[HN Gopher] I used DALL*E 2 to generate a logo
       ___________________________________________________________________
        
       I used DALL*E 2 to generate a logo
        
       Author : cube2222
       Score  : 539 points
       Date   : 2022-08-02 16:06 UTC (6 hours ago)
        
 (HTM) web link (jacobmartins.com)
 (TXT) w3m dump (jacobmartins.com)
        
       | bambax wrote:
       | > _unfortunately can't do stuff like "give me the same entity as
       | on the picture, but doing xyz"_
       | 
       | That's my main gripe with DALL*E as well. This missing feature
       | makes it impossible to use for stories where the _same_ character
       | goes through an adventure and is present in different settings,
       | doing different things.
       | 
       | Although I don't know much about how DALL*E works, I have the
       | feeling it shouldn't be too hard to add this possibility. That
       | would make it so much better / more useful.
        
         | alanh wrote:
         | > _Although I don 't know much about how DALL*E works, I have
         | the feeling it shouldn't be too hard to add this_
         | 
         | No offense, but this gives me flashbacks to bad clients and
         | non-technical managers :D
        
           | bambax wrote:
           | Yeah I know what you mean ;-) No offense taken!
        
       | kvetching wrote:
       | I would be very worried if I were going to want a job as a
       | graphic designer.
       | 
       | May be better idea to learn how to prompt the future AIs.
       | 
       | Before we know it, we will have an AI making an entire movie
       | (about 200-400k frames)
        
       | alanh wrote:
       | absolutely fascinating. great write-up!
        
       | dayvid wrote:
       | Looks good for ideation. Could potentially be more useful for an
       | agency or creative professional building logos. They can make
       | vector art off of promising mock-ups. Also most of the generated
       | images need to be simplified for sake of a logo, but a
       | professional can do this better.
        
       | rossmohax wrote:
       | ArtLebedev design studio was first (citation needed) to sell ML
       | logo creation as a service: https://ironov.artlebedev.com/
        
         | ShamelessC wrote:
         | And it seems LAION was the "first" to offer it up for free.
         | 
         | https://replicate.com/laion-ai/erlich
        
           | rossmohax wrote:
           | It is not even close to what Ironov does. More like a tech
           | demo. Ironov outputs a complete brand book and it's interface
           | is set up for exploration and logo refinement.
        
             | ShamelessC wrote:
             | Fair enough, sounds expensive.
        
       | marcodiego wrote:
       | If you needed to play so much with words, then it will eventually
       | become a specialized task killing any benefit of having the AI
       | doing the work for you since we eventually we will need to resort
       | to specialists to use the AI to get the result we expect.
       | 
       | On the bright side the result may be better, it may be easier to
       | become and "AI usage specialist" than specializing in many
       | different areas, the result may include many intermediate results
       | that a specialist would find too much work to do and, with a bit
       | a patience (like in the presented case), the task can still be
       | done without the need of an "AI usage specialist".
       | 
       | Currently, I think the problem is an UI one. There should be an
       | option to allow the user to do something like: "from the last
       | drawing, just add this..." or "in the last drawing, change the
       | color/size/style of this and that...". This would be probably
       | enough to achieve what the author wanted in a much smaller number
       | of iterations.
       | 
       | There is also on more thing: the costumer doesn't know exactly
       | what he/she wants from the beginning. So, it is normal to have a
       | few iterations until something pleasing is achieved.
        
         | kriro wrote:
         | The process can be optimized with more AI :D
         | 
         | Create a logo generator site, allow users to pick something
         | very limited like industry/field from a dropdown or something,
         | generate say 9 logos with AI generated text discriptions that
         | fit this selection and remember which one the user picked and
         | use that data to build a network that generates good text
         | descriptions to feed into DALL-E 2 based on a singe item
         | selected by the user.
        
       | alephxyz wrote:
       | I actually tried doing something similar with dall-e mini for one
       | of my projects but the results were bad. It was especially
       | struggling to draw the octopus' limbs. It's impressive to see how
       | much better dalle 2 is at the same task, even if the results
       | still aren't good enough for professional use.
        
       | ycombinete wrote:
       | Entering these same search strings into Craiyon it's remarkable
       | how much better Dall-E is.
        
       | kache_ wrote:
       | image generators are cool, but there's no shortage of them
       | (midjourney & running your own on collab) and dalle2 has
       | nonsensical bans (why does "pepe" go against the content policy?)
       | 
       | Open-ai has nonsensical censorship. Dalle might be popular right
       | now, but open-ai won't survive if they keep up their ridiculous
       | attempts at trying to control culture. I've already got something
       | running on collab, new models are coming out, and midjourney just
       | got a v3 update that blows dalle2 out of the water.
        
         | egypturnash wrote:
         | https://en.wikipedia.org/wiki/Pepe_the_Frog may explain the
         | ban.
        
         | eklein217 wrote:
        
         | walls wrote:
         | Midjourney is censoring images as well...
        
       | jordanmorgan10 wrote:
       | I had no idea that could you do the variations or the brush
       | stuff. Maybe I'm just glossing right over it? But that seems to
       | give the tool more utility. I just try a phrase and I either like
       | it or I don't.
       | 
       | The fact that you can integrate on it seems to make it much more
       | useful.
        
         | cube2222 wrote:
         | Yes! A really cool way to work with it is to generate a bunch
         | of images, arrange them on a transparent canvas (i.e. in
         | Affinity Designer), and then ask Dalle to fill in the gaps.
         | 
         | For example see here[0], where I've combined a picture of a
         | flying whale, a tardigrade in space, and a bunch of flying
         | turtles.
         | 
         | [0]: https://labs.openai.com/s/quqITCrFI7h0G1HKyfUrmJU0
        
           | jordanmorgan10 wrote:
           | That is neat. So are commas an official way to blend
           | different schools of thought together for the image? Is there
           | any documented way it's supposed to work? Like [main
           | subject], [art style], etc? Or is it something you picked up
           | from trial and error?
        
             | cube2222 wrote:
             | Here[0] is a very good presentation about it.
             | 
             | But overall, you have to think about the context Dalle has
             | seen similar images in the training set. If it's seen them
             | on an art sharing site, then it's probably good to mention
             | such sites and tags it could hypothetically have there. Or
             | if it's more like a photo in an article, think about what
             | could be written about it in the article.
             | 
             | That's my intuition about it at least.
             | 
             | [0]: http://dallery.gallery/wp-content/uploads/2022/07/The-
             | DALL%C...
        
         | mitchdoogle wrote:
         | You definitely glossed over it - the Dall-E 2 homepage has the
         | three main features of the program with examples (Image
         | Generation, Edits to Existing Images, and Variations of the
         | image)
         | 
         | https://openai.com/dall-e-2/
        
       | gzer0 wrote:
       | 1. "ghidra dragon, logo, digital art, drawing, in a dark circle
       | as the background, logo, digital art, drawing, in a dark circle
       | as the background"
       | 
       | [1] https://labs.openai.com/s/x2UP0MEmj2qNnKWTbko8rrso
       | 
       | 2. "cute baby dragon, logo, digital art, in a dark circle as the
       | background"
       | 
       | [2] https://labs.openai.com/s/JmOXAqjpR2ctmraDxEkB7twF
       | 
       | Thanks for this post, it helped me tailor my own search queries.
       | Because of your post, I was able to discover a whole new realm to
       | DALLE-2. For some reason, repeating the same query parameter at
       | the end yields some rather interesting results.
        
         | bambax wrote:
         | The first one is really amazing!
         | 
         | Something strange about DALL*E is that if you just type
         | gibberish by pounding randomly on your keyboard, it will still
         | "work", i.e., produce an image.
        
           | amelius wrote:
           | Both look very generic, like I've seen them before. I
           | wouldn't be surprised if you could find nearly identical
           | images somewhere on the net.
        
             | spaceman_2020 wrote:
             | From the examples I've seen, Dall-E is much better than the
             | average designer or artist, but can't really hold a candle
             | to a talented human artist.
        
             | GravitasFailure wrote:
             | The first one looks like the Bacardi logo with a dragon
             | instead of a bat and the second one looks like a
             | Charmander. I think the second one is interesting because
             | most art I see with baby dragons look more dragon-like and
             | less salamander.
        
         | cdev_gl wrote:
         | I'd wonder if that's an artifact of the source data, drilling
         | down in the possibility space to be more like some subset that
         | duplicates the image label- for example pulling tweets with
         | body text and alt text.
         | 
         | Alternatively I guess it could just pull harder towards the
         | prompt, idk.
        
         | shannifin wrote:
         | That's awesome :)
        
         | appletrotter wrote:
         | The first one looks like every deviant art user's profile
         | picture
        
           | KennyBlanken wrote:
           | I was going to comment that both look very much like what
           | you'd find in an advanced beginner's deviantart
           | portfolio...like, late high school-ish age, I woudl guess.
           | 
           | The second is more 'advanced' to me than the first,
           | possessing an actual style, but neither is anything I would
           | consider high quality enough to serve as a
           | project/company/site/personal logo.
        
       | softwaredoug wrote:
       | For logos, even Craiyon (formerly Dall-E Mini) does a pretty
       | decent job
        
       | qualudeheart wrote:
       | This is much better than I thought. Nice!
        
