[HN Gopher] Adobe to acquire Figma for $20B
       ___________________________________________________________________
        
       Adobe to acquire Figma for $20B
        
       Author : caoxuwen
       Score  : 1808 points
       Date   : 2022-09-15 11:32 UTC (11 hours ago)
        
 (HTM) web link (www.bloomberg.com)
 (TXT) w3m dump (www.bloomberg.com)
        
       | andrewcl wrote:
       | As much as folks may be unhappy Adobe is taking over Figma, I'm
       | sure the team over at Figma are elated. It's a successful exit
       | for a much loved company and I'm sure the hard working team that
       | built such a fantastic product are being well rewarded by such a
       | large acquisition.
        
         | blacklion wrote:
         | Why is exit so valuable? Ok, money, I understand, fair enough,
         | if your goal is money, and not company and/or product. It is
         | Ok.
         | 
         | But I see contradiction between "much loved company" and
         | "successful exit". Successful acquisition is death for "much
         | loved company" or "much loved product" almost always.
         | 
         | If your company/product is "much loved" (and created not
         | because you are serial entrepreneur for whom exit IS THE goal,
         | but because you want to create this exact product), acquisition
         | is like selling you child to slavery, isn't it?
         | 
         | Edit: grammar.
        
       | denimnerd42 wrote:
       | This is why I won't use SaaS products or orient my career into
       | products that use SaaS.
        
       | kderbyma wrote:
       | time.to leave....
        
       | cornedor wrote:
       | Please, Adobe, please don't add Figma to Creative Cloud. It would
       | be great to keep using it, I'm not going to change my file system
       | to case-insensitive.
        
         | Bilal_io wrote:
         | Figma has a free tier, which doesn't exist under CC. On the
         | other hand, Figma costs at least $12/$45/$75 per editor per
         | month depending on the level, and they don't charge users
         | without editing rights.
         | 
         | Those prices are not far off CC plans, $20 for Photoshop, $55
         | for the full suite of apps. If they keep offering the free
         | tier, I am sure they can include a standalone plan for Figma
         | around $20, and add it to the Suite without increasing the
         | price, and they won't lose customers except from Adobe hate,
         | which I totally stand behind because I prefer having a
         | competitive market.
        
       | bongobingo1 wrote:
       | Adobe can't eat penpot!
       | 
       | https://github.com/penpot/penpot
       | 
       | https://penpot.app/
       | 
       | https://help.penpot.app/technical-guide/getting-started/#sta...
        
         | julienfr112 wrote:
         | Penpot is written in clojure, front and back. I'm not competent
         | enough to know if it's good thing or a bad thing.
        
         | returnInfinity wrote:
         | Cloud features are critical in an enterprise setting
         | 
         | The UX in my org share all the figma designs through figma
         | cloud, I can quickly provide feedback and this is important!
         | All designs are stored in the cloud, I can quickly go back and
         | refer them when necessary.
         | 
         | I am not sure if the open source solution provides all these
         | features yet, but a new startup can provide these.
        
           | capableweb wrote:
           | Penpot is also hosted on machines not run by you, as
           | demonstrated by https://penpot.app/ so not sure what you're
           | arguing against.
        
         | bauripalash wrote:
         | > Adobe can't eat penpot!
         | 
         | That's the beauty of open source
        
           | m12k wrote:
           | It's kind of amazing to me that we've reached the point where
           | using open source is not a matter of idealism, but rather
           | risk management to guard against the threat of product
           | regressions due to consumer-hostile takeovers.
        
             | jcbrand wrote:
             | Open source has been used for risk management rather than
             | idealism for probably about 20 years now.
        
               | marcodiego wrote:
               | Open source has been used for risk management rather than
               | idealism for probably since the beginning.
        
             | globular-toast wrote:
             | That has always been my selfish reason for using free/open
             | source software. I agree with the principles of free
             | software too, but even if I didn't I would be using it just
             | so I can be in control of my own computing.
        
             | Rantenki wrote:
             | Not to be too inflammatory, but it's always amazing to me
             | how people will ignore a threat as long as possible, then
             | pretend it just appeared once they are forced to
             | acknowledge it.
             | 
             | Not a perfect XKCD match, but pretty close:
             | https://xkcd.com/743
        
             | acomjean wrote:
             | Or if you want to run your software on Linux.
             | 
             | Its amazing how adobe isn't porting anything to Linux,
             | despite linux being starting to be used heavily now in the
             | creative industries with the rise of blender and tons of
             | work being done on render farms.
             | 
             | Blender and Krita are really high quality stuff, so
             | hopefully problem solved. But those teams are really small
             | compared to adobe.
        
             | badsectoracula wrote:
             | It always has been, where do you think that idealism came
             | from? :-P
        
               | daniel-cussen wrote:
               | Same place but started out poor. Now there's money.
        
             | archagon wrote:
             | "Always has been."
             | 
             | (Also: the threat of product pivots or discontinuations.)
        
             | DC-3 wrote:
             | Open source began because Xerox neglected to update their
             | printer drivers. It's always been a blend of idealism and
             | pragmatics.
        
               | marcodiego wrote:
               | You are mixing open source and Free Software.
        
               | badsectoracula wrote:
               | Open Source is just a MBA friendly term for Free
               | Software.
        
               | contravariant wrote:
               | Though can I just say that Free software is a _much_
               | better term than Open Source (unless of course you only
               | wish to say the source is publicly available).
        
         | jansan wrote:
         | I am really curious: What features of Figma are not available
         | in Penpot?
        
           | ringostarr wrote:
           | Access to local fonts is missing
        
           | capableweb wrote:
           | I just signed up to Penpot right now and gave it a look.
           | Seems at least there are a few things that are not in Penpot
           | but in Figma:
           | 
           | - "Components" implemented differently so requires you to hit
           | "Update master component" before changes in instances are
           | visible
           | 
           | - Auto layout doesn't seem to exists
           | 
           | Probably more stuff, since Penpot is relatively new and FOSS,
           | while Figma is old by startup standards with huge investments
           | and a large team behind it.
        
       | monkin wrote:
       | For the last 12 years I did everything to avoid Adobe at any cost
       | (I used it from version 5). Creative Cloud was my biggest
       | nightmare and single point of every crash of macOS and Windows
       | that I had.
       | 
       | It's a very sad day for designers.
        
       | pantulis wrote:
       | Adobe will use Figma as a bridge between Creative Suite and
       | Experience Cloud for bigger creative/mkt agencies and
       | enterprises. I doubt they will destroy Figma, but the focus will
       | be different.
        
       | satya71 wrote:
       | I have had good luck with Lunacy [1]. I hope they get some users
       | from this sale.
       | 
       | [1] https://icons8.com/lunacy
        
       | calibas wrote:
       | I'm not a big fan of Adobe. Many years ago, I spent about $600 on
       | their Creative Suite. A few months later I bought a new camera
       | only to realize Photoshop didn't support the RAW format, and I
       | needed to purchase an upgrade to the latest version of Photoshop
       | that had just been released. $600 software that I purchased less
       | than a year ago and it was already obsolete...
       | 
       | That being said, I always wished Figma had the ability to
       | import/export PSD files.
        
       | not2b wrote:
       | I hope the antitrust authorities take a good look at this one.
        
       | Aeolun wrote:
       | For once it would be nice if someone would value a world in which
       | their baby isn't ruined by a big competitor, more than a world in
       | which they have 20B in their bank account.
       | 
       | But I've yet to see that happen.
        
         | [deleted]
        
         | elteto wrote:
         | Two things:
         | 
         | 1) Once you take VC money you probably can't say no to an
         | opportunity like this. It's not entirely yours to say no
         | anymore. Alternative is to retain control, but you don't get
         | the cash infusion and have to grow slower and more organically.
         | Absolutely nothing wrong with that, just a different path.
         | 
         | 2) This is not a baby, this is a commercial product. If someone
         | offers me 20B for something I created I will happily accept it.
         | What greater reward for my work and my vision to create a
         | product than someone valuing it in millions/billions?
        
       | nakedgremlin wrote:
       | Not sure how I feel about this. Figma is great and all their
       | feature releases have been impressive, but I feel it was due to
       | competition and worry about similar products coming in from big
       | corporations (like Adobe XD). I feel this competition really push
       | Figma hard.
       | 
       | Now being part of the same owner, just makes it feel like any
       | aggressive progress will just stall out.
        
       | tolulade_ato wrote:
        
       | veritas20 wrote:
       | seeing lots of comments about concerns given adobe's position in
       | the market and past acquisitions...you can raise a compliant
       | here: https://www.justice.gov/atr/citizen-complaint-center with
       | references to The Clayton Act
       | (https://www.justice.gov/atr/antitrust-laws-and-you-0)
        
       | mirzap wrote:
       | This is really sad :( There are 2 tech companies that I really
       | hate. Whatever they touch they ruin - Oracle and Adobe.
       | 
       | On the other hand, there's now a lot of room for other startups
       | to go Figma-way and try to capture market.
        
         | npteljes wrote:
         | I don't see how Oracle ruined Java or MySQL for example.
        
           | jerrygoyal wrote:
           | use of Java has declined over the years. that's a sign.
        
       | dexter89_kp3 wrote:
       | Figma could have been much bigger than adobe in 5-10 years. Why
       | not go public? Is the economic scenario so bad that they could
       | not raise money?
        
         | majani wrote:
         | $20b is an offer nobody can refuse. Bird in hand and all that
        
       | [deleted]
        
       | rchaud wrote:
       | For those interested in non-subscription, one-time payment
       | alternatives, there are a few options:
       | 
       | 1. Figma replacement - Sketch (1yr fee, updates optional, MacOS
       | only)
       | 
       | 2. Adobe Photoshop - Affinity Photo (Win/Mac)
       | 
       | 3. Adobe Illustrator - Affinity Designer (Win/Mac)
       | 
       | 4. Adobe InDesign - Affinity Publisher (Win/Mac) (I use this to
       | create my indie magazine)
       | 
       | 5. Adobe Animate - Tumult Hype (closest thing to Flash that we
       | have today, replaces my need for After Effects + Bodymoovin, Mac
       | OS only)
        
         | gaws wrote:
         | Don't forget alternatives for GNU/Linux, too.
        
           | rchaud wrote:
           | I only know about GIMP and Inkscape for Linux, and I wouldn't
           | recommend them for work-related use. As free tools go
           | however, they are both quite powerful and feature-filled.
           | Just harder to use and can crash unexpectedly, which is why I
           | didn't include them.
        
         | bearmode wrote:
         | Those options are all great for non-professionals. Absolutely
         | go for those if you're not using them for your job. Have to see
         | what Adobe does with Figma before abandoning it, though
        
         | brikwerk wrote:
         | After checking out Sketch, I don't believe they offer a one-
         | time payment option any longer. They seem to have switched to a
         | subscription service now?
         | 
         | I don't use software like Figma or Sketch often enough to
         | justify an ongoing subscription, so I suppose Penpot might be
         | the next best alternative for users like myself?
        
           | Andrew_nenakhov wrote:
           | > After checking out Sketch, I don't believe they offer a
           | one-time payment option any longer
           | 
           | You still can get it, but only after contacting support:
           | 
           |  _" We can still offer Mac-only licenses as new purchases to
           | people who, for legal or security reasons, cannot use cloud-
           | based products. However, they only offer access to the Mac
           | app, and don't get all the other benefits of a subscription.
           | Get in touch with us if you're a company with special
           | requirements and would like a to use Sketch with only local
           | storage."_ [0]
           | 
           | [0]: https://www.sketch.com/docs/subscriptions/
        
       | NicholasN wrote:
       | 243 times their revenue? From what I can research: Figma took
       | $332M in funding and has just $82M revenue for 2022. Adobe must
       | be betting on Figma's 60% YOY growth and probably see them as
       | existential threat.
        
         | vineyardmike wrote:
         | It's probably less the revenue they'd gain and more the revenue
         | they'd lose to figma.
         | 
         | Doesn't matter what figma makes if the customers they're losing
         | are worth 20B in the long run. This is certainly a defensive
         | position.
        
         | askafriend wrote:
         | It's 50x revenue.
         | 
         | Figma will make >$400m in 2022.
        
           | NicholasN wrote:
           | You are right, thanks for pointing that out. I pulled up the
           | wrong info. Indeed, $400M for 2022-impressive.
        
       | parkingrift wrote:
       | No acquisition of this size should ever be allowed. Hard cap at
       | no more than $1 billion in 2022 dollars. If Adobe wants Figma
       | users then Adobe should... compete for them.
        
       | kadomony wrote:
       | It's as if millions of design files screamed out and were
       | suddenly silenced.
       | 
       | Fuck Adobe.
        
       | colmanhumphrey wrote:
       | Can't begrudge anyone involved, but this feels kind of lame. I
       | thought Figma really could compete long term with Adobe.
        
       | margarina72 wrote:
       | bad news of the day.
        
       | faramarz wrote:
       | I think Scott Belsky (bechance), Chief of Product, strongly
       | influenced this acquisition! he's been the breath of fresh air
       | and innovation that Adobe has needed over the years! As long as
       | he's at Adobe, we're in good hands. Frankly, I'd be glad if my
       | existing Adobe suite at $105/month covers Figma in the fold.
       | 
       | I do wonder if this means sunset for Adobe xD, which I'm totally
       | cool with. This whole market was Sketch's for the losing, and I
       | suspect at some point a merger with Abstract and Invision makes
       | sense for them.
        
       | eagsalazar2 wrote:
       | Just checked out Penpot, it's pretty good! Definitely usable for
       | daily driving although I'm sure looking deeper there will be some
       | features I miss. Going to try importing some Figma designs...
        
         | Vinnl wrote:
         | Link: https://penpot.app
         | 
         | It's also open source! Discussed on HN before:
         | https://news.ycombinator.com/item?id=30407913
         | 
         | Oh, and of course on the frontpage now:
         | https://news.ycombinator.com/item?id=32851262
        
           | bokchoi wrote:
           | And it's clojure!
        
       | calvinmorrison wrote:
       | downside: Adobe acquired yet another piece of software, one that
       | even competes with Photoshop XD.
       | 
       | upside: I now can roll out Figma anywhere we have adobe CC
       | licenses without a rigamarole from management
        
       | ramosu wrote:
       | Sad news.
       | 
       | Why don't Adobe just die already?
        
       | [deleted]
        
       | Robotbeat wrote:
       | Anti-trust law, please.
        
       | makobado wrote:
       | that is too much
        
       | TruthWillHurt wrote:
       | Numbers lost all meaning...
        
       | kybernetyk wrote:
       | $20b? I guess hyper inflation is a thing. How long will they need
       | to recoup the purchase? How many customers does figma have and
       | how much do they pay to justify $20B?
        
       | seydor wrote:
       | OK now the field is open, just clone Adobe Figma, acquire $$$. Do
       | they have particularly substantial patents?
        
       | bears-n-beets wrote:
       | As a current software engineer at Adobe, I was really
       | disappointed when I got the internal email announcing this this
       | morning. It's reminiscent of Microsoft's anticompetitive behavior
       | in the early 00s. Figma is the better product and Adobe knows it
       | - but instead of using that to light a fire under them and work
       | harder to create a better product, Adobe just used its deep
       | pockets to make the problem go away. I was already planning on
       | leaving the company for other reasons but this is the nail in the
       | coffin for me.
        
         | isnhp wrote:
         | Adobe loses the game with their skill and use money to win it.
         | Figma won the game with their skill but lose the money game.
        
           | pcurve wrote:
           | Yep. Everybody has a price.
           | 
           | It's not that Figma was worth $20 billion.
           | 
           | It's that Adobe was likely seeing subscription revenue take
           | hit from customers that realized there's no need for creative
           | cloud subscription.
        
             | unstrategic wrote:
             | > It's that Adobe was likely seeing subscription revenue
             | take hit from customers
             | 
             | While being pummeled by public markets, and being forced to
             | make a move that might keep shareholders from calling for
             | blood.
             | 
             | This is certainly not the first time that Adobe has
             | presented a number to Figma's board -- but it has to be the
             | biggest number yet, by far.
             | 
             | From Figma's position: take your chances on an IPO while
             | the Fed is cracking skulls around inflation -- or flip the
             | bit on that liability, and cash out to a desperate Adobe?
        
               | majani wrote:
               | Another interesting layer to this is that Adobe only has
               | $5b in cash according to their balance sheet, so the
               | overwhelming majority of this deal is probably in Adobe
               | stock with a long vesting period. Also the deal being
               | done in a downturn means that the difference between this
               | and an IPO is academic in my view
        
               | unstrategic wrote:
               | > the difference between this and an IPO is academic in
               | my view
               | 
               | More theatrical than academic -- if both options have a
               | risky short-term outlook, optimize for the story.
               | 
               | Sold for $20B? Or lackluster IPO? As GP of a VC fund,
               | which story is going to better-enable you to raise your
               | next several funds?
        
           | adventured wrote:
           | Adobe got the money in the first place via skill. Photoshop
           | has been the leading photo editing software for a generation.
           | Hundreds of companies over decades, some with deep pockets,
           | have tried to knock them off and have failed.
           | 
           | Figma didn't lose the money game, they sold out specifically
           | to reap the money. The owners of Figma - where the profits
           | tend to go in a business - are extracting at an epic scale.
           | They sold out at a valuation far beyond anything sane. They
           | won the money game big time.
        
             | HellDunkel wrote:
             | They have not failed because they couldn't get a great
             | product out. They have failed because so many people are
             | trained on Adobe products an just use those.
        
               | clcaev wrote:
               | Yes. At an individual level, they ask the question:
               | "Delay my deliverables a week or two in frustration as I
               | retrain; or, pay $300". User by user, the decision is
               | obvious: pay the ransom and move on with your life.
        
