[HN Gopher] Adobe to acquire Figma for $20B ___________________________________________________________________ Adobe to acquire Figma for $20B Author : caoxuwen Score : 1808 points Date : 2022-09-15 11:32 UTC (11 hours ago) (HTM) web link (www.bloomberg.com) (TXT) w3m dump (www.bloomberg.com) | andrewcl wrote: | As much as folks may be unhappy Adobe is taking over Figma, I'm | sure the team over at Figma are elated. It's a successful exit | for a much loved company and I'm sure the hard working team that | built such a fantastic product are being well rewarded by such a | large acquisition. | blacklion wrote: | Why is exit so valuable? Ok, money, I understand, fair enough, | if your goal is money, and not company and/or product. It is | Ok. | | But I see contradiction between "much loved company" and | "successful exit". Successful acquisition is death for "much | loved company" or "much loved product" almost always. | | If your company/product is "much loved" (and created not | because you are serial entrepreneur for whom exit IS THE goal, | but because you want to create this exact product), acquisition | is like selling you child to slavery, isn't it? | | Edit: grammar. | denimnerd42 wrote: | This is why I won't use SaaS products or orient my career into | products that use SaaS. | kderbyma wrote: | time.to leave.... | cornedor wrote: | Please, Adobe, please don't add Figma to Creative Cloud. It would | be great to keep using it, I'm not going to change my file system | to case-insensitive. | Bilal_io wrote: | Figma has a free tier, which doesn't exist under CC. On the | other hand, Figma costs at least $12/$45/$75 per editor per | month depending on the level, and they don't charge users | without editing rights. | | Those prices are not far off CC plans, $20 for Photoshop, $55 | for the full suite of apps. If they keep offering the free | tier, I am sure they can include a standalone plan for Figma | around $20, and add it to the Suite without increasing the | price, and they won't lose customers except from Adobe hate, | which I totally stand behind because I prefer having a | competitive market. | bongobingo1 wrote: | Adobe can't eat penpot! | | https://github.com/penpot/penpot | | https://penpot.app/ | | https://help.penpot.app/technical-guide/getting-started/#sta... | julienfr112 wrote: | Penpot is written in clojure, front and back. I'm not competent | enough to know if it's good thing or a bad thing. | returnInfinity wrote: | Cloud features are critical in an enterprise setting | | The UX in my org share all the figma designs through figma | cloud, I can quickly provide feedback and this is important! | All designs are stored in the cloud, I can quickly go back and | refer them when necessary. | | I am not sure if the open source solution provides all these | features yet, but a new startup can provide these. | capableweb wrote: | Penpot is also hosted on machines not run by you, as | demonstrated by https://penpot.app/ so not sure what you're | arguing against. | bauripalash wrote: | > Adobe can't eat penpot! | | That's the beauty of open source | m12k wrote: | It's kind of amazing to me that we've reached the point where | using open source is not a matter of idealism, but rather | risk management to guard against the threat of product | regressions due to consumer-hostile takeovers. | jcbrand wrote: | Open source has been used for risk management rather than | idealism for probably about 20 years now. | marcodiego wrote: | Open source has been used for risk management rather than | idealism for probably since the beginning. | globular-toast wrote: | That has always been my selfish reason for using free/open | source software. I agree with the principles of free | software too, but even if I didn't I would be using it just | so I can be in control of my own computing. | Rantenki wrote: | Not to be too inflammatory, but it's always amazing to me | how people will ignore a threat as long as possible, then | pretend it just appeared once they are forced to | acknowledge it. | | Not a perfect XKCD match, but pretty close: | https://xkcd.com/743 | acomjean wrote: | Or if you want to run your software on Linux. | | Its amazing how adobe isn't porting anything to Linux, | despite linux being starting to be used heavily now in the | creative industries with the rise of blender and tons of | work being done on render farms. | | Blender and Krita are really high quality stuff, so | hopefully problem solved. But those teams are really small | compared to adobe. | badsectoracula wrote: | It always has been, where do you think that idealism came | from? :-P | daniel-cussen wrote: | Same place but started out poor. Now there's money. | archagon wrote: | "Always has been." | | (Also: the threat of product pivots or discontinuations.) | DC-3 wrote: | Open source began because Xerox neglected to update their | printer drivers. It's always been a blend of idealism and | pragmatics. | marcodiego wrote: | You are mixing open source and Free Software. | badsectoracula wrote: | Open Source is just a MBA friendly term for Free | Software. | contravariant wrote: | Though can I just say that Free software is a _much_ | better term than Open Source (unless of course you only | wish to say the source is publicly available). | jansan wrote: | I am really curious: What features of Figma are not available | in Penpot? | ringostarr wrote: | Access to local fonts is missing | capableweb wrote: | I just signed up to Penpot right now and gave it a look. | Seems at least there are a few things that are not in Penpot | but in Figma: | | - "Components" implemented differently so requires you to hit | "Update master component" before changes in instances are | visible | | - Auto layout doesn't seem to exists | | Probably more stuff, since Penpot is relatively new and FOSS, | while Figma is old by startup standards with huge investments | and a large team behind it. | monkin wrote: | For the last 12 years I did everything to avoid Adobe at any cost | (I used it from version 5). Creative Cloud was my biggest | nightmare and single point of every crash of macOS and Windows | that I had. | | It's a very sad day for designers. | pantulis wrote: | Adobe will use Figma as a bridge between Creative Suite and | Experience Cloud for bigger creative/mkt agencies and | enterprises. I doubt they will destroy Figma, but the focus will | be different. | satya71 wrote: | I have had good luck with Lunacy [1]. I hope they get some users | from this sale. | | [1] https://icons8.com/lunacy | calibas wrote: | I'm not a big fan of Adobe. Many years ago, I spent about $600 on | their Creative Suite. A few months later I bought a new camera | only to realize Photoshop didn't support the RAW format, and I | needed to purchase an upgrade to the latest version of Photoshop | that had just been released. $600 software that I purchased less | than a year ago and it was already obsolete... | | That being said, I always wished Figma had the ability to | import/export PSD files. | not2b wrote: | I hope the antitrust authorities take a good look at this one. | Aeolun wrote: | For once it would be nice if someone would value a world in which | their baby isn't ruined by a big competitor, more than a world in | which they have 20B in their bank account. | | But I've yet to see that happen. | [deleted] | elteto wrote: | Two things: | | 1) Once you take VC money you probably can't say no to an | opportunity like this. It's not entirely yours to say no | anymore. Alternative is to retain control, but you don't get | the cash infusion and have to grow slower and more organically. | Absolutely nothing wrong with that, just a different path. | | 2) This is not a baby, this is a commercial product. If someone | offers me 20B for something I created I will happily accept it. | What greater reward for my work and my vision to create a | product than someone valuing it in millions/billions? | nakedgremlin wrote: | Not sure how I feel about this. Figma is great and all their | feature releases have been impressive, but I feel it was due to | competition and worry about similar products coming in from big | corporations (like Adobe XD). I feel this competition really push | Figma hard. | | Now being part of the same owner, just makes it feel like any | aggressive progress will just stall out. | tolulade_ato wrote: | veritas20 wrote: | seeing lots of comments about concerns given adobe's position in | the market and past acquisitions...you can raise a compliant | here: https://www.justice.gov/atr/citizen-complaint-center with | references to The Clayton Act | (https://www.justice.gov/atr/antitrust-laws-and-you-0) | mirzap wrote: | This is really sad :( There are 2 tech companies that I really | hate. Whatever they touch they ruin - Oracle and Adobe. | | On the other hand, there's now a lot of room for other startups | to go Figma-way and try to capture market. | npteljes wrote: | I don't see how Oracle ruined Java or MySQL for example. | jerrygoyal wrote: | use of Java has declined over the years. that's a sign. | dexter89_kp3 wrote: | Figma could have been much bigger than adobe in 5-10 years. Why | not go public? Is the economic scenario so bad that they could | not raise money? | majani wrote: | $20b is an offer nobody can refuse. Bird in hand and all that | [deleted] | rchaud wrote: | For those interested in non-subscription, one-time payment | alternatives, there are a few options: | | 1. Figma replacement - Sketch (1yr fee, updates optional, MacOS | only) | | 2. Adobe Photoshop - Affinity Photo (Win/Mac) | | 3. Adobe Illustrator - Affinity Designer (Win/Mac) | | 4. Adobe InDesign - Affinity Publisher (Win/Mac) (I use this to | create my indie magazine) | | 5. Adobe Animate - Tumult Hype (closest thing to Flash that we | have today, replaces my need for After Effects + Bodymoovin, Mac | OS only) | gaws wrote: | Don't forget alternatives for GNU/Linux, too. | rchaud wrote: | I only know about GIMP and Inkscape for Linux, and I wouldn't | recommend them for work-related use. As free tools go | however, they are both quite powerful and feature-filled. | Just harder to use and can crash unexpectedly, which is why I | didn't include them. | bearmode wrote: | Those options are all great for non-professionals. Absolutely | go for those if you're not using them for your job. Have to see | what Adobe does with Figma before abandoning it, though | brikwerk wrote: | After checking out Sketch, I don't believe they offer a one- | time payment option any longer. They seem to have switched to a | subscription service now? | | I don't use software like Figma or Sketch often enough to | justify an ongoing subscription, so I suppose Penpot might be | the next best alternative for users like myself? | Andrew_nenakhov wrote: | > After checking out Sketch, I don't believe they offer a | one-time payment option any longer | | You still can get it, but only after contacting support: | | _" We can still offer Mac-only licenses as new purchases to | people who, for legal or security reasons, cannot use cloud- | based products. However, they only offer access to the Mac | app, and don't get all the other benefits of a subscription. | Get in touch with us if you're a company with special | requirements and would like a to use Sketch with only local | storage."_ [0] | | [0]: https://www.sketch.com/docs/subscriptions/ | NicholasN wrote: | 243 times their revenue? From what I can research: Figma took | $332M in funding and has just $82M revenue for 2022. Adobe must | be betting on Figma's 60% YOY growth and probably see them as | existential threat. | vineyardmike wrote: | It's probably less the revenue they'd gain and more the revenue | they'd lose to figma. | | Doesn't matter what figma makes if the customers they're losing | are worth 20B in the long run. This is certainly a defensive | position. | askafriend wrote: | It's 50x revenue. | | Figma will make >$400m in 2022. | NicholasN wrote: | You are right, thanks for pointing that out. I pulled up the | wrong info. Indeed, $400M for 2022-impressive. | parkingrift wrote: | No acquisition of this size should ever be allowed. Hard cap at | no more than $1 billion in 2022 dollars. If Adobe wants Figma | users then Adobe should... compete for them. | kadomony wrote: | It's as if millions of design files screamed out and were | suddenly silenced. | | Fuck Adobe. | colmanhumphrey wrote: | Can't begrudge anyone involved, but this feels kind of lame. I | thought Figma really could compete long term with Adobe. | margarina72 wrote: | bad news of the day. | faramarz wrote: | I think Scott Belsky (bechance), Chief of Product, strongly | influenced this acquisition! he's been the breath of fresh air | and innovation that Adobe has needed over the years! As long as | he's at Adobe, we're in good hands. Frankly, I'd be glad if my | existing Adobe suite at $105/month covers Figma in the fold. | | I do wonder if this means sunset for Adobe xD, which I'm totally | cool with. This whole market was Sketch's for the losing, and I | suspect at some point a merger with Abstract and Invision makes | sense for them. | eagsalazar2 wrote: | Just checked out Penpot, it's pretty good! Definitely usable for | daily driving although I'm sure looking deeper there will be some | features I miss. Going to try importing some Figma designs... | Vinnl wrote: | Link: https://penpot.app | | It's also open source! Discussed on HN before: | https://news.ycombinator.com/item?id=30407913 | | Oh, and of course on the frontpage now: | https://news.ycombinator.com/item?id=32851262 | bokchoi wrote: | And it's clojure! | calvinmorrison wrote: | downside: Adobe acquired yet another piece of software, one that | even competes with Photoshop XD. | | upside: I now can roll out Figma anywhere we have adobe CC | licenses without a rigamarole from management | ramosu wrote: | Sad news. | | Why don't Adobe just die already? | [deleted] | Robotbeat wrote: | Anti-trust law, please. | makobado wrote: | that is too much | TruthWillHurt wrote: | Numbers lost all meaning... | kybernetyk wrote: | $20b? I guess hyper inflation is a thing. How long will they need | to recoup the purchase? How many customers does figma have and | how much do they pay to justify $20B? | seydor wrote: | OK now the field is open, just clone Adobe Figma, acquire $$$. Do | they have particularly substantial patents? | bears-n-beets wrote: | As a current software engineer at Adobe, I was really | disappointed when I got the internal email announcing this this | morning. It's reminiscent of Microsoft's anticompetitive behavior | in the early 00s. Figma is the better product and Adobe knows it | - but instead of using that to light a fire under them and work | harder to create a better product, Adobe just used its deep | pockets to make the problem go away. I was already planning on | leaving the company for other reasons but this is the nail in the | coffin for me. | isnhp wrote: | Adobe loses the game with their skill and use money to win it. | Figma won the game with their skill but lose the money game. | pcurve wrote: | Yep. Everybody has a price. | | It's not that Figma was worth $20 billion. | | It's that Adobe was likely seeing subscription revenue take | hit from customers that realized there's no need for creative | cloud subscription. | unstrategic wrote: | > It's that Adobe was likely seeing subscription revenue | take hit from customers | | While being pummeled by public markets, and being forced to | make a move that might keep shareholders from calling for | blood. | | This is certainly not the first time that Adobe has | presented a number to Figma's board -- but it has to be the | biggest number yet, by far. | | From Figma's position: take your chances on an IPO while | the Fed is cracking skulls around inflation -- or flip the | bit on that liability, and cash out to a desperate Adobe? | majani wrote: | Another interesting layer to this is that Adobe only has | $5b in cash according to their balance sheet, so the | overwhelming majority of this deal is probably in Adobe | stock with a long vesting period. Also the deal being | done in a downturn means that the difference between this | and an IPO is academic in my view | unstrategic wrote: | > the difference between this and an IPO is academic in | my view | | More theatrical than academic -- if both options have a | risky short-term outlook, optimize for the story. | | Sold for $20B? Or lackluster IPO? As GP of a VC fund, | which story is going to better-enable you to raise your | next several funds? | adventured wrote: | Adobe got the money in the first place via skill. Photoshop | has been the leading photo editing software for a generation. | Hundreds of companies over decades, some with deep pockets, | have tried to knock them off and have failed. | | Figma didn't lose the money game, they sold out specifically | to reap the money. The owners of Figma - where the profits | tend to go in a business - are extracting at an epic scale. | They sold out at a valuation far beyond anything sane. They | won the money game big time. | HellDunkel wrote: | They have not failed because they couldn't get a great | product out. They have failed because so many people are | trained on Adobe products an just use those. | clcaev wrote: | Yes. At an individual level, they ask the question: | "Delay my deliverables a week or two in frustration as I | retrain; or, pay $300". User by user, the decision is | obvious: pay the ransom and move on with your life. | HellDunkel wrote: | I did not mean it this way. The user will always ask the | question: ,,Can i use another software for less | money/more value". Those who can will turn their back on | adobe as the company is greedy and lazy. Problem is: if | your company/client is a large cooperation you dont have | any choice. Never underestimate professional users. | unstrategic wrote: | Arguably, the money game is exactly what Figma was playing | all along. Dylan's good at this game, as are the VCs he | partnered with. | | Figma's flagship product was private equity. The design | tool was secondary. | auggierose wrote: | Sigh of relief. That opens up a lot of room for new startups :-D | hackitup7 wrote: | So smart for both Adobe and Figma. Figma posed a serious threat | to Adobe and it makes sense for them to do it. The losers are all | of us poor sods who were happy Figma customers. | | Just goes to show that if you want an outsized exit multiple the | best way is to put a gun to a $100B company's head. | shabbatt wrote: | This type of multiples is only possible when rates are low. | Likely their last infusion of capital made their valuations | possible but I reckon it is reduced as rates are ticking up | fast. | tempie_deleteme wrote: | it's a bit counterintuitive that something can be good for a | company (or companies) AND bad for the customers of said | company... | | shouldn't something that is bad for a customer of a company be | bad for the company too? | duped wrote: | Depends on the customer. The equity has customers too. | Vinnl wrote: | Generally, companies obtaining a monopoly position is bad for | consumers. | the_other wrote: | I agree so hard that I rage posted the same idea with less | polite wording. Sorry for not reading your comment first. | agilob wrote: | If a company fires all human customer service and leaves you | only with bots to interact with, it's a great saving for | them, it's the worst case scenario for human customers. | Swenrekcah wrote: | Only if there is active competition between similarly sized | companies with the customers able to move unhindered between | them. | | Antitrust regulators have long since been forbidden to use | their diminishing powers to make that a reality. | desmosxxx wrote: | It's good for adobe and figma employees/shareholders, but bad | for figma as a product / new sub-business | colechristensen wrote: | No, the interests of companies and customers are usually at | odds with big mergers. | | Competition is good for customers, it means different things | get tried so there's more diversity in products and pressure | to compete on lower prices. | | Figma is not selling to gain any efficiency or benefit from | being included in Adobe, people are just looking for a pay | day. | | These kind of just payday mergers along with private equity | profit by destruction mergers need a lot of regulatory | backpressure because they simply aren't in the interests of | anybody but the people profiting from them. | cjsawyer wrote: | Companies aren't your friends. They exist to maximize what | customers will pay in exchange for the minimum effort on | their part. | MarkMarine wrote: | This is super true. Also, the reverse relationship exists | with the company and the workers, but we workers often | imagine it's different. | tempie_deleteme wrote: | what's truly been mind-boggling is how companies ARE made | out of people... people who may well be your friends; and | yet, what you said remains true, that the company wont be | your friend. | the_other wrote: | > So smart for both Adobe and Figma. Figma posed a serious | threat to Adobe and it makes sense for them to do it. The | losers are all of us poor sods who were happy Figma customers. | | It's utterly fucked up that "so smart for the companies: the | losers are the customers" is baked into the system we use to | transact culture. | ok_dad wrote: | Somehow, the dynamic where a company is an organization of | humans to be used to further some human cause was reversed, | so now humans are elements of a corporation to be used to | further the cause of the corporation. We've gone from running | companies in service of humans to running humans in service | of companies. | HellDunkel wrote: | Something is broken if a company like Adobe can hold its | customers hostage by subscription. | slt2021 wrote: | Same with Nginx being acquired by F5 Networks. Nginx really ate | their lunch and were rewarded handsomely for that | BonoboIO wrote: | Perfect summary. Nothing to add. | | I find it odd that sometimes, founders want only one thing, to | be number 1. At first its a good thing, but if that doesn't | work their goal is destroying their company. When you can sell | your company for X billions instead of XX billions ... you | succeeded in life. | | Show me one real thing that you can do with XX billions, that | is not possible with X billions. Excluding a star destroyer ;-) | h3daz wrote: | Buying Figma, apparently | time_to_smile wrote: | > So smart for both Adobe | | The market aggressively disagrees with this assessment. | drawkbox wrote: | Acquisitions from the acquirer side always tank the stock, | the acquired always get a bump. The down market and the $20B | spend is why it is down. | | From an ADBE perspective, this actually is a good long term | move and shouldn't be such a hit. | | From Figmas perspective, I am sure this was one of their | hopeful outcomes. | | If people here don't like the outcome, then I wonder if they | know what type of game they support. This is the game with | VC/growth/exits. | safdahfslh23s wrote: | How can you tell what the market thinks about this decision | when a company's stock price is a function of what is | happening publicly at the company AND externally in the | economy? How do you separate the 2 drivers? | time_to_smile wrote: | Compare stocks with the highest correlated log returns. | Anything that's economic should impact the correlated group | the same, if it's company specific then that company will | stand out. | | Most correlated with ADBE (all have > 0.8 correlation) that | I see with there price change today are: | | ANSS (-0.77%) | | INTU (-1.94%) | | CRM (-1.73%) | | MSFT (-1.77%) | | ADSK (-2.61%) | | As you can see none of these stocks are experiencing | anywhere near the drop today that ADBE is, so you can | pretty reasonably explain the drop as company specific. | somebodythere wrote: | Adobe posted earnings today. | jayd16 wrote: | A competitive product in an established, profitable market | space? It's not a revelation but you're not wrong. | akrymski wrote: | Can someone plz enlighten me how Figma competes with Adobe? | AFAIK Web/app designers use either Sketch or Figma, publishers | use Illustrator and photographers use Photoshop/Lightroom. At | least that's how it's been back in the day. Is that no longer | the case? | HellDunkel wrote: | People are moving away from designing in photoshop to figma | in large numbers hence the 20bn. | akrymski wrote: | But Photoshop is not a vector design tool? I thought this | move happened in the 90s | amiga-workbench wrote: | The agencies I've worked at only started dumping | Photoshop around 2015-ish, going for Sketch and XD. | rjvir wrote: | There are use cases where Figma and Adobe already directly | compete: | | - Product wireframes/mockups | | - Memes/social media posts | | - Simple vector creation/editing | | And that list is only expanding. | codeptualize wrote: | That whole market was Photoshop and Illustrator for a long | time. That changed because of better and cheaper alternatives | (like Sketch). | | They have tried and failed to get it back and now seem to | have given up on competing and just bought the competition | instead. | | It's also not just UI. Figma is a very capable vector and | general purpose graphic tool. Figma made a lot of common | things much easier than they are in Illustrator and | Photoshop. While being online and fully collaborative. It's | really an amazing tool and imo Adobe was rightfully | threatened by it as I don't believe they could deliver | anything close. It would just continue taking over more use | cases. | akrymski wrote: | While Figma is a great vector tool it doesn't hold a candle | to Photoshop when it comes to image editing. There's a | reason photographers use Photoshop for retouching photos. | leodriesch wrote: | Adobe has XD, which is a direct competitor to Figma as a | vector based design tool that includes prototyping | functionality. | akrymski wrote: | Thanks, I've never actually seen anyone use it in practice | but turns out that Figma has a 31.73% market share in the | Collaborative Design And Prototyping category, while Adobe | XD has a 15.14% market share in the same space | jiocrag wrote: | Where are these stats from? | jordanmorgan10 wrote: | Oh man, can't wait to never be able to cancel my Figma sub now | jdmdmdmdmd wrote: | vlugorilla wrote: | Time to go for penpot then: https://penpot.app | nayroclade wrote: | Many years ago, when Adobe bought Macromedia, they acquired a | tool called Fireworks[1]. This was a combined bitmap and vector | editor that was incredibly well-optimised for user-interface and | web design, at a time when most designers were paying exorbitant | license fees to do such work painfully and slowly in Photoshop | and Illustrator. Fireworks was cheap, powerful, and hugely ahead | of its time. Many of the features and flows people love in Figma | and Sketch were pioneered years earlier in Fireworks. | | After the acquisition, Adobe starved Fireworks of resources and | marketing. They broke things, left major bugs and performance | regressions unfixed, and eventually discontinued it altogether. | I'd argue this wasn't simply negligence, but a calculated | decision to kill an innovative product because it threatened the | profits of their cash cows. | | As much as I hope otherwise, I believe the acquisition of Figma | will go the same way. Once it's under the Adobe umbrella, the | simple mathematics of profits from Photoshop and Illustrator vs. | those from Figma will result in the latter being starved, | stripped of functionality, and eventually left broken. | | [1] https://en.wikipedia.org/wiki/Adobe_Fireworks | cutler wrote: | Adobe killed Fireworks hoping their competitor ImageReady would | prevail. | Spartan112 wrote: | thomassmith65 wrote: | In case people are too young to remember, Macromedia was well | on its way to matching Adobe's application suite - except | Macromedia apps had far better UX, better performance, and | better integration with the web. There's a good case that Adobe | would no longer exist today had Adobe not acquired Macromedia. | MiddleEndian wrote: | I still use Adobe Animate (formerly Macromedia Flash), for | simple vector drawings. For example, you can just draw a | circle, draw a line through it, delete part of the circle | that is bisected on the line, then click and drag the line or | the remaining curve to curve those two segments. It's so much | easier than using the pen tool or having to deal with vectors | in Illustrator. | JoeyJoJoJr wrote: | Same here. I've never found a vector editing tool to be as | intuitive as Animate/Flash. | coldtea wrote: | > _except Macromedia apps had far better UX, better | performance, and better integration with the web_ | | Lest we only remember the roses smelling side, Macromedia | also made the pile of crap called Flash. | | And Both Fireworks and Dreamweaver had their fair share of | bugs under Macromedia too. | xmonkee wrote: | I never curse on HN, but screw you, man. Nothing in my | programming life has felt the way making animations and | scripting them felt with Flash. You either missed out, or | got suckered by steve jobs into thinking it's bad. It was | overused, sure, but that's true of every new technology | that's accessible and powerful. | rchaud wrote: | Thank you! Somebody that gets it. | | Building something in Flash visually felt far more | concrete and rewarding vs having to write lines of code | for CSS keyframes or SVG animations. | | Flash also just made it possible for non-programmers to | build cool stuff. Today, that is pretty much impossible | if you're not a programmer. | | Programmers often aren't artists, so when they're playing | around, they build something that may only be of interest | to them. Taking HN as an example, I have seen tons of | posts about people excitedly describing their favourite | static site generator. Not much there for others to | really dig into and enjoy. | | And that's what we lose when the tools of creation are | limited to those whose interests lie entirely elsewhere. | coldtea wrote: | Well, I don't curse on HN either, but fuck you too then, | for all the time I've wasted on BS Flash intro pages and | BS Flash navigation systems in the late-90s early-00s. | toiletfuneral wrote: | ChrisArchitect wrote: | It's pretty established now that for what we had at the | time/the environment/and where the web was evolving, Flash | was actually pretty damn good as far as UX for creators and | the web has never regained that level of expression/ease | yet. (despite all the technical problems and anti-open-web | caveats) | artursapek wrote: | Flash itself was a work of art. | mountain_peak wrote: | It's a work of art because it was created by someone with | a great sense of art - Johnathan Gay, who developed Dark | Castle using tools that would end up becoming | Flash/Director. [0] | | [0] https://quorten.github.io/quorten- | blog1/blog/2019/05/18/sili... | [deleted] | shiftpgdn wrote: | Flash was an incredible accessible animation engine. There | are dozens of "webtoons" that got their start as flash | animations. | klondike_klive wrote: | I wouldn't have a career without it, that's for sure. I | made a cartoon called The Pygmy Shrew which went round | the world and led to me going to Monaco to record Roger | Moore! | yamtaddle wrote: | Indeed--however much it "sucked", there's literally no | replacement. We've simply lost a certain kind of very- | accessible creation tool for rich, animation-heavy, | potentially-interactive content. | coldtea wrote: | How is Adobe Animate, for one, not a replacement? And it | even exports native HTML/JS code. | rchaud wrote: | If you have a Mac, I suggest Tumult Hype, which works | very similarly, and has no subscription. Exports to HTML, | GIF, OAML and MP4 | coldtea wrote: | It was accessible, but also insecure, and buggy. | | And aside from animations, it helped build the "landing | page" nightmare - huge (for the download speeds of the | time) pages, loading tons of assets, to do nothing. | | Or the even worse "flash-only website" which just showed | some text and images, and had nightmarish navigation, | slow download times, didn't use regular html widgets, and | you couldn't copy and paste or take a bookmark of your | position in it... | Jasper_ wrote: | The true neglect really started showing after Adobe | bought the product. And your last paragraph could also | apply to a lot of HTML5 apps, especially during the | "AJAX" era. People didn't care about those things (and a | lot of them still don't !) regardless of the technology | used. | rchaud wrote: | Ah yes, the famously crap Flash. | | Thank goodness interactive experiences now require a full | developer team, myriad NPM packages, and an application | deployment pipeline. All for a web page that won't even | work in a few years' time when some script necessary for | the page to work ends up getting removed from whatever | template they're using. | coldtea wrote: | > _Thank goodness interactive experiences now require a | full developer team_ | | Interactive experiences the kind Flash was used for, can | now be done trivially without plugins AND be compatible | with the rest of the page (e.g. history, copy paste, | etc.). For some basic stuff Flash was used you can even | do them in one line of CSS. You can even play video, | sound, and trigger MIDI natively now, with just a few | lines. | | More advanced stuff, you can it do with just canvas and | at most a wrapper lib for higher level methods - no "NPM | packages" or anything else required. | | For casual games or animation, there are tons of FOSS and | even proprietary libs, with game-building templates and | GUIs to do what Flash did, and even things Flash barely | did, like 3D - and they all export to native web code | running on all platforms - even mobile. And with lower | resources that Flash did. | | So, yeah, the crap Flash. | rchaud wrote: | All I can say is, good luck navigating the Minesweeper | field that are the caniuse.com tables for browser feature | cross-compatibility. At least Flash worked everywhere, | even on Android. | eurasiantiger wrote: | Adobe's direct competitor is Adobe XD, which launched with | practically no features and was slowly developed only to | dwindle to death as a rarely used cloud service, while everyone | does the important work in Figma. | | The parent comment is spot-on. Antitrust legislation needs to | be invoked to prevent this acquisition from happening. | scarface74 wrote: | It amazes me that people posting on a YC controlled board | whose entire purpose for existing is to fund startups long | enough to get an exit - statistically most likely through an | acquisition by a bigger company - wants to stop acquisitions. | | The funding environment for startups would be a lot worse if | investors thought that the only way they could recoup their | investments is through exits. Look how few of YC companies | actually go public. | | Even companies that do go public are often just surviving | long enough to hopefully get acquired. | | The founders at Figma chose to be acquired. It's their | product and their company. | smilespray wrote: | Many of us are current Figma users who actively avoid Adobe | products because they are overpriced crap. | | Parts of the Adobe software suite has more than 30 years of | technical debt, and it shows. | | What's so hard to understand? | scarface74 wrote: | I understand why people like Figma. But just because you | don't like that Figma is selling _their_ company doesn't | mean that the government should be involved. | | When a group of people thought they wanted a better | operating system and databases that can't be acquired - | they created an open source offering. They didn't depend | on government intervention. | selimthegrim wrote: | Did that group of people include Larry Ellison? | scarface74 wrote: | No but it did include the people who wrote MySQL (twice) | and Postgres. It also included Linux and BSD. | | No one has ever said that they really wish _Oracle_ was | open source and that they would jump at the chance to use | it. | selimthegrim wrote: | My point was he essentially used the CIA and the US | government to basically steal some other company's | software and slap the Oracle badge on it. | ryder9 wrote: | dasil003 wrote: | I'm not sure why you think that 100% market freedom ought | to be this audience's primary index of importance. Many of | us own or work for companies that will likely be negatively | impacted by this. Antitrust has been systematically | marginalized over the last 40 years, and despite prevailing | narratives, this is not necessarily a net good for | entrepreneurs. | nine_k wrote: | It's not the acquisition itself. It's what company acquires | it. Adobe is the IBM of creative tools. (If not Oracle.) | | OTOH being acquired by a behemoth company always feels | uneasy for the product. Imagine an acquisition by Google, | or Facebook, or Microsoft, or even Apple. I bet people | would start imaging how Firma were to deteriorate under | their corporate governance. | | Ideally an acquired company is just left as is, and used as | a cash cow, resulting just in the products becoming a bit | more expensive for large customers. | Jasper_ wrote: | Many of us think the VC approach to business has perverse | incentives and is fundamentally broken, with large exits | basically demanding megacorp purchases, who then hand large | dividends back to the investors behind the scheme. No | matter who loses, the house always wins. I post here in | spite of YC and pg, who I both dislike equally very much. | scarface74 wrote: | Even though you don't like how VCs operate, you are | taking advantage of a product (HN) that is funded by | them. But yet, the founders of Figma shouldn't be able to | maximize their returns? | sofixa wrote: | > wants to stop acquisitions. | | Who said that? The point is that anticompetitive | acquisitions, like Adobe acquiring a direct competitor, | hurt everyone but the acquirer, and should be tightly | controlled. | | Nobody would care if Figma were getting acquired by GitLab | or Salesforce or Atlassian or whatever. The fact that it's | a direct competitor known for destroying acquisitions is | the problem. | scarface74 wrote: | Why would Gitlab want Figma? Could it afford it? I am | sure the owners of Figma thought this was the best | available option. It's their company - not yours or the | governments. If they want to sell their property it's | theirs to sell. | | Would Gitlab make it a better product if it was sold to | them? | KaoruAoiShiho wrote: | It's just an example of a non-monopolistic acquisition. | There are other examples of larger companies that may be | able to support it better, like Microsoft or Dropbox or | Zoom or something. | scarface74 wrote: | DropBox isn't doing to well itself if you haven't | checked. How well are their previous acquisitions doing? | Would you rather have a company acquire Figma with no | expertise in the area (MS)? | etchalon wrote: | I think everyone would prefer Figma to continue to be an | independent business that challenges and competes with | Adobe, forcing both products to be better. | scarface74 wrote: | "Everyone" but the people _who own the company_ , created | the product, found investors, took the risk of starting | their own company, the employees who all could have | probably made more money during the intervening years by | working for BigTech. | | _Their_ priorities and wants are a lot more important | than yours. | etchalon wrote: | They're more important in that no one called me when they | decided to do this, and there is nothing I can personally | do to stop this. | | They are not more important in the sense of industry | health, competition, and my worries as a consumer. | scarface74 wrote: | If you had an idea that attracted investor interest, | convinced engineers to forego BigTech compensation and | created a product that people wanted, I am sure your | opinion would matter a lot more. | sofixa wrote: | The best for the acquirers and acquired isn't | necessarily, and is in fact rarely, the best for the | consumers at large. Unless you want to end up in an | abusive relationship in all of your transactions, | governments should intervene to keep things level, | competitive and innovative. | scarface74 wrote: | Would you want the government telling you how to sell | your company? | sofixa wrote: | Fuck yes. The government is there for everyone. I want to | not be abused as a consumer by for instance having a | single ISP, phone manufacturer, etc. etc. price gouging | me and everyone else, and i practice what i preach. | | In a similar vein, i don't want trash on the ground, so i | inconvenience myself by collecting my trash and throwing | it at the appropriate places. You know, normal | "sacrifices" one does as the cost of participating in a | society. | scarface74 wrote: | Until the government is run by people with ideals that | are not the same as yours... | mr90210 wrote: | Go read about history, maybe you'll be able to rethink | about wanting the government involved. | sofixa wrote: | "history". Yes, that concise and short read that just | _tells_ you government bad. Do you have anything in | particular in mind? | | I really struggle to find an excuse for not wanting to | involve government regulations in obvious cases like | monopolies almost monopolies. Even some libertarians, who | are far from being a logical bunch of people, agree with | this (alongside safety regulations and sometimes even | infrastructure). The free market cannot function properly | when it concerns externalities, infrastructure with high | upfront costs, monopolies/oligopolies. | ipaddr wrote: | There purpose for existing and our reasons for coming don't | need to be the same. Very few readers/posters have a | ycombinator startup. Stronger feelings towards YC ideals | would be found on the private ycominator channel. | | The goal of facebook is some meta universe. Most users go | on to write a friend.. | scarface74 wrote: | How many readers and posters on HN do you think work for | a startup where they are hoping their equity in a private | VC backed company will be worth something? How many | posters work for one of those "evil monopolist" where a | great percentage of their livelihood is based on their | RSUs doing well? Even if you do work for a private | profitable "lifestyle business" that is profitable and | was bootstrapped, I bet your company's owners would sell | their company in a heartbeat if the right "monopolist" | pulled up with a truck load of money. | kristopolous wrote: | Some people are more committed to a functioning society | than market exploitation. | scarface74 wrote: | Are you employed by a for profit company? | kristopolous wrote: | Don't be insufferable. | scarface74 wrote: | I'm just calling out the hypocrisy of people tsk tsking | those evil capitalist pigs while feeding from those same | troughs. | kristopolous wrote: | There's a difference of degrees. Just because I draw a | salary doesn't mean I should be worshiping every greedy | bastard on the planet. | | We're all in a society that does things we want to | change. We're not these atomic beings floating through | space. | | Complex nuanced thought is the hallmark of intellect, I'm | sure we can do this. | scarface74 wrote: | Sure you could, if you have the courage of your | convictions you could have a pursued a career in public | service and worked for a non profit. Did you do that? | josefresco wrote: | We still use Fireworks! I open it every day, and it remains a | decent vector and simple image editor. Back in the day we used | to create our web designs in Fireworks and then (before we knew | better) "slice" them to HTML and export using Fireworks. Even | after we transitioned to building by hand, we still used | Fireworks for things like creating mouseover menus. | | Bad news for Figma. | bradstewart wrote: | Oh man, I totally forgot about the slice-into-HTML stuff. | Back before everyone decided table-based layouts were | "harmful". | josefresco wrote: | We used HTML tables for several years before fully | transitioning to DIV based layouts. With CSS you could/can | make tables flexible and that's all we needed for most | responsive layouts. | LeftCorner wrote: | I still run a 22 year old copy Fireworks 4 because of Adobe's | shenanigans. Just this morning I had to crop and resize a 1 MB | image for display on a website and was able to do that in | Fireworks in about 2 minutes resulting in 15k PNG and was on to | my next task. | IvanK_net wrote: | You can open Fireworks PNG files in www.Photopea.com :) | https://community.adobe.com/t5/fireworks-discussions/open- | fi... | coldtea wrote: | Well, you can do that with almost any very lightweight app, | including apps costing like $10 and having hardware | acceleration and everything, like Acorn and Pixelmator | (examples on the Mac side) and also "be on to your next | task". | | You can even fully automate it (well, at least the resize, | you'll still need to pick where to crop) with both. | roddds wrote: | Or you could use the myriad of free and/or open source | software including but not limited to GIMP, ImageMagick, | and photopea.com. | peebeebee wrote: | https://squoosh.app/ Web app that has much better encoders. | chrisseaton wrote: | A basic image viewer included in your OS can probably do that | - and a lot quicker than two minutes! How does Fireworks make | it so slow to open, resize, and close? | LeftCorner wrote: | Most of the two minutes was setting up Windows to select | Fireworks as the editor. | | I have Windows 10. There is a program called Paint 3D. I | opened it now and do not see guides or the option to turn | on guides. I do not have an export option where I can | preview different formats with different color palettes. If | I had more time I could probably list other features | Fireworks has that I have become accustomed to. | | Oh and Fireworks is consistent. I can trust when I have a | task I can open it and it will have expected behavior and | features. The way modern software removes and add features | and add and hides options on every update makes using the | software a task in of itself, before doing the business at | hand. I'd rather make my images and be on about my day. | chrisseaton wrote: | Almost everyone just uses full colour these days that's | why modern editors don't ask you to preview reducing to a | limited palette like that. | bearmode wrote: | There is absolutely zero need to keep a 22 year old copy of | fireworks around just to resize and crop an image. None. | Aeolun wrote: | On the other hand, if you have it around anyway, there is | no reason not to use it to resize an image. | chillfox wrote: | I don't think there's anything a 22 year old copy of | Fireworks can do that can't be done in other newer apps, | but I feel like that's kinda irrelevant. Some people would | rather spend their time learning how to do something new | rather than learning how to do the same old thing in new | ways. | | I used Fireworks back in school and from what I remember it | was a lot easier to use than Adobes products. | chickenchicken wrote: | I loved fireworks. I had the first version on my laptop and it | was slow but amazing. | imwillofficial wrote: | I used fireworks back in the day! Loved macromedia as a young | fledgling tech person | creativenolo wrote: | How quickly did Adobe fold the Macromedia products into their | own product eco-system? | | I ask because Adobe have been sitting on their Substance | aqusition without making part of the Creative Cloud Suite. | | Hopefully they may leave it alone. | johnfn wrote: | How does this analogy make sense though? Fireworks was, to | Adobe, some third-rate app that Adobe _had_ to acquire because | they had acquired Flash, the thing they really cared about. | Adobe certainly maintained Flash - anyone remember ActionScript | 3? | | In this Figma acquisition, Figma is the main prize. They're not | just going to leave Figma to languish, no more than they left | Flash to languish. Eventually Flash did die, yes, but that was | more Apple crushing it than a direct decision of Adobe. | JoeyJoJoJr wrote: | Adobe ran Flash into the ground. Flash was developing at such | a rapid pace until it was acquired, and then quickly | stagnated. Adobe too way too long to get Adobe Air performant | and the tooling was abysmal. | | If Flash was in capable hands, it would have become a major | player in the game development space, which is where most of | its strengths were. | klondike_klive wrote: | And yet I still get jobs working in Flash, there's still no | comparable program for frame-by-frame vector animation. A | package that you can draw into but also rig puppets in. I'm | rooting for Grease Pencil to catch up but really it's | nowhere near in terms of fast usability. | | That's not so say they didn't run it into the ground - I | still remember the nightmare of CS5. | JoeyJoJoJr wrote: | Indeed. I still build my game assets in Animate CC, | export them with the Export Texture Atlas feature, and | then have a custom built runtime play the animations in | my game. It's quite simple to build such a runtime for | immediate mode rendering engines such HTML canvas, | Monogame, Kha. | johnfn wrote: | > If Flash was in capable hands, it would have become a | major player in the game development space, which is where | most of its strengths were. | | I don't understand what you mean here. Flash WAS a major | player in the game development space. Flash games were | dominant on the web for something like a decade, and a | large part of that was post-Adobe acquisition. | | Yes, they missed the boat on mobile, but that was more a | function of Jobs putting his foot down on anything vaguely | Flash-related. | coldtea wrote: | > _I 'd argue this wasn't simply negligence, but a calculated | decision to kill an innovative product because it threatened | the profits of their cash cows._ | | Well, that product was also theirs at that point, so it | wouldn't be threatening anything (profits of its sales would go | to them anyway). | | If you people people would stop buying Photoshop and | Illustrator, then no, Fireworks was meant for other use case | entirely (web mostly), and it had 1/10 the capabilities of | Photoshop and Illustrator pertaining to their own domains (yes, | many use just 10% of a program, but many must-have features | included in that 10% differ from person to person, so Fireworks | having that 10% wouldn't be enough). | alberth wrote: | This is an online collaboration / network effect acquisition. | Not a tech acquisition. | | (This is like Microsoft acquiring Github due to GitHub network | effect) | | While I too loved Fireworks and Dreamweaver, neither one had | the network effect that Figma does (granted, SaaS software in | the late 90s / early 00s was rare). | | Even if Fireworks were to have flourished while at Adobe, it's | not entirely clear they would have successful made both the | pivot to web AND also gained the network effect that Figma has | created. | CharlesW wrote: | > _This is an online collaboration / network effect | acquisition. Not a tech acquisition._ | | One could also make the argument that it's an acqui-hire. | | If one wanted to build a _real_ Photoshop, Illustrator, | Lightroom, Premiere, etc. for the web, you 'd want the Figma | team. Nobody else understands how to build desktop-like | experiences using the latest web technologies (Wasm, etc.) | better. | denkquer wrote: | photopea.com | CharlesW wrote: | I have nothing but praise for Photopea. Having used it in | the past, it's great for things that I might otherwise | use macOS Preview (or similar utilities) for. | | However, Photopea is at least a couple of orders of | magnitude simpler than the Adobe apps I mentioned. It'd | be interesting to compare to Photoshop 1.0 (1987), | though! | lnxg33k1 wrote: | But when these big corps buy and potentially kill products | shrinking competition, where the hell is antitrust to be found? | Like are the guys there sleeping well? Would they like a | massage? | collegeburner wrote: | it hasn't yet passed that review. which is standard for deals | like this, announce first then the regulators have their say. | lnxg33k1 wrote: | So there's hope :fingers crossed: | pembrook wrote: | They literally did the same thing with dreamweaver as well. And | now dreamweaver is a fast growing business in the form of | Webflow. | | It's the same story over and over again. Adobe acquires and | then stifles innovation. 10 years later we realize what we were | missing out on when a challenger eventually gets big enough--- | until Adobe kills that company too. | | I'd bet a nice chunk of money that Webflow is next. | rchaud wrote: | I don't think so. Webflow is all marketing and PR IMO. | | The issue with Webflow is that GUI-based web design that | exports static HTML files doesn't fit with how most large | websites are coded and deployed. It would be one thing if | Webflow CMS and Ecommerce was gaining market share vs | Squarespace and Wix, but I don't know if that's really | happening. | | When I go on Twitter, I mostly see PR-type posts about | Webflow. Lots of "Webflow experts" but few real companies | that are willing to build large sites with it. | pembrook wrote: | They actually are gaining market share dramatically among | high traffic (big company) marketing sites: | https://www.sitebuilderreport.com/state-of-website- | builders/ | | Once static site generators + headless CMS's became all the | rage among enterprise IT types, that opened the door to | Webflow...since Webflow is basically a GUI-based static | site generator + headless CMS. | | If you ask the engineering team, they'll build the | marketing site into a complicated monstrosity on Gatsby + | Contentful, and then never allow you to touch it again. | You'll need to go through them to make any changes--and | they'll be busy with real product work. | | If you build on Webflow, you're basically doing the same | thing, but putting ownership of the marketing site squarely | inside the marketing org (who likely has people who's time | is less expensive able to do what you need in Webflow...and | faster). | | There's limitations for sure (eg. multi-lingual sites, | nested directory URL structure, etc), but within a few | years I'm guessing those will be solved and the adoption | will be even more dramatic. | | Although Webflow seems to be stupidly focusing on the whole | "No code" Twitter circle-jerk with Logic/memberships, so | they may get disrupted by Framer in the meantime however. | rchaud wrote: | > If you build on Webflow, you're basically doing the | same thing, but putting ownership of the marketing site | squarely inside the marketing org (who likely has people | who's time is less expensive able to do what you need in | Webflow...and faster). | | Fair enough. I still don't think Webflow CMS is going to | make much of a dent in this market (even though I think | their GUI is much better than Wix/Squarespace). The | charts in the site builder report link, even being 2 | years old, suggest they're well behind even obscure | platforms like Google Sites. | magicink81 wrote: | I would expect change in market share to be faster for | design tools than CMS systems / web builders, as the | barrier to adoption is lower for design tools, however, | change does happen when innovation addresses under-served | market needs and delivers greater value against those | needs. Framer, Webflow, Jotform and others seem to be on | a path to doing just that. Here's a chart that shows | Figma's rise against competitors: https://miro.medium.com | /max/1400/1*gdeNbC57BJKydbYQjNdqOg.pn... | omnimus wrote: | Every webflow site means paying customer (and | professional setting). It's pretty expected that free | builders like Google Sites will have more websites. The | question is how many of them are high quality. | | If you look at the 2 year old data - Webflow already had | more sites in top 1 milion websites than WIX. | omnimus wrote: | Maybe it depends on country but Webflow has massive | adoption around here. Every agency is becoming webflow | agency because they can teach their designers to create | small to medium sized websites without coding. You can't | create custom unique branded websites without coding with | any other tool. It got to a point where clients themselves | require webflow because it means easy, cheap, fast visual | changes. Wix had to rush to create their Editor X which is | direct Webflow competition. | | Yes it won't replace big sites that require complex CMSes | and publishing flows. But it certainly has a niche. | | TBH i think it will be super interesting if somebody made | some kind of more open webflow style html/css editor that | could be integrated to current CMSes and workflows. Like | sections of pages that are handcrafted like this. Or your | header/footer and blog are CMS but landing page is this | super visual html/cms editor. | oooofigma wrote: | Making 9 sliced graphics for the web is obsolete though. | | That said Flash also supported a bunch of innovation for its | time, and it too was obsoleted. | | Maybe 9 slice graphic were already dead at Fireworks' peak. | | Figma is officially way more overrated than this stuff ever | was. | | Does anyone know a person who's like, bonafide smart, using | Figma? I feel like everyone I know who does "Figma" day to day | is doing negative ROI shit. It's like anti-R&D. It's the | ultimate bullshit job for non engineers. | pembrook wrote: | One of the top users of Figma by time-spent-in-app in its | early days was the founder of a little tool called Notion. | | So apparently spending your days in Figma can result in | negative ROI shit like designing a billion dollar product. | | But hey, I used to have the same gut feeling...that anyone | who does something different to what I do all day is | worthless. Then I got older and learned my model of the | world, with me at the center of it, was naive and incorrect. | ethanbond wrote: | Well if your definition of bonafide smart is that they're an | engineer, then there are pretty few. If you think design and | visual communication has any value whatsoever, then yeah, | lots of people are using it, some of whom are very smart. | That's why they're worth $20B after all. | DoctorOW wrote: | I like the community here overall but there are far too | many discussions tainted by the implicit assumption that if | (royal) you see yourself as valuable then others value is | synonymous with their similarity to you. | sophacles wrote: | Hey, at least they kept flash alive... | rcarmo wrote: | There's a recent comment of mine someplace about how much I | miss the _genius_ of Fireworks as a combined pixel/vector art | tool that saved everything to standard PNG files - which anyone | could read since the additional data was inserted using PNG | tags. | | That and it being very fast and effective for Web design (miles | ahead of Photoshop at the time). | [deleted] | papito wrote: | Ah, Fireworks, Dreamweaver, Geocities. I miss the days when the | Internet was full of magic and wonders, and not dumpster fires. | mudrockbestgirl wrote: | I miss those days too. Built so many sites in Dreamweaver + | Fireworks. But it's probably not the internet that has | changed, but you. It's not magical anymore because we're no | longer kids and because it has become normal to be online. | After having to deal with 56k modems for years, every moment | of being continuously online felt special. | cutler wrote: | Pre-WordPress. | drchopchop wrote: | These tools aren't interchangeable. Photoshop is for editing | images. Illustrator is for editing vector graphics. | | Figma is a multiplayer layout tool, which can be used for web, | print, or anything else. The main use cases for enterprise are | a) it's web-accessible, and b) the realtime | collaboration/revision/commenting tools. | | The smart thing would be to just sunset Adobe XD and replace it | with Adobe Figma. | oangemangut wrote: | Pretty sure that's the long term plan. | aldous wrote: | I remember Fireworks very well and completely agree it was | exceptionally well optimised for UI. As well as the ability to | easily edit both bitmaps and vectors, the combination of frames | and layer sets nested within the frames allowed for super rapid | iterations on layouts. The export features were super optimal | too at the time. Rather irrational of me, but I took the slow | death of it rather personally and never forgave Adobe. | GordonS wrote: | I used Fireworks for years for web design stuff - it was simple | to use, but fully featured, a real joy to use. | | As soon as Adbobe bought Macromedia, I _knew_ they would | shitcan it because of Photoshop and Illustrator. And I _knew_ | other nice Macromedia tools, like Dreamweaver, would have a | similar fate. Such a shame, and buying a competitor just to | _kill it_ feels so wrong :( | | I'm not totally sure if Figma will suffer a similar fate, but I | do think it's going to get progressively more expensive, harder | to use, buggier, and generally be more user-hostile. | markdown wrote: | > I used Fireworks for years for web design stuff | | I _still_ use it as my primary web /ui design tool and in | fact am stuck on MacOS Mojave because I'd have to say goodbye | to it forever if I upgraded. | ssharp wrote: | I thought I was one of the last Fireworks users and I gave | it up a few years ago in favor of Sketch! | | Once I learn a tool well enough to suit my needs, I really | hate giving it up so it was a difficult transition. | Probably why I never bothered abandoning Sketch in favor of | Figma. | erickhill wrote: | I've used all of these tools as well. Recently I was | clinging to the side of Sketch with white knuckles while | bringing over stuff from photoshop and illustrator and | exporting to zeplin. The process was cumbersome but | created excellent results. But I finally forced myself to | check out figma. | | Within about two weeks I never looked back. | | For me, figma was just SO much better. Some of the | behaviors are so head-smackingly, "Oh my god, why doesn't | Illustrator do that?!" it's nuts. | | I still need PS and Illustrator on occasion, but for | embracing Figma I was able to dump 2 programs | (Sketch/Zeplin) and actually improve my company's overall | design consistency and brand like never before. And I use | the Adobe products - which I've used for over 30 years - | so much less, it's stunning. | | I must sound like an advertisement, but figma has been a | total life/career-changer. The news of the acquisition | this morning slapped me hard. I fear the unknown. I | remember what happened to Macromedia, too. | erik_landerholm wrote: | Can you use a virtual machine? | bezier-curve wrote: | I still use Fireworks CS6 for one-off mockups. I don't | specialize in design myself, but I think that's exactly why | I like using it - its UI is intuitive and simple. I've | tried newer/maintained vector editors like Inkscape and | Krita, and still feel like there's a void left by Fireworks | for casual users like myself. | shedside wrote: | I'm in exactly the same boat. It's such a shame that AFAIK | nothing can import .fw.png files and keep them editable; | I'll need to manually export everything to .psd before I | eventually have to upgrade my OS. | bardan wrote: | Getting a Windows version and running it under wine can be | good for situations like that. | Andrew_nenakhov wrote: | Sketch is ideal Fireworks replacement. I clinged to | Fireworks for years after it was abandoned, and when I | found Sketch, I never looked back. Every little thing that | ever bothered me in Fireworks, they made _just right_. | wwweston wrote: | Same boat. Wondering what it takes to either VM Mojave or | get a windows license and VM that. And this whole episode | has made me _definitely_ appreciate the merits of Windows | backward compatibility as a feature... | pantulis wrote: | Die-hard Fireworks user, I salute you! | ChrisMarshallNY wrote: | _> I 'm not totally sure if Figma will suffer a similar fate_ | | I strongly suspect not. It's in a lot more use than Fireworks | (which was cool -I used it- but was always a bit "niche"). | | If they play their cards right, they can use it to leverage | their way back into many designers' good graces (who had been | leaving the Adobesphere for the Figmasphere). They would | probably add ways to leverage their cloud storage and other | apps. | | That said, it's pretty much a textbook "buy the competition" | move, and the kind of thing that's getting a lot of scrutiny | from regulators, these days. | | But $20B is a lot of yachts. I don't blame the Figma people | for selling out. | GraphenePants wrote: | Please stop breaking the site rules by incorrecting assuming | malice when incompetence is sufficient. | | https://news.ycombinator.com/newsguidelines.html | Gareth321 wrote: | Nothing in the rules say anything about malice or | incompetence. The most charitable interpretation I could find | for your assertion is this line: | | > Please respond to the strongest plausible interpretation of | what someone says, not a weaker one that's easier to | criticize. Assume good faith. | | Of course, the subject of this is a user's comments, _not_ a | corporation. I suggest you read the rules a little more | thoroughly before accusing others of breaking them. | darkwater wrote: | I guess you are being ironic, but if not, that applies to | individuals commenting here, not companies acquiring other | businesses. | larrik wrote: | That rule certainly doesn't apply to Adobe. | [deleted] | mrandish wrote: | I wouldn't be so sure anything will be similar to | Adobe->Macromedia. That was 17 years ago and Adobe is a _very_ | different company today operating in a different competitive | environment with a different business model. Also, Adobe 's | competitor to Figma isn't PS or AI, it's a newer tool called | Adobe xD. Adobe has sunk a lot of effort into getting xD | "right" but so far failed to make it competitive. This massive | acquisition is Adobe admitting that the xD effort failed and | giving up. | | In recent years, Adobe's approach to mega-sized acquisitions | has been to put the newly acquired company's management in | charge of the relevant business unit, not the other way around. | The users who should be worried by the news are those who love | Adobe xD vs Figma (I assume there must be some). If the post- | acquisition integration goes well, I'd estimate the chances at | better than 50% that in a couple years former Figma management | end up running Adobe's creative professional segment entirely | (ie PS, AI, etc). | | (note: none of this means you personally will prefer whatever | the impact of that may be in any particular product.) | thiscatis wrote: | I can't believe Fireworks is already considered "once upon a | time software". It's what got me into webdesign, together with | Dreamweaver. | seanalltogether wrote: | I still keep a copy of CS6 installed just for Fireworks. It was | the first design tool that made sense to me as a programmer | that wanted to think of everything in terms of pixels and | object groups. I should probably move on at this point but it | still does what I need it to do. | jeremycarter wrote: | I reluctantly moved on to Affinity Designer. I still miss | Fireworks but I knew I had to get off it cold turkey. | tambourine_man wrote: | Don't forget Freehand, which was, in many ways, superior to | Illustrator. | aceazzameen wrote: | Was looking for this comment. I loved Freehand. It was so | much better than Illustrator. Don't get me wrong, Illustrator | today has come a long way. But I can only imagine what | Freehand in 2022 would be like. | Eric_WVGG wrote: | I used to always check out new releases of Illustrator to see | if they had caught up to CorelDraw circa 1999... behind those | cheesy vector and free-font CDs was a vastly superior vector | editor. (to be fair, they seem to have mostly caught up | around 2010-ish?) | nneonneo wrote: | Ah, Fireworks brings back good memories. I used Fireworks way | back in high school to design websites - you could throw | together a basic multi-page website with a clickable/hoverable | image navbar in literally minutes, no code required. And it | looked good too, at least by the standards of the early 2000s. | | Later, I did the vast majority of the visuals I used throughout | my PhD in Fireworks CS6, long after it had been abandoned by | Adobe. It was fast, faster than Photoshop or Illustrator is | today. The shape libraries meant that doing diagrams and | illustrations was a breeze - these days I do most of that in | Keynote/Powerpoint, with much poorer bitmap editing support. | Photoshop and Illustrator are simply too big and slow for | quick-and-dirty editing tasks. | | The thing that ultimately killed Fireworks for me was that it | crashed more frequently every time I updated macOS, to the | point where it simply would no longer launch. For a couple of | years I maintained a set of binary patches to Fireworks CS6 to | work around startup crashes and such, but that ultimately got | to be too time-consuming to keep up with. | | I don't think I've ever been as productive in any other image | editing software. Photopea gets surprisingly close for me - | despite being a Photoshop clone, it's both faster (just a web | app!) and has a few of the nice features I miss from Fireworks. | zx2c4 wrote: | I too really loved Fireworks (and Dreamweaver) back in the | Macromedia days. As a kid then, it was really very intuitive to | do all sorts of odd creative projects easily. | | Riding on nostalgia fumes, I went searching for screenshots and | in the process amusingly found: https://askubuntu.com/a/244128 | - a Linux user still running Fireworks 8 in WINE. I'm almost | tempted to try the same... | speeder wrote: | I actually do that myself. I also use Fireworks 8 on windows | when possible. I am yet to find a software that actually | replaces it. | rcarmo wrote: | I just did, since I have WINE installed to run music | software. It runs _perfectly_, although with early 2000s era | UX conventions (i.e., very small fonts, some pixelated). | Edits seem very fast, although it is hard to say on my | hardware (Ryzen 7). As a curio, it's a fun experiment, but | being a bit less nostalgic and more realistic now, I'd | quicker reach for GIMP or Krita on Linux (on the Mac, I use | Pixelmator Pro and Affinity Designer for the semi-advanced | editing I need)... Although I do love this thing. | | FYI, the download of version 8 was available to use as a | 30-day trial, which seems legal enough today, if only for | experimentation, and I actually have a license of MX | someplace from my G4 Mac days. | bradstewart wrote: | Those two pieces of software were undoubtedly the thing that | got me into websites, which led to building computers, which | led to my current career. | | Incredible stuff. | jmacd wrote: | I remember how Fireworks *felt* to use. Just seeing that name | written again gave me warm fuzzy feelings. Fireworks came about | at a time when web design was almost entirely something you did | in HTML. The workflow to go from bitmap to web was really bad, | so most of us just did things natively. | | Fireworks was the first tool that allowed you to draw, but | maintain the constraints (and portability) of HTML and CSS as | it came in to prominence. | | The closest thing I have had to that feeling again was when a | friend of mine did some design for me and shared it in Figma. | What I thought were bitmaps were vectors!! I had so much fun | bringing that in to my site (which I ended up doing in Webflow, | because apparently I haven't kept up with the times enough to | hand code reasonably quickly). | | I've used the latest and greatest Adobe products, they | definitively do not have this feeling. There is really no | delight to be found. I know they are incredibly powerful and | near and dear to many people, but for the young and restless | they are boring. | klondike_klive wrote: | I was part of the first wave of animators who found Flash and | mucked around in it - I made a cartoon early on that went | viral before that was a thing. An exe file as an attachment | to an email, that went round the world. Crazy days. | conductr wrote: | The only hope is that since Figma is subscription revenue, they | will immediately feel the pain of neglecting the product. I'd | imagine it's a mature enough, well known enough product that | you could say it's already stolen as much share as it would | from adobe's cash cows. Potentially it's the place users get | started nowadays and adobe could leverage it by making it | easier for those users to explore adobe's other products. | MiddleEndian wrote: | >The only hope is that since Figma is subscription revenue, | they will immediately feel the pain of neglecting the | product. | | I honestly haven't observed this to be the case with | subscription software. They will continue making cash because | people want to continue to use it. Meanwhile, if it were | individual sales, they would actually have to maintain and | improve it to get people to buy new versions. | vldx wrote: | I was heavy user of Fireworks back in the day. Looking back -- | it had enormous influence over where I'm now today. I still | can't get over what Adobe did to it. It's like Microsoft or | some other behemoth buying JetBrains and then slowly killing it | in favor of its own IDEs. | nicoburns wrote: | Yeah, there's _still_ nothing as good as fireworks at what it | did. Figma is better in some ways with autolayout, etc. But | fireworks also had excellent bitmap editing support. | briandon wrote: | Microsoft bought GitHub years ago and announced the | "sunsetting" of the Atom editor (a GitHub-company project) | and its official ecosystem a few months ago. The archiving of | Atom and all related projects will occur on Dec. 15th, 2022: | https://github.blog/2022-06-08-sunsetting-atom/. | dimmke wrote: | Yeah but we will still have Sketch, which rules. Nobody uses | Illustrator and Photoshop to do web design anymore. | neovive wrote: | I have such great memories of Fireworks prior to the | acquisition by Adobe. It was my go to tool for 90% of all web | graphics: simple to use, no need to fuss with layers for | selections, vector + bitmap in one app, easy exports, and | everything editable within a PNG file. Such a wonderful tool! I | truly hope Figma doesn't suffer the same fate. Hopefully the | $20B price tag, justifies resources. | petercooper wrote: | I notice the overall sentiment is negative here, but Adobe is one | of few companies I can think of that seems to acquire solid | companies with solid products and a view to keep and develop them | over time. Macromedia's stuff fitted into the Adobe ecosystem | very well, as did the stuff from Behance, Fotolia, Aviary and | Mixamo. As a long time Adobe customer, I'm feeling very positive | about this move. | boraoztunc wrote: | why why why | nkotov wrote: | Good acquisition for Adobe, terrible for the end users. | lioeters wrote: | I don't understand how this acquisition is not anti-competitive | behavior. It was such a joy to see Figma's growth and technical | innovation, and now it will just get eaten by the established | power. | | https://en.wikipedia.org/wiki/Adobe_Inc.#Anti-competitive_pr... | nicoburns wrote: | It is. Unfortunately our laws against anti-competitive | behaviours are very weak. | oyeanuj wrote: | thankfully, there is also Europe! | nicoburns wrote: | Unfortunately I am European! IMO our anti-competition laws | are weak even here. | javajosh wrote: | I don't think "the government" does anything unless someone | complains. In this case, the process is to send a letter | requesting a "Business Review" [1]. It's probably a "fill out | this simple 30 page form, wait 2.5 years (max!) and then have | your review request politely declined" situation, but I suppose | it's foolish to complain before trying. It _feels_ like one of | those processes that costs lawyer money that another business | would usually pay for; however it 's not clear what business | would pay for this - maybe a heavy user of Figma? But then even | if you 'win' and stop the sale, doesn't that alienate you from | the founders? | | 1 - https://www.justice.gov/atr/business-reviews | lvzw wrote: | This is not correct. There will almost certainly be a second | request issued by the FTC or DOJ in this matter, and my guess | is that it will almost certainly get challenged by one of | those agencies. [1] In building their case, the agencies will | reach out to users and competitors of the companies. Adobe | and Figma know that this merger will certainly be contentious | on antitrust issues, and I bet there is a large breakup fee | that Adobe would have to pay for Figma if the merger was | blocked for this reason. | | [1]: https://www.ftc.gov/advice-guidance/competition- | guidance/gui... | fblp wrote: | Anyone here can lodge this simple form. If you think this | merger will substantially lesson competition and stifle | innovation lodge a complaint: | https://www.ftc.gov/enforcement/report-antitrust-violation | | At a minimum, they will investigate this and make inquiries | (typically within months) if they see a high volume of | complaints. | | https://www.ftc.gov/advice-guidance/competition- | guidance/gui... | | "Some mergers change market dynamics in ways that can lead to | higher prices, fewer or lower-quality goods or services, or | less innovation. | | Section 7 of the Clayton Act prohibits mergers and | acquisitions when the effect "may be substantially to lessen | competition, or to tend to create a monopoly." " | mkaic wrote: | Just filed a complaint! I didn't know this form existed, as | I've never genuinely wanted to file an antitrust complaint | before, but there's a first time for everything and I | _despise_ Adobe so it gets the honor of being in my first | FTC complaint. | [deleted] | tootie wrote: | Acquiring a competitor isn't going to automatically trigger | antitrust laws. For one, web design is so far from critical | infrastructure that it's just unlikely to be on their radar. | And secondly, there's still a ton of competition. Even if Adobe | and Figma are the two leaders, there's still loads of | alternatives available. You can still use Sketch or Canva or | any of the all-in-one beginner tools like Squarespace. | cj wrote: | Congrats Dylan. I remember riding caltrain with you from south | bay to SF, watching you sit on the floor of the train coding a | "photoshop alternative" thinking your idea was crazy! | asciii wrote: | That's a neat throwback. Great to see his dedication pay off in | the world. | sklargh wrote: | A lot of antitrust sentiment here. If you care to cajole the feds | into action - here is the public service email for reporting | antitrust concerns to the FTC - antitrust@ftc.gov | lprd wrote: | I was burned by Adobe for the last time a few years ago. Since | then, I avoid them like the plague. I loved Figma, but now I will | be searching for an alternative. Adobe ruins everything they | acquire, and its only a matter of time before Figma follows suit. | city17 wrote: | Figma's blog post title [0] being 'A collaboration with Adobe', | when it's really an acquisition seems like a warning sign. | | [0] https://www.figma.com/blog/a-new-collaboration-with-adobe/ | CharlesW wrote: | Agreed, that is very strange positioning. Clearly they | understood how Figma users would take this news, but trying to | obfuscate or spin it is a mistake. | [deleted] | seangp wrote: | Looks like I'll be returning to Sketch. | pavlov wrote: | Adobe's PR includes the price: | | "...approximately $20 billion in cash and stock" | | Apparently it's roughly half in cash according to other news | reports. | | Adobe stock is down 8% premarket, so seems like the market thinks | they overpaid. (Personally I disagree -- this is a good | acquisition for Adobe) | pessimizer wrote: | The market is caught up in the long-term value of Figma, but | it's worth it to Adobe even if they bought it to run it into | the ground. | gautamdivgi wrote: | How is this not anti-trust? I'd be surprised if it doesn't get | caught in anti-trust issues in the EU. | log101 wrote: | Noooooooo! | t3estabc wrote: | This does not surprise me. | thinkingkong wrote: | Adobe and Figma says that Figma will remain autonomous. I think | if this acquisition is treated the same way as the MS / Github | model then things will be fine. Im a little surprised at the | timing. This deal must have been in the works for quite awhile. | felixmeziere wrote: | C'est de l'Adobe. | kbos87 wrote: | If I had to pick a single product that I thought could upend an | entrenched competitor, this was it. Congrats to everyone who | benefitted, but it's a bit of a letdown to see them go this route | and give up the opportunity to build a lasting company. | silent_cal wrote: | Surprised to see all the "hate" for Adobe. They provide an | awesome suite of products only $55 per month. I've had nothing | but good experiences with them. Is it wrong to pay for software | when you get a truckload of value out of it? No other creative | software even comes close. | happytoexplain wrote: | Figma doesn't come close - it blows Adobe out of the water. I | don't need a "suite", I need to design software. Figma lets me | do that for $15 per month, and, from experience, is miles ahead | of Adobe XD. | silent_cal wrote: | Okay, I doubt that is going to change. If anything you will | probably start paying less per month | builtmighty wrote: | Paid endorsement? | silent_cal wrote: | No, I just use the software and like it. What's wrong with | that? | doomlaser wrote: | Adobe consolidates. Where is the Blender equivalent for | Photoshop? I don't think GIMP is the answer, but it seems like | Photoshop is ripe for an open source competitor in the category. | I just don't know of any realistic candidates. | jasonjamerson wrote: | It was photopea.com, but he went to a subscription model too. | Free with ads, but they're pretty distracting to me. | | Affinity products are decent, but they're not free, it's a one | time purchase. | | There's Krita, which is good, but I really want something that | mirrors the traditional tool layout of Photoshop. Both affinity | and Krita do their own thing which is tough when you've been | using Photoshop for 25 years. | Jorengarenar wrote: | For image manipulation is, nonen omen, GIMP. | | For drawing I would say Krita. | i386 wrote: | This is an irrelevant comment. | greymalik wrote: | So is this. | i386 wrote: | The original comment is the kind of comment that just | derails actual conversation about the topic. Try to stay on | topic. | elisvent wrote: | Use Keynote with a custom canvas size. You can do literally | anything in Keynote. | | https://vimeo.com/100377108 | | To repost their comment: | | " In my work, there's constant discussion about which is the | best and hottest new design tool to use. I've tried many of | them, but in the end I still keep coming back to Keynote. It's | easy to learn and use, swapping assets is a breeze (using media | placeholder), and most complex animations can be tested with | Magic Move (the secret sauce to it all). Producing animations | can span a range of fidelities; I can produce all the assets in | Keynote, or I can copy out of Illustrator or drag and drop from | Sketch (how seamless this works puts a smile on my face every | time). As an interaction or visual designer, if you're not | using Keynote to test and bring your work to life, then I think | you should start now! At least I hope this little experiment | inspires you to try." | [deleted] | brailsafe wrote: | $20B is hard to say no too. Is that the new Unicorn? One piece of | software basically being worth more than some first world cities? | | Thankfully I never tried it, so I don't know what I'll miss when | it's destroyed. | solardev wrote: | Figma is really pretty revolutionary as far as web apps go, | both from the design side (collaborative, beautiful, and easy | to use) and from the dev side (realtime multiplayer, fast | stateful graphics with undo/redo, incredibly complex UI, built | in a combination of WebGL, WASM, and Workers). | | For a while before it, Sketch was the dominant UX/UI tool, but | then Figma came outta nowhere and surprised the world by | showing what could be accomplished with a web app, using a | freemium model, developed by a previously unknown company. | | As far as unicorns go, I can't think of many startups that have | delivered similarly amazing value (maybe Cloudflare and | Vercel?), and certainly none in the design space. Like Canva | and Draw.io etc. are alright, but Figma is really | technologically impressive (and beautiful, and usable!). | | If you ever see a complex UI that you enjoy using... chances | are very high Figma was used for some part of it. | Andrew_nenakhov wrote: | > Sketch was the dominant UX/UI tool, but then Figma came | outta nowhere and surprised the world by showing what could | be accomplished ... | | I use both frequently and Sketch is far better than Figma. | But Figma had one thing _really_ going for it: it works on | every platform with a browser, while Sketch is (sadly) Mac | only. Every designer and his dog might have a Mac in the US, | but the rest of the world is a different story. | | Lately, Sketch does show that it is moving in the direction | of a cloud, but I doubt that we'd see a web editor from them | anytime soon. | Tomte wrote: | A win-win situation: | | Figma founders get money. | | Figma competitors get a huge developed market to sell to when | Adobe inevitably only sells Figma as part of their hellish | subscription model. | | Okay, Figma users lose. But that was a given. | CharlesW wrote: | https://twitter.com/ShitUserStory/status/1570389286121250819 | srameshc wrote: | I want to be happy for everyone who made Figma happen and their | success but at the same time it makes me sad to see Adobe buying | it. I am hoping Adobe won't mess up with Figma in future. | garyclarke27 wrote: | It's a shame that the competition authorities don't seem to have | any interest in these type of acquisitions which destroys | competition and harms consumers. Same thing happened with | Architecture software eg when Autocad bought Revit - end result | is extortionately priced software that many architects cannot | afford because they are paid so poorly. Same will happen for | graphic designers. | buovjaga wrote: | > Same thing happened with Architecture software eg when | Autocad bought Revit - end result is extortionately priced | software that many architects cannot afford because they are | paid so poorly. | | Architects rolled up their sleeves and are solving the problem | by writing open source software: https://osarch.org/ | nashashmi wrote: | I rolled up my sleeve too. And found it completely | impractical. Especially for non technical experts to | undertake such a massive project. | detritus wrote: | > Same will happen for graphic designers. | | I'm not so sure about that, I know quite a few graphic | designers who've either reverted to the pirating ways of their | youthful years, many years ago - or have moved over to | Affinity's offerings. | | The latter's still a bit rough around the edge - I can't work | with Designer (I've been using Illustrator for too many decades | to), but I've stopped paying for old rope and nixed my once- | beloved Photoshop as it's frankly a waste of cash. Affinity | Photo's got some quirks and has a wholly different workflow | that I struggle with, but it does the trick in the end. | mynameisvlad wrote: | As an amateur who didn't have extensive use of | Illustrator/Photoshop/InDesign, Designer/Photos/Publisher | have been godsends. Relatively cheap, quality usable | software. | | Could not praise Serif enough for what they've done. I gladly | paid the license on Mac and windows. | zippergz wrote: | The point is, if Affinity gets too good or competitive, Adobe | will acquire them too. | jacoblambda wrote: | This kinda highlights the real solution. Instead of | investing in a product which will eventually get bought up | by some monopoly and used to hold the users hostage, people | should be donating to FOSS tools and/or paying for support | contracts with FOSS companies. | | Eventually the FOSS alternative becomes competitive and | then outright better. It happened quickly in the SW space | given that SWEs could dogfood the tools but it's slowly | happening in almost every other industry as well. Blender | is probably the best example while Krita (raster drawing), | QGIS(GIS), Qflow(HDL synthesis tooling collection), | FreeCAD(2D/3D CAD), KiCAD(EDA), Darktable(RAW editor, | photography tooling) and Ardour (Audio mixer and nonlinear | editor) are all catching up in their various spaces. | | And there's a reasonable chance that some industries won't | be able to develop their own FOSS tooling for whatever | reason. In those cases it may be worthwhile for governments | to step in and fund open source tooling (like the EU does) | to protect their industries from the whims of a foreign | company. | detritus wrote: | But they're a British company! British companies NEVER sell | out to forei... oh. | quest88 wrote: | Let's reword it: The founders may want a payout and sell to | Adobe too. | RunSet wrote: | > Same thing happened with Architecture software eg when | Autocad bought Revit - end result is extortionately priced | software that many architects cannot afford | | I only hope Macromedia's story doesn't repeat itself: Adobe | buying the superior offering just to take it off the market. | pier25 wrote: | You mean Freehand, right? | toxican wrote: | I don't know what specific piece of software you're referring | to, but I think of Fireworks. It was never a 1:1 replacement | for Photoshop, but for my uses (as a web developer, during | the era of slicing up designs) it was leaps and bound better. | skizm wrote: | Meanwhile FTC blocking Meta from buying a VR fitness app and | gif keyboard lol. | bredren wrote: | I think that the fitness app is more strategic than figma by | far. | myth_drannon wrote: | The company is Autodesk, the product is Autocad. | mynameisvlad wrote: | Is this level of pedantry needed? Even without the | clarification, everyone knew what the parent comment meant. | cjbgkagh wrote: | VCs have just been given 20B new reasons to fund a new startup | in this domain. Could result in a cornucopia of new startups. | vouaobrasil wrote: | I actually think we need new antitrust laws that are a bit more | proactive when it comes to super-massive companies like Adobe. | Such companies have learned to be much more cunning when it | comes to get around existing laws, and plus they have much more | money than ever. | javajosh wrote: | _> we need new antitrust laws that are a bit more proactive_ | | Bingo! Adobe has a _de facto_ monopoly on vector and bitmap | editing software tools, and it would make total sense for | this acquisition to be stopped by the government on that | basis. "The government" in this case would be the DoJ's | antitrust division headed by Jonathan Kanter [1]. Looks like | the process is to send a letter requesting a "Business | Review" [2]. It's probably a "fill out this simple 30 page | form, wait 2.5 years (max!) and then have your review request | politely declined" situation, but I suppose it's foolish to | complain before trying. | | 1 - https://www.justice.gov/atr | | 2 - https://www.justice.gov/atr/business-reviews | CamelCaseName wrote: | But why? What is stopping competitors from coming out and | beating them? | ratg13 wrote: | A 10 year development cycle and the exact same | monopolistic practices we are discussing here. | | This isn't the first time Adobe has done this and won't | be the last. | legitster wrote: | >a de facto monopoly | | This isn't a terribly meaningful distinction. There are a | dozen+ editing tools out there, most of them are pretty | good and free. If Photoshop/Illustrator have 90% of the | market because they are superior products, I'm not sure how | much the government could/should do. | | Apple controls something like 90% of all mobile phone | profits across the entire industry. I'm not sure how | breaking them would actually provide any consumer benefit. | itsoktocry wrote: | > _Apple controls something like 90% of all mobile phone | profits across the entire industry._ | | Profits don't have anything to do with it though. Apple | has sub-50% market share. Competition in the mobile space | is _so competitive_ there are few profits to be had. | legitster wrote: | If profits have nothing to do with it, then there's even | less case to call it a monopoly. They nowhere near match | the install base of all the free editing softwares (GIMP, | Inkscape, Paint.net, etc). | mrcartmeneses wrote: | I used to like Freehand. | dylan604 wrote: | >wait 2.5 years (max!) and then have your review request | politely declined" situation >2 - | https://www.justice.gov/atr/business-reviews | | "3. The Division may, in its discretion, refuse to consider | a request. " | snarf21 wrote: | No, we just need to fund the SEC and FTC and let them do | their job. We also need to enforce consumer protection not | simply maximize shareholder value. | capableweb wrote: | Doesn't current laws require harm to competition to have | already been made in order for them to enforce anything? | | So Adobe acquiring Figma isn't unlawful, until it is proven | to have a bad effect on consumers. | | I think what parent is saying, is that we should adjust | laws to be more pro-active, that if there is a | possibility/high-risk of the acquisition to have a bad | effect on consumers, it should maybe be considered a bit | more than usual. | lvzw wrote: | Current antitrust laws do not require harm to have | already occurred to challenge a merger. Once an intent to | merge has been filed, the FTC/DOJ has a certain amount of | time to issue a 'second request'. [1] If the FTC/DOJ | finds during their review of the materials turned over | from the second request that the merger is likely to be | anticompetitive, they will sue to block the merger. This | merger in particular would likely be mostly scrutinized | according to the horizontal merger guidelines, given the | parties' overlap in a specific product/market. [2] | | [1]: https://www.ftc.gov/advice-guidance/competition- | guidance/gui... [2]: | https://www.justice.gov/atr/horizontal-merger- | guidelines-081... | scarface74 wrote: | What do you think happens to VC investments when it's harder | for companies to be acquired? | | If you were a founder and wanted to sell your company, would | you want the government telling you that you can't sell it | for the best price? | bmitc wrote: | It's a problem that the MO of venture capitalism is just | pump and dump. The only thing VC investments optimize for | are exit strategies and not creating actual value. So I | wouldn't see it as a bad thing that such investments are | diminished. | scarface74 wrote: | So who are you going to get to take their place? | AlexandrB wrote: | What's the point of VC investment if the innovative | products that are funded are snuffed out by large | companies? Might as well not bother and save everyone some | time. | scarface74 wrote: | The point of VC investments by the VCs is to invest in | companies and make a healthy return when the company | exits. | | You didn't think they were doing it for the good of | society? | | Once any founder accepts VC funding, all of the talk | about "vision" and "impact on society is also null and | void" | merubin75 wrote: | I thought it was "to make the world a better place." ;) | | https://youtu.be/B8C5sjjhsso | gretch wrote: | They did make the world a slightly place. Ppl use their | tools and are happy. | | What's the better alternative? That it never existed? | krferriter wrote: | They can make a healthy return even if the company isn't | sold off and gutted in an acquisition. | scarface74 wrote: | Who are you to tell the company how much they "should" | make? The company was valuable to Adobe because of | "synergies". | vouaobrasil wrote: | Of course not, I would be selfish and want the billion | dollars. But maybe a culture of creating small companies | out of VC capital only to be acquired by megacorps is not | the best way forward for society. I also don't like paying | taxes, but that doesn't mean there shouldn't be any. | randomdata wrote: | What would the alternative be? There will always come a | day when founders and investors want to move on. | Retirement age comes faster than you might think. Even if | you deny an exit strategy, the principals are still going | to stop eventually, and the product will still come to an | end at that time. Allowing a sale at least provides an | opportunity for the product to live on, even if there can | be no guarantees about how the next guy decides to treat | it. | | Traditionally, when a product doesn't want to be lost, | the customers will pool their resources together and | offer a buyout. That seemingly didn't happen, so Adobe | probably is the next best thing. Adobe is a public | company, so the public still has the ability to shape its | future. | anders_p wrote: | > What would the alternative be? | | Your imagination can't be this limited? | | Are you really not able to come up with any other | scenario than "bought up by your biggest competitor"? | | Like...they could go public, or sell to a new owner that | isn't already the biggest in the field, etc. | scarface74 wrote: | The "public" doesn't give a rats ass about how good the | product is and are very short term focused. The minute | the company goes public, you are then at the mercy of | "activist investors" not interested in the core product. | randomdata wrote: | _> Like...they could go public_ | | That's the option that has been chosen. That is not an | alternative. The product will soon be in the hands of the | public. That's also the worry as the public doesn't care | about the product and thus won't put the product's | interest in mind. | | _> or sell to a new owner that isn 't already the | biggest in the field_ | | That's not really an alternative either with respect to | the discussion about the new owners potentially letting | the product languish or die. It is different, but still | reaches the same outcome, potentially. You are still | risking that the owner doesn't care about the product. | | As discussed, selling to the customers would mitigate | this, as they have reason to care about the product, but | we already established that they didn't express interest. | We would never want to force someone into owning it. | | _> Your imagination can 't be this limited?_ | | It is. Hopefully someone with an imagination will come | along at some point. I'm quite interested to hear about | alternatives. | wbsss4412 wrote: | There are always options besides selling the whole | company to a giant competitor, the difference is just | that you won't get as high of a return if there are fewer | bidders in the marketplace. | | A company like figma could have always just gone public | if the founders/investors just wanted to get out. | randomdata wrote: | _> A company like figma could have always just gone | public if the founders /investors just wanted to get | out._ | | The company _has_ gone public (or will shortly) and is | now at the mercy of the public shareholder. Which is | specifically the concern here. The worry is that the | public shareholders, who aren 't necessarily users and | are only shareholders out of interest in profit, will see | more value in squashing the product than carrying on. | | The users pooling resources would have been the logical | buyer, to keep out of the general public with competing | interest's hands, but seemingly they didn't want the | company, so... | wbsss4412 wrote: | I suppose I just don't understand you original point | then? | | > What would the alternative be? There will always come a | day when founders and investors want to move on. | | Going public means you can move on and sell your shares | at any time on the open market, they never needed Adobe | to buy them out except to get a higher valuation. | | Your original comment implied that if companies like | Adobe weren't able to buy out smaller competitors, the | products would just die, which, obviously isn't even the | case here. | randomdata wrote: | I guess I don't understand yours. There is no functional | difference between offering shares to the public directly | or offering shares to the public by proxy through Adobe. | Either way the public controls the company and gets to | decide the fate of the product. If they see value in | continuing it, they'll do so. If there is more value in | letting it die, they'll do that instead. | | The problem with shareholders made up of the general | public is that they aren't interested in the product | itself. It it goes by the wayside, oh well. They never | used it in the first place. This doesn't serve to protect | the offering in the manner the customer expects. It might | work out, but often it doesn't. Adobe's products | themselves are a prime example of what happens when the | general public has more say than the users. No user- | controlled company would play those shenanigans, but the | general public doesn't use Adobe products, so they don't | feel the pain. They only see the profit pleasure. | | This is why, traditionally, customers who want to ensure | that a product remains aligned with their expectations | pool their resources and enact a buyout before it reaches | the hands of outsiders with other ideas. This allows them | to put priority on the product itself, not competing | concerns like profitability. But there is no evidence | that happened here, so they decided it was okay to let it | go to the whims of the rest of the world. | | It's a tradeoff. Such is life. | wbsss4412 wrote: | I'm making my comments in the context of the thread: | | >we need new antitrust laws that are a bit more proactive | when it comes to super-massive companies like Adobe | | > What do you think happens to VC investments when it's | harder for companies to be acquired? | | > maybe a culture of creating small companies out of VC | capital only to be acquired by megacorps is not the best | way forward for society | | > What would the alternative be? There will always come a | day when founders and investors want to move on | | > A company like figma could have always just gone public | if the founders/investors just wanted to get out | | The whole point was that anti trust should be stepping in | more, and then people were making over the top claims | about there being no alternative. | | The whole point is that it is _not_ up to the public | shareholders to sell to whoever they want if the | government will block the sale. | randomdata wrote: | _> then people were making over the top claims about | there being no alternative._ | | Nobody said such a thing. I did ask what the alternative | is. Going public isn't an alternative. That's what is | happening. Figma is being transferred into a public | trust. And that is the worry expressed with respect to | its future, because the general public has no reason to | care about the product and will not act in the interest | of the product. | | Anti-trust could, in theory, do more to prevent the | general public from not caring about the product they | control. The problem is that laws (where Figma and Adobe | are located) are prescribed by the very same general | public, so you have to convince them its a good idea. And | if you've done that, the law becomes largely superfluous | because at that point they're already on board and will | act as such on their own accord. | wbsss4412 wrote: | > What would the alternative be? There will always come a | day when founders and investors want to move on. | Retirement age comes faster than you might think. Even if | you deny an exit strategy, the principals are still going | to stop eventually, and the product will still come to an | end at that time. Allowing a sale at least provides an | opportunity for the product to live on, even if there can | be no guarantees about how the next guy decides to treat | it. | | This is what you wrote in response to the idea that anti | trust should be used to block these kinds of buy outs. | | > The problem is that laws are prescribed by the very | same general public, so you have to convince them its a | good idea. And if you've done that, the law becomes | largely superfluous because at that point they're already | on board and will act as such on their own accord. | | That is frankly an absurd oversimplification. | Shareholders are a miniscule subset of the general | public. | randomdata wrote: | _> Shareholders are a miniscule subset of the general | public._ | | You mean shareholders of Adobe? Sure. But the rest of the | population see how it applies to their own shareholdings. | According to Gallop polling earlier this year, 58% of | Americans own stock. I speculate you'll find even more | owning stock indirectly (pensions, etc.). | | Or do you mean in other countries? America certainly | ranks much higher than many other countries with regards | to what portion of the general public are interested in | such matters. Which is no doubt why it is more relaxed | about such things. This probably wouldn't fly in many | other countries, but those countries are not where this | is taking place. | wbsss4412 wrote: | Setting aside the fact that your own measure means that | 42% of Americans own _zero_ shares, meaning that it is | already not representative. The fact that 58% of | Americans own _a share_ does not imply that they are | shareholders of every single one of the ~6,000 companies | listed on the public markets in the US. Further, 10% of | Americans hold 89% of the stocks in the US, and therefore | as many voting shares. | | So yes, I do mean the US. I'll reiterate: it is absurd to | imply that "the public" in reference to shareholders is | somehow synonymous with "the public" in reference to | voters in America. | randomdata wrote: | _> 42% of Americans own zero shares, meaning that it is | already not representative._ | | You don't need it to be representative, just to form | majority. 