[HN Gopher] I used DALL*E 2 to generate a logo ___________________________________________________________________ I used DALL*E 2 to generate a logo Author : cube2222 Score : 539 points Date : 2022-08-02 16:06 UTC (6 hours ago) (HTM) web link (jacobmartins.com) (TXT) w3m dump (jacobmartins.com) | bambax wrote: | > _unfortunately can't do stuff like "give me the same entity as | on the picture, but doing xyz"_ | | That's my main gripe with DALL*E as well. This missing feature | makes it impossible to use for stories where the _same_ character | goes through an adventure and is present in different settings, | doing different things. | | Although I don't know much about how DALL*E works, I have the | feeling it shouldn't be too hard to add this possibility. That | would make it so much better / more useful. | alanh wrote: | > _Although I don 't know much about how DALL*E works, I have | the feeling it shouldn't be too hard to add this_ | | No offense, but this gives me flashbacks to bad clients and | non-technical managers :D | bambax wrote: | Yeah I know what you mean ;-) No offense taken! | kvetching wrote: | I would be very worried if I were going to want a job as a | graphic designer. | | May be better idea to learn how to prompt the future AIs. | | Before we know it, we will have an AI making an entire movie | (about 200-400k frames) | alanh wrote: | absolutely fascinating. great write-up! | dayvid wrote: | Looks good for ideation. Could potentially be more useful for an | agency or creative professional building logos. They can make | vector art off of promising mock-ups. Also most of the generated | images need to be simplified for sake of a logo, but a | professional can do this better. | rossmohax wrote: | ArtLebedev design studio was first (citation needed) to sell ML | logo creation as a service: https://ironov.artlebedev.com/ | ShamelessC wrote: | And it seems LAION was the "first" to offer it up for free. | | https://replicate.com/laion-ai/erlich | rossmohax wrote: | It is not even close to what Ironov does. More like a tech | demo. Ironov outputs a complete brand book and it's interface | is set up for exploration and logo refinement. | ShamelessC wrote: | Fair enough, sounds expensive. | marcodiego wrote: | If you needed to play so much with words, then it will eventually | become a specialized task killing any benefit of having the AI | doing the work for you since we eventually we will need to resort | to specialists to use the AI to get the result we expect. | | On the bright side the result may be better, it may be easier to | become and "AI usage specialist" than specializing in many | different areas, the result may include many intermediate results | that a specialist would find too much work to do and, with a bit | a patience (like in the presented case), the task can still be | done without the need of an "AI usage specialist". | | Currently, I think the problem is an UI one. There should be an | option to allow the user to do something like: "from the last | drawing, just add this..." or "in the last drawing, change the | color/size/style of this and that...". This would be probably | enough to achieve what the author wanted in a much smaller number | of iterations. | | There is also on more thing: the costumer doesn't know exactly | what he/she wants from the beginning. So, it is normal to have a | few iterations until something pleasing is achieved. | kriro wrote: | The process can be optimized with more AI :D | | Create a logo generator site, allow users to pick something | very limited like industry/field from a dropdown or something, | generate say 9 logos with AI generated text discriptions that | fit this selection and remember which one the user picked and | use that data to build a network that generates good text | descriptions to feed into DALL-E 2 based on a singe item | selected by the user. | alephxyz wrote: | I actually tried doing something similar with dall-e mini for one | of my projects but the results were bad. It was especially | struggling to draw the octopus' limbs. It's impressive to see how | much better dalle 2 is at the same task, even if the results | still aren't good enough for professional use. | ycombinete wrote: | Entering these same search strings into Craiyon it's remarkable | how much better Dall-E is. | kache_ wrote: | image generators are cool, but there's no shortage of them | (midjourney & running your own on collab) and dalle2 has | nonsensical bans (why does "pepe" go against the content policy?) | | Open-ai has nonsensical censorship. Dalle might be popular right | now, but open-ai won't survive if they keep up their ridiculous | attempts at trying to control culture. I've already got something | running on collab, new models are coming out, and midjourney just | got a v3 update that blows dalle2 out of the water. | egypturnash wrote: | https://en.wikipedia.org/wiki/Pepe_the_Frog may explain the | ban. | eklein217 wrote: | walls wrote: | Midjourney is censoring images as well... | jordanmorgan10 wrote: | I had no idea that could you do the variations or the brush | stuff. Maybe I'm just glossing right over it? But that seems to | give the tool more utility. I just try a phrase and I either like | it or I don't. | | The fact that you can integrate on it seems to make it much more | useful. | cube2222 wrote: | Yes! A really cool way to work with it is to generate a bunch | of images, arrange them on a transparent canvas (i.e. in | Affinity Designer), and then ask Dalle to fill in the gaps. | | For example see here[0], where I've combined a picture of a | flying whale, a tardigrade in space, and a bunch of flying | turtles. | | [0]: https://labs.openai.com/s/quqITCrFI7h0G1HKyfUrmJU0 | jordanmorgan10 wrote: | That is neat. So are commas an official way to blend | different schools of thought together for the image? Is there | any documented way it's supposed to work? Like [main | subject], [art style], etc? Or is it something you picked up | from trial and error? | cube2222 wrote: | Here[0] is a very good presentation about it. | | But overall, you have to think about the context Dalle has | seen similar images in the training set. If it's seen them | on an art sharing site, then it's probably good to mention | such sites and tags it could hypothetically have there. Or | if it's more like a photo in an article, think about what | could be written about it in the article. | | That's my intuition about it at least. | | [0]: http://dallery.gallery/wp-content/uploads/2022/07/The- | DALL%C... | mitchdoogle wrote: | You definitely glossed over it - the Dall-E 2 homepage has the | three main features of the program with examples (Image | Generation, Edits to Existing Images, and Variations of the | image) | | https://openai.com/dall-e-2/ | gzer0 wrote: | 1. "ghidra dragon, logo, digital art, drawing, in a dark circle | as the background, logo, digital art, drawing, in a dark circle | as the background" | | [1] https://labs.openai.com/s/x2UP0MEmj2qNnKWTbko8rrso | | 2. "cute baby dragon, logo, digital art, in a dark circle as the | background" | | [2] https://labs.openai.com/s/JmOXAqjpR2ctmraDxEkB7twF | | Thanks for this post, it helped me tailor my own search queries. | Because of your post, I was able to discover a whole new realm to | DALLE-2. For some reason, repeating the same query parameter at | the end yields some rather interesting results. | bambax wrote: | The first one is really amazing! | | Something strange about DALL*E is that if you just type | gibberish by pounding randomly on your keyboard, it will still | "work", i.e., produce an image. | amelius wrote: | Both look very generic, like I've seen them before. I | wouldn't be surprised if you could find nearly identical | images somewhere on the net. | spaceman_2020 wrote: | From the examples I've seen, Dall-E is much better than the | average designer or artist, but can't really hold a candle | to a talented human artist. | GravitasFailure wrote: | The first one looks like the Bacardi logo with a dragon | instead of a bat and the second one looks like a | Charmander. I think the second one is interesting because | most art I see with baby dragons look more dragon-like and | less salamander. | cdev_gl wrote: | I'd wonder if that's an artifact of the source data, drilling | down in the possibility space to be more like some subset that | duplicates the image label- for example pulling tweets with | body text and alt text. | | Alternatively I guess it could just pull harder towards the | prompt, idk. | shannifin wrote: | That's awesome :) | appletrotter wrote: | The first one looks like every deviant art user's profile | picture | KennyBlanken wrote: | I was going to comment that both look very much like what | you'd find in an advanced beginner's deviantart | portfolio...like, late high school-ish age, I woudl guess. | | The second is more 'advanced' to me than the first, | possessing an actual style, but neither is anything I would | consider high quality enough to serve as a | project/company/site/personal logo. | softwaredoug wrote: | For logos, even Craiyon (formerly Dall-E Mini) does a pretty | decent job | qualudeheart wrote: | This is much better than I thought. Nice! | Imnimo wrote: | I think a lot of DALL-E 2 outputs fall into the category of | "extremely impressive that a neural network made this" and also | "not quite up to the standards of a human expert". Like if you | show me an output and told me a machine made it, I'm absolutely | fascinated, but if you showed me the same image and told me a | human drew