       | Imnimo wrote:
       | I think a lot of DALL-E 2 outputs fall into the category of
       | "extremely impressive that a neural network made this" and also
       | "not quite up to the standards of a human expert". Like if you
       | show me an output and told me a machine made it, I'm absolutely
       | fascinated, but if you showed me the same image and told me a
       | human drew it, I'd just scroll past without a second thought.
       | Even so, there are some applications for which being able to
       | generate a pretty okay image for a few cents is a great deal - I
       | use it for things like D&D character portraits.
       | 
       | Of course, DALL-E 2 is not the end of of text-to-image research -
       | it'll be interesting to see where we are a year from now.
        
       | spaceman_2020 wrote:
       | I just got access today. Can't wait to try it out.
       | 
       | We produce a lot of content and the biggest hurdle in graphic
       | creation is the back and forth with the designer, plus the lag
       | between writing, designing, and publishing. This would make it
       | easy enough that the writer can include a prompt for the
       | illustration right in the text itself.
       | 
       | More than the costs, I'm excited about the efficiency gains and
       | smoother workflows.
        
         | cube2222 wrote:
         | Definitely check out this[0] presentation for tips around
         | working with Dalle.
         | 
         | [0]: http://dallery.gallery/wp-content/uploads/2022/07/The-
         | DALL%C...
        
           | spaceman_2020 wrote:
           | That's a great resource - thanks for sharing
        
       | rw2 wrote:
       | I used Dall-E a lot and get into a lot of the same issues, I
       | think Dall-e needs parameters that are fixed for things like:
       | 
       | -percentage of the entire drawing that the image you want to draw
       | should take; a lot of times I think the object I want is too
       | "zoomed in" or large; a circle background is a good way to limit
       | it but I think it should be more obvious
       | 
       | -No way to fix the color of the background so that it can fade in
       | easily to other images or design
       | 
       | -Reuse drawing styles to generate further image to explore
       | further and maintain consistency
       | 
       | A syntax could be: Octopus juggling blue database cylinders,
       | digital art, cute, image-size:40%, background-color:#304324. With
       | image-size, and background-color being keywords in the definition
        
       | avian wrote:
       | > the fact that adding "artstation" to the end of your phrase
       | automatically makes the output much better...
       | 
       | It's like saying "steal from artists, but only the good ones"
        
       | qwertox wrote:
       | This is remarkable. A lot of small businesses would settle with
       | such an outcome, if it means to invest a couple of hours of
       | talking into a microphone and seeing the result, with a very
       | intuitive way to modify it.
       | 
       | This will make it pretty hard for freelance/solo entrepreneur
       | designers.
       | 
       | In retrospect it makes sense, since the visual domain has been
       | the one with the most focus in AI.
       | 
       | If this gets applied to the other top domain, speech recognition
       | and generation, then I could foresee this doing the same to the
       | call centers, eventually also phone reception in a very small and
       | relaxed business.
        
       | amingilani wrote:
       | Honestly, I feel this tool will allow bad designers such as
       | myself to create bad designs.
        
       | dmix wrote:
       | The middle iterations were much nicer than the final one IMO.
       | 
       | Otherwise I love this article. We spent an hour at work going
       | back and forth with different generated logos.
        
         | cube2222 wrote:
         | Glad it brought you some fun!
         | 
         | Could you please link to the specific ones you liked most? That
         | would be very valuable to me.
        
           | dmix wrote:
           | I personally preferred a simpler one like:
           | 
           | https://jacobmartins.com/images/dalle2/DALL%C2%B7E%202022-08.
           | ..
           | 
           | https://jacobmartins.com/images/dalle2/DALL%C2%B7E%202022-08.
           | ..
           | 
           | The selected one seemed a little too detailed and in need of
           | editing.
        
       | naet wrote:
       | My god it is so frustrating that I can't seem to get open ai
       | access any time I have an idea for a project using dall e, gpt,
       | for whatever reason, they won't approve my account.
       | 
       | I have to sit here and watch everyone else play with the fun
       | "open" ai tools... company needs a name change if they're going
       | to keep this up.
        
         | Karawebnetwork wrote:
         | My significant other who had entered the queue several months
         | ago as nothing more than "developer" got in last week. Don't
         | give up! There's always Craiyon to scratch the itch in the
         | meanwhile. You can start to play around with ways to write
         | prompts, etc.
        
           | cube2222 wrote:
           | Afaik they are opening it up to a much wider audience in the
           | recent weeks. I also got it just 2 days ago, and applied the
           | same way as your SO, only providing "developer" and nothing
           | else.
        
             | kuboble wrote:
             | That makes me think of they actually target developers
             | somehow. I also got in couple days ago providing just email
             | and being soft developer.
             | 
             | I know at least one artist and one relatively popular
             | youtuber (with over million subs) who applied to a waiting
             | list much earlier than me and are still waiting.
        
         | monkpit wrote:
         | They just scaled up by giving access to an additional 1mil
         | users. Be patient... it's not like it's free or trivial to run
         | something like this.
        
         | xwdv wrote:
         | Indeed, it is infuriating and I don't know what the hold up is.
        
         | 015UUZn8aEvW wrote:
         | You could try using Midjourney:
         | https://discord.com/invite/midjourney
        
           | dividuum wrote:
           | Never heard of that. So I looked it up and it seems a service
           | completely based on discord? Both for the community and
           | support (I presume) as well as accessing the service itself?
           | There doesn't even seem to be any HTTP API. Weird :)
        
             | abledon wrote:
             | 'X' emoji reaction to the bot to delete your submission
        
             | tauntz wrote:
             | Yeah, it's a neat idea but it's extremely frustrating to
             | use. A really really basic web frontend would make it so
             | much more usable.
             | 
             | On the upside (for MidJourney), you're seeing a HUGE stream
             | (they are hitting the 1 mil Discord members ceiling) of
             | generated pictures and that kinda grows your appetite and
             | you want to also try more and more prompts..
        
       | Eric_WVGG wrote:
       | so, I'm not trying to be a pedant here... This is a very cool
       | exercise in using DALL-E 2 to generate an icon.
       | 
       | It would be extremely cool to see the same process spent on
       | generating a logo.
        
       | sAbakumoff wrote:
       | I can't get anything good from DALLE-2. It seems so fcking
       | stupid. Whatever I try, it gives me total BS, sometimes it just
       | refuses to generate anything complaining about ToS violation.
        
       | unixbane wrote:
       | This automates 50% of a modern tech company, now you just need to
       | automate the code generation, which seems already good enough to
       | be on par with modern tech companies. Seems like a manage type
       | can run his entire tech company himself now.
        
       | wdr1 wrote:
       | I'm not sure I'd use this for a logo.
       | 
       | IANAL but my understanding is the ability to copyright the output
       | from something like DALL-E 2 is questionable at best, due the
       | lack of human authorship.
       | 
       | (See "Monkey selfie copyright dispute" on Wikipedia for more
       | info.)
        
         | Buttons840 wrote:
         | What if DALL-E or its successor spits out a few hundred
         | trillion illustrations? None are copyrightable?
         | 
         | I think someone taking the time to touch this up would make it
         | copyrightable and trademarkable, and I'm okay with that.
         | 
         | AI generated patents though? Only if we allow AI generated
         | prior art.
        
       | aliyeysides wrote:
       | My friend asked me to create a logo using Dall-E for a pizza
       | business called "Jared's pizza." I tried several different
       | prompts but it kept outputting logos with the word "Jizza." It
       | doesn't do too well with text from my experience, but it could
       | have been the prompt.
       | 
       | https://labs.openai.com/s/z1PVd5v6td9PsiY20Y5GdxDf |
       | https://labs.openai.com/s/yxX49BjX07BztYgMjm49iXKc
        
         | kfarr wrote:
         | This made me laugh out loud, the first image at first glance
         | looked like "Jizz" with a picture of a pizza.
        
         | quasarj wrote:
         | Hahahah both of them are excellent! Which did he pick? :P
        
         | rubatuga wrote:
         | Jizza sounds really tasty, maybe dall e is onto something.
        
           | sva_ wrote:
           | Jizz-a does not sound tasty to me, but your preferences might
           | vary.
        
           | aliyeysides wrote:
           | "Jizza pizza, you'll love our crust"
        
         | mithr wrote:
         | DALL-E trying to spell is one of my favorite things. At one
         | point I tried to generate an illustration of Steve Jobs, just
         | to see what it comes up with for a popular figure, and I got a
         | reasonable facsimile of his face along with the text
         | "JiveStoves".
        
       | parksy wrote:
       | From a design point of view, with all the back and forth and the
       | need to curate and guide the algorithm, I think we're a way off
       | getting perfect results from prompts alone at this stage.
       | 
       | I can see an immediate use-case for an AI layer in apps like
       | photoshop, figma, sketchapp, gimp, unreal engine, etc that works
       | in the background to periodically fill-in based on the current
       | canvas.
       | 
       | You could prompt for inspiration, then start cutting, erasing,
       | moving things around, blending manually, hand-drawing some
       | elements, then re-rolling the AI, rinse-repeat.
       | 
       | I'm sure someone's working on it already but it seems there's a
       | lot of scope for integration into current workflows.
        
       | mkotowski wrote:
       | Lately, there seems to be an avalanche of tools like DALL-E, was
       | there some breakthrough that helped make these thinks more viable
       | to run publicly?
       | 
       | And concerning creating a logo with such tools: Is there any
       | consensus on an eventual copyright of such works?
        
