | - Overload of functionality - buttons, gestures for | irrelevant things, all getting in the way, too many scroll | directions, accidental page-up, home scrolls, unexpected | buttons because I accidentally let my fingers rest | somewhere, accidental screenshots, etc - they are trying to | pack too much stuff in while getting rid of buttons for it | | - iPhone suddenly overheating and shutting down (no problem | at iOS 14 at all) | | - Software doesn't play nice together, almost as if | somebody is trying to shut competitors off; e.g. unable to | open Teams invite link inside a chat, have to copy-paste | invite link to Safari - that's the only way to get the app | to open to join the meeting, otherwise the "Join Meeting" | button isn't leading anywhere - no reaction | | - Copy-paste has disappeared, cannot copy-paste images or | links anymore in various places, like YouTube | | - Animation slowing things down - iPhone 4 had an OK | animation, then sometimes starting from the 7 era it got | more and more irritating with every update, now with iOS 15 | it's so slow and intrusive you can literally feel your | battery and attention are being wasted on it - as if | someone has no job to do there at all | | - Stuff unexpectedly moving around, e.g. URL bar in Safari | now at the bottom (standing ovation, Apple) | | - Maps app sometimes not giving voice commands when it | should - frustrating! | | - Phone sometimes locks screen and requires to show face to | unlock it - while navigating a car - should never happen. | Dangerous! | | - Cannot delete the U2 album, it plays every time I get | into the car. My car displays gay U2 album artwork on | central console every time the iPhone is connected, and | that album is not deletable | | - Accidentally turn the car's volume knob, get the U2 | playing and hugging fellas shown - what the flying fuck? No | settings help | | - Siri is still pretty stupid after all those years, lacks | lots of commands that should be intuitive - I wish all | those design brain cycles went into expanding its | "intelligence" instead, could've been a good product | | - Some apps like Skype just drain the battery like crazy (a | few tens % in a few minutes), iOS doing nothing - there | should be a watchdog or something | | - Extreme amount of suggestions, pop-ups and random ads in | the middle of everything and the Notification Center; too | many "GTFOMF situations" when trying to place a call, read | the SMS or just do your normal stuff. Was NEVER an issue | when Jobs was alive. | | - Google Maps, although this is not an Apple issue, is just | an overload of garbage, suggestions, map modes and overlays | - very distracting while driving, sometimes blocking | navigation and requiring to find and press a touchscreen | button to continue navigating at speed; all while sometimes | it has its UI freezing (no response on button presses) | | - Overall slowdown of things. The last iOS 15 update is | noticeably slower, immediately downgrading iPhone X from | "pretty cool" to "argh" rating - all while adding nothing | new - ZERO new practical functionality. | | I am beginning to hate Apple. I've already got rid of MacOS | a few years ago. Now it's time to get rid of the iPhone. | All those "designers" killed it for me. | | Sorry. | | P.S. Oh and don't get me started on Apple TV. Was a good | product. Now with this new touchpad-enabled remote, even my | kid is laughing at how pathetic the whole thing is. It's a | UX disaster. | rafram wrote: | > gay U2 album artwork | | ... | | (Your car playing music from your phone every time it | connects is a problem with your car's UX, not your | phone's.) | etempleton wrote: | Yes, it felt like Ive had too much unilateral decision | making power. Steve loved the push and pull of constructive | arguments and disagreements and famously lamented that even | he didn't always get his way if others had compelling | arguments. Ive is and was a designer. Design and--more | specifically, his design asthetic--always came first under | his tenure post Steve. | alexsereno wrote: | He needed to have Fadell around to argue with, but Tim | prefers an office style with less tension. Which has been | great for shareholders, bad for consumer design tho. It's | hard to know what is more "right" since more people have | apple products than ever before, but wow I love my post- | Ive Mac a lot more, and design across the board has | focused a bit on function w/ Craig getting a bigger role | etempleton wrote: | From what I have read Fadell didn't seem to have a lot of | internal fans, and there were some major software issues | under his leadership, but there is no doubt he has clout | with Jobs and provided a different perspective. Jobs was | always willing to play the role of tie breaker that I am | not sure Cook is comfortable in, so it makes sense to | have a more harmonious leadership team that can come to a | consensus more often than not without an intermediator. | | There