it, I'd just scroll past without a second thought. | Even so, there are some applications for which being able to | generate a pretty okay image for a few cents is a great deal - I | use it for things like D&D character portraits. | | Of course, DALL-E 2 is not the end of of text-to-image research - | it'll be interesting to see where we are a year from now. | spaceman_2020 wrote: | I just got access today. Can't wait to try it out. | | We produce a lot of content and the biggest hurdle in graphic | creation is the back and forth with the designer, plus the lag | between writing, designing, and publishing. This would make it | easy enough that the writer can include a prompt for the | illustration right in the text itself. | | More than the costs, I'm excited about the efficiency gains and | smoother workflows. | cube2222 wrote: | Definitely check out this[0] presentation for tips around | working with Dalle. | | [0]: http://dallery.gallery/wp-content/uploads/2022/07/The- | DALL%C... | spaceman_2020 wrote: | That's a great resource - thanks for sharing | rw2 wrote: | I used Dall-E a lot and get into a lot of the same issues, I | think Dall-e needs parameters that are fixed for things like: | | -percentage of the entire drawing that the image you want to draw | should take; a lot of times I think the object I want is too | "zoomed in" or large; a circle background is a good way to limit | it but I think it should be more obvious | | -No way to fix the color of the background so that it can fade in | easily to other images or design | | -Reuse drawing styles to generate further image to explore | further and maintain consistency | | A syntax could be: Octopus juggling blue database cylinders, | digital art, cute, image-size:40%, background-color:#304324. With | image-size, and background-color being keywords in the definition | avian wrote: | > the fact that adding "artstation" to the end of your phrase | automatically makes the output much better... | | It's like saying "steal from artists, but only the good ones" | qwertox wrote: | This is remarkable. A lot of small businesses would settle with | such an outcome, if it means to invest a couple of hours of | talking into a microphone and seeing the result, with a very | intuitive way to modify it. | | This will make it pretty hard for freelance/solo entrepreneur | designers. | | In retrospect it makes sense, since the visual domain has been | the one with the most focus in AI. | | If this gets applied to the other top domain, speech recognition | and generation, then I could foresee this doing the same to the | call centers, eventually also phone reception in a very small and | relaxed business. | amingilani wrote: | Honestly, I feel this tool will allow bad designers such as | myself to create bad designs. | dmix wrote: | The middle iterations were much nicer than the final one IMO. | | Otherwise I love this article. We spent an hour at work going | back and forth with different generated logos. | cube2222 wrote: | Glad it brought you some fun! | | Could you please link to the specific ones you liked most? That | would be very valuable to me. | dmix wrote: | I personally preferred a simpler one like: | | https://jacobmartins.com/images/dalle2/DALL%C2%B7E%202022-08. | .. | | https://jacobmartins.com/images/dalle2/DALL%C2%B7E%202022-08. | .. | | The selected one seemed a little too detailed and in need of | editing. | naet wrote: | My god it is so frustrating that I can't seem to get open ai | access any time I have an idea for a project using dall e, gpt, | for whatever reason, they won't approve my account. | | I have to sit here and watch everyone else play with the fun | "open" ai tools... company needs a name change if they're going | to keep this up. | Karawebnetwork wrote: | My significant other who had entered the queue several months | ago as nothing more than "developer" got in last week. Don't | give up! There's always Craiyon to scratch the itch in the | meanwhile. You can start to play around with ways to write | prompts, etc. | cube2222 wrote: | Afaik they are opening it up to a much wider audience in the | recent weeks. I also got it just 2 days ago, and applied the | same way as your SO, only providing "developer" and nothing | else. | kuboble wrote: | That makes me think of they actually target developers | somehow. I also got in couple days ago providing just email | and being soft developer. | | I know at least one artist and one relatively popular | youtuber (with over million subs) who applied to a waiting | list much earlier than me and are still waiting. | monkpit wrote: | They just scaled up by giving access to an additional 1mil | users. Be patient... it's not like it's free or trivial to run | something like this. | xwdv wrote: | Indeed, it is infuriating and I don't know what the hold up is. | 015UUZn8aEvW wrote: | You could try using Midjourney: | https://discord.com/invite/midjourney | dividuum wrote: | Never heard of that. So I looked it up and it seems a service | completely based on discord? Both for the community and | support (I presume) as well as accessing the service itself? | There doesn't even seem to be any HTTP API. Weird :) | abledon wrote: | 'X' emoji reaction to the bot to delete your submission | tauntz wrote: | Yeah, it's a neat idea but it's extremely frustrating to | use. A really really basic web frontend would make it so | much more usable. | | On the upside (for MidJourney), you're seeing a HUGE stream | (they are hitting the 1 mil Discord members ceiling) of | generated pictures and that kinda grows your appetite and | you want to also try more and more prompts.. | Eric_WVGG wrote: | so, I'm not trying to be a pedant here... This is a very cool | exercise in using DALL-E 2 to generate an icon. | | It would be extremely cool to see the same process spent on | generating a logo. | sAbakumoff wrote: | I can't get anything good from DALLE-2. It seems so fcking | stupid. Whatever I try, it gives me total BS, sometimes it just | refuses to generate anything complaining about ToS violation. | unixbane wrote: | This automates 50% of a modern tech company, now you just need to | automate the code generation, which seems already good enough to | be on par with modern tech companies. Seems like a manage type | can run his entire tech company himself now. | wdr1 wrote: | I'm not sure I'd use this for a logo. | | IANAL but my understanding is the ability to copyright the output | from something like DALL-E 2 is questionable at best, due the | lack of human authorship. | | (See "Monkey selfie copyright dispute" on Wikipedia for more | info.) | Buttons840 wrote: | What if DALL-E or its successor spits out a few hundred | trillion illustrations? None are copyrightable? | | I think someone taking the time to touch this up would make it | copyrightable and trademarkable, and I'm okay with that. | | AI generated patents though? Only if we allow AI generated | prior art. | aliyeysides wrote: | My friend asked me to create a logo using Dall-E for a pizza | business called "Jared's pizza." I tried several different | prompts but it kept outputting logos with the word "Jizza." It | doesn't do too well with text from my experience, but it could | have been the prompt. | | https://labs.openai.com/s/z1PVd5v6td9PsiY20Y5GdxDf | | https://labs.openai.com/s/yxX49BjX07BztYgMjm49iXKc | kfarr wrote: | This made me laugh out loud, the first image at first glance | looked like "Jizz" with a picture of a pizza. | quasarj wrote: | Hahahah both of them are excellent! Which did he pick? :P | rubatuga wrote: | Jizza sounds really tasty, maybe dall e is onto something. | sva_ wrote: | Jizz-a does not sound tasty to me, but your preferences might | vary. | aliyeysides wrote: | "Jizza pizza, you'll love our crust" | mithr wrote: | DALL-E trying to spell is one of my favorite things. At one | point I tried to generate an illustration of Steve Jobs, just | to see what it comes up with for a popular figure, and I got a | reasonable facsimile of his face along with the text | "JiveStoves". | parksy wrote: | From a design point of view, with all the back and forth and the | need to curate and guide the algorithm, I think we're a way off | getting perfect results from prompts alone at this stage. | | I can see an immediate use-case for an AI layer in apps like | photoshop, figma, sketchapp, gimp, unreal engine, etc that works | in the background to periodically fill-in based on the current | canvas. | | You could prompt for inspiration, then start cutting, erasing, | moving things around, blending manually, hand-drawing some | elements, then re-rolling the AI, rinse-repeat. | | I'm sure someone's working on it already but it seems there's a | lot of scope for integration into current workflows. | mkotowski wrote: | Lately, there seems to be an avalanche of tools like DALL-E, was | there some breakthrough that helped make these thinks more viable | to run publicly? | | And concerning creating a logo with such tools: Is there any | consensus on an eventual copyright of such works? | make3 wrote: | dall e 2 says you can use their images for commercial uses. | | that's not all there is to this though obviously | LegitShady wrote: | You can use it according to their license, but is it | copyrightable is the question, and precedent so far seems to | say no since a human didnt author it. | make3 wrote: | to answer your other question, diffusion generative models | recently became big. you can read up on them if you want. | jimmyl02 wrote: | From a technical perspective, there has been a much larger | adoption of diffusion models which make these types of | generative art much more viable. There has also been | breakthroughs in connecting images and text with models like | CLIP. DALLE-2, Imagen, and a lot of other generative work are | using these ideas to get even better results. | scifibestfi wrote: | And are the images it's trained on copyrighted? What are their | source images from which these are derived? | flaviut wrote: | > Is there any consensus on an eventual copyright of such | works? | | https://www.smithsonianmag.com/smart-news/us-copyright-offic... | naillo wrote: | This is kind of a weird take to me given that photoshop | exists. (Tons of proto-computer vision algorithms in there, | like basic convolutional filters.) I suspect you'd still get | copyright if you modify it a bit somehow. | zucked wrote: | So, if a nascent company chooses to go down this same path of | generating (or maybe _seeding_) their logo design with AI, | have they essentially given up any ability to protect that | logo going forward? | singlow wrote: | Logo's are generally protected by trademark rather than | copyright. I don't think anything prevents you from using a | generated logo with trademark. For example you could have a | trademark on an orange square, even though you could never | copyright it. In the same way a trademark could protect | your product name even if it is a single English common | noun, as long as it is distinctive in use within your | trademark scope. | 6gvONxR4sf7o wrote: | Big pretrained models are a huge contributing factor. Being | able to take a model that already mostly knows language and a | model that already mostly knows images and hook them up means | you don't need to do the entire end to end learning together. | monkeynotes wrote: | When AI reaches the point where we can talk to a system like | DALL.E in real time and work with it to solve a problem, it's | game over. | | Art will become a commodity. Human art and ai art will be | indistinguishable, "artists" will become as common as | "photographers" since the inception of digital photography and | social media. | | Movie and TV scripts will be iterative with a creative director | and AI working together. | | Animation will become a lot easier, less people needed, fewer | creatives. | | Software will become easier and easier as developers will simply | guide AI. This is already beginning to happen, but imagine paired | programming with natural language interacting with an AI. | | Architecture, civic planning, engineering, medical, law, policy, | physics, it's all gonna change, and rapidly. DALL.E 2 shows how a | leap in sophistication can revolutionize an industry overnight. | Microsoft has exclusively licensed DALL.E 2, I can only imagine | the myriad of creative tools it will serve the creative industry | with. | | The working in real-time will be the biggest leap. Asking DALL.E | for an image and refining it as you talk is going to be nuts. | mkaic wrote: | Wholeheartedly agree. What's more, it seems to me like there's | a large segment of the art industry that's very much in denial | right now about this transition. You see stuff like "the human | touch can't be replicated" or "but the algorithm will never | [thing xyz] like a human", and then when it _does_ do thing xyz | like a human, the goalposts just get moved again. A lot of my | wonderful art friends are in this kind of denial right now, and | it makes sense, to be honest -- losing your job to a machine | sucks and is scary! | trention wrote: | >will become as common as "photographers" | | There were still ~60% as many employed photographers in 2021 | than in 2000 with higher real wages (data from BLS - | https://www.bls.gov/oes/current/oes_nat.htm). | | For camera operators, the employment is flat, again with rising | real wages. | | >imagine paired programming with natural language interacting | with an AI | | Mostly it will get in the way. AI "programmers" are only good | if they are able to generate correct code from spec/pseudocode | and in first 1-3 number of tries (otherwise it will be faster | to write it yourself). | yieldcrv wrote: | > To be completely honest, I would prefer something slightly | simpler with less complex shapes, but I failed to persuade Dall-e | into generating that for me. Moreover, I really am content with | this logo. | | well, that's pragmatic! I think they should go back into their | image editor and simplify it themselves though | jfengel wrote: | That was quite remarkable. Thanks for doing that. | | I've always been fascinated by how artists abstract the core | notion of an image. It's stunning to see a computer do that. | cube2222 wrote: | Glad you liked it! It was definitely lots of fun (both the | original process, as well as describing it). | | And indeed, seeing what Dalle will draw when telling it to | visualize stuff like "data streams" was very interesting. | jfengel wrote: | It reminds be a bit of working as a director in a theater. | You tell the actors what you want, and it's never just a | "line reading". That's sort of the equivalent of just drawing | it yourself, because you can't -- not just that you lack the | expertise, but that you need them to do their thing with | their body, and it has to be done their way or it looks fake. | | So you end up using language that's sort of reminiscent of | that, creating an emotional picture. It usually takes | multiple passes to transfer the whole idea from your head to | theirs. | | I'm told that animation directors end up doing exactly the | same thing. A digital model really can do what human actors | can't. You could say "make that eyebrow curve 10% more" to an | an animator. But it won't work unless you tell them why and | what it means. | dcchambers wrote: | Rather than using DALL-E2 to fully create the logo, I think it | might be better to use it to create some examples and get the | creative juices flowing, save a few examples you like, then send | them to a pro and have them create a final version. But | definitely a neat idea and in impressed with what's possible | here. | turrini wrote: | "thanos face, logo, looking surprised to the front with flames in | the background, circled" | | https://imgur.com/a/1IiyMJF | dvt wrote: | This might not be a popular opinion, but I think all the work OP | put in here is probably worth more than 50-100 bucks (which is | the price of a logo on something like Fiverr). And to make things | worse, the logo itself still needs to be cleaned up[1] as it's | way too blurry to be seriously used as an app icon, etc. | | [1] | https://raw.githubusercontent.com/cube2222/octosql/main/imag... | ravenstine wrote: | That too can be solved with "AI". | | https://imgur.com/a/m3hDMZq | | The software used was Topaz Labs Sharpen AI. How they define | "AI" I can't say for certain, but they're apparently using | models so I'm assuming there's some kind of machine learning | involved. Their software does a really good job on photos and | videos well beyond what a standard sharpen filter does. The | upscaling features are also pretty awesome. (no I don't work | for them) | knicholes wrote: | Jeremy Howard describes this as "Decrappification"[1]. This | is one of the easiest deep learning models to train, in my | opinion, as you can generate your own dataset easily. You | just get good pictures for the target, programmatically make | changes that make the image "crappy" for your source, and | train until your network can convert from crappy to good. | Then you pass it something it has never seen, and whabam, | your picture is sharper than before. | | [1] - https://www.fast.ai/2019/05/03/decrappify/ | artdigital wrote: | This still doesn't work well as a logo IMO, no amount the | sharpening. It probably needs to get redrawn with a proper | vector editor, the lines cleaned up and colors simplified | | It's a good first draft and something to give to a designer, | but can't stand by it's own as a serious app logo | isseu wrote: | > worth more than 50-100 bucks | | Maybe in the US but not worldwide. | treesprite82 wrote: | > needs to be cleaned up[1] as it's way too blurry to be | seriously used as an app icon | | Seems to have been blurred after the fact. The version linked | in the article before cropping looked fairly sharp: | https://jacobmartins.com/images/dalle2/DALL%C2%B7E%202022-08... | | Plus even that uncropped one is already jpeg'd, whereas DALL-E | 2 downloads are pngs, so there should be an even sharper | version. | NonNefarious wrote: | It's a cute concept that can work well if done right. | | In its current state it's not a viable logo because, for one | thing, it won't look good in black & white. | soraki_soladead wrote: | > it won't look good in black & white | | That sounds like a concern that stopped being relevant for | many software companies a decade ago at least. | | These days app icons and hero images are more important than | whether you can fax or print the logo. | mitchdoogle wrote: | Maybe this isn't what the previous poster meant, but | sometimes I will say black & white when really I mean | monochrome. Monochrome logos show up all over the place | especially with icons for web apps. And they are good for | printing on apparel, accessories, etc. I really doubt they | are concerned about faxing | NonNefarious wrote: | Wrong. And it has nothing to do with what kind of company | you have. A logo should always degrade to 1-bit (line art) | representation gracefully, so it can be used in or on all | kinds of media. It could be physical objects, prints on | hats, silhouettes