[HN Gopher] You can't afford to be an artist and/or author, let ... ___________________________________________________________________ You can't afford to be an artist and/or author, let alone be respected Author : cdahmedeh Score : 101 points Date : 2022-08-16 18:58 UTC (4 hours ago) (HTM) web link (www.cdahmedeh.net) (TXT) w3m dump (www.cdahmedeh.net) | falcolas wrote: | I saw a great commentary from an art gallery owner on Tiktok | about the "inherent value" of art. The inherent value of art is | zero. | | That is, the art itself has no inherent value. The actual value | of a piece of art is whatever you can convince someone to pay for | it. | | One thing that can help is having receipts of what you've sold an | artists work for in the past, since you can use that to inflate | that amount a current piece will sell for. | | To put it another way, how good of an artist you are is secondary | to how good of a salesman you are (or how good of one you hire on | your behalf) when it comes to making a living. | [deleted] | emptyfile wrote: | Not terribly insightful. You could say the same for dog | haircuts. | [deleted] | themacguffinman wrote: | I agree but that's basically the case for literally everything: | the value of _everything_ is determined by how much someone | else will pay for it. Art isn 't notable for conforming to that | universal law of capital valuation. Nothing, not even the most | technically nutritious food or the hardest of metals, has a | value beyond the demands of others. | | It does become a bit circular. Just saying "the value of art is | what other people judge it to be" just begs the question "how | do those other people judge it?" ad infinitum. When I hear | "inherent value", I usually think of a non-monetary value, a | value that exists outside a system of multi-party transactions, | some utility that is _possible_ even if no one ends up using | it. | | For art, I believe the inherent value is what it makes you | feel. If a piece of art doesn't make you feel anything, it's | pointless and useless as art. | it_was_cool wrote: | Not trying to be a dick, but it's "inherent". | falcolas wrote: | Naw, you're right. Typos are evil. | polotics wrote: | I was totally reading "Inherit value" as meaning the value of | a piece of art that's not based on any quality, but only | because it got enough public traction to let you hope your | kids will be able to resell it at a profit... | voxl wrote: | This is a capitalist view of value, but it has flaws in | relation to art. The problem is that art does not exist in a | vacuum. | | To get at the real value of art, something that is not a | necessity, you would need to somehow query every individual in | a way where they had all their needs met and enough expendable | income to use on art so that they would seriously consider | buying it. But it can't be too much wealth or the situation is | trivialized. The context puts a lot of restrictions on when | someone is willing to buy an aesthetic good that doesn't | provide other functions. | | Yet, as a society we can recognize that art benefits us on a | social and intellectual level. So a society as a whole may want | to patron some artists, regardless of what they make. This is | an inert value for art, a recognition from society that there | is value there, even if they don't know it exactly and wouldn't | buy it for themselves. | falcolas wrote: | > So a society as a whole may want to patron some artists, | regardless of what they make. | | But do we? As in, are there artists who receive money | regardless of their production? | | Even on Patreon, most artists are paid because they're | regularly putting out art, not because they exist as an | artist. They're being paid to churn out art on a regular | basis for their patrons, not for society as a whole. | prewett wrote: | That's a post-modern/materialist/rationalist philosophical | take, but I don't think that is the major historical view. Does | Beauty have intrinsic value? I suspect that many people go to | art museums to see Beauty, but they certainly don't go there to | find out how good of a salesman the artists were [a) the | original prices are rarely displayed, b) the museum did not | usually buy directly from the artist]. Some people might go to | see what historical people thought was art-worthy (filtered | through the museum's view of what is worth buying/displaying); | an art-historian approach. Others in the field might go to | explore the craftsmanship. But I think Beauty is a large draw. | And the exchange of Beauty for (often) artificial meaning in | modern art is why it remains controversial for museum-goers | today. | cecilpl2 wrote: | > That is, the art itself has no inherit value. The actual | value of a piece of art is whatever you can convince someone to | pay for it. | | This goes for any good or service. Usually when people talk | about the "value of something" they mean "the price that people | are willing to pay for it". | Baeocystin wrote: | Sure, in a sense, but I think the point of where exactly it | occupies on the hierarchy of needs is worthwhile to keep in | mind. | wyattpeak wrote: | I don't think that argument holds up. A VR headset, say, is | astronomically high up the hierarchy of needs, but I know | very few people who'd say the inherent value of a piece of | modern technology is zero. | | It really seems to be art specifically which people are | often keen to describe as worthless, not any particular | category of good that artwork might fall into. | phoe-krk wrote: | > The inherent value of art is zero. | | So is the inherent value of gold, sans its use in electronics | and dentistry. | [deleted] | falcolas wrote: | That "sans" is doing a lot of work, especially with regards | to electronics. Gold's traits - high conductivity, low | reactivity - provide a lot of inherent value _because_ we | build electronics in a highly reactive atmosphere. | ModernMech wrote: | But then the question becomes: what is the inherent value | of electronics? If I buy a TV with gold conductors in it, | I'm not buying it for the sake of just having a TV; in | large part I'm buying it to display art (movies and TV | shows). So then we're back to the gold only being valuable | in the process of providing me access to art, whose | inherent value is...? | anigbrowl wrote: | True. I enjoy documentaries about art forgers, who have | followed this logic to its inevitable conclusion. They combine | enormous technical ability with an antiquarian's exactitude and | a dramatist's understanding of social dynamics to create the | illusion of discovery for a market in which perverse incentives | abound. | nathanvanfleet wrote: | This is why you have actors who are the children of billionaires. | And even Armie Hammer, as one of them, can't find time to be an | actor because he's so busy having a breakdown. | mikkergp wrote: | Art is a service industry. I'm into electronic music and it's | interesting to think about the youtuber's I watch, who very | likely make most of their money from not music. I think we as a | society should aspire to art that pushes conventions or makes us | uncomfortable, but it also seems somewhat anti-human to think | that people shouldn't pay for what they like. "Art that appeals | to the lowest common denominator is popular" is just a practical, | self-evident statement. Sometimes I think trying to get away from | this and idealizing that it should be the best art and not the | best marketed art that should be popular is arrogant. I think | this is why a lot of artists end up moving to big cities, sure, | to find opportunity, but also to find a community of people you | can share your art. | | I think there is this perception that some people - Ed Sheerhan | or Skrillex just get to be uniquely themselves, and maybe they | do. This is kinda the thing about living in a big complex | capitalist system. I think we can all see that as consumers of | art that our limited reach and sharp opinions are one of the | beautiful things about being human, but it's hard to see it from | the other side. | | I don't know if it's sad or hopeful or human. I certainly wish I | could quit my job and make music for a living. I don't really | know what the answer is, but at the same time, I think it's like | the if you build it they will come thinking that comes with | building a startup. | rafaelero wrote: | I find a bit annoying how artists tend to think their craft is | ~so important to humanity and that their originality is the | engine to new creations. There is this idea that they provide | immense value to us and I just don't see that. Sure, I do love | the entertainment they offer us, but that's about it. | sinecure wrote: | Online artists, particularly those gunning for a big twitter | following, have to hit it with a specific niche to make it big. | I've seen people blow up for drawing really great knights, or | sexy sea monsters, or for making really cool space ships. The big | artists typically have an area of focus that goes viral. Or they | are the highest professionals who work on Disney, Pixar, Video | games etc. | | I have a story of watching someone go big on twitter with their | art. I met a girl from New Zealand with incredible talent on | discord. She painted amazing humans and wonderful creatures. She | would paint daily and really struggled with getting a following. | | One day she posted a cute Pokemon girl with some busty | cleavage... the post took off. She got thousands of likes and a | flood of followers. She said she didn't want to resort to sexy | smut to get a following, but the attention was too powerful. 