51% is more than sufficient. 58% provides a | healthy margin. | | _> The fact that 58% of Americans own a share does not | imply that they are shareholders of every single one of | the ~6,000 companies listed on the public markets in the | US._ | | Should it imply it? I don't see the relevance. | | _> Further, 10% of Americans hold 89% of the stocks in | the US, and therefore as many voting shares._ | | Fun fact, I guess. I don't see the relevance here either. | | Unless you're suggesting that 10% of the population is | more likely to speak to representatives on the regular, | not hide behind a computer on HN all day while assuming | their representative is a mind reader, thus being | disproportionally represented? I could definitely see | that being true based on my anecdotal observations, | although I lack the data to confirm. | | _> it is absurd to imply that "the public" in reference | to shareholders is somehow synonymous with "the public" | in reference to voters in America._ | | If you make the false assumption that the public requires | 100% support to do anything. Back in the real world... | wbsss4412 wrote: | Ah yes, so according to you, in the "real world", | shareholders interests and the interests represented by | the government are functionally equivalent. This must be | why we have no minimum wage laws, worker protections, nor | does the FTC ever block any mergers. | | > If you make the false assumption that the public | requires 100% support to do anything. | | You're sitting here complaining about not being perfectly | understood over and over and yet here you claim I said | 100% support is required. I said one group isn't | representative of the other, ie it's interests are not | reflective of the pother groups interests. | | > You don't need it to be representative, just to form | majority. 51% is more than sufficient. 58% provides a | healthy margin. | | Assuming 88% of that 58% are in actually in agreement. | | > Should it imply it? I don't see the relevance. | | You made the argument that the shareholders of one public | company are somehow functionally equivalent to the public | at large: | | > Anti-trust could, in theory, do more to prevent the | general public from not caring about the product they | control. The problem is that laws (where Figma and Adobe | are located) are prescribed by the very same general | public, so you have to convince them its a good idea. And | if you've done that, the law becomes largely superfluous | because at that point they're already on board and will | act as such on their own accord. | | Your position is basically: we already live in an anarchy | capitalist society with extra cruft. | randomdata wrote: | _> This must be why we have no minimum wage laws, worker | protections, nor does the FTC ever block any mergers._ | | Uh huh. The public that directs the government have jobs | and have to live in society, so they are quite concerned | about these things. The public _might_ also be concerned | about the future of Figma, but other comments suggest | that they won 't be. And I tend to agree as it is a | fairly niche product. If something like | Microsoft/Windows, which almost everyone uses, was being | sold to Adobe it might draw more questions from the | public. | | _> Assuming 88% of that 58% are in actually in | agreement._ | | For sure. They often don't agree. Just as we are only | speculating that Figma is destined to disappear here. The | public that holds control might decide it's the greatest | thing since slice bread and make it Adobe's flagship | product. The future is uncertain. I'm surprised you | didn't already know that. | | _> You made the argument that the shareholders of one | public company are somehow functionally equivalent to the | public at large_ | | You must be replying to the wrong person. Careful which | button you press. | | _> Your position is basically: we already live in an | anarchy capitalist society with extra cruft._ | | Quite the opposite. The public very much coordinates | centrally. We just got finished talking about 51% being | significant because of that centralization... Replying to | the wrong thread confirmed. I hope you find your way back | to where you wanted to be. | scarface74 wrote: | Until a billionaire or a Bain capital comes along and | tries to do a hostile takeover. | | If _anyone_ can buy stock in a company, that means any | entity can come along with deep enough pockets and buy a | controlling interest unless the founder has enough clout | to keep a majority of voting shares. | scarface74 wrote: | LinkedIn didn't "need" to be acquired as a public | company. But they did | scarface74 wrote: | Going public also leaves you to the short sightedness of | the public market. There is a reason that public | companies are taken private when they need to make long | term changes. | | Also, Adobe can invest money in a product without going | to the public markets for more money or taking out loans. | wbsss4412 wrote: | You can argue whichever is better for society, more anti | trust, more big corp acquisitions. My point is only that | the idea that without big corp acquisitions, founders | would have no options besides walking away and letting | their product die is _preposterous_. | randomdata wrote: | So preposterous, in fact, that not a single person even | tried to say such a thing. What purpose does this straw | man serve? | joshmanders wrote: | > What would the alternative be? | | Donate it to the Earth. | https://www.patagonia.com/ownership/ | robbiemitchell wrote: | Figma turned ~$330M in investments into a $20B outcome | and gave countless companies a better way to do their | work. How is this a bad path for society? | afavour wrote: | Because now that it's owned by Adobe they no longer have | competition for their XD product. They will likely merge | both, resulting in an inferior product. They'll then jack | up the price, hurting countless companies that have | gotten used to a better way to do their work. | | But I'm very glad they generated income for their | shareholders. | krferriter wrote: | I would prefer the investors just get paid back plus ROI | using the value and revenue the company generates, | instead of the standard being just merging the company | into a larger one. | scarface74 wrote: | Well, if you would like that, you are free to start your | own company, find the talent and the like minded | investors and take the prerequisite risks to create a | company that meets your ideals. But Figma is a private | company and the founders get to choose who they sell to. | geodel wrote: | Yeah, exactly right. People here are saying "I pay 20 | dollar a month for something, now whole universe must | stay same forever lest that 20 dollar thing disappear" | mschuster91 wrote: | I think the problem with VC that GP means is more a | systemic one - it's not specific or even applicable to | Figma, but for _other_ large VC projects. | | It's fine if a company like Figma takes VC to build a | good product that fills a niche that hasn't been explored | before and uses the VC to grow and eventually exit to the | general public market so that the investors get their | return. | | It's _not_ fine if larger companies like Adobe can simply | swoop in and pay billions to get rid of a competitor, | although that one should be dealt with by anti-trust | agencies anyway. | | It's _not_ fine if a company like Uber uses cheap VC | money to price-dump against essential services - and yes, | taxis _are_ essential for those without a car, and the | anti-discrimination frameworks make sure that access to | them is fairly available to everyone, no matter why they | would need a taxi for. Uber, in contrast, routinely got | associated with everything from wage dumping over racism | [1] to extorting people with excessive surge charges [2]. | | It's _not_ fine if a company like AirBnB uses cheap VC | money to wreak havoc on local rental markets [3][4] or to | run effectively hotel-like operations in residential | zones, while conveniently ignoring things such as fire | codes [5], neighbors ' quality of life [6], taxes [7] or | that people (both guests and hosts) were and are randomly | banned for "background checks" [8][9], a return of ages- | old banned housing discrimination. | | Society definitely needs a hard regulation on anything | where VC is involved. | | [1] https://venturebeat.com/ai/researchers-find-racial- | discrimin... | | [2] https://timesofindia.indiatimes.com/business/india- | business/... | | [3] https://www.tagesspiegel.de/berlin/ferienwohnungen- | stehen-le... | | [4] https://travelnoire.com/the-airbnb-effect-on-an- | already-high... | | [5] https://www.nfpa.org/News-and-Research/Publications- | and-medi... | | [6] https://www.wired.co.uk/article/living-next-to- | airbnb-sharin... | | [7] https://news.bloombergtax.com/daily-tax-report- | state/airbnb-... | | [8] https://eu.usatoday.com/story/opinion/policing/spotli | ght/201... | | [9] https://www.airbnbhell.com/banned-from-airbnb-over- | backgroun... | scarface74 wrote: | Those taxi companies that are their "for the poor" | routinely wouldn't go into "poor" neighborhoods or pick | minorities up. | | https://www.washingtonpost.com/posteverything/wp/2015/07/ | 23/... | | If a company could bootstrap their company and grow | organically, they wouldn't need VC funding. By definition | any company that is using VC funding is pricing their | product less than it takes to make it - ie "price | dumping". | | There are already laws about zoning that should keep | AirBnB in check. I'm doing the digital nomad thing | starting next year. I am specifically avoiding AirBnbs | and staying in hotels - mostly mid range extended stays. | mschuster91 wrote: | > Those taxi companies that are their "for the poor" | routinely wouldn't go into "poor" neighborhoods or pick | minorities up. | | There's no reason to replace an already poor service with | one that's even _worse_ and requires a smartphone and a | bank account, which adds a further layer of | discrimination as about 5% of US households don 't even | have a bank account, much less a credit card, and 24-13% | of poorer classes don't have a smartphone [2]. | | In contrast, a taxi can (at least by law) be used by | anyone with cash, and the data about your travel is not | available for police or anyone else to abuse [3]. | | > By definition any company that is using VC funding is | pricing their product less than it takes to make it - ie | "price dumping". | | IMO, there's a difference between using VC money to | provide funds for growth (aka, a high-risk loan) and | using VC money to intentionally provide a service at | below-cost - five euros for half a hour taxi ride is | _not_ sustainable, it won 't even pay for the working | time of the driver. | | > There are already laws about zoning that should keep | AirBnB in check. | | Yes, _now_ after years and years of issues and | complaints. AirBnB could only grow as large as it did by | following the "better ask for forgiveness than | permission" lifestyle and blatantly breaking all kinds of | laws. | | [1] https://www.fdic.gov/analysis/household- | survey/index.html | | [2] https://www.pewresearch.org/fact- | tank/2021/06/22/digital-div... | | [3] https://www.vice.com/en/article/mbqq7y/is-uber-doing- | enough-... | scarface74 wrote: | Cell phone penetration in the US is above 85%. Cell phone | penetration has been higher in developing countries for | years. | | At least I as a minority don't have to worry about a taxi | cab bypassing me when I take an Uber. | | Taxi companies have been breaking laws for decades | against discrimination and don't get me started about the | government monopoly in regards to the medallion system in | major cities. | mschuster91 wrote: | > Cell phone penetration in the US is above 85%. Cell | phone penetration has been higher in developing countries | for years. | | Taxis should be available for _everyone_ , not just the | 85% that own a smartphone and don't end up banned by the | app out of random [1]. | | That existing taxi companies don't follow up to the | regulations is a different problem (and one where the | government definitely has to step up), but Uber and | friends aren't even _required_ to follow the same rules, | that is the whole point of why these kind of services are | so dangerous for society! | | [1] https://www.johnnyjet.com/got-banned-uber-fix- | problem/ | scarface74 wrote: | Taxis aren't available "to everyone" they don't go into | "dangerous neighborhoods" or pick up minorities | mschuster91 wrote: | To repeat myself in a bit more detail: _by law and | regulations_ they are available to everyone. Non- | discrimination is a criteria in almost all medallion / | license contracts, not to mention certain laws (e.g. the | ADA [1]). | | These laws and regulations _are_ , I admit that, often | sparsely enforced and most people don't complain anyway, | which makes the problem worse as it isn't quantified and | shows up on the statistics that politicians and activist | groups use either. A lack of data is the single biggest | issue in fighting discrimination! | | The solution however is _not_ to promote apps like Uber, | to which taxicab regulations do not apply at all (or | severely restricted) and which just a few weeks ago | entered a multi-million dollar settlement for over 65.000 | cases of discrimination because they violated the one law | that actually is enforced [2]. | | [1] search for "taxi" on | https://www.ada.gov/enforce_current.htm | | [2] https://www.justice.gov/opa/pr/uber-commits-changes- | and-pays... | scarface74 wrote: | Well, we have an existence proof. The government that you | wanted to depend on didn't in fact do it's job, a private | company did. But you believe that the government will get | it right next time? | m3at wrote: | I think you misread, the parent agree with you that Figma | created value, the issue is the acquisition by Adobe that | might stop or slow this. | supportlocal4h wrote: | Perhaps you misunderstand that Figma was motivated to | create value. A large part of the motivation for many | startups is an exit plan wherein they get bought out by | established competitors. | | If you prevent such purchases, you eliminate a major | factor in creating the value to begin with. | ryanisnan wrote: | The point of the stock market is to trade and build | wealth. Yet we have agreed insider trading should be | illegal, because it ruins the game for everyone. | | Anti-trust laws are similar. | bmitc wrote: | What are you are are describing are bad motivations. It's | like wanting a salary when volunteering. One doesn't | actually care about value if the only motivation to | create said value is to get obscene amounts of money. | scarface74 wrote: | They weren't creating a company for the "good of | mankind". | | Most non profits have plenty of paid staff. | | In fact, there is a Ted Talk about non profits and why | their employees should get paid well. | | https://www.ted.com/talks/dan_pallotta_the_way_we_think_a | bou... | bmitc wrote: | > They weren't creating a company for the "good of | mankind". | | I feel most VC blurbs disagree with that, although of | course that's not their actual motivation. | | I don't see how non-profits are relevant other than as | examples of companies/organizations that do actually | provide value in lieu of massive gains and profit. | | And I think you missed my point as I was responding to: | | > If you prevent such purchases, you eliminate a major | factor in creating the value to begin with. | scarface74 wrote: | And you believe what the VCs say? | anders_p wrote: | > Perhaps you misunderstand that Figma was motivated to | create value. A large part of the motivation for many | startups is an exit plan wherein they get bought out by | established competitors. | | > If you prevent such purchases, you eliminate a major | factor in creating the value to begin with. | | You're basically saying that they wouldn't have made | Figma if they'd only been able to sell it for 15 billion. | | Same tired argument as the "unless you lower taxes on the | wealthiest even more, they'll stop creating jobs!" (Even | though the taxes haven't been lower in history than they | are right now). | | People do stuff even though there are anti-trust laws | limiting how many tens of billions they get out of it. | | As long as there's insane profits to be made, there'll | still be an incentive. | | Selling out to the market leader, creating a virtual | monopoly that harms the consumers in the long run, isn't | the only way to make money on a start-up. Far from it. | littlestymaar wrote: | That's exactly what stock exchanges are for! | | Going public should be the norm, not being bough by a | monopolist, otherwise the entire premise of what makes | capitalism desirable is broken. | scarface74 wrote: | As a point of reference. How many companies has YC | invested in? How many have gone public? How many of those | are profitable? | frakkingcylons wrote: | The FTC and other regulatory bodies could still move to block | this, it's not final in any way. | bearmode wrote: | I used to be a graphic designer, have my degree in it etc | before I switched to development. | | Adobe's pricing is more than fair. At least compared to what it | used to be, where you'd have to shell out a couple of grand | every 2-3 years to keep up with major releases. For me, it | worked out a bit cheaper now than it did back then, but I also | got a massive, high-quality font library thrown in as well as a | bunch of other newer programs like Dimension. | | They already have a functional monopoly in the industry and the | prices aren't too bad. | | Also Figma was a rival to Adobe XD, which was already actually | cheaper than Figma was/is. | pastor_bob wrote: | Yeah, i don't get this. Seems like textbook anti-competitive | behavior to me. Doesn't Adobe already have their own version of | Figma (XD)? | ryanSrich wrote: | They do, but it's not nearly as popular (or as valuable) as | Figma. | | In the last couple of years Figma has essentially overtaken | Adobe and Sketch in terms of designer mindshare and usage. I | don't know a single designer (I know hundreds), that doesn't | use Figma. Of course, I'm focused 100% on software, so I'm | strictly talking about product, UI/UX design. Not print or | graphic design. | | The way I see it, Adobe had to buy Figma. | exodust wrote: | > had to | | Or didn't have to, instead improving what they already | have. | | I wonder if their aim is to own the designer's pipeline, | from raw concepts to sharing finished work, nudging price | hikes over time? All within Adobe walls and everyone | agreeing to Adobe terms. I'm sure it's all fine and not | creepy at all. | | A designer recently sent me XD links to review, and for the | most part it was a smooth experience to preview those | assets and designs. She seemed to like XD. | | Other times I get Figma links, and it's gonna be weird if | they're both Adobe. | | For me I can find one criticism of Figma. It's loose. Gets | messy when there's lots of pieces spread out. Sometimes I | want an anchoring page, latched, not zoom slippery... just | constrained for my viewing control. Figma doesn't want you | doing such things, it wants you hovering above a carpark | looking down at the free and occupied spaces. That said, I | haven't spent a huge amount of time in Figma, I log out | quickly. | capableweb wrote: | > The way I see it, Adobe had to buy Figma. | | It's so fucked up though. Just because Adobe has existed | for a long time and managed to squeeze their existing | customers enough, they been able to stop innovating. And | instead of innovating enough to be able to beat their | competition (Figma), they'll just buy the competition and | continue doing the same thing. Until another competitor | appears, rinse-and-repeat. | ryanSrich wrote: | I'm definitely less anti-acquisition than most of HN. I | think bigger companies buying new startups and smaller | companies is a fine growth strategy. | | However, in this case, I have to agree. Adobe buying any | product is essentially the death of said product. | lvzw wrote: | Announcing an intent to acquire a company is not against any | competition law. The merger has not been finalized or even | officially announced by the parties it seems. The FTC or DOJ | will review this merger and if they deem it anticompetitive, | they will challenge it. | s3r3nity wrote: | Fam - we can't even make climate change laws without oil | lobbies paying lawmakers off...what makes you think that yet | another corruptible organization in govt is going to help? | legitster wrote: | Anti-trust laws were written to address certain _perceptions_ | of how businesses operated back in the late 1800s. They were | not particularly grounded in reality, and as such they are hard | to actually implement as written in most situations. | JumpCrisscross wrote: | > _Anti-trust laws were written to address certain | perceptions of how businesses operated back in the late | 1800s_ | | Source? First I've heard of Teddy Roosevelt's trust busting | being a grandiose PR campaign. | bmitc wrote: | It sort of was in the sense of Taft, Roosevelt's successor, | being much more aggressive and effective in actually | bringing anti-trust lawsuits to fruition. | legitster wrote: | Trusts in particular (cooperation agreements between | competitors) were entirely a fad of businesses in the | 1800s, particularly amongst more progressive-leaning | Chairman. It is doubtful they would have had long term | success even without government intervention. | | https://southerncalifornialawreview.com/wp- | content/uploads/2... | | We also know that things like predatory pricing and trying | to undercut businesses to acquire them was somewhat of a | myth. If Standard oil sold for less than you, it was | because their operation costs were lower because they were | bigger. | | http://www- | personal.umich.edu/~twod/oil/NEW_SCHOOL_COURSE200... | | The enforcement of the Anti-trust act mostly relied on | companies suing each other for grievances. But most | companies never brought grievances about being acquired. | | It was a PR campaign! But for protective tariffs: https://t | imesmachine.nytimes.com/timesmachine/1890/10/01/103... | Sherman himself was pretty open that he wanted to blame | rising costs on businesses when a new round of tariffs was | passed into law. | JumpCrisscross wrote: | Fair enough. If the claim is that antitrust measures were | in the long run ineffective, not that they were | dishonestly pursued, you have solid ground to stand on. | frozencell wrote: | Good, Figma wasn't a good Photoshop alternative anyway. | marcofiset wrote: | Figma is an alternative to XD, and it blows it out the water. | Not sure what you're trying to say. | mikefallen wrote: | Signed up for adobe trial to use a feature of it that was not | included in the free version. Forgot to cancel during free | period, tried to cancel subscription they wanted a 120$ early | cancellation fee. Charged it back on my cc and blacklisted adobe | from charging my cc ever again. Sad say for sigma users have | always heard really good things from friends that use it. | addicted wrote: | This is a blatant effort at maintaining a monopoly. | 542458 wrote: | Yeah, as a Figma and Adobe consumer this feels like an | intentional effort to limit my choice and enable Adobe creative | cloud to continue to be more-or-less the only realistic option | for design work. | | I'm perennially frustrated that I live in an era with nearly- | dead antitrust. | heyyeah wrote: | Adobe will be facing an existential crisis trying to maintain | this monopoly vs AI generated content, AI augmented content | generation tools and cheap image and layout apps. | knicholes wrote: | Adobe has an excellent team of machine learning experts who | are very well aware of what's going on. I attend their ML | lecture series regularly and see speakers from FB, Google, | OpenAI, universities, etc, especially on recent advances in | large language models and their application to zero-shot | learning and text to image generation. | smilespray wrote: | Adobe should have died a decade ago. | hmcamp wrote: | I don't believe this will be good for the market. I feel Adobe is | doing this to kill a potential threat to their XD and other | design tools. | asadlionpk wrote: | I think XD is about to be killed. | raoultwasright wrote: | andsoitis wrote: | I read mostly disappointment here that Adobe will harm/destroy | Figma. | | We have to remember, though, that Figma leaders think | otherwise... | w-j-w wrote: | It's pretty easy to see the bright side of a deal that makes | you incredibly wealthy. | beardedman wrote: | I honestly miss Adobe from 10 - 15 years ago. It feels like they | were a product company back then, as opposed to an upsell- | advertising company (they are now). I don't use their products a | lot these days, but when I do; I am always surprised by the | slowness & bloat. | | I'm not too sure why the Figma people decided this was a good | idea - but makes me grateful for Affinity & Sketch still being | available. | Andrew_nenakhov wrote: | You mean _that_ Adobe that recently aquired Macromedia and | killed off Dreamweaver and Fireworks? | shafyy wrote: | > _Adobe is deeply committed to keeping Figma operating | autonomously and I will continue to serve as CEO, reporting to | David Wadhwani._ [0] | | "autonomously". There, I fixed it for you :-) More seriously, I | do hope that this will become an exception to the rule, but I'm | not getting my hopes up. | | 0: https://www.figma.com/blog/a-new-collaboration-with-adobe/ | greyhair wrote: | Adobe is to software as Nestle is to water. | jawadch93 wrote: | https://www.beecracked.com/reviversoft-security-reviver/ | nibbleshifter wrote: | RIP in Peace Ligma, I won't miss you at all, you sack of shit. | rykuno wrote: | This is an extremely sad sellout and a poor and obvious effort to | monopolize. The fact we all know whats coming is a sign Adobe | should not exist as a company anymore with the way they can treat | end users/products and still get away with it. | | I'm sure the people at Sketch are currently throwing a party that | can be seen halfway across the world though. | | Fuck Adobe. | NaN1352 wrote: | FFS now they're going to ruin it. | hazzamanic wrote: | CEO of figma, Dylan Field, has a thread on Twitter about it: | https://twitter.com/zoink/status/1570385551517437952 | cromulent wrote: | Where software goes to die. | | Can someone remind me of a product that came from Adobe, rather | than an acquisition? | nemrem wrote: | achow wrote: | Oct 2020 Figma was valued at $2.05 billion. | | _Here 's how the CEO of Figma went from a computer science | intern to the head of a $2 billion company that's challenging | Adobe for the love of designers across Silicon Valley - Oct 2020_ | | https://www.businessinsider.com/figma-ceo-dylan-field-design... | swyx wrote: | 10b in Aug 2021 | https://www.forbes.com/sites/alexkonrad/2021/08/10/how-figma... | | covid was so huge for Figma. literally 10xed in value in 2 | years | crecker wrote: | Ahh, Adobe.. they have earnings for billions and billions and | they can not improve their software suites on performance.. | tmpz22 wrote: | Why improve your software when Apple can just release better | hardware? \s | JKCalhoun wrote: | Yeah, kind of wonder what would have happened had Adobe instead | pulled a pair of engineers aside and said, "Hey, we want you | two to create a Figma rival. You'll have no directives from up | above, have all the freedom to write the app how you want. You | can work where you want, when you want ... if you need more | specific expertise on the team you can take who you like. The | first version you roll out doesn't have to have Figma parity, | just has to be something you're proud of. We'll put it out as | beta ... it can stay beta for as long as you feel it needs to | be. We're hoping you can get us to have a Figma-like presence, | maybe Figma-parity within three years or so?" | | I suspect Adobe are too behemoth these days. A scrappy start- | up/skunk-works within Adobe might have been able to pull off | some nice code and for a lot less than $20B. | vitaflo wrote: | They basically did exactly this with XD and it started with | some good ideas and then basically just fizzled out. | ssrubin wrote: | My understanding, pieced together from conversations over the | years with Adobe employees, is that they do try to do this, | and they don't have success with it. I have no idea if | they've done something like this with a Figma-like goal, | though. | someonesthere wrote: | That money's not for the code... | Supposedly wrote: | What's Figma? | jrgd wrote: | wow great they will kill it in so many ways | deepzn wrote: | tomaskafka wrote: | > By bringing powerful capabilities from Adobe's imaging, | photography, illustration, video, 3D and font technologies into | the Figma platform, we can benefit all customers involved in the | product design process, from designers to product managers to | developers. Figma's community will ultimately have a continuous | user experience across ideation, screen layout, interaction | design and content editing, allowing product designers and their | stakeholders to operate at a whole new level. | | Adobe's clueless middle managers are already adding "push my | useless pet feature to keep my chair busy" into their OKRs. | | Basically, they are an orc army to be unleashed to destroy one of | Adobe's few viable competitors. Like mafia thugs with a baseball | bat. | swyx wrote: | for what its worth @zoink says they'll still be autonomous | https://twitter.com/zoink/status/1570385560312909826 and he | doesnt seem like the kinda guy to lie about it (even if this | might change 1-3 years down the road) | capableweb wrote: | Well, lets see what happens. But it doesn't bode well when | Adobe is saying they'll add features for photography (wtf?) | into Figma, when that's not what the tool is about at all. | gaws wrote: | > for what its worth @zoink says they'll still be autonomous | ... and he doesnt seem like the kinda guy to lie about it | (even if this might change 1-3 years down the road) | | Dylan's tweet is bullshit. You know it. We know it. $20 | billion (with a B) is a _very_ good chunk of money, and Dylan | has a golden parachute prepared when Adobe, "1-3 to years | down the road," cannibalizes, rebuilds, and rebrands Figma | into an overpriced and bloated monstrosity. | aliqot wrote: | Every founder says that, then suddenly you're saying Aaron | Swartz wasn't a cofounder and that you're not to be | considered the "bastion of free speech". | enumjorge wrote: | Everyone always says this. They should ask the Instagram | founders [1] | | [1] https://www.bloomberg.com/news/features/2020-04-07/zucker | ber... | MisterSandman wrote: | To be fair, Instagram isn't nearly as Bloated as Facebook | ever got. WhatsApp has also only had some annoying | additions. | esskay wrote: | I dare say they will be autonomous for a year. Then Adobe | will want some ROI and start slapping creative cloud crap | into it. | | I'd imaging it'll be added to the CCX launcher pretty quickly | and made the only way to download it. Thankfully because it's | electron it shouldn't be too hard for a 3rd party client to | be made. | cmrdporcupine wrote: | That's the promise almost all acquisitions get. | | Even if it holds for a couple years, there's still the | corrosive effect it has on morale and productivity as the | surrounding company's broken culture seeps in and most of the | high quality employees just either rest & vest or flee the | vacating ship. | | The founders will stick around and play middle mgmt until | their agreements run out, then leave ASAP. You know it's | really bad if they leave before those agreements are done. | whywhywhywhy wrote: | Honestly my disappointment in the Figma team will be immeasurable | if they sell out to Adobe. | | You took us all to a great place and threw us to the lion. Could | have had customers for life but I'll be canceling as soon as you | transition over to Adobe. | | What pains me the most is they could have easily been the ones to | make Adobe obsolete if they had vision and values. In 10 years it | would be a Nokia VS iPhone situation with us asking how Adobe | became Nokia. | tamade wrote: | If you can't beat them, buy them | baggiponte wrote: | That's so uncompetitive | seasnake wrote: | No mention of Penpot[0] yet? | | [0] http://penpot.app | janlukacs wrote: | This will be interesting too once they launch: | https://www.expressivesuite.com/ (web based motion graphics + a | vector tool). | trymas wrote: | a reply to