         | make3 wrote:
         | dall e 2 says you can use their images for commercial uses.
         | 
         | that's not all there is to this though obviously
        
           | LegitShady wrote:
           | You can use it according to their license, but is it
           | copyrightable is the question, and precedent so far seems to
           | say no since a human didnt author it.
        
         | make3 wrote:
         | to answer your other question, diffusion generative models
         | recently became big. you can read up on them if you want.
        
         | jimmyl02 wrote:
         | From a technical perspective, there has been a much larger
         | adoption of diffusion models which make these types of
         | generative art much more viable. There has also been
         | breakthroughs in connecting images and text with models like
         | CLIP. DALLE-2, Imagen, and a lot of other generative work are
         | using these ideas to get even better results.
        
         | scifibestfi wrote:
         | And are the images it's trained on copyrighted? What are their
         | source images from which these are derived?
        
         | flaviut wrote:
         | > Is there any consensus on an eventual copyright of such
         | works?
         | 
         | https://www.smithsonianmag.com/smart-news/us-copyright-offic...
        
           | naillo wrote:
           | This is kind of a weird take to me given that photoshop
           | exists. (Tons of proto-computer vision algorithms in there,
           | like basic convolutional filters.) I suspect you'd still get
           | copyright if you modify it a bit somehow.
        
           | zucked wrote:
           | So, if a nascent company chooses to go down this same path of
           | generating (or maybe _seeding_) their logo design with AI,
           | have they essentially given up any ability to protect that
           | logo going forward?
        
             | singlow wrote:
             | Logo's are generally protected by trademark rather than
             | copyright. I don't think anything prevents you from using a
             | generated logo with trademark. For example you could have a
             | trademark on an orange square, even though you could never
             | copyright it. In the same way a trademark could protect
             | your product name even if it is a single English common
             | noun, as long as it is distinctive in use within your
             | trademark scope.
        
         | 6gvONxR4sf7o wrote:
         | Big pretrained models are a huge contributing factor. Being
         | able to take a model that already mostly knows language and a
         | model that already mostly knows images and hook them up means
         | you don't need to do the entire end to end learning together.
        
       | monkeynotes wrote:
       | When AI reaches the point where we can talk to a system like
       | DALL.E in real time and work with it to solve a problem, it's
       | game over.
       | 
       | Art will become a commodity. Human art and ai art will be
       | indistinguishable, "artists" will become as common as
       | "photographers" since the inception of digital photography and
       | social media.
       | 
       | Movie and TV scripts will be iterative with a creative director
       | and AI working together.
       | 
       | Animation will become a lot easier, less people needed, fewer
       | creatives.
       | 
       | Software will become easier and easier as developers will simply
       | guide AI. This is already beginning to happen, but imagine paired
       | programming with natural language interacting with an AI.
       | 
       | Architecture, civic planning, engineering, medical, law, policy,
       | physics, it's all gonna change, and rapidly. DALL.E 2 shows how a
       | leap in sophistication can revolutionize an industry overnight.
       | Microsoft has exclusively licensed DALL.E 2, I can only imagine
       | the myriad of creative tools it will serve the creative industry
       | with.
       | 
       | The working in real-time will be the biggest leap. Asking DALL.E
       | for an image and refining it as you talk is going to be nuts.
        
         | mkaic wrote:
         | Wholeheartedly agree. What's more, it seems to me like there's
         | a large segment of the art industry that's very much in denial
         | right now about this transition. You see stuff like "the human
         | touch can't be replicated" or "but the algorithm will never
         | [thing xyz] like a human", and then when it _does_ do thing xyz
         | like a human, the goalposts just get moved again. A lot of my
         | wonderful art friends are in this kind of denial right now, and
         | it makes sense, to be honest -- losing your job to a machine
         | sucks and is scary!
        
         | trention wrote:
         | >will become as common as "photographers"
         | 
         | There were still ~60% as many employed photographers in 2021
         | than in 2000 with higher real wages (data from BLS -
         | https://www.bls.gov/oes/current/oes_nat.htm).
         | 
         | For camera operators, the employment is flat, again with rising
         | real wages.
         | 
         | >imagine paired programming with natural language interacting
         | with an AI
         | 
         | Mostly it will get in the way. AI "programmers" are only good
         | if they are able to generate correct code from spec/pseudocode
         | and in first 1-3 number of tries (otherwise it will be faster
         | to write it yourself).
        
       | yieldcrv wrote:
       | > To be completely honest, I would prefer something slightly
       | simpler with less complex shapes, but I failed to persuade Dall-e
       | into generating that for me. Moreover, I really am content with
       | this logo.
       | 
       | well, that's pragmatic! I think they should go back into their
       | image editor and simplify it themselves though
        
       | jfengel wrote:
       | That was quite remarkable. Thanks for doing that.
       | 
       | I've always been fascinated by how artists abstract the core
       | notion of an image. It's stunning to see a computer do that.
        
         | cube2222 wrote:
         | Glad you liked it! It was definitely lots of fun (both the
         | original process, as well as describing it).
         | 
         | And indeed, seeing what Dalle will draw when telling it to
         | visualize stuff like "data streams" was very interesting.
        
           | jfengel wrote:
           | It reminds be a bit of working as a director in a theater.
           | You tell the actors what you want, and it's never just a
           | "line reading". That's sort of the equivalent of just drawing
           | it yourself, because you can't -- not just that you lack the
           | expertise, but that you need them to do their thing with
           | their body, and it has to be done their way or it looks fake.
           | 
           | So you end up using language that's sort of reminiscent of
           | that, creating an emotional picture. It usually takes
           | multiple passes to transfer the whole idea from your head to
           | theirs.
           | 
           | I'm told that animation directors end up doing exactly the
           | same thing. A digital model really can do what human actors
           | can't. You could say "make that eyebrow curve 10% more" to an
           | an animator. But it won't work unless you tell them why and
           | what it means.
        
       | dcchambers wrote:
       | Rather than using DALL-E2 to fully create the logo, I think it
       | might be better to use it to create some examples and get the
       | creative juices flowing, save a few examples you like, then send
       | them to a pro and have them create a final version. But
       | definitely a neat idea and in impressed with what's possible
       | here.
        
       | turrini wrote:
       | "thanos face, logo, looking surprised to the front with flames in
       | the background, circled"
       | 
       | https://imgur.com/a/1IiyMJF
        
       | dvt wrote:
       | This might not be a popular opinion, but I think all the work OP
       | put in here is probably worth more than 50-100 bucks (which is
       | the price of a logo on something like Fiverr). And to make things
       | worse, the logo itself still needs to be cleaned up[1] as it's
       | way too blurry to be seriously used as an app icon, etc.
       | 
       | [1]
       | https://raw.githubusercontent.com/cube2222/octosql/main/imag...
        
         | ravenstine wrote:
         | That too can be solved with "AI".
         | 
         | https://imgur.com/a/m3hDMZq
         | 
         | The software used was Topaz Labs Sharpen AI. How they define
         | "AI" I can't say for certain, but they're apparently using
         | models so I'm assuming there's some kind of machine learning
         | involved. Their software does a really good job on photos and
         | videos well beyond what a standard sharpen filter does. The
         | upscaling features are also pretty awesome. (no I don't work
         | for them)
        
           | knicholes wrote:
           | Jeremy Howard describes this as "Decrappification"[1]. This
           | is one of the easiest deep learning models to train, in my
           | opinion, as you can generate your own dataset easily. You
           | just get good pictures for the target, programmatically make
           | changes that make the image "crappy" for your source, and
           | train until your network can convert from crappy to good.
           | Then you pass it something it has never seen, and whabam,
           | your picture is sharper than before.
           | 
           | [1] - https://www.fast.ai/2019/05/03/decrappify/
        
           | artdigital wrote:
           | This still doesn't work well as a logo IMO, no amount the
           | sharpening. It probably needs to get redrawn with a proper
           | vector editor, the lines cleaned up and colors simplified
           | 
           | It's a good first draft and something to give to a designer,
           | but can't stand by it's own as a serious app logo
        
         | isseu wrote:
         | > worth more than 50-100 bucks
         | 
         | Maybe in the US but not worldwide.
        
         | treesprite82 wrote:
         | > needs to be cleaned up[1] as it's way too blurry to be
         | seriously used as an app icon
         | 
         | Seems to have been blurred after the fact. The version linked
         | in the article before cropping looked fairly sharp:
         | https://jacobmartins.com/images/dalle2/DALL%C2%B7E%202022-08...
         | 
         | Plus even that uncropped one is already jpeg'd, whereas DALL-E
         | 2 downloads are pngs, so there should be an even sharper
         | version.
        
         | NonNefarious wrote:
         | It's a cute concept that can work well if done right.
         | 
         | In its current state it's not a viable logo because, for one
         | thing, it won't look good in black & white.
        
           | soraki_soladead wrote:
           | > it won't look good in black & white
           | 
           | That sounds like a concern that stopped being relevant for
           | many software companies a decade ago at least.
           | 
           | These days app icons and hero images are more important than
           | whether you can fax or print the logo.
        
             | mitchdoogle wrote:
             | Maybe this isn't what the previous poster meant, but
             | sometimes I will say black & white when really I mean
             | monochrome. Monochrome logos show up all over the place
             | especially with icons for web apps. And they are good for
             | printing on apparel, accessories, etc. I really doubt they
             | are concerned about faxing
        
             | NonNefarious wrote:
             | Wrong. And it has nothing to do with what kind of company
             | you have. A logo should always degrade to 1-bit (line art)
             | representation gracefully, so it can be used in or on all
             | kinds of media. It could be physical objects, prints on
             | hats, silhouettes on glass... not to mention being
             | recognizable at all sizes.
             | 
             | Ignoring this issue is the mark of an amateur.
        
