[HN Gopher] The Nettle Magic Project: Scanner for decks of cards...
       ___________________________________________________________________
        
       The Nettle Magic Project: Scanner for decks of cards with bar codes
       on edges
        
       Author : fortran77
       Score  : 285 points
       Date   : 2022-06-29 16:49 UTC (6 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | rfd4sgmk8u wrote:
       | This looks like an open source implementation of "Cheating at
       | poker James Bond Style - Defcon 24 (2016)"
       | https://www.youtube.com/watch?v=bRgCvCTG_XQ
       | 
       | Very neat. In the video, the illicit cheating device was hidden
       | in a phone. It is theorized that these magic trick could be used
       | in private poker houses to cheat players.
        
       | suyash wrote:
       | Nice to see this open sourced as devices like this have existed
       | underground since it can be used for card cheating/stacking as
       | well.
        
         | omoikane wrote:
         | I was thinking the same thing, I think there is a greater
         | potential for these cards to be used for cheating rather than
         | for magic.
         | 
         | Related, is there a way for casino operators to assure their
         | guests that the cards are not marked? I am thinking something
         | similar in spirit to the transparent dice that show they are
         | not loaded, but cards would require something different.
        
       | gumby wrote:
       | why can't you use just a diagonal line? That's what we used to do
       | when I was a kid (to see if a deck was shuffled or sorted)
        
         | wildzzz wrote:
         | That would work well if the camera had sufficient resolution
         | and the cards were stacked nicely. It looks like this can still
         | read the cards when they are stacked unevenly since each card
         | has a unique marking and a common marking to compare against.
         | There are more bits than necessary in the barcode so it can
         | contain error correction in the code. Trying to decode 1 of 54
         | possible spots for the mark to be in is going to be harder than
         | seeing which of 13 possible spots are marked with the added
         | benefit of only needing to get at least 10 to 12 of them right.
        
       | shagie wrote:
       | The tangent to this is done with invisible ink.
       | 
       | https://www.markedcardsshop.com/collections/poker-analyzer
       | 
       | There is a corresponding custom phone that has a hidden camera on
       | the side (facing the deck) that then communicates with some
       | haptic feedback that the cheater is wearing.
        
         | raphman wrote:
         | Here's an article from 2017 talking about this class of
         | devices:
         | 
         | https://elie.net/blog/security/fuller-house-exposing-high-en...
        
       | dwighttk wrote:
       | Personally if I found out a magician was using this it would
       | completely destroy my appreciation of the magic.
        
         | everly wrote:
         | "Never show anyone. They'll beg you and they'll flatter you for
         | the secret, but as soon as you give it up, you'll be nothing to
         | them."
         | 
         | -Alfred Borden, The Prestige
        
           | ggambetta wrote:
           | Ah, I see you've been watching closely.
        
         | MivLives wrote:
         | If you found out a magician was using this they aren't a very
         | good magician.
        
           | gumby wrote:
           | If I encountered a magician who could read a barcode like
           | this in their head I'd really be amazed!
        
         | bombcar wrote:
         | Marked cards and other such systems have been common for
         | decades, if not centuries; this is a variation on it.
         | 
         | Many tricks are more than slight-of-hand, they often are
         | "technical" and involve special decks that are modified in
         | certain ways; you can even buy equipment to reseal decks and
         | rewrap them in plastic so they appear brand-new.
        
         | delecti wrote:
         | It's it pretty common that learning the secret of _any_ trick
         | has a chance to destroy the appreciation of the execution?
        
           | dwighttk wrote:
           | Eh. I've learned a few card tricks and the mechanic often
           | makes me appreciate the trick more... differently, but more.
           | This would fall into "cheating" for me.
        
         | Hamcha wrote:
         | To me the really fascinating magic tricks are the ones that use
         | the basics like sleight of hands and misdirection to build a
         | proper story and presentation, this is just blatant cheating,
         | it's fascinating to know how it's done but it probably won't be
         | part of your favorite magician's routine.
         | 
         | And about those tricks, I recently played the demo of a game
         | called "Card Shark" and it does a really nice job of
         | incorporating the more cheating-style tricks into a compelling
         | narrative.
        
           | vore wrote:
           | Aren't all magic tricks "cheating" in the end? Otherwise they
           | would be real magic ;-)
        
       | davidhay wrote:
       | Very cool, feel as though a form of this would be in an Ocean's
       | 11 type heist.
        