6 | months later she has 30,000 twitter followers and a whole | community oriented around her work of drawing sexy Pokemon | characters and anime girls with increasingly skimpy outfits. | | While not the path she hoped for, she found her niche and as such | she's made it into the limelight on twitter. So I think the moral | of this story is that there is a path for artists to flourish | online, but you need to find and target a specific area or | interest... or draw lewd babes... | empressplay wrote: | "Give 'em what they want..." | [deleted] | ohiovr wrote: | Who paid for the great works of music in the period between 1700 | and 1918? From such musicians as Liszt, Beethoven, Mozart, | Bartok, Handel, Debussy, Bach etc... there were a heck of a lot | of great composers in that period. I was analyzing Bach the other | day. His Brandenburg Concerto #2 has tens of thousands of notes. | That is a heck of a lot of work. | klipt wrote: | Rich patrons mostly. | nine_k wrote: | Also, the church(es) which employed many of them. | | On top of that, music was not a commodity back then. Live | performances literally made a living for many of them as | these performances were the only source of music. (And a | church needs this music for every mass, for instance.) | | Now music is abundant, recordings are cheap / free, and the | best performance is easily available in a recorded form. Live | performances are still a thing and still feed many of the | music creators. Royalties, too. But you better be a superstar | for that to bring enough. (Liszt and Mozart were superstars, | in a sense.) | | Wait until a Dall-E equivalent for music emerges though. | mikkergp wrote: | Dall-E for music will be interesting, but I think it's | different. In a sense I think we're already there. Not in | the sense that AI makes music but that music is so | abundant, and there already aren't a ton of jobs in music | writing. It's not a trade in the same way that like graphic | design is. I mean, maybe Hans Zimmer loses his job but | socially it doesn't seem like that big of an impact. | Musicians don't tend to make money from streaming, and if | you like going to shows to see performances, you're | probably not going to watch a server rack on stage (Maybe, | who knows what the future will bring!). | MisterBastahrd wrote: | Well, you might not want to watch a server rack, but what | if that server rack were eventually powerful enough to | run a light show, splice a video montage, and compose a | song in real time, together based off of audience | feedback? I've gotta believe that people would show up | just for the spectacle. | nine_k wrote: | A "Dall-E for music" will put much of the control into | hands of _listeners_. That is, you will not search for | the music that matches your mood, you will ask for it | directly, and maybe adjust in near-real time. | | A DJ will arrive with a unique set, likely with every | track custom-made for a given gig. | | Selling any records at all will become very-very hard, | except for rare hits with outstanding human vocal | performance. In music clips, music will be relegated to | the position of a movie soundtrack, if not lower. | mikkergp wrote: | I suspect ai music will have the uncanny valley/98% done | problem for a while. For 1 I suspect the 'DJ' in your | example, being an actual DJ or the artist themselves | plays a larger part in how people listen to music, | especially when it comes to 'pop music' (it may be less | so for electronic/classical/jazz/"artistic" music. | | Obviously for anything sort of focus-y, house music | downtempo etc. If we're not already there, we'll probably | be there soon, though I am curious if a careful listener | will eventually notice the uncanny valley problem there. | But pop music I'd say has two problems. 1. There's a je | ne sais quoi quality that's hard to replicate, and two I | imagine the corpus is just not that big. I mean sure, | there's a decently large corpus of pop music, but good | pop music? how many hip hop billboard charts have there | been a thousand, maybe a few thousand. How do you combine | Beyonce, Janet Jackson, Mariah Carey and Whitney Houston | into a banger that doesn't sound too much like Beyonce', | Janet Jackson, Mariah Carey and Whitney Houston without | the titular character marketing said music. | trebbble wrote: | I hadn't thought about it until just now, but soundtrack | music has been so terrible for the last 15-20 years that | it's one area AI might genuinely be much better than what | we've got now. Be hard to do worse, anyway. Studios and | producers don't want to pay for good music anymore, so | maybe they can get so-so AI music for cheap, and at least | it'll be better than the crap they're using now. | ohiovr wrote: | I think a lot of them were royalty. But they competed with | other royalty. See I have the best music! | runevault wrote: | I feel like the patron system of old ended up turning into | the modern professional sports system instead of supporting | the arts. Which sort of shows the shift in priorities at | least the rich have had in more recent years. | texaslonghorn5 wrote: | Except it's really local governments bankrolling the | stadiums and upgrades. And then ticket and merchandise | sales are mostly the fan base, not some patronage class. | Maybe sponsorships are closest to patronage but those are | still more of business transactions. It's all just | business, and the wealthy aren't donating anything (unlike | arts patronage). | runevault wrote: | The stadiums yes (and that's a rant I could go on for | hours) but the salaries are based on the actual money | coming into the league. And if you argue that isn't the | same thing, what makes it any different from Kings | funding patrons using tax money? | texaslonghorn5 wrote: | I draw the distinction because the fans themselves are | (at least in theory) voluntarily choosing to support | their hometown team, whereas the decision to apply taxes | towards patronage is unilaterally made by the king. | Though we could probably debate over whether the | descriptor of a "hometown team" is truly honest, since | it's more accurately a wealthy owner's team that happens | to be located in / named after a city which benefits very | little from the team's success. | [deleted] | buscoquadnary wrote: | Eh I don't know, I think to an extent Patreon which is | explicitly this model has helped allow anyone to patronize | artists they support. | runevault wrote: | The patron system of old was rich people/nobility, not | large swaths of people. Patreon is named AFTER the idea, | but isn't quite the same thing. | dimitrios1 wrote: | They were also something that most modern artists and writers | are not: good. | ChrisMarshallNY wrote: | I am quite sure there were _a lot_ of bad contemporaries, | but they never ended up in the history books. | | One of the new genres that really impresses me, is 3D art. | The art form is getting quite mature, and often requires as | much work as any Dutch Master oil painting. | | One of my favorite 3D renderings, is _Worth Enough_ , by | radoxist[0]. Nowadays, I'm sure that there are works that | beat it, but it was quite amazing, when he posted it. | | [0] https://www.deviantart.com/radoxist/art/Worth- | enough-7324787... | pojzon wrote: | We have now pretty successful art creators like Alan | Walker, but overall I dont see them ever being in the art | history books. | | Ppl also dont see art where it is in its pure form | -Engineering. | boomboomsubban wrote: | In 100-300 years people will probably only know the names | of the "good" modern writers and artists too. | squeaky-clean wrote: | Bach had a salary while he was the Cantor at Thomasschule, but | most of his income came from funerals and weddings. | | https://bachnetwork.org/ub12/ub12-heber.pdf | | There were a lot of great composers in that period, but that's | over 200 years and there were probably many more who are | forgotten or were never even given the opportunity. And today | there are probably more songs released on Spotify daily than | were written in all of the 1700s. | buscoquadnary wrote: | Patronage. Honestly music was profitable for a very brief | period of time between around 1940s-1990's. Every other time in | history it's required someone rich to like you enough to pay | you to do it, or be a traveling minstrel who lived on the edge | of society. | | Like even Wagner who is arguably one of the most influential | and popular composers of all time spent most of his life | destitute and only was stable when the Kaiser himself was | sponsoring him. | | I think in the same way though this speaks to something deep | and profound about music, I once heard the saying "You can buy | anything in this world for money" and I think that the problem | we have pricing music has to do with how transcendental it is, | it is designed specifically to convey or share something that | transcends mere language or description, musics purpose is to | communicate from one soul to another in a way that is deep and | meaningful, that touches people and brings them in alignment | and helps people see that which we can't quite understand in | normal life. | | It is beautiful, and I think the attempt to commoditize music, | make it corporate and subjugate it to the whims.of the market | end up making music a little less musical. | tjs8rj wrote: | Hypothetically music should be priced like medicine or drugs. | What you "get" out of it is a mood, like a stimulant or | depressant (but with more complexity and side effects). | | "For $20, I can sell you this audio file that makes you yearn | for the deep friendships you created that summer a few years | ago. Side effects may include vivid visual memories and | internal hallucinations of what could have been, sudden mood | swings including finding them on Facebook to see what they | are up to, and in some cases: crying". | tschwimmer wrote: | The problem with this approach is that unlike drugs, the | effects of music are heavily influenced by the taste of the | consumer. Some people find Celene Dion inspiring and | heartwarming. Personally I find it to be sappy, generic | garbage. Just because you're telling me it's inspiring | doesn't mean it will be. That ambiguity leads to much | higher price elasticity than a drug. | wwweston wrote: | > Honestly music was profitable for a very brief period of | time between around 1940s-1990's. | | And having a market like this for a while bought us an | incredible bounty of all kinds of music, some incredibly | sophisticated, some with subtle & important things to say, | some with all the art of a schoolyard taunt, some finding | both wide and deep appeal. | | If the conditions were unusual, so was the harvest -- | bountiful enough that hopefully people will give a second | thought about dismissing such conditions simply because | they're potentially ephemeral (especially given that so are | we). | | As for commodification: it's different from monetization. | It's distinguished by fungibility; muzak for grocery stores, | elevators, hotel lobbies, customer service calls, etc being | the greatest example, but of course some pop music is | disposable too. And yet people don't always know the | difference in advance (art is tricky in that way). In any | case, monetization which rewards successful indelible efforts | provides a powerful reinforcement for creators who have a | knack for things people value or even find transcendent. | | > You can buy anything in this world for money | | In the story where I heard this, that's something the devil | says, and while the devil isn't above telling you the truth, | he's much more likely to say whatever he needs to (true or | false) in order to get you focused on a model/direction that | serves malevolent purposes, like the Cthaeh. | buscoquadnary wrote: | > In the story where I heard this, that's something the | devil says | | I appreciate you pointing this out the full quote I am | referring is "You can by anything in this world for money, | so if something can't be bought for money it is not of this | world." | | I feel like music tries to give us something that is not of | this world, which is why we have so many problems when | trying to figure out how to price music. | watwut wrote: | Neither Mozart nor Bach were poor. Quite a lot of these were | basically middle class - respectable good paid job, but you | are not Elon Muck rich. | | And some of them earned less then they could due to own habit | of alienate people (Beethoven). | nosianu wrote: | Both examples you picked were at the very top of their | profession - and then some - even at their time. I'm not | sure if looking at the Newtons, Einsteins, or Mozarts and | Bachs of the past tells us all that much for the current | discussion. | | Not to leave it at criticism, while highly specialized, the | _excellent_ lectures of Professor Christopher Page of | Gresham College linked on the bottom of | https://www.gresham.ac.uk/speakers/professor-christopher- | pag... include a lot of details that tell us a lot about | more ordinary musicians and (here: guitar) teachers, even | if it's mostly about one instrument and a few limited | locations and periods of time. A very interesting anecdote | in any case, especially given the quality of the | presentation(s). It is not explicitly or even mostly about | the economic situation, but enough can be deduced from the | context. | shams93 wrote: | This is very true in the traditional centers for the arts - new | York, Chicago and Los Angeles | jrh206 wrote: | You're right. It sucks. | | I think I might have stumbled on the impossible miracle passive | income technique you're referring to, though. I'm trying to get | some traction, but it's hard because of virality filters. Please | could you take a look at this and see if it matches your | experience? | | https://gitlab.com/bartokio/bartok/-/blob/main/StartSomewher... | fleddr wrote: | The article is spot on. To a degree, the world has decided that | it's actually not interested in high quality / long form content | at all. I want to unpack that brutal statement a little. | | Distribution: Completely broken. Wherever you look, algorithms | are gamed by a small group of people knowing how to play the | game. It's incredibly demotivating to see mediocre grifters | constantly winning, whilst people producing far better content | get no traction. | | Winning is not winning: say you get lucky and do have a little | hit piece, imagine 100K likes. This typically translates into | very little meaning. Hardly any new followers, only low quality | comments, no real "conversion", donations, etc. The engagement | "success" is very inflated. | | Saturation: People are already on their max screen time, the | difference between your awesome work and some lesser work is tiny | as it comes to what consumers will do, which is not much at all | if everything is endless. Hence deep engagement becomes almost an | impossibility. This "Tiktok-ization" of the internet makes this | even worse. | | Popularity: In big spaces where the masses hang out, you're | subject to popular taste. A cute kitten will outrank your very | best work. | | Monetization: pretty much nobody will pay for anything even if | they directly and deeply engage with your works. Typical donation | rates are 0.1% of the actively returning audience. Virtually | nobody has an audience size to make this meaningful. | | So the bottom line is that if you do something high quality, | genuinely, out of the goodness of your heart, the internet has | infinite ways to encourage you to stop doing that. | | If you think all of this is bad, just wait what this next AI wave | will do. | gizajob wrote: | The thing with starving artists is: they're meant to starve. | joe_hills wrote: | I hope anyone who wants to pursue the arts doesn't let pessimists | like this discourage them from expressing themselves in the ways | they love best. | | I can say from experience that becoming a self-employed artist is | possible, but not easy or quick. | | My path was to find a full-time job that used different parts of | my brain from my art. I used my limited free time to brainstorm, | create, and publish whatever I could make time for to slowly | build an audience for about a decade. | | Eventually enough folks discovered my work (and found themselves | jobs themselves that allowed them more discretionary income) that | becoming a self-employed artist became feasible for me. | | Over three-quarters of my revenue is direct audience support like | tips or Patreon. I make enough for my kid to have opportunities | my parents couldn't afford for me--while determining my own | schedule and being more available to her day-to-day than my dad | could be either. | | I acknowledge it's a gamble to buy supplies and spend time to | make something, publish it, and travel to meet your audience a | few times a year. I admit I'm lucky it paid off for me. But it | isn't as near impossible as the author makes it out to be. | palijer wrote: | I think some of the best advice you can give folks who are | looking to pursue arts as a full time career is 'don't do it'. | | It's incredibly difficult, and