[HN Gopher] Programming Cognitive Robots
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       Programming Cognitive Robots
        
       Author : i_don_t_know
       Score  : 47 points
       Date   : 2022-08-31 18:13 UTC (4 hours ago)
        
 (HTM) web link (www.cs.toronto.edu)
 (TXT) w3m dump (www.cs.toronto.edu)
        
       | civilian wrote:
       | I love the idea of cognitive AI. I've dabbled with OpenCog
       | https://en.wikipedia.org/wiki/OpenCog , and in my youth I read
       | "Artificial General Intelligence (2005)" by Ben Goertzel and I
       | was really convinced.
       | 
       | But it seems like... cognitive AI hasn't paid off? Big & deep
       | Neural Nets are the type of ML/AI that are achieving milestones
       | in learning, gameplay and tasks.
       | 
       | If someone has a strong case to make for cognitive programming,
       | I'd love to hear it. But right now it seems like it's a
       | heuristics-based system that's destined to lose to NNs.
       | 
       | (And before the nitpickers arrive, I totally grant that using
       | heuristics for toy robots makes sense, and is a good way to
       | expose people to programming.)
        
         | mtlmtlmtlmtl wrote:
         | FWIW, classical algorithms(with a small neural net for eval) is
         | still the strongest approach for chess, consistently beating
         | out more heavily NN based approaches in TCEC. And I'm not an
         | expert, but I'm pretty sure the strongest AIs for various
         | complex games like Starcraft 2 have a strong cognitive
         | component while using neural nets for particular subtasks.
        
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       (page generated 2022-08-31 23:00 UTC)