on glass... not to mention being | recognizable at all sizes. | | Ignoring this issue is the mark of an amateur. | Yajirobe wrote: | I thought the hardest part about logos is the idea itself? | Doesn't matter that it's blurry - the majority of the work has | been done. | hawski wrote: | 80% of the work has been done. Now the remaining 20% will | take 80% of the time. | jollybean wrote: | It's obviously not done, and unfortunately it won't ever get | done. | | They need a black and white variation, different sizes, and | the underlying component assets. | | So Dalle2 might actually be able to provide that in the | future as well. | | But for now - it's going go give you an 'image' which you | have to get an artist to then clean up int a proper logo with | assets. | | I'm playing with DallE-mini on hugging face and am generally | unimpressed, I'm not sure if its' the same Dalle. | | I tried the main DallE website sadly don't have an 'invite'. | almenon wrote: | Dalle mini is not the same dalle and it's far worse. | GaggiX wrote: | Dalle from OpenAI, it's still in private beta, the quality | of the model is much better but unfortunately the results | are filtered (a lot) | cube2222 wrote: | I might have not been too clear about it in the article, so if | I haven't, I agree! | | All of this was just me finding a practical purpose to go for | while having fun with Dalle. If I was really serious about a | logo, I would definitely go and pay an artist. Both for | monetary, as well as esthetic, reasons. | | Though as far as an app icon goes, I think it's actually sharp | enough. It starts looking bad when you zoom in a bit. | nbzso wrote: | With all respect possible, you generated something that a | professional will create for 20 minutes on a napkin (in the | context of logo idea). | | Maybe your perception of "logo" needs more reference points. For | example, this gallery of classics in Brand Identity will be a | good starting point(use the triangles on top to navigate): | https://www.joefino.com/logos_html/L01_Xpand.html | | There is no doubt in my mind that the next iterations of neural | networks will remove all "overpaid" and "overconfident" design | professionals, that's why I adapted to the reality and moved to | frontend development. All of this with clear realization that | everything humans can do for a production processes will be | augmented and removed. The nasty "humans" always want to be paid, | more and more. They want to have rights and privileges. What a | hassle.:) | kalak wrote: | > With all respect possible, you generated something that a | professional will create for 20 minutes on a napkin (in the | context of logo idea). | | I feel like I understand where you're coming from, but often | the phrase I hear by experts (I even use this myself in my | space) is, "Sure, it only took 20 minutes to do this | wiring/write this code/draw this logo, but it took 5 years to | know what to make." Sure, the results aren't what you'd get if | you paid a professional logo designer, but if you can get close | enough, it's really cutting out the X years training necessary | to get to that point. | nbzso wrote: | >it's really cutting out the X years training necessary to | get to that point. | | This is exactly my point. With repetition and solid design | foundation comes the intuition what is the right direction | towards the accomplishing of the given task. | | Some will say the design is a subjective, I would argue that | designers' role is to move towards objectivity and away from | the idea of "personal taste". | | That's why I give a link to the works of the master in this | craft. This is exactly the same argument with the Copilot | case. Is it capable to give some "boilerplate" solution - | yes. Is this solution mediocre at best - yes. | spaceman_2020 wrote: | The real question is how soon will GPT-3(4?) replace commenters | on websites like this one, and whether you will even be able to | tell. | Nagyman wrote: | This is most certainly already happening. I find it kind of | annoying not to know with certainty whether or not I'm | engaging with a Genuine Human(TM) or not. | | I'm unsure if it's confirmation bias, but I find myself | noticing weird abberations in online comments that don't seem | to be ESL related. (edit: it's probably just mobile swipe | typing at play) | Shorel wrote: | Probably that was done first. | nbzso wrote: | Sure, I am the secret GPT 5 experiment. Now you got me. | Congrats:) | Nagyman wrote: | Exactly how I'd expect a GPT experiment to reply! ;) | | We'll hardly be able to tell the difference, if at all. | Maybe it doesn't matter as long as the conversation is | engaging for the human. | nbzso wrote: | Yep. Interesting times ahead of us:) How we will be able | to tell the difference? QR Code/Genetic sample government | approved app for human verification? | | And what when people are certain that the machines are | better in everything, who will want to chat, listen to | music or watch paintings from the "lame" humans, when the | robots will be the ultimate solution for every human | need? | spaceman_2020 wrote: | As the tech stands today, mediocre artists, designers, | writers and content creators are likely going to be | replaced entirely with AI. | | I imagine it would make it very easy to "seed" a website | or a platform with initial "users" and content. | | I also imagine it will be (and likely is already) being | deployed to create the impression of popular support (or | lack thereof) of a politician, business or policy. | trention wrote: | Your "real question" ultimately resolves itself because the | moment the novelty wears off (and it will happen very fast), | nobody will be interested in chatting with "robots". | tubs wrote: | But how many iterations would I go through with the | professional to get to the idea that isn't actually in my head, | and how much would that cost me? | | The thing I think I like about this is I can meander through a | few different concept on my own time. | trixie_ wrote: | You could of also paid a human to carry your comment all the | way over to me so I could read it and reply like I am doing so | now. | nbzso wrote: | What an intelligent and educating response. My comment may | come as salty, but if you make an effort to visit the linked | gallery, maybe you will have more "fresh perspective":) | trixie_ wrote: | If someone wants to pay a lot of money to a professional to | create their brand identity that option is always there. | | If someone else just needs something simple and passable | there is Dalle. | | And I'm sure there is every option in between where someone | can use Dalle as a starting point and pass it to a pro, or | a pro would even use Dalle as a way to brainstorm options. | | Dalle is a tool that has empowered everyone. It shouldn't | be seen from a stereotypical luddite perspective as in your | first post. | burlesona wrote: | I'm fascinated by how much this is exactly like working with a | human artist who doesn't really understand the domain that you | are wanting to represent with an image. Iterate, iterate, | iterate. | | It seems like the most valuable thing this could do is get some | of that early exploration out of the way faster and easier than a | human can do it, get to two or three concepts that feel like | they're in the neighborhood, and then let a human expert take | over and turn it to something final quality. That's pretty cool. | joshstrange wrote: | Yeah, my first thought was "Ok, but you are going to need to | involve a graphical artist to actually really make use of that | logo". Like you probably want a vector version and you | definitely need simplified versions for smaller sizes but then | I stopped and realized how amazing this actually is. It "saved" | (I know, it cost $30 but that's a steal for something like | this) all the time and money you would have paid for iteration | after iteration and let the author quickly hone in on what they | wanted. | | As someone who is incredibly terrible at graphic design but | knows what they like this could be a game changer as iterations | of this technology progress. I can imagine going further than | images and having AI/ML generate full HTML layouts in this | iterative way where you start to define your vision for a | website or app even and it spits out ideas/concepts that you | can "lock" parts of it you like and let it regenerate the rest. | | I'm not downplaying designers role at all, I'd still go to one | of them for the final design but to be able to wireframe using | words/phrases and take a good idea of what I want would be | amazing, especially for freelance/side-projects. | Theodores wrote: | Nice ideas, great enthusiasm. | | I think your art/design/craft is pretty good. Some people use | pencils, some use Adobe products, you have gone out there and | tried the new Dall-E medium. | | Glad you thought out the usage, I am sure that when the | novelty wears off that you will have that neat-as-octocat | logo sorted out. | | I appreciate that you appreciate the value that highly | skilled designers bring to a product with their visual | expertise. | | However, I would like to see you A/B test the Dall E logo | versus the winning designer logo. You could show odd IP | addresses one logo and even addresses the other. | | I think the designer would edge the robot for what you need | (a logo), however, the proof is in the pudding and conversion | rate. | atwood22 wrote: | I think this is more powerful than a simple exploration tool. | It took the author a long time to find a