does seem to be more collaboration and sensible | compromises from all internal stakeholders than at any | time at Apple, at least that is how it feels as an end | user. Apple products of the last few years have less head | scratching omissions and/or design/engineering decision. | | The MacBook Pro from 2016 to 2021 is the embodiment of | that weirdness. | lupire wrote: | Apple's post-Jobs success has been the snowball effect of | iPhone capturing more of the market. | | Mac suffered a lot under Jobsless Ive (Cook doesn't care | about product one way or the other), surviving the | butterfly / touchbar winter because customers were able | to keep their old Retina laptops, customers groaned and | beared with lemon laptops for a few years, and desktop | declined in overall relevance (except gaming where Apple | never had a presence anyway), and started to recover in | the post-butterfly/post-touchbar/M1 era. | raverbashing wrote: | Yes, he's a great _physical product_ designer. But to bring | that, and apply the same principles into SW just doesn 't | make sense | ben_w wrote: | I'm not so sure he's even that, I think the hockey puck | iMac mouse was his? | lupire wrote: | He's a great physical _aesthetic_ designer. He 's | terrible at human interfaces, hardware or software. | azemetre wrote: | I feel like you can't be a great designer if you neglect | human interfaces, at that point you're just an artist. | Nothing wrong with that, but good design it is not. | tchalla wrote: | I'm not sure if having some badly designed products | doesn't make one a great physical product designer. It's | completely possible to be a great product designer with | few bad products. | | I'm not arguing that Ive is a great designer. Ok just | saying that the iMac hockey puck mouse doesn't invalidate | that claim. | ben_w wrote: | Fair. I use it as an example of uncontroversially bad | design, and his most infamous mistake being ages ago does | count in his favour (even if the dead cockroach charging | mechanism of the modern mouse is also his), even though I | chose that example in part because people argue both ways | about his more recent design choices. Myself, I do not | like any design choice I've heard attributed to him, but | that's not enough by itself either. | dubswithus wrote: | > They're slowly going from Ive's minimalist artistic designs | back to useful computing devices and user interfaces. | | Is this a subtle attack on USB-C? | wmf wrote: | It's an attack on the butterfly keyboard, removing MagSafe, | removing HDMI, removing the headphone jack, reducing battery | capacity, the unreadable iOS 7 UI, the trash can, etc. | Matthias247 wrote: | USB-C itself is great. Love the fact that I can plug a single | cable into my MacBook for all docking purposes (charging, | display, peripherals). | | The annoying thing was the lack of everything else except | usb-c. Especially in 2017 when it was uncommon and for | devices featuring only 2 ports. ,,Dongle life" was a serious | step backwards. | barkingcat wrote: | Nothing "subtle" about the attack. The butterfly keyboard is | a very obvious and outright failure. | | This failure resulted in a support program that covered the | entire output of the Apple MacBook Pro product line for half | a decade. | | Nothing subtle about that at all. | ratww wrote: | I wonder if we're being too quick to blame him for the | Butterfly keyboard. Sure it was his design, but there were | engineering issue. Was Ive powerful enough to overrule Tim | Cook and everyone else and keep a faulty keyboard for that | long? So far I've only seen a lot of speculation from tech | websites, but maybe someone has some proper source, I might | be totally wrong. | | It could also be a widespread cultural issue where Apple is | unable to admit fault. Sure, Apple removed the butterfly | after he left, but they're still quite stubborn about not | putting USB-C on iPhones, for example. | cultofmetatron wrote: | usbc is the one good thing about the ive years. everything | else was a step away from usability for power users. | gnicholas wrote: | One thing I wonder about is whether Apple could have ever built | the current crop of laptops if it hadn't gone through the | terrible design that over-emphasized minification. That is, | were there gains in space-saving that were only possible | because of the single-minded focus on making small laptops, | which we now enjoy in our more-sensibly sized MBPs? | | As an outsider, I have no idea whether this is the case. But I | could imaging that if they had stayed on a more evolutionary | design path, their current laptops might not be quite so | amazing. | ivraatiems wrote: | I saw a woman using one of the new Macbook Pros in an airport a | few weeks ago, and I was confused, because it looked exactly | like my beloved silver Macbook Pro from 2007. It even had lots | of ports! | | With the speed of the M-series processors, and the fact that I | can get one with ports and