not at all like arts as a hobby. | I think it is terrible advice blindly telling folks to pursue | arts because it makes it seem reasonably achievable, and sets | people up to waste far too much of their time becoming | miserable with real consequences for themselves and those | around them. | | If someone is discouraged by the "don't do it" advice that | easily, then they were likely not going to be making it their | full time employment. | | And the folks who have the drive and determination to see their | goals to the end that aren't going to be dissuaded by some | random person on the internet or at a conference telling them | they are going to fail. | | Robin Williams had advice like that all the time, and along the | same lines I really thing Cal Newport's 'So Good They Can't | Ignore You' is incredibly beneficial to anyone at the beginning | of a career path. | MisterBastahrd wrote: | Or write you first few books, gain a following using social | media, and then decide whether you want to make it a career | based upon your previous success. | | I know a person who makes upper 5 figures at her day job and | makes about that much writing zombie romance novels (as in, | the main character falls in love with a zombie) for online | publication. Clearly, it's her niche, but it's also a hobby | that she's been able to buy a house with. | PurpleRamen wrote: | > I hope anyone who wants to pursue the arts doesn't let | pessimists like this discourage them | | I would call it realism, not pessimism. | | > I can say from experience that becoming a self-employed | artist is possible, but not easy or quick. | | Congratulation on making it, But that's the survivorship bias | the article mentions. For every one like you, there are a | thousand who did not make it, and will never make it. Should | they stop trying because of this? Nope. But should they be | aware of this and not bet their whole life on their art? | Definitely yes. | | There are far too many people living in the decision that they | just need to make an attempt or hustle for a short while, and | they will swim in money and fame. And too many of them invest | their life, money and future into this. I know some of them, | and have seen where it ends. Realism is not pessimism, it just | keeps you away from the darkest parts of life by pointing at | darker parts. | jfengel wrote: | I am active in non-professional theater, and a lot of people | come through my group with the hope of becoming professionals. | | My advice to them is that if there is anything else they can | do, do it. Being a professional actor is miserable. The odds | are it will fail entirely; most of the remainder will barely | make subsistence. | | Much of what I do is to provide a place for people to be | genuinely creative in ways that they couldn't afford to if | their living depended on it. We get to take artistic chances | that please us. You don't get that if your livelihood depends | on it. | | A few people have taken my advice and concluded that they | needed to do this. Some have had minor successes. Good for | them. Others tried and discovered that indeed, it was not fun | and not good for them, and they left. None, fortunately, are | starving, convinced that persistence is the key to success | because they read it on a motivational poster. | Geonode wrote: | As a long time theatre professional, all theatre is non | professional. Or rather, it's not a business, and therefore | there's not an avenue to success. | | All theatre, even (and especially) Broadway exists only | because rich people funnel free money into it. Regionally as | donors, and on Broadway as "investors" who almost never make | a return. | | It is a rich people's hobby and for those who do make a | career out of it, it's lottery winning odds to be middling | comfortable. One percent of one percent become well off. | | You may also notice, as an audience member, that it is almost | universally terrible entertainment. It just sort of shuffles | on through the centuries with an occasional Hamilton and lots | and lots of wealthy networking opportunities. | kcindric wrote: | Would love to see your art! Care to share it? | oigursh wrote: | Read as pretty pompous? | delisam wrote: | Art, in its current state, has been fully commercialized in that | if you don't have someone who is "in the know," then there is | very, very slim chance of being successful. I was briefly in the | art world (paintings) and everyone wanted to kiss the successful | dealers' asses to get exposure and get a curated exhibition. W/o | it, nothing's going to happen. It's sad but that's what it's | become. | lancesells wrote: | I think success in art is very much like any other industry. | It's part luck, it's part "playing the game", it's part | networking, and it's part skill & talent. | | I'm a fine artist and would put myself in the "not successful" | category. I don't make nearly enough to live off of it but it's | inherently something I have to do. I could, and have, done | commercial work in the past that I could live off of but I just | can't bring myself to feed the content machine. | | edit: And although I'm kind of ok with the "not successful" | part I think my work is important and should be seen. More than | anything my measure of success is to add to culture. | aschearer wrote: | My question for the author is: What do you have to offer the | world that is original and compelling? Why should we give you our | time? | | It's fine if there aren't answers to these questions. But if | you're going to create something professionally I think they need | affirmative answers. | | Creating is very personal, rewarding, and fun. Those are reasons | enough to be creative. But they aren't reasons for commercial | success or critical respect. | 8f2ab37a-ed6c wrote: | There's a lot of entitlement from "artists" who sit on a moral | high horse and expect special treatment because they're | "expressing a higher truth" while the rest of us normies toil in | obscurity and sell our souls to corporate overlords to pay the | bills. Not all artists are like that, and IME the more successful | and experienced ones are the least likely to think that way, but | the attitude is quite common with beginners who haven't | accomplished much yet. | | I have more admiration for someone who's laying down cement in | 100 degree weather to put a roof over their family's heads, or | someone who's putting in the hours massaging mindnumbingly boring | spreadsheets to be able to support themselves, or someone putting | in overtime at a hospital. The expectation that people must | support you and give you preferential treatment because you're | expressing yourself never made sense to me. There are lots of | other ways in which people make sacrifices, many more | commendable. | | Being able to express yourself and having an audience is a | privilege, not something people need to be shamed into giving | you. You always see signs exhorting you to "support your local | artists", yet you never see encouragement to support your local | roofers. | joe_the_user wrote: | It saddens me that wanting enough time to develop yourself is | considered a " moral high horse" implying "special treatment". | Personally, I think virtually anyone should be able to get | spartan survival with a part time job giving them enough time | develop themselves - or work a full time job to live reasonably | well. Reading Samuel Delaney's biographical sketch The Motion | of Light On Water, the US seemed to offer that possibility in | 1962 but today minimal rent in most places requires two jobs. | | The same forces that mean those people "laying down cement in | 100 degree weather" often can't actually "put a roof over their | family's heads" are the forces that keep poor artists for | existing in this society. | pcwalton wrote: | A lot of people would say the same about programmers. | finexplained wrote: | Sure, but we actually provide business value and our toolset | is applicable to a broad set of problems. | filoleg wrote: | Yeah, but programmers aren't trying to justify higher pay or | claim they deserve some special treatment because they are | "expressing themselves". | | Programmers are simply paid what they get paid because | businesses they work for can make up that cost (of paying | programmers the salary) with profit multiple times over, | using the work produced by those programmers. | rafaelero wrote: | With the development of AI, it's been quite an experience to | see artists grasping the fact that their craft is not the | magical thing they think it is. | ch4s3 wrote: | DALL*E 2 and co are pretty neat, but the output mostly sucks | as art. Good art comes from somewhere, having provenance in | person, place, culture, and time. Really great art can be | quite moving, and I've yet to see anything AI generated that | elicits more than a chuckle or a mild "huh neat" from anyone | who doesn't know why it's