               | HellDunkel wrote:
               | I did not mean it this way. The user will always ask the
               | question: ,,Can i use another software for less
               | money/more value". Those who can will turn their back on
               | adobe as the company is greedy and lazy. Problem is: if
               | your company/client is a large cooperation you dont have
               | any choice. Never underestimate professional users.
        
             | unstrategic wrote:
             | Arguably, the money game is exactly what Figma was playing
             | all along. Dylan's good at this game, as are the VCs he
             | partnered with.
             | 
             | Figma's flagship product was private equity. The design
             | tool was secondary.
        
       | auggierose wrote:
       | Sigh of relief. That opens up a lot of room for new startups :-D
        
       | hackitup7 wrote:
       | So smart for both Adobe and Figma. Figma posed a serious threat
       | to Adobe and it makes sense for them to do it. The losers are all
       | of us poor sods who were happy Figma customers.
       | 
       | Just goes to show that if you want an outsized exit multiple the
       | best way is to put a gun to a $100B company's head.
        
         | shabbatt wrote:
         | This type of multiples is only possible when rates are low.
         | Likely their last infusion of capital made their valuations
         | possible but I reckon it is reduced as rates are ticking up
         | fast.
        
         | tempie_deleteme wrote:
         | it's a bit counterintuitive that something can be good for a
         | company (or companies) AND bad for the customers of said
         | company...
         | 
         | shouldn't something that is bad for a customer of a company be
         | bad for the company too?
        
           | duped wrote:
           | Depends on the customer. The equity has customers too.
        
           | Vinnl wrote:
           | Generally, companies obtaining a monopoly position is bad for
           | consumers.
        
           | the_other wrote:
           | I agree so hard that I rage posted the same idea with less
           | polite wording. Sorry for not reading your comment first.
        
           | agilob wrote:
           | If a company fires all human customer service and leaves you
           | only with bots to interact with, it's a great saving for
           | them, it's the worst case scenario for human customers.
        
           | Swenrekcah wrote:
           | Only if there is active competition between similarly sized
           | companies with the customers able to move unhindered between
           | them.
           | 
           | Antitrust regulators have long since been forbidden to use
           | their diminishing powers to make that a reality.
        
           | desmosxxx wrote:
           | It's good for adobe and figma employees/shareholders, but bad
           | for figma as a product / new sub-business
        
           | colechristensen wrote:
           | No, the interests of companies and customers are usually at
           | odds with big mergers.
           | 
           | Competition is good for customers, it means different things
           | get tried so there's more diversity in products and pressure
           | to compete on lower prices.
           | 
           | Figma is not selling to gain any efficiency or benefit from
           | being included in Adobe, people are just looking for a pay
           | day.
           | 
           | These kind of just payday mergers along with private equity
           | profit by destruction mergers need a lot of regulatory
           | backpressure because they simply aren't in the interests of
           | anybody but the people profiting from them.
        
           | cjsawyer wrote:
           | Companies aren't your friends. They exist to maximize what
           | customers will pay in exchange for the minimum effort on
           | their part.
        
             | MarkMarine wrote:
             | This is super true. Also, the reverse relationship exists
             | with the company and the workers, but we workers often
             | imagine it's different.
        
             | tempie_deleteme wrote:
             | what's truly been mind-boggling is how companies ARE made
             | out of people... people who may well be your friends; and
             | yet, what you said remains true, that the company wont be
             | your friend.
        
         | the_other wrote:
         | > So smart for both Adobe and Figma. Figma posed a serious
         | threat to Adobe and it makes sense for them to do it. The
         | losers are all of us poor sods who were happy Figma customers.
         | 
         | It's utterly fucked up that "so smart for the companies: the
         | losers are the customers" is baked into the system we use to
         | transact culture.
        
           | ok_dad wrote:
           | Somehow, the dynamic where a company is an organization of
           | humans to be used to further some human cause was reversed,
           | so now humans are elements of a corporation to be used to
           | further the cause of the corporation. We've gone from running
           | companies in service of humans to running humans in service
           | of companies.
        
           | HellDunkel wrote:
           | Something is broken if a company like Adobe can hold its
           | customers hostage by subscription.
        
         | slt2021 wrote:
         | Same with Nginx being acquired by F5 Networks. Nginx really ate
         | their lunch and were rewarded handsomely for that
        
         | BonoboIO wrote:
         | Perfect summary. Nothing to add.
         | 
         | I find it odd that sometimes, founders want only one thing, to
         | be number 1. At first its a good thing, but if that doesn't
         | work their goal is destroying their company. When you can sell
         | your company for X billions instead of XX billions ... you
         | succeeded in life.
         | 
         | Show me one real thing that you can do with XX billions, that
         | is not possible with X billions. Excluding a star destroyer ;-)
        
           | h3daz wrote:
           | Buying Figma, apparently
        
         | time_to_smile wrote:
         | > So smart for both Adobe
         | 
         | The market aggressively disagrees with this assessment.
        
           | drawkbox wrote:
           | Acquisitions from the acquirer side always tank the stock,
           | the acquired always get a bump. The down market and the $20B
           | spend is why it is down.
           | 
           | From an ADBE perspective, this actually is a good long term
           | move and shouldn't be such a hit.
           | 
           | From Figmas perspective, I am sure this was one of their
           | hopeful outcomes.
           | 
           | If people here don't like the outcome, then I wonder if they
           | know what type of game they support. This is the game with
           | VC/growth/exits.
        
           | safdahfslh23s wrote:
           | How can you tell what the market thinks about this decision
           | when a company's stock price is a function of what is
           | happening publicly at the company AND externally in the
           | economy? How do you separate the 2 drivers?
        
             | time_to_smile wrote:
             | Compare stocks with the highest correlated log returns.
             | Anything that's economic should impact the correlated group
             | the same, if it's company specific then that company will
             | stand out.
             | 
             | Most correlated with ADBE (all have > 0.8 correlation) that
             | I see with there price change today are:
             | 
             | ANSS (-0.77%)
             | 
             | INTU (-1.94%)
             | 
             | CRM (-1.73%)
             | 
             | MSFT (-1.77%)
             | 
             | ADSK (-2.61%)
             | 
             | As you can see none of these stocks are experiencing
             | anywhere near the drop today that ADBE is, so you can
             | pretty reasonably explain the drop as company specific.
        
               | somebodythere wrote:
               | Adobe posted earnings today.
        
         | jayd16 wrote:
         | A competitive product in an established, profitable market
         | space? It's not a revelation but you're not wrong.
        
         | akrymski wrote:
         | Can someone plz enlighten me how Figma competes with Adobe?
         | AFAIK Web/app designers use either Sketch or Figma, publishers
         | use Illustrator and photographers use Photoshop/Lightroom. At
         | least that's how it's been back in the day. Is that no longer
         | the case?
        
           | HellDunkel wrote:
           | People are moving away from designing in photoshop to figma
           | in large numbers hence the 20bn.
        
             | akrymski wrote:
             | But Photoshop is not a vector design tool? I thought this
             | move happened in the 90s
        
               | amiga-workbench wrote:
               | The agencies I've worked at only started dumping
               | Photoshop around 2015-ish, going for Sketch and XD.
        
           | rjvir wrote:
           | There are use cases where Figma and Adobe already directly
           | compete:
           | 
           | - Product wireframes/mockups
           | 
           | - Memes/social media posts
           | 
           | - Simple vector creation/editing
           | 
           | And that list is only expanding.
        
           | codeptualize wrote:
           | That whole market was Photoshop and Illustrator for a long
           | time. That changed because of better and cheaper alternatives
           | (like Sketch).
           | 
           | They have tried and failed to get it back and now seem to
           | have given up on competing and just bought the competition
           | instead.
           | 
           | It's also not just UI. Figma is a very capable vector and
           | general purpose graphic tool. Figma made a lot of common
           | things much easier than they are in Illustrator and
           | Photoshop. While being online and fully collaborative. It's
           | really an amazing tool and imo Adobe was rightfully
           | threatened by it as I don't believe they could deliver
           | anything close. It would just continue taking over more use
           | cases.
        
             | akrymski wrote:
             | While Figma is a great vector tool it doesn't hold a candle
             | to Photoshop when it comes to image editing. There's a
             | reason photographers use Photoshop for retouching photos.
        
           | leodriesch wrote:
           | Adobe has XD, which is a direct competitor to Figma as a
           | vector based design tool that includes prototyping
           | functionality.
        
             | akrymski wrote:
             | Thanks, I've never actually seen anyone use it in practice
             | but turns out that Figma has a 31.73% market share in the
             | Collaborative Design And Prototyping category, while Adobe
             | XD has a 15.14% market share in the same space
        
               | jiocrag wrote:
               | Where are these stats from?
        
       | jordanmorgan10 wrote:
       | Oh man, can't wait to never be able to cancel my Figma sub now
        
       | jdmdmdmdmd wrote:
        
       | vlugorilla wrote:
       | Time to go for penpot then: https://penpot.app
        
       | nayroclade wrote:
       | Many years ago, when Adobe bought Macromedia, they acquired a
       | tool called Fireworks[1]. This was a combined bitmap and vector
       | editor that was incredibly well-optimised for user-interface and
       | web design, at a time when most designers were paying exorbitant
       | license fees to do such work painfully and slowly in Photoshop
       | and Illustrator. Fireworks was cheap, powerful, and hugely ahead
       | of its time. Many of the features and flows people love in Figma
       | and Sketch were pioneered years earlier in Fireworks.
       | 
       | After the acquisition, Adobe starved Fireworks of resources and
       | marketing. They broke things, left major bugs and performance
       | regressions unfixed, and eventually discontinued it altogether.
       | I'd argue this wasn't simply negligence, but a calculated
       | decision to kill an innovative product because it threatened the
       | profits of their cash cows.
       | 
       | As much as I hope otherwise, I believe the acquisition of Figma
       | will go the same way. Once it's under the Adobe umbrella, the
       | simple mathematics of profits from Photoshop and Illustrator vs.
       | those from Figma will result in the latter being starved,
       | stripped of functionality, and eventually left broken.
       | 
       | [1] https://en.wikipedia.org/wiki/Adobe_Fireworks
        
         | cutler wrote:
         | Adobe killed Fireworks hoping their competitor ImageReady would
         | prevail.
        
         | Spartan112 wrote:
        
         | thomassmith65 wrote:
         | In case people are too young to remember, Macromedia was well
         | on its way to matching Adobe's application suite - except
         | Macromedia apps had far better UX, better performance, and
         | better integration with the web. There's a good case that Adobe
         | would no longer exist today had Adobe not acquired Macromedia.
        
           | MiddleEndian wrote:
           | I still use Adobe Animate (formerly Macromedia Flash), for
           | simple vector drawings. For example, you can just draw a
           | circle, draw a line through it, delete part of the circle
           | that is bisected on the line, then click and drag the line or
           | the remaining curve to curve those two segments. It's so much
           | easier than using the pen tool or having to deal with vectors
           | in Illustrator.
        
             | JoeyJoJoJr wrote:
             | Same here. I've never found a vector editing tool to be as
             | intuitive as Animate/Flash.
        
           | coldtea wrote:
           | > _except Macromedia apps had far better UX, better
           | performance, and better integration with the web_
           | 
           | Lest we only remember the roses smelling side, Macromedia
           | also made the pile of crap called Flash.
           | 
           | And Both Fireworks and Dreamweaver had their fair share of
           | bugs under Macromedia too.
        
             | xmonkee wrote:
             | I never curse on HN, but screw you, man. Nothing in my
             | programming life has felt the way making animations and
             | scripting them felt with Flash. You either missed out, or
             | got suckered by steve jobs into thinking it's bad. It was
             | overused, sure, but that's true of every new technology
             | that's accessible and powerful.
        
               | rchaud wrote:
               | Thank you! Somebody that gets it.
               | 
               | Building something in Flash visually felt far more
               | concrete and rewarding vs having to write lines of code
               | for CSS keyframes or SVG animations.
               | 
               | Flash also just made it possible for non-programmers to
               | build cool stuff. Today, that is pretty much impossible
               | if you're not a programmer.
               | 
               | Programmers often aren't artists, so when they're playing
               | around, they build something that may only be of interest
               | to them. Taking HN as an example, I have seen tons of
               | posts about people excitedly describing their favourite
               | static site generator. Not much there for others to
               | really dig into and enjoy.
               | 
               | And that's what we lose when the tools of creation are
               | limited to those whose interests lie entirely elsewhere.
        
               | coldtea wrote:
               | Well, I don't curse on HN either, but fuck you too then,
               | for all the time I've wasted on BS Flash intro pages and
               | BS Flash navigation systems in the late-90s early-00s.
        
               | toiletfuneral wrote:
        
             | ChrisArchitect wrote:
             | It's pretty established now that for what we had at the
             | time/the environment/and where the web was evolving, Flash
             | was actually pretty damn good as far as UX for creators and
             | the web has never regained that level of expression/ease
             | yet. (despite all the technical problems and anti-open-web
             | caveats)
        
             | artursapek wrote:
             | Flash itself was a work of art.
        
               | mountain_peak wrote:
               | It's a work of art because it was created by someone with
               | a great sense of art - Johnathan Gay, who developed Dark
               | Castle using tools that would end up becoming
               | Flash/Director. [0]
               | 
               | [0] https://quorten.github.io/quorten-
               | blog1/blog/2019/05/18/sili...
        
             | [deleted]
        
             | shiftpgdn wrote:
             | Flash was an incredible accessible animation engine. There
             | are dozens of "webtoons" that got their start as flash
             | animations.
        
               | klondike_klive wrote:
               | I wouldn't have a career without it, that's for sure. I
               | made a cartoon called The Pygmy Shrew which went round
               | the world and led to me going to Monaco to record Roger
               | Moore!
        
               | yamtaddle wrote:
               | Indeed--however much it "sucked", there's literally no
               | replacement. We've simply lost a certain kind of very-
               | accessible creation tool for rich, animation-heavy,
               | potentially-interactive content.
        
               | coldtea wrote:
               | How is Adobe Animate, for one, not a replacement? And it
               | even exports native HTML/JS code.
        
               | rchaud wrote:
               | If you have a Mac, I suggest Tumult Hype, which works
               | very similarly, and has no subscription. Exports to HTML,
               | GIF, OAML and MP4
        
               | coldtea wrote:
               | It was accessible, but also insecure, and buggy.
               | 
               | And aside from animations, it helped build the "landing
               | page" nightmare - huge (for the download speeds of the
               | time) pages, loading tons of assets, to do nothing.
               | 
               | Or the even worse "flash-only website" which just showed
               | some text and images, and had nightmarish navigation,
               | slow download times, didn't use regular html widgets, and
               | you couldn't copy and paste or take a bookmark of your
               | position in it...
        
               | Jasper_ wrote:
               | The true neglect really started showing after Adobe
               | bought the product. And your last paragraph could also
               | apply to a lot of HTML5 apps, especially during the
               | "AJAX" era. People didn't care about those things (and a
               | lot of them still don't !) regardless of the technology
               | used.
        
             | rchaud wrote:
             | Ah yes, the famously crap Flash.
             | 
             | Thank goodness interactive experiences now require a full
             | developer team, myriad NPM packages, and an application
             | deployment pipeline. All for a web page that won't even
             | work in a few years' time when some script necessary for
             | the page to work ends up getting removed from whatever
             | template they're using.
        
               | coldtea wrote:
               | > _Thank goodness interactive experiences now require a
               | full developer team_
               | 
               | Interactive experiences the kind Flash was used for, can
               | now be done trivially without plugins AND be compatible
               | with the rest of the page (e.g. history, copy paste,
               | etc.). For some basic stuff Flash was used you can even
               | do them in one line of CSS. You can even play video,
               | sound, and trigger MIDI natively now, with just a few
               | lines.
               | 
               | More advanced stuff, you can it do with just canvas and
               | at most a wrapper lib for higher level methods - no "NPM
               | packages" or anything else required.
               | 
               | For casual games or animation, there are tons of FOSS and
               | even proprietary libs, with game-building templates and
               | GUIs to do what Flash did, and even things Flash barely
               | did, like 3D - and they all export to native web code
               | running on all platforms - even mobile. And with lower
               | resources that Flash did.
               | 
               | So, yeah, the crap Flash.
        
               | rchaud wrote:
               | All I can say is, good luck navigating the Minesweeper
               | field that are the caniuse.com tables for browser feature
               | cross-compatibility. At least Flash worked everywhere,
               | even on Android.
        
         | eurasiantiger wrote:
         | Adobe's direct competitor is Adobe XD, which launched with
         | practically no features and was slowly developed only to
         | dwindle to death as a rarely used cloud service, while everyone
         | does the important work in Figma.
         | 
         | The parent comment is spot-on. Antitrust legislation needs to
         | be invoked to prevent this acquisition from happening.
        
           | scarface74 wrote:
           | It amazes me that people posting on a YC controlled board
           | whose entire purpose for existing is to fund startups long
           | enough to get an exit - statistically most likely through an
           | acquisition by a bigger company - wants to stop acquisitions.
           | 
           | The funding environment for startups would be a lot worse if
           | investors thought that the only way they could recoup their
           | investments is through exits. Look how few of YC companies
           | actually go public.
           | 
           | Even companies that do go public are often just surviving
           | long enough to hopefully get acquired.
           | 
           | The founders at Figma chose to be acquired. It's their
           | product and their company.
        
             | smilespray wrote:
             | Many of us are current Figma users who actively avoid Adobe
             | products because they are overpriced crap.
             | 
             | Parts of the Adobe software suite has more than 30 years of
             | technical debt, and it shows.
             | 
             | What's so hard to understand?
        