         | Yajirobe wrote:
         | I thought the hardest part about logos is the idea itself?
         | Doesn't matter that it's blurry - the majority of the work has
         | been done.
        
           | hawski wrote:
           | 80% of the work has been done. Now the remaining 20% will
           | take 80% of the time.
        
           | jollybean wrote:
           | It's obviously not done, and unfortunately it won't ever get
           | done.
           | 
           | They need a black and white variation, different sizes, and
           | the underlying component assets.
           | 
           | So Dalle2 might actually be able to provide that in the
           | future as well.
           | 
           | But for now - it's going go give you an 'image' which you
           | have to get an artist to then clean up int a proper logo with
           | assets.
           | 
           | I'm playing with DallE-mini on hugging face and am generally
           | unimpressed, I'm not sure if its' the same Dalle.
           | 
           | I tried the main DallE website sadly don't have an 'invite'.
        
             | almenon wrote:
             | Dalle mini is not the same dalle and it's far worse.
        
             | GaggiX wrote:
             | Dalle from OpenAI, it's still in private beta, the quality
             | of the model is much better but unfortunately the results
             | are filtered (a lot)
        
         | cube2222 wrote:
         | I might have not been too clear about it in the article, so if
         | I haven't, I agree!
         | 
         | All of this was just me finding a practical purpose to go for
         | while having fun with Dalle. If I was really serious about a
         | logo, I would definitely go and pay an artist. Both for
         | monetary, as well as esthetic, reasons.
         | 
         | Though as far as an app icon goes, I think it's actually sharp
         | enough. It starts looking bad when you zoom in a bit.
        
       | nbzso wrote:
       | With all respect possible, you generated something that a
       | professional will create for 20 minutes on a napkin (in the
       | context of logo idea).
       | 
       | Maybe your perception of "logo" needs more reference points. For
       | example, this gallery of classics in Brand Identity will be a
       | good starting point(use the triangles on top to navigate):
       | https://www.joefino.com/logos_html/L01_Xpand.html
       | 
       | There is no doubt in my mind that the next iterations of neural
       | networks will remove all "overpaid" and "overconfident" design
       | professionals, that's why I adapted to the reality and moved to
       | frontend development. All of this with clear realization that
       | everything humans can do for a production processes will be
       | augmented and removed. The nasty "humans" always want to be paid,
       | more and more. They want to have rights and privileges. What a
       | hassle.:)
        
         | kalak wrote:
         | > With all respect possible, you generated something that a
         | professional will create for 20 minutes on a napkin (in the
         | context of logo idea).
         | 
         | I feel like I understand where you're coming from, but often
         | the phrase I hear by experts (I even use this myself in my
         | space) is, "Sure, it only took 20 minutes to do this
         | wiring/write this code/draw this logo, but it took 5 years to
         | know what to make." Sure, the results aren't what you'd get if
         | you paid a professional logo designer, but if you can get close
         | enough, it's really cutting out the X years training necessary
         | to get to that point.
        
           | nbzso wrote:
           | >it's really cutting out the X years training necessary to
           | get to that point.
           | 
           | This is exactly my point. With repetition and solid design
           | foundation comes the intuition what is the right direction
           | towards the accomplishing of the given task.
           | 
           | Some will say the design is a subjective, I would argue that
           | designers' role is to move towards objectivity and away from
           | the idea of "personal taste".
           | 
           | That's why I give a link to the works of the master in this
           | craft. This is exactly the same argument with the Copilot
           | case. Is it capable to give some "boilerplate" solution -
           | yes. Is this solution mediocre at best - yes.
        
         | spaceman_2020 wrote:
         | The real question is how soon will GPT-3(4?) replace commenters
         | on websites like this one, and whether you will even be able to
         | tell.
        
           | Nagyman wrote:
           | This is most certainly already happening. I find it kind of
           | annoying not to know with certainty whether or not I'm
           | engaging with a Genuine Human(TM) or not.
           | 
           | I'm unsure if it's confirmation bias, but I find myself
           | noticing weird abberations in online comments that don't seem
           | to be ESL related. (edit: it's probably just mobile swipe
           | typing at play)
        
           | Shorel wrote:
           | Probably that was done first.
        
           | nbzso wrote:
           | Sure, I am the secret GPT 5 experiment. Now you got me.
           | Congrats:)
        
             | Nagyman wrote:
             | Exactly how I'd expect a GPT experiment to reply! ;)
             | 
             | We'll hardly be able to tell the difference, if at all.
             | Maybe it doesn't matter as long as the conversation is
             | engaging for the human.
        
               | nbzso wrote:
               | Yep. Interesting times ahead of us:) How we will be able
               | to tell the difference? QR Code/Genetic sample government
               | approved app for human verification?
               | 
               | And what when people are certain that the machines are
               | better in everything, who will want to chat, listen to
               | music or watch paintings from the "lame" humans, when the
               | robots will be the ultimate solution for every human
               | need?
        
               | spaceman_2020 wrote:
               | As the tech stands today, mediocre artists, designers,
               | writers and content creators are likely going to be
               | replaced entirely with AI.
               | 
               | I imagine it would make it very easy to "seed" a website
               | or a platform with initial "users" and content.
               | 
               | I also imagine it will be (and likely is already) being
               | deployed to create the impression of popular support (or
               | lack thereof) of a politician, business or policy.
        
           | trention wrote:
           | Your "real question" ultimately resolves itself because the
           | moment the novelty wears off (and it will happen very fast),
           | nobody will be interested in chatting with "robots".
        
         | tubs wrote:
         | But how many iterations would I go through with the
         | professional to get to the idea that isn't actually in my head,
         | and how much would that cost me?
         | 
         | The thing I think I like about this is I can meander through a
         | few different concept on my own time.
        
         | trixie_ wrote:
         | You could of also paid a human to carry your comment all the
         | way over to me so I could read it and reply like I am doing so
         | now.
        
           | nbzso wrote:
           | What an intelligent and educating response. My comment may
           | come as salty, but if you make an effort to visit the linked
           | gallery, maybe you will have more "fresh perspective":)
        
             | trixie_ wrote:
             | If someone wants to pay a lot of money to a professional to
             | create their brand identity that option is always there.
             | 
             | If someone else just needs something simple and passable
             | there is Dalle.
             | 
             | And I'm sure there is every option in between where someone
             | can use Dalle as a starting point and pass it to a pro, or
             | a pro would even use Dalle as a way to brainstorm options.
             | 
             | Dalle is a tool that has empowered everyone. It shouldn't
             | be seen from a stereotypical luddite perspective as in your
             | first post.
        
       | burlesona wrote:
       | I'm fascinated by how much this is exactly like working with a
       | human artist who doesn't really understand the domain that you
       | are wanting to represent with an image. Iterate, iterate,
       | iterate.
       | 
       | It seems like the most valuable thing this could do is get some
       | of that early exploration out of the way faster and easier than a
       | human can do it, get to two or three concepts that feel like
       | they're in the neighborhood, and then let a human expert take
       | over and turn it to something final quality. That's pretty cool.
        
         | joshstrange wrote:
         | Yeah, my first thought was "Ok, but you are going to need to
         | involve a graphical artist to actually really make use of that
         | logo". Like you probably want a vector version and you
         | definitely need simplified versions for smaller sizes but then
         | I stopped and realized how amazing this actually is. It "saved"
         | (I know, it cost $30 but that's a steal for something like
         | this) all the time and money you would have paid for iteration
         | after iteration and let the author quickly hone in on what they
         | wanted.
         | 
         | As someone who is incredibly terrible at graphic design but
         | knows what they like this could be a game changer as iterations
         | of this technology progress. I can imagine going further than
         | images and having AI/ML generate full HTML layouts in this
         | iterative way where you start to define your vision for a
         | website or app even and it spits out ideas/concepts that you
         | can "lock" parts of it you like and let it regenerate the rest.
         | 
         | I'm not downplaying designers role at all, I'd still go to one
         | of them for the final design but to be able to wireframe using
         | words/phrases and take a good idea of what I want would be
         | amazing, especially for freelance/side-projects.
        
           | Theodores wrote:
           | Nice ideas, great enthusiasm.
           | 
           | I think your art/design/craft is pretty good. Some people use
           | pencils, some use Adobe products, you have gone out there and
           | tried the new Dall-E medium.
           | 
           | Glad you thought out the usage, I am sure that when the
           | novelty wears off that you will have that neat-as-octocat
           | logo sorted out.
           | 
           | I appreciate that you appreciate the value that highly
           | skilled designers bring to a product with their visual
           | expertise.
           | 
           | However, I would like to see you A/B test the Dall E logo
           | versus the winning designer logo. You could show odd IP
           | addresses one logo and even addresses the other.
           | 
           | I think the designer would edge the robot for what you need
           | (a logo), however, the proof is in the pudding and conversion
           | rate.
        
         | atwood22 wrote:
         | I think this is more powerful than a simple exploration tool.
         | It took the author a long time to find a query format that
         | generated logo-like images. Once they had that part down, they
         | were quickly able to iterate on their query to find an image
         | they liked. They were even able to fix part of the logo using
         | the fill-in tool. I'm not sure why you'd bring a human into the
         | mix, especially if you're on a budget.
        