query format that | generated logo-like images. Once they had that part down, they | were quickly able to iterate on their query to find an image | they liked. They were even able to fix part of the logo using | the fill-in tool. I'm not sure why you'd bring a human into the | mix, especially if you're on a budget. | bredren wrote: | Yes! It gives powerful tools for someone with a concept to get | much closer to visualization of their idea. | | DALL E 2 is like a low or no-code tool in that way. | | The outcome may not be a "finished" product, especially as | viewed by a professional designer (or web dev). However, its a | heck of a lot better than a tersely written spec. | | And in some cases, the product will work well enough to unblock | the business, get customer feedback and generally keep things | moving forward. | antioppressor wrote: | Nah, people will leave out the professional. The same wild west | grab whatever you can, steal, plunder to the detriment of | artists, writers etc. And when the legislation arrives it will | be already too late, accidentally. | cube2222 wrote: | Agreed. | | At the end of the article I also described a bit how I would | see the evolution of such a tool, and it looks like we're | thinking very similarly. | | --- | | Though I think the real breakthrough will come when Dall-e gets | 10-100x cheaper (and faster). I would then envision the | following process of working with it (which is really just an | optimization on top of what I've been doing now): | | 1. You write a phrase. | | 2. You are shown a hundred pictures for that phrase, preferably | from very different regions of the latent space. | | 3. You select the ones best matching what you want. | | 4. Go back to 2, 4-5 times, getting better results every time. | | 5. Now you can write a phrase for what you would like to change | (edit) and the original image would be used as the baseline. Go | back to 2 until happy. | cpeterso wrote: | This workflow reminds me of a generative art program from the | early 1990s, but I just can't remember its name. It was a DOS | or Windows program that had a very curvy, fluid GUI with | different graphics sliders. It would show you some random | tiles and you choose one to guide the algorithm's next | generation of tiles. | VladimirGolovin wrote: | Kai's Power Tools. | qwertox wrote: | I wonder if Kai Krause lurks here at HN. I'd love to know | how he's doing. Apparently he's still living in his | castle, which he bought around 1999 [0]. | | Some-when in the 00's I read an article about him that he | was putting advanced networking stuff into the castle and | had the intention to start something like a "think-tank" | (doesn't really fit it, but I don't know what I'd call | it) where he and others would hang around and code stuff. | | I found the article [1] from July 2002, " _Lord of the | Castle Kai Krause presents Byteburg II_ ". | | > So that 's Kai Krause's long-cherished plan: Now the | software guru has finally opened a center for founders | and developers from the IT and software industry in | Hemmersbach Castle near Cologne -- the Byteburg II | | I really wonder what he's doing to these days. His plug- | ins were legendary, as well as the User Interface for | Bryce [2] | | [0] https://de.wikipedia.org/wiki/Burg_Rheineck | | [1] https://www.heise.de/newsticker/meldung/Schlossherr- | Kai-Krau... | | [1, google translate] https://www-heise- | de.translate.goog/newsticker/meldung/Schlo... | | [2] https://en.wikipedia.org/wiki/Bryce_(software) | rubidium wrote: | Hunh, I'll be in that neck of the world next week. Need | to look into this... | DonHopkins wrote: | https://news.ycombinator.com/item?id=27288454 | | Love him or hate him (and I do both), Kai was all about | cultivating his adulating cult of personality and | dazzling everyone with his totally unique breathtakingly | beautiful bespoke UIs! How can you possibly begrudge him | and his fans of that simple pleasure? ;) | | In the modest liner notes of one of the KPT CDROMS, Kai | wrote a charming rambling story about how he was once | passing through airport security, and the guard | immediately recognized him as the User Interface Rock | Star that he was: the guy who made Kai Power Tools and | Power Goo and Bryce! | | Kai's Power Goo - Classic '90s Funware! [LGR | Retrospective]: | | https://www.youtube.com/watch?v=xt06OSIQ0PE&ab_channel=LG | R | | >Revisiting the mid 1990s to explore the world of gooey | image manipulation from MetaTools! Kai Krause worked on | some fantastically influential user interfaces too, so | let's dive into all of it. | | >"Now if you're like me, you must be thinking, ok, this | is all well and good, sure, but who the heck is Kai? His | name's on everything, so he must be special. OH HE IS! | Say hello to Kai Krause. Embrace his gaze! He is an | absolute legend in certain circles, not just for his | software contributions, but his overall life story." | [...] | | >"... and now owns and resides in the 1000 year old tower | near Rieneck Castle in Germany that he calls Byteburg. | Oh, and along the way, he found time to work on software | milestones like Poser, Bryce, Kai's Power Tools, and | Kai's Super Goo, propagating what he called "Padded Cell" | graphical interface design. "The interface is also, I | call it the 'Padded Cell'. You just can't hurt yourself." | -Kai | | But all in all, it's a good thing for humanity that Kai | said "Nein!" to Apple's offer to help them redesign their | UI: | | http://www.vintageapplemac.com/files/misc/MacWorld_UK_Feb | _20... | | >read me first, Simon Jary, editor-in-chief, MacWorld, | February 2000, page 5: | | >When graphics guru Kai Krause was in his heyday, he once | revealed to me that Apple had asked him to help redesign | the Mac's interface. It was one of old Apple's very few | pieces of good luck that Kai said "nein" | | >At the time, Kai was king of the weird interface - | Bryce, KPT and Goo were all decidedly odd, leaving users | with lumps of spherical rock to swivel, and glowing orbs | to fiddle with just to save a simple file. Kai's | interface were fun, in a Crystal Maze kind of way. He did | show me one possible interface, where the desktop | metaphor was adapted to have more sophisticated layers - | basically, it was the standard desktop but with no filing | cabinet and all your folders and documents strewn over | your screen as if you'd just turned on a fan to full | blast and aimed it at your neatly stacked paperwork. | | The Interface of Kai Krause's Software: | | https://mprove.de/script/99/kai/index.html | | >Bruce "Tog" Tognazzini writes about Kansei Engineering: | | >>>Since the year A.D. 618 the Japanese have been | creating beautiful Zen gardens, environments of harmony | designed to instill in their users a sense of serenity | and peace. [...] Every rock and tree is thoughtfully | placed in patterns that are at once random and yet | teeming with order. Rocks are not just strewn about; they | are carefully arranged in odd-numbered groupings and sunk | into the ground to give the illusion of age and | stability. Waterfalls are not simply lined with | interesting rocks; they are tuned to create just the | right burble and plop. [...] | | >Kansei speakes to a totality of experience: colors, | sounds, shapes, tactile sensations, and kinesthesia, as | well as the personality and consistency of | interactions.<< [Tog96, pp. 171] | | >Then Tog comes to software design: | | >>>Where does kansei start? Not with the hardware. Not | with the software either. Kansei starts with attitude, as | does quality. The original Xerox Star team had it. So did | the Lisa team, and the Mac team after. All were dedicated | to building a single, tightly integrated environment - a | totality of experience. [...] | | >KPT Convolver [...] is a marvelous example of kansei | design. It replaces the extensive lineup of filters that | graphic designers traditionally grapple with when using | such tools as Photoshop with a simple, integrated, | harmonious environment. | | >In the past, designers have followed a process of | picturing their desired end result in their mind, then | applying a series of filters sequentially, without | benefit of undo beyond the last-applied filter. Convolver | lets users play, trying any combination of filters at | will, either on their own or with the computer's aid and | advice. [...] Both time and space lie at the user's | complete control.<< [Tog96, pp. 174] | | METAMEMORIES: | | https://systemfolder.wordpress.com/2009/03/01/metamemorie | s/ | | >Anyone who has been using Macs for at least the last ten | years will surely remember Viewpoint Corporation's | products. No? Well, Viewpoint Corporation was previously | MetaCreations. Still doesn't ring a bell? Maybe MetaTools | will. Or the name Kai Krause. Or, even better, the names | of the software products themselves -- Kai's Power Tools, | Kai's Power Goo, Kai's Photo Soap, Bryce, Painter, | Poser... See? Now we're talking. | | Macintosh Garden: KPT Bryce 1.0.1: | | https://macintoshgarden.org/apps/bryce-1 | | >Experienced 3D professionals will appreciate the | powerful controls that are included, such as surface | contour definition, bumpiness, translucency, | reflectivity, color, humidity, cloud attributes, alpha | channels, texture generation and more. | | >KPT Bryce features easy point-and-click commands and an | incredible user interface that includes the Sky & Fog | Palette, which governs Bryce's virtual environment; the | Create Palette, which contains all the objects needed to | create grounds, seas and mountains; an Edit Palette, | where users select and edit all the objects created; and | the Render Palette, which has all the controls specific | to rendering, such as setting the size and resolutions | for the final image. | | MACFormat, Issue 23, April 1995, p. 28-29: | | https://macintoshgarden.org/sites/macintoshgarden.org/fil | es/... | | https://macintoshgarden.org/sites/macintoshgarden.org/fil | es/... | | >He intends to challenge everything you thought you knew | about the way you use computers. 