               | scarface74 wrote:
               | I understand why people like Figma. But just because you
               | don't like that Figma is selling _their_ company doesn't
               | mean that the government should be involved.
               | 
               | When a group of people thought they wanted a better
               | operating system and databases that can't be acquired -
               | they created an open source offering. They didn't depend
               | on government intervention.
        
               | selimthegrim wrote:
               | Did that group of people include Larry Ellison?
        
               | scarface74 wrote:
               | No but it did include the people who wrote MySQL (twice)
               | and Postgres. It also included Linux and BSD.
               | 
               | No one has ever said that they really wish _Oracle_ was
               | open source and that they would jump at the chance to use
               | it.
        
               | selimthegrim wrote:
               | My point was he essentially used the CIA and the US
               | government to basically steal some other company's
               | software and slap the Oracle badge on it.
        
               | ryder9 wrote:
        
             | dasil003 wrote:
             | I'm not sure why you think that 100% market freedom ought
             | to be this audience's primary index of importance. Many of
             | us own or work for companies that will likely be negatively
             | impacted by this. Antitrust has been systematically
             | marginalized over the last 40 years, and despite prevailing
             | narratives, this is not necessarily a net good for
             | entrepreneurs.
        
             | nine_k wrote:
             | It's not the acquisition itself. It's what company acquires
             | it. Adobe is the IBM of creative tools. (If not Oracle.)
             | 
             | OTOH being acquired by a behemoth company always feels
             | uneasy for the product. Imagine an acquisition by Google,
             | or Facebook, or Microsoft, or even Apple. I bet people
             | would start imaging how Firma were to deteriorate under
             | their corporate governance.
             | 
             | Ideally an acquired company is just left as is, and used as
             | a cash cow, resulting just in the products becoming a bit
             | more expensive for large customers.
        
             | Jasper_ wrote:
             | Many of us think the VC approach to business has perverse
             | incentives and is fundamentally broken, with large exits
             | basically demanding megacorp purchases, who then hand large
             | dividends back to the investors behind the scheme. No
             | matter who loses, the house always wins. I post here in
             | spite of YC and pg, who I both dislike equally very much.
        
               | scarface74 wrote:
               | Even though you don't like how VCs operate, you are
               | taking advantage of a product (HN) that is funded by
               | them. But yet, the founders of Figma shouldn't be able to
               | maximize their returns?
        
             | sofixa wrote:
             | > wants to stop acquisitions.
             | 
             | Who said that? The point is that anticompetitive
             | acquisitions, like Adobe acquiring a direct competitor,
             | hurt everyone but the acquirer, and should be tightly
             | controlled.
             | 
             | Nobody would care if Figma were getting acquired by GitLab
             | or Salesforce or Atlassian or whatever. The fact that it's
             | a direct competitor known for destroying acquisitions is
             | the problem.
        
               | scarface74 wrote:
               | Why would Gitlab want Figma? Could it afford it? I am
               | sure the owners of Figma thought this was the best
               | available option. It's their company - not yours or the
               | governments. If they want to sell their property it's
               | theirs to sell.
               | 
               | Would Gitlab make it a better product if it was sold to
               | them?
        
               | KaoruAoiShiho wrote:
               | It's just an example of a non-monopolistic acquisition.
               | There are other examples of larger companies that may be
               | able to support it better, like Microsoft or Dropbox or
               | Zoom or something.
        
               | scarface74 wrote:
               | DropBox isn't doing to well itself if you haven't
               | checked. How well are their previous acquisitions doing?
               | Would you rather have a company acquire Figma with no
               | expertise in the area (MS)?
        
               | etchalon wrote:
               | I think everyone would prefer Figma to continue to be an
               | independent business that challenges and competes with
               | Adobe, forcing both products to be better.
        
               | scarface74 wrote:
               | "Everyone" but the people _who own the company_ , created
               | the product, found investors, took the risk of starting
               | their own company, the employees who all could have
               | probably made more money during the intervening years by
               | working for BigTech.
               | 
               |  _Their_ priorities and wants are a lot more important
               | than yours.
        
               | etchalon wrote:
               | They're more important in that no one called me when they
               | decided to do this, and there is nothing I can personally
               | do to stop this.
               | 
               | They are not more important in the sense of industry
               | health, competition, and my worries as a consumer.
        
               | scarface74 wrote:
               | If you had an idea that attracted investor interest,
               | convinced engineers to forego BigTech compensation and
               | created a product that people wanted, I am sure your
               | opinion would matter a lot more.
        
               | sofixa wrote:
               | The best for the acquirers and acquired isn't
               | necessarily, and is in fact rarely, the best for the
               | consumers at large. Unless you want to end up in an
               | abusive relationship in all of your transactions,
               | governments should intervene to keep things level,
               | competitive and innovative.
        
               | scarface74 wrote:
               | Would you want the government telling you how to sell
               | your company?
        
               | sofixa wrote:
               | Fuck yes. The government is there for everyone. I want to
               | not be abused as a consumer by for instance having a
               | single ISP, phone manufacturer, etc. etc. price gouging
               | me and everyone else, and i practice what i preach.
               | 
               | In a similar vein, i don't want trash on the ground, so i
               | inconvenience myself by collecting my trash and throwing
               | it at the appropriate places. You know, normal
               | "sacrifices" one does as the cost of participating in a
               | society.
        
               | scarface74 wrote:
               | Until the government is run by people with ideals that
               | are not the same as yours...
        
               | mr90210 wrote:
               | Go read about history, maybe you'll be able to rethink
               | about wanting the government involved.
        
               | sofixa wrote:
               | "history". Yes, that concise and short read that just
               | _tells_ you government bad. Do you have anything in
               | particular in mind?
               | 
               | I really struggle to find an excuse for not wanting to
               | involve government regulations in obvious cases like
               | monopolies almost monopolies. Even some libertarians, who
               | are far from being a logical bunch of people, agree with
               | this (alongside safety regulations and sometimes even
               | infrastructure). The free market cannot function properly
               | when it concerns externalities, infrastructure with high
               | upfront costs, monopolies/oligopolies.
        
             | ipaddr wrote:
             | There purpose for existing and our reasons for coming don't
             | need to be the same. Very few readers/posters have a
             | ycombinator startup. Stronger feelings towards YC ideals
             | would be found on the private ycominator channel.
             | 
             | The goal of facebook is some meta universe. Most users go
             | on to write a friend..
        
               | scarface74 wrote:
               | How many readers and posters on HN do you think work for
               | a startup where they are hoping their equity in a private
               | VC backed company will be worth something? How many
               | posters work for one of those "evil monopolist" where a
               | great percentage of their livelihood is based on their
               | RSUs doing well? Even if you do work for a private
               | profitable "lifestyle business" that is profitable and
               | was bootstrapped, I bet your company's owners would sell
               | their company in a heartbeat if the right "monopolist"
               | pulled up with a truck load of money.
        
             | kristopolous wrote:
             | Some people are more committed to a functioning society
             | than market exploitation.
        
               | scarface74 wrote:
               | Are you employed by a for profit company?
        
               | kristopolous wrote:
               | Don't be insufferable.
        
               | scarface74 wrote:
               | I'm just calling out the hypocrisy of people tsk tsking
               | those evil capitalist pigs while feeding from those same
               | troughs.
        
               | kristopolous wrote:
               | There's a difference of degrees. Just because I draw a
               | salary doesn't mean I should be worshiping every greedy
               | bastard on the planet.
               | 
               | We're all in a society that does things we want to
               | change. We're not these atomic beings floating through
               | space.
               | 
               | Complex nuanced thought is the hallmark of intellect, I'm
               | sure we can do this.
        
               | scarface74 wrote:
               | Sure you could, if you have the courage of your
               | convictions you could have a pursued a career in public
               | service and worked for a non profit. Did you do that?
        
         | josefresco wrote:
         | We still use Fireworks! I open it every day, and it remains a
         | decent vector and simple image editor. Back in the day we used
         | to create our web designs in Fireworks and then (before we knew
         | better) "slice" them to HTML and export using Fireworks. Even
         | after we transitioned to building by hand, we still used
         | Fireworks for things like creating mouseover menus.
         | 
         | Bad news for Figma.
        
           | bradstewart wrote:
           | Oh man, I totally forgot about the slice-into-HTML stuff.
           | Back before everyone decided table-based layouts were
           | "harmful".
        
             | josefresco wrote:
             | We used HTML tables for several years before fully
             | transitioning to DIV based layouts. With CSS you could/can
             | make tables flexible and that's all we needed for most
             | responsive layouts.
        
         | LeftCorner wrote:
         | I still run a 22 year old copy Fireworks 4 because of Adobe's
         | shenanigans. Just this morning I had to crop and resize a 1 MB
         | image for display on a website and was able to do that in
         | Fireworks in about 2 minutes resulting in 15k PNG and was on to
         | my next task.
        
           | IvanK_net wrote:
           | You can open Fireworks PNG files in www.Photopea.com :)
           | https://community.adobe.com/t5/fireworks-discussions/open-
           | fi...
        
           | coldtea wrote:
           | Well, you can do that with almost any very lightweight app,
           | including apps costing like $10 and having hardware
           | acceleration and everything, like Acorn and Pixelmator
           | (examples on the Mac side) and also "be on to your next
           | task".
           | 
           | You can even fully automate it (well, at least the resize,
           | you'll still need to pick where to crop) with both.
        
             | roddds wrote:
             | Or you could use the myriad of free and/or open source
             | software including but not limited to GIMP, ImageMagick,
             | and photopea.com.
        
           | peebeebee wrote:
           | https://squoosh.app/ Web app that has much better encoders.
        
           | chrisseaton wrote:
           | A basic image viewer included in your OS can probably do that
           | - and a lot quicker than two minutes! How does Fireworks make
           | it so slow to open, resize, and close?
        
             | LeftCorner wrote:
             | Most of the two minutes was setting up Windows to select
             | Fireworks as the editor.
             | 
             | I have Windows 10. There is a program called Paint 3D. I
             | opened it now and do not see guides or the option to turn
             | on guides. I do not have an export option where I can
             | preview different formats with different color palettes. If
             | I had more time I could probably list other features
             | Fireworks has that I have become accustomed to.
             | 
             | Oh and Fireworks is consistent. I can trust when I have a
             | task I can open it and it will have expected behavior and
             | features. The way modern software removes and add features
             | and add and hides options on every update makes using the
             | software a task in of itself, before doing the business at
             | hand. I'd rather make my images and be on about my day.
        
               | chrisseaton wrote:
               | Almost everyone just uses full colour these days that's
               | why modern editors don't ask you to preview reducing to a
               | limited palette like that.
        
           | bearmode wrote:
           | There is absolutely zero need to keep a 22 year old copy of
           | fireworks around just to resize and crop an image. None.
        
             | Aeolun wrote:
             | On the other hand, if you have it around anyway, there is
             | no reason not to use it to resize an image.
        
             | chillfox wrote:
             | I don't think there's anything a 22 year old copy of
             | Fireworks can do that can't be done in other newer apps,
             | but I feel like that's kinda irrelevant. Some people would
             | rather spend their time learning how to do something new
             | rather than learning how to do the same old thing in new
             | ways.
             | 
             | I used Fireworks back in school and from what I remember it
             | was a lot easier to use than Adobes products.
        
         | chickenchicken wrote:
         | I loved fireworks. I had the first version on my laptop and it
         | was slow but amazing.
        
         | imwillofficial wrote:
         | I used fireworks back in the day! Loved macromedia as a young
         | fledgling tech person
        
         | creativenolo wrote:
         | How quickly did Adobe fold the Macromedia products into their
         | own product eco-system?
         | 
         | I ask because Adobe have been sitting on their Substance
         | aqusition without making part of the Creative Cloud Suite.
         | 
         | Hopefully they may leave it alone.
        
         | johnfn wrote:
         | How does this analogy make sense though? Fireworks was, to
         | Adobe, some third-rate app that Adobe _had_ to acquire because
         | they had acquired Flash, the thing they really cared about.
         | Adobe certainly maintained Flash - anyone remember ActionScript
         | 3?
         | 
         | In this Figma acquisition, Figma is the main prize. They're not
         | just going to leave Figma to languish, no more than they left
         | Flash to languish. Eventually Flash did die, yes, but that was
         | more Apple crushing it than a direct decision of Adobe.
        
           | JoeyJoJoJr wrote:
           | Adobe ran Flash into the ground. Flash was developing at such
           | a rapid pace until it was acquired, and then quickly
           | stagnated. Adobe too way too long to get Adobe Air performant
           | and the tooling was abysmal.
           | 
           | If Flash was in capable hands, it would have become a major
           | player in the game development space, which is where most of
           | its strengths were.
        
             | klondike_klive wrote:
             | And yet I still get jobs working in Flash, there's still no
             | comparable program for frame-by-frame vector animation. A
             | package that you can draw into but also rig puppets in. I'm
             | rooting for Grease Pencil to catch up but really it's
             | nowhere near in terms of fast usability.
             | 
             | That's not so say they didn't run it into the ground - I
             | still remember the nightmare of CS5.
        
               | JoeyJoJoJr wrote:
               | Indeed. I still build my game assets in Animate CC,
               | export them with the Export Texture Atlas feature, and
               | then have a custom built runtime play the animations in
               | my game. It's quite simple to build such a runtime for
               | immediate mode rendering engines such HTML canvas,
               | Monogame, Kha.
        
             | johnfn wrote:
             | > If Flash was in capable hands, it would have become a
             | major player in the game development space, which is where
             | most of its strengths were.
             | 
             | I don't understand what you mean here. Flash WAS a major
             | player in the game development space. Flash games were
             | dominant on the web for something like a decade, and a
             | large part of that was post-Adobe acquisition.
             | 
             | Yes, they missed the boat on mobile, but that was more a
             | function of Jobs putting his foot down on anything vaguely
             | Flash-related.
        
         | coldtea wrote:
         | > _I 'd argue this wasn't simply negligence, but a calculated
         | decision to kill an innovative product because it threatened
         | the profits of their cash cows._
         | 
         | Well, that product was also theirs at that point, so it
         | wouldn't be threatening anything (profits of its sales would go
         | to them anyway).
         | 
         | If you people people would stop buying Photoshop and
         | Illustrator, then no, Fireworks was meant for other use case
         | entirely (web mostly), and it had 1/10 the capabilities of
         | Photoshop and Illustrator pertaining to their own domains (yes,
         | many use just 10% of a program, but many must-have features
         | included in that 10% differ from person to person, so Fireworks
         | having that 10% wouldn't be enough).
        
         | alberth wrote:
         | This is an online collaboration / network effect acquisition.
         | Not a tech acquisition.
         | 
         | (This is like Microsoft acquiring Github due to GitHub network
         | effect)
         | 
         | While I too loved Fireworks and Dreamweaver, neither one had
         | the network effect that Figma does (granted, SaaS software in
         | the late 90s / early 00s was rare).
         | 
         | Even if Fireworks were to have flourished while at Adobe, it's
         | not entirely clear they would have successful made both the
         | pivot to web AND also gained the network effect that Figma has
         | created.
        
           | CharlesW wrote:
           | > _This is an online collaboration / network effect
           | acquisition. Not a tech acquisition._
           | 
           | One could also make the argument that it's an acqui-hire.
           | 
           | If one wanted to build a _real_ Photoshop, Illustrator,
           | Lightroom, Premiere, etc. for the web, you 'd want the Figma
           | team. Nobody else understands how to build desktop-like
           | experiences using the latest web technologies (Wasm, etc.)
           | better.
        
             | denkquer wrote:
             | photopea.com
        
               | CharlesW wrote:
               | I have nothing but praise for Photopea. Having used it in
               | the past, it's great for things that I might otherwise
               | use macOS Preview (or similar utilities) for.
               | 
               | However, Photopea is at least a couple of orders of
               | magnitude simpler than the Adobe apps I mentioned. It'd
               | be interesting to compare to Photoshop 1.0 (1987),
               | though!
        
         | lnxg33k1 wrote:
         | But when these big corps buy and potentially kill products
         | shrinking competition, where the hell is antitrust to be found?
         | Like are the guys there sleeping well? Would they like a
         | massage?
        
           | collegeburner wrote:
           | it hasn't yet passed that review. which is standard for deals
           | like this, announce first then the regulators have their say.
        
             | lnxg33k1 wrote:
             | So there's hope :fingers crossed:
        
         | pembrook wrote:
         | They literally did the same thing with dreamweaver as well. And
         | now dreamweaver is a fast growing business in the form of
         | Webflow.
         | 
         | It's the same story over and over again. Adobe acquires and
         | then stifles innovation. 10 years later we realize what we were
         | missing out on when a challenger eventually gets big enough---
         | until Adobe kills that company too.
         | 
         | I'd bet a nice chunk of money that Webflow is next.
        
           | rchaud wrote:
           | I don't think so. Webflow is all marketing and PR IMO.
           | 
           | The issue with Webflow is that GUI-based web design that
           | exports static HTML files doesn't fit with how most large
           | websites are coded and deployed. It would be one thing if
           | Webflow CMS and Ecommerce was gaining market share vs
           | Squarespace and Wix, but I don't know if that's really
           | happening.
           | 
           | When I go on Twitter, I mostly see PR-type posts about
           | Webflow. Lots of "Webflow experts" but few real companies
           | that are willing to build large sites with it.
        