         | bredren wrote:
         | Yes! It gives powerful tools for someone with a concept to get
         | much closer to visualization of their idea.
         | 
         | DALL E 2 is like a low or no-code tool in that way.
         | 
         | The outcome may not be a "finished" product, especially as
         | viewed by a professional designer (or web dev). However, its a
         | heck of a lot better than a tersely written spec.
         | 
         | And in some cases, the product will work well enough to unblock
         | the business, get customer feedback and generally keep things
         | moving forward.
        
         | antioppressor wrote:
         | Nah, people will leave out the professional. The same wild west
         | grab whatever you can, steal, plunder to the detriment of
         | artists, writers etc. And when the legislation arrives it will
         | be already too late, accidentally.
        
         | cube2222 wrote:
         | Agreed.
         | 
         | At the end of the article I also described a bit how I would
         | see the evolution of such a tool, and it looks like we're
         | thinking very similarly.
         | 
         | ---
         | 
         | Though I think the real breakthrough will come when Dall-e gets
         | 10-100x cheaper (and faster). I would then envision the
         | following process of working with it (which is really just an
         | optimization on top of what I've been doing now):
         | 
         | 1. You write a phrase.
         | 
         | 2. You are shown a hundred pictures for that phrase, preferably
         | from very different regions of the latent space.
         | 
         | 3. You select the ones best matching what you want.
         | 
         | 4. Go back to 2, 4-5 times, getting better results every time.
         | 
         | 5. Now you can write a phrase for what you would like to change
         | (edit) and the original image would be used as the baseline. Go
         | back to 2 until happy.
        
           | cpeterso wrote:
           | This workflow reminds me of a generative art program from the
           | early 1990s, but I just can't remember its name. It was a DOS
           | or Windows program that had a very curvy, fluid GUI with
           | different graphics sliders. It would show you some random
           | tiles and you choose one to guide the algorithm's next
           | generation of tiles.
        
             | VladimirGolovin wrote:
             | Kai's Power Tools.
        
               | qwertox wrote:
               | I wonder if Kai Krause lurks here at HN. I'd love to know
               | how he's doing. Apparently he's still living in his
               | castle, which he bought around 1999 [0].
               | 
               | Some-when in the 00's I read an article about him that he
               | was putting advanced networking stuff into the castle and
               | had the intention to start something like a "think-tank"
               | (doesn't really fit it, but I don't know what I'd call
               | it) where he and others would hang around and code stuff.
               | 
               | I found the article [1] from July 2002, " _Lord of the
               | Castle Kai Krause presents Byteburg II_ ".
               | 
               | > So that 's Kai Krause's long-cherished plan: Now the
               | software guru has finally opened a center for founders
               | and developers from the IT and software industry in
               | Hemmersbach Castle near Cologne -- the Byteburg II
               | 
               | I really wonder what he's doing to these days. His plug-
               | ins were legendary, as well as the User Interface for
               | Bryce [2]
               | 
               | [0] https://de.wikipedia.org/wiki/Burg_Rheineck
               | 
               | [1] https://www.heise.de/newsticker/meldung/Schlossherr-
               | Kai-Krau...
               | 
               | [1, google translate] https://www-heise-
               | de.translate.goog/newsticker/meldung/Schlo...
               | 
               | [2] https://en.wikipedia.org/wiki/Bryce_(software)
        
               | rubidium wrote:
               | Hunh, I'll be in that neck of the world next week. Need
               | to look into this...
        
               | DonHopkins wrote:
               | https://news.ycombinator.com/item?id=27288454
               | 
               | Love him or hate him (and I do both), Kai was all about
               | cultivating his adulating cult of personality and
               | dazzling everyone with his totally unique breathtakingly
               | beautiful bespoke UIs! How can you possibly begrudge him
               | and his fans of that simple pleasure? ;)
               | 
               | In the modest liner notes of one of the KPT CDROMS, Kai
               | wrote a charming rambling story about how he was once
               | passing through airport security, and the guard
               | immediately recognized him as the User Interface Rock
               | Star that he was: the guy who made Kai Power Tools and
               | Power Goo and Bryce!
               | 
               | Kai's Power Goo - Classic '90s Funware! [LGR
               | Retrospective]:
               | 
               | https://www.youtube.com/watch?v=xt06OSIQ0PE&ab_channel=LG
               | R
               | 
               | >Revisiting the mid 1990s to explore the world of gooey
               | image manipulation from MetaTools! Kai Krause worked on
               | some fantastically influential user interfaces too, so
               | let's dive into all of it.
               | 
               | >"Now if you're like me, you must be thinking, ok, this
               | is all well and good, sure, but who the heck is Kai? His
               | name's on everything, so he must be special. OH HE IS!
               | Say hello to Kai Krause. Embrace his gaze! He is an
               | absolute legend in certain circles, not just for his
               | software contributions, but his overall life story."
               | [...]
               | 
               | >"... and now owns and resides in the 1000 year old tower
               | near Rieneck Castle in Germany that he calls Byteburg.
               | Oh, and along the way, he found time to work on software
               | milestones like Poser, Bryce, Kai's Power Tools, and
               | Kai's Super Goo, propagating what he called "Padded Cell"
               | graphical interface design. "The interface is also, I
               | call it the 'Padded Cell'. You just can't hurt yourself."
               | -Kai
               | 
               | But all in all, it's a good thing for humanity that Kai
               | said "Nein!" to Apple's offer to help them redesign their
               | UI:
               | 
               | http://www.vintageapplemac.com/files/misc/MacWorld_UK_Feb
               | _20...
               | 
               | >read me first, Simon Jary, editor-in-chief, MacWorld,
               | February 2000, page 5:
               | 
               | >When graphics guru Kai Krause was in his heyday, he once
               | revealed to me that Apple had asked him to help redesign
               | the Mac's interface. It was one of old Apple's very few
               | pieces of good luck that Kai said "nein"
               | 
               | >At the time, Kai was king of the weird interface -
               | Bryce, KPT and Goo were all decidedly odd, leaving users
               | with lumps of spherical rock to swivel, and glowing orbs
               | to fiddle with just to save a simple file. Kai's
               | interface were fun, in a Crystal Maze kind of way. He did
               | show me one possible interface, where the desktop
               | metaphor was adapted to have more sophisticated layers -
               | basically, it was the standard desktop but with no filing
               | cabinet and all your folders and documents strewn over
               | your screen as if you'd just turned on a fan to full
               | blast and aimed it at your neatly stacked paperwork.
               | 
               | The Interface of Kai Krause's Software:
               | 
               | https://mprove.de/script/99/kai/index.html
               | 
               | >Bruce "Tog" Tognazzini writes about Kansei Engineering:
               | 
               | >>>Since the year A.D. 618 the Japanese have been
               | creating beautiful Zen gardens, environments of harmony
               | designed to instill in their users a sense of serenity
               | and peace. [...] Every rock and tree is thoughtfully
               | placed in patterns that are at once random and yet
               | teeming with order. Rocks are not just strewn about; they
               | are carefully arranged in odd-numbered groupings and sunk
               | into the ground to give the illusion of age and
               | stability. Waterfalls are not simply lined with
               | interesting rocks; they are tuned to create just the
               | right burble and plop. [...]
               | 
               | >Kansei speakes to a totality of experience: colors,
               | sounds, shapes, tactile sensations, and kinesthesia, as
               | well as the personality and consistency of
               | interactions.<< [Tog96, pp. 171]
               | 
               | >Then Tog comes to software design:
               | 
               | >>>Where does kansei start? Not with the hardware. Not
               | with the software either. Kansei starts with attitude, as
               | does quality. The original Xerox Star team had it. So did
               | the Lisa team, and the Mac team after. All were dedicated
               | to building a single, tightly integrated environment - a
               | totality of experience. [...]
               | 
               | >KPT Convolver [...] is a marvelous example of kansei
               | design. It replaces the extensive lineup of filters that
               | graphic designers traditionally grapple with when using
               | such tools as Photoshop with a simple, integrated,
               | harmonious environment.
               | 
               | >In the past, designers have followed a process of
               | picturing their desired end result in their mind, then
               | applying a series of filters sequentially, without
               | benefit of undo beyond the last-applied filter. Convolver
               | lets users play, trying any combination of filters at
               | will, either on their own or with the computer's aid and
               | advice. [...] Both time and space lie at the user's
               | complete control.<< [Tog96, pp. 174]
               | 
               | METAMEMORIES:
               | 
               | https://systemfolder.wordpress.com/2009/03/01/metamemorie
               | s/
               | 
               | >Anyone who has been using Macs for at least the last ten
               | years will surely remember Viewpoint Corporation's
               | products. No? Well, Viewpoint Corporation was previously
               | MetaCreations. Still doesn't ring a bell? Maybe MetaTools
               | will. Or the name Kai Krause. Or, even better, the names
               | of the software products themselves -- Kai's Power Tools,
               | Kai's Power Goo, Kai's Photo Soap, Bryce, Painter,
               | Poser... See? Now we're talking.
               | 
               | Macintosh Garden: KPT Bryce 1.0.1:
               | 
               | https://macintoshgarden.org/apps/bryce-1
               | 
               | >Experienced 3D professionals will appreciate the
               | powerful controls that are included, such as surface
               | contour definition, bumpiness, translucency,
               | reflectivity, color, humidity, cloud attributes, alpha
               | channels, texture generation and more.
               | 
               | >KPT Bryce features easy point-and-click commands and an
               | incredible user interface that includes the Sky & Fog
               | Palette, which governs Bryce's virtual environment; the
               | Create Palette, which contains all the objects needed to
               | create grounds, seas and mountains; an Edit Palette,
               | where users select and edit all the objects created; and
               | the Render Palette, which has all the controls specific
               | to rendering, such as setting the size and resolutions
               | for the final image.
               | 
               | MACFormat, Issue 23, April 1995, p. 28-29:
               | 
               | https://macintoshgarden.org/sites/macintoshgarden.org/fil
               | es/...
               | 
               | https://macintoshgarden.org/sites/macintoshgarden.org/fil
               | es/...
               | 
               | >He intends to challenge everything you thought you knew
               | about the way you use computers. 'I maintain that
               | everything we now have will be thrown away. Every piece
               | of software -- including my own -- will be complete and
               | utter junk. Our children will laugh about us -- they'll
               | be rolling on the floor in hysterics, pointing at these
               | dinosaurs that we are using.
               | 
               | >'Design is a very tricky thing. You don't jump from the
               | Model T Fort straight to the latest Mercedes -- there's a
               | million tiny things that have to be changed. And I'm not
               | trying to come up with lots of little ideas where
               | afterwards you go, "Yeah, of course! It's obvious!"
               | 
               | >'Here's an easy one. For years we had eight character
               | file-names on computers. Now that we have more
               | characters, it seems ludicrous, am historical accident
               | that it ever happened.
               | 
               | >'What people don't realize is that we have hundreds more
               | ideas that are equally stupid, buried throughout the
               | structure of software design -- from the interface to the
               | deeper levels of how it works inside.'
        