'I maintain that | everything we now have will be thrown away. Every piece | of software -- including my own -- will be complete and | utter junk. Our children will laugh about us -- they'll | be rolling on the floor in hysterics, pointing at these | dinosaurs that we are using. | | >'Design is a very tricky thing. You don't jump from the | Model T Fort straight to the latest Mercedes -- there's a | million tiny things that have to be changed. And I'm not | trying to come up with lots of little ideas where | afterwards you go, "Yeah, of course! It's obvious!" | | >'Here's an easy one. For years we had eight character | file-names on computers. Now that we have more | characters, it seems ludicrous, am historical accident | that it ever happened. | | >'What people don't realize is that we have hundreds more | ideas that are equally stupid, buried throughout the | structure of software design -- from the interface to the | deeper levels of how it works inside.' | happyopossum wrote: | Please don't just repost walls of copy-pasta | shon wrote: | +1 what a great program | Iv wrote: | It will get cheaper. On 5 years it will run on your phone | yomkippur wrote: | I see this happening in all areas. Everything would be | prompt-driven. | | Do you like this? What about this? You simply nod or reject | the solutions that you don't want. | | Pretty soon somebody's expertise and experience is not going | to be enough to continue paying them what they used to get | before this magic blackbox appeared. | | One day enterprises will realize they can just outsource that | expert who's been reduced to simply typing prompts and | nodding yes or no. | | I am worried that the middle class is rapidly disappearing. | We will own nothing and be happy seems quite ominous. The | question is then what field is safe from advancements in AI? | | The only field I can think of is doctors, lawyers, | executives, buy-side money managers. Even their jobs will be | partially automated but it will be safe as long as they | generate revenue. | irrational wrote: | But, if everyone's jobs are automated, nobody is making any | money, so nobody has any money to pay doctors, lawyers, | executives, money managers, etc. You would think that if | these types were thinking rationally, they would be | fighting to expand the middle class so more people can pay | for their services. | jfengel wrote: | In the past, eliminating humans from one set of jobs has | been balanced by a new set of opportunities for humans in | different jobs. Usually, the new jobs are more valuable. | | That's not utopianism. The new jobs can't always be | filled by the people kicked out of jobs. It really sucks | to be them. | | But it does mean that it's not irrational for people to | want to automate other people's jobs. The net amount of | stuff generated increases, rather than decreases. | | This pattern may not last forever. There's already some | thought that we've generated more than enough stuff to | guarantee a decent standard of living to everybody (at | least in the developed world) without working, and plenty | more for luxuries if people choose to work. Even if we | haven't reached it, we appear to be heading in that | direction sooner rather than later. | | That may cause a radical re-think at some point. And it | won't be seriously delayed by making sure cartoonists | have jobs. | visarga wrote: | > enough stuff to guarantee a decent standard of living | to everybody | | It's not a zero sum game. There's still growth in us. | We'll go to space and expand 1000x more, the space has | plenty of resources, and humans will have jobs working | together with AI. | logifail wrote: | > There's still growth in us. We'll go to space and | expand 1000x more, the space has plenty of resources, and | humans will have jobs [..] | | Q: Am I the only one thinking of Golgafrinchan Ark Fleet | Ship B? | stevage wrote: | Doctors are very vulnerable. Most of dermatology is simple | pattern recognition. I can easily see AI lawyers beating | human lawyers in litigation, too. An AI lawyer will have | read every single case and know the outcomes, and can fine | tune arguments for specific parameters like which judge | etc. | iaml wrote: | You don't need nodding or really any conscious reaction I | think. It should be possible to have some camera directed | at face hooked up to another AI that catches slight changes | in pupil dilation or other changes imperceptible to naked | eye and registers when something looks interesting to the | user. You can then quickly show a stream of variations and | pick the tagged ones and use them to improve the guesses. I | imagine something like this might one day become a | preferred way of interacting with computers/AI. | dylan604 wrote: | >Pretty soon somebody's expertise and experience is not | going to be enough to continue paying them what they used | to get before this magic blackbox appeared. | | Every art director at an ad agency just shrieked! | bigfudge wrote: | I doubt it, because the process of thinking of phrases to | feed dall-e is really the hard bit. | | This is ok for a logo like this where it's fair to say | the base level expectation is not super creative. This | logo is cool, but it doesn't really stand out or make the | product ver distinctive. If I am running a hobby or OS | project that's fine, but if I was investing a lot in | sales/marketing then paying a real artist to make | something interesting and novel is a rounding error. | logifail wrote: | > This logo is cool, but it doesn't really stand out or | make the product ver distinctive. If I am running a hobby | or OS project that's fine, but if I was investing a lot | in sales/marketing then paying a real artist to make | something interesting and novel is a rounding error. | | Q: Are there really logos out there that are "interesting | and novel" and that "stand out or make the product [..] | distinctive"? Which ones? | | EDIT: (perhaps more importantly) are there interesting, | novel, distinctive logos that actually contribute to | profitability? | notahacker wrote: | tbf I think when it comes to big company branding it's | the opposite. | | A lot of GPT iterations of the design has left the | article author with something which is quirkier than your | average logo, but also looks like clipart and probably | doesn't scale up or down well or work in monochrome. | Which is fine for OSS. (He might get more users from blog | traffic about using GPT-3 to design his logo than he ever | could from any other logo anyway) | | But when it comes to bigger companies, the design agency | are the people that sit in meetings with execs persuading | them that a well chosen font and a silhouette of a much | simplified octopus will work much better ("but maybe the | arms could interact with some of the letters etc etc, now | lets discuss colours). The actual technical bit of | drawing it is the bit that's already relatively cheaply | and easily outsourced, and plenty of corporate logos are | wordmarks that don't even need to be drawn... | WhitneyLand wrote: | Given the stochastic way it works I wonder how the randomness | is seeded for a certain phrase. | | In other words, if another person needed a logo and used the | same phrase how long on average until they get a duplicate of | your image? | cube2222 wrote: | Since the image is RGB 1024x1024, and the random seed is | noise (as it is for diffusion models), I guess it would be | quite long. | [deleted] | xiphias2 wrote: | I loved the bottom left from the ones with the diagram so much | more..it's simple and nice at the same time. | cube2222 wrote: | Mods: I see the title got the purpose of the logo edited out, but | I think at least adding "a logo for my Open Source project" would | be a much better title. | mikecx wrote: | Not sure if this will be considered off topic, my apologies if | so. | | The article says that octopi is the plural of octopus, but it's | actually octopuses. Octopus is originally Greek, not Latin and | thus does not get the Latin plural -i, but instead would get the | Greek plural -odes. Since it ends in a way English can deal with, | the commonly accepted usage is octopuses (English) over octopodes | (Greek) with octopi being the least correct. | | https://qz.com/1446229/let-us-finally-resolve-the-octopuses-... | Tao3300 wrote: | > While "octopi" has become popular in modern usage, it's | wrong. | | What a silly thing to say! Where does this poor fool think | language comes from? | | This is one of the cringiest Well-Actually-isms. It tries to | look pedantic while _completely_ missing the point. | hackernewds wrote: | Octopi is also THE epitome of the "i" pluralization. I see | people using focuses more than foci, but it's a common | callout that octopus plural is octopi | aidenn0 wrote: | The way the author specifically calls out the plural of octopus | makes me think they might be trolling (Hanlon's Razor | notwithstanding). | gweinberg wrote: | They only think "octopi" is least correct, because they have | yet to encounter "octopussen"! | exolymph wrote: | Actually the plural is "octopuppies." | dalmo3 wrote: | You're all wrong. The plural of octopus is hexadecipus. | stavros wrote: | Decahexipus* | mkaic wrote: | and mayhaps the plural of the plural of octopus is | trigintidipus? | etskinner wrote: | It's a loan word, there isn't any 'correct' or 'incorrect' | answer. Language is always evolving, which is why dictionaries | are often descriptive instead of prescriptive. | | To wit: A blog post from Merriam-Webster: https://www.merriam- | webster.com/words-at-play/the-many-plura... | deepspace wrote: | I much prefer octopodes over octopuses (which sounds dirty, | somehow). Agree that octopi is an abomination. | robotguy wrote: | My brain always want to pronounce that as "oct-AH-poh-deez" | like some Greek hero from the Odyssey. | BurningFrog wrote: | This is definitely off topic: | | I really dislike the latin plural rule, that some misguided but | powerful people decided on centuries ago. | | "Indexes" _is_ much more natural English than "indices", and | we should, when possible, use those those forms. | adhesive_wombat wrote: | Somehow I recall being told that indexes is the correct | plural of the section at the end of a book, and indices is | correct for subscripted things in maths and therefore | programming. | | I don't think a particularly convincing reason was advanced | other then "technical things are more Latin-adjacent". | robotguy wrote: | Oxford & Merriam-Webster list both plurals and the author calls | out that octopi is "the quite beautiful plural form of | 'octopus' " which could be interpreted as "while there are | multiple correct plurals of octopus, octopi is the beautiful | one." While "octopi" has become popular in | modern usage, it's wrong. | | I would argue that it used to be wrong, but language, unlike | physics and code, is what the majority say it is. | | I used to be a stickler for correct vocabulary usage and then I | saw a documentary about dictionaries (can't remember what it | was) and someone from OED said basically this (from | https://www.oed.com/public/oed3guide/guide-to-the-third- | edit...): The Oxford English Dictionary is not | an arbiter of proper usage, despite its widespread reputation | to the contrary. The Dictionary is intended to be descriptive, | not prescriptive. In other words, its content should be viewed | as an objective reflection of English language usage, not a | subjective collection of usage 'dos' and 'don'ts'. However, it | does include information on which usages are, or have been, | popularly regarded as 'incorrect'. The Dictionary aims to cover | the full spectrum of English language usage, from formal to | slang, as it has evolved over time. | | Now I think it's something that is just fun to argue about, but | I don't take any of it seriously. | | (edited for formatting) | o_____________o wrote: | I'd be interested in knowing what that documentary is called | if you remember. | [deleted] | fareesh wrote: | Not having a vector logo limits the places in which the same logo | can be used. | minimaxir wrote: | Incidentially you can ask DALL-E 2 for "vector art" and it'll | comply, with good enough separation that it can be traced with | something like Inkscape into true vectors. | | You can also ask for "black and white vector art" to limit the | color palette. | amelius wrote: | Creating the vector paths is not the most difficult aspect of | creating a logo. Designing it is. | slig wrote: | One can pay someone on Fiverr 5 USD to vectorize it. | tasuki wrote: | It's not as simple as "take a bitmap image and make it a | vector". Yes sure, they'll vectorize it, but it'll look bad, | through no fault of theirs. When creating a good looking | vector image, you generally need to take into account it | being a vector from the beginning of the design process. | renewiltord wrote: | I use DALL-E for the same reason. Sometimes to pass the time I | use it to make Slack emojis. | trention wrote: | It's interesting how every time I come across an AI-related | article, it's always "imagine how much it will improve in 2 | years". | | This may or may not be the case but I get the feeling that most | ITs haven't heard of diminishing returns. | woah wrote: | This blog post proves that Dall-E 2 will not make human taste and | design ability obsolete. The final image he ended up with is a | lot uglier and more complicated than most of the intermediate | steps. I think generative art AIs will have a similar effect on | design as compilers have on software development, and will not | put artists out of a job. | allenu wrote: | I was thinking something similar. The editing process is still | a human one, and I agree that the one chosen was weaker than a | lot of the intermediate choices. It's a matter of taste, | obviously, but to me the red ball with a nondescript sketched | square around it feels unfinished. The yellow cartoony logos | look more finished and professional to me. | cube2222 wrote: | Appreciate the feedback! | | I'll keep it mind, as I might still end up choosing a | different one. | | The chosen one is closer to my original vision, but you do | have a point that the yellow ones look more polished. | matkoniecz wrote: | From what I see we are at the next stage of the logo | generation :) | croes wrote: | It depends. Is the customer happy with the result? Beauty is in | the eye of the beholder. There are many professions where cheap | products killed handmade quality. | yomkippur wrote: | will likely improve massively given the generational leaps made | in this area. The "good enough" threshold is very low for | majority of enterprises. | bulbosaur123 wrote: | Disagree. Just allow one or two more iterations and it will | supersede human abilities. Think ahead. Tech progress won't | stop. | city17 wrote: | The tech will get better, but ultimately there still has to | be a human who decides 'that's the one that looks good', | which strongly depends on someone's taste and skill in | identifying what a good image looks like. | | There will probably be less need for designers of 'lower | quality' simple images though. | hackernewds wrote: | There has to be x - y humans that needs X - Y hours instead | of X humans needing X hours. And that is a real risk to the | profession | ramblerman wrote: | I agree with you, but what if what constitutes good taste | is just a subset of things that we've seen and liked. | | If dale decides what we see, it might become what the next | generation likes and considers "good taste". | gffrd wrote: | This is an interesting conversation. Good taste is what | we see and like ... but also patterning after people we | want to impress / be associated with, is it not? | | Taste is very complex: it's hierarchical, social, not | fixed, not absolute, not rational, is specific to | audience and has irregular overlaps across groups, much | of it (all?) derived from human sensation and context- | specific situations. | | The path to something being considered as good taste is | generally not simple: much of it flows through lines of | power/desire/moment whose branches are not easy to trace | as they're being formed. Much of taste is the hidden | "why" which most of us never see. | | It's realistic that Dall-E could understand what trends | are on the rise, or in good taste ... it's much harder to | say if Dall-E could create something of originally good | taste. | monkeynotes wrote: | > has to be a human who decides 'that's the one that looks | good' | | Assuming the status quo, true. As we evolve our lives | around emerging AI tech I think we will at first be the | curators and creative directors of AI, but eventually a | creative agency will defer to the AI as it knows more about | our tastes, market, audience, and the ENTIRE HISTORY of | art, design, marketing, tastes, trends, and so on. | | Eventually it won't make sense to have a stupid human | rubber stamp what the all powerful AI suggests. Just as it | does not make sense for Facebook to curate news feeds. | | Maybe one day product advertising will look different | depending on who looks at it. Pepsi logo "just for you". | Kiro wrote: | Why are you framing it like your subjective taste is universal | fact? I think the final image is the best. | stocknoob wrote: | If you can have humans sort the generated images into "good | quality" and "bad quality", you can just keep iterating. Our | subjective ratings is another score to optimize for. | cloogshicer wrote: | Doesn't the sample size for this have to be very large for it | to make a difference? Genuine question. | stocknoob wrote: | Sure, but there are millions of people on the DALLE | waitlist, who would happily rate the output for better | performance / more credits. The famous ImageNet data set | only has 1.2M images. | cube2222 wrote: | Moreover, the current Dalle UI already does that. | | When you run a phrase, you get four images. Those images will | stay in your history, but the ones you like you will save | with the "save" button, so that they're in your private | collection. | | With this, you already have a great feedback system: saved - | good, not saved - bad. | rockemsockem wrote: | I've saved some of the worst images Dalle generated to be | able to showcase just how bad it can be sometimes. And then | other times the bad image is hilariously bad. They can | probably build another layer on top of the feedback system | though to filter that sort of thing out. | mkaic wrote: | Will DALL*E 2 make human taste obsolete? No, absolutely not. | But DALL*E 3? 