[HN Gopher] Programming Cognitive Robots ___________________________________________________________________ Programming Cognitive Robots Author : i_don_t_know Score : 47 points Date : 2022-08-31 18:13 UTC (4 hours ago) (HTM) web link (www.cs.toronto.edu) (TXT) w3m dump (www.cs.toronto.edu) | civilian wrote: | I love the idea of cognitive AI. I've dabbled with OpenCog | https://en.wikipedia.org/wiki/OpenCog , and in my youth I read | "Artificial General Intelligence (2005)" by Ben Goertzel and I | was really convinced. | | But it seems like... cognitive AI hasn't paid off? Big & deep | Neural Nets are the type of ML/AI that are achieving milestones | in learning, gameplay and tasks. | | If someone has a strong case to make for cognitive programming, | I'd love to hear it. But right now it seems like it's a | heuristics-based system that's destined to lose to NNs. | | (And before the nitpickers arrive, I totally grant that using | heuristics for toy robots makes sense, and is a good way to | expose people to programming.) | mtlmtlmtlmtl wrote: | FWIW, classical algorithms(with a small neural net for eval) is | still the strongest approach for chess, consistently beating | out more heavily NN based approaches in TCEC. And I'm not an | expert, but I'm pretty sure the strongest AIs for various | complex games like Starcraft 2 have a strong cognitive | component while using neural nets for particular subtasks. ___________________________________________________________________ (page generated 2022-08-31 23:00 UTC)