without an idiotic touchbar, I've | started considering an Apple laptop for the first time in | years. | | I'm sure it's just a matter of time before the pendulum swings | back again, alas. | ghaff wrote: | I have an M1 Pro MacBook Pro and it's quite nice. Wish they | could have squeezed a USB-A in there for travel but otherwise | it's pretty perfect. And the recently announced MacBook Air I | assume is nice if you want something a bit lighter--although | the MacBook Pro is still a pretty light and svelte laptop by | historical standards. | imwillofficial wrote: | It's only begun to swing towards usefulness. | | We got a decade or more to enjoy this time of "doing things | right" | sephamorr wrote: | Maybe by next decade, all the MacBook "pro" models will | support more than one external display. | tmh88j wrote: | What do you mean by that? Multiple monitors without an | adapter? I have 2017 and 2019 Macbook Pro's and I use 2 | 27" monitors with a thunderbolt -> 2 HDMI out adapter. I | don't think I'd use it without an adapter even if I | could, no need to take up extra ports. | duped wrote: | AFAUI that setup is not possible with an M1 Mac today. | You can only use one external display. | indemnity wrote: | I must be dreaming then, using my M1 Mac with two | external 4K displays and the internal display. | imwillofficial wrote: | Is it a 13" MBP? If not it's not relevant to this | discussion | jrochkind1 wrote: | Except all the parent comments of the discussion just | said "Pro" and/or "M1 Mac", yours is the first that | specified 13" MBP. So there seems to be some confusion | and/or disagreement about what is being discussed. | Octoth0rpe wrote: | That is true only of the 13" m1 Pro, and the 13" m1 | macbook air. The 14" m1 mbp, 16" m1 mbp, the m1 mac mini, | and m1 studio all support more than 1 external display. | matwood wrote: | Yeah, the 13" 'pro' is simply a bad name. No idea why | they kept it around. All the other pros support 2 or more | monitors depending on model. | sprite wrote: | I'm using 2 of the LG 5k monitors with my MacBook Pro | [16-inch 2021 M1 Max]. Complete game changer compared to | the past few iterations. | [deleted] | imwillofficial wrote: | Whoa, whoa, don't get ahead of yourself there | jb1991 wrote: | The MacBook Pro can support several external displays | simultaneously: | | Up to two external displays with up to 6K resolution at | 60Hz at over a billion colors (M1 Pro) or up to three | external displays with up to 6K resolution and one | external display with up to 4K resolution at 60Hz at over | a billion colors (M1 Max) | gnicholas wrote: | The just-updated base MBP still can't do this. But surely | it will be updated before next decade, as GP suggested | (perhaps exaggerating). I assume the base model will be | updated with 2 years, or retired. I can't imagine they'll | sell many units, considering how the MBAs are less | expensive, sleeker, and have better camera/IO. | infinityio wrote: | The old-chassis pros (incl. the new m2 13") can only do | one monitor, if I remember correctly? | moooo99 wrote: | I think you remember right, this is the same issue as | with the M1. The continued existence of this specific | model (M2 13" Pro) is by far the most confusing aspect of | the current Mac lineup | whywhywhywhy wrote: | If you know what signs to look for the swing has already | begun. | [deleted] | chevman wrote: | Pro tip - always wait until the money is in your bank account! | thomond wrote: | Is it me or does the article too end suddenly? | gumby wrote: | The cliffhanger is to get you to buy the book. That "article" | is just an ad. | scyzoryk_xyz wrote: | That bit about the firing of the designer who used the river | metaphor in that email is such a good lesson for anyone: | | Never ever ever ever announce moves like this if there is still | money on the table that can still be taken away from you. | | No matter how awesome your company is, how great the team, | product or how wonderful the atmosphere is. This guy thought he | wrote a heartfelt goodbye to his beloved team and was instead | brutally punished for it. | | That made me lose a whole lot of respect for Ive. | capableweb wrote: | > That made me lose a whole lot of respect for Ive. | | You mean you lost respect for Alan Dye? Seems to have been the | one who fired Imran Chaudhri. | | > Shortly after the email, Dye fired Chaudhri. | jasonlotito wrote: | No, they mean Ive. | | > The email alarmed Ive and Dye. They feared that the message | Chaudhri sent could be interpreted to mean that Apple's best | days had passed. | | It's clear from the article that both Ive and Dye were | directly involved in the firing. | smugma wrote: | It's hearsay, as even the article says it was Dye who did | the firing. | | I've read many articles/interviews where Jony talks about | being "hurt" by something. As in, he puts everything he has | into these creations and certain things he takes very | personally, as if someone is