       | [deleted]
        
       | doerig wrote:
       | Super cool project and amazing documentation! It's well worth a
       | read.
        
       | punnerud wrote:
       | Wow, what a next level magic trick enabler. Just me that get the
       | feeling that I am reading a documentation that could be under NDA
       | in a billion dollar magic trick company?
       | 
       | https://nettlep.github.io/magic/
        
         | [deleted]
        
         | gavinray wrote:
         | I read things like this, and I am reminded of how mediocre my
         | own intelligence and skill as a developer is.
         | 
         | Still, compared to other possibilities, you take what you can
         | get.
        
           | paulmd wrote:
           | Barcodes are an underapprecated technology for amateur
           | projects in general. The technology is error-resistant,
           | mature and reliable in a hardware sense, cheap at the entry
           | level and cheap to deploy at scale, etc. I got a surplus
           | commercial Zebra/Symbol 2D/3D barcode scanner gun with dock
           | (or it also talks bluetooth, USB, or naturally RS232) for $35
           | and a new OEM battery was $15, and tbh you could just have
           | used a smartphone with an app instead if I didn't want the
           | speed and reliability of the scanner gun. Barcodes are the
           | cost of a sheet of printer paper and some tape (or sticker
           | paper if you want to be fancy!) and are an extremely
           | accessible and tactile way to operate all kinds of systems (a
           | barcode doesn't have to be a "thing", it can represent an
           | "action" too) via a control server, same as via an app.
           | Pressing a button in an app is way slower and more cumbersome
           | than scanning a barcode on the wall that says "advance belt
           | to next item", a scanner gun is an enormously fast and
           | tactile UX, and RS-232 and other low-level interfaces make it
           | easy to tie into other stuff. It's a fantastic project tool
           | that is really underexploited compared to "everything is
           | ESP32 on the network".
           | 
           | The bar-code and shipping container are probably some of the
           | greatest inventions of the 20th century, and unlike a
           | shipping container it's completely appropriate and accessible
           | to individuals for messing around with projects.
           | 
           | (no, your shipping container home is not actually a good
           | idea)
        
             | mbg721 wrote:
             | How do QR codes compare for reliability and versatility?
        
               | supergeek wrote:
               | QR codes are much less resilient to interference.
               | Barcodes can be easily read on flexible material and
               | handle glare and obstructions quite well. QR codes need
               | to remain flat and are very error prone if even a small
               | bit of the pattern is blocked.
        
       | sharmin123 wrote:
        
       | christiangenco wrote:
       | This is amazing! This tech unlocks some impossible card effects
       | (ex: "shuffle the deck, pick your favorite card from it, hand the
       | deck back to me, your card is the Ace of Diamonds").
       | 
       | While reading through this repo I was reminded of a project I'd
       | heard Randy Pitchford, the CEO of Gearbox Software (creators of
       | the Borderlands franchise) talk about wanting to make after one
       | of the magic shows he hosted at his house in Frisco, Texas.
       | 
       | Randy is a huge fan of magic. He's the great nephew of Cardini
       | and notably recently purchased the Magic Castle[1].
       | 
       | Lo and behold, the primary contributor to this project--Paul
       | Nettle--is an employee at Gearbox Software[2]. What a small
       | world! I'm so happy they've made this open source.
       | 
       | 1. https://www.lamag.com/culturefiles/the-former-magician-
       | who-n...
       | 
       | 2. https://github.com/nettlep
        
         | dhosek wrote:
         | When I was a kid, my dad had my brothers and me pick a card
         | from a deck without showing it to him then reinsert it into the
         | deck. He then threw the deck into the air scattering the cards
         | on the floor and then picked our card up from the floor.
         | 
         | The secret? Amazing dumb luck.
        
           | david_allison wrote:
           | Sure it's not sleight of hand? https://www.reddit.com/r/nextf
           | uckinglevel/comments/v4r8ex/ex...
        
         | crehn wrote:
         | > impossible card effects (ex: "shuffle the deck, pick your
         | favorite card from it, hand the deck back to me, your card is
         | the Ace of Diamonds")
         | 
         | There is one deceivingly simple trick that is essentially just
         | that.
        