the top comment: | https://news.ycombinator.com/item?id=32850953 | | TIL of penpot from that comment - seems great tool! | seasnake wrote: | Oh, tried to find it on the page but must have hidden the | comment. I've never worked in it, but played around with it | for a few minutes and it certainly seems capable enough for | solo or small team use. It's also the only open source | prototyping tool I've found yet. | drikerf wrote: | (types www.sketch.com into browser) | rvz wrote: | In at least less than 1 year or two, Dylan Field will leave Adobe | / Figma. | | This is the entire operation of how companies with tons of VC | capital just work. | | Now I see commenters complaining about 'anti-trust', 'anti- | competition', etc. Given that you are now doing this, why not | also complain about the very practises that violate anti-trust | laws and anti-competition laws regularly done by Big Tech in | general by blocking those deals and giving massive fines in the | billions which will deter these sort of acquisitions and anti- | competitive behaviour, like what happened to Plaid and VISA for | example and the up-coming investigations into the Microsoft, | Activision-Blizzard acquisition, etc. | | We should not turn a blind eye on this and do nothing because it | is Amazon, Google, Microsoft, VISA, or even Adobe or any other | company that is part of Big Tech and does acquisitions like this. | icu wrote: | RIP Figma, I've been trying to avoid Adobe products since they | charge the earth for their products and free open source options | are solid alternatives. I'm expecting Adobe to eventually price | gouge us to the point where we are forced to find a Figma | alternative. | jacooper wrote: | There is penpot | toastal wrote: | Post C6, I was 100% out and only FOSS as well. Dedicating time | to those tools have proven more than acceptable and on occasion | I got to file a bug too. Of them, darktable and Hugin have been | my favorites. | icu wrote: | Gimp and Inkscape are incredible PhotoShop and Illustrator | alternatives. I'll have to check out Hugin, thanks for the | tip! | akagusu wrote: | This acquisition is anticompetitive and should be blocked by | government. | solardev wrote: | Oh noooooooooooo!!!! They're going to bloat it up, make it slow, | roll it into Creative Cloud, and add obnoxious DRM :( :( :( | | Boooooooooooo. | punkpeye wrote: | What are alternatives to Figma? | solardev wrote: | There's that open-source one also mentioned on HN today: | https://news.ycombinator.com/item?id=32851262 | | Sketch, Balsamiq (for simpler wireframes), Adobe XD | psteinweber wrote: | Sketch | headelf wrote: | In light of this sad news- who's working on a NON-Adobe version | to take its place? | slantedview wrote: | Adobe is not buying Figma to keep its prices the same. There are | a lot of ways this could play out, but that much is true. | pastor_bob wrote: | I was _just_ looking at Figma open positions and was wondering | why they 've been on a hiring spree while most other companies | aren't. | | I guess I know now. | asciii wrote: | This is not the news I wanted to wake up to today. Come on Figma! | How bad did you need it? | Dimidium-07 wrote: | Hopefully Figma won't go under the CC and then there won't be a | free version anymore. | bilsbie wrote: | Why I gotta update my software once a week just to read pdfs? | uptown wrote: | Adobe's statement: https://www.adobe.com/about-adobe/intent-to- | acquire-20220915... | replygirl wrote: | > By bringing powerful capabilities from Adobe's imaging, | photography, illustration, video, 3D and font technologies into | the Figma platform, we can benefit all customers involved in | the product design process, from designers to product managers | to developers. Figma's community will ultimately have a | continuous user experience across ideation, screen layout, | interaction design and content editing, allowing product | designers and their stakeholders to operate at a whole new | level. | | smart objects and cloud libraries, just kill me now | bigfish24 wrote: | Incredible product, journey, and financial success. Nevertheless, | I bet this was not an easy decision. Losing independence even | with all the other great aspects isn't ideal. Just a guess, but I | bet the prospect of doing layoffs compared to selling played a | role. Gitlab/Monday are public comps and currently worth less | than Figma's last valuation. | yuchi wrote: | If true, congratulations for Figma founders, and a bad day for | designers that were looking for a way to escape from Adobe. | | I don't think that in the long term this will give Figma as an | ecosystem any benefit -- unless Adobe will keep it separate from | the main Creative Cloud. | | This reminds me of the Trello acquisition. | | As a loyal Figma user I'm pretty sceptical of the future. Hope to | be wrong. | | UPDATE: Looks like it is indeed true... | https://news.adobe.com/news/news-details/2022/Adobe-to-Acqui... | yuchi wrote: | UPDATE n. 2: Dylan Field (CEO of Figma) has addressed these | kind of concerns on their public disclore of the fact: | https://www.figma.com/blog/a-new-collaboration-with-adobe/ | | Citing him: | | > Adobe is deeply committed to keeping Figma operating | autonomously and I will continue to serve as CEO, reporting to | David Wadhwani. | | As others have said, there's really a missing OSS version out | there that can compete feature-by-feature with Sketch / Figma / | XD. Layout engine capabilities are the biggest missing feature | in competitors. | Zealotux wrote: | >[ACQUISITOR] is deeply committed to keeping [STARTUP] | operating autonomously and I will continue to serve as CEO, | reporting to [NEW OVERLORD] | | You won't believe what happens next. | klabb3 wrote: | Phew, I was worried for a second, because of [NEW | OVERLORD]'s persistent track record of killing babies. So | glad to hear that [STARTUP] CEO thinks it's going to be | fine, in a public statement nonetheless! More than anyone, | he must have done his due diligence. | _fn wrote: | It's like there's some sort of playbook on this | strikelaserclaw wrote: | same thing happened to us, our ceo also sent us a similar | email. He bounced 3 months later to enjoy his billions i | guess. | yencabulator wrote: | https://ourincrediblejourney.tumblr.com/ | politelemon wrote: | This is amazing, thanks for sharing it. Also quite | disheartening. | d3nj4l wrote: | Every time one of these "statements" happens I'm reminded of | what Palmer Luckey said about Oculus when Facebook bought | them, or what Jan Koum said about WhatsApp. How long before | Dylan leaves to "spend time with family"? | knicholes wrote: | I hear "take time off for health" often. | ratg13 wrote: | Exactly, he is contractually obligated to keep the status | quo for the time being. | | After some years and the clauses have lapsed and Adobe have | done what they always do, the criticism will come. | | I'm sure he knows it as well, but hundreds of millions of | dollars will shut anyone up for a period of time. | aceazzameen wrote: | I'm just going to assume he'll leave Adobe in one year to | move on to his next adventure. | esskay wrote: | He must know his statement is pointless. How many times have | we seen big aquisitions with promises not to mess with | things, only for it to happen a year or two down the line. | | You don't drop 20bn on something to let it sit at it's | current level. | | They'll be integrating creative cloud and making it part of | the subscription. I dare say they'll close the loophole on | the free plan as well that lets you have unlimited designs. | karaterobot wrote: | > Like many of you, I grew up using Adobe software and it was | a critical part of my personal creative journey. | | Yes, it was the part of your journey that made you realize it | was a company that made bad design software, and you devoted | your life to making an alternative to it. For me, it was the | part of my journey I was happy to leave behind to use your | alternative. | | I think it's okay if he wants to make $20B, but don't spin | it! A blog post like this makes me lose trust, it doesn't | reassure me. | torton wrote: | I'm a long time user of Trello. After the acquisition, | Atlassian foisted their login system on Trello users, but | otherwise didn't substantially degrade the product. | | The integration with other Atlassian services improved. There | is a variety of plug-ins now, and new ways to display the data | for paid plans. | | Do you feel different? Any specific examples of what became | worse? | Bilal_io wrote: | Big win for the Figma team. Big loss for consumers who have | benefitted from the competitive market. I really hope this | incentives Krita, Ink, Gimp or other OSS to focus more on UI | design features. | | I think there is a value for Adobe to add Figma to CC, | Photoshop can fully focus on photo manipulation while Figma | (perhaps merged with XD?) will be target UI designers. | Tijdreiziger wrote: | > I really hope this incentives Krita, Ink, Gimp or other OSS | to focus more on UI design features. | | A comment in another thread mentioned Penpot | https://penpot.app/ | Bilal_io wrote: | Yeah I just saw a new post for the tool. It's currently #1 | | Never heard of it before, but I'll explore it. | JKCalhoun wrote: | As others will no doubt call out, Affinity have been my main- | stay graphics apps for some years now. Affinity Design, Photo, | Publisher.... | | I refuse to pay a monthly fee for something I use on a | scattershot basis. | coldcode wrote: | Me as well, I refuse to give Adobe any money if I can use | Affinity's products. | [deleted] | mukadul wrote: | Like Oracle. Buy nice things because you can and you hate | colourful light shining through te windows of your dull offices. | Paint it gray and resell it. | artemkubatkin wrote: | Oh no :( Unbelievably sad news. | royandre wrote: | https://royandre.medium.com/goodbye-adobe-4f26fa48e28a | | Let's hope Figma doesn't become the next Dreamweaver. | gigatexal wrote: | Here's hoping Amy Klobuchar and the FTC and anyone else who wants | to see competition blocks this sale. | kgbcia wrote: | good purchase. | throw_m239339 wrote: | Good for Figma founders, they'll make a lot of money, bad for | Figma users and design authoring tool in general suffering from | the lack of competition in the space for the last 25 years. | | I've seen what happened to Macromedia products after Adobe | bought them. | 542458 wrote: | Yeah, over the last five years illustrator has added no | useful new features (at least for my use cases) and XD has | wandered around with no clear direction. Meanwhile Figma has | been a rocketship of features that massively improve | workflows. I'm worried they'll sink into the Adobe pit of | complacent mediocrity if they're bought out. | noizz wrote: | As much as I LOVE to shit on Adobe (they leaked my CC info) | they surprised me recently with one new feature I've been | begging for years - bullet points and ordered lists in text | fields. Ever since Illustrator became an alternative to | InDesign for smaller print jobs, it's been my core missing | feature. | | Although, in the grand scheme of things, Illustrator has | been really left behind and apps like InDesign or XD have | seen next to zero updates in years. | te_chris wrote: | I bet the Adobe PMs are salivating at the thought of | 'improving' figma. | tomaskafka wrote: | They do, that's what the press release said: | https://news.ycombinator.com/item?id=32851038 | leetrout wrote: | Exactly | zander312 wrote: | Adobe is a nasty, predatory company. They charged me like $200 | just for the ability to cancel my Adobe subscription. Caught me | with some fine print. | | Will never touch Figma now. | vic-traill wrote: | 'Adobe acquires Figma for $20B using revenue from years of price | increases e.g. [0] | | [0] 'Adobe has more than doubled the price of Creative Cloud in | Australia since 2014 (2017)' | https://www.lifehacker.com.au/2017/05/reminder-renew-your-ad... | chadlavi wrote: | They're gonna fucking ruin the only good web design app. Very | disappointed about this. | shishy wrote: | Gah, I love Figma. Heres to hoping it doesn't go downhill. | | $20B price is interesting, Canva was valued at $25B recently and | does way less. | alphabetting wrote: | Lmao Meta can't even buy a VR fitness app. The current FTC | leadership is an absolute joke. | homarp wrote: | The Story Behind My Investment In Figma (2015) - | https://semilshah.com/2015/12/06/the-story-behind-my-investm... | admn2 wrote: | I always felt Google would buy them to add a design tool to | Google Drive's suite of offerings. Guess this make more sense. | pc2g4d wrote: | Feels anticompetitive, and maybe even bad for Adobe as they | prioritize acquisition over organic development. | lloydatkinson wrote: | Every designer I know moved away from XD to Figma and now Adobe | are effectively forcing people into XD as Figma is dead in the | water now. | | I suppose this leaves Sketch? I imagine they are over the moon at | this news. | noizz wrote: | XD had a great start, tons of updates, good team communication, | I really liked where it was going 3-4 years ago. Then, for the | past 2 years+, a total radio silence. Barely any new features, | just crash fixes to make paying customers shut up. At least I | now know the reason. | bamboozled wrote: | $20 billion dollars for Figma? What the actual f...? | [deleted] | lwn wrote: | Ugh, I'm still sad about what happened to Macromedia Fireworks | after Adobe takeover. Have been boycotting their products ever | since. | afhammad wrote: | Same here, best design software i've ever used, especially for | web stuff. Sketch came close, although I haven't used it in a | while. | Andrew_nenakhov wrote: | Sketch actually surpassed Fireworks in _every_ aspect. After | many many years with Fireworks, I was astonished by Sketch | how they fixed every little thing that bothered me in | Fireworks, and did it _just right_. | alexhackney wrote: | dudeinjapan wrote: | This is Aldus Superpaint all over again... | pembrook wrote: | I'd put the odds at about 95% that Adobe will ruin Figma with | bloat, 14 different "Creative Cloud" background processes, and | hostile pricing models within 5 years. | | This is huge news for Sketch. | | However, to be honest, this is the type of acquisition that | should be blocked IMO. Adobe is literally acquiring a direct | competitor here. | | To me the consumer harm is pretty clear. Instead of a more | competent org (Figma) growing further to disrupt more of Adobe's | business, we're going to be stuck with Adobe forever. | | Great outcome for the founders and investors in Figma, terrible | outcome for consumers. | _fat_santa wrote: | I'm betting they will leave it alone, at least for a while. I'm | sure the C suite at adobe is not blind to their reputation and | they know that if they start tacking on "Adobe" features to | Figma, user growth will stall out. | | Everyone is referencing the Macromedia purchase but I would | argue that it was a very different kind of purchase. With that | Adobe spent $3.4B acquiring them, in Figma's case they paid | $20B. I could see how Adobe is willing to throw away $3.4B to | kill their competition but I'm not sure they would be willing | to do that to a $20B purchase. | | If anything they keep is exactly the same, kill Adobe XD, and | rename Figma to Adobe XD. | neilk wrote: | Big company executives do not see the world the way you do. | | Creative Cloud alone has at least 5x the users of Figma. I | have no idea how to even calculate all the users of all Adobe | products. I guarantee that a lot of people at Adobe see Figma | as just _adorable_ , but not really, you know, a product. | Some people at Adobe get it and are hoping to revolutionize | their company with new blood, but... they probably won't | succeed. | | At big companies that have captured a large portion of the | market, they are usually not interested in "disrupting" | themselves. Steve Jobs was a rarity. There are far more | attainable revenue and careers to be made optimizing the | existing revenue streams. | | If killing Figma entirely made Creative Cloud revenue go up | by a few percentage points that would be worth it for them. | Even if the acquisition has _negative_ value the people who | pioneered it have more influence in their company, and an | achievement that advances their career narrative. | | They may tell themselves they're going to integrate Figma, | and some people are going to definitely try, but if that | doesn't work out that's probably fine. | kristopolous wrote: | Oh sure they would. Have you ever dealt with the stupidity in | the C-suite of a large corporation? | knicholes wrote: | I'm an Adobe employee, and I think that this is most likely | what will happen. I think maybe the transition to web-first | wasn't going as planned. I think that Adobe's going to move | their features into Figma (integration with creative cloud | assets, easy importing/exporting to other programs, | collaboration workflows) and close out XD. | baggiponte wrote: | Totally agree I don't get why antitrust gave the okay to | this... | dbbk wrote: | They haven't decided anything yet | nicoburns wrote: | Probably because anti-trust enforcement only seems to get | involved when two already huge companies are involved. | pavlov wrote: | Nah, they just have different rules for different huge tech | companies. | | FTC is blocking Meta's acquisition of Within, the maker of | a VR fitness app - an extremely niche product. Meanwhile | Microsoft and Adobe seem confident that they can close on | deals to buy Activision and Figma. | kylemh wrote: | can antitrust prevent public companies from acquiring private | companies? | atestu wrote: | yes. Whether they're public or private doesn't change | anything about how competitive they are. | fblp wrote: | Anyone here can lodge this simple form and I'd encourage you | to do so. Especially if you think this merger will | substantially lesson competition and stifle innovation lodge | a complaint: https://www.ftc.gov/enforcement/report- | antitrust-violation | | At a minimum, they will investigate this and make inquiries | (typically within months) if they see a high volume of | complaints. | | See https://www.ftc.gov/advice-guidance/competition- | guidance/gui... For more info on the relevant law :) | dawsmik wrote: | 1. Here is the email: | | antitrust@ftc.gov | | 2. It should include something similar the following (maybe | a lawyer here, could help): | | a. Adobe acquiring Figma may violate anti-trust laws. b. | These are the 2 dominate players in web design apps. There | is very little competition elsewhere. c. I am a user and | once they merge there is no viable competitor. | vgel wrote: | Sent, thank you. I also made sure to mention the | "consumer harm" (keyword) of forcing consumers to engage | with Adobe's predatory pricing model ("annual | subscription billed monthly" bs) | Someone wrote: | Did they? Typically, the intent to merge comes before any | anti-trust investigation. | lvzw wrote: | The antitrust agencies in the United States (FTC and DOJ) do | not proactively give approval for companies to merge. After | official merger filings have been made (which they have not | in this case), the FTC or DOJ have a process in which they | gather evidence and determine whether they have grounds to | challenge the proposed merger. [1] | | [1] https://www.ftc.gov/advice-guidance/competition- | guidance/gui... | kaladin-jasnah wrote: | Sketch only works on macOS, though. | ideamotor wrote: | Good news for Apple too. | bithavoc wrote: | Yeah, I feel Apple should acquire Sketch | ideamotor wrote: | Haven't thought of that and you are 100% right. | | That said, knowing Apple, they probably have a great long | term vision on graphical UI/UX design tooling that will | either be great when it finally comes into being in 8 | years, like M1, or we'll never see it at all. | isnhp wrote: | I think it will happen, to combine with new Freeform. | Andrew_nenakhov wrote: | Sketch cloud displays sketch designs quite well. I wonder if | they'll be able to turn it into a web editor eventually... | scrollaway wrote: | > _This is huge news for Sketch._ | | Why, do they have an online editor yet? | | As a cto/admin/manager/hiring person: Sketch is worthless _for | me_ because I don 't have a Mac. But because of that, my | company does not use it: despite designers working on macOS, if | I can't run it to look at their work and actively | comment/collaborate with them, it's not a useful workflow. | Therefore instead we hire people familiar with Figma (sadly, | because I wanted to avoid giving Adobe money. Well, fuck, eh?) | tomovo wrote: | They are hiring for people with WASM/Emscripten experience so | I'd say there's something planned, even if only a more | sophisticated viewer... | scrollaway wrote: | Let's hope. Sketch always seemed to be amazingly well- | crafted software. I'd love an online version. | ktta wrote: | https://www.sketch.com/docs/subscriptions/benefits/ | | Looks like viewing in a browser is already available? | [deleted] | scrollaway wrote: | Interesting, I was not aware, I guess it's kinda new. Has | anyone here used it and can give feedback on it? | jstummbillig wrote: | > Why | | Because statistics. If you make one option less appealing | (which is the presumption) all competitors will indirectly | benefit, statistically, for various reasons, none of which | might resonate with your specific personal needs. | JimDabell wrote: | > if I can't run it to look at their work and actively | comment/collaborate with them, it's not a useful workflow. | | But you can do that though: | | https://www.sketch.com/docs/browsing-web-documents/ | shp0ngle wrote: | I don't understand US anti-trust enforcement protocol. Is this | before or after anti-trust process? | | I think there will be more than one person against this. | random3 wrote: | As an ex-Adobe employee (not a fanboy, no inside information | whatsover) and a Figma addicted I'm happy for Adobe and Figma. | | I also believe this was a logical ending. I was wondering and | actively discussing what Figma means to Adobe and happy to be | right on my expectation on the number. This is Adobe's largest | aquisition (its Whatsapp moment). | | Congrats to both. I wasn't the happiest employee, but I believe | it's a great company for the creative kind and I wish both a good | journey. | _jnc wrote: | In cases like this I always wonder, what stops another startup | from basically just spinning up a figma clone from scratch? | ineedasername wrote: | Oh well, so dies an amazing product to be locked up behind a | massively customer-unfriendly organization. | | I'd even rather it have been acquired by Google where it could | end up being graveyarded, there at least it would, if it | survived, have been more easily available. I consider it for | practical purposes no less survived now than if Google had killed | it. | | Is there anyone who could have acquired them that would have been | a better custodian for such a great product? | Zealotux wrote: | I apologize in advance for breaking the usual rules of HN when it | comes to quality of discussion. | | Fuck. | geodel wrote: | Yeah, M&A are _joining of forces_. So it might well be what you | said. | iamgopal wrote: | How can a 15B$ Revenue company can buy 20B$ company ? | swyx wrote: | because youre conflating stock and flow. adobe is worth $170b. | geodel wrote: | Taking loan? That's how people with $50K income by $500K homes | collegeburner wrote: | companies never buy with straight revenue. first it's half | stock, so that becomes 10. second adobe had about $5b cash on | its balance sheet. third they may have issued commercial paper | or bonds to finance it, not in front of a bloomberg atm so i | can't check issuances but it's pretty likely. | flykespice wrote: | Adobe on the run to ruin another amazing software. | user3939382 wrote: | Adobe engages in all kinds of bad faith shenanigans and dark | patterns, feeling free to abuse their position. They need | competition and this should be blocked by the FTC. | pedrogpimenta wrote: | > In addition, when used in this communication, the words "will," | "expects," "could," "would," "may," "anticipates," "intends," | "plans," "believes," "seeks," "targets," "estimates," "looks | for," "looks to," "continues" and similar expressions, as well as | statements regarding our focus for the future, are generally | intended to identify forward-looking statements. Each of the | forward-looking statements we make in this communication involves | risks and uncertainties that could cause actual results to differ | materially from these forward-looking statements. | | Indeed. | jchw wrote: | There is literally no direction this can go but down. | | If there wasn't enough evidence before, this seems to strongly | suggest your only salvation from user-hostile corporate monoliths | is community open source projects. So... Anyone want to build a | multiplayer design tool? :) | margarina72 wrote: | you mean like PenPot? | | Check https://news.ycombinator.com/item?id=32851262 | jchw wrote: | I assumed something like this didn't exist so hard that I | never bothered to look. That's awesome. | ezekg wrote: | Well, back to Sketch I guess. | pratikch1253 wrote: | Any open source alternatives ? I know Framer is an option but is | it as good as Figma ? | mathgladiator wrote: | Well, mediocrity will create an opportunity for a new thing to | emerge. I'm currently building my own figma for board games, so | perhaps I'll focus on it sooner rather than later. | pilingual wrote: | Show HN 10 years ago: | | https://news.ycombinator.com/item?id=4744877 | O__________O wrote: | CEO of Figma also commented in the past on HN that they were | able to start Figma with support of the Thiel Fellowship: | | https://news.ycombinator.com/item?id=11448538 | capableweb wrote: | 6 comments, not a lot... Should show people that successful | Show HN isn't the end-all be-all that some believe. | | Here is some more interesting submissions with 30+ comments: | | - Launch of Figma, a collaborative interface design tool - | https://news.ycombinator.com/item?id=10685407 - 135 points|7 | years ago|40 comments | | - Introducing Vector Networks: Generalized path editing for | graphics - https://news.ycombinator.com/item?id=11070600 - 198 | points|7 years ago|30 comments | | - Figma 1.0 - Collaborative interface design tool - | https://news.ycombinator.com/item?id=12597915 - 340 points|6 | years ago|58 comments | | One interesting comment made ~6 years ago | | > I hope they'll eventually choose this route. I also hope they | won't be as greedy as Adobe. vladdanilov on Sept 28, 2016 - | https://news.ycombinator.com/item?id=12599444 | rchaud wrote: | End of the line for Adobe XD if this happens? | | I like Figma a lot, but I'm glad I have an old copy of Sketch to | fall back on. Adobe and its forever subscription model will | eventually get applied to Figma. | cj wrote: | > Adobe and its forever subscription model will eventually get | applied to Figma. | | Figma is already a "forever subscription". It's a SaaS | subscription. | rchaud wrote: | I meant the free tier. | wolfparade wrote: | Don't do it Figma. You can beat Adobe. | rglover wrote: | This shouldn't surprise anyone. Figma followed the typical path | for a company/product taking on massive amounts of venture | capital. | | If you _are_ shocked by this, please take note and stop investing | in products and services (no matter how good) that are investment | vehicles, not real businesses. | yalogin wrote: | How is this the first time I am hearing about a design firm that | is worth $20 billion? | blairanderson wrote: | here to complain about bloomberg.com - couldn't find any content | to read on that page. | | https://www.figma.com/blog/a-new-collaboration-with-adobe/ | helsinkiandrew wrote: | https://archive.ph/EawX9 | zander312 wrote: | Adobe is a disgusting company. I remember they charged me $150 | just to be able to cancel my fucking accidental subscription to | their awful creative cloud. | | R.I.P Figma | ChildOfChaos wrote: | Whoa, $20b seems like an eye watering amount for a tool like | this. | | I guess it goes to show how little I know about all of this, but | surely a company with Adobe's resources and prestige could just | engineer something like this for less themselves? | | Seems crazy to me. I guess it's mostly about removing competition | and giving people less options to not use an adobe product rather | than the product itself that has value? | didibus wrote: | They have Adobe XD which is a desktop app, and my UX designer | friends tell me it's actually a bit better than Figma in terms | of features, but the allure of a cloud based Web tool like | Figma that really promotes easily sharing and collaboration as | the designer work is why Figma is more popular. | sxg wrote: | I'm dismayed by this acquisition but glad to see the near- | universal dislike towards Adobe in this thread. How can a $150B+ | company exist with this much disdain for its business practices | and products? I'm guessing Adobe's primary customer base is large | corporations who don't care rather than individual users? | NeveHanter wrote: | HackerNews represents just a part of the customers that use | products like Adobe suite, so that's pretty normal that | majority of people give shit about such things and just use | what they were given. | | By the way, changing processes and software in corporations is | very hard thing to do as there's so much | management/staff/human/distribution issues on the way. | paulpan wrote: | Adobe is the new Oracle or Intuit. Somehow it escapes the | antitrust scrutiny that other Big Tech companies are subject | to. Buying up smaller competitors left and right. | apozem wrote: | A product line can be useful, longstanding and industry- | standard without being friendly, easy-to-use or cheap. | | I don't love Photoshop's long startup times, huge RAM usage and | non-native Mac UI, but I appreciate what it lets me do. And I'm | not even, for example, a graphic designer working with other | people who expect me to submit Adobe assets. | cmrdporcupine wrote: | For one, Photoshop & Illustrator have a significant history and | feature advantage on most competitors. | | But for two: _" How can a $150B+ company exist with this much | disdain"_ -- Have you looked at Oracle lately? | cmrdporcupine wrote: | I should add that Adobe _used to_ be loved by us nerds. They | always had management issues, I think, and developed a | reputation as a software sweat shop I think; but back up | until the mid or even late 90s they were seen as a high | quality software maker with innovative products. Photoshop & | Illustrator were untouchable, and they were seemingly | inspired by and made best on the Mac so helped make the Mac | kind of a hip "creator" platform. | TimTheTinker wrote: | How does Oracle staff its engineering department with such a | bad reputation? | | I once got an email from an Oracle recruiter, and I did not | waste the opportunity to tell him how I feel about Oracle. | | Do not make the mistake of anthropomorphizing Oracle or Larry | Ellison. | metadat wrote: | Oracle is not homogeneous, there are cool teams and | projects alongside the terrible ones. Don't mistake Larry | Ellison as representing all of the 200,000 people employed | by Oracle. | manquer wrote: | Sure there are cool teams in every org. What is the | probability I will join one of them if they are very | small % of workforce, even if you do join a such a team | with great manager there is higher probability that will | not last in orgs with bad reputation. | | Also while teams have variances org culture is rarely so | different. Toxic cultures , red tape bureaucracy, or how | performance is evaluated is typically mostly global not | localised. | | That's isn't to say nobody should in such places, there | are plenty of people who just want a paycheck and don't | care where they work or what their work environment is | like, these orgs are perfect for them. | | If you are passionate about your work and environment, | and compensation wise squeezing your current value | immediately in cash is not your priority then most big | orgs especially ones like Oracle are bad place for you | metadat wrote: | No doubt, fully agree with you! I'm only proposing to | keep an open mind, because you never really know until | you connect with the people. | | I used to say so many nevers, "I'll never work for X, | fuck them!", etc. As I've gotten older, I regret this | manner of thinking my young self did. Always better to | keep an open mind while still sticking to your guns. | | At the same time, don't ignore red flags! | manquer wrote: | Being idealistic is part of being young even when wrong | that is good part of being young I think. | | I am more regretful I can no longer make those kinds of | decision anymore, older you are there is more | responsibility and you are forced into pragmatic approach | to life and let go principles and ideologies you fought | for and deeply believe in . | pessimizer wrote: | In my opinion, largely because they own a bunch of industry | standard formats, so any competitor would be forced to start by | cloning one of their products. Once you've successfully done | that, congratulations, you've conquered 4% of the market, in | that one area (let's say a photo editor), and your software | still seems broken (although it's faster, bugs get fixed | quicker, and the UI wasn't designed by a crazy person or filled | with 30 year old cruft) because it doesn't seamlessly integrate | with the rest of their suite. | | Affinity seems to have made some penetration by | copying/innovating on an entire range of their products, but | that's a huge up-front investment to grab a tiny piece of the | pie. | | This is really a job for antitrust, but modern antitrust is | just a circa mid/early 20c legend we tell children so they | aren't scared that capitalism could get out of control and eat | them. | missedthecue wrote: | How would anti trust apply here? | kumarvvr wrote: | It exists because some of its products are productivity | monsters and are enterprise staples. | elliekelly wrote: | I think one of the reasons I hate Adobe so much is that I | genuinely like a lot of their software. They make great (if | bloated) products but they make terrible managerial | decisions. They're one of the few companies I think are evil | to the very core. They employ dark patterns at every turn. | It's not about providing a product or even a service to | customers; it's only about extracting as much money from | every customer as they possibly can. | brennvin wrote: | I'm surprised Figma is worth that much. For a while I was | considering bootstrapping a business in this