trying to stomp on a rose in | his garden. | | Chaudhri is known to have a big personality himself and | went to start a company that has hired a lot from Apple | (not exclusively but sometimes browsing LinkedIn it looks | that way). So he sends an email while resting and vesting | (and also planning his next big thing), and they decide to | cut ties, as he's now seen as a potential liability. It | doesn't need to be petty or vindictive, but a decision | based on bad vibes they got. Chaudhri could have given his | notice two months in advance and cruised and sent the email | on his last day, but he didn't. | kumarmanket wrote: | ballenf wrote: | I just don't buy that the river metaphor wasn't about Apple. It | just doesn't make sense unless he was retiring or leaving | design entirely. Otherwise the lack of water is clearly related | to Apple. | | If it really was solely about himself it's a really poor | metaphor. So the river is moving to a new mountain? And the | river's lack of water has nothing to do with the current one? | Or, the mountain (Apple) has plenty of water but somehow this | river (employee) can't receive any of it? | | The non-critical-of-Apple reading is convoluted and tortured, | imo. | zarzavat wrote: | " When you do things from your soul, you feel a river moving | in you, a joy. Sadly rivers run dry.." | | It seems obvious that he is talking about his personal joy | running out. Because that's what he said. | [deleted] | ballenf wrote: | I see that take on it. | | Maybe the lesson is that for employees who happen to | believe that Apple's river had run dry, the message would | be hard to interpret as personal to the author. | | Or that the river running dry personally is potentially | contagious. | scyzoryk_xyz wrote: | That's the other lesson - don't use poetry or metaphors | to express your self because they will inevitably be | twisted to suit the corporate interests and not yours. | kzrdude wrote: | It's not so far from that to, "don't show your human side | to the soulless corporation." And why even work for them, | then? | whywhywhywhy wrote: | Don't really see how it could have been interpreted any | other way. | cmiles74 wrote: | This whole story highlights how top-of-mind this fear | that the "river" of innovation at Apple might be running | dry really was for the leadership of this design team. | scyzoryk_xyz wrote: | Well, it's not his own poetry - it's some Persian classic | he's quoting so you could probably look into it and find a | whole well-spring of deep knowledge explaining _exactly_ what | he meant by it. | | In the letter he talks about his own soul, and the experience | of deep work being like that of a river. So it's pretty clear | he's talking about what's on his interior spiritually. From a | designer "I am barren and in a creative rut" pretty much | means "I can't come up with good stuff and I'm of no use to | all of you here". | | However, regardless of what he actually said, he was on his | way out from a tight-knit and emotionally connected team in | which expressing your feelings and being sensitive is sort of | expected, only the guys running that team were so paranoid | that they decided to burn him and smear shit all over his | beautiful farewell letter. That's a dark thing to do to | someone's career/reputation etc. | | Getting that glimpse, I do wonder to what extent Ive and his | buddies have other ugly deeds on their accounts. Perhaps Ive | running that separate company of his is really only a way of | gracefully pushing this kind of toxicity away from the house | just in case. | preseinger wrote: | It reads to me as obviously about the author, and the | critical-of-Apple reading the convoluted and tortured | version, only making sense if your model of humans is | fundamentally... I dunno, manipulative, or Machiavellian. | (shrug) | ajross wrote: | > If it really was solely about himself it's a really poor | metaphor. | | The point of the story was that he was fired for what very | well might have been a poor metaphor. I mean, even taking | your point as a prior and _assuming_ that the guy was clearly | saying that Apple 's design primacy was fading as he | announced his retirement... why is that a termination-worthy | act? | | I mean, yeah, he was firing some mildly poetic shots at his | employer. Who among us, as it were. That quote was a little | bit of passive aggression. Firing him was an act of | deliberate malice. | protastus wrote: | Anyone in a leadership position has a responsibility to measure | their words carefully, especially in a farewell email. | | "Sadly, rivers dry out, and when they do, you look for a new | one." broadcasts extreme negativity to the people who remain. | It almost reads like a cautionary warning followed by advice. | | One can write a heartfelt goodbye without ambiguity. Assuming | the ambiguity was unintentional, the author was careless and | paid the price. He could've gotten away with it in other places | (large companies are generally too bureaucratic to fire someone | who's already leaving) but obviously not in this case. | KptMarchewa wrote: | >broadcasts extreme negativity to the people who remain | | ...which was immediately proven right by execs who fired him. | laserlight wrote: | Firing is almost like a self-fulfilling prophecy. It | signaled that misinterpretation is the right | interpretation. | arrrg wrote: | I also don't quite get it. Firing that designer would not | increase my trust in the design leadership. | | It would seem thin skinned, skittish, cruel, deeply immoral and | evil, leading me to lose a lot of trust, feeling as though | creating a culture of fear is the goal. That behavior seems | completely incomprehensible to me, especially since you need to | have an extremely tortured reading of that e-mail to read it as | an attack on Apple. It's simply so extremely weird and wrong to | do that. It also seems completely ineffective. What's the | intended effect here? | | I'm not sure what the general vibe here's on that, but it seems | abhorrent to treat people that way. | lupire wrote: | Artists are a petty and vindictive culture, since value is | subjective and there's no profit for being pretty good but | not the annointed winner. | arrrg wrote: | All the designers I know are awesome at being open and | responding to outside inputs. | | I work as a user researcher and in general designers tend | to be the very best, both at showing a real interest and | investing themselves into the research and also at | incorporating the results. | | Designers tend to have a real interest in improving their | designs and getting clarity on things they themselves may | be uncertain about. | | However, I'm not working in the context those people talked | about there work in. (Also, UI design, not hardware design. | So not very comparable.) | mikeryan wrote: | Art may be subjective but product design is not. We have a | whole host of ways to measure success at it. | | I feel it's a mistake to conflate art with design. While | related they are separate disciplines. | dbspin wrote: | Genuine question, do you know any artists? This isn't the | case generally; certainly amongst ordinary working visual | artists - who are demonstrably open minded, centred, and | interpersonally engaged. I can't speak to Damien Hirst | level centimillionaires, who represent an invisibly small | fraction of working artists. | [deleted] | chongli wrote: | Apologies for nitpicking but the prefix you're looking | for is hecto-. The prefix centi- means 1/100 [1], | implying that Damien Hirst has only $10,000 to his name, | starving artist level wealth! | | [1] https://en.wikipedia.org/wiki/Metric_prefix#List_of_S | I_prefi... | kerlgos wrote: | https://www.merriam- | webster.com/dictionary/centimillionaire | DrewADesign wrote: | Vindictive? Artists? BS. You're clearly extrapolating on an | unfounded assumption. I'm an adult art student getting a | BFA as part of a career change and have known hundreds of | artists and designers over the years. Firstly, there is no | unifying culture among even large subsets of artists, let | alone artists in general. Secondly, claiming that artists | in general are vindictive is flat-out absurd. | illwrks wrote: | I took it to mean artists/designers in a corporate | setting where it's a bit more cutthroat. | DrewADesign wrote: | Beyond never having heard anyone conflate the terms | 'artist' and 'corporate designer,' the sentiment would | still be wrong. I've worked in corporate software | projects as a developer, designer, support person, | project manager, QA engineer, and even IT/Ops guy and | would rank designers, on a whole, somewhere near last in | terms of likeliness to be vindictive. Sales? Management? | Even support? Sure. | | You can have vindictive jerks in any job, but considering | that design's fundamental purpose is to empathize with | people and manifest that it some medium, vindictive | people tend to filter themselves out. | TheOtherHobbes wrote: | More likely to be the corporate setting than the | designers. | | I had no idea the originator of the Bondi Blue iMac was | Danny Coster. I'd always assumed it wss Ive. | | Interesting he managed to take all of the credit for it. | doctor_eval wrote: | I read the book, and it says a few things that contradict other | stories I've read about Apple, by people who were there. After | a while I started taking things with a grain of salt. | | Considering how awful the story is, I think it's likely that | there was more to the guy who got fired than the book let on. | They were worried about an exodus so they treated a guy like | shit? And why did he announce his departure before his benefits | were locked in? The whole story is sus. | jonas21 wrote: | > _That made me lose a whole lot of respect for Ive._ | | I dunno... It sounds like they let him rest and vest for a few | months as a courtesy even though he was already checked out. | | And