[HN Gopher] A competitive multiplayer version of Conway's Game o...
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       A competitive multiplayer version of Conway's Game of Life
        
       Author : Use
       Score  : 65 points
       Date   : 2022-08-20 18:23 UTC (4 hours ago)
        
 (HTM) web link (lifecompetes.com)
 (TXT) w3m dump (lifecompetes.com)
        
       | JoeDaDude wrote:
       | There was a game-of-life board game created way back when, The
       | Immigration Game, which has since been implemented in Golly.
       | 
       | https://boardgamegeek.com/boardgame/129088/immigration-game
        
       | tomrod wrote:
       | Fun!
       | 
       | My name keeps changing though.
        
       | phito wrote:
       | That's neat. But don't read the chatbox.
        
       | arcastroe wrote:
       | When the Microsoft Store first came out, I remember they went
       | around college campuses offering $100 per each app submitted to
       | the store. This multiplayer version of Conway's game of life is
       | one of the first apps I implemented and cashed in. I had
       | previously participated in a hackathon that had us implement this
       | version of Game of Life, and I thought it'd make a good app.
       | Sadly, it looks like it's been removed from the store by now.
       | 
       | P.S. The Microsoft representative didn't seem to have much
       | confidence in the quality of apps submitted. He sold it to us by
       | saying that it was just for growth and that they were trying to
       | catch up to the Apple store, which had already had its period of
       | growth with "useless Fart apps". He even offered a "whack-a-mole"
       | style template game that you could re-theme with different images
       | and submit for $100.
        
         | candiddevmike wrote:
         | Microsoft has a history of being laser focused on petty things
         | like number of apps or how naming it the Xbox 2 would make it
         | inferior to the PlayStation 3. If they had instead focused that
         | energy towards quality, who knows what might happen.
        
           | Malazath wrote:
           | As a consumer (SO's perspective) even as a PS-biased player,
           | she feels as if the Xbox 360's naming was enough to
           | potentially sway her.
           | 
           | Maybe there's a reason, even if we're not fans.
        
       | kleer001 wrote:
       | ooh, that's fun! though it'd be more fun to know the rules, esp
       | about when users cells collide
        
         | rawling wrote:
         | There is a rules tab!
         | 
         | And the code looks to be here:
         | https://github.com/drewblaisdell/conway/blob/master/core/gri...
         | 
         | It's 8 years old!
        
           | Someone wrote:
           | It seems the rules and _getDominantNeighbor_ assume it's a
           | two player game. With more than two players, all 3 'parents'
           | of a to-be-born cell may be from different teams.
        
       | dom96 wrote:
       | Really fun, but laggy and eventually it failed to place blocks.
        
       | yujhtheyujh wrote:
       | excellent! You crashed the server.
        
       | RickHull wrote:
       | Check out https://github.com/rickhull/conway_deathmatch for a
       | simple ruby implementation. Also there is an elixir branch...
        
       | [deleted]
        
       | genjipress wrote:
       | On a vaguely related note, I created a video game that is
       | essentially a shoot-em-up version of Conway's Game Of Life:
       | https://xtaloid.itch.io/xtaloid
        
       | SpaceManNabs wrote:
       | cool. i just found this neato so sharing.
       | 
       | this pattern is stable
       | 
       | 0 X 0
       | 
       | X 0 X
       | 
       | X 0 X
       | 
       | 0 X 0
       | 
       | let's get quickly to get 30 to if you can stay isolated and build
       | up blocks, and it only uses 6 initial.
       | 
       | apparently this is pretty common!
       | https://stackoverflow.com/questions/59573414/how-to-escape-s...
        
       | can16358p wrote:
       | Stuck at connecting forever.
       | 
       | Can someone who could get it to work give a cue about what's
       | going on?
        
         | Use wrote:
         | It's probably overloaded. Maybe anyone who's in can count how
         | many people are playing?
        
       | yujhtheyujh wrote:
       | Hi! this is an old player from lifecompetes. I think this just
       | nearly killed the site. Anyways, you can place some patterns from
       | https://conwaylife.com/wiki/, and placing patterns from
       | https://conwaylife.com/wiki/List_of_long-lived_methuselahs will
       | not work well because the site is bounded in an 50x100 grid,
       | where they do not get to live that long. I would suggest you to
       | check out https://conwaylife.com/wiki/ or
       | https://catagolue.hatsya.com/census/b3s23/C1 to learn more about
       | conway's game of life.
        
         | dom96 wrote:
         | It would be interesting to create this on a larger grid, I
         | wonder what the technical limitations for this are.
        
       | happytoexplain wrote:
       | Awesome. Is there a collection of GoL implementations? It would
       | be impossible to be exhaustive, but I've been collecting them and
       | I'd love a resource that makes an attempt to document as many as
       | possible.
        
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       (page generated 2022-08-20 23:00 UTC)