4? Other similar models in the next 5 years? | Absolutely yes. This blog post proves that with _current_ | algorithms, human input is needed, but it proves nothing about | _future_ algorithms. | | In my personal opinion as an (admittedly junior) ML engineer | and lifelong artist, we've got <10 years before the golden age | of human-made art is completely over. | p1esk wrote: | Sounds familiar (Hinton's predictions about radiology): | https://youtu.be/2HMPRXstSvQ | deebosong wrote: | Not trying to be a luddite and/or vehemently defend the noble | profession of nuanced graphic design, BUT... | | Those iterations suck. I'm not worried for my colleagues and I. | | That being said! Many, MANY clients have questionable taste, | and I can, indeed, see many who aren't sensitive to visuals to | be more than happy with these Dall-E turd octopus logo | iterations. Most people don't know and don't care what makes | good graphic design. | | For one thing, that final logo can't scale. For another, the | colors lack nuance & harmony. The logo is more like a | children's book illustration, and not something that is simple, | bold, smart, and can be plastered on any and all mediums. | | Just my 2 cents. | | I bet in another 10-15 years, though, things might get a bit | dicier for fellow graphic designers/ artists/ illustrators, | though, as all this tech gets more advanced. | bigfudge wrote: | I agree. But I think the key thing is that deciding what | phase to feed the system was still the key task. Creative | people are unlikely to be out of a job anytime soon, even if | they end up using something like Dalle to make quick | prototypes. | hmryehbut wrote: | cheschire wrote: | I think a tool like this might be good to help clients get | through a few ideation phases on their own prior to showing | up to the first discussion with branding / graphics / design | professionals. At least it might get them closer to | understanding the impossibility of their 7 perpendicular red | lines requirement. | hackernewds wrote: | It certainly reduces the # of designers necessary. Just | because it doesn't obliterate all of the designers doesn't | mean the profession isn't at risk. Today fewer data viz | experts are hired despite the proliferation of data, since | we now have Tableau, Looker, etc | | A more obtuse example, how many lift operators do you see | today? | jiggywiggy wrote: | So what you are saying, the ai hasn't yet grown up to be | boring, clean, simple adult like the western scandavian | school. | whatgoodisaroad wrote: | DALL-E2 and similar are unbundlings: the best artists synergize | 1) technical ability with 2) good taste. 1 is the ability to | climb a hill and 2 informs the direction of "up", and both take | years to develop well. | | What's really interesting about this class of AIs is that they | unbundle the two and you can play with them independently for | the first time. | monkeynotes wrote: | Train Dall-E on more logos that you like. I can imagine a | creative agency purchasing a Dall-E 2 instance and training it | up on a model specific to the work and clients they have | ongoing. | | If nothing else, inspiration is just a click away. No more | searching for ideas, just talk to the AI and it will pump out | numerous ideas for you. | mrxd wrote: | It's a good start, but it's more of an illustration than a logo | to be honest. It should work as a single color (white, black), at | small scale and in combination with your product name. | zppln wrote: | Yeah, I feel like these would work better as icons rather than | logos. | Karawebnetwork wrote: | It would need to be turned into a vector to scale properly but | I can think of other apps that have complex logos, especially | on the MacOS ecosystem. Git Tower comes to mind. | jollyllama wrote: | OP might be able to achieve that with a few minutes in | Illustrator or similar. | speedgoose wrote: | Starting up illustrator already takes a few minutes. | mitchdoogle wrote: | I think you might need a new computer | mminer237 wrote: | Very roughly, it looks fine to me: | https://i.imgur.com/6K73qiA.png | 6gvONxR4sf7o wrote: | I've had luck with similar things by being careful about my | text prompt. Asking for tiny icon sized images also seems to | clue it into the stylistic constraints of tiny icons (like what | you mention). | amelius wrote: | Yes, the main usecase for DALL-E is probably for illustrations | next to a story/blog. Logos are much harder to get right, and | unsurprisingly DALL-E is not up to the task (yet). | pugworthy wrote: | The more I see from this, the more I think it's not unreasonable | to have AI write code. "Create a user signup and authentication | form with RoR that uses 2FA based on phone number", and it gives | you several to choose from. You pick one then start refining the | requests. | | Also, perhaps it can be smart enough to ask questions, like "What | database should this be written for?" in the above example. | anony23 wrote: | Copilot is halfway there | cube2222 wrote: | Hey, author here, happy to answer any questions! | | The logo was created for OctoSQL[0] and in the article you can | find a lot of sample phrase-image combinations, as it describes | the whole path (generation, variation, editing) I went down. Let | me know what you think! | | And btw. if you get access take a look at [1] before you start | using it. A ton of useful bits and pieces for your phrases. | | TLDR: DALL*E 2 is really cool, though takes quite a bit of work | to arrive at a useful picture. Moreover, some types of images | work better than others ("pencil sketch" is consistently | awesome). As with programming, it's difficult to realize how much | pieces you have to specify if you're not an artist - you don't | know what you don't know. | | [0]: https://github.com/cube2222/octosql | | [1]: http://dallery.gallery/wp-content/uploads/2022/07/The- | DALL%C... | [deleted] | egypturnash wrote: | How much did the credits for all this image generation cost | you? | | edit: found it in the article: "From a monetary perspective, | I've spent 30 bucks for the whole thing (in the end I was | generating 2-3 edits/variations per minute). In other words, | not too much." | minimaxir wrote: | I've spent $30 for my own DALL-E 2 experiments, and that's | _with_ the bonus credits they gave for early adopters. | | It gets expensive fast. | xwdv wrote: | With DALLE 2, I'll pretty much never hire a graphic designer | again to make any kind of logo. Good riddance, I'm sick and tired | of their pretentious justifications for charging upwards of | $500-$1k or more for simple logo designs. | SquareWheel wrote: | I'm not looking forward to people saying the same of coders in | 10 years time... | ChildOfChaos wrote: | Ah man, I do like what Dall-E is doing right now, i'm curious | about the possibilities, even thinking of using it as a start | for digital art and then manipulating the output in | photoshop, i'm fairly good/creative at that manipulation side | and I like what I can do there but I am a terrible artist, so | this is good to get the starting point. | | However as it gets better, even that won't be needed and I'm | concerned then what that means for the average person, or for | me trying to get my skills up so i can increase income, only | for it to get wiped out by AI at some point in the future. | xwdv wrote: | By then I will have moved far beyond hands on keyboard type | work and will be managing teams. | KidComputer wrote: | Doubt it, you seem kind of socially inept. | trention wrote: | Teams of what? | avian wrote: | Trivializing the work of people outside of one's profession | while giving more importance to one's own is as old as the | human civilization. There are plenty of people cursing | software developers right now for pulling six digit salaries | in exchange for typing some dumb text on a screen. | arkitaip wrote: | That's already happening with no code tools, hosted | solutions, saas, GitHub copilot and more. | trention wrote: | So far no-code and copilot have put exactly 0 developers | out of business. | cube2222 wrote: | I beg to disagree. | | I think it makes much more sense for simple illustrations for | articles, presentations and books ("pencil sketch" style). For | logos, especially since you'd usually want simpler shapes, less | detail, with a lot of readability, I'd go pay an artist if it | was for a company I was building. | DantesKite wrote: | I don't imagine the image quality will stay at this level for | long. It'll likely improve dramatically over the coming | months/years. | nemo wrote: | For logos you want specifically a design that will work | well in black and white, and you want assets that are | vector art. At the point that AIs can produce that it's | worth revisiting for logos, but I'd bet that's probably | more on a "many years from now" schedule. | xwdv wrote: | These AIs weren't trained on logos. | 8note wrote: | That sounds a lot like a way to score the outputs for | training to me. | xwdv wrote: | Heh, and you don't think we won't train AIs specifically for | drawing logos where not only can you specify features that | you want but even the demographics you want it to appeal to | based on mass collection of data. | aantix wrote: | Here's a vast catalog of Dall-E images and the prompts used to | generate them. | | https://www.krea.ai/ | | If you generate an image with Dall-E and there's a face that is | distorted, you can use this tool to restore the facial features. | | https://arc.tencent.com/en/ai-demos/faceRestoration ___________________________________________________________________ (page generated 2022-08-02 23:00 UTC)