             | pembrook wrote:
             | They actually are gaining market share dramatically among
             | high traffic (big company) marketing sites:
             | https://www.sitebuilderreport.com/state-of-website-
             | builders/
             | 
             | Once static site generators + headless CMS's became all the
             | rage among enterprise IT types, that opened the door to
             | Webflow...since Webflow is basically a GUI-based static
             | site generator + headless CMS.
             | 
             | If you ask the engineering team, they'll build the
             | marketing site into a complicated monstrosity on Gatsby +
             | Contentful, and then never allow you to touch it again.
             | You'll need to go through them to make any changes--and
             | they'll be busy with real product work.
             | 
             | If you build on Webflow, you're basically doing the same
             | thing, but putting ownership of the marketing site squarely
             | inside the marketing org (who likely has people who's time
             | is less expensive able to do what you need in Webflow...and
             | faster).
             | 
             | There's limitations for sure (eg. multi-lingual sites,
             | nested directory URL structure, etc), but within a few
             | years I'm guessing those will be solved and the adoption
             | will be even more dramatic.
             | 
             | Although Webflow seems to be stupidly focusing on the whole
             | "No code" Twitter circle-jerk with Logic/memberships, so
             | they may get disrupted by Framer in the meantime however.
        
               | rchaud wrote:
               | > If you build on Webflow, you're basically doing the
               | same thing, but putting ownership of the marketing site
               | squarely inside the marketing org (who likely has people
               | who's time is less expensive able to do what you need in
               | Webflow...and faster).
               | 
               | Fair enough. I still don't think Webflow CMS is going to
               | make much of a dent in this market (even though I think
               | their GUI is much better than Wix/Squarespace). The
               | charts in the site builder report link, even being 2
               | years old, suggest they're well behind even obscure
               | platforms like Google Sites.
        
               | magicink81 wrote:
               | I would expect change in market share to be faster for
               | design tools than CMS systems / web builders, as the
               | barrier to adoption is lower for design tools, however,
               | change does happen when innovation addresses under-served
               | market needs and delivers greater value against those
               | needs. Framer, Webflow, Jotform and others seem to be on
               | a path to doing just that. Here's a chart that shows
               | Figma's rise against competitors: https://miro.medium.com
               | /max/1400/1*gdeNbC57BJKydbYQjNdqOg.pn...
        
               | omnimus wrote:
               | Every webflow site means paying customer (and
               | professional setting). It's pretty expected that free
               | builders like Google Sites will have more websites. The
               | question is how many of them are high quality.
               | 
               | If you look at the 2 year old data - Webflow already had
               | more sites in top 1 milion websites than WIX.
        
             | omnimus wrote:
             | Maybe it depends on country but Webflow has massive
             | adoption around here. Every agency is becoming webflow
             | agency because they can teach their designers to create
             | small to medium sized websites without coding. You can't
             | create custom unique branded websites without coding with
             | any other tool. It got to a point where clients themselves
             | require webflow because it means easy, cheap, fast visual
             | changes. Wix had to rush to create their Editor X which is
             | direct Webflow competition.
             | 
             | Yes it won't replace big sites that require complex CMSes
             | and publishing flows. But it certainly has a niche.
             | 
             | TBH i think it will be super interesting if somebody made
             | some kind of more open webflow style html/css editor that
             | could be integrated to current CMSes and workflows. Like
             | sections of pages that are handcrafted like this. Or your
             | header/footer and blog are CMS but landing page is this
             | super visual html/cms editor.
        
         | oooofigma wrote:
         | Making 9 sliced graphics for the web is obsolete though.
         | 
         | That said Flash also supported a bunch of innovation for its
         | time, and it too was obsoleted.
         | 
         | Maybe 9 slice graphic were already dead at Fireworks' peak.
         | 
         | Figma is officially way more overrated than this stuff ever
         | was.
         | 
         | Does anyone know a person who's like, bonafide smart, using
         | Figma? I feel like everyone I know who does "Figma" day to day
         | is doing negative ROI shit. It's like anti-R&D. It's the
         | ultimate bullshit job for non engineers.
        
           | pembrook wrote:
           | One of the top users of Figma by time-spent-in-app in its
           | early days was the founder of a little tool called Notion.
           | 
           | So apparently spending your days in Figma can result in
           | negative ROI shit like designing a billion dollar product.
           | 
           | But hey, I used to have the same gut feeling...that anyone
           | who does something different to what I do all day is
           | worthless. Then I got older and learned my model of the
           | world, with me at the center of it, was naive and incorrect.
        
           | ethanbond wrote:
           | Well if your definition of bonafide smart is that they're an
           | engineer, then there are pretty few. If you think design and
           | visual communication has any value whatsoever, then yeah,
           | lots of people are using it, some of whom are very smart.
           | That's why they're worth $20B after all.
        
             | DoctorOW wrote:
             | I like the community here overall but there are far too
             | many discussions tainted by the implicit assumption that if
             | (royal) you see yourself as valuable then others value is
             | synonymous with their similarity to you.
        
         | sophacles wrote:
         | Hey, at least they kept flash alive...
        
         | rcarmo wrote:
         | There's a recent comment of mine someplace about how much I
         | miss the _genius_ of Fireworks as a combined pixel/vector art
         | tool that saved everything to standard PNG files - which anyone
         | could read since the additional data was inserted using PNG
         | tags.
         | 
         | That and it being very fast and effective for Web design (miles
         | ahead of Photoshop at the time).
        
         | [deleted]
        
         | papito wrote:
         | Ah, Fireworks, Dreamweaver, Geocities. I miss the days when the
         | Internet was full of magic and wonders, and not dumpster fires.
        
           | mudrockbestgirl wrote:
           | I miss those days too. Built so many sites in Dreamweaver +
           | Fireworks. But it's probably not the internet that has
           | changed, but you. It's not magical anymore because we're no
           | longer kids and because it has become normal to be online.
           | After having to deal with 56k modems for years, every moment
           | of being continuously online felt special.
        
           | cutler wrote:
           | Pre-WordPress.
        
         | drchopchop wrote:
         | These tools aren't interchangeable. Photoshop is for editing
         | images. Illustrator is for editing vector graphics.
         | 
         | Figma is a multiplayer layout tool, which can be used for web,
         | print, or anything else. The main use cases for enterprise are
         | a) it's web-accessible, and b) the realtime
         | collaboration/revision/commenting tools.
         | 
         | The smart thing would be to just sunset Adobe XD and replace it
         | with Adobe Figma.
        
           | oangemangut wrote:
           | Pretty sure that's the long term plan.
        
         | aldous wrote:
         | I remember Fireworks very well and completely agree it was
         | exceptionally well optimised for UI. As well as the ability to
         | easily edit both bitmaps and vectors, the combination of frames
         | and layer sets nested within the frames allowed for super rapid
         | iterations on layouts. The export features were super optimal
         | too at the time. Rather irrational of me, but I took the slow
         | death of it rather personally and never forgave Adobe.
        
         | GordonS wrote:
         | I used Fireworks for years for web design stuff - it was simple
         | to use, but fully featured, a real joy to use.
         | 
         | As soon as Adbobe bought Macromedia, I _knew_ they would
         | shitcan it because of Photoshop and Illustrator. And I _knew_
         | other nice Macromedia tools, like Dreamweaver, would have a
         | similar fate. Such a shame, and buying a competitor just to
         | _kill it_ feels so wrong :(
         | 
         | I'm not totally sure if Figma will suffer a similar fate, but I
         | do think it's going to get progressively more expensive, harder
         | to use, buggier, and generally be more user-hostile.
        
           | markdown wrote:
           | > I used Fireworks for years for web design stuff
           | 
           | I _still_ use it as my primary web /ui design tool and in
           | fact am stuck on MacOS Mojave because I'd have to say goodbye
           | to it forever if I upgraded.
        
             | ssharp wrote:
             | I thought I was one of the last Fireworks users and I gave
             | it up a few years ago in favor of Sketch!
             | 
             | Once I learn a tool well enough to suit my needs, I really
             | hate giving it up so it was a difficult transition.
             | Probably why I never bothered abandoning Sketch in favor of
             | Figma.
        
               | erickhill wrote:
               | I've used all of these tools as well. Recently I was
               | clinging to the side of Sketch with white knuckles while
               | bringing over stuff from photoshop and illustrator and
               | exporting to zeplin. The process was cumbersome but
               | created excellent results. But I finally forced myself to
               | check out figma.
               | 
               | Within about two weeks I never looked back.
               | 
               | For me, figma was just SO much better. Some of the
               | behaviors are so head-smackingly, "Oh my god, why doesn't
               | Illustrator do that?!" it's nuts.
               | 
               | I still need PS and Illustrator on occasion, but for
               | embracing Figma I was able to dump 2 programs
               | (Sketch/Zeplin) and actually improve my company's overall
               | design consistency and brand like never before. And I use
               | the Adobe products - which I've used for over 30 years -
               | so much less, it's stunning.
               | 
               | I must sound like an advertisement, but figma has been a
               | total life/career-changer. The news of the acquisition
               | this morning slapped me hard. I fear the unknown. I
               | remember what happened to Macromedia, too.
        
             | erik_landerholm wrote:
             | Can you use a virtual machine?
        
             | bezier-curve wrote:
             | I still use Fireworks CS6 for one-off mockups. I don't
             | specialize in design myself, but I think that's exactly why
             | I like using it - its UI is intuitive and simple. I've
             | tried newer/maintained vector editors like Inkscape and
             | Krita, and still feel like there's a void left by Fireworks
             | for casual users like myself.
        
             | shedside wrote:
             | I'm in exactly the same boat. It's such a shame that AFAIK
             | nothing can import .fw.png files and keep them editable;
             | I'll need to manually export everything to .psd before I
             | eventually have to upgrade my OS.
        
             | bardan wrote:
             | Getting a Windows version and running it under wine can be
             | good for situations like that.
        
             | Andrew_nenakhov wrote:
             | Sketch is ideal Fireworks replacement. I clinged to
             | Fireworks for years after it was abandoned, and when I
             | found Sketch, I never looked back. Every little thing that
             | ever bothered me in Fireworks, they made _just right_.
        
             | wwweston wrote:
             | Same boat. Wondering what it takes to either VM Mojave or
             | get a windows license and VM that. And this whole episode
             | has made me _definitely_ appreciate the merits of Windows
             | backward compatibility as a feature...
        
             | pantulis wrote:
             | Die-hard Fireworks user, I salute you!
        
           | ChrisMarshallNY wrote:
           | _> I 'm not totally sure if Figma will suffer a similar fate_
           | 
           | I strongly suspect not. It's in a lot more use than Fireworks
           | (which was cool -I used it- but was always a bit "niche").
           | 
           | If they play their cards right, they can use it to leverage
           | their way back into many designers' good graces (who had been
           | leaving the Adobesphere for the Figmasphere). They would
           | probably add ways to leverage their cloud storage and other
           | apps.
           | 
           | That said, it's pretty much a textbook "buy the competition"
           | move, and the kind of thing that's getting a lot of scrutiny
           | from regulators, these days.
           | 
           | But $20B is a lot of yachts. I don't blame the Figma people
           | for selling out.
        
         | GraphenePants wrote:
         | Please stop breaking the site rules by incorrecting assuming
         | malice when incompetence is sufficient.
         | 
         | https://news.ycombinator.com/newsguidelines.html
        
           | Gareth321 wrote:
           | Nothing in the rules say anything about malice or
           | incompetence. The most charitable interpretation I could find
           | for your assertion is this line:
           | 
           | > Please respond to the strongest plausible interpretation of
           | what someone says, not a weaker one that's easier to
           | criticize. Assume good faith.
           | 
           | Of course, the subject of this is a user's comments, _not_ a
           | corporation. I suggest you read the rules a little more
           | thoroughly before accusing others of breaking them.
        
           | darkwater wrote:
           | I guess you are being ironic, but if not, that applies to
           | individuals commenting here, not companies acquiring other
           | businesses.
        
           | larrik wrote:
           | That rule certainly doesn't apply to Adobe.
        
           | [deleted]
        
         | mrandish wrote:
         | I wouldn't be so sure anything will be similar to
         | Adobe->Macromedia. That was 17 years ago and Adobe is a _very_
         | different company today operating in a different competitive
         | environment with a different business model. Also, Adobe 's
         | competitor to Figma isn't PS or AI, it's a newer tool called
         | Adobe xD. Adobe has sunk a lot of effort into getting xD
         | "right" but so far failed to make it competitive. This massive
         | acquisition is Adobe admitting that the xD effort failed and
         | giving up.
         | 
         | In recent years, Adobe's approach to mega-sized acquisitions
         | has been to put the newly acquired company's management in
         | charge of the relevant business unit, not the other way around.
         | The users who should be worried by the news are those who love
         | Adobe xD vs Figma (I assume there must be some). If the post-
         | acquisition integration goes well, I'd estimate the chances at
         | better than 50% that in a couple years former Figma management
         | end up running Adobe's creative professional segment entirely
         | (ie PS, AI, etc).
         | 
         | (note: none of this means you personally will prefer whatever
         | the impact of that may be in any particular product.)
        
         | thiscatis wrote:
         | I can't believe Fireworks is already considered "once upon a
         | time software". It's what got me into webdesign, together with
         | Dreamweaver.
        
         | seanalltogether wrote:
         | I still keep a copy of CS6 installed just for Fireworks. It was
         | the first design tool that made sense to me as a programmer
         | that wanted to think of everything in terms of pixels and
         | object groups. I should probably move on at this point but it
         | still does what I need it to do.
        
           | jeremycarter wrote:
           | I reluctantly moved on to Affinity Designer. I still miss
           | Fireworks but I knew I had to get off it cold turkey.
        
         | tambourine_man wrote:
         | Don't forget Freehand, which was, in many ways, superior to
         | Illustrator.
        
           | aceazzameen wrote:
           | Was looking for this comment. I loved Freehand. It was so
           | much better than Illustrator. Don't get me wrong, Illustrator
           | today has come a long way. But I can only imagine what
           | Freehand in 2022 would be like.
        
           | Eric_WVGG wrote:
           | I used to always check out new releases of Illustrator to see
           | if they had caught up to CorelDraw circa 1999... behind those
           | cheesy vector and free-font CDs was a vastly superior vector
           | editor. (to be fair, they seem to have mostly caught up
           | around 2010-ish?)
        
         | nneonneo wrote:
         | Ah, Fireworks brings back good memories. I used Fireworks way
         | back in high school to design websites - you could throw
         | together a basic multi-page website with a clickable/hoverable
         | image navbar in literally minutes, no code required. And it
         | looked good too, at least by the standards of the early 2000s.
         | 
         | Later, I did the vast majority of the visuals I used throughout
         | my PhD in Fireworks CS6, long after it had been abandoned by
         | Adobe. It was fast, faster than Photoshop or Illustrator is
         | today. The shape libraries meant that doing diagrams and
         | illustrations was a breeze - these days I do most of that in
         | Keynote/Powerpoint, with much poorer bitmap editing support.
         | Photoshop and Illustrator are simply too big and slow for
         | quick-and-dirty editing tasks.
         | 
         | The thing that ultimately killed Fireworks for me was that it
         | crashed more frequently every time I updated macOS, to the
         | point where it simply would no longer launch. For a couple of
         | years I maintained a set of binary patches to Fireworks CS6 to
         | work around startup crashes and such, but that ultimately got
         | to be too time-consuming to keep up with.
         | 
         | I don't think I've ever been as productive in any other image
         | editing software. Photopea gets surprisingly close for me -
         | despite being a Photoshop clone, it's both faster (just a web
         | app!) and has a few of the nice features I miss from Fireworks.
        
         | zx2c4 wrote:
         | I too really loved Fireworks (and Dreamweaver) back in the
         | Macromedia days. As a kid then, it was really very intuitive to
         | do all sorts of odd creative projects easily.
         | 
         | Riding on nostalgia fumes, I went searching for screenshots and
         | in the process amusingly found: https://askubuntu.com/a/244128
         | - a Linux user still running Fireworks 8 in WINE. I'm almost
         | tempted to try the same...
        
           | speeder wrote:
           | I actually do that myself. I also use Fireworks 8 on windows
           | when possible. I am yet to find a software that actually
           | replaces it.
        
           | rcarmo wrote:
           | I just did, since I have WINE installed to run music
           | software. It runs _perfectly_, although with early 2000s era
           | UX conventions (i.e., very small fonts, some pixelated).
           | Edits seem very fast, although it is hard to say on my
           | hardware (Ryzen 7). As a curio, it's a fun experiment, but
           | being a bit less nostalgic and more realistic now, I'd
           | quicker reach for GIMP or Krita on Linux (on the Mac, I use
           | Pixelmator Pro and Affinity Designer for the semi-advanced
           | editing I need)... Although I do love this thing.
           | 
           | FYI, the download of version 8 was available to use as a
           | 30-day trial, which seems legal enough today, if only for
           | experimentation, and I actually have a license of MX
           | someplace from my G4 Mac days.
        
           | bradstewart wrote:
           | Those two pieces of software were undoubtedly the thing that
           | got me into websites, which led to building computers, which
           | led to my current career.
           | 
           | Incredible stuff.
        
         | jmacd wrote:
         | I remember how Fireworks *felt* to use. Just seeing that name
         | written again gave me warm fuzzy feelings. Fireworks came about
         | at a time when web design was almost entirely something you did
         | in HTML. The workflow to go from bitmap to web was really bad,
         | so most of us just did things natively.
         | 
         | Fireworks was the first tool that allowed you to draw, but
         | maintain the constraints (and portability) of HTML and CSS as
         | it came in to prominence.
         | 
         | The closest thing I have had to that feeling again was when a
         | friend of mine did some design for me and shared it in Figma.
         | What I thought were bitmaps were vectors!! I had so much fun
         | bringing that in to my site (which I ended up doing in Webflow,
         | because apparently I haven't kept up with the times enough to
         | hand code reasonably quickly).
         | 
         | I've used the latest and greatest Adobe products, they
         | definitively do not have this feeling. There is really no
         | delight to be found. I know they are incredibly powerful and
         | near and dear to many people, but for the young and restless
         | they are boring.
        
           | klondike_klive wrote:
           | I was part of the first wave of animators who found Flash and
           | mucked around in it - I made a cartoon early on that went
           | viral before that was a thing. An exe file as an attachment
           | to an email, that went round the world. Crazy days.
        