               | happyopossum wrote:
               | Please don't just repost walls of copy-pasta
        
               | shon wrote:
               | +1 what a great program
        
           | Iv wrote:
           | It will get cheaper. On 5 years it will run on your phone
        
           | yomkippur wrote:
           | I see this happening in all areas. Everything would be
           | prompt-driven.
           | 
           | Do you like this? What about this? You simply nod or reject
           | the solutions that you don't want.
           | 
           | Pretty soon somebody's expertise and experience is not going
           | to be enough to continue paying them what they used to get
           | before this magic blackbox appeared.
           | 
           | One day enterprises will realize they can just outsource that
           | expert who's been reduced to simply typing prompts and
           | nodding yes or no.
           | 
           | I am worried that the middle class is rapidly disappearing.
           | We will own nothing and be happy seems quite ominous. The
           | question is then what field is safe from advancements in AI?
           | 
           | The only field I can think of is doctors, lawyers,
           | executives, buy-side money managers. Even their jobs will be
           | partially automated but it will be safe as long as they
           | generate revenue.
        
             | irrational wrote:
             | But, if everyone's jobs are automated, nobody is making any
             | money, so nobody has any money to pay doctors, lawyers,
             | executives, money managers, etc. You would think that if
             | these types were thinking rationally, they would be
             | fighting to expand the middle class so more people can pay
             | for their services.
        
               | jfengel wrote:
               | In the past, eliminating humans from one set of jobs has
               | been balanced by a new set of opportunities for humans in
               | different jobs. Usually, the new jobs are more valuable.
               | 
               | That's not utopianism. The new jobs can't always be
               | filled by the people kicked out of jobs. It really sucks
               | to be them.
               | 
               | But it does mean that it's not irrational for people to
               | want to automate other people's jobs. The net amount of
               | stuff generated increases, rather than decreases.
               | 
               | This pattern may not last forever. There's already some
               | thought that we've generated more than enough stuff to
               | guarantee a decent standard of living to everybody (at
               | least in the developed world) without working, and plenty
               | more for luxuries if people choose to work. Even if we
               | haven't reached it, we appear to be heading in that
               | direction sooner rather than later.
               | 
               | That may cause a radical re-think at some point. And it
               | won't be seriously delayed by making sure cartoonists
               | have jobs.
        
               | visarga wrote:
               | > enough stuff to guarantee a decent standard of living
               | to everybody
               | 
               | It's not a zero sum game. There's still growth in us.
               | We'll go to space and expand 1000x more, the space has
               | plenty of resources, and humans will have jobs working
               | together with AI.
        
               | logifail wrote:
               | > There's still growth in us. We'll go to space and
               | expand 1000x more, the space has plenty of resources, and
               | humans will have jobs [..]
               | 
               | Q: Am I the only one thinking of Golgafrinchan Ark Fleet
               | Ship B?
        
             | stevage wrote:
             | Doctors are very vulnerable. Most of dermatology is simple
             | pattern recognition. I can easily see AI lawyers beating
             | human lawyers in litigation, too. An AI lawyer will have
             | read every single case and know the outcomes, and can fine
             | tune arguments for specific parameters like which judge
             | etc.
        
             | iaml wrote:
             | You don't need nodding or really any conscious reaction I
             | think. It should be possible to have some camera directed
             | at face hooked up to another AI that catches slight changes
             | in pupil dilation or other changes imperceptible to naked
             | eye and registers when something looks interesting to the
             | user. You can then quickly show a stream of variations and
             | pick the tagged ones and use them to improve the guesses. I
             | imagine something like this might one day become a
             | preferred way of interacting with computers/AI.
        
             | dylan604 wrote:
             | >Pretty soon somebody's expertise and experience is not
             | going to be enough to continue paying them what they used
             | to get before this magic blackbox appeared.
             | 
             | Every art director at an ad agency just shrieked!
        
               | bigfudge wrote:
               | I doubt it, because the process of thinking of phrases to
               | feed dall-e is really the hard bit.
               | 
               | This is ok for a logo like this where it's fair to say
               | the base level expectation is not super creative. This
               | logo is cool, but it doesn't really stand out or make the
               | product ver distinctive. If I am running a hobby or OS
               | project that's fine, but if I was investing a lot in
               | sales/marketing then paying a real artist to make
               | something interesting and novel is a rounding error.
        
               | logifail wrote:
               | > This logo is cool, but it doesn't really stand out or
               | make the product ver distinctive. If I am running a hobby
               | or OS project that's fine, but if I was investing a lot
               | in sales/marketing then paying a real artist to make
               | something interesting and novel is a rounding error.
               | 
               | Q: Are there really logos out there that are "interesting
               | and novel" and that "stand out or make the product [..]
               | distinctive"? Which ones?
               | 
               | EDIT: (perhaps more importantly) are there interesting,
               | novel, distinctive logos that actually contribute to
               | profitability?
        
               | notahacker wrote:
               | tbf I think when it comes to big company branding it's
               | the opposite.
               | 
               | A lot of GPT iterations of the design has left the
               | article author with something which is quirkier than your
               | average logo, but also looks like clipart and probably
               | doesn't scale up or down well or work in monochrome.
               | Which is fine for OSS. (He might get more users from blog
               | traffic about using GPT-3 to design his logo than he ever
               | could from any other logo anyway)
               | 
               | But when it comes to bigger companies, the design agency
               | are the people that sit in meetings with execs persuading
               | them that a well chosen font and a silhouette of a much
               | simplified octopus will work much better ("but maybe the
               | arms could interact with some of the letters etc etc, now
               | lets discuss colours). The actual technical bit of
               | drawing it is the bit that's already relatively cheaply
               | and easily outsourced, and plenty of corporate logos are
               | wordmarks that don't even need to be drawn...
        
           | WhitneyLand wrote:
           | Given the stochastic way it works I wonder how the randomness
           | is seeded for a certain phrase.
           | 
           | In other words, if another person needed a logo and used the
           | same phrase how long on average until they get a duplicate of
           | your image?
        
             | cube2222 wrote:
             | Since the image is RGB 1024x1024, and the random seed is
             | noise (as it is for diffusion models), I guess it would be
             | quite long.
        
       | [deleted]
        
       | xiphias2 wrote:
       | I loved the bottom left from the ones with the diagram so much
       | more..it's simple and nice at the same time.
        
       | cube2222 wrote:
       | Mods: I see the title got the purpose of the logo edited out, but
       | I think at least adding "a logo for my Open Source project" would
       | be a much better title.
        
       | mikecx wrote:
       | Not sure if this will be considered off topic, my apologies if
       | so.
       | 
       | The article says that octopi is the plural of octopus, but it's
       | actually octopuses. Octopus is originally Greek, not Latin and
       | thus does not get the Latin plural -i, but instead would get the
       | Greek plural -odes. Since it ends in a way English can deal with,
       | the commonly accepted usage is octopuses (English) over octopodes
       | (Greek) with octopi being the least correct.
       | 
       | https://qz.com/1446229/let-us-finally-resolve-the-octopuses-...
        
         | Tao3300 wrote:
         | > While "octopi" has become popular in modern usage, it's
         | wrong.
         | 
         | What a silly thing to say! Where does this poor fool think
         | language comes from?
         | 
         | This is one of the cringiest Well-Actually-isms. It tries to
         | look pedantic while _completely_ missing the point.
        
           | hackernewds wrote:
           | Octopi is also THE epitome of the "i" pluralization. I see
           | people using focuses more than foci, but it's a common
           | callout that octopus plural is octopi
        
         | aidenn0 wrote:
         | The way the author specifically calls out the plural of octopus
         | makes me think they might be trolling (Hanlon's Razor
         | notwithstanding).
        
         | gweinberg wrote:
         | They only think "octopi" is least correct, because they have
         | yet to encounter "octopussen"!
        