           | bombcar wrote:
           | There's more than one that I can think of, and the best I've
           | ever done is the "imaginary deck" one.
           | 
           | Setup: shuffle an imaginary deck, fan the imaginary deck,
           | tell someone to pick an imaginary card and remember it,
           | shuffle it back into the imaginary deck and put the deck in
           | your pocket.
           | 
           | Remove a deck from your pocket, ask what the card was, fan
           | the deck out, and - it's the only upside down card in the
           | deck!?
        
             | bena wrote:
             | This is one where if you have the time and effort to
             | dedicate to it, can be simple. You memorize your deck, so
             | when they tell you the card, you thumb to it and flip it so
             | when you fan it, the card they picked is upside down.
        
               | bombcar wrote:
               | That's close to how the version I know worked, but it was
               | a step or two from that (and a bit simpler).
        
               | gibybo wrote:
               | The "Invisible Deck" is a very famous trick. It can be
               | purchased[1] for about $10 and just about anyone can
               | master it in about 10 minutes. With the standard method,
               | you don't need to memorize the deck or flip the card.
               | 
               | [1] https://www.amazon.com/U-S-PLAYING-CARD-COMPANY-
               | SG_B002MI1B3...
        
       | klaudioz wrote:
       | Sheldon Cooper's magic trick
        
         | arjvik wrote:
         | Definitively cooler, though much less funny, than Leonard's
         | psychological trick!
        
       | gostsamo wrote:
       | This tech could be a game changer for accessibility. Many card
       | games are not or cannot be adapted to braille, so I haven't been
       | able to play them with friends. If cards can be sold with
       | invisible ink in an open format, then I would need only a scanner
       | and a earphone to be able to check my cards without other help.
       | 
       | I've thought of doing with with QR codes, but I'm not sure if it
       | will look okay for the other players and if the qr codes won't be
       | recognizable enough by a human to give someone unfair advantage
       | in some situations.
        
         | pmyteh wrote:
         | Duplicate bridge cards are often printed with barcodes on the
         | card faces, to facilitate automated dealing machines with
         | computerised hand records. I've never seen a system which reads
         | the barcodes for a blind player, but I'm sure it's possible.
         | (The traditional approach is with a human 'card turner'
         | assisting, which sucks for all kinds of reasons). Or even just
         | reading the standard face images: it's a much easier problem
         | than reading codes on the edges, and has the advantage of not
         | making it easier to cheat!
        
           | gostsamo wrote:
           | Normal cards are a solved issue. You can print two braille
           | symbols on each and it is done. Imagine though something like
           | cards against humanity for example, where the text on the
           | card would take ten times the space in braille. In different
           | games images and details could have different meaning and
           | simple ocr would be the wrong solution.
        
             | pmyteh wrote:
             | That makes sense!
             | 
             | If the QR codes or whatever are on the faces and only
             | encode information already printed there (suit+rank for
             | standard cards, the title and text for board games) I can't
             | imagine there would be any cheating/unauthorised
             | information problems.
        
               | gostsamo wrote:
               | Yep, this is the main idea at the moment. Currently
               | looking for a game that needs the solution and is
               | interesting for my social circle.
        
           | btown wrote:
           | Combined with a system like [0] on a head-mounted device with
           | earbuds, it could make many card games accessible to blind
           | and partially sighted people! No idea if this prototype was
           | ever put into production though.
           | 
           | [0] https://www.youtube.com/watch?v=C0biAdmuons
        
         | rocha wrote:
         | Another option is an image recognition system trained on
         | already existing cards. No need for special ink or qr code,
         | just a camera as the reader.
        
           | ISL wrote:
           | Just OCR against the card-corners may be sufficient.
           | 
           | I guess you also need suits, but that's only four special
           | characters (all of which may be in more-modern OCR-
           | libraries).
        
             | gostsamo wrote:
             | As I said in another comment, normal cards are easy. The
             | issue is with everything else where each card might have a
             | picture with different animals and you are looking for the
             | lama giving you the bird.
        
       | AlbertCory wrote:
       | Someone mentioned Penn & Teller's "Fool Us" show. You won't learn
       | any trade secrets, but you'll sure discover that _they_ know
       | them.
       | 
       | A magician does a trick, then they come up and whisper to him
       | what they think he or she did. You don't get to listen in on
       | that.
       | 
       | If they can't figure out the trick, then the magician gets to be
       | the opening act for them at some show. Occasionally someone does
       | fool them. Not often, though.
        