then, during that time, he sent an email to the entire team | that implied (either intentionally or through carelessness) | that Apple's river of ideas had run dry. | | It seems pretty reasonable to ask him to leave immediately | after doing that. | mathattack wrote: | Wait until the check clears if that much is at stake, | especially if you don't plan on showing up for work the last | bit. | iancmceachern wrote: | People are great until they aren't. | coldtea wrote: | I prefer the current balance of Ive-inspired-designs WITHOUT | Ive's obsessions. | | But something also not frequently said: Apple had amazing designs | (compared to the rest of the industry), for 2 decades before Ive | started his thing. Heck, NeXT too. | | Also, if I had to suffer yet another cookie-cutter Ive post- | release video about a product, I'd kill myself... | mickelsen wrote: | Oh man, those trailers with him speaking are the stuff I MISS | the most, it was the last reminder of that old Apple now that | keynotes and product launch commercials are so bland and boring | I don't even bother to watch them anymore. | thoms_a wrote: | As a counterpoint, I bought my first iPhone (first ever Apple | product) this week, and it was specifically because it seems | like Apple is finally designing products with usability and | functionality as their top priority. | | Ive was great, but he was way too much of an artist to | understand that computers are mostly tools. Ive was more | interested in folding katanas and the process of creation | than the mundane design of a productivity tool. | | As an example, I remember being utterly bemused by the | relentless port-pruning on the Macbook Pro. It just didn't | make sense to me to remove ports on a machine designed | primarily for productivity. But Ive didn't like ports, | because katanas don't have ports. So the MBP didn't have | ports. | SllX wrote: | I think he understood perfectly that computers were tools. | | The PowerBook/MacBook Pro designs up through 2016, the | MacBook Air from 2010 onwards, the Power Macs G3-G5/Macs | Pro through 2013 and the 2019 Mac Pro, the iBook/MacBook | line through 2011, and the entirety of the iMac's history | all reflect a recognition that computers are fundamentally | tools. They just held the conceit that tools can also be | beautiful. | | But yes, sometime between Job's death and 2017, the wheels | just completely fell off when they introduced new Mac | designs, and they spent the better part of the last 5 years | putting them back on after Ive was promoted into the sky | and left the company. | ballenf wrote: | At work, the new MacBooks with HDMI are trickling in and I've | never seen so much excitement around a laptop. People (mostly | Product people) just giddy they don't need a dongle to connect to | screens. | | I didn't realize how much people hate dongles. | scarface74 wrote: | I just wish MacBooks had something like HPs half height | expanding Ethernet jacks. | floydnoel wrote: | That would be fantastic. I'll never use HDMI, but I would | love to have an Ethernet port! | chrisseaton wrote: | The old laptops had mini display port - you didn't need a | dongle to connect to a screen. | tokamak-teapot wrote: | Because every TV in every space in your office has a mini | display port cable hanging out of it for you to plug into? | chrisseaton wrote: | We use WiFi to stream the signal, which is far more | convenient. But yeah, all the monitors have display port as | well if you want to plug in. | KptMarchewa wrote: | I actually like that I can connect everything - keyboard, | mouse, two monitors, headphones, power, ethernet via one | thunderbolt cable. | | What I'd hate is the fact that I'd have to unplug everything | and take this dock with me if I wanted to connect in the | conference room. | burnished wrote: | Wait what? How are you doing that? I want this thing so my | laptop can be more easily unplugged and stop being a stylish | desktop pc | jen20 wrote: | You can still do that with the newer MacBook Pro with extra | ports. | wincy wrote: | I mean, I buy a dongle and maybe it'll support 1080p, maybe | 1440p, maybe 4K? Who knows! The Amazon review certainly won't | tell you, the company selling it to you will lie through their | teeth. You won't find out until you're plugging it in (probably | during a presentation) It's just so much fun playing dongle | roulette. | majjam wrote: | The list of trackers on that website is the largest Ive ever seen | Sebb767 wrote: | On mobile, you also get that stupid video on the middle of the | page attached at the top once scrolling by. _And you can 't tap | it away_. Just, why? | drakonka wrote: | There is a tiny, barely visible close button above it on the | right. | dubswithus wrote: | 44 trackers and ads blocked by Brave. | pronoiac wrote: | Huh, Mobile Safari reported 54. | can16358p wrote: | For a few seconds I interpreted "Ive" as Jony Ive and tried to | make sense of it. | A4ET8a8uTh0 wrote: | Hmm, I