space and I was | never very impressed with what I saw of Figma. Does not look that | hard to compete with or replicate. | sn0w_crash wrote: | "Does not look that hard to compete with or replicate" | | Then why haven't you? Seems like a good opportunity to make a | few billion now that Adobe has set a price. | | I hear this all the time on HN. And yet, this rhetoric never | seems to follow through. | brennvin wrote: | > Then why haven't you? | | I found another product opportunity that will be faster and | cheaper to build. That I believe I could out-compete Figma | were I rich does not mean I _am_ rich. | | Thanks for the down vote. | yellowpencil wrote: | Just my opinion, but your original comment comes off as | comically dismissive of what Figma has done. | | Adobe, a company with literal billions in cash and | thousands of engineers, wagers 20 BILLION dollars that it | is not easy to compete or replicate what Figma has done. In | fact, they attempted to compete with Adobe XD and "lost". | | The founders of Figma started working on the beginnings of | it in 2012 (perhaps indirectly) and launched in 2016. They | also raised 330+ million in VC money to make it happen. | | I'm a bootstrapped at heart and love the idea of small | companies outmaneuvering giant elephants but suggesting one | could outdo Figma, with relative ease, just doesn't sound | likely. | | All that said, if you truly feel like you can, get out | there and do it! Theres billions of dollars waiting for | you. | phailhaus wrote: | You'd never be able to compete because the design is the | product. You'd just be stuck copying them, always one step | behind. | | Their interface's responsiveness is also a consequence of | writing a rendering engine in WASM, so you'd have to figure | that out too. [1] Plus the real-time collab. I don't know why | you pretend as if these aren't difficult engineering problems | to solve. | | [1] https://www.figma.com/blog/webassembly-cut-figmas-load- | time-... | [deleted] | patchorang wrote: | With Figma's memory and performance issues lately, it feels like | Adobe bought them a year ago. | jjcm wrote: | (figma employee) | | Unrelated to the news, would love to know what memory/perf | issues you're facing. Do you have files where you're hitting | the memory caps? | tolulade_ato wrote: | kgc wrote: | Time to find a Figma alternative. | paradite wrote: | Blogpost from figma: https://www.figma.com/blog/a-new- | collaboration-with-adobe/ | brundolf wrote: | So what I'm hearing is there's a market opportunity to go rebuild | Figma, just without being owned by Adobe | quickthrower2 wrote: | Can the Figma founder do that ... eventually? | habitue wrote: | Yes! | obert wrote: | long life to PenPot https://penpot.app/ | saos wrote: | Fair enough. Preferred to stay clear of Adobe and their trash | subscription model so naturally I feel some resentment. Was | enjoying the competition and thought Figma was well ahead of | Adobe to be honest. | | I hope the deal fall through NGL | blooalien wrote: | > "Was enjoying the competition and thought Figma was well | ahead of Adobe to be honest." | | They _were..._ That 's _why_ Adobe bought 'em. | phaedryx wrote: | Time to renew my Sketch license? | ChrisArchitect wrote: | Not a fan of Adobe and not really a fan of Figma but they are | things. Alot of people talking about Macromedia Fireworks and | Dreamweaver etc in here is a bit curmudgeonly-old HN. That's | _forever_ ago now as far as web /design. Yes it was sad/and Adobe | made a mess, but alot has changed since then that lead to the | environment where Figma rose. Not to mention probably most of the | audience of users that are really into Figma weren't even born | when all the golden era Flash and stuff was going on. The | youngins don't understand big business Adobe, and they probably | don't like the 'vibe', but they also aren't totally against it if | they can keep using the product they owe a lot of their career | to. They will be fine I think. | joshe wrote: | This is probably the only tech acquisition that's ever made me | sad. I just hate Adobe so much. The nightmare of their installer, | the weird store with horrible designs popping up when you | activate normal ui stuff, the difficulty in canceling a | subscription, and the stasis in their product and ui. Oh and the | sloppiness of Lightroom on mac with it's weird ui and that it | didn't even import and manage photos well. | | I've been so happy to have Adobe out of my life these last 10 | years. I never even cared about the cost. | | And figma has been so admirable, one of the best browser based | apps. Always squeezing incredible performance out of the web with | their crazy c++ engine. And their fast pace of delivering new | features, often reworking ui just for the craft of it. It's been | fun to just read the release notes. | | https://www.figma.com/blog/webassembly-cut-figmas-load-time-... | | Perhaps the silver lining will be the talent scattering, moving | to and founding other companies, but for today this sucks. | Aperocky wrote: | Only open and free software can defeat the likes of Adobe. | | Can't wait for the dominance of Photoshop to be ended by gimp | and ffmpeg, I've found that they work fairly well for whatever | editing I need. Maybe open source variety of Figma also exist? | cercatrova wrote: | > _Can 't wait for the dominance of Photoshop to be ended by | gimp_ | | Hah, good joke, I've been hearing it for years now. | zeruch wrote: | Decades. | Aperocky wrote: | But you're not laughing at ffmpeg. | | Progress comes in bits and pieces, maybe gimp isn't it, | just like GNU Hurd continues to suck, but something will be | there eventually. | robotbikes wrote: | The one thing I know about is Penpot see https://penpot.app/ | which is by the team that designed Taiga.io - It's fully | open-source and I think tries to solve some of the same | problems but it's still in beta. I'm not much of a designer | but yesterday started to teach myself Figma only to find this | acquisition happening. I've resisted installing creative | cloud for years and hearing various people's experiences with | Adobe makes me feel like this was a wise decision. | creativemonkeys wrote: | Photopea has been pretty good at replacing Photoshop for my | needs (non-designer). | spaceman_2020 wrote: | For a large company, they also have pretty shady pricing. Like | their "annual plan, paid monthly". You'd think you're just | paying for the monthly subscription, but they hide the fact | that you have to pay a penalty for early cancellation in the | fine print. | | Dishonest, expensive, slow. | lawgimenez wrote: | My wife tried to cancel her subscription but the agent on the | live chat just quickly and out of the blue gave her 4 months | of free subscription. Not sure if this is unusual or part of | their playbook. | kitsunesoba wrote: | > Dishonest, expensive, slow. | | And depending on your use case, bloated. In all the features | Photoshop has gained since 6.0, 7.0, and CS1, only a tiny | handful add anything of value for my usage. If 7.0 or CS1 | were ported to modern operating systems they would fill my | needs well and then some. | | This is another reason why alternatives such as Affinity | Photo and Pixelmator are increasingly enticing; their core | feature sets have reached near-parity with that of Photoshop | for many and so Photoshop offers very little extra value. | arcticfox wrote: | That pissed me off so much when it got me. I can count the | number of dark patterns I've ever fallen for (well, and | eventually found out about) on one finger. | | It's so stupid too, I'm happy paying subscriptions for things | and happy paying a fair price but being tricked into doing it | - never again, Adobe. They target their own customers with it | to scrape a few more dollars into the current quarter, I | guess. Probably some executive bonus targets or something. | lambdasquirrel wrote: | There are dark patterns in Adobe's pricing plans up the | wazoo. And each year it seems that they change their UI just | a little more to try to lock your data into their Creative | Cloud. Photoshop now tries to save your files to the Creative | Cloud (instead of your computer) by default. | | I think the concern has definitely gone to an anti-trust | level. Adobe packages Lightroom for _free_ with Photoshop, | probably with Capture One directly in their sights. Anti- | trust definitely needs a reinvigoration. | time_to_smile wrote: | Well if it's any consolation the market also feels sad about | this [0]. ADBE is down 15% as of this writing. | | My guess is because, given the current market, you don't really | need to spent money acquiring potential competitors. As rate | hikes continue (and likely will for the foreseeable future) I | suspect many of the non-ipo's non-profitable startups will just | die on the vine. No reason to spend $20 Billion to make sure | they're not a threat, this isn't 2018. | | 0.https://finance.yahoo.com/quote/ADBE | skinnymuch wrote: | That's because of earnings too. Which includes past and | future possible performance. | munificent wrote: | Every single one of these corporate consolidations makes me | sad. Competition and heterogeneity are critical for capitalism | to function and everyone one of these mergers reduces it. | bearmode wrote: | >the difficulty in canceling a subscription | | Never had an issue with this tbh, it's always very easy. Manage | account > cancel plan. | | Hell, if you subscribe but then cancel within the same day, | they give you a full refund. I've abused this a few times if I | just need to do something quick - sub, use it for a few hours, | cancel, and it doesn't cost me anything. | rpastuszak wrote: | I'm paying via Paypal so I've just cancelled the adobe | subscription through their subscription management panel. Is | there any reason why this might be a bad idea? | | PS I just remembered that I forgot to cancel the subscription | and they want to charge me 40 quid for the rest of the year. | I even had a reminder set, but I missed it. So annoying. | InCityDreams wrote: | > Is there any reason why this might be a bad idea? | | Due diligence? Don't get into adobe without an adequate | escape plan. | | ..."but I missed it". | | Given the amount of information regarding adobe being a | bunch of cntz over the last many years, you got anyone you | actually want to blame? | | And PS40? You got a write-off procedure? | rpastuszak wrote: | > Given the amount of information regarding adobe being a | bunch of cntz over the last many years, you got anyone | you actually want to blame? | | I was asking for advice, so I'm a bit confused about your | comment. | | I've been using them since photoshop 5 and generally had | a positive opinion for most of that time. I learned about | the whole annual sub/weekly payments issue last year. | | Come to think of it, I do blame them for dark UX and | making the process unnecessarily difficult (which has | worked in my case perfectly). | rchaud wrote: | I did the same with my newspaper subscription (NYT) and | they just marked my subscription as inactive once the pay | period passed. No issues. | ryeights wrote: | Their "yearly plan, billed monthly" with early termination | fees is blatantly anti-consumer. | bosie wrote: | how can you terminate it early? | filoleg wrote: | By paying an early termination fee, which is 50% of the | subscription cost of the remaining months[0]. | | 0. https://helpx.adobe.com/manage-account/using/creative- | cloud-... | isodev wrote: | To cancel a yearly plan, you must a) talk to their | support staff (not available as an option in the portal) | and b) pay the remainder of the period anyway. | | The only time you can freely modify your subscription is | one month before your renewal date. | | It's borderline illegal! | jeffgreco wrote: | Just playing devil's advocate, why would someone pay the | standard monthly price if they could get the annual price | discount and cancel after a month? | ElevenLathe wrote: | Adobe could eliminate this loophole by simply charging | the difference (between what they actually paid and what | they would have paid on a monthly play) when they opt | out. | | Presumably the current arrangement is some kind of | creative accounting exercise though, and such a pro- | customer policy might blow it up. | MOARDONGZPLZ wrote: | I do this because I specifically assumed using Adobe | there would be some maniacal dark pattern they wouldn't | really let me cancel sooner than a year despite what the | main text stated. Seems like I was correct, reading this | thread. | knicholes wrote: | You can disable auto-renew any time. | [deleted] | nabaraz wrote: | I did a trial of Creative Suite on my mac. When it was time | to uninstall, I couldn't do that using Creative Cloud | Uninstaller. Because, apparently I have to uninstall | photoshop and other softwares from Creative Cloud App before | uninstalling CC. I couldn't uninstall photoshop etc. because | my login to CC App didn't work. So, I contacted Adobe, there | was some issue with getting 2FA to my email for some reason. | I had to reset my mac just to get rid of Adobe spywares. | synaesthesisx wrote: | Yep. And that's why I permanently uninstalled Adobe | software in favor of Photopea and similar alternatives. | barkingcat wrote: | Adobe pioneered the "click cancel plan but we will offer you | some stuff that you don't care about in order to stop you | from cancelling your plan" dark pattern. | | Then on the support call they will straight up pretend that | none of their systems work in order to stop you from | cancelling. | bearmode wrote: | I have literally cancelled (and later re-obtained) | subscriptions to CC at least 15 times. It hasn't been an | issue, and I've never needed to call anyone. | | They do offer you things, but those things tend to be free | months. Not random stuff you won't care about. | optimiz3 wrote: | Still running Creative Suite 6 in a virtual machine (for | security isolation and compatibility) as I only use the product | 2-3 times a year and refuse to give in to Adobe's rent-seeking. | Lorin wrote: | They ruined Macromedia as well. Fireworks was a fantastic | hybrid vector/bitmap editing tool perfect for web work. | neosat wrote: | Agree. Macromedia products were amazing for their time. | Dreamweaver, Flash (Creating flash apps including | ActionScript), Fireworks with vector + bitmap, were all very | cool until Adobe acquired them | timeon wrote: | Macromedia Freehand was also nice. | 8note wrote: | I still see shockwave/director apps around. Still running | off of CDs | ByThyGrace wrote: | The largest Pictionary-like web app for the good part of | a decade or so (early 2000s to early 2010s) was a | Shockwave/Director app. Newer clones are yet to match its | amazing features. Unfortunately _isketch.net_ got too old | for the newer generations to pick it up. I can only guess | what happened to the site. The technical debt must have | been too great to port it to a newer platform, or perhaps | the devs /maintainers moved on. | derefr wrote: | Always wondered why an indie app developer hasn't just | decided to work their image-editor app up as "the new | Fireworks." | | Many other image-editor apps do now take Fireworks' same non- | destructive hybrid editing approach... _kind of_. But they | 're always missing one thing or another. Either: | | 1. they aren't multiplatform (can't get "standard" adoption | like Fireworks if you're macOS-only) | | 2. they don't go far enough with the vector editing | capabilities (e.g. Fireworks allows you to apply arbitrary | gradients/textures/other image assets as the stroke and fill | of vector shapes) | | 3. they don't go far enough with the non-destructiveness | (e.g. Fireworks applies filter-effects to both vector _and_ | raster layers, as non-destructive "filter layers" bound to a | parent layer -- effectively "functional lenses" for images; | can edit the base layer "underneath" these transformation | layers, and see the transformed output change as a result. Of | course, you can always "flatten" the transformations into the | layer, to then edit the post-transformed version of the | layer. Though IMHO this could be taken even further, with | "brush modifications" being just another kind of | transformation layer!) | | 4. they use project file formats that consist of entire | directory bundles, or file formats opaque to the OS preview | mechanism. Fireworks just stored projects as an extension | chunk of a PNG file; and every OS knows how to preview PNG | files. (And, if you didn't care about the project, you could | just treat the PNG file _as_ a PNG file, putting it through | ImageMagick or MSPaint or whatever, which would strip the | optional chunks, thus "exporting" the project to PNG without | needing the program that created it!) | Andrew_nenakhov wrote: | Sketch is the new Fireworks. | filmgirlcw wrote: | I've had the same question for years! There are a few tools | that have tried over the years, but nothing that has stuck | around. | | And I get that the pixel-perfect design and slicing from | the Fireworks era isn't as useful in today's world of | responsive design and multiple screen sizes and variable | screen densities, where CSS and JavaScript plays a much | larger role, but I still wish we had a successor. | | Because as you said, although most apps now do the hybrid | vector/faster thing, nothing really matches what we had | with Fireworks. | | RIP Macromedia. | chipotle_coyote wrote: | The only program I ever used that felt like it was really | gunning for Fireworks was, weirdly, a BeOS-exclusive app | called e-Picture. It was a little buggy, but still | terrific. (That last sentence sums up the entire BeOS | ecosystem circa 1999, granted, which was tiny yet still | bigger than I suspect most people know.) | Tagbert wrote: | Affinity Designer is a good vector/bitmap combo app. It | closely parallels Illustrator features but adds in basic | bitmap editing. If you pair it with Affinity Photo you get | most of the Photoshop features. The same files can be | shared with both without any loss of fidelity. | girvo wrote: | I adore Affinity's tools, but none of them are a | replacement for Fireworks. | Lorin wrote: | I think the next big thing will be SVG tooling - so much | untapped power. | alcover wrote: | Very interesting. I also regret FW fondly. Your post | scratches an itch in me and I may be tempted to work on | that. | | Sorry for my laziness to look it up but could you explain | "Fireworks just stored projects as an extension chunk of a | PNG file" ? | nicoburns wrote: | PNG format has a space for arbitrary metadata. Fireworks | stored their proprietary save format inside this, and | also rendered the file to flat PNG on save, meaning that | you could preview fireworks files in anything that could | read PNGs (although the file size would be huge). | Andrew_nenakhov wrote: | To me, Sketch is a spiritual successor of Fireworks. | | I loved Fireworks, but it had far too many quirks that | weren't improved, and when I discovered Sketch I was amazed | how many thing that did bother me a lot in Fireworks were | made _just right_ in Sketch. | zeruch wrote: | Fireworks was truly brilliant in its day (and probably still | usable now TBH, but I like using archaic tools sometimes for | purely artistic reasons). | | What happened with Macromedia was tragic. | whywhywhywhy wrote: | This was already basically Sketch years and years before | Sketch even existed. They killed it because Adobe as a | company has a complete lack of vision and even understanding | of the tools they own. | evanmoran wrote: | This is 100% right. Fireworks was Sketch with better | bitmap/filter/styling support. Removing it was a cost | saving move right as Sketch/Figma were coming to own UI | design. | vyrotek wrote: | Indeed. I started using Fireworks during the Macromedia era. | I still regularly using my CS6 Fireworks. | scrozier wrote: | This. Fireworks was my go-to tool for years. Hit the perfect | sweet spot for a semi-professional user. I've not yet | recovered from this loss. | animex wrote: | I still use my copy of Fireworks for everything graphics | related that I need. Yes, it doesn't do everything as well | compared to modern suites but the UI was just so easy for a | developer to use. Even Homesite is still better than most | editors I've ever used. | gherkinnn wrote: | This genuinely hurts. Not only is Figma an excellent product, | it demonstrates what can be achieved on the web as a platform. | jawadch93 wrote: | sixstringtheory wrote: | I sympathize with you and agree with everything except this: | | > the stasis in their ... ui | | I look for that in products I use a lot over long periods of | time. I can't stand when companies are constantly | | > reworking ui just for the craft of it | victornomad wrote: | I feel the same :( | seemaze wrote: | This, and every acquisition Autodesk has ever made. | tristanb wrote: | I considered putting Adobe in a VM because i didn't want the | 30,000 extra processes running when I install it. Its | embarrassingly fragmented and bad. I absolutely dread the | moment when I need to install CS on my new machine. | joshe wrote: | Maybe 15 years ago I ended up fencing the CC stuff off with | firewall rules because it was the fastest way to deal with | its awfulness. | | With the next computer for half a year it was always this | queasy, i should probably install illustrator now, but once I | do I can never go back. Maybe I can hold out another few | weeks. This is for a corporate paid for version that would | make my work easier. Eventually I buckled and it ruined | another computer. | | 10 years free though! | ukyrgf wrote: | I went a step further, or maybe backward, and I have a | separate computer that I connect to with AnyDesk and it has | all the Adobe crap installed on it. | | Also, our company credit card got replaced, and the process | of updating the card and re-activating Creative Cloud took | two weeks. It got canceled August 29 and only yesterday, | September 14, was I able to launch Illustrator without a nag | window. I hate Adobe. | wildrhythms wrote: | How the hell did Photoshop get so bloated? The featureset | hasn't changed all that much since CS3 era, and yet CS3 ran | at half the memory and at twice the speed. What the hell | happened? | jawadch93 wrote: | dforrestwilson wrote: | Now would be a good time for the regulators to acknowledge that | yes, Adobe is a monopoly, and to block this. | alwillis wrote: | It's not illegal to be a monopoly; it's illegal to use your | monopoly to profoundly disadvantage your competitors. | | An example was Microsoft threatening to cancel HP's Windows | license if they bundled Netscape Navigator instead of | Internet Explorer back in the browser war days. | mortenjorck wrote: | I can't think of any other company to which my relationship as | a customer has swung so completely as Adobe. In the 2000s, | their tools were unsurpassed, and I was happy to pay the | premium prices they asked (though I'd skip versions to save | money). When Creative Suite was discontinued, that was a pretty | abrupt turn, as I had no interest in a subscription for | software I only used for personal projects. | | And yet, I stayed on with Lightroom, thinking that so long as | Adobe still had competition in that market, they'd keep it a | one-off license. Then, one day, upon discovering some | compatibility issues with the latest MacOS and the version of | Lightroom I was using, I thought I'd check what the latest | version of LR had to offer - and discovered it had gone | subscription-only as well, meaning my entire photo library | would now be trapped on my old laptop unless I paid a monthly | fee forever. | | It was painful researching and trialing alternatives, | ultimately migrating my library over to Capture One, but it | turned me so completely against Adobe that I've actively | requested employers not assign me a Creative Cloud license (the | tools fortunately only being tangential to my role). | lenkite wrote: | Kinda weird complaining about Adobe subscription pricing in a | Figma thread when Figma also has the subscription pricing | model. | skyfalldev wrote: | Figma doesn't have Adobe's predatory cancellation fees | AFAIK. | redler wrote: | Hold my beer. -- Adobe | lenkite wrote: | What are these predatory cancellation fees ? | pandemicsyn wrote: | https://www.reddit.com/r/assholedesign/comments/qg1tyr/ad | obe... | ortusdux wrote: | I find myself coming back to this Steve Jobs quote more and | more: | | _" It turns out the same thing can happen in technology | companies that get monopolies, like IBM or Xerox. If you were | a product person at IBM or Xerox, so you make a better copier | or computer. So what? When you have monopoly market share, | the company's not any more successful. | | So the people that can make the company more successful are | sales and marketing people, and they end up running the | companies. And the product people get driven out of the | decision making forums, and the companies forget what it | means to make great products. The product sensibility and the | product genius that brought them to that monopolistic | position gets rotted out by people running these companies | that have no conception of a good product versus a bad | product. | | They have no conception of the craftsmanship that's required | to take a good idea and turn it into a good product. And they | really have no feeling in their hearts, usually, about | wanting to really help the customers."_ | | Creatives build companies, and if you are not careful, sales | will destroy them. | oblio wrote: | Creatives also destroy companies. See NeXT or whatever the | weird letter casing was. | hosh wrote: | Arguably, NeXT lives on in Apple. | mortenjorck wrote: | It's interesting to consider how Apple and NeXT were both | nearing collapse in the late 1990s, and yet combining the | two resulted, over the next 20 years, in perhaps the most | successful tech company of all time. | behnamoh wrote: | Apple needed Steve Jobs back then. It needs another Steve | Jobs now as well. Under Tim Cook, Apple has been great in | terms of stock-market price and profitability, but the | company clearly lacks a unifying vision for the future. | They've bought themself time, but sooner rather than | later, we'll see Apple decline and it won't look good. | mvhooten wrote: | Considering airpods alone are a massive company. I think | Apple will be ok. https://jonahlupton.medium.com/what-is- | airpods-was-a-company.... | samatman wrote: | "NeXT bought Apple for negative $400 million" is a great | quip. | lelandfe wrote: | The kind of creatives we're talking about, kind of by | definition, do things differently (not to ape Apple's old | slogan too much). That's AKA risk, and, yes, sometimes it | will lead to ruin. | | But it's also the only way to move the area forward. | revscat wrote: | To echo the sibling comments, this is incorrect. NeXT | lives on today in every Mac, iPhone, iPad, and every | other Apple device. When Apple bought NeXT they used it | as a foundation for OS X, which went on to power every | device Apple makes or has made. | mistrial9 wrote: | this is true, to be fair .. anyone remember "Xaos Tools" | (video effects), Audion or when Marc Cantor became so | personally offensive that the business people paid him to | leave? it is true.. end of innocence stories here | alwillis wrote: | Ironically when Apple acquired NeXT, it was essentially a | reverse take over, since almost every significant | executive and technical position of the merged company | was from NeXT. | | It was NeXT that saved Apple with their tools (including | Interface Builder and the use of Objective-C) that gave | Apple the technological lead that allowed them to grow | into the company they are today. | | Scott Forstall was the NeXT guy that headed the iOS (nee | iPhone OS)team and we know how that turned out. | hosh wrote: | I think BeOS was a serious contender as the next | generation MacOS. But BeOS didn't have Steve Jobs. Buying | NeXT meant bringing Jobs back at the helm of Apple. | | It could have gone the other way too, like how Boeing's | purchase of McDonnell Douglas, and McDonnel Douglas's | takeover of key Boeing positions ended up eroding | Boeing's culture of engineering excellence. | | It was also market timing too. The iPhone was not | Forstall's first attempt at a device like this. He was | part of the team that was trying to develop something | similar back in the era of the Apple Newton in the late | 90s. And all of that were seeded from two of the three | form factors (tab, pad, and board) that Xerox Parc | experimented with back in the 70s, along with the mouse, | the GUI, and OOP. | simondotau wrote: | Compared to NeXTStep, BeOS was a wildly incomplete tech | demo of a relatively incremental improvement to the | classic MacOS formula. It was only a "serious contender" | in the media and in the headcanon of Apple's fan base. | Temporary_31337 wrote: | Btw. Newton wasn't too bad for it's time. It had | handwriting recognition etc | ROTMetro wrote: | It's a great quote for what has happened to the USA in | almost every single area, industry, government, education, | religious thought, political thought. | citizenpaul wrote: | I recently found out MARS yes the candy company has | become the largest owner of Veterinarian offices in the | USA. It really is palpable how everything is on a runaway | train and we can all see it yet are powerless to stop it. | somishere wrote: | Also cat food. They invest in a reef conservation | technique too, and named a reef in Indo - where they were | trialing said technique - after one of their catfood | brands. The logo says "more coral today, more fish | tomorrow" and there's a picture of a cat. | | https://www.forbes.com/sites/johannaread/2021/05/05/the- | sheb... | TheCondor wrote: | MS's Office collaborative cloudish stuff is a _prime_ | example of this. | | I don't know how many times my team has ganged up on a | document in Google Cloud and collaboratively banged it out. | Likewise, I can only remember a couple times I've done it | with Office and not ended up with n different copies of the | doc that we had to manually merge back together, if we even | could. | nradov wrote: | You must have been using an old version of MS Office, or | had it improperly configured. We use Office for real time | collaboration on documents all the time. You can put a | file on SharePoint, then have multiple users edit live | using a mix of desktop, mobile, and web applications. The | changes are immediately visible and this doesn't create | different copies. | hcurtiss wrote: | Office on the web actually does this really well now. The | desktop app is a little more glitchy, but Google doesn't | even have one of those. I really like tracked changes in | Word on the web. Microsoft has come a real long way in | the last three years. | 8jy89hui wrote: | Does this include products like Word Online? Because that | product is awful. | | The visual bugs are annoying and the document-syncing | with multiple editing people feels like 2005. As of last | year, it couldn't even render a .docx file properly. It | tried to render input fields as images. LibreOffice | Writer opened the doc better than /Word/ Online. | | I am a student who has access to office online and have | tried to encourage my peers to use it for group projects | so that we don't have to use Google. However after | repeatedly having to make up excuses for their neglected | product, I have given up and just request anonymous | editing links for Google Docs. | patcon wrote: | > discovered it had gone subscription-only as well, meaning | my entire photo library would now be trapped on my old laptop | unless I paid a monthly fee forever. | | I empathize, but isn't all this the reason they would fork | out so much for figma? | | I mean, people hated them for going subscription with the | tools that used to be desktop, but they absolutely adore | figma that has never been anything but subscription. It's | confusing psychology at play here... | mortenjorck wrote: | _> people hated them for going subscription with the tools | that used to be desktop, but they absolutely adore figma | that has never been anything but subscription_ | | I think a big part of it is exactly that, that Figma's | value proposition as a subscription was always clear from | the beginning, that it's not just a design tool but a real- | time, collaborative design environment. Sketch was always | the better choice for solo, side-project work, because it | was a one-off purchase with no need for a cloud component | (its more recent direction to try to become a cloud-first | service has unfortunately only served to highlight its | shortcomings versus Figma). | | Creative Suite never had a value proposition as a | subscription apart from becoming a predictable cost center | for businesses. Tacking on an inferior version of Dropbox, | making the whole suite subscription-only, and calling it | Creative Cloud did a pretty decent job of alienating those | who didn't fall into that "predictable cost center" market. | altacc wrote: | A lot of amateur photographers used Lightroom and were | willing to pay a one off purchase price whereas a monthly | cost for something you might hardly use in a month is too | expensive. Figma has a high percentage of users who use it | regularly as part of their paying jobs. It also has online | features, which you expect to pay continuously for. | Lightroom Classic had no online features. | | I still use Lightroom 6, the last standalone version, so I | haven't found anything else with such good combination of | library organisation & editing. But no way I'll ever pay a | monthly subscription for the current, slightly better | version or the less capable cloud version. | c0mptonFP wrote: | > but they absolutely adore figma that has never been | anything but subscription. | | Doesn't Figma have a free tier? That changes everything. | ifaxmycodetok8s wrote: | I use figma for personal projects and I've never forked | out a dime. | ethbr0 wrote: | > _free tier? That changes everything._ | | Does it? To me, that just says "Locking my data in a | platform that can suddenly decide to charge me for | functionality." | c0mptonFP wrote: | Yup, better get rid of your GitHub account then as well | bsder wrote: | You said this sarcastically, but it is _really_ good | advice. | | Note that Microsoft now has _two_ controls on your | digital identity. Login with Office365 and Login with | Github. | | If they pull a Google and disconnect you, you're in a | world of hurt if you don't have otherwise. | | Tech folks should have never allowed GitHub to become the | monopoly it did. | killerdhmo wrote: | So do many adobe products, including XD; their Figma | competitor | supertofu wrote: | XD was actually their Sketch competitor. What makes Figma | remarkable is the ability to use it on the web. I wonder | if Adobe will keep this aspect. | killerdhmo wrote: | Sketch... competes with Figma. They're UI/UX tools. What | makes Figma great was their collaboration first element, | which they will be keeping. Adobe was going down the web | path as well | https://blog.adobe.com/en/publish/2021/10/26/creative- | cloud-... | anigbrowl wrote: | _has never been anything but subscription_ | | Because that's not the same as a bait-and-switch, and | because they provided value to subscribers in the form of | continuous innovation. | anigbrowl wrote: | I used to beta test for them. A few months back I took at | look at the current version of Audition to see what I'd been | missing out on since the days of CS6 nearly a decade ago. | | Three things have changed. It now includes one third-party | plugin (that anyone could purchase) offering an alternative | volume meter - the equivalent of a slightly different color | histogram for photo/video software. It offers some new | presets with friendlier names, for a feature that already | existed. And they unified version numbers with other | products. EDIT: Also some bug fixes, but poorly documented | and tbh pretty rare edge cases. I still use CS6 in production | and bugs are not a source of worry. | | That's it. Anyone who has been paying a subscription for this | has been getting ripped off wholesale. The product is great - | but it was great before Adobe acquired it (when it used to be | called CoolEdit) and Adobe actually removed functionality | from it along the way, like dumping MIDI support because they | didn't want to cater to musicians. | | Any designers/engineers that understand or use the product | left long ago. A standout example of this in their playlists | feature - you can select a bunch of marked regions in a | waveform or project and add them to a separate list, where | you can rearrange their playback order freely - very useful | if you are structuring a radio program or a podcast. | Except...once you've found an arrangement you like, you can't | do anything else with it. You can't render the audio to a new | file, generate a new project, export it, save the list to a | text file, or copy it to the clipboard, or anything else. | They started building it 10 years ago and then never bothered | to finish it. | | I don't really think of Adobe as a software company any more. | They're IP landlords who spend the bare minimum on | integration and maintenance of their properties while | continuously jacking up the rent. | amatecha wrote: | CoolEdit! haven't heard that name in a while. Yeah, Adobe | used to be ultra-respected, especially in the 90's as | Photoshop took the world by storm. These days, as you can | see, the response to "X acquired by Adobe" is met with | universal disappointment (except by those who have Adobe | stock, I guess). | ebertucc wrote: | Even those with Adobe stock are not happy; Adobe's shares | are down over 15% since the announcement. | FormerBandmate wrote: | Incidentally, the acquisition was about 10% of Adobe's | market cap | qwertox wrote: | SoundForge was the better option, cracked, just like | Microsoft used it, of course. That was in the Radium | days. | | It went over to Sony and is now at Magix. | 6stringmerc wrote: | Acid 2.0 was for loops and basically a DAW vs the | SoundForge sound design angle. I made some wicked tracks | in Acid back in the day. Also became a Sony product, | still works pretty much the same. | [deleted] | softfalcon wrote: | I feel this in my very soul. Adobe used to be so cool and I | loved the maturity and capability of their products. | | Then subscription subsistence reigned supreme and now I avoid | Adobe products like the plague. | | Happily using DxO PhotoLab while I continue to avoid a | Lightroom subscription. | GuB-42 wrote: | > their tools were unsurpassed | | Why the past tense? Which tools have been surpassed? Have | Photoshop been surpassed? I am genuinely curious here. | | I take note of Capture One, but is it an "acceptable yet | technically inferior alternative that I picked because I | don't agree with Adobe business practices" (which I think is | a valid reason) or a viable alternative even for someone who | doesn't have a problem dealing with Adobe and their | subscription model. | pkulak wrote: | DxO destroys Lightroom, as far as I'm concerned. | scarecrowbob wrote: | "Which tools have been surpassed? " | | Davinci Resolve is, for my use case, just as good as | Premiere and Afx. | | It's also free. | | I wish gimp was as good as Ps. | zeruch wrote: | I gave up GIMP for Krita years ago and have yet to see a | reason to change (I still use Adobe as well, but for FOSS | tools, Krita has stayed at the top for me) | emanuelez wrote: | Disclaimer: Capture One employee here. That being said I | invite anyone to try out the free trial and confirm or dis- | confirm my claims. | | In my opinion Capture One best features are: | | 1) image and color quality 2) tethering capabilities 3) | workflow customization and optimization | medion wrote: | I want to move to Capture One... Is it a nightmare from | Lightroom? Is there any migration automation? | base698 wrote: | I'm not a designer full time, but have dabbled over my | career and in my youth used Photoshop and Premiere heavily. | I'd say Pixelmator and Sketch were more approachable, | discoverable and had better workflows. This made the combo | of being easier to pick up than Adobe tools and more | powerful for professionals. I was able to use Figma | productively in my first day of using it. The added | collaboration features with Figma's App preview mode and | collaboration in the tool made me never look at anything | else when I needed to design something. | exmadscientist wrote: | Capture One and Lightroom are definitely fighting in the | same class. Both are true pro-grade tools. Some people and | some workflows will prefer one of the two, but that's how | preferences work. | | It's basically Coke versus Pepsi. | fancy_pantser wrote: | Affinity Designer, Photo, and Publisher have been a breath | of fresh air for the last few years. They have you pay | once, not a subscription. The features keep coming at a | great pace while retaining a very sensible UI. | alwillis wrote: | Couldn't agree more. | | Reminds me of the early days when pro Mac software was | well designed and reasonably priced; not the bloatware we | get from Adobe and Microsoft today, for example. | bayindirh wrote: | Actually I'm using Darktable with great success for post | processing my raw files on Linux and Mac. On the paid side | Affinity & CaptureOne provide great alternatives. | ajgrover wrote: | I've been a Capture One user for several years and it's a | more powerful tool than Lightroom for sure. Layer | capability removes the need to go to PS for most simple use | cases. Their color tools were much better previously as | well but LR has some major recent updates. I also like | their session catalog model, but that's optional and mostly | personal preference. It's not as well designed IMO, a bit | more of a power user tool where you can tweak the UI to | your liking, but in terms of functionality it's as good or | better than LR. | | Affinity Photo is also on the same level as PS, I don't | know about "surpassed" but Adobe is no longer the clear | leader. | thot_experiment wrote: | I can't agree more. I still use an ancient version of | photoshop/illustrator sometimes and lemme tell you, the | difference in responsiveness is STARK. | | The problem is largely the entire concept of SaaS, but some | stronger anti-trust anti-monopoly laws couldn't hurt either. | slantedview wrote: | The laws are there but regulators are hesitant to enforce | them. | mekkie wrote: | I can't believe I'm not the only one. Something similar | happened to me with one of their iPad painting apps. They | told me it would be completely free for artists. Went to save | my files and put them on my computer for printing, only to | learn they were locked within the adobe cloud cage of despair | kolbe wrote: | Adobe's stock is down 17% on the news. So, it's bad for | consumers. Bad for Adobe. Probably only good for the ego of a | few executives and investment bankers. | paloaltoasshole wrote: | good for figma employees, founders and investors | atlasunshrugged wrote: | Well, good for the founders and investors anyways, who | knows how many employees had meaningful holdings that | outweigh the hurt of being integrated into Adobe | karaterobot wrote: | My guess is there are a lot of Figma employees who would | rather not be working for Adobe, regardless of whatever | incentives they get in the deal. It's hard to overstate how | little regard software designers have for Adobe. | nyanpasu64 wrote: | It gives me whiplash to see Sean Parent's deeply | technical public talks on Adobe's experiences with C++, | and Adobe's disdain for customers (and presumably other | programmers' disdain for Adobe). | e-clinton wrote: | I'm sure they'll totally fine with in as they cash their | massive checks. | kolbe wrote: | Why do you assume they all get massive checks? Why do you | assume they're as materialistic and indifferent to the | quality of their work as you? | NegativeLatency wrote: | Well they wont all be massive now that mostly VCs and | sometimes founders soak up all the benefits from an | acquisition before the regular employees get much. | kansface wrote: | 50x revenue would be plenty to go around, no? | andruby wrote: | 17% is huge. That means the market values Adobe as worth 26B | less than yesterday [0], which is more than the acquisition | price of 20B. | | They also released quarterly earnings today, but those beat | the market's expectations. What's going on? | | [0] market cap = 144B * 17% = 26B | dubcanada wrote: | There is a lot more to earnings than market expectations, | mostly guidance. And it was fairly bad. | | Also this is being reacted too negatively, they are paying | a HUGE price for a company that only has a AAR of 400 | million a year. | qorrect wrote: | They lowered their forecast. | | Also just a horrible and desperate play. | flashgordon wrote: | RIP I wonder if every company Adobe buys is a signal for soon | to be hole in the marketplace that might need to be filled? | ginger2016 wrote: | I have an adobe subscription, I never heard of Figma. I am sure | their product is great, but it is a niche product. Figma is not | worth 20B as a standalone company. Adobe will integrate Figma's | technology into Adobe's suite of products and will make it | available to the masses. I say it is a good thing that Adobe is | acquiring Figma. | | Change is hard; As a Figma consumer you are probably | uncomfortable with the change, but Adobe acquiring is better | than Figma going shutting down due to lack of mass adoption. | papichulo4 wrote: | Heads up, then, it's the de-facto standard in UX / UI design | these days. There are alternatives, but this is the go-to | tool people are training on, using at work, etc. It's not | some unknown tool that's being saved by Adobe out of | obscurity. | ZephyrBlu wrote: | > _Change is hard; As a Figma consumer you are probably | uncomfortable with the change, but Adobe acquiring is better | than Figma going shutting down due to lack of mass adoption_ | | Hilariously bad take. Figma has very strong adoption. Lacking | the same scale as Adobe doesn't mean it has bad adoption. | bbx wrote: | > Never heard of Figma | | > Says it's a niche product not worth $20B | | You're definitely not aware of how Figma changed the game and | how essential it is to web design today. Whether you're a | solo designer, a freelancer, a startup, a tech company, a UX | team in a major company... Figma just works. And just makes | sense. Their velocity is fantastic. They launch features | every few months. The performance is incredible. The ease of | use is phenomenal. The collaboration capabilities are | perfectly integrated. Even developers use it and love it. | | They have taken the market by storm. And it's a huge market. | | You don't seem to be part of that target market, and that's | fine. But saying Figma joining Adobe is a plus just shows how | little you know about Figma and the web design world in | general. | ginger2016 wrote: | The thing about Adobe is that their products are used by | common people and professionals. I edit 10 of my personal | photos a year, still I have an Adobe subscription which | includes Photoshop and Lightroom. | | Had Figma been part of the Adobe Suite I would have at- | least downloaded it and tried it. As great as Figma is, | reach of their product is limited, Adobe is giving Figma's | technology the reach they would have never gotten as a | standalone company. | radley wrote: | Figma is free to use. It's cross-platform, web-based, and | multiple people can edit at the same time. | | Limited reach is probably the last way to describe Figma. | It's just an awareness thing, which is totally fine. | skeaker wrote: | Tell that to Adobe who disagrees with you to the order of | 20 billion dollars. | ginger2016 wrote: | I said Figma is not worth 20 billion as a standalone | company. It might be worth 20 billion to Adobe. Adobe can | do to Figma what Facebook did to Instagram, Facebook took | a relatively small startup Instagram and made it into a | global juggernaut worth hundreds of billions in value. | | Similar story with ByteDance and Musically, how many of | you have used Musically before Bytedance bought it and | re-branded it as TikTok. | yonz wrote: | Tried to run away from Adobe and they still got me, RIP... Will | have to move again once they ruin Figma with feature overload. | | Simplicity is so hard to achieve with design and Figma has done | a great job striking the balance with feature set and | simplicity. All the while delivering a super responsive | platform. | Sakos wrote: | Really? I pretty much hate the idea of tech acquisitions | entirely now. It generally ends up in the loss of innovation | and competition on the market. | esalman wrote: | Our university subscribes to Adobe Products Suit- when all of | their functionality can be replicated with FOSS. They sent out | a survey about this before they started the subscription and I | answered negatively to that, to no avail. So that's where our | tuition/grant/loan/savings money are going. | NegativeLatency wrote: | Unless some stuff has changed in the past few years gimp is | not a suitable replacement for adobes products. | spookie wrote: | There are a lot more FOSS tools than GIMP. Also, don't | criticize the tool for a lack of understanding. You also | had to learn adobe tools, after all. | loudmax wrote: | University students should be learning the craft, not the | tool. | prepend wrote: | > This is probably the only tech acquisition that's ever made | me sad. | | For me, it was... Atlassian buying HipChat Salesforce buying | Tableau Salesforce buying Slack Microsoft buying GitHub (sort | of) Alteryx buying Trifacta Oracle buying Cerner | tmpz22 wrote: | > Salesforce buying slack | | I'm a very heavy slack user for work and personal workspaces | and haven't seen anything bad yet, though I also don't pay | the bill for those organizations. Im sure over time it may | get worse, but for the meantime this seems to be one of those | rare acquisitions where the child company is doing so well | the parent may be afraid to touch it (rightfully so). | | > Microsoft buying Github | | This one haunts my dreams. Microsoft is drawing a huuuuge | moat around the developer experience. I have to imagine they | will tighten the noose within the next 5 years. Ditto for | Gaming as they now own half the games industry: EA, | Activision/Blizzard, Obsidian, and many many more. | magicink81 wrote: | + Atlassian buying Trello, IMO | ngrilly wrote: | I'd say the GitHub acquisition is the exception in that list. | It seems to go well from my perspective as a user. | prepend wrote: | I'm not terribly upset because I think it could be worse if | others bought them, but I think they've stagnated and had | lots of stability problems since the purchase. | chirau wrote: | I don't agree on the 'stagnated' part. A lot has come out | of Github since that acquisition. I am actually impressed | how it has managed to mature into a fully enterprise | grade ecosystem yet somehow maintaining its allure and | user friendliness that smaller developer teams enjoy. | biztos wrote: | Oracle buying Sun? | | https://en.wikipedia.org/wiki/Acquisition_of_Sun_Microsystem. | .. | | Has more real value ever been destroyed in the service of | paper value? | | Arguably yes, though I am including DEC in this equation: | | https://en.wikipedia.org/wiki/Compaq#Acquisition_by_Hewlett-. | .. | prepend wrote: | That was a hit and they basically obliterated Sun. | | But if you're looking at lost value, AOL buying TimeWarner | (and the Sun parts of Netscape). | chasd00 wrote: | don't forget Salesforce buying Heroku. and i say that as a | guy who makes his living with Salesforce. | ljm wrote: | Heroku has stagnated massively in the face of upstart | competitors like Vercel, Fly and Render. | | Even their new public roadmap shows little of significance, | it might as well be in maintenance mode. | cyco130 wrote: | Cool Edit Pro was one of my favorite programs ever. Adobe bought | it and renamed it to Audition. I still can't believe how fast it | went down after that. | happytoexplain wrote: | My heart plummeted when I read this headline. I've done UI design | work in some capacity for 18 years, and have always dreamed of | design software with the thoughtful UI and features of Figma. | When I realized Figma was that software, it was like experiencing | a miracle. Software like this _doesn 't exist_. It was the first | design software I paid for (yes, in 18 years). | | And now it's going to die. I almost feel like crying. | apozem wrote: | I don't think Figma is going to die. It'll be bundled as part | of the Creative Suite. It'll add buttons to quickly export your | designs to PhotoShop or Illustrator or whatever. It'll probably | get slower and clunkier. | | Not death, just... Adobe. | afavour wrote: | So a slow death, then. | | I'm old enough to remember when Adobe acquired Macromedia. | They slapped some new icons on Dreamweaver, Fireworks, Flash | etc. then completely neglected them until people abandoned | them. I pray Figma fares better. | apocalyptic0n3 wrote: | In this case, I think it will. Adobe has been trying to | build their own version of Figma for like 5 years. If | anything, this probably means the end of XD and maybe their | web versions of Photoshop. The Macromedia acquisition was a | little different - Fireworks was an inferior Photoshop | competitor, Freehand an inferior Illustrator competitor, | Dreamweaver was outside of their core business, Flash | actually got decent support until the world itself moved on | from it (and Adobe mistakenly believed it could survive as | closed source), and the rest of the portfolio didn't have | much value. In Figma's case, it's actually a superior | competitor to XD and even Photoshop in a lot of use cases, | and it's figured out the web-based design environment that | Adobe has tried repeatedly to do with mixed results. | | I'd be surprised if they decided to shutter Figma. Now... | ruin it by adding a bunch of crap nobody wants like Adobe | does with every other product? Pretty likely. But I don't | think they'll do what they did to Macromedia. I could be | wrong, though. | geerlingguy wrote: | Fireworks was completely focused on web graphics, and | Photoshop couldn't hold a candle to it for that use case. | I used photoshop for touching up photos and generating | things, then fireworks for cutting up and exporting the | graphics, in a time before browsers could take | practically anything and CMSes would autogenerate | versions for different uses. | | Also, Dreamweaver was heads and shoulders above GoLive or | whatever that app was Adobe was pedaling for web page | design at the time. It lost its edge once Adobe adopted | it as their main web page editing app. | elliekelly wrote: | Adobe is a fate worse than death. For software, at least. | whywhywhywhy wrote: | > It'll be bundled as part of the Creative Suite | | I can promise you it wont. None of their recent acquisitions | have. Allegorithmic Substance is extra money on top of CC now | they've bought it. Figma will probably remain an extra | subscription too. | munbun wrote: | If it gets slower or clunkier, it will die. | | High chance Adobe increases pricing & wastes a year of | engineering resources on integrating Figma with their Adobe | Cloud over building useful features. | apozem wrote: | Figma will likely slow down. | | In the short term, they've got to lay off redundant folks, | join the new healthcare plan and learn how to work with | lots of new stakeholders. All that comes before the actual | engineering work of integrating into Adobe Cloud. That's a | lot of organizational chaos, not great for shipping. | | In the long term, I'd guess there will be a cultural shift | away from speed. Startups are fast because if they're not, | they die. Large corporations don't do that. Large | corporations have enterprise customers and people who worry | about liability and lots of politics. It's just a different | mindset and set of pressures. | Kelteseth wrote: | You should try out Affinity Designer, the one time fee of 40 | euros is a no brainer. I use it since 2017 for my UI designs. | pier25 wrote: | I've tried Designer and I just hate how it handles groups. | Illustrator seems to be the only vector software that does | groups right these days. | roflyear wrote: | Adobe is a shit company. It is criminal how hard it is to | cancel a subscription. | apollokami wrote: | Figma was really one of a kind. Back to Sketch I suppose. | rchaud wrote: | Yep. Sketch can feel limited compared to Figma (I hate that | they need iOS Mirror app instead of being able to access | interactive prototypes on the web), but I love that they are | a desktop app and you don't have to keep paying forever. | Wintamute wrote: | You've been able to play Sketch prototypes on the web for a | few years already, also they just released a new iPhone app | that lets you preview prototypes and docs. Their iOS Mirror | app is pretty much deprecated now I think | rchaud wrote: | Last I checked, I couldn't access the prototypes on a | mobile device that wasn't iOS. | | I just need Sketch to publish the prototype to a publicly | accessible web URL like Figma does. When I needed to do | usability testing, I had to use a third party service | called Marvel that imports the mockups and publishes them | to a web page on their domain. | rchaud wrote: | See, if this was local software that you could buy once and | keep forever, an event like this would not have felt so full of | foreboding. | | On cloud-based web apps, there is no opt-out short of ceasing | use of the program entirely. Don't want their new features? Too | bad, we're going to roll them out anyway, and there is no | turning back after that. | | I'm still puttering along just fine on a copy of Office 2010, | so my opinions may not be representative of the majority. | tgv wrote: | Well, I can't quite get my Word 5.1a to run anymore. It was | the best version of Word to ever have lived. Unfortunately, | it only runs on 68k and PPC macs (on the latter even under | emulation, IIRC). Software has a limited lifetime, | unfortunately. Bit rot may be metaphorical, but it does | happen. | rchaud wrote: | True, and Office 2013 on MacOS does not work on newer | versions of the OS (Intel chip). | | At least Windows 10 has backwards compatibility, but even | that is ending with Windows 11. | cortesoft wrote: | I still run Mac classic using SheepShaver, so there is | always still a way. | tstrimple wrote: | If this was local software, you'd lose out on most of the | collaborative benefits that Figma provides. That | collaboration, especially with guest accounts is one of the | reasons for the explosive growth and popularity. If this was | a buy it once tool that required IT support for collaboration | it wouldn't have nearly this growth trajectory or industry | adoption. | shaan7 wrote: | You can make local software with collaboration support. It | is possible to make Figma so that you can do your design | locally even if your Internet is kaput. | hk__2 wrote: | > You can make local software with collaboration support | | You still need to have someone maintain the central | server that serves as the single source of truth. | badsectoracula wrote: | The central server only needs to handle shared data - and | we already have plenty of protocols for that so that | there can be multiple companies that provide that service | or, if you prefer, allow you to self host. | | URLs can handle the rest, this is why they exist after | all. | itronitron wrote: | I never understood the appeal of Figma, or even it's use case. | Can someone explain it to me? | nlh wrote: | If you're a UI designer and you work on a remote team, Figma | makes it incredibly easy to both build and share your designs | with your teammates. It runs entirely in a browser and was | built from the start for sharing, so you can jump into a | design file and see and share the latest work in real time. | | It is to design as Google Docs or Sheets was to Word or | Excel. No more passing around files - everything just works | in the browser. | smilespray wrote: | And it's fast and doesn't come with 30 000 features you | don't need, like support for print design. | elliekelly wrote: | Yes, Figma's appeal is that it was not owned by Adobe. | cush wrote: | Looks like Adobe is getting you back for pirating their | software for 18 years | jansan wrote: | What is the great feature of Figma? I tried to use it for | illustration and it did not feel great at all compared to | software like Affinity Designer. How were you using it that it | feels like such a great loss to you? | ryanSrich wrote: | Product (software specifically) design is where Figma shines. | Auto layout, prototyping, etc. are second to none. Sketch had | all of these features for years, but Figma's implementation | and depth of execution is unrivaled. | nobleach wrote: | Figma's biggest strength is in UI design. Open illustration, | while possible is not so great. (I still love Illustrator for | this purpose, others may disagree or have other favorite | tools). Figma allows UX/UI designers to speak a congruent | language with UI developers. A design system or component | library can be mutually understood. Things like, "we're using | our 80% gray button here" can be very easily communicated. | That's not at all impossible in other tools, Figma just takes | it to a very nice level. | happytoexplain wrote: | Not illustration - design (UI design, specifically). It's | fantastic for maintaining styles/themes, collaborating, | iconographic design, flows, and especially | composable/configurable/modular UI components. The components | are one of the standouts for me, as compared to other | software. They are more powerful, and yet somehow less | confusing/complex than in other software. In general, I | always run into some kind of limitation or bug or confusing | behavior in other software - Figma has by far given me the | least trouble. They obviously have both enormously talented | designers and enormously talented engineers in charge. Also, | they appear to actually think about what the team-based UI | design pipeline looks like in practice. | | Edit: As others have pointed out, it's not so much the | existence of a feature that's _missing_ from other software - | it 's the design and implementation of features. | | Edit: Their autolayout implementation is incredible. And | their tutorial videos! My god, they're incredibly | discoverable and informative and SHORT. I'm going to stop | because I could keep coming back and adding edits to this | comment all day. | jansan wrote: | Thank you (and the others). I seem to have completely | missed the whole purpose of Figma. | digitalengineer wrote: | Things like this make us SUPER valuable and fast: | https://www.uiprep.com/ | rchaud wrote: | Figma is mostly used for website and app prototyping. It's | very popular because it allows for multi-user collaboration, | like a Google doc. Older prototyping tools like Invision or | Sketch did not have this, and it was a major differentiator. | | You can create different screens and set up click points, | such as a button. Clicking the button navigates you to | another screen in your design. This is called "interactive | prototyping". | | Figma puts these interactive prototypes on the web, so | designers can create a visual prototype that can be tested on | mobile and desktop devices. It's more realistic than simply | looking at pictures of mockups. The biggest advantage is that | it does not require developers to write working code and | deploy a whole app just to click around and test it out. | panick21_ wrote: | Since this is a thread of Adobe and some people might know this: | | In the late 80s and 90s many of the window managers were based on | PostScript. Sun News was an extension of PostScript and Next was | based on Display PostScript. | | How did licensing work back then. Could Sun have OpenSource News? | I mean it did implement PostScript but my understanding is they | were not using actual Adobe code. | hedgehog wrote: | I don't know specifically but it was bad enough that Apple | decided to rework OS X before they shipped. | grishka wrote: | Is it even possible to license a standard? Not a particular | implementation, but the standard itself, like a file format or | a network protocol. | [deleted] | m88m wrote: | Nice. I guess it's about time to check what Sketch has been up | to... | butterlesstoast wrote: | Brace yourselves for Figma to be the next Magento like monolith | that Adobe has no idea how to support : ( | aluminussoma wrote: | Adobe has been unable to find technological innovation | organically (To their credit, their stock price soared through | financial engineering). Adobe has instead augmented its | capabilities through acquisitions. Today's acquisition of Figma | is no different. | | And maybe that is fine. Adobe is not alone. Many big companies | can only expand their capabilities through acquisitions. Those | big companies are doing fine. | | Specific to Adobe, the acquisition of Macromedia was a huge | success in part because it injected a lot of talent into Adobe | that stayed and succeeded. Maybe Figmates will be able to do the | same. | CharlesW wrote: | > _Adobe has been unable to find technological innovation | organically..._ | | In-house innovation is not the problem1. What Adobe _hasn 't_ | been able to replicate with XD or Illustrator is Figma's | success with network effects related to collaborative editing | and review. | | https://research.adobe.com/research/ | aluminussoma wrote: | In house innovation is certainly a problem on the product | side. What new Adobe products have come out in the last | decade? Every new product or service is from an acquisition. | klabb3 wrote: | > their stock price soared through financial engineering | | Not disagreeing with your point, but they can kindly fuck off | piggy-backing on the good reputation of _engineering_ , which | is about building things, not rent-seeking and gate keeping. It | would be like saying Intuit is innovating "political | engineering". Or calling an unpaid internship at Goldman Sachs | "volunteering". I have similar thoughts about "growth hacking", | btw. | metanonsense wrote: | When you listen very, very carefully, you can still here the | champagne corks popping in the Sketch headquarters. | nycdatasci wrote: | Interesting context on this deal from a month ago: | https://www.cnbc.com/2022/08/25/figma-growing-inside-microso... | kundi wrote: | In America, greed eats purpose | yashasolutions wrote: | this is seriously sad. It is so hard to build a great product, | and so easy to f things up. Given Adobe track record, there is | litterally more chances to see things going south for figma | homarp wrote: | https://mobile.twitter.com/pitdesi/status/157046798711905075... | | What investors first paid for @Figma , which @adobe buying for | ~$40.20 per share: | | $0.088: @dannyrimer/@IndexVentures , Jacobsen/OATV | | A $0.199: @johnolilly /@GreylockVC, @semil | | B $0.332: @mamoonha/@kleinerperkins | | C $1.098: @andrew__reed/@sequoia | | D $4.619: Peter Levine/@a16z $21.29: | @henryellenbogen/Durable | auscompgeek wrote: | From Adobe's end: https://news.adobe.com/news/news- | details/2022/Adobe-to-Acqui... | gardaani wrote: | The founders of Figma must be very happy: "Adobe announced it | has entered into a definitive merger agreement to acquire | Figma, a leading web-first collaborative design platform, for | approximately $20 billion in cash and stock." | [deleted] | dawsmik wrote: | Is it possible that this runs into anti-trust issues? | andy_ppp wrote: | Surely this is terrible for competition? | sirjaz wrote: | Screw all of this SaaS needs to die a horrible death. All of | these webapps/SaaS products are just data collection apps that | can lock you out at any moment. We need to get back to owning our | data and installing locally. | gdubs wrote: | Wild to me that they are getting bought for $20B yet didn't think | they could make it through this macroeconomic environment. Or | maybe just too hard to turn down that amount? | | Figma is one of the most vibrant platforms I've seen in recent | memory -- genuinely it goes well for all involved, including the | users. | ilmiont wrote: | Well that's the end of Figma then. It was fantastic while it | lasted. | steve_adams_86 wrote: | Although it's still great software I'm stopping usage today | because a) I refuse to support adobe and b) I'm confident the | software will progressively get much worse, so any investment | today is a waste of time I should spend finding and learning | something else. | | Is there a blender of tools like this? | notaboredguy wrote: | Inkscape, penpot and/or maybe gimp afaik. | kristopolous wrote: | Common things are so obtusely buried in these applications. | It's extraordinary the decisions they make. | | Maybe there should be a telematics tool for gtk that tracks | when a user is clicking around looking for something and | treats it like a bug report after a program crash. | | Some Non-Obtrusive (very important) dialog says something | like "looking for something? Tell us what and where you're | expecting it so we can add it". | | There's no reason at all things can't be in 2 or 3 places | instead of like View / Interface Options / General / | Advanced / ... or wherever the hell someone decided to | place it. | iddan wrote: | Inkscape is unusable sorry. It can't support any of my | workflows. The only real alternative for Adobe at the time | being is Affinity | asutekku wrote: | None of these solve the same problems and they have the | usual problems of free software. Grandious ideas but | godawful UX and no interest to fix them. | monax wrote: | Penpot is foss afaik | rapnie wrote: | MPL 2.0 licensed. See: https://github.com/penpot/penpot | scyzoryk_xyz wrote: | We have ,,figma for xyz" but more often it should be | ,,blender for xyz" | | Would be awesome if all software tools were gravitating | towards the non-profit financed-by-big-stakeholders model | like blender is. | Dave3of5 wrote: | Not open source like Blender but the Affinity suite is pretty | cheap and does a fairly good job at these sort of things. | | Ok it is the multiple user editing that people liked so much | about figma. Ok that makes sense. Ignore me. | pembrook wrote: | It's not free, but Sketch is a fantastic (also MacOS native) | alternative. | capableweb wrote: | I love Sketch but macOS is no longer the OS I spend the | most times in, which is Linux and Windows. I'd love for | Sketch to be cross-platform, I'd buy one license per year | just to support them. | | So my only option was Figma and now... Now what? Damn this | sucks. | yellow_postit wrote: | This ^ is what's lead my small sample size of companies | to move from Sketch to Figma. The focus on cross platform | and ease of use that Figma had really helped drive | adoption across a wide range of company sizes which is | probably why this is such a logical acquisition for | Adobe. | hbosch wrote: | Check out Framer. It's actually a really nice UI/UX and | prototyping tool, but is pretty opinionated in how you | set up your file (IMO). I used it a lot when I was | freelancing because it gave me a little more power than | Sketch did, at the time, and was more mature than Figma. | They are the one product I know of currently that has | web, Windows and Mac clients. | gadders wrote: | Great news for Invision. They must be stoked. | nytesky wrote: | How is that good news? Their biggest rival is now part of a | monopolistic Goliath? Or do you mean the valuation helps boost | their value? | gadders wrote: | There biggest rival is going to fall apart under the dead | hand of Adobe. | tekkk wrote: | Boo. How come the big American mega-companies are always allowed | to buy out the upcoming competitors? I thought you guys were all | about free-market? Although I guess that's what complete free- | market does. Oh well. For sure prepare for price hike. | | But it'll be interesting to see what they'll do with the cutting- | edge web app know-how they'll acquire from Figma. | chresko wrote: | How does this acquisition conflict with a free market? Figma | isn't being forced to sell i.e. this isn't a hostile takeover. | Figma is free to continue to compete. There's not a 100% clear | antitrust case although the $20B buyout could be viewed as | anticompetitive behavior (perhaps contradicting my previous | statement). | tekkk wrote: | Now they aren't forced, but you wonder does this | consolidation of assets/companies benefit customer in any | way. For Figma this is probably a great move to become part | of the biggest design/image/video/whatever editing company - | you get your pay-day as well join the winning team in the | market. To me it just seems less competition for them, higher | prices for customers since there aren't really options (eg | photoshop, Figma for collaborative design). | | But if FTC says this is cool, I guess we'll just have to live | with it. | thrillgore wrote: | I just hate Adobe and Autodesk so much for pricing me out of | affordable alternatives and software that's actually good. | redocecin wrote: | Just realize that Evan had left Figma before | https://madebyevan.com/figma/ | wly_cdgr wrote: | Noooooooooooooo surprise | lofaszvanitt wrote: | They paid 20 billion for Figma? | :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD | hanselot wrote: | laundermaf wrote: | No antitrust case yet? | blue_light_man wrote: | Obviously not. | Bilal_io wrote: | Too big to be regulated I guess. | moomoo11 wrote: | It was a good run lol. | spyremeown wrote: | Not a frontend dev or designer, but I've seen people doing | amazing things with Figma and it seemed loved all around. | Counting the days for Adobe to completely wreck it. | skilled wrote: | Okay, this is awesome - I literally had the thought of _" Figma | is so fucking awesome, what the hell would I do without it?"