         | lisper wrote:
         | Amateur magician here. On more than one occasion I've felt that
         | P&T have thrown the game and pretended to be fooled when the
         | method was obvious to me, and therefore almost certainly
         | obvious to them.
         | 
         | This is one example:
         | 
         | https://www.youtube.com/watch?v=ufpoQmsvJEg
        
           | AlbertCory wrote:
           | Good to know.
           | 
           | Las Vegas: Why do you think they call it "Lost Wages"?
        
             | kazinator wrote:
             | Because the expected return on a dollar is less than a
             | dollar, but the variance is high. Nothing to do with any
             | magician's sleight-of-hand.
        
               | AlbertCory wrote:
               | True about gambling in general, but OP's comment was that
               | the "game" itself was dishonest, according to its own
               | rules.
        
       | RoddaWallPro wrote:
       | I've wanted to build something pretty distantly adjacent to this
       | for real-world spaced repetition cards. Have a deck of 3x5 cards,
       | with qr codes at one corner. Dump the deck into your scanner
       | (like a money counter) and it splits the deck, giving you a pile
       | of the cards you should review today. Then you switch the scanner
       | into "trying to remember" mode, and you put the cards you
       | successfully recalled into one slot, and the ones you failed into
       | another. The scanner reads their QR codes, notes that you
       | succeeded/failed, so it can updated spacing windows for the next
       | run.
        
       | mrandish wrote:
       | This is a stellar example of a quite rare class of magic trick
       | where the method is actually more amazing than the effect. The
       | vast majority of magic tricks are the opposite. The effect is
       | amazing but the method is actually quite mundane. This is one
       | reason magicians don't reveal "secrets". The reality is most
       | magical methods are rather disappointing compared to the
       | astonishing impact of the effect created.
       | 
       | For any magical effect there are almost always many possible
       | methods and, conversely, for each method there are multiple
       | possible effects. This method provides a way to know the location
       | (or absence) of each card in a shuffled deck without the
       | performer handling the deck. For most of the effects which could
       | be accomplished with this method there exist a wide variety of
       | alternate, _much_ simpler, methods. Using any of those easier and
       | cheaper methods would likely appear identically amazing to
       | audiences. And _that 's_ why I love this method. As a
       | technologist and magician, I've always had a special fondness for
       | wildly complex methods - that rare kind of magic where the method
       | actually IS as amazing as the effect.
        
         | orlp wrote:
         | One of my favorite magic tricks is one I've learnt. You have 31
         | cards prepared in an order determined by a linear shift
         | register. The audience is allowed to cut the deck as often as
         | they want (thus maintaining cyclic order) after which they draw
         | 5 cards. Simply by asking which audience members hold red cards
         | you can compute which cards they're holding.
         | 
         | I've also performed this trick by combining two decks with
         | different patterns on the back, allowing you to 'divine' their
         | cards without ever asking a question.
         | 
         | See here for details:
         | https://golem.ph.utexas.edu/category/2015/01/mathematics_and...
        
         | bena wrote:
         | Penn likes to say that a lot of magic boils down to no one
         | really believing anyone is going to spend the time and
         | resources to do the obvious thing. Magicians are people who are
         | willing to spend the time and resources to do the obvious
         | thing.
         | 
         | Like people who seem to swallow things and then reproduce them
         | later. The easiest method to do that is to swallow the thing
         | and then regurgitate it. And you can train yourself to do this.
         | But it takes time and effort. And is a little gross and if
         | you're working with live animals, you are also on a time limit.
        
           | happimess wrote:
           | My favorite example he gave: Buy 52 decks of cards. Put all
           | the 7s of diamonds together in one deck. Let your audience
           | member pick a card. It's the 7 of diamonds.
        
         | yupper32 wrote:
         | > The vast majority of magic tricks are the opposite. The
         | effect is amazing but the method is actually quite mundane.
         | 
         | You're probably right about it being the majority, but I'd say
         | a lot of good slight of hand also falls into the category of
         | the method being amazing.
         | 
         | Penn and Teller are also famous for doing tricks with the
         | secret in full view, and they're often more impressive than the
         | trick done normally.
        