think top 10 US banks easily beat those. | naet wrote: | Banks obviously have a lot of financial data at their | disposal to use how they see fit. But out of curiosity I | checked my bank website which falls under this category and | there were only 2-3 trackers picked up by my browser and | extensions. | [deleted] | caycep wrote: | The one thing about all this press from "After Steve" - the | author is one of those reporters who tend to make speculative | guesses about Apple that have not borne out. Granted, perhaps he | took extra effort to get sources/research material for the book | but I'd take it with a grain of salt. | mdmglr wrote: | Today, none of Apple's products spark my excitement and joy like | they did from 1999-2011. Everything today is predictable, safe | and iterative. I look forward to reading this book. Maybe it can | provide some insight. I hope Apple's design team can recover. | imwillofficial wrote: | After reading that, Ive is a piece of shit. That guy went out of | His way to be cool. Instead of clarifying the misunderstanding, | they just nuked him from orbit. | [deleted] | rubyist5eva wrote: | Getting fired for that river analogy...that must've stung holy | cow | can16358p wrote: | I really loved the design of the Touch Bar/Butterfly keyboard | visually. | | It would have been great if: | | - They kept the butterfly but completely solved the failure | problem. | | - Supported Touch Bar with actual haptic feedback that could | really be used "professionally" as in a Pro device. It could at | best become a gimmick, but if played right, had great potential. | | - Had a simplified thin chassis with less ports. I really don't | wanna pay for an HDMI port, SD reader, and a headphone jack that | I'll never use in my entire life. I still believe after all the | years, unification of everything to a single port (USB-C) was | right. The industry should have forward to, say, support HDMI | over USB-C on ubiqutiously, and really should have adopted a | single card type: now we practically have 3: SD, microSD, and CF. | My camera has a CF card, my drone has a microSD, and ironically | regular SD is the only one that don't use so I still carry a | dongle anyway (microSD adapter in this sense can be considered a | passive dongle). Instead of the headphone jack it could stream | raw audio over USB-C and offload DAC to the connected device. I | also get that without a single standard, Apple also couldn't make | everyone happy at the same time, but if there was a single | standard port, or even a wireless standard that provided Gigabit | speeds in around less than a meter, that would have been a great | device with much less ports. | | Of course, this is not reality, and I of course also get why | Apple added all those back, and I love my M1 MacBook Pro | regardless. I just wanted to share a vision. | rubatuga wrote: | > I really don't wanna pay for an HDMI port, SD reader, and a | headphone jack tha | | You don't want to pay for $20 worth of components? Like what | another comment stated, you're getting components that have | been tested by Apple and will have documented specifications. | lupire wrote: | > loved the design of the [product] visually [but it was a | functional failure] | | Is Ive's trademark. | chrisseaton wrote: | I used the old Touch Bar in my profession daily - used it for | debugging command shortcuts. | deanCommie wrote: | > Stringer found the HomePod dissatisfying because Apple treated | it as a hobby, depriving it of the cross-division focus it | lavished on core products, such as the iPhone and iPad. | | I mean...yeah? iPod, iPhone and iPad are Apple's whole 21st | century legacy. And most recently, arguably Apple Watch and | EarPods. | | They all have the same thing in common - they're wearables that | you see on the person on the street. | | Apple is a trillion dollar company (and not a skeleton in a | graveyard of companies crushed by Microsoft in the 1990's that it | almost was) because of iPhone and iPad. | | Every other Apple product is a "hobby" by comparison, and that | includes iMacs, and Macbook Pros. | | You have to have your eyes open about the product you work on, | and where it sits in the company hierarchy. Not everything is a | core product, but that doesn't mean it's not important. | ghaff wrote: | I partly agree. But what makes the iPhone so sticky is | ecosystem--and that includes a bunch of other products that | might be a lot less interesting in isolation. | ejj28 wrote: | Indeed. I'm a staunch Android user, but I seriously envy | iPhone users for the Apple Watch. Nobody else has put the | same level of care and resources into their smartwatch and if | it wasn't for a myriad of personal dealbreakers I have with | Apple products, I'd be tempted to switch to iPhone to be able | to have an Apple Watch. | stephc_int13 wrote: | In my opinion, the work Ive did at Apple is greatly over rated. | | Yes it is clean and minimalist, and some devices like