         | conductr wrote:
         | The only hope is that since Figma is subscription revenue, they
         | will immediately feel the pain of neglecting the product. I'd
         | imagine it's a mature enough, well known enough product that
         | you could say it's already stolen as much share as it would
         | from adobe's cash cows. Potentially it's the place users get
         | started nowadays and adobe could leverage it by making it
         | easier for those users to explore adobe's other products.
        
           | MiddleEndian wrote:
           | >The only hope is that since Figma is subscription revenue,
           | they will immediately feel the pain of neglecting the
           | product.
           | 
           | I honestly haven't observed this to be the case with
           | subscription software. They will continue making cash because
           | people want to continue to use it. Meanwhile, if it were
           | individual sales, they would actually have to maintain and
           | improve it to get people to buy new versions.
        
         | vldx wrote:
         | I was heavy user of Fireworks back in the day. Looking back --
         | it had enormous influence over where I'm now today. I still
         | can't get over what Adobe did to it. It's like Microsoft or
         | some other behemoth buying JetBrains and then slowly killing it
         | in favor of its own IDEs.
        
           | nicoburns wrote:
           | Yeah, there's _still_ nothing as good as fireworks at what it
           | did. Figma is better in some ways with autolayout, etc. But
           | fireworks also had excellent bitmap editing support.
        
           | briandon wrote:
           | Microsoft bought GitHub years ago and announced the
           | "sunsetting" of the Atom editor (a GitHub-company project)
           | and its official ecosystem a few months ago. The archiving of
           | Atom and all related projects will occur on Dec. 15th, 2022:
           | https://github.blog/2022-06-08-sunsetting-atom/.
        
         | dimmke wrote:
         | Yeah but we will still have Sketch, which rules. Nobody uses
         | Illustrator and Photoshop to do web design anymore.
        
         | neovive wrote:
         | I have such great memories of Fireworks prior to the
         | acquisition by Adobe. It was my go to tool for 90% of all web
         | graphics: simple to use, no need to fuss with layers for
         | selections, vector + bitmap in one app, easy exports, and
         | everything editable within a PNG file. Such a wonderful tool! I
         | truly hope Figma doesn't suffer the same fate. Hopefully the
         | $20B price tag, justifies resources.
        
       | petercooper wrote:
       | I notice the overall sentiment is negative here, but Adobe is one
       | of few companies I can think of that seems to acquire solid
       | companies with solid products and a view to keep and develop them
       | over time. Macromedia's stuff fitted into the Adobe ecosystem
       | very well, as did the stuff from Behance, Fotolia, Aviary and
       | Mixamo. As a long time Adobe customer, I'm feeling very positive
       | about this move.
        
       | boraoztunc wrote:
       | why why why
        
       | nkotov wrote:
       | Good acquisition for Adobe, terrible for the end users.
        
       | lioeters wrote:
       | I don't understand how this acquisition is not anti-competitive
       | behavior. It was such a joy to see Figma's growth and technical
       | innovation, and now it will just get eaten by the established
       | power.
       | 
       | https://en.wikipedia.org/wiki/Adobe_Inc.#Anti-competitive_pr...
        
         | nicoburns wrote:
         | It is. Unfortunately our laws against anti-competitive
         | behaviours are very weak.
        
           | oyeanuj wrote:
           | thankfully, there is also Europe!
        
             | nicoburns wrote:
             | Unfortunately I am European! IMO our anti-competition laws
             | are weak even here.
        
         | javajosh wrote:
         | I don't think "the government" does anything unless someone
         | complains. In this case, the process is to send a letter
         | requesting a "Business Review" [1]. It's probably a "fill out
         | this simple 30 page form, wait 2.5 years (max!) and then have
         | your review request politely declined" situation, but I suppose
         | it's foolish to complain before trying. It _feels_ like one of
         | those processes that costs lawyer money that another business
         | would usually pay for; however it 's not clear what business
         | would pay for this - maybe a heavy user of Figma? But then even
         | if you 'win' and stop the sale, doesn't that alienate you from
         | the founders?
         | 
         | 1 - https://www.justice.gov/atr/business-reviews
        
           | lvzw wrote:
           | This is not correct. There will almost certainly be a second
           | request issued by the FTC or DOJ in this matter, and my guess
           | is that it will almost certainly get challenged by one of
           | those agencies. [1] In building their case, the agencies will
           | reach out to users and competitors of the companies. Adobe
           | and Figma know that this merger will certainly be contentious
           | on antitrust issues, and I bet there is a large breakup fee
           | that Adobe would have to pay for Figma if the merger was
           | blocked for this reason.
           | 
           | [1]: https://www.ftc.gov/advice-guidance/competition-
           | guidance/gui...
        
           | fblp wrote:
           | Anyone here can lodge this simple form. If you think this
           | merger will substantially lesson competition and stifle
           | innovation lodge a complaint:
           | https://www.ftc.gov/enforcement/report-antitrust-violation
           | 
           | At a minimum, they will investigate this and make inquiries
           | (typically within months) if they see a high volume of
           | complaints.
           | 
           | https://www.ftc.gov/advice-guidance/competition-
           | guidance/gui...
           | 
           | "Some mergers change market dynamics in ways that can lead to
           | higher prices, fewer or lower-quality goods or services, or
           | less innovation.
           | 
           | Section 7 of the Clayton Act prohibits mergers and
           | acquisitions when the effect "may be substantially to lessen
           | competition, or to tend to create a monopoly." "
        
             | mkaic wrote:
             | Just filed a complaint! I didn't know this form existed, as
             | I've never genuinely wanted to file an antitrust complaint
             | before, but there's a first time for everything and I
             | _despise_ Adobe so it gets the honor of being in my first
             | FTC complaint.
        
         | [deleted]
        
         | tootie wrote:
         | Acquiring a competitor isn't going to automatically trigger
         | antitrust laws. For one, web design is so far from critical
         | infrastructure that it's just unlikely to be on their radar.
         | And secondly, there's still a ton of competition. Even if Adobe
         | and Figma are the two leaders, there's still loads of
         | alternatives available. You can still use Sketch or Canva or
         | any of the all-in-one beginner tools like Squarespace.
        
       | cj wrote:
       | Congrats Dylan. I remember riding caltrain with you from south
       | bay to SF, watching you sit on the floor of the train coding a
       | "photoshop alternative" thinking your idea was crazy!
        
         | asciii wrote:
         | That's a neat throwback. Great to see his dedication pay off in
         | the world.
        
       | sklargh wrote:
       | A lot of antitrust sentiment here. If you care to cajole the feds
       | into action - here is the public service email for reporting
       | antitrust concerns to the FTC - antitrust@ftc.gov
        
       | lprd wrote:
       | I was burned by Adobe for the last time a few years ago. Since
       | then, I avoid them like the plague. I loved Figma, but now I will
       | be searching for an alternative. Adobe ruins everything they
       | acquire, and its only a matter of time before Figma follows suit.
        
       | city17 wrote:
       | Figma's blog post title [0] being 'A collaboration with Adobe',
       | when it's really an acquisition seems like a warning sign.
       | 
       | [0] https://www.figma.com/blog/a-new-collaboration-with-adobe/
        
         | CharlesW wrote:
         | Agreed, that is very strange positioning. Clearly they
         | understood how Figma users would take this news, but trying to
         | obfuscate or spin it is a mistake.
        
       | [deleted]
        
       | seangp wrote:
       | Looks like I'll be returning to Sketch.
        
       | pavlov wrote:
       | Adobe's PR includes the price:
       | 
       | "...approximately $20 billion in cash and stock"
       | 
       | Apparently it's roughly half in cash according to other news
       | reports.
       | 
       | Adobe stock is down 8% premarket, so seems like the market thinks
       | they overpaid. (Personally I disagree -- this is a good
       | acquisition for Adobe)
        
         | pessimizer wrote:
         | The market is caught up in the long-term value of Figma, but
         | it's worth it to Adobe even if they bought it to run it into
         | the ground.
        
       | gautamdivgi wrote:
       | How is this not anti-trust? I'd be surprised if it doesn't get
       | caught in anti-trust issues in the EU.
        
       | log101 wrote:
       | Noooooooo!
        
       | t3estabc wrote:
       | This does not surprise me.
        
       | thinkingkong wrote:
       | Adobe and Figma says that Figma will remain autonomous. I think
       | if this acquisition is treated the same way as the MS / Github
       | model then things will be fine. Im a little surprised at the
       | timing. This deal must have been in the works for quite awhile.
        
       | felixmeziere wrote:
       | C'est de l'Adobe.
        
       | kbos87 wrote:
       | If I had to pick a single product that I thought could upend an
       | entrenched competitor, this was it. Congrats to everyone who
       | benefitted, but it's a bit of a letdown to see them go this route
       | and give up the opportunity to build a lasting company.
        
       | silent_cal wrote:
       | Surprised to see all the "hate" for Adobe. They provide an
       | awesome suite of products only $55 per month. I've had nothing
       | but good experiences with them. Is it wrong to pay for software
       | when you get a truckload of value out of it? No other creative
       | software even comes close.
        
         | happytoexplain wrote:
         | Figma doesn't come close - it blows Adobe out of the water. I
         | don't need a "suite", I need to design software. Figma lets me
         | do that for $15 per month, and, from experience, is miles ahead
         | of Adobe XD.
        
           | silent_cal wrote:
           | Okay, I doubt that is going to change. If anything you will
           | probably start paying less per month
        
         | builtmighty wrote:
         | Paid endorsement?
        
           | silent_cal wrote:
           | No, I just use the software and like it. What's wrong with
           | that?
        
       | doomlaser wrote:
       | Adobe consolidates. Where is the Blender equivalent for
       | Photoshop? I don't think GIMP is the answer, but it seems like
       | Photoshop is ripe for an open source competitor in the category.
       | I just don't know of any realistic candidates.
        
         | jasonjamerson wrote:
         | It was photopea.com, but he went to a subscription model too.
         | Free with ads, but they're pretty distracting to me.
         | 
         | Affinity products are decent, but they're not free, it's a one
         | time purchase.
         | 
         | There's Krita, which is good, but I really want something that
         | mirrors the traditional tool layout of Photoshop. Both affinity
         | and Krita do their own thing which is tough when you've been
         | using Photoshop for 25 years.
        
         | Jorengarenar wrote:
         | For image manipulation is, nonen omen, GIMP.
         | 
         | For drawing I would say Krita.
        
         | i386 wrote:
         | This is an irrelevant comment.
        
           | greymalik wrote:
           | So is this.
        
             | i386 wrote:
             | The original comment is the kind of comment that just
             | derails actual conversation about the topic. Try to stay on
             | topic.
        
         | elisvent wrote:
         | Use Keynote with a custom canvas size. You can do literally
         | anything in Keynote.
         | 
         | https://vimeo.com/100377108
         | 
         | To repost their comment:
         | 
         | " In my work, there's constant discussion about which is the
         | best and hottest new design tool to use. I've tried many of
         | them, but in the end I still keep coming back to Keynote. It's
         | easy to learn and use, swapping assets is a breeze (using media
         | placeholder), and most complex animations can be tested with
         | Magic Move (the secret sauce to it all). Producing animations
         | can span a range of fidelities; I can produce all the assets in
         | Keynote, or I can copy out of Illustrator or drag and drop from
         | Sketch (how seamless this works puts a smile on my face every
         | time). As an interaction or visual designer, if you're not
         | using Keynote to test and bring your work to life, then I think
         | you should start now! At least I hope this little experiment
         | inspires you to try."
        
       | [deleted]
        
       | brailsafe wrote:
       | $20B is hard to say no too. Is that the new Unicorn? One piece of
       | software basically being worth more than some first world cities?
       | 
       | Thankfully I never tried it, so I don't know what I'll miss when
       | it's destroyed.
        
         | solardev wrote:
         | Figma is really pretty revolutionary as far as web apps go,
         | both from the design side (collaborative, beautiful, and easy
         | to use) and from the dev side (realtime multiplayer, fast
         | stateful graphics with undo/redo, incredibly complex UI, built
         | in a combination of WebGL, WASM, and Workers).
         | 
         | For a while before it, Sketch was the dominant UX/UI tool, but
         | then Figma came outta nowhere and surprised the world by
         | showing what could be accomplished with a web app, using a
         | freemium model, developed by a previously unknown company.
         | 
         | As far as unicorns go, I can't think of many startups that have
         | delivered similarly amazing value (maybe Cloudflare and
         | Vercel?), and certainly none in the design space. Like Canva
         | and Draw.io etc. are alright, but Figma is really
         | technologically impressive (and beautiful, and usable!).
         | 
         | If you ever see a complex UI that you enjoy using... chances
         | are very high Figma was used for some part of it.
        
           | Andrew_nenakhov wrote:
           | > Sketch was the dominant UX/UI tool, but then Figma came
           | outta nowhere and surprised the world by showing what could
           | be accomplished ...
           | 
           | I use both frequently and Sketch is far better than Figma.
           | But Figma had one thing _really_ going for it: it works on
           | every platform with a browser, while Sketch is (sadly) Mac
           | only. Every designer and his dog might have a Mac in the US,
           | but the rest of the world is a different story.
           | 
           | Lately, Sketch does show that it is moving in the direction
           | of a cloud, but I doubt that we'd see a web editor from them
           | anytime soon.
        
       | Tomte wrote:
       | A win-win situation:
       | 
       | Figma founders get money.
       | 
       | Figma competitors get a huge developed market to sell to when
       | Adobe inevitably only sells Figma as part of their hellish
       | subscription model.
       | 
       | Okay, Figma users lose. But that was a given.
        
       | CharlesW wrote:
       | https://twitter.com/ShitUserStory/status/1570389286121250819
        
       | srameshc wrote:
       | I want to be happy for everyone who made Figma happen and their
       | success but at the same time it makes me sad to see Adobe buying
       | it. I am hoping Adobe won't mess up with Figma in future.
        
       | garyclarke27 wrote:
       | It's a shame that the competition authorities don't seem to have
       | any interest in these type of acquisitions which destroys
       | competition and harms consumers. Same thing happened with
       | Architecture software eg when Autocad bought Revit - end result
       | is extortionately priced software that many architects cannot
       | afford because they are paid so poorly. Same will happen for
       | graphic designers.
        
         | buovjaga wrote:
         | > Same thing happened with Architecture software eg when
         | Autocad bought Revit - end result is extortionately priced
         | software that many architects cannot afford because they are
         | paid so poorly.
         | 
         | Architects rolled up their sleeves and are solving the problem
         | by writing open source software: https://osarch.org/
        
           | nashashmi wrote:
           | I rolled up my sleeve too. And found it completely
           | impractical. Especially for non technical experts to
           | undertake such a massive project.
        
         | detritus wrote:
         | > Same will happen for graphic designers.
         | 
         | I'm not so sure about that, I know quite a few graphic
         | designers who've either reverted to the pirating ways of their
         | youthful years, many years ago - or have moved over to
         | Affinity's offerings.
         | 
         | The latter's still a bit rough around the edge - I can't work
         | with Designer (I've been using Illustrator for too many decades
         | to), but I've stopped paying for old rope and nixed my once-
         | beloved Photoshop as it's frankly a waste of cash. Affinity
         | Photo's got some quirks and has a wholly different workflow
         | that I struggle with, but it does the trick in the end.
        
           | mynameisvlad wrote:
           | As an amateur who didn't have extensive use of
           | Illustrator/Photoshop/InDesign, Designer/Photos/Publisher
           | have been godsends. Relatively cheap, quality usable
           | software.
           | 
           | Could not praise Serif enough for what they've done. I gladly
           | paid the license on Mac and windows.
        
           | zippergz wrote:
           | The point is, if Affinity gets too good or competitive, Adobe
           | will acquire them too.
        
             | jacoblambda wrote:
             | This kinda highlights the real solution. Instead of
             | investing in a product which will eventually get bought up
             | by some monopoly and used to hold the users hostage, people
             | should be donating to FOSS tools and/or paying for support
             | contracts with FOSS companies.
             | 
             | Eventually the FOSS alternative becomes competitive and
             | then outright better. It happened quickly in the SW space
             | given that SWEs could dogfood the tools but it's slowly
             | happening in almost every other industry as well. Blender
             | is probably the best example while Krita (raster drawing),
             | QGIS(GIS), Qflow(HDL synthesis tooling collection),
             | FreeCAD(2D/3D CAD), KiCAD(EDA), Darktable(RAW editor,
             | photography tooling) and Ardour (Audio mixer and nonlinear
             | editor) are all catching up in their various spaces.
             | 
             | And there's a reasonable chance that some industries won't
             | be able to develop their own FOSS tooling for whatever
             | reason. In those cases it may be worthwhile for governments
             | to step in and fund open source tooling (like the EU does)
             | to protect their industries from the whims of a foreign
             | company.
        
             | detritus wrote:
             | But they're a British company! British companies NEVER sell
             | out to forei... oh.
        
             | quest88 wrote:
             | Let's reword it: The founders may want a payout and sell to
             | Adobe too.
        
         | RunSet wrote:
         | > Same thing happened with Architecture software eg when
         | Autocad bought Revit - end result is extortionately priced
         | software that many architects cannot afford
         | 
         | I only hope Macromedia's story doesn't repeat itself: Adobe
         | buying the superior offering just to take it off the market.
        
           | pier25 wrote:
           | You mean Freehand, right?
        
           | toxican wrote:
           | I don't know what specific piece of software you're referring
           | to, but I think of Fireworks. It was never a 1:1 replacement
           | for Photoshop, but for my uses (as a web developer, during
           | the era of slicing up designs) it was leaps and bound better.
        
         | skizm wrote:
         | Meanwhile FTC blocking Meta from buying a VR fitness app and
         | gif keyboard lol.
        