           | Jasper_ wrote:
           | The routines in that case are designed to be entertaining,
           | they don't give away secrets that aren't theirs to begin
           | with, and there's often a double bluff where they purport to
           | give away secrets, but there's still an element they don't
           | disclose, or the supposed secret is just misdirection (e.g.
           | the phone inside fish trick)
           | 
           | A lot of P&T tricks are boring once the secret is revealed.
           | They don't reveal those tricks.
        
             | tshaddox wrote:
             | > A lot of P&T tricks are boring once the secret is
             | revealed.
             | 
             | This is the mindset I don't understand. Unless the secret
             | is something the spectator might reasonably consider
             | "cheating" (like, if it turns out that a video production
             | that's ostensibly of a live performance actually used post-
             | production visual effects), I don't see in what sense
             | knowing the secret ruins the trick. Perhaps for some people
             | it might, but as long as the "secret revelation" content is
             | separate from the "trick performance" content, I trust
             | people to identify for themselves which content they want
             | to watch.
        
               | hnlmorg wrote:
               | I find the secrets more interesting than the tricks in
               | most instances. I see it as a form of social hacking.
        
               | mlyle wrote:
               | > I find the secrets more interesting than the tricks in
               | most instances. I see it as a form of social hacking.
               | 
               | It depends. I've seen more than one person learning the
               | French Drop _fool their own eyes_ despite performing the
               | trick themselves, feeling the object in their hand, and
               | knowing exactly how it works.
               | 
               | Our brains are interesting, and the degree of surprise we
               | can get from cognitive dissonance or mismatched
               | perceptions is hilarious.
               | 
               | IMO, most of the secrets are boring. But the overall
               | performance that makes it work is fun.
        
               | zbuf wrote:
               | All magic tricks are cheating. It's just sometimes the
               | cheat is just something you didn't think of and not a lot
               | more. Sometimes it's a gadget or gimmick; not something
               | that requires a lot of practice.
               | 
               | Of course there's amazing sleight of hand -- you are
               | correct. But a lot of magic is creativity & performance,
               | not necessarily skill. The lines are blurred and that's
               | the fun.
        
               | tshaddox wrote:
               | > All magic tricks are cheating. It's just sometimes the
               | cheat is just something you didn't think of and not a lot
               | more.
               | 
               | I think we're using different terminology here. I think
               | there's a pretty big distinction between, for instance,
               | the widely known variants of the sawing a woman in half
               | trick where there are two people in the two halves of the
               | box, and watching a video broadcast of a magic show where
               | it turns out they just used visual effects to accomplish
               | the effect. Perhaps the lines are blurry and different
               | spectators might disagree in some cases, but I think
               | there's a set of explanations that would be considered
               | "cheating" in the negative sense.
        
               | zbuf wrote:
               | I'm not sure we are really disagreeing. Being receptive
               | of magic is to enjoy the idea of being "cheated" on, so
               | I'd agree that it's not necessarily rational to feel
               | cheated in the way you were cheated. Whatever the end
               | justifies the means, and so on.
               | 
               | But I think the role of good magic is somewhat to test
               | the boundaries of negative cheating in almost anyone.
               | 
               | For example, you've made it fairly clear you'd think of
               | any visual effects to be negative cheating. But what if I
               | actually do use visual effects, but successfully double
               | down and convince you that it _isn't_, even though you'd
               | normally be technically aware to spot such a thing. Would
               | you enjoy being misdirected like that?
               | 
               | We're far from the original point, but what I think I'm
               | saying is there's a selection/survivorship bias here; a
               | smaller number of great tricks with fascinating
               | explanations and, often, decoy explanations. And the rest
               | is just cheating ;-)
        