technically impressive. | rafaelero wrote: | It's quite simple to verify your assertion. Someone should | show people some pieces of art and ask them to rate the | quality of each of them. If the rating between human-made | art and machine-made art doesn't differ significantly, then | we can comfortably say that there is nothing special on art | produced by humans. I think I know what the result will be, | but hopefully some researcher will carefully investigate | this issue. | ch4s3 wrote: | You're talking about a question of taste, and I'm sure | you could find a group of people and some samples where | the group prefers the AI generated images. That seems | almost tautological. | | There's more to art than the mere appeal of an image to | random people. Some great art is disturbing, but it is | emotionally resonant. No doubt some of these AI images | are quite neat to look at, but they're basically | assemblages, high tech collages. It's a futurist parlor | trick. | | Philosophically art requires consciousness and a | conscious will to express something. These AIs aren't | conscious and don't make art. | rafaelero wrote: | I don't think you understood what I was saying. It's not | about taste, it's about being able to differentiate | between human and machine made art using whatever metric | people have about what constitutes good art. | bulatb wrote: | ~ A take ~ | | "Quality" is what we say when what succeeds is not what we think | should succeed. | | There's an actual objective function that defines success: that's | fitness. Quality is what we call the difference between that one | and the one we'd like. Expecting everything to rearrange itself | to use our function is a high-"quality", low-fitness strategy. | a4isms wrote: | I don't think that's how I use the word "quality." Yes, it is | not synonymous with popularity. But no, I don't think there's | something wrong with the world that people prefer a certain | thing that is "lower" quality. | | Is champagne higher-quality than coca-cola? Of course it is, | but no serious person argues that the world ought to prefer | champagne to coke. Quality is a combination of a bundle of-- | cough--qualities, not all of which are accessible to everyone, | nor are they necessarily desirable to everyone. | | One example of the accessibility aspect is that many mediums | have a natural progression. The music educator Jerry Coker | provides a simple model: He wrote that the enjoyment of music | requires--amongst other things--a balance between familiarity | and novelty. | | In his model, when we listen to music our brain is constantly | "playing along," basically predicting what the next note or | whatever will be. When it's always right, we can grow bored of | it because it lacks novelty. When it's always wrong, we grow | frustrated with it because it lacks familiarity. Somewhere in | between is the right combination of "yes, I know this, but | whoa, that was cool!" | | This model explains one kind of progression: We begin in a new | genre with things that are relatively simple to digest and | which are repetitive. As we gain familiarity with simple and | repetitive music, we seek out more complex music that has | provides a little more novelty, such as unusual chord voicings | or progressions. | | Of course, we eventually grow overly familiar with that, so we | seek out even more novelty, and at some point, we find | ourselves enjoying music that our friends who haven't taken our | journey find repellantly random. | | Is that music of higher quality? Yes? It's something that | people with more experience with music prefer, which is one way | to define "quality." | | Is there something wrong with the simpler music that is more | accessible to those who haven't taken the same journey? No. | | Is there something wrong with the universe that most people do | not enjoy the "higher quality" music? Also no. | bulatb wrote: | That model about music is really interesting. Thanks for | sharing, I never would have found it. | bulatb wrote: | _> Is champagne higher-quality than coca-cola? Of course it | is_ | | Hm. I don't think I'd use the normal definition that way. I | see it, but I wouldn't compare them. | | But maybe that's why I'm suggesting this weird definition. | The thing that people point to with the word, even in your | example, is a bundle of traits that either stops existing or | becomes irrelevant when you remove the speaker's preference. | I don't think there's anything in "quality" except that | normative aspect, because we can articulate the other stuff | by just describing the champagne. | a4isms wrote: | "Quality" may be hard to pin down in super-objective terms, | but that doesn't mean it has no value as a word or a | concept. To paraphrase, "Quality is like art. I know it | when I see it." | | Sure, you and I might have slightly different ideas of what | quality is, but in various fields, we find established | consensus on these matters. I happen to know a little about | music. | | But surprise, surprise, while I listen to Bach, I also | listen to Cameo. Nothing wrong with that, but I don't | presume that Bach's music can't be considered of higher | quality just because it's hard to write an algorithm to | score quality, or just because Cameo were more popular than | Bach in the 80s and early 90s. | bulatb wrote: | _> "Quality is like art. I know it when I see it."_ | | I think that's the minimal repro. The thing objectively | will have those traits, but you can just enumerate them. | Labeling them "quality" adds information about you, not | the thing. | nbzso wrote: | A little life story: | | I had commercial success in art at the humble age of 23. Not only | were my paintings respected and collected by accomplished and | wealthy individuals, they formed commissions for years to come. | My success was the result of an obsession with craftsmanship and | clever word-of-mouth marketing. | | Suddenly, one day after insisting on meeting the deadline of the | expensive commission, I had a headache and my nose was bleeding. | Fortunately, it turned out to be a minimal problem as a result of | stress. | | I stopped painting for a month and went to rest in the mountains. | There I discovered that, influenced by success and the pursuit of | perfection, I had lost the most valuable of my talents. | | To enjoy the process. | | I then vowed to no longer let the need for material success and | validation come before my need to express myself visually and | feel enjoyment of the freedom to change my artistic style or | experiment without direction. | | I returned the prepaid orders, apologized for the disappointment | I was causing, and moved on. | | Not only that, but I realized that I would have to work another | job if I wanted to keep the purity of the process for myself. | | I began in graphic design, moved to web design and started a web | solutions company. | | And when my friends ask me to this day: How could you turn your | back on your successful art career? | | I answer them: | | I don't paint for you. I paint for myself. It's part of my life. | A place where there are no compromises, no demands, no | expectations, no projections, no assessments, no tasks, no | metrics, no applause and no glory. | | A place where I am happy. | syndacks wrote: | Hi Ahmed, I want to read your piece, but your opening sentence | needs some work: | | >Us denizens of the Internet have become familiar with concepts | that were foreign more than a decade ago, one of the most that | causes the most influence is going viral. | | This is largely unintelligible and, as a writer, I think | something you should consider making more concrete. Otherwise, | you run the risk of leaving your readership confused and, | ultimately, not reading your work. | golly_ned wrote: | This is so patronizing. | Alupis wrote: | Constructive feedback is not patronizing. | | People need to be able to receive constructive feedback and | improve, without feeling attacked. | | I did not detect snark, or superiority in this feedback | comment. Instead, it seems to genuinely attempt to offer | constructive feedback. | | The parent pointed out a specific fragment that needs re- | work, which is an actionable item for the OP. Perhaps it | could have been framed more positively, but constructing a | place where people cannot offer direct, actionable feedback | is quite unhelpful for all involved. | Enginerrrd wrote: | I'm mostly on your side, although the specific phrase "I | want to read your work but..." [your opening sentence isn't | good enough for me to grace your article with my superior | writer eyeballs?] is perhaps problematic. | | Otherwise, I agree that it appears helpful and applicable. | Geonode wrote: | No, throughout the article there are major hallmarks of | underdeveloped English writing mastery, and overall the whole | thing is a bit more florid than it is clear and to the point. | bloodyplonker22 wrote: | It's