           | bredren wrote:
           | I think that the fitness app is more strategic than figma by
           | far.
        
         | myth_drannon wrote:
         | The company is Autodesk, the product is Autocad.
        
           | mynameisvlad wrote:
           | Is this level of pedantry needed? Even without the
           | clarification, everyone knew what the parent comment meant.
        
         | cjbgkagh wrote:
         | VCs have just been given 20B new reasons to fund a new startup
         | in this domain. Could result in a cornucopia of new startups.
        
         | vouaobrasil wrote:
         | I actually think we need new antitrust laws that are a bit more
         | proactive when it comes to super-massive companies like Adobe.
         | Such companies have learned to be much more cunning when it
         | comes to get around existing laws, and plus they have much more
         | money than ever.
        
           | javajosh wrote:
           | _> we need new antitrust laws that are a bit more proactive_
           | 
           | Bingo! Adobe has a _de facto_ monopoly on vector and bitmap
           | editing software tools, and it would make total sense for
           | this acquisition to be stopped by the government on that
           | basis.  "The government" in this case would be the DoJ's
           | antitrust division headed by Jonathan Kanter [1]. Looks like
           | the process is to send a letter requesting a "Business
           | Review" [2]. It's probably a "fill out this simple 30 page
           | form, wait 2.5 years (max!) and then have your review request
           | politely declined" situation, but I suppose it's foolish to
           | complain before trying.
           | 
           | 1 - https://www.justice.gov/atr
           | 
           | 2 - https://www.justice.gov/atr/business-reviews
        
             | CamelCaseName wrote:
             | But why? What is stopping competitors from coming out and
             | beating them?
        
               | ratg13 wrote:
               | A 10 year development cycle and the exact same
               | monopolistic practices we are discussing here.
               | 
               | This isn't the first time Adobe has done this and won't
               | be the last.
        
             | legitster wrote:
             | >a de facto monopoly
             | 
             | This isn't a terribly meaningful distinction. There are a
             | dozen+ editing tools out there, most of them are pretty
             | good and free. If Photoshop/Illustrator have 90% of the
             | market because they are superior products, I'm not sure how
             | much the government could/should do.
             | 
             | Apple controls something like 90% of all mobile phone
             | profits across the entire industry. I'm not sure how
             | breaking them would actually provide any consumer benefit.
        
               | itsoktocry wrote:
               | > _Apple controls something like 90% of all mobile phone
               | profits across the entire industry._
               | 
               | Profits don't have anything to do with it though. Apple
               | has sub-50% market share. Competition in the mobile space
               | is _so competitive_ there are few profits to be had.
        
               | legitster wrote:
               | If profits have nothing to do with it, then there's even
               | less case to call it a monopoly. They nowhere near match
               | the install base of all the free editing softwares (GIMP,
               | Inkscape, Paint.net, etc).
        
               | mrcartmeneses wrote:
               | I used to like Freehand.
        
             | dylan604 wrote:
             | >wait 2.5 years (max!) and then have your review request
             | politely declined" situation >2 -
             | https://www.justice.gov/atr/business-reviews
             | 
             | "3. The Division may, in its discretion, refuse to consider
             | a request. "
        
           | snarf21 wrote:
           | No, we just need to fund the SEC and FTC and let them do
           | their job. We also need to enforce consumer protection not
           | simply maximize shareholder value.
        
             | capableweb wrote:
             | Doesn't current laws require harm to competition to have
             | already been made in order for them to enforce anything?
             | 
             | So Adobe acquiring Figma isn't unlawful, until it is proven
             | to have a bad effect on consumers.
             | 
             | I think what parent is saying, is that we should adjust
             | laws to be more pro-active, that if there is a
             | possibility/high-risk of the acquisition to have a bad
             | effect on consumers, it should maybe be considered a bit
             | more than usual.
        
               | lvzw wrote:
               | Current antitrust laws do not require harm to have
               | already occurred to challenge a merger. Once an intent to
               | merge has been filed, the FTC/DOJ has a certain amount of
               | time to issue a 'second request'. [1] If the FTC/DOJ
               | finds during their review of the materials turned over
               | from the second request that the merger is likely to be
               | anticompetitive, they will sue to block the merger. This
               | merger in particular would likely be mostly scrutinized
               | according to the horizontal merger guidelines, given the
               | parties' overlap in a specific product/market. [2]
               | 
               | [1]: https://www.ftc.gov/advice-guidance/competition-
               | guidance/gui... [2]:
               | https://www.justice.gov/atr/horizontal-merger-
               | guidelines-081...
        
           | scarface74 wrote:
           | What do you think happens to VC investments when it's harder
           | for companies to be acquired?
           | 
           | If you were a founder and wanted to sell your company, would
           | you want the government telling you that you can't sell it
           | for the best price?
        
             | bmitc wrote:
             | It's a problem that the MO of venture capitalism is just
             | pump and dump. The only thing VC investments optimize for
             | are exit strategies and not creating actual value. So I
             | wouldn't see it as a bad thing that such investments are
             | diminished.
        
               | scarface74 wrote:
               | So who are you going to get to take their place?
        
             | AlexandrB wrote:
             | What's the point of VC investment if the innovative
             | products that are funded are snuffed out by large
             | companies? Might as well not bother and save everyone some
             | time.
        
               | scarface74 wrote:
               | The point of VC investments by the VCs is to invest in
               | companies and make a healthy return when the company
               | exits.
               | 
               | You didn't think they were doing it for the good of
               | society?
               | 
               | Once any founder accepts VC funding, all of the talk
               | about "vision" and "impact on society is also null and
               | void"
        
               | merubin75 wrote:
               | I thought it was "to make the world a better place." ;)
               | 
               | https://youtu.be/B8C5sjjhsso
        
               | gretch wrote:
               | They did make the world a slightly place. Ppl use their
               | tools and are happy.
               | 
               | What's the better alternative? That it never existed?
        
               | krferriter wrote:
               | They can make a healthy return even if the company isn't
               | sold off and gutted in an acquisition.
        
               | scarface74 wrote:
               | Who are you to tell the company how much they "should"
               | make? The company was valuable to Adobe because of
               | "synergies".
        
             | vouaobrasil wrote:
             | Of course not, I would be selfish and want the billion
             | dollars. But maybe a culture of creating small companies
             | out of VC capital only to be acquired by megacorps is not
             | the best way forward for society. I also don't like paying
             | taxes, but that doesn't mean there shouldn't be any.
        
               | randomdata wrote:
               | What would the alternative be? There will always come a
               | day when founders and investors want to move on.
               | Retirement age comes faster than you might think. Even if
               | you deny an exit strategy, the principals are still going
               | to stop eventually, and the product will still come to an
               | end at that time. Allowing a sale at least provides an
               | opportunity for the product to live on, even if there can
               | be no guarantees about how the next guy decides to treat
               | it.
               | 
               | Traditionally, when a product doesn't want to be lost,
               | the customers will pool their resources together and
               | offer a buyout. That seemingly didn't happen, so Adobe
               | probably is the next best thing. Adobe is a public
               | company, so the public still has the ability to shape its
               | future.
        
               | anders_p wrote:
               | > What would the alternative be?
               | 
               | Your imagination can't be this limited?
               | 
               | Are you really not able to come up with any other
               | scenario than "bought up by your biggest competitor"?
               | 
               | Like...they could go public, or sell to a new owner that
               | isn't already the biggest in the field, etc.
        
               | scarface74 wrote:
               | The "public" doesn't give a rats ass about how good the
               | product is and are very short term focused. The minute
               | the company goes public, you are then at the mercy of
               | "activist investors" not interested in the core product.
        
               | randomdata wrote:
               | _> Like...they could go public_
               | 
               | That's the option that has been chosen. That is not an
               | alternative. The product will soon be in the hands of the
               | public. That's also the worry as the public doesn't care
               | about the product and thus won't put the product's
               | interest in mind.
               | 
               |  _> or sell to a new owner that isn 't already the
               | biggest in the field_
               | 
               | That's not really an alternative either with respect to
               | the discussion about the new owners potentially letting
               | the product languish or die. It is different, but still
               | reaches the same outcome, potentially. You are still
               | risking that the owner doesn't care about the product.
               | 
               | As discussed, selling to the customers would mitigate
               | this, as they have reason to care about the product, but
               | we already established that they didn't express interest.
               | We would never want to force someone into owning it.
               | 
               |  _> Your imagination can 't be this limited?_
               | 
               | It is. Hopefully someone with an imagination will come
               | along at some point. I'm quite interested to hear about
               | alternatives.
        
               | wbsss4412 wrote:
               | There are always options besides selling the whole
               | company to a giant competitor, the difference is just
               | that you won't get as high of a return if there are fewer
               | bidders in the marketplace.
               | 
               | A company like figma could have always just gone public
               | if the founders/investors just wanted to get out.
        
               | randomdata wrote:
               | _> A company like figma could have always just gone
               | public if the founders /investors just wanted to get
               | out._
               | 
               | The company _has_ gone public (or will shortly) and is
               | now at the mercy of the public shareholder. Which is
               | specifically the concern here. The worry is that the
               | public shareholders, who aren 't necessarily users and
               | are only shareholders out of interest in profit, will see
               | more value in squashing the product than carrying on.
               | 
               | The users pooling resources would have been the logical
               | buyer, to keep out of the general public with competing
               | interest's hands, but seemingly they didn't want the
               | company, so...
        
               | wbsss4412 wrote:
               | I suppose I just don't understand you original point
               | then?
               | 
               | > What would the alternative be? There will always come a
               | day when founders and investors want to move on.
               | 
               | Going public means you can move on and sell your shares
               | at any time on the open market, they never needed Adobe
               | to buy them out except to get a higher valuation.
               | 
               | Your original comment implied that if companies like
               | Adobe weren't able to buy out smaller competitors, the
               | products would just die, which, obviously isn't even the
               | case here.
        
               | randomdata wrote:
               | I guess I don't understand yours. There is no functional
               | difference between offering shares to the public directly
               | or offering shares to the public by proxy through Adobe.
               | Either way the public controls the company and gets to
               | decide the fate of the product. If they see value in
               | continuing it, they'll do so. If there is more value in
               | letting it die, they'll do that instead.
               | 
               | The problem with shareholders made up of the general
               | public is that they aren't interested in the product
               | itself. It it goes by the wayside, oh well. They never
               | used it in the first place. This doesn't serve to protect
               | the offering in the manner the customer expects. It might
               | work out, but often it doesn't. Adobe's products
               | themselves are a prime example of what happens when the
               | general public has more say than the users. No user-
               | controlled company would play those shenanigans, but the
               | general public doesn't use Adobe products, so they don't
               | feel the pain. They only see the profit pleasure.
               | 
               | This is why, traditionally, customers who want to ensure
               | that a product remains aligned with their expectations
               | pool their resources and enact a buyout before it reaches
               | the hands of outsiders with other ideas. This allows them
               | to put priority on the product itself, not competing
               | concerns like profitability. But there is no evidence
               | that happened here, so they decided it was okay to let it
               | go to the whims of the rest of the world.
               | 
               | It's a tradeoff. Such is life.
        
               | wbsss4412 wrote:
               | I'm making my comments in the context of the thread:
               | 
               | >we need new antitrust laws that are a bit more proactive
               | when it comes to super-massive companies like Adobe
               | 
               | > What do you think happens to VC investments when it's
               | harder for companies to be acquired?
               | 
               | > maybe a culture of creating small companies out of VC
               | capital only to be acquired by megacorps is not the best
               | way forward for society
               | 
               | > What would the alternative be? There will always come a
               | day when founders and investors want to move on
               | 
               | > A company like figma could have always just gone public
               | if the founders/investors just wanted to get out
               | 
               | The whole point was that anti trust should be stepping in
               | more, and then people were making over the top claims
               | about there being no alternative.
               | 
               | The whole point is that it is _not_ up to the public
               | shareholders to sell to whoever they want if the
               | government will block the sale.
        
               | randomdata wrote:
               | _> then people were making over the top claims about
               | there being no alternative._
               | 
               | Nobody said such a thing. I did ask what the alternative
               | is. Going public isn't an alternative. That's what is
               | happening. Figma is being transferred into a public
               | trust. And that is the worry expressed with respect to
               | its future, because the general public has no reason to
               | care about the product and will not act in the interest
               | of the product.
               | 
               | Anti-trust could, in theory, do more to prevent the
               | general public from not caring about the product they
               | control. The problem is that laws (where Figma and Adobe
               | are located) are prescribed by the very same general
               | public, so you have to convince them its a good idea. And
               | if you've done that, the law becomes largely superfluous
               | because at that point they're already on board and will
               | act as such on their own accord.
        
               | wbsss4412 wrote:
               | > What would the alternative be? There will always come a
               | day when founders and investors want to move on.
               | Retirement age comes faster than you might think. Even if
               | you deny an exit strategy, the principals are still going
               | to stop eventually, and the product will still come to an
               | end at that time. Allowing a sale at least provides an
               | opportunity for the product to live on, even if there can
               | be no guarantees about how the next guy decides to treat
               | it.
               | 
               | This is what you wrote in response to the idea that anti
               | trust should be used to block these kinds of buy outs.
               | 
               | > The problem is that laws are prescribed by the very
               | same general public, so you have to convince them its a
               | good idea. And if you've done that, the law becomes
               | largely superfluous because at that point they're already
               | on board and will act as such on their own accord.
               | 
               | That is frankly an absurd oversimplification.
               | Shareholders are a miniscule subset of the general
               | public.
        
               | randomdata wrote:
               | _> Shareholders are a miniscule subset of the general
               | public._
               | 
               | You mean shareholders of Adobe? Sure. But the rest of the
               | population see how it applies to their own shareholdings.
               | According to Gallop polling earlier this year, 58% of
               | Americans own stock. I speculate you'll find even more
               | owning stock indirectly (pensions, etc.).
               | 
               | Or do you mean in other countries? America certainly
               | ranks much higher than many other countries with regards
               | to what portion of the general public are interested in
               | such matters. Which is no doubt why it is more relaxed
               | about such things. This probably wouldn't fly in many
               | other countries, but those countries are not where this
               | is taking place.
        
               | wbsss4412 wrote:
               | Setting aside the fact that your own measure means that
               | 42% of Americans own _zero_ shares, meaning that it is
               | already not representative. The fact that 58% of
               | Americans own _a share_ does not imply that they are
               | shareholders of every single one of the ~6,000 companies
               | listed on the public markets in the US. Further, 10% of
               | Americans hold 89% of the stocks in the US, and therefore
               | as many voting shares.
               | 
               | So yes, I do mean the US. I'll reiterate: it is absurd to
               | imply that "the public" in reference to shareholders is
               | somehow synonymous with "the public" in reference to
               | voters in America.
        
               | randomdata wrote:
               | _> 42% of Americans own zero shares, meaning that it is
               | already not representative._
               | 
               | You don't need it to be representative, just to form
               | majority. 51% is more than sufficient. 58% provides a
               | healthy margin.
               | 
               |  _> The fact that 58% of Americans own a share does not
               | imply that they are shareholders of every single one of
               | the ~6,000 companies listed on the public markets in the
               | US._
               | 
               | Should it imply it? I don't see the relevance.
               | 
               |  _> Further, 10% of Americans hold 89% of the stocks in
               | the US, and therefore as many voting shares._
               | 
               | Fun fact, I guess. I don't see the relevance here either.
               | 
               | Unless you're suggesting that 10% of the population is
               | more likely to speak to representatives on the regular,
               | not hide behind a computer on HN all day while assuming
               | their representative is a mind reader, thus being
               | disproportionally represented? I could definitely see
               | that being true based on my anecdotal observations,
               | although I lack the data to confirm.
               | 
               |  _> it is absurd to imply that "the public" in reference
               | to shareholders is somehow synonymous with "the public"
               | in reference to voters in America._
               | 
               | If you make the false assumption that the public requires
               | 100% support to do anything. Back in the real world...
        
               | wbsss4412 wrote:
               | Ah yes, so according to you, in the "real world",
               | shareholders interests and the interests represented by
               | the government are functionally equivalent. This must be
               | why we have no minimum wage laws, worker protections, nor
               | does the FTC ever block any mergers.
               | 
               | > If you make the false assumption that the public
               | requires 100% support to do anything.
               | 
               | You're sitting here complaining about not being perfectly
               | understood over and over and yet here you claim I said
               | 100% support is required. I said one group isn't
               | representative of the other, ie it's interests are not
               | reflective of the pother groups interests.
               | 
               | > You don't need it to be representative, just to form
               | majority. 51% is more than sufficient. 58% provides a
               | healthy margin.
               | 
               | Assuming 88% of that 58% are in actually in agreement.
               | 
               | > Should it imply it? I don't see the relevance.
               | 
               | You made the argument that the shareholders of one public
               | company are somehow functionally equivalent to the public
               | at large:
               | 
               | > Anti-trust could, in theory, do more to prevent the
               | general public from not caring about the product they
               | control. The problem is that laws (where Figma and Adobe
               | are located) are prescribed by the very same general
               | public, so you have to convince them its a good idea. And
               | if you've done that, the law becomes largely superfluous
               | because at that point they're already on board and will
               | act as such on their own accord.
               | 
               | Your position is basically: we already live in an anarchy
               | capitalist society with extra cruft.
        