               | tshaddox wrote:
               | > I'm not sure we are really disagreeing. Being receptive
               | of magic is to enjoy the idea of being "cheated" on, so
               | I'd agree that it's not necessarily rational to feel
               | cheated in the way you were cheated. Whatever the end
               | justifies the means, and so on.
               | 
               | I'm confident that we're disagreeing. Sure, you expect to
               | be deceived at a magic show. But that's a necessary part
               | of magic, not a sufficient one. If you attend a magic
               | show and it's just someone playing acoustic guitar for 2
               | hours, you'll feel cheated. That's different than
               | thinking the magician's hands were empty when in fact he
               | was palming a card. There are clearly two very distinct
               | senses we're using for the same term "cheated." You can't
               | just sell someone a fake ticket to a magic show then say
               | "tada!"
               | 
               | > For example, you've made it fairly clear you'd think of
               | any visual effects to be negative cheating.
               | 
               | If I'm watching a video production that is ostensibly a
               | live recording of a magic performance, then of course I
               | think post-production visual effects are just straight up
               | cheating, in the same way that I would feel cheated if it
               | just ended up being a video of someone playing acoustic
               | guitar.
               | 
               | > But what if I actually do use visual effects, but
               | successfully double down and convince you that it
               | _isn't_, even though you'd normally be technically aware
               | to spot such a thing. Would you enjoy being misdirected
               | like that?
               | 
               | If I literally can't tell the difference and thus I'm
               | completely deceived, then obviously I can't be upset. But
               | if I later found out, then of course I would be upset.
               | Again, being "misdirected" is necessary but not
               | sufficient.
               | 
               | And at the end of the day, I still enjoy learning how a
               | magic trick is done _more_ than I enjoy just watching
               | magic tricks.
        
               | vanviegen wrote:
               | Exactly. When the audience needs to observe the trick by
               | proxy, because it's not practical to have everybody
               | touching the object, standing on stage, or being in the
               | TV studio, that proxy must be honest.
               | 
               | If I can't trust that to be the case, I'd only be
               | interested in a trick if I can be the one on stage
               | touching the object. No more global audience for you,
               | cheating magician.
        
               | tshaddox wrote:
               | Right. It's the same with audience plants, _unless_ there
               | 's also something specifically interesting about the way
               | the audience plant operated. If the magician just picks a
               | stooge from the audience, says "the number you're
               | thinking of is 17," and the stooge says "wow, how did you
               | read my mind?" that is not a remotely legitimate magic
               | trick in my view. Likewise, if you're watching a
               | guerrilla magic television special (e.g. David Blaine:
               | Street Magic) and it turns out it's just a completely
               | staged, fictional production using post-production visual
               | effects, paid actors, etc., then in my view that's not
               | remotely legitimate.
        
           | mrandish wrote:
           | > a lot of good slight of hand also falls into the category
           | of the method being amazing.
           | 
           | That's true but when slight of hand is amazing it's usually
           | amazing in a different way than the OP's method. At the
           | highest conceptual level, the "secret method" of most sleight
           | of hand can be boiled down to "You hid something in your
           | hand." At least to other magicians, uniquely good sleight of
           | hand is amazing due to the insane level of skill and years of
           | rigorous practice required to "hide something in your hand"
           | in a way that appears impossible.
           | 
           | While developing the OP's method did require amazing effort
           | and serious engineering skill, someone else could then
           | perform with that method without the same unique level of
           | technical skill.
        
             | tshaddox wrote:
             | > At the highest conceptual level, the "secret method" of
             | most sleight of hand can be boiled down to "You hid
             | something in your hand."
             | 
             | I'm not sure if I agree with that. There are certainly some
             | clever and skillful methods for how an item is literally
             | stored and retrieved, but what's more interesting and
             | impressive to me is the overall choreography. The way all
             | the moves are sequenced and how one move provides
             | misdirection for another move is where the _magic_ happens.
        
         | Agamus wrote:
         | I too have a passion for complex magic tricks. And while what
         | you say may be true for tricks which rely on gimmicks, with
         | sleight of hand, the opposite is often true. I was a stage
         | illusionist in a 'former life', and started practicing sleight
         | of hand at age 6. The thing that kept me interested is that the
         | methods of producing the effect were almost always far more
         | interesting than the effect they produce.
         | 
         | In my own art, I focused on vintage effects that were complex.
         | I recreated dozens of effects from Dunninger's book, and relied
         | on technological principles from that era - lots of clockwork
         | and curious mechanisms. I could have produced the same effect
         | in much easier ways, but what would be the fun in that?
         | 
         | Many methods require inconceivable practice to master. One
         | example is an obscure method of the "front to back palm" with a
         | coin, which thereafter goes back to front - the most complex
         | sleight of hand I worked on, which produces a completely
         | mundane effect (showing the hands empty). In my experience, if
         | you see someone doing sleight of hand - making cards, balls,
         | coins, cigarettes appear and disappear - watching how they do
         | it is much more interesting than watching the effect!
        