the same when trying to be a professional sports player, | streamer, music producer, and many more things. Just don't go | into these things thinking it will become a full time job that | will pay enough to support you. | | And for god's sakes, the last thing you want to do is go into | debt while paying for an art degree at a liberal arts college | that has no vested interest in whether you can get a job that can | support you afterwards. | uwagar wrote: | then be a starving artist. | swayvil wrote: | Freedom to be an artist is exactly the same as freedom to be a | parasitic slob. | | Say we do UBI program. | | What's the minimum percentage of artists/opensource- | coders/gardeners to make it worthwhile? | | 1 out of 1000? | | What if we suddenly had 1000 new Edisons and Picassos running | around? Would that be cool? | didgetmaster wrote: | It begs the question of whether software can be akin to art, | music, and poetry. While most software just attempts to be | functional (minimally at times), at least some programmers take | great pride in their work and try to create software that is | elegant and interesting. | | It is kind of like traditional architecture. Most buildings are | just designed and built with a purpose in mind with not as much | thought into creating a 'work of art'. But there are some really | beautiful buildings that get all kinds of awards for how they | look. Likewise, most software is just built to accomplish a task; | but some is the work of much thought and design to make it do | some amazing things. | | Software is one of those fields where a true 'artist' can have a | lot of enjoyment from creating it while still making some money | because what they created is not just cool to look at, but | provides some real utility. | | Software 'artists' tend to have two different projects. One is | their day job that must be built to someone else's specification. | The other is a side project where they can express their creative | side and build something really cool. | | I have such a hobby project https://didgets.com that I have | thoroughly enjoyed building. | runlaszlorun wrote: | Didget looks pretty interesting, I'd be interested in hearing | more. I just dropped you a message on your site... | 8bitsrule wrote: | "I have the impression, as some others have taught me, rather | than through my own intuition, that what 'makes it' is something | that fits the most common denominator." | | Very likely true. Often the most-creative artists are out on-the- | edge. Escher for one example. Unless that 'edge' is riding an | arriving zeitgeist (like the Beats), the artist may die before | recognition ... like Schubert, like van Gogh. Such artists are | often not gifted with self-promotion and negotiation skills (and | struggle with finances). | | Usually the people most capable of arousing interest are not | endowed with vision (or great advisors, like kings and emperors). | And so the trendy buuut less-than-new 'wins' by virtue of mere | novelty. And we all lose. | eikenberry wrote: | You can certainly be a working artist. Get paid to create things | for someone else while doing your own thing on the side. I | thought this was pretty much the standard, you were either a | working artist or a starving artist. The big stars that can make | a good living from patronage is small compared to artists | overall. | boredemployee wrote: | The big stars are less than 1% | Max-q wrote: | Well... you can make what people like, and get paid (the mediocre | stuff) or make thing you and a few like, and get little money out | of it. I think this is how it always has been. | | With every new platform or tech revolution (like streaming) we | hear that now it is the little guys turn. But the opposite | happens, the big ones take an even larger share. | | Maybe I misunderstood the article, it was hard to read for my | mediocre mind. | Mathnerd314 wrote: | There have been a few Spotify-clone studies that showed 70-80% of | musical success was attributable to "quality" but the ranking of | the top 10-20% was essentially random ("luck" to use the author's | word). Now consider Dall-E and other art-making tools. If it | becomes easier to make quality art, then the luck factor gets | much more important, because the baseline quality is higher. So | one can ask whether e.g. the Mona Lisa got famous because it was | one of the few quality works of its time. I expect that if | someone made a similar-quality painting today they would probably | have to sell it on the street. The trend is that art's value goes | down but at the same time quality art becomes much more | prevalent. Meanwhile economic success becomes even more random. | ghaff wrote: | In fact, the Mona Lisa didn't become an iconic painting to the | general public for a very long time. | | But, in general, while there's a lot of variation in musical | styles/art styles/etc. that a given person likes, I find that | there's fairly broad agreement that an expert list of, say, the | 50 top classic rock songs are pretty good--among people who | like classic rock even if they might disagree on the order. | DubiousPusher wrote: | Yeah but the "classic rock" phase came at a particularly | unique time in history when hegemonic record labels and | focused their efforts to popularize a very small cohort of | artists. And cheap broadcast technology and syndicates made | uniform radio the cheapest form of entertainment in human | history. I can't say it enough. Mid 20th century America and | Western Europe are one of the mlst unique media landscapes in | human history. | | Monopolistic mass media which reaches hundreds of millions of | people is weird. Like most of the mid 20th century we should | be cautious about using it as typical of anything. | ghaff wrote: | I could make the same statement about classical music, | opera, ballet, film, "oldies," folk for at least some | subcategory, etc. and I think it would still be generally | true. | dexwiz wrote: | It got famous after it was stolen and "returned." I know a | few art nerds who are convinced the one we know is a fake and | the original is lost/destroyed. | frozencell wrote: | The original is in the Castle of Bois, near Da Vinci tomb | AFAIK. | mikkergp wrote: | One thing that interests me about Dall-E and other art-making, | is, I wonder if it will eventually lead to individuals making | their own high-quality animated feature films and "triple-a" | games. Will these tools get to the point that an individual can | make a unique triple-a game in their bedroom? | Mathnerd314 wrote: | Well, there are already high-quality films / games by small | teams with no external funding, like | https://www.youtube.com/watch?v=LsGZ_2RuJ2A, Braid, and | Celeste. But for long form stuff like these, the tools don't | matter as much, it is more like writing a novel where the key | is to get something done every day. The main issue is | perseverance - a tool dropping the workload from 100 days to | 10 days is nice, but it doesn't change the fact that most | people will get bored and give up in 10 minutes. | [deleted] | evouga wrote: | I'm pessimistic. I see DALL-E and other generative algorithms | as akin to the camera (or video camera): they are powerful | new tools for creating art, and their full impact on the art | world remains hard to foresee. But what is clear is that AI- | assisted art will become a new medium, and "triple-a" games | may just shift to being produced by teams of professional | experts at using the new tools. | boredemployee wrote: | Precisely there are some old studies linking popularity in | music (as a metric for success) to blog posting about the given | songs in that field/niche. It turns out that luck could be just | money, media press or just a good network. | andrewmcwatters wrote: | This phenomenon you mention is interesting in other disciplines | and topics. The gradient of power law distributions across many | measurable spaces looks the same. | | There is a steady, near linear association with "quality" (no | matter how you abstract this definition), and then the more | exponential gains are typically exceptional instances with more | unique circumstances for how they were measured along this | portion of the curve. | | Another widely measured example is income. Most people have | jobs with increasing pay commensurate with market demand, but | the top have exceptional combinatorial factors involved: e.g. | they are BOTH highly skilled AND own a business or have some | obscure high risk job, were an inventor of something, receive | substantial trust fund income, etc. | | The more boring way of stating this is... exceptional results | are by definition exceptional. | anigbrowl wrote: | Underrated piece. In many creative or specialized subfields, some | of the best work is being done for peanuts or being given away. | Prices are generally thought of as ruled by supply. demand, and | product quality, but inferring the