         | exolymph wrote:
         | Actually the plural is "octopuppies."
        
           | dalmo3 wrote:
           | You're all wrong. The plural of octopus is hexadecipus.
        
             | stavros wrote:
             | Decahexipus*
        
             | mkaic wrote:
             | and mayhaps the plural of the plural of octopus is
             | trigintidipus?
        
         | etskinner wrote:
         | It's a loan word, there isn't any 'correct' or 'incorrect'
         | answer. Language is always evolving, which is why dictionaries
         | are often descriptive instead of prescriptive.
         | 
         | To wit: A blog post from Merriam-Webster: https://www.merriam-
         | webster.com/words-at-play/the-many-plura...
        
         | deepspace wrote:
         | I much prefer octopodes over octopuses (which sounds dirty,
         | somehow). Agree that octopi is an abomination.
        
           | robotguy wrote:
           | My brain always want to pronounce that as "oct-AH-poh-deez"
           | like some Greek hero from the Odyssey.
        
         | BurningFrog wrote:
         | This is definitely off topic:
         | 
         | I really dislike the latin plural rule, that some misguided but
         | powerful people decided on centuries ago.
         | 
         | "Indexes" _is_ much more natural English than  "indices", and
         | we should, when possible, use those those forms.
        
           | adhesive_wombat wrote:
           | Somehow I recall being told that indexes is the correct
           | plural of the section at the end of a book, and indices is
           | correct for subscripted things in maths and therefore
           | programming.
           | 
           | I don't think a particularly convincing reason was advanced
           | other then "technical things are more Latin-adjacent".
        
         | robotguy wrote:
         | Oxford & Merriam-Webster list both plurals and the author calls
         | out that octopi is "the quite beautiful plural form of
         | 'octopus' " which could be interpreted as "while there are
         | multiple correct plurals of octopus, octopi is the beautiful
         | one."                 While "octopi" has become popular in
         | modern usage, it's wrong.
         | 
         | I would argue that it used to be wrong, but language, unlike
         | physics and code, is what the majority say it is.
         | 
         | I used to be a stickler for correct vocabulary usage and then I
         | saw a documentary about dictionaries (can't remember what it
         | was) and someone from OED said basically this (from
         | https://www.oed.com/public/oed3guide/guide-to-the-third-
         | edit...):                 The Oxford English Dictionary is not
         | an arbiter of proper usage, despite its widespread reputation
         | to the contrary. The Dictionary is intended to be descriptive,
         | not prescriptive. In other words, its content should be viewed
         | as an objective reflection of English language usage, not a
         | subjective collection of usage 'dos' and 'don'ts'. However, it
         | does include information on which usages are, or have been,
         | popularly regarded as 'incorrect'. The Dictionary aims to cover
         | the full spectrum of English language usage, from formal to
         | slang, as it has evolved over time.
         | 
         | Now I think it's something that is just fun to argue about, but
         | I don't take any of it seriously.
         | 
         | (edited for formatting)
        
           | o_____________o wrote:
           | I'd be interested in knowing what that documentary is called
           | if you remember.
        
       | [deleted]
        
       | fareesh wrote:
       | Not having a vector logo limits the places in which the same logo
       | can be used.
        
         | minimaxir wrote:
         | Incidentially you can ask DALL-E 2 for "vector art" and it'll
         | comply, with good enough separation that it can be traced with
         | something like Inkscape into true vectors.
         | 
         | You can also ask for "black and white vector art" to limit the
         | color palette.
        
         | amelius wrote:
         | Creating the vector paths is not the most difficult aspect of
         | creating a logo. Designing it is.
        
         | slig wrote:
         | One can pay someone on Fiverr 5 USD to vectorize it.
        
           | tasuki wrote:
           | It's not as simple as "take a bitmap image and make it a
           | vector". Yes sure, they'll vectorize it, but it'll look bad,
           | through no fault of theirs. When creating a good looking
           | vector image, you generally need to take into account it
           | being a vector from the beginning of the design process.
        
       | renewiltord wrote:
       | I use DALL-E for the same reason. Sometimes to pass the time I
       | use it to make Slack emojis.
        
       | trention wrote:
       | It's interesting how every time I come across an AI-related
       | article, it's always "imagine how much it will improve in 2
       | years".
       | 
       | This may or may not be the case but I get the feeling that most
       | ITs haven't heard of diminishing returns.
        
       | woah wrote:
       | This blog post proves that Dall-E 2 will not make human taste and
       | design ability obsolete. The final image he ended up with is a
       | lot uglier and more complicated than most of the intermediate
       | steps. I think generative art AIs will have a similar effect on
       | design as compilers have on software development, and will not
       | put artists out of a job.
        
         | allenu wrote:
         | I was thinking something similar. The editing process is still
         | a human one, and I agree that the one chosen was weaker than a
         | lot of the intermediate choices. It's a matter of taste,
         | obviously, but to me the red ball with a nondescript sketched
         | square around it feels unfinished. The yellow cartoony logos
         | look more finished and professional to me.
        
           | cube2222 wrote:
           | Appreciate the feedback!
           | 
           | I'll keep it mind, as I might still end up choosing a
           | different one.
           | 
           | The chosen one is closer to my original vision, but you do
           | have a point that the yellow ones look more polished.
        
             | matkoniecz wrote:
             | From what I see we are at the next stage of the logo
             | generation :)
        
         | croes wrote:
         | It depends. Is the customer happy with the result? Beauty is in
         | the eye of the beholder. There are many professions where cheap
         | products killed handmade quality.
        
         | yomkippur wrote:
         | will likely improve massively given the generational leaps made
         | in this area. The "good enough" threshold is very low for
         | majority of enterprises.
        
         | bulbosaur123 wrote:
         | Disagree. Just allow one or two more iterations and it will
         | supersede human abilities. Think ahead. Tech progress won't
         | stop.
        
           | city17 wrote:
           | The tech will get better, but ultimately there still has to
           | be a human who decides 'that's the one that looks good',
           | which strongly depends on someone's taste and skill in
           | identifying what a good image looks like.
           | 
           | There will probably be less need for designers of 'lower
           | quality' simple images though.
        
             | hackernewds wrote:
             | There has to be x - y humans that needs X - Y hours instead
             | of X humans needing X hours. And that is a real risk to the
             | profession
        
             | ramblerman wrote:
             | I agree with you, but what if what constitutes good taste
             | is just a subset of things that we've seen and liked.
             | 
             | If dale decides what we see, it might become what the next
             | generation likes and considers "good taste".
        
               | gffrd wrote:
               | This is an interesting conversation. Good taste is what
               | we see and like ... but also patterning after people we
               | want to impress / be associated with, is it not?
               | 
               | Taste is very complex: it's hierarchical, social, not
               | fixed, not absolute, not rational, is specific to
               | audience and has irregular overlaps across groups, much
               | of it (all?) derived from human sensation and context-
               | specific situations.
               | 
               | The path to something being considered as good taste is
               | generally not simple: much of it flows through lines of
               | power/desire/moment whose branches are not easy to trace
               | as they're being formed. Much of taste is the hidden
               | "why" which most of us never see.
               | 
               | It's realistic that Dall-E could understand what trends
               | are on the rise, or in good taste ... it's much harder to
               | say if Dall-E could create something of originally good
               | taste.
        
             | monkeynotes wrote:
             | > has to be a human who decides 'that's the one that looks
             | good'
             | 
             | Assuming the status quo, true. As we evolve our lives
             | around emerging AI tech I think we will at first be the
             | curators and creative directors of AI, but eventually a
             | creative agency will defer to the AI as it knows more about
             | our tastes, market, audience, and the ENTIRE HISTORY of
             | art, design, marketing, tastes, trends, and so on.
             | 
             | Eventually it won't make sense to have a stupid human
             | rubber stamp what the all powerful AI suggests. Just as it
             | does not make sense for Facebook to curate news feeds.
             | 
             | Maybe one day product advertising will look different
             | depending on who looks at it. Pepsi logo "just for you".
        
         | Kiro wrote:
         | Why are you framing it like your subjective taste is universal
         | fact? I think the final image is the best.
        
         | stocknoob wrote:
         | If you can have humans sort the generated images into "good
         | quality" and "bad quality", you can just keep iterating. Our
         | subjective ratings is another score to optimize for.
        
           | cloogshicer wrote:
           | Doesn't the sample size for this have to be very large for it
           | to make a difference? Genuine question.
        
             | stocknoob wrote:
             | Sure, but there are millions of people on the DALLE
             | waitlist, who would happily rate the output for better
             | performance / more credits. The famous ImageNet data set
             | only has 1.2M images.
        
           | cube2222 wrote:
           | Moreover, the current Dalle UI already does that.
           | 
           | When you run a phrase, you get four images. Those images will
           | stay in your history, but the ones you like you will save
           | with the "save" button, so that they're in your private
           | collection.
           | 
           | With this, you already have a great feedback system: saved -
           | good, not saved - bad.
        
             | rockemsockem wrote:
             | I've saved some of the worst images Dalle generated to be
             | able to showcase just how bad it can be sometimes. And then
             | other times the bad image is hilariously bad. They can
             | probably build another layer on top of the feedback system
             | though to filter that sort of thing out.
        
         | mkaic wrote:
         | Will DALL*E 2 make human taste obsolete? No, absolutely not.
         | But DALL*E 3? 4? Other similar models in the next 5 years?
         | Absolutely yes. This blog post proves that with _current_
         | algorithms, human input is needed, but it proves nothing about
         | _future_ algorithms.
         | 
         | In my personal opinion as an (admittedly junior) ML engineer
         | and lifelong artist, we've got <10 years before the golden age
         | of human-made art is completely over.
        