               | randomdata wrote:
               | _> This must be why we have no minimum wage laws, worker
               | protections, nor does the FTC ever block any mergers._
               | 
               | Uh huh. The public that directs the government have jobs
               | and have to live in society, so they are quite concerned
               | about these things. The public _might_ also be concerned
               | about the future of Figma, but other comments suggest
               | that they won 't be. And I tend to agree as it is a
               | fairly niche product. If something like
               | Microsoft/Windows, which almost everyone uses, was being
               | sold to Adobe it might draw more questions from the
               | public.
               | 
               |  _> Assuming 88% of that 58% are in actually in
               | agreement._
               | 
               | For sure. They often don't agree. Just as we are only
               | speculating that Figma is destined to disappear here. The
               | public that holds control might decide it's the greatest
               | thing since slice bread and make it Adobe's flagship
               | product. The future is uncertain. I'm surprised you
               | didn't already know that.
               | 
               |  _> You made the argument that the shareholders of one
               | public company are somehow functionally equivalent to the
               | public at large_
               | 
               | You must be replying to the wrong person. Careful which
               | button you press.
               | 
               |  _> Your position is basically: we already live in an
               | anarchy capitalist society with extra cruft._
               | 
               | Quite the opposite. The public very much coordinates
               | centrally. We just got finished talking about 51% being
               | significant because of that centralization... Replying to
               | the wrong thread confirmed. I hope you find your way back
               | to where you wanted to be.
        
               | scarface74 wrote:
               | Until a billionaire or a Bain capital comes along and
               | tries to do a hostile takeover.
               | 
               | If _anyone_ can buy stock in a company, that means any
               | entity can come along with deep enough pockets and buy a
               | controlling interest unless the founder has enough clout
               | to keep a majority of voting shares.
        
               | scarface74 wrote:
               | LinkedIn didn't "need" to be acquired as a public
               | company. But they did
        
               | scarface74 wrote:
               | Going public also leaves you to the short sightedness of
               | the public market. There is a reason that public
               | companies are taken private when they need to make long
               | term changes.
               | 
               | Also, Adobe can invest money in a product without going
               | to the public markets for more money or taking out loans.
        
               | wbsss4412 wrote:
               | You can argue whichever is better for society, more anti
               | trust, more big corp acquisitions. My point is only that
               | the idea that without big corp acquisitions, founders
               | would have no options besides walking away and letting
               | their product die is _preposterous_.
        
               | randomdata wrote:
               | So preposterous, in fact, that not a single person even
               | tried to say such a thing. What purpose does this straw
               | man serve?
        
               | joshmanders wrote:
               | > What would the alternative be?
               | 
               | Donate it to the Earth.
               | https://www.patagonia.com/ownership/
        
               | robbiemitchell wrote:
               | Figma turned ~$330M in investments into a $20B outcome
               | and gave countless companies a better way to do their
               | work. How is this a bad path for society?
        
               | afavour wrote:
               | Because now that it's owned by Adobe they no longer have
               | competition for their XD product. They will likely merge
               | both, resulting in an inferior product. They'll then jack
               | up the price, hurting countless companies that have
               | gotten used to a better way to do their work.
               | 
               | But I'm very glad they generated income for their
               | shareholders.
        
               | krferriter wrote:
               | I would prefer the investors just get paid back plus ROI
               | using the value and revenue the company generates,
               | instead of the standard being just merging the company
               | into a larger one.
        
               | scarface74 wrote:
               | Well, if you would like that, you are free to start your
               | own company, find the talent and the like minded
               | investors and take the prerequisite risks to create a
               | company that meets your ideals. But Figma is a private
               | company and the founders get to choose who they sell to.
        
               | geodel wrote:
               | Yeah, exactly right. People here are saying "I pay 20
               | dollar a month for something, now whole universe must
               | stay same forever lest that 20 dollar thing disappear"
        
               | mschuster91 wrote:
               | I think the problem with VC that GP means is more a
               | systemic one - it's not specific or even applicable to
               | Figma, but for _other_ large VC projects.
               | 
               | It's fine if a company like Figma takes VC to build a
               | good product that fills a niche that hasn't been explored
               | before and uses the VC to grow and eventually exit to the
               | general public market so that the investors get their
               | return.
               | 
               | It's _not_ fine if larger companies like Adobe can simply
               | swoop in and pay billions to get rid of a competitor,
               | although that one should be dealt with by anti-trust
               | agencies anyway.
               | 
               | It's _not_ fine if a company like Uber uses cheap VC
               | money to price-dump against essential services - and yes,
               | taxis _are_ essential for those without a car, and the
               | anti-discrimination frameworks make sure that access to
               | them is fairly available to everyone, no matter why they
               | would need a taxi for. Uber, in contrast, routinely got
               | associated with everything from wage dumping over racism
               | [1] to extorting people with excessive surge charges [2].
               | 
               | It's _not_ fine if a company like AirBnB uses cheap VC
               | money to wreak havoc on local rental markets [3][4] or to
               | run effectively hotel-like operations in residential
               | zones, while conveniently ignoring things such as fire
               | codes [5], neighbors ' quality of life [6], taxes [7] or
               | that people (both guests and hosts) were and are randomly
               | banned for "background checks" [8][9], a return of ages-
               | old banned housing discrimination.
               | 
               | Society definitely needs a hard regulation on anything
               | where VC is involved.
               | 
               | [1] https://venturebeat.com/ai/researchers-find-racial-
               | discrimin...
               | 
               | [2] https://timesofindia.indiatimes.com/business/india-
               | business/...
               | 
               | [3] https://www.tagesspiegel.de/berlin/ferienwohnungen-
               | stehen-le...
               | 
               | [4] https://travelnoire.com/the-airbnb-effect-on-an-
               | already-high...
               | 
               | [5] https://www.nfpa.org/News-and-Research/Publications-
               | and-medi...
               | 
               | [6] https://www.wired.co.uk/article/living-next-to-
               | airbnb-sharin...
               | 
               | [7] https://news.bloombergtax.com/daily-tax-report-
               | state/airbnb-...
               | 
               | [8] https://eu.usatoday.com/story/opinion/policing/spotli
               | ght/201...
               | 
               | [9] https://www.airbnbhell.com/banned-from-airbnb-over-
               | backgroun...
        
               | scarface74 wrote:
               | Those taxi companies that are their "for the poor"
               | routinely wouldn't go into "poor" neighborhoods or pick
               | minorities up.
               | 
               | https://www.washingtonpost.com/posteverything/wp/2015/07/
               | 23/...
               | 
               | If a company could bootstrap their company and grow
               | organically, they wouldn't need VC funding. By definition
               | any company that is using VC funding is pricing their
               | product less than it takes to make it - ie "price
               | dumping".
               | 
               | There are already laws about zoning that should keep
               | AirBnB in check. I'm doing the digital nomad thing
               | starting next year. I am specifically avoiding AirBnbs
               | and staying in hotels - mostly mid range extended stays.
        
               | mschuster91 wrote:
               | > Those taxi companies that are their "for the poor"
               | routinely wouldn't go into "poor" neighborhoods or pick
               | minorities up.
               | 
               | There's no reason to replace an already poor service with
               | one that's even _worse_ and requires a smartphone and a
               | bank account, which adds a further layer of
               | discrimination as about 5% of US households don 't even
               | have a bank account, much less a credit card, and 24-13%
               | of poorer classes don't have a smartphone [2].
               | 
               | In contrast, a taxi can (at least by law) be used by
               | anyone with cash, and the data about your travel is not
               | available for police or anyone else to abuse [3].
               | 
               | > By definition any company that is using VC funding is
               | pricing their product less than it takes to make it - ie
               | "price dumping".
               | 
               | IMO, there's a difference between using VC money to
               | provide funds for growth (aka, a high-risk loan) and
               | using VC money to intentionally provide a service at
               | below-cost - five euros for half a hour taxi ride is
               | _not_ sustainable, it won 't even pay for the working
               | time of the driver.
               | 
               | > There are already laws about zoning that should keep
               | AirBnB in check.
               | 
               | Yes, _now_ after years and years of issues and
               | complaints. AirBnB could only grow as large as it did by
               | following the  "better ask for forgiveness than
               | permission" lifestyle and blatantly breaking all kinds of
               | laws.
               | 
               | [1] https://www.fdic.gov/analysis/household-
               | survey/index.html
               | 
               | [2] https://www.pewresearch.org/fact-
               | tank/2021/06/22/digital-div...
               | 
               | [3] https://www.vice.com/en/article/mbqq7y/is-uber-doing-
               | enough-...
        
               | scarface74 wrote:
               | Cell phone penetration in the US is above 85%. Cell phone
               | penetration has been higher in developing countries for
               | years.
               | 
               | At least I as a minority don't have to worry about a taxi
               | cab bypassing me when I take an Uber.
               | 
               | Taxi companies have been breaking laws for decades
               | against discrimination and don't get me started about the
               | government monopoly in regards to the medallion system in
               | major cities.
        
               | mschuster91 wrote:
               | > Cell phone penetration in the US is above 85%. Cell
               | phone penetration has been higher in developing countries
               | for years.
               | 
               | Taxis should be available for _everyone_ , not just the
               | 85% that own a smartphone and don't end up banned by the
               | app out of random [1].
               | 
               | That existing taxi companies don't follow up to the
               | regulations is a different problem (and one where the
               | government definitely has to step up), but Uber and
               | friends aren't even _required_ to follow the same rules,
               | that is the whole point of why these kind of services are
               | so dangerous for society!
               | 
               | [1] https://www.johnnyjet.com/got-banned-uber-fix-
               | problem/
        
               | scarface74 wrote:
               | Taxis aren't available "to everyone" they don't go into
               | "dangerous neighborhoods" or pick up minorities
        
               | mschuster91 wrote:
               | To repeat myself in a bit more detail: _by law and
               | regulations_ they are available to everyone. Non-
               | discrimination is a criteria in almost all medallion  /
               | license contracts, not to mention certain laws (e.g. the
               | ADA [1]).
               | 
               | These laws and regulations _are_ , I admit that, often
               | sparsely enforced and most people don't complain anyway,
               | which makes the problem worse as it isn't quantified and
               | shows up on the statistics that politicians and activist
               | groups use either. A lack of data is the single biggest
               | issue in fighting discrimination!
               | 
               | The solution however is _not_ to promote apps like Uber,
               | to which taxicab regulations do not apply at all (or
               | severely restricted) and which just a few weeks ago
               | entered a multi-million dollar settlement for over 65.000
               | cases of discrimination because they violated the one law
               | that actually is enforced [2].
               | 
               | [1] search for "taxi" on
               | https://www.ada.gov/enforce_current.htm
               | 
               | [2] https://www.justice.gov/opa/pr/uber-commits-changes-
               | and-pays...
        
               | scarface74 wrote:
               | Well, we have an existence proof. The government that you
               | wanted to depend on didn't in fact do it's job, a private
               | company did. But you believe that the government will get
               | it right next time?
        
               | m3at wrote:
               | I think you misread, the parent agree with you that Figma
               | created value, the issue is the acquisition by Adobe that
               | might stop or slow this.
        
               | supportlocal4h wrote:
               | Perhaps you misunderstand that Figma was motivated to
               | create value. A large part of the motivation for many
               | startups is an exit plan wherein they get bought out by
               | established competitors.
               | 
               | If you prevent such purchases, you eliminate a major
               | factor in creating the value to begin with.
        
               | ryanisnan wrote:
               | The point of the stock market is to trade and build
               | wealth. Yet we have agreed insider trading should be
               | illegal, because it ruins the game for everyone.
               | 
               | Anti-trust laws are similar.
        
               | bmitc wrote:
               | What are you are are describing are bad motivations. It's
               | like wanting a salary when volunteering. One doesn't
               | actually care about value if the only motivation to
               | create said value is to get obscene amounts of money.
        
               | scarface74 wrote:
               | They weren't creating a company for the "good of
               | mankind".
               | 
               | Most non profits have plenty of paid staff.
               | 
               | In fact, there is a Ted Talk about non profits and why
               | their employees should get paid well.
               | 
               | https://www.ted.com/talks/dan_pallotta_the_way_we_think_a
               | bou...
        
               | bmitc wrote:
               | > They weren't creating a company for the "good of
               | mankind".
               | 
               | I feel most VC blurbs disagree with that, although of
               | course that's not their actual motivation.
               | 
               | I don't see how non-profits are relevant other than as
               | examples of companies/organizations that do actually
               | provide value in lieu of massive gains and profit.
               | 
               | And I think you missed my point as I was responding to:
               | 
               | > If you prevent such purchases, you eliminate a major
               | factor in creating the value to begin with.
        
               | scarface74 wrote:
               | And you believe what the VCs say?
        
               | anders_p wrote:
               | > Perhaps you misunderstand that Figma was motivated to
               | create value. A large part of the motivation for many
               | startups is an exit plan wherein they get bought out by
               | established competitors.
               | 
               | > If you prevent such purchases, you eliminate a major
               | factor in creating the value to begin with.
               | 
               | You're basically saying that they wouldn't have made
               | Figma if they'd only been able to sell it for 15 billion.
               | 
               | Same tired argument as the "unless you lower taxes on the
               | wealthiest even more, they'll stop creating jobs!" (Even
               | though the taxes haven't been lower in history than they
               | are right now).
               | 
               | People do stuff even though there are anti-trust laws
               | limiting how many tens of billions they get out of it.
               | 
               | As long as there's insane profits to be made, there'll
               | still be an incentive.
               | 
               | Selling out to the market leader, creating a virtual
               | monopoly that harms the consumers in the long run, isn't
               | the only way to make money on a start-up. Far from it.
        
             | littlestymaar wrote:
             | That's exactly what stock exchanges are for!
             | 
             | Going public should be the norm, not being bough by a
             | monopolist, otherwise the entire premise of what makes
             | capitalism desirable is broken.
        
               | scarface74 wrote:
               | As a point of reference. How many companies has YC
               | invested in? How many have gone public? How many of those
               | are profitable?
        
         | frakkingcylons wrote:
         | The FTC and other regulatory bodies could still move to block
         | this, it's not final in any way.
        
         | bearmode wrote:
         | I used to be a graphic designer, have my degree in it etc
         | before I switched to development.
         | 
         | Adobe's pricing is more than fair. At least compared to what it
         | used to be, where you'd have to shell out a couple of grand
         | every 2-3 years to keep up with major releases. For me, it
         | worked out a bit cheaper now than it did back then, but I also
         | got a massive, high-quality font library thrown in as well as a
         | bunch of other newer programs like Dimension.
         | 
         | They already have a functional monopoly in the industry and the
         | prices aren't too bad.
         | 
         | Also Figma was a rival to Adobe XD, which was already actually
         | cheaper than Figma was/is.
        
         | pastor_bob wrote:
         | Yeah, i don't get this. Seems like textbook anti-competitive
         | behavior to me. Doesn't Adobe already have their own version of
         | Figma (XD)?
        
           | ryanSrich wrote:
           | They do, but it's not nearly as popular (or as valuable) as
           | Figma.
           | 
           | In the last couple of years Figma has essentially overtaken
           | Adobe and Sketch in terms of designer mindshare and usage. I
           | don't know a single designer (I know hundreds), that doesn't
           | use Figma. Of course, I'm focused 100% on software, so I'm
           | strictly talking about product, UI/UX design. Not print or
           | graphic design.
           | 
           | The way I see it, Adobe had to buy Figma.
        
             | exodust wrote:
             | > had to
             | 
             | Or didn't have to, instead improving what they already
             | have.
             | 
             | I wonder if their aim is to own the designer's pipeline,
             | from raw concepts to sharing finished work, nudging price
             | hikes over time? All within Adobe walls and everyone
             | agreeing to Adobe terms. I'm sure it's all fine and not
             | creepy at all.
             | 
             | A designer recently sent me XD links to review, and for the
             | most part it was a smooth experience to preview those
             | assets and designs. She seemed to like XD.
             | 
             | Other times I get Figma links, and it's gonna be weird if
             | they're both Adobe.
             | 
             | For me I can find one criticism of Figma. It's loose. Gets
             | messy when there's lots of pieces spread out. Sometimes I
             | want an anchoring page, latched, not zoom slippery... just
             | constrained for my viewing control. Figma doesn't want you
             | doing such things, it wants you hovering above a carpark
             | looking down at the free and occupied spaces. That said, I
             | haven't spent a huge amount of time in Figma, I log out
             | quickly.
        
             | capableweb wrote:
             | > The way I see it, Adobe had to buy Figma.
             | 
             | It's so fucked up though. Just because Adobe has existed
             | for a long time and managed to squeeze their existing
             | customers enough, they been able to stop innovating. And
             | instead of innovating enough to be able to beat their
             | competition (Figma), they'll just buy the competition and
             | continue doing the same thing. Until another competitor
             | appears, rinse-and-repeat.
        
               | ryanSrich wrote:
               | I'm definitely less anti-acquisition than most of HN. I
               | think bigger companies buying new startups and smaller
               | companies is a fine growth strategy.
               | 
               | However, in this case, I have to agree. Adobe buying any
               | product is essentially the death of said product.
        
           | lvzw wrote:
           | Announcing an intent to acquire a company is not against any
           | competition law. The merger has not been finalized or even
           | officially announced by the parties it seems. The FTC or DOJ
           | will review this merger and if they deem it anticompetitive,
           | they will challenge it.
        
         | s3r3nity wrote:
         | Fam - we can't even make climate change laws without oil
         | lobbies paying lawmakers off...what makes you think that yet
         | another corruptible organization in govt is going to help?
        
         | legitster wrote:
         | Anti-trust laws were written to address certain _perceptions_
         | of how businesses operated back in the late 1800s. They were
         | not particularly grounded in reality, and as such they are hard
         | to actually implement as written in most situations.
        
           | JumpCrisscross wrote:
           | > _Anti-trust laws were written to address certain
           | perceptions of how businesses operated back in the late
           | 1800s_
           | 
           | Source? First I've heard of Teddy Roosevelt's trust busting
           | being a grandiose PR campaign.
        
             | bmitc wrote:
             | It sort of was in the sense of Taft, Roosevelt's successor,
             | being much more aggressive and effective in actually
             | bringing anti-trust lawsuits to fruition.
        