latter from the first two | really only works in terms of commodities that are relatively | fungible. | | Preferential attachment is a large and underappreciated (by most) | factor. You could do experiments by uploading the same piece of | media under different accounts, both within and across platforms, | and using aggressive promotional strategies for one as a kind of | A/B testing. One will perform much better than the other. | | Then follow up with the opposite approach; add another piece of | media, and have the less popular account use the more aggressive | promotion strategy. It might still do less well, as there can be | a halo effect from the previous success. | egypturnash wrote: | This strategy kinda selects for "great at SEO and promotion", | not "great at art". | a4isms wrote: | Of course it does. There are some very skilled musicians who | are extremely popular, and also thousands of entirely | interchangeable boy-bands and girl-bands and what not that | have hits as long as a large PR machine is there to market | them, and as long as they focus on milking their celebrity. | | Making money in music isn't that much different from making | money in tech. This very day there is/was a post on the front | page about Adam Neuman(sp?) getting bankrolled yet again. | Why? Because he is described as the world's greatest pitch | man. | | Likewise, crypto. Who's making money? The smartest | programmers? or the people who know how to promote their | projects? | anigbrowl wrote: | Yes, that's my point: popularity and quality are only weakly | correlated, and platform economics select for the former. | fsloth wrote: | Reciprocally, historically this is nothing new. Fame begets | adoration. Mona Lisa became famous painting and hence | valuable only by the publicity created due to it's theft. | Without the publicity it would be exactly the same painting, | only not as valuable. | | There are several effects at play affecting an art pieces | "market worth" and "quality and skill of the art" is only one | component. | | https://en.m.wikipedia.org/wiki/Mona_Lisa | drukenemo wrote: | As a music composer, I'm a bit cynical about his statement around | artists giving their work out of love for others. As self- | expression, art tends to be intrinsically selfish. If other | people love it too, that's even better. But that's not what I | think good artists focuses on. Art is to me the reverse of a | business: you expect a market to be created or to exist for the | product you decide to create. If you're good, persistent and a | bit lucky, you might succeed. | | Don't get me wrong, I love art, artists and want the good ones to | thrive. | vanadium1st wrote: | Outside of my regular job, I am an indie folk music artist, | trying to rise in the local music scene here in Dnipro, Ukraine. | Even though learning to be a musician from scratch in my 20s was | a hard process that took years and years, by far the hardest part | of it was trying to establish a passive income, so I could have | enough free time for practicing, performing and writing music. | | A lot of my talented peers are so much better then me in all of | the music and performing stuff, but can't find enough time for it | between regular boring work. Woody Allen said that 80% of success | is just showing up, and it seems true. But now I see how a lot of | talented people simply can't afford to show up. They are missing | open mics and performing opportunities because they can't skip | another shift as a barista, they can't find time for rehearsal | because of soul killing the low paying bank job. I keep thinking | about all the beautiful songs that are left to be unwritten. | | I guess the life of artists was always like that - either you are | struggling, or you have a source of passive income that carries | you through the development years. And I do think that this | moment in history is as full of opportunity as it ever was. | Still, it was a surprising discovery for me. I really thought | that at least at the starting level it would be mostly about who | plays their chords better, and it surprisingly isn't. | perfmode wrote: | Thanks for sharing. Do you have any music online? | vanadium1st wrote: | Thank you for your interest. At this moment I am only | performing live and am not proud enough of my performance | level to record it and share it online | boredemployee wrote: | I believe in the statement by Albert Barabasi who says that to | be successful in art all you need is a good network, nothing | else. | sidlls wrote: | That's true for almost any field. | boredemployee wrote: | Not for fields that require some kind of performance | munk-a wrote: | So it's good for some fields other than performers? | | I've met plenty of stock brokers and engineers that skate | by on credentials - I try to avoid them professionally | because they tend to produce workplaces with exceedingly | high demands and low compensation due to the drain they | introduce on the system... but they continue to exist. | | Heck, HN has many time had discussion on C-level folks | who basically revolving door their way from failure to | failure and still get huge golden parachutes when they | sign on to a new company even though their performance | history is trash. | spywaregorilla wrote: | Is the local music scene up and running? Aren't you like 100 | miles from the front? | vanadium1st wrote: | Yeah, it's weird. The music scene is as live as it ever was | here, along with all other parts of the normal city life. | | It's not really a new situation for us. This war continues | for 8 years, and all this time the front was about 200 miles | from us. During this new phase of the invasion the frontline | got a little closer to Dnipro, but not that much. | | Regular life here stopped in winter-spring, when we didn't | know which cities will withstand this phase of the invasion. | Tragically Kherson, Mariupol and many others are lost as of | now. But we in Dnipro were lucky enough and life kind of | continues here. | | There are changes of course. Practically no artist in Ukraine | gets paid now at any level. Every single concert is for | charity, gathering funds for arms or refugees. And, as with | all other life, there are constant interruptions of air raid | sirens. | | Other than that, music scene lives as usual. People still go | to concerts and artists still perform. Predictably a lot of | sad sad songs gets written now, but honestly no one really | wants to hear them - everyone here gets enough negativity | from everywhere else. The best bet is to stick to the happy | and hopeful stuff. | bsder wrote: | I really do wish we had "basic income" in the US. Besides | helping out the lowest socioeconomic class, it really seems | like this would benefit artists, too. | qaq wrote: | Well the COVID gave a taste of it still can't put inflation | under control from that experiment. | thethethethe wrote: | Seems a little entitled to me. Why should artists be able to | spend their time doing exactly what they want while all the | boring plebs have to pick vegetables/write CRUD apps? | | Sounds like someone is upset that more people dont find utility | in their work | anigbrowl wrote: | I hear this a lot from people who don't understand how much | hard work is involved in the art life, or generalize from | notoriously feckless examples. | watwut wrote: | I like programming, actually. I have a sense that most my | collegues currently like it too. | swayvil wrote: | Because artists make the world an objectively better place in | an uncommonly powerful way. | | Because it's an excellent investment, socially speaking. | | Because investment in the arts (I mean serious investment. Not | like USA) has worked pretty well for some countries. | luckylion wrote: | > Because investment in the arts (I mean serious investment. | Not like USA) has worked pretty well for some countries. | | I think that's just misunderstanding cause and effect. It's | more that nations "invest" more in art as they get wealthier. | It's not that they pay a bunch of people to do whatever they | want and tada, the country becomes industrialized. | 8f2ab37a-ed6c wrote: | I enjoy the arts as much as anyone else, but the narrative | that art by default is a transformative force for social good | is just that, a nice marketing sleight of hands. Most art is | entertainment, with a rather minuscule slice having something | interesting to say. Not to say that entertainment isn't | valuable and pleasurable, but there's a big gap between that | and it advancing humanity. | swayvil wrote: | No, not by default. 