_ pop | into my head multiple times today! | | And now I know now why... Fuck! I mean, I am happy for the entire | Figma team and everything they have accomplished, and everything | they've given to the designer and the Internet-at-large | community. But I fear this might be gradual end of it, hence my | brainwaves going all crazy about it. | | I signed up to Figma the day it was released, and it immediately | became the tool I use for creating and editing vector graphics. | Since then I have written well over 1,000 articles, and I can say | with confidence that for 80% of those articles - all my visuals | were created, edited or improved with Figma. | | I have never spent a single dollar on the product. That was also | one of my thoughts today - like holy shit, I can actually enjoy | this fast interface, greater features, and insane amount of | community resources for no cost? | | Yeah, these guys did it right. | | Let's see how the story unfolds. | city17 wrote: | Really hope they won't force you to use Creative Cloud, but it | seems inevitable in the long term as that's Adobe's core business | model. | | I don't even really dislike their software that much (although it | is somewhat antiquated), I just hate the extreme bloat of CC and | the poor integration between their apps. It's really 2000s legacy | software. Instead of bringing Figma into the Adobe system, they | should make Photoshop etc. more like Figma. | recusive_story wrote: | Time start an alternative startup because figma is soon gonna | stagnate once it is acquired. | binthere wrote: | I remember when they acquired Allegorithmic, Substance Painter | went down hill since then. | nelsonic wrote: | Sad times. Figma could/should so easily have stayed independent. | Clearly some VC needed a payday to buy a new yacht. | hartator wrote: | Nooo. Remember Macromedia. Flash, Dreamweaver, Fireworks, etc. | Such a sad graveyard of great products. | micheljansen wrote: | This is huge. Adobe was asleep at the wheel while Sketch ate | their lunch. Now they are definitely back. | nailer wrote: | To be fair Sketch was also asleep at the wheel while Figma ate | their lunch. | micheljansen wrote: | Very true! | arctics wrote: | This is normal for endgame capitalism, big fish eats small one. | pym4n wrote: | I also hate Adobe with all my heart! Had the displeasure to work | there for a few months and the company is super lame. They don't | build anything at this point and just sell overpriced | subscriptions. I basically ran from there... not for me. | baron816 wrote: | Someone call the DOJ. | cwkoss wrote: | crap | hn2017 wrote: | I think it's hilarious how many libertarian-minded people want | government to step in with an anti-trust lawsuit but in | everything else, they want no involvment with government. hmm.. | bumblebritches5 wrote: | edotrajan wrote: | WOW | Mobius01 wrote: | You know who should be celebrating? Sketch and InVision. Sketch | has signaled a desire to go multi platform, which has been a | problem for large corporate customers with mixed platforms. | | InVision failed to standup their own UI design tool, but the | collaboration suite is still good and they were starting to death | spiral. This would be an immense opportunity for both to become | the only viable immediate alternatives to the Adobe threat. | diimdeep wrote: | $20B for graphics editor in browser - there is no inflation in | US. World does not make any sense. | MisterSandman wrote: | Adobe is worth 10 times that and technically just makes "photo | and video editors for PC." | guggleet wrote: | Collaboration is an interesting choice of words | unstrategic wrote: | Figma was never on track to change the world. They were an Adobe | clone from the beginning, out-executing them, but fundamentally | exactly as anti-innovative. | | Not that $20B is anything to shake a stick at -- but real | innovation in this market will be worth one to two orders of | magnitude more. Figma was scratching at this with their "whole | org collab" vision and FigJam, but they lacked the vision to | crack it, and their execution has been faltering since their | early talent started jumping ship. Selling to a desperate Adobe, | distressed by public markets, is the perfect chance to "fail up." | | Why am I disappointed in Figma? Because they could have been so | much more. Because in effect, they have held the creative world | back by doubling down & cashing in on Adobe's corruption of | design tooling. Play Adobe games, win Adobe prizes. It's just a | shit game, and peanuts compared to latent opportunity in this | space. | duped wrote: | > but real innovation in this market will be worth one to two | orders of magnitude more. | | 200 billion, maybe. $2 trillion? Maybe with 10% inflation for a | few more years. | unstrategic wrote: | Sure, $2T -- a fundamental innovation in how we "design and | build" software has implications as far-reaching as the World | Wide Web itself. Google IS the World Wide Web -- they have | previously broken a $2T market cap. | zinglersen wrote: | Figma literally changed my world so I couldn't disagree more. | | Today I have +800 users and +100 editors in my Figma system; | copy writers, ux, ui, ur, pm's, analysts, bizz, everyone, is | collaborating like I have never seen in any Adobe setup. | | Adobe hasn't even been a contender, meanwhile Figma won over | Sketch and Invision as well. So while I agree that they are | still missing some features, especially for shared design | systems, then I don't understand your view, care to elaborate? | unstrategic wrote: | jjcm wrote: | "but fundamentally exactly as anti-innovative." | | Would love to hear more about this thought. Disclaimer: figma | employee. | unstrategic wrote: | When Adobe acquired Macromedia, they extinguished an entire | paradigm of design tool: "design tools that create software." | Back in the booming 90's, this paradigm was _the future_. | | Through that acquisition, Adobe shoe-horned the world into a | paradigm of "hand-offs," and Figma's leadership (namely, Sho) | doubled down on the "hand-off" vision. "Play Adobe games." | | The future for collaborating on software design & build looks | more like Flash, and less like Photoshop (though obviously, | not quite like either.) "Exactly as anti-innovative." | crakhamster01 wrote: | This felt like a lot of words with little substance. What | is the "hand-off" vision? | unstrategic wrote: | "Hand-off" describes a paradigm of designer/developer | collaboration where a designer creates a mock-up or | prototype, then "hands off" that picture to a developer | who then creates the "real thing." | | Hand-offs are wildly inefficient, and the fidelity of | creativity & artistic expression gets largely butchered | on its way into the final medium. | | Contrast with a design tool like Webflow, Flash, | HyperCard, or Visual Basic, where the product of the | design process is production software. Figma could have | gone down this route -- a harder route, admittedly, but | ripe for innovation -- and they chose not to.[1] | | Good for them: $20B. Bad for the world. | | -- | | [1] Sho's vision is that design _should_ live in a | separate world, and that hand-offs are the ideal form of | collaboration -- because they enable design to be | unfettered by the constraints of production software. I | would call this a failure of imagination: it is quite | possible to explore free-form design ideas within and | around production software: c.f. Macromedia Flash. | est wrote: | Will get bloated and overpriced in no time. | kkirsche wrote: | That's too bad. Good for the individuals and groups benefiting | from it, I am happy for you, but I expect Adobe will ruin this | product for users. Especially since this is an anti-competitive | acquisition. | gffrd wrote: | Well, it was fun while it lasted! | | See you in the dark ages ... | throwoutway wrote: | Announced officially | https://news.ycombinator.com/item?id=32850591 | mym1990 wrote: | It says a lot about the current state of the tech ecosystem when | almost every acquisition is seen to be a death sentence for a | product. What would a world look like where people rejoiced at | these kinds of things? Well...we will probably never know, sadly. | nicoburns wrote: | Oh hell no. Adobe is where software goes to die. Which is big | shame because Figma has been great, and had serious potential to | turn into the first WYSIWYG tool that would actually generate | code you'd want to use. But Macromedia software was also great, | and now it's mostly non-existent. I'd love for this to turn out | different, but I have very low expectations. | egeozcan wrote: | > Adobe is where software goes to die. | | After EA acquiring Westwood, Macromedia is the second biggest | let-down of a sale in the software industry in my book. Perhaps | Skype comes close. | qwerty456127 wrote: | Are there any examples when an acquisition actually led to | improved value for the users rather than ruined or straight | killed the product? | DoctorOW wrote: | Does YouTube count? I know it's had it's controversy but | it's still miles better than if it hadn't been acquired. | dagw wrote: | Powerpoint, Google Earth and Android are three that I use | all the time and instantly spring to mind. | | edit: Hotmail can arguably be on that list. Revit should | probably also qualify | madeofpalk wrote: | Github. Apple buying Workflow to build it into the OS as | Shortcuts. | dvfjsdhgfv wrote: | Why should they? Acquisition today means: you have managed | to become a threat to us, so we buy you so that this threat | disappears. | | I just hope Adobe doesn't buy Affinity. | esskay wrote: | Buying Afilinity would 100% lead to antitrust. | infinityplus1 wrote: | Github gained actions, sponsors etc. and keeps getting more | new features. Whatsapp got E2E chats and group video calls | and handles communications for a huge amount of people. | d3nj4l wrote: | WhatsApp also got significantly worse over time: copycat | features like stories which add bloat in an effort to | boost "engagement", businesses using WhatsApp for the | thing we all knew was eventually going to happen i.e. ads | over WhatsApp, and the new privacy policy and deeper | integration with facebook _nobody_ asked for. | sph wrote: | LOL I use WhatsApp daily and I completely forgot about | Stories. I just checked, just one of my hundred contacts | on there had a recent story update. What a load of | nonsense. | | Then Facebook tried to do the same with Instagram. | infinityplus1 wrote: | Stories is in a separate tab. I just ignore it most of | the time and never post anything myself. | | Accessing businesses on Whatsapp is kinda nice and | convenient. I can enter a restaurant's phone number and | see their menu easily. I also use Whatsapp to access bank | statements which is super fast and easy compared to the | bank's own app. | | As for the privacy policy, it's like WinRAR. You just | close the popup and forget about it. I've been closing | the policy popup since months and don't even notice it | much. | d3nj4l wrote: | You're just lucky that business haven't started using | WhatsApp to send you unsolicited ads. This is becoming | more and more common in India - I received no less than | three messages this month from businesses I've never | used. | njovin wrote: | I think Github has held up pretty well. | creshal wrote: | Compared to anything bought by Adobe, sure, but it's not | really doing all that impressive compared to Gitlab. | sofixa wrote: | I disagree. GitLab is a lot better and has many more | features, but GitHub has managed to close the gap | significantly. Before MS bought them they weren't even | close to being close and had stagnated for years, and now | there's a bunch of major new features (mostly playing | catch-up, the only differentiator they have is Copilot), | at the expense of stability. | javajosh wrote: | MS's acquisition of Github seems to be going okay, and has | arguably increased user value. It's hard to say what MS is | getting out of the deal, though; the mistrust of MS runs | deeply given its history, so the biggest strikes in this | deal are speculation about what MS is doing with the | massive trove of Github developer and code-over-time data. | IMHO the longer MS owns Github without hurting or | exploiting its users, they are restoring lost trust with | devs, but there are lots of devs who can/will never really | trust MS or anything it touches (which TBH is a pretty safe | bet). | missedthecue wrote: | Minecraft. Ring doorbells. | mckirk wrote: | And here I was, having a good day, when you had to remind me | of EA's atrocities... | | Kane Lives! | egeozcan wrote: | Not many people can believe this (How many C&C gamers are | on HN after all?) but I'm still pissed about it to this | day. I could replace even the Google Reader, but not the | fun I had playing the games from Westwood Studios. | mckirk wrote: | I completely understand; C&C and Need for Speed were an | important part of my youth and to see them treated so | badly has left me with quite the poor opinion of EA. But | for some reason, their shitty way of running the game | business seems to work out, and they just keep going. I | just hope they won't kill Battlefield as well, though | with recent installments they certainly seem to be | trying. | creshal wrote: | IMO, Skype was on the way out either way. The P2P model it | used only really made sense on desktop computers running most | of the day with unmetered cable broadband, which is a very | limited market, vs. the increasing percentage of mobile (and | laptop, and desktop-but-4G/5G-connected) users that were a | net negative on Skype's resources. | | So Skype was looking at a major rewrite, and building up | massive server infrastructure, both of which needed lots and | lots of cashflow that Skype's business model just couldn't | generate. | | I doubt any other company taking over Skype could've avoided | ruining it. | egeozcan wrote: | They could have kept the UI the same, also the device | ecosystem. | | Why does software industry feel a heavy need to update the | front-end when the back-end changes? That defeats the | purpose of separating them! | shafyy wrote: | On the flipside, this opens up the space for a new upstart with | an innovative take on design tooling, just like how Figma came | up. | replygirl wrote: | with figma's adoption as a standard, we gave up cyclical | innovation for continuous improvement, and have a trade where | technical skills are highly transferrable and highly | teachable. the cost of bad stewardship of figma won't just be | the loss of a tool, it'll be the breakdown of a whole layer | of the digital design practice. | | seeing that adoption of framer has been so poor they have to | lean on web export as a selling point, i don't think we'll | get another tool as powerful as figma that young designers | are as willing to spend five years mastering and collectively | adopt as a standard---more likely the design tools ecosystem | will look like the front-end frameworks ecosystem. | | do you remember what it was like in the field ten years ago? | even with promising upstart sketch in play, it was unlike | anything i deal with today, and it sucked | jbverschoor wrote: | All | | Development | | & | | Operations | | Became | | End-of-life | JKCalhoun wrote: | It sounds like a "market opportunity" for someone with graphics | coding skills. I hear if your app gets big enough, there's $20B | waiting for you. | marcodiego wrote: | > Adobe is where software goes to die. | | AFAIK Corel has the same reputation. What is the problem with | design software companies? | pelagic_sky wrote: | As a long time Figma champion, this breaks my heart. Every time I | am forced to go back to an Adobe product I find it worse off than | I left it. I worry that I will no longer see rapid updates and | features that benefit me as a user and not the grater "cloud | ecosystem". | FractalHQ wrote: | Same here. This is going to do tangible damage to my daily life | as someone who opens Figma daily. I also spend time hunting | rogue Adobe spyware processes in activity monitor daily. Adobe | destroys everything they touch and Figma was finally innovating | despite them. I hope we get real anti trust laws someday. | [deleted] | shabbatt wrote: | but are you willing to walk away from your current job where | your employer won't share your sentiments? Are they going to | switch to a Figma alternative because of ideology and | emotions tied to the change in ownership? Isn't it more | likely that the product will work as is and businesses won't | face any direct interruption because owner changed? | | I think Adobe made a smart decision, businesses are locked in | and unlikely to switch once something is deeply integrated to | their application design workflows. | | "Corner the market, and raise the price." In this case, | outsource the former and in-house the latter. | ineedasername wrote: | I know Adobe is not really included in the typical anti- | competitive criticism like some of the entrenched FAANG's, but | this amounts to nothin less than what they do to stifle | competition: Point to upstarts like Figma to justify an argument | that "No, see? Competition is still possible!" But then buy out | that competition to create a metastable state of: | 1) dominance w/ noncom practices 2) -> disruption by a | slight threat arises to threaten #1 market share 3) -> | buyout of #2 4) -> return to to the desired state of #1 | ido wrote: | Oh no...Well, I guess it was good while it lasted! | nemrem wrote: | "Dark patterns" will be coming to Figma soon with this. I'd | suggest anyone running an Adobe product to check your outgoing | connections while running one and then trying to block them. It's | not just isolated to their products. PMS doing "market research" | for their products have led students on to do work for them | without paying them. (For anyone skeptical on the accuracy of | anything here, feel free to email me at the address in my bio, | I'm happy to provide evidence) | flyingkickass wrote: | And here I was thinking of switching to figma after getting | frustrated with adobe, sigh... | yabqk wrote: | mikece wrote: | And now all of the Figma users are saying "Oh [crap]... now I | need to find a new tool to use." When is the last time Adobe | acquired something and it improved? They destroyed Fireworks and | Dreamweaver when they acquired Macromedia (which they only did | because they wanted Flash). At this point I'm tempted to swear | off Adobe products entirely -- except that the combo of Lightroom | and Photoshop are the industry standard for photography. | kderbyma wrote: | I try to avoid them like the plague. Affinity while not nearly | as supported and feature rich....it doesn't stab and bleed me | monthly for the privilege of bloatware... | jansan wrote: | How is Affinity Designer less feature rich? It has great | features like corner rounding and interactive path offsetting | that I cannot find in Figma? Also, Last time I looked Figma | did not even allow skewing of objects. | detritus wrote: | Well, for a start, you can't set a stroke width less than | 0.1mm, which may sound like a useless edge-case, but makes | it useless as a single-point tool for designs to be sent to | Lasers or CNC machines that run off a print driver. | | Also, the workflow's quite clunky. | | Still, I've bought it and Photo, just because I want them | to one day better Illustrator and Photoshop. | | - ed Sorry - 'less than 0.1pt', not 0.1mm. Samediff | ultimately. | BashiBazouk wrote: | I agree. It depends on what you do with the program as to | how it compares to Illustrator. From a prepress | perspective where I would use it to rip apart and fix | graphic files so they print properly, Affinity Designer | has a long way to go. For designing it's not too bad and | slowly catching up. It is also the only one I have found | so far that supports Pantone.... | ineedasername wrote: | I'm not enough of a power user to use a lot of the more | advanced & unique features of photoshop, but a few years back I | switched to Gimp & Inkscape for managing product photos & wire | diagrams of things I need to laser cut. It's a bit more clunky | and too a few weeks to learn the differences enough to get done | what I needed to, but by now I have no need for any paid | product much less one from a corporation that was a nightmare | to deal with. | | For anyone looking for an alternative I'd highly recommend | checking out these alternatives. Especially with the devoted | communities that provide a wide range of plugins it's possible | to map a lot (not all) use cases onto these alternatives. | | I'm not sure there are similar alternative to things like | lightroom & after effects, and it may be that Adobe's ability | to have a tight integration of the production pipeline through | these produces can't easily be duplicated. But if your needs a | little simpler, check these out. | silent_cal wrote: | Premiere and After Effects are also industry standards for | video, Illustrator is the industry standard for illustrators, | and I'm sure there's more I don't know about. As far as | producing industry-standard products in the creative sphere, | who is better than Adobe? | carlosdp wrote: | Davinci Resolve is quickly eating up Premiere/After Effects | in VFX/film. Currently getting popular in small studios, but | that's how it starts. Just like Blender is now a real | competitor in 3D. | HellDunkel wrote: | I prefer Affinity Designer a thousand times. | marpstar wrote: | On the audio side of things: Cool Edit Pro 2 became Adobe | Audition, which was single-license but of course has since been | SaaS-ed. It was never as popular as Pro Tools, Cubase, etc but | it was my goto DAW (as a hobbyist) for a long time. | | Apple's work in last few years on Logic Pro has it lightyears | ahead of Audition, and I wouldn't even call Apple the most | popular product in that space right now (oh hi, Ableton) | huslage wrote: | They have continued to let frame.io flourish since they bought | them. I wonder if this will follow a similar model. Let's hope. | cmelbye wrote: | I give it a year before they dip their toes into Creative | Suite integrations. | whiddershins wrote: | In contrast to the negativity here, I am optimistic that Adobe | won't screw this up. The past acquisitions are not necessarily an | indicator of the future. | | Adobe consistently upgraded Photoshop even when they had | virtually no competition. Their CC subscription pricing is | actually an incredible vaue if you use it as a professional. | Figma has a huge user base, and a team that is excelling where | Adobe is struggling - collaborative cloud-first design software. | | It is very possible that a 20B acquisition is in part Adobe | investing in talent to address a gap in their expertise. This | isn't 20 years ago, it is now. | recardwe wrote: | Agree with @tambourine_man Adobe will KILL Figma just like | Freehand. Adobe is a predatory borg that will kill innovation. | connor11528 wrote: | According to the FTC the law states that mergers are illegal when | the effect "may be substantially to lessen competition or to tend | to create a monopoly." | | Pretty positive this would lessen competition in design software | and restablish Adobe as a monopoly. This merger should be | blocked. | | https://www.ftc.gov/advice-guidance/competition-guidance/gui... | that_guy_iain wrote: | Considering the instant response on HN was to upvote the open | source competition and the fact many people are probably going | to leave to go to a competitor because they hate Adobe. It | probably doesn't lessen competition but increases it since a | lot of competitors are getting sign ups right now. | arthurofbabylon wrote: | The argument "but there are competitors" - that the very | existence of other players in a market should preclude the | blocking of acquisitions - is flawed and misleading. | | For competition to strengthen a space, it needs to be | meaningful competition. The goal for regulators should not be | "more than one player in every category." It should be | diverse product expression, improved customer utility, and | most of all ZERO winner-take-all effects. | | That last item (winner-take-all) is crucial to understand, | and I'm sad that it is no longer a major part of economic | discourse (as it once was when systems-thinking was more | common). Winner-take-all effects often occur without an | explicit monopoly, yet devastate the category and its | adjacent categories. | that_guy_iain wrote: | > For competition to strengthen a space, it needs to be | meaningful competition. | | There are meaningful competitors to Adobe's design tools. | There are quite a few applications like Figma with a decent | amount of traction. The fact they will be receiving an | uptick in users will increase their meaningfulness which | means Adobe acquiring Figma is not lessening the | competition. | MajimasEyepatch wrote: | Why do you think that other companies will see an uptick | in users from this? Most companies are not going to | renegotiate contracts, update all their processes and | tools, and retrain all their users just because this got | bought by Adobe (which they are probably already paying | for other tools). This absolutely reduces competition. | that_guy_iain wrote: | > Why do you think that other companies will see an | uptick in users from this? | | Because the number of people who are saying "Adobe is | going to ruin Figma". | | While companies aren't going to renegotitate, freelancers | and designers doing personal work will just switch to | another freemium tool. And tools end up in the work | toolchain by the employees using them and suggesting. | thehappypm wrote: | Miro and Canva are really similar to Figma, no ? | samsolomon wrote: | Not at all close to the design tool--features like autolayout | and performance are significantly better than anyone else on | the market. | | Both of those are pretty close to FigJam, Figma's. | whiteboarding tool. It's a nice tool, but that's not why | anyone uses Figma. | killerdhmo wrote: | Not... really. Sketch is what is most analogous. | hn_throwaway_99 wrote: | Sketch is perhaps most analogous, but I remember a couple | years ago where designers left Sketch _in droves_ to move | to the better features of Figma. | | If Adobe thought Sketch was a competitive risk, they'd be | buying them instead. | orangepurple wrote: | Sketch is locked to MacOS which limits its applicability | azinman2 wrote: | They have a pure web version. | [deleted] | noelsusman wrote: | The FTC uses the Consumer Welfare Standard to decide antitrust | cases, which means they have to show that a proposed merger | would cause tangible harm to consumers. If "reducing | competition" was the standard then all buyouts/mergers would be | illegal since they all necessarily reduce competition. | DoneWithAllThat wrote: | Why did you elide the "substantially" clause? | oyeanuj wrote: | That's what they have used in the past, and are not bound to | it. If you read any of Lina Khan's work, it's clear that | they'll take a more holistic view of the impact of lack of | competition. | noelsusman wrote: | That's a good point, it's important to note the current FTC | chair is working to change the standards that are used. I'm | excited to see how that pans out. I think the lack of | antitrust enforcement in recent decades is a really | underrated problem in American governance. | Ericson2314 wrote: | Consumer welfare is stupid, but all these SAAS rent-seeking | makes me feel like you could actually make a case. | pastor_bob wrote: | Did they use the Consumer Welfare Standard to block Visa's | acquisition of Plaid? Seems like the main reasoning they used | was because it was a strategic buy rather than a financially | sound one. (and the finances of this deal pretty much mirror | Plaids) | MajimasEyepatch wrote: | With Lina Khan running the FTC, I definitely expect more | scrutiny of this proposal than it would likely have | received in the past. | kblev wrote: | I have been thinking about this the other day, and I think | buyouts and mergers should be illegal. | yummybear wrote: | The key word is "substantially" - there are plenty other | competitors. | hn_throwaway_99 wrote: | There may be "plenty" of other competitors, but I think it's | pretty undeniable that Figma is the "up-and-coming" (or maybe | it already got there) market leader among "design tools for | web design". I also think it's pretty apparent that Adobe | _knows_ this and that 's why they want to buy them. | | This is the exact same pattern as Facebook buying Instagram, | and heck the same as some of Adobe's previous acquisitions, | where large corporations buy out competitors that could | potentially overtake them. | | If antitrust means anything it should block these types of | acquisitions. | kriops wrote: | There is probably a triple-digit number of legitimate | competitors out there. | azinman2 wrote: | For sure not triple digit legitimate competitors. To be | legitimate competitor means some very mature software / | service. I can think of Sketch and Adobe XD, maybe Balsamiq | but not quite the same. What are these 100 extra well formed | alternatives? | ChildOfChaos wrote: | How much is this enforced though? Wouldn't this make most | mergers illegal? | | I guess it all comes down to who defines what 'substantially | lessen competition" means | airstrike wrote: | The rule of thumb is if there are still at least 3 | competitors left in a market, it is not "substantially" | lessening competition | mtgx wrote: | Insanity wrote: | Man, that is bad news for news for consumers. But also seems like | Figma could have gotten more money? $20B is a _ton_ of money but | it's the only real competitor in Adobe's space I think. Or at | least the only threat. | kehrin wrote: | Can't help but feel incredibly betrayed by Figma. Well, we had a | good run. | Bishonen88 wrote: | I wonder how long before Figma and XD become one product then? ___________________________________________________________________ (page generated 2022-09-15 23:00 UTC)