the iPhone | 4 were truly innovative, bold and impressive designs. | | But overall, this is mostly bland, generic, boring. | | In the same minimalist style, I prefer the work of Dieter Rams. | | Some Sony products have really good design, including devices | that were released a few years before the iPhone, but that were | unfortunately built around a weak and already dying software | stack (PalmOS). The Sony Clie are, in my opinion, less boring and | better designed than most Apple products. | | IBM comes also to mind, the ThinkPad was a stylish and sturdy | computer. | | There is a world outside of Apple headquarter, and I feel that | they reached a dead-end, design wise. | [deleted] | newsclues wrote: | Sony worked with apple on early PowerBooks | stevebmark wrote: | From the outside, it seems like the poison of flat design only | flourished when Jobs died. The beautiful, thoughtful, intuitive, | accessible skeuomorphism was replaced with flat design only after | Jobs wasn't there. Was Jony only able to wrench away the beauty | then? It seems like it. Humans live in a 3D world and take visual | cues from things like lighting, gradients, shadows, materials and | textures. Flat design strips that all away. | [deleted] | bogwog wrote: | I agree, I love skeuomorphic designs even though the common | consensus seems to be that it's obsolete/outdated. I guess it's | a consequence of the unusually high influence Apple has on the | design world. It seems like no matter what Apple decides to do, | every single designer will blindly follow them. | timeon wrote: | > It seems like no matter what Apple decides to do, every | single designer will blindly follow them. | | While iOS was still skeuomorphic - first app I had that was | flat was made by Microsoft. (Photosynth app) | bluk wrote: | I don't know if most people consider skeuomorphic designs | obsolete/outdated, but the costs would be far greater today | compared to when iOS was only for a handful of different | resolutions for the iPhone and iPad. Not only do you have to | consider the physical screen size differences with possibly | different PPI, but all of the sidebar/split-screen/multi- | window modes would require additional work. | | It's kind of like when most websites started to switch to | responsive designs where image heavy layouts and other fun | animations kinda dropped off. It was just too costly to make | things work well. | musesum wrote: | > when most websites started to switch to responsive | designs where image heavy layouts and other fun animations | kinda dropped off | | Yep, things got harder with AutoRotate on the iPad. | | It took a while to get used to SwiftUI. But the pay off is | immediate when switching from Portrait to Landscape mode. | Now, everything flows perfectly. | | Imagine designing for every single kind of device: be it | watch, phone, pad, desktop, and TV. It kinda forces you to | think differently. | ben_w wrote: | I think it depends on the level of skeumorphism -- a | button doesn't need to be a bitmap a-la Bryce or Kai's | Power Tools or Poser to be skeumorphic, it can be a | bevelled rounded rectangle like MacOS 8 or a more complex | but still procedurally generated 3D effect of the Aqua | UI. | musesum wrote: | > it can be a bevelled rounded rectangle | | ok, yeah. Was thinking of the original Notepad, where the | frayed yellow tear-off sheet border drove me nuts! | Anything tied to the "desktop metaphor" - bits are not | atoms | DRW_ wrote: | I tend to prefer some of the more 'flat' modern designs in many | ways, but I do think people are too binary about the | skeuomorphic stuff. They could have modernised the design and | still kept some of the useful skeuomorphic cues. | | I think what pushed people away from the skeuomorphic stuff is | that it feels like the aesthetics can become to feel dated | quicker? But I don't think that necessarily needs to be the | case. | | Like skeuomorphic design in itself isn't 'dated', but the | aesthetics chosen can be. | ghaff wrote: | I think if you went back and looked at some of the OS X and, | especially, iOS design elements of a decade or so ago you'd | probably find some of them pretty dated. | | Another thing worth observing is that Apple exists as part of | essentially the fashion industry which is design. And I don't | necessarily wholly blame Apple for all the thin, grey, | minimalist design that we see everywhere these days. | wahnfrieden wrote: | Nonsense given we are still in flat design territory (a several | years refined version of it) unless you really consider the | current state remains poison | [deleted] | fortran77 wrote: | The full title of the book this is excerpted from is: | | > After Steve: How Apple Became a Trillion-Dollar Company and | Lost Its Soul | | Having worked for Apple during the Steve days, I'm not sure there | was a soul to be lost. ___________________________________________________________________ (page generated 2022-06-18 23:00 UTC)