1 in a 1000. But still. | | And we're talking all realms of unrestrained creative | effort here. Science, technology and stories about dragons. | Opensource software as well as basement watercolorists. | This is where the shiny new legos of our society come from. | 8f2ab37a-ed6c wrote: | This seems a little motte-and-baileyish. You start with | "arts make the world a better place" and when presented | with a critique you retreat towards "arts are the same as | technology and science, let's treat them as one single | group", which I don't buy. | kradeelav wrote: | This piece touches on the inherent tension between originality | and selling out (or selling to the masses) that I've definitely | seen in comic circles. So many aspiring indie artists/comic | creators who think Patreon is their easy ticket to a passive and | liveable income when the stark reality is much different. | | It's why my first piece of advice to any creative is to have a | dayjob that maximizes their free time to create freely without | financial strings. Even if burnout or predatory publishers don't | get you, following the whims of trends is a slow creative death | that's far more insidious than the other two. | pizzathyme wrote: | I used to work in the games industry, which was me trying to | feed my family and pursue an art passion at the same time. It | wasn't great at either: pay is low and the art you get to make | not so fulfilling. | | I switched a few years ago to splitting these apart: I (1) got | a non art tech job that I love (which is key) and that pays | great, and (2) I started doing pure artistic games on the side | as a hobby, no need for money from them. | | I am much, much happier. I think many people, my past self | included, cause themselves a lot of pain by trying to lump | everything together. If someone loves baking pie no one says | "When are you going to quit your job and open a bakery?!" It's | just fun! Why does it need to pay the bills? | digitallyfree wrote: | This sort of leads into the "debate" between two perspectives | on work which I saw a lot in my school years. | | The first camp is those who believe that you should find a | job in a field you love (maybe that's art). The idea is that | even if you don't make much, you'll be happy and have the | drive to do well. | | The second camp is that you should find a field you don't | necessarily love, but is more stable/higher paying and thus | allows you to comfortably do the things you like in your | spare time. | | I've heard these two argued to death among students in high | school and among parents today. I took the second route and | am happy with my choice, though I agree it's not for everyone | (really depends on the work you do and whether or not you | have the time/energy/will to work on your creative passions). | dinosaurdynasty wrote: | > Why does it need to pay the bills? | | Because life is so expensive for so many that every effort | has to have money in mind or they starve. Especially if you | are chronically ill (or simply have less-than-average energy | levels), meaningful stuff outside work just will not happen. | genewitch wrote: | there's a screenshot of greentext from one of the *chans where | a visual artist describes the physical and mental revulsion of | furry art (the artist is revolted), and the fact that no matter | what, they pay the most, usually up front. the artist would | love to make normal commissions, but there's no money in it. | | I've personally been part of about a dozen musical albums, i've | never seen a penny or any recognition for it. One thing i | managed to upload to the internet got a third of a million | hits, but it was happenstance, not music, and i just happened | to edit wikipedia very quickly and have a really good sound | file host at the time. It was the "re-awakening" of the UVB-76 | "buzzer" in ~2010 - and i can't even remember how i recorded it | anymore! Wired magazine and a few other outlets approached me | to license the recording. If you've heard the "NAIMINA" | recording of UVB-76, that was something that was originally put | on the internet by me. | | I haven't released a "real" song in over a decade. | vlunkr wrote: | Patreon isn't an easy ticket, but it does seem like it's opened | up some interesting opportunities. I listen to a few podcasts | where the hosts have been able to quit their full time jobs and | live on Patreon income. Being funded by Patreon as opposed to | ads means you don't necessarily need to maintain a huge | audience to live, just a dedicated one. So you're more free to | explore less popular topics that you know the audience will | like. | | Most podcasts being created now will probably still fail, but | it feels like a nice step away from the current ad-induced | hellscape. | genewitch wrote: | > Most podcasts being created now will probably still fail | | there's somewhere in the ballpark of 5,000,000 serialized | podcasts. "Most ... fail" is barely descriptive! | vlunkr wrote: | Yeah well I don't have the numbers. Just saying it's still | not easy. | andrewclunn wrote: | This is assuming that people make art as a career. I just | released my first music album this week (NOT going to post a link | here). I did it for me (well other than the lullaby, which I | wrote for my daughter). Art as passion project is still alive and | well, and I'm totally fine with chasing the long tail, and going | full word of mouth and obscure stumble upon style suggestions to | find new things. Certainly works better than listening to | marketing. | jp57 wrote: | I don't understand why somehow lots of people are discovering the | economics of art as if it's some new situation, when the notion | of the "starving artist" has been around for ages. | | Rewards in creative fields have always been distributed on a very | steep pareto curve, and the expected financial ROI across all | aspirants is non-positive. This situation isn't some new | development of the internet age. | mistrial9 wrote: | additionally, great art can kill the artist | | source: artist | dexwiz wrote: | The 20th century was an interesting time for art. Art for the | sake of art became the norm. Historically art has always been | paid for by 1) the church 2) the state or 3) the rich. Many | subjects in museums are religious, propaganda, or vanity. Even | the Sistine Chapel was a job. | jesuscript wrote: | Let people do what they want. Stop lecturing. | Msw242 wrote: | How can anybody read this? | | This is _bad_ prose. It 's flowery, self-indulgent, and lacking | substance. | balentio wrote: | The system is mostly pay to play. However, it is not really art | that's the problem. It is the platform on which to display your | art where things get complicated. It's rather like first have the | talent to paint a Mona Lisa, then have the talent and time to | shove it in everyone's face on social media in the hopes someone | recognizes how great you are. In the meantime, crowdfund and keep | track of all your accounts so the newly formed IRS gun mafia | doesn't come knock on your door requesting your nothing. | golemotron wrote: | Interesting to see this after reading how American ex-pat artists | lived in France in the 1920s. They were lucky to have running | water. The same for artists in NYC in the 1970s. | dxbydt wrote: | There are places in the world where the art/author scene is | thriving. For example - there's only 30K journalists working for | 6K newspapers in the ENTIRE USA[1], which is a rather tiny, | pathetic number if you think about. it. Whereas in developing | countries such as India, that number is much, much higher. | Newspapers and media are a growth industry in India. Whereas in | the USA, newspapers are shutting down at the rate of 2 per week. | Since the average Indian is very likely to read an English | newspaper, it paradoxically makes sense for American journalists | to relocate to India and practice their craft there! The | canonical posterboy for this case is Anand Giridhardas[2]. His | parents, like most Indian immigrants, bent over backwards to | obtain a coveted American visa, became citizens and settle down | peacefully in Seattle - only to find that their All-American kid, | born & brought up entirely in the USA with zero connections to | India, decided to become a journalist, went to journo school, | then decided to relocate to India & become a reporter over there! | I used to be a member of a journo association back in the day, | and Anand's name was always mentioned as some sort of puzzle - | why would an American kid, that too born to Indian parents who | would insist that their kid pursue STEM or medicine so some such | stable lucrative profession, end up as a journalist, and even | worse, go back to India, when it was so difficult for his parents | to immigrate to the USA in the first place ?! | | [1] https://whyy.org/articles/us-newspapers-dying-2-per-week/ | | [2] https://en.wikipedia.org/wiki/Anand_Giridharadas | jimchou wrote: | This article seemed poorly written... also somewhat entitled. Few | people make a living doing what they want. People give money to | those doing what the payer wants, which is poorly correlated with | what the payee wants. ___________________________________________________________________ (page generated 2022-08-16 23:01 UTC)