           | p1esk wrote:
           | Sounds familiar (Hinton's predictions about radiology):
           | https://youtu.be/2HMPRXstSvQ
        
         | deebosong wrote:
         | Not trying to be a luddite and/or vehemently defend the noble
         | profession of nuanced graphic design, BUT...
         | 
         | Those iterations suck. I'm not worried for my colleagues and I.
         | 
         | That being said! Many, MANY clients have questionable taste,
         | and I can, indeed, see many who aren't sensitive to visuals to
         | be more than happy with these Dall-E turd octopus logo
         | iterations. Most people don't know and don't care what makes
         | good graphic design.
         | 
         | For one thing, that final logo can't scale. For another, the
         | colors lack nuance & harmony. The logo is more like a
         | children's book illustration, and not something that is simple,
         | bold, smart, and can be plastered on any and all mediums.
         | 
         | Just my 2 cents.
         | 
         | I bet in another 10-15 years, though, things might get a bit
         | dicier for fellow graphic designers/ artists/ illustrators,
         | though, as all this tech gets more advanced.
        
           | bigfudge wrote:
           | I agree. But I think the key thing is that deciding what
           | phase to feed the system was still the key task. Creative
           | people are unlikely to be out of a job anytime soon, even if
           | they end up using something like Dalle to make quick
           | prototypes.
        
           | hmryehbut wrote:
        
           | cheschire wrote:
           | I think a tool like this might be good to help clients get
           | through a few ideation phases on their own prior to showing
           | up to the first discussion with branding / graphics / design
           | professionals. At least it might get them closer to
           | understanding the impossibility of their 7 perpendicular red
           | lines requirement.
        
             | hackernewds wrote:
             | It certainly reduces the # of designers necessary. Just
             | because it doesn't obliterate all of the designers doesn't
             | mean the profession isn't at risk. Today fewer data viz
             | experts are hired despite the proliferation of data, since
             | we now have Tableau, Looker, etc
             | 
             | A more obtuse example, how many lift operators do you see
             | today?
        
           | jiggywiggy wrote:
           | So what you are saying, the ai hasn't yet grown up to be
           | boring, clean, simple adult like the western scandavian
           | school.
        
         | whatgoodisaroad wrote:
         | DALL-E2 and similar are unbundlings: the best artists synergize
         | 1) technical ability with 2) good taste. 1 is the ability to
         | climb a hill and 2 informs the direction of "up", and both take
         | years to develop well.
         | 
         | What's really interesting about this class of AIs is that they
         | unbundle the two and you can play with them independently for
         | the first time.
        
         | monkeynotes wrote:
         | Train Dall-E on more logos that you like. I can imagine a
         | creative agency purchasing a Dall-E 2 instance and training it
         | up on a model specific to the work and clients they have
         | ongoing.
         | 
         | If nothing else, inspiration is just a click away. No more
         | searching for ideas, just talk to the AI and it will pump out
         | numerous ideas for you.
        
       | mrxd wrote:
       | It's a good start, but it's more of an illustration than a logo
       | to be honest. It should work as a single color (white, black), at
       | small scale and in combination with your product name.
        
         | zppln wrote:
         | Yeah, I feel like these would work better as icons rather than
         | logos.
        
         | Karawebnetwork wrote:
         | It would need to be turned into a vector to scale properly but
         | I can think of other apps that have complex logos, especially
         | on the MacOS ecosystem. Git Tower comes to mind.
        
         | jollyllama wrote:
         | OP might be able to achieve that with a few minutes in
         | Illustrator or similar.
        
           | speedgoose wrote:
           | Starting up illustrator already takes a few minutes.
        
             | mitchdoogle wrote:
             | I think you might need a new computer
        
         | mminer237 wrote:
         | Very roughly, it looks fine to me:
         | https://i.imgur.com/6K73qiA.png
        
         | 6gvONxR4sf7o wrote:
         | I've had luck with similar things by being careful about my
         | text prompt. Asking for tiny icon sized images also seems to
         | clue it into the stylistic constraints of tiny icons (like what
         | you mention).
        
         | amelius wrote:
         | Yes, the main usecase for DALL-E is probably for illustrations
         | next to a story/blog. Logos are much harder to get right, and
         | unsurprisingly DALL-E is not up to the task (yet).
        
       | pugworthy wrote:
       | The more I see from this, the more I think it's not unreasonable
       | to have AI write code. "Create a user signup and authentication
       | form with RoR that uses 2FA based on phone number", and it gives
       | you several to choose from. You pick one then start refining the
       | requests.
       | 
       | Also, perhaps it can be smart enough to ask questions, like "What
       | database should this be written for?" in the above example.
        
         | anony23 wrote:
         | Copilot is halfway there
        
       | cube2222 wrote:
       | Hey, author here, happy to answer any questions!
       | 
       | The logo was created for OctoSQL[0] and in the article you can
       | find a lot of sample phrase-image combinations, as it describes
       | the whole path (generation, variation, editing) I went down. Let
       | me know what you think!
       | 
       | And btw. if you get access take a look at [1] before you start
       | using it. A ton of useful bits and pieces for your phrases.
       | 
       | TLDR: DALL*E 2 is really cool, though takes quite a bit of work
       | to arrive at a useful picture. Moreover, some types of images
       | work better than others ("pencil sketch" is consistently
       | awesome). As with programming, it's difficult to realize how much
       | pieces you have to specify if you're not an artist - you don't
       | know what you don't know.
       | 
       | [0]: https://github.com/cube2222/octosql
       | 
       | [1]: http://dallery.gallery/wp-content/uploads/2022/07/The-
       | DALL%C...
        
         | [deleted]
        
         | egypturnash wrote:
         | How much did the credits for all this image generation cost
         | you?
         | 
         | edit: found it in the article: "From a monetary perspective,
         | I've spent 30 bucks for the whole thing (in the end I was
         | generating 2-3 edits/variations per minute). In other words,
         | not too much."
        
           | minimaxir wrote:
           | I've spent $30 for my own DALL-E 2 experiments, and that's
           | _with_ the bonus credits they gave for early adopters.
           | 
           | It gets expensive fast.
        
       | xwdv wrote:
       | With DALLE 2, I'll pretty much never hire a graphic designer
       | again to make any kind of logo. Good riddance, I'm sick and tired
       | of their pretentious justifications for charging upwards of
       | $500-$1k or more for simple logo designs.
        
         | SquareWheel wrote:
         | I'm not looking forward to people saying the same of coders in
         | 10 years time...
        
           | ChildOfChaos wrote:
           | Ah man, I do like what Dall-E is doing right now, i'm curious
           | about the possibilities, even thinking of using it as a start
           | for digital art and then manipulating the output in
           | photoshop, i'm fairly good/creative at that manipulation side
           | and I like what I can do there but I am a terrible artist, so
           | this is good to get the starting point.
           | 
           | However as it gets better, even that won't be needed and I'm
           | concerned then what that means for the average person, or for
           | me trying to get my skills up so i can increase income, only
           | for it to get wiped out by AI at some point in the future.
        
           | xwdv wrote:
           | By then I will have moved far beyond hands on keyboard type
           | work and will be managing teams.
        
             | KidComputer wrote:
             | Doubt it, you seem kind of socially inept.
        
             | trention wrote:
             | Teams of what?
        
           | avian wrote:
           | Trivializing the work of people outside of one's profession
           | while giving more importance to one's own is as old as the
           | human civilization. There are plenty of people cursing
           | software developers right now for pulling six digit salaries
           | in exchange for typing some dumb text on a screen.
        
           | arkitaip wrote:
           | That's already happening with no code tools, hosted
           | solutions, saas, GitHub copilot and more.
        
             | trention wrote:
             | So far no-code and copilot have put exactly 0 developers
             | out of business.
        
         | cube2222 wrote:
         | I beg to disagree.
         | 
         | I think it makes much more sense for simple illustrations for
         | articles, presentations and books ("pencil sketch" style). For
         | logos, especially since you'd usually want simpler shapes, less
         | detail, with a lot of readability, I'd go pay an artist if it
         | was for a company I was building.
        
           | DantesKite wrote:
           | I don't imagine the image quality will stay at this level for
           | long. It'll likely improve dramatically over the coming
           | months/years.
        
             | nemo wrote:
             | For logos you want specifically a design that will work
             | well in black and white, and you want assets that are
             | vector art. At the point that AIs can produce that it's
             | worth revisiting for logos, but I'd bet that's probably
             | more on a "many years from now" schedule.
        
               | xwdv wrote:
               | These AIs weren't trained on logos.
        
               | 8note wrote:
               | That sounds a lot like a way to score the outputs for
               | training to me.
        
           | xwdv wrote:
           | Heh, and you don't think we won't train AIs specifically for
           | drawing logos where not only can you specify features that
           | you want but even the demographics you want it to appeal to
           | based on mass collection of data.
        
       | aantix wrote:
       | Here's a vast catalog of Dall-E images and the prompts used to
       | generate them.
       | 
       | https://www.krea.ai/
       | 
       | If you generate an image with Dall-E and there's a face that is
       | distorted, you can use this tool to restore the facial features.
       | 
       | https://arc.tencent.com/en/ai-demos/faceRestoration
        
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