         | turtlebits wrote:
         | The method is interesting, but magic entertains because of the
         | performance/mystery. If you use this tool without providing any
         | of that, it's boring, and people will probably assume you're
         | some form of camera/tool/cheat/hidden helpers and leave
         | unimpressed.
        
         | MattGrommes wrote:
         | > a quite rare class of magic trick where the method is
         | actually more amazing than the effect
         | 
         | I once heard this described as when you hear the method of a
         | trick, a great trick is one where you go "Ah!" with amazement
         | instead of "Oh", disappointed.
        
         | tshaddox wrote:
         | > This is a stellar example of a quite rare class of magic
         | trick where the method is actually more amazing than the
         | effect. The vast majority of magic tricks are the opposite.
         | 
         | I don't know much about magic, but I've always felt that the
         | method is _almost always_ more amazing than the effect. I am
         | _vastly_ more interested in the methods, skills, and
         | preparation that goes into a trick than I am in just watching a
         | final performance.
        
       | joisig wrote:
       | Very cool project! I'm curious how the magician would typically
       | use this, would the scanner and an output monitor be hidden
       | somewhere on stage or similar?
        
         | suyash wrote:
         | that would be a trade secret and as a magician I won't disclose
         | in the open forum.
        
         | Youden wrote:
         | Not a magician, just watch tricks occasionally and enjoy
         | thinking about how they're made.
         | 
         | I wouldn't necessarily expect the monitor to be visual as card
         | tricks usually just need knowledge of a couple of cards. This
         | could be communicated through sound (e.g. discrete earpiece or
         | bone conduction headphones) or even haptics (e.g. Morse code
         | vibrations from a phone in a pocket).
         | 
         | As for the scanner, it'll depend on the trick, the goal is just
         | to hide a camera. It could be concealed in a prop or an item of
         | clothing. The scanning could even be incorporated into the
         | trick, for example by sealing the cards immediately in a
         | "safe".
        
         | jwhitlark wrote:
         | I would think it would mostly be for practice and rehearsal, to
         | see if you've gone wrong before you reach the end of the trick.
        
           | wongarsu wrote:
           | I could see someone using this on stage in Penn & Teller's
           | Fool Us. The camera hidden in the table, on the table an
           | elaborate box that never comes into contact with the cards,
           | is used as some elaborate red herring (maybe you have to
           | knock on it, or draw something from it), but really serves to
           | hide a small screen.
           | 
           | Now you only have to come up with some impressive card trick
           | that seems impossible to pull off with conventional methods.
           | 
           | Of course you could also come up with a better method to
           | communicate the information than an ipad screen. Maybe a
           | tactile signal.
        
       | goosedragons wrote:
       | It's like a modern day Nintendo eReader for magicians! Neat.
        
       | ImJasonH wrote:
       | "Any sufficiently advanced technology is indistinguishable from
       | magic." - Arthur C. Clarke
        
       | angst_ridden wrote:
       | A magician I know talks about the three kinds of magic: sleight
       | of hand, mechanical, and mathematical. The first requires a lot
       | of skill and practice (e.g., palming coins, manipulating cards).
       | The second requires a lot of preparation and engineering (e.g.,
       | sawing a person in half, floating person illusions). The third
       | relies on the nature of reality (e.g., dividing sets of cards in
       | a known pattern that forces a result, or manipulating numbers
       | that force an unexpected result).
       | 
       | So this is a cool example of the second type. All three types
       | require some showmanship, and good patter. Some of the best
       | tricks combine the types.
        
       | bergenty wrote:
       | Can we have the barcode printed in invisible ink that's only
       | visible to the raspberry pi?
        
         | ImJasonH wrote:
         | It's almost like you didn't read the article.
         | 
         | https://nettlep.github.io/magic/#marking/irabsorbinginks/use...
        
           | paulmd wrote:
           | Woah woah woah, you can't just say that! this is HN, we have
           | rules about pointing out when people obviously didn't read
           | the article, it makes them feel bad!
        
             | blamazon wrote:
             | That's not a rule, it's a guideline.
             | 
             | Rules don't start with "please":
             | 
             | > Please don't comment on whether someone read an article.
             | "Did you even read the article? It mentions that" can be
             | shortened to "The article mentions that."
        
           | bergenty wrote:
           | I did actually. Must have missed that part.
        
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