             | legitster wrote:
             | Trusts in particular (cooperation agreements between
             | competitors) were entirely a fad of businesses in the
             | 1800s, particularly amongst more progressive-leaning
             | Chairman. It is doubtful they would have had long term
             | success even without government intervention.
             | 
             | https://southerncalifornialawreview.com/wp-
             | content/uploads/2...
             | 
             | We also know that things like predatory pricing and trying
             | to undercut businesses to acquire them was somewhat of a
             | myth. If Standard oil sold for less than you, it was
             | because their operation costs were lower because they were
             | bigger.
             | 
             | http://www-
             | personal.umich.edu/~twod/oil/NEW_SCHOOL_COURSE200...
             | 
             | The enforcement of the Anti-trust act mostly relied on
             | companies suing each other for grievances. But most
             | companies never brought grievances about being acquired.
             | 
             | It was a PR campaign! But for protective tariffs: https://t
             | imesmachine.nytimes.com/timesmachine/1890/10/01/103...
             | Sherman himself was pretty open that he wanted to blame
             | rising costs on businesses when a new round of tariffs was
             | passed into law.
        
               | JumpCrisscross wrote:
               | Fair enough. If the claim is that antitrust measures were
               | in the long run ineffective, not that they were
               | dishonestly pursued, you have solid ground to stand on.
        
       | frozencell wrote:
       | Good, Figma wasn't a good Photoshop alternative anyway.
        
         | marcofiset wrote:
         | Figma is an alternative to XD, and it blows it out the water.
         | Not sure what you're trying to say.
        
       | mikefallen wrote:
       | Signed up for adobe trial to use a feature of it that was not
       | included in the free version. Forgot to cancel during free
       | period, tried to cancel subscription they wanted a 120$ early
       | cancellation fee. Charged it back on my cc and blacklisted adobe
       | from charging my cc ever again. Sad say for sigma users have
       | always heard really good things from friends that use it.
        
       | addicted wrote:
       | This is a blatant effort at maintaining a monopoly.
        
         | 542458 wrote:
         | Yeah, as a Figma and Adobe consumer this feels like an
         | intentional effort to limit my choice and enable Adobe creative
         | cloud to continue to be more-or-less the only realistic option
         | for design work.
         | 
         | I'm perennially frustrated that I live in an era with nearly-
         | dead antitrust.
        
         | heyyeah wrote:
         | Adobe will be facing an existential crisis trying to maintain
         | this monopoly vs AI generated content, AI augmented content
         | generation tools and cheap image and layout apps.
        
           | knicholes wrote:
           | Adobe has an excellent team of machine learning experts who
           | are very well aware of what's going on. I attend their ML
           | lecture series regularly and see speakers from FB, Google,
           | OpenAI, universities, etc, especially on recent advances in
           | large language models and their application to zero-shot
           | learning and text to image generation.
        
           | smilespray wrote:
           | Adobe should have died a decade ago.
        
       | hmcamp wrote:
       | I don't believe this will be good for the market. I feel Adobe is
       | doing this to kill a potential threat to their XD and other
       | design tools.
        
         | asadlionpk wrote:
         | I think XD is about to be killed.
        
       | raoultwasright wrote:
        
       | andsoitis wrote:
       | I read mostly disappointment here that Adobe will harm/destroy
       | Figma.
       | 
       | We have to remember, though, that Figma leaders think
       | otherwise...
        
         | w-j-w wrote:
         | It's pretty easy to see the bright side of a deal that makes
         | you incredibly wealthy.
        
       | beardedman wrote:
       | I honestly miss Adobe from 10 - 15 years ago. It feels like they
       | were a product company back then, as opposed to an upsell-
       | advertising company (they are now). I don't use their products a
       | lot these days, but when I do; I am always surprised by the
       | slowness & bloat.
       | 
       | I'm not too sure why the Figma people decided this was a good
       | idea - but makes me grateful for Affinity & Sketch still being
       | available.
        
         | Andrew_nenakhov wrote:
         | You mean _that_ Adobe that recently aquired Macromedia and
         | killed off Dreamweaver and Fireworks?
        
       | shafyy wrote:
       | > _Adobe is deeply committed to keeping Figma operating
       | autonomously and I will continue to serve as CEO, reporting to
       | David Wadhwani._ [0]
       | 
       | "autonomously". There, I fixed it for you :-) More seriously, I
       | do hope that this will become an exception to the rule, but I'm
       | not getting my hopes up.
       | 
       | 0: https://www.figma.com/blog/a-new-collaboration-with-adobe/
        
       | greyhair wrote:
       | Adobe is to software as Nestle is to water.
        
       | jawadch93 wrote:
       | https://www.beecracked.com/reviversoft-security-reviver/
        
       | nibbleshifter wrote:
       | RIP in Peace Ligma, I won't miss you at all, you sack of shit.
        
       | rykuno wrote:
       | This is an extremely sad sellout and a poor and obvious effort to
       | monopolize. The fact we all know whats coming is a sign Adobe
       | should not exist as a company anymore with the way they can treat
       | end users/products and still get away with it.
       | 
       | I'm sure the people at Sketch are currently throwing a party that
       | can be seen halfway across the world though.
       | 
       | Fuck Adobe.
        
       | NaN1352 wrote:
       | FFS now they're going to ruin it.
        
       | hazzamanic wrote:
       | CEO of figma, Dylan Field, has a thread on Twitter about it:
       | https://twitter.com/zoink/status/1570385551517437952
        
       | cromulent wrote:
       | Where software goes to die.
       | 
       | Can someone remind me of a product that came from Adobe, rather
       | than an acquisition?
        
       | nemrem wrote:
        
       | achow wrote:
       | Oct 2020 Figma was valued at $2.05 billion.
       | 
       |  _Here 's how the CEO of Figma went from a computer science
       | intern to the head of a $2 billion company that's challenging
       | Adobe for the love of designers across Silicon Valley - Oct 2020_
       | 
       | https://www.businessinsider.com/figma-ceo-dylan-field-design...
        
         | swyx wrote:
         | 10b in Aug 2021
         | https://www.forbes.com/sites/alexkonrad/2021/08/10/how-figma...
         | 
         | covid was so huge for Figma. literally 10xed in value in 2
         | years
        
       | crecker wrote:
       | Ahh, Adobe.. they have earnings for billions and billions and
       | they can not improve their software suites on performance..
        
         | tmpz22 wrote:
         | Why improve your software when Apple can just release better
         | hardware? \s
        
         | JKCalhoun wrote:
         | Yeah, kind of wonder what would have happened had Adobe instead
         | pulled a pair of engineers aside and said, "Hey, we want you
         | two to create a Figma rival. You'll have no directives from up
         | above, have all the freedom to write the app how you want. You
         | can work where you want, when you want ... if you need more
         | specific expertise on the team you can take who you like. The
         | first version you roll out doesn't have to have Figma parity,
         | just has to be something you're proud of. We'll put it out as
         | beta ... it can stay beta for as long as you feel it needs to
         | be. We're hoping you can get us to have a Figma-like presence,
         | maybe Figma-parity within three years or so?"
         | 
         | I suspect Adobe are too behemoth these days. A scrappy start-
         | up/skunk-works within Adobe might have been able to pull off
         | some nice code and for a lot less than $20B.
        
           | vitaflo wrote:
           | They basically did exactly this with XD and it started with
           | some good ideas and then basically just fizzled out.
        
           | ssrubin wrote:
           | My understanding, pieced together from conversations over the
           | years with Adobe employees, is that they do try to do this,
           | and they don't have success with it. I have no idea if
           | they've done something like this with a Figma-like goal,
           | though.
        
           | someonesthere wrote:
           | That money's not for the code...
        
       | Supposedly wrote:
       | What's Figma?
        
       | jrgd wrote:
       | wow great they will kill it in so many ways
        
       | deepzn wrote:
        
       | tomaskafka wrote:
       | > By bringing powerful capabilities from Adobe's imaging,
       | photography, illustration, video, 3D and font technologies into
       | the Figma platform, we can benefit all customers involved in the
       | product design process, from designers to product managers to
       | developers. Figma's community will ultimately have a continuous
       | user experience across ideation, screen layout, interaction
       | design and content editing, allowing product designers and their
       | stakeholders to operate at a whole new level.
       | 
       | Adobe's clueless middle managers are already adding "push my
       | useless pet feature to keep my chair busy" into their OKRs.
       | 
       | Basically, they are an orc army to be unleashed to destroy one of
       | Adobe's few viable competitors. Like mafia thugs with a baseball
       | bat.
        
         | swyx wrote:
         | for what its worth @zoink says they'll still be autonomous
         | https://twitter.com/zoink/status/1570385560312909826 and he
         | doesnt seem like the kinda guy to lie about it (even if this
         | might change 1-3 years down the road)
        
           | capableweb wrote:
           | Well, lets see what happens. But it doesn't bode well when
           | Adobe is saying they'll add features for photography (wtf?)
           | into Figma, when that's not what the tool is about at all.
        
           | gaws wrote:
           | > for what its worth @zoink says they'll still be autonomous
           | ... and he doesnt seem like the kinda guy to lie about it
           | (even if this might change 1-3 years down the road)
           | 
           | Dylan's tweet is bullshit. You know it. We know it. $20
           | billion (with a B) is a _very_ good chunk of money, and Dylan
           | has a golden parachute prepared when Adobe,  "1-3 to years
           | down the road," cannibalizes, rebuilds, and rebrands Figma
           | into an overpriced and bloated monstrosity.
        
           | aliqot wrote:
           | Every founder says that, then suddenly you're saying Aaron
           | Swartz wasn't a cofounder and that you're not to be
           | considered the "bastion of free speech".
        
           | enumjorge wrote:
           | Everyone always says this. They should ask the Instagram
           | founders [1]
           | 
           | [1] https://www.bloomberg.com/news/features/2020-04-07/zucker
           | ber...
        
             | MisterSandman wrote:
             | To be fair, Instagram isn't nearly as Bloated as Facebook
             | ever got. WhatsApp has also only had some annoying
             | additions.
        
           | esskay wrote:
           | I dare say they will be autonomous for a year. Then Adobe
           | will want some ROI and start slapping creative cloud crap
           | into it.
           | 
           | I'd imaging it'll be added to the CCX launcher pretty quickly
           | and made the only way to download it. Thankfully because it's
           | electron it shouldn't be too hard for a 3rd party client to
           | be made.
        
           | cmrdporcupine wrote:
           | That's the promise almost all acquisitions get.
           | 
           | Even if it holds for a couple years, there's still the
           | corrosive effect it has on morale and productivity as the
           | surrounding company's broken culture seeps in and most of the
           | high quality employees just either rest & vest or flee the
           | vacating ship.
           | 
           | The founders will stick around and play middle mgmt until
           | their agreements run out, then leave ASAP. You know it's
           | really bad if they leave before those agreements are done.
        
       | whywhywhywhy wrote:
       | Honestly my disappointment in the Figma team will be immeasurable
       | if they sell out to Adobe.
       | 
       | You took us all to a great place and threw us to the lion. Could
       | have had customers for life but I'll be canceling as soon as you
       | transition over to Adobe.
       | 
       | What pains me the most is they could have easily been the ones to
       | make Adobe obsolete if they had vision and values. In 10 years it
       | would be a Nokia VS iPhone situation with us asking how Adobe
       | became Nokia.
        
       | tamade wrote:
       | If you can't beat them, buy them
        
       | baggiponte wrote:
       | That's so uncompetitive
        
       | seasnake wrote:
       | No mention of Penpot[0] yet?
       | 
       | [0] http://penpot.app
        
         | janlukacs wrote:
         | This will be interesting too once they launch:
         | https://www.expressivesuite.com/ (web based motion graphics + a
         | vector tool).
        
         | trymas wrote:
         | a reply to the top comment:
         | https://news.ycombinator.com/item?id=32850953
         | 
         | TIL of penpot from that comment - seems great tool!
        
           | seasnake wrote:
           | Oh, tried to find it on the page but must have hidden the
           | comment. I've never worked in it, but played around with it
           | for a few minutes and it certainly seems capable enough for
           | solo or small team use. It's also the only open source
           | prototyping tool I've found yet.
        
       | drikerf wrote:
       | (types www.sketch.com into browser)
        
       | rvz wrote:
       | In at least less than 1 year or two, Dylan Field will leave Adobe
       | / Figma.
       | 
       | This is the entire operation of how companies with tons of VC
       | capital just work.
       | 
       | Now I see commenters complaining about 'anti-trust', 'anti-
       | competition', etc. Given that you are now doing this, why not
       | also complain about the very practises that violate anti-trust
       | laws and anti-competition laws regularly done by Big Tech in
       | general by blocking those deals and giving massive fines in the
       | billions which will deter these sort of acquisitions and anti-
       | competitive behaviour, like what happened to Plaid and VISA for
       | example and the up-coming investigations into the Microsoft,
       | Activision-Blizzard acquisition, etc.
       | 
       | We should not turn a blind eye on this and do nothing because it
       | is Amazon, Google, Microsoft, VISA, or even Adobe or any other
       | company that is part of Big Tech and does acquisitions like this.
        
       | icu wrote:
       | RIP Figma, I've been trying to avoid Adobe products since they
       | charge the earth for their products and free open source options
       | are solid alternatives. I'm expecting Adobe to eventually price
       | gouge us to the point where we are forced to find a Figma
       | alternative.
        
         | jacooper wrote:
         | There is penpot
        
         | toastal wrote:
         | Post C6, I was 100% out and only FOSS as well. Dedicating time
         | to those tools have proven more than acceptable and on occasion
         | I got to file a bug too. Of them, darktable and Hugin have been
         | my favorites.
        
           | icu wrote:
           | Gimp and Inkscape are incredible PhotoShop and Illustrator
           | alternatives. I'll have to check out Hugin, thanks for the
           | tip!
        
       | akagusu wrote:
       | This acquisition is anticompetitive and should be blocked by
       | government.
        
       | solardev wrote:
       | Oh noooooooooooo!!!! They're going to bloat it up, make it slow,
       | roll it into Creative Cloud, and add obnoxious DRM :( :( :(
       | 
       | Boooooooooooo.
        
       | punkpeye wrote:
       | What are alternatives to Figma?
        
         | solardev wrote:
         | There's that open-source one also mentioned on HN today:
         | https://news.ycombinator.com/item?id=32851262
         | 
         | Sketch, Balsamiq (for simpler wireframes), Adobe XD
        
         | psteinweber wrote:
         | Sketch
        
       | headelf wrote:
       | In light of this sad news- who's working on a NON-Adobe version
       | to take its place?
        
       | slantedview wrote:
       | Adobe is not buying Figma to keep its prices the same. There are
       | a lot of ways this could play out, but that much is true.
        
       | pastor_bob wrote:
       | I was _just_ looking at Figma open positions and was wondering
       | why they 've been on a hiring spree while most other companies
       | aren't.
       | 
       | I guess I know now.
        
       | asciii wrote:
       | This is not the news I wanted to wake up to today. Come on Figma!
       | How bad did you need it?
        
       | Dimidium-07 wrote:
       | Hopefully Figma won't go under the CC and then there won't be a
       | free version anymore.
        
       | bilsbie wrote:
       | Why I gotta update my software once a week just to read pdfs?
        
       | uptown wrote:
       | Adobe's statement: https://www.adobe.com/about-adobe/intent-to-
       | acquire-20220915...
        
         | replygirl wrote:
         | > By bringing powerful capabilities from Adobe's imaging,
         | photography, illustration, video, 3D and font technologies into
         | the Figma platform, we can benefit all customers involved in
         | the product design process, from designers to product managers
         | to developers. Figma's community will ultimately have a
         | continuous user experience across ideation, screen layout,
         | interaction design and content editing, allowing product
         | designers and their stakeholders to operate at a whole new
         | level.
         | 
         | smart objects and cloud libraries, just kill me now
        
       | bigfish24 wrote:
       | Incredible product, journey, and financial success. Nevertheless,
       | I bet this was not an easy decision. Losing independence even
       | with all the other great aspects isn't ideal. Just a guess, but I
       | bet the prospect of doing layoffs compared to selling played a
       | role. Gitlab/Monday are public comps and currently worth less
       | than Figma's last valuation.
        
       | yuchi wrote:
       | If true, congratulations for Figma founders, and a bad day for
       | designers that were looking for a way to escape from Adobe.
       | 
       | I don't think that in the long term this will give Figma as an
       | ecosystem any benefit -- unless Adobe will keep it separate from
       | the main Creative Cloud.
       | 
       | This reminds me of the Trello acquisition.
       | 
       | As a loyal Figma user I'm pretty sceptical of the future. Hope to
       | be wrong.
       | 
       | UPDATE: Looks like it is indeed true...
       | https://news.adobe.com/news/news-details/2022/Adobe-to-Acqui...
        
         | yuchi wrote:
         | UPDATE n. 2: Dylan Field (CEO of Figma) has addressed these
         | kind of concerns on their public disclore of the fact:
         | https://www.figma.com/blog/a-new-collaboration-with-adobe/
         | 
         | Citing him:
         | 
         | > Adobe is deeply committed to keeping Figma operating
         | autonomously and I will continue to serve as CEO, reporting to
         | David Wadhwani.
         | 
         | As others have said, there's really a missing OSS version out
         | there that can compete feature-by-feature with Sketch / Figma /
         | XD. Layout engine capabilities are the biggest missing feature
         | in competitors.
        
           | Zealotux wrote:
           | >[ACQUISITOR] is deeply committed to keeping [STARTUP]
           | operating autonomously and I will continue to serve as CEO,
           | reporting to [NEW OVERLORD]
           | 
           | You won't believe what happens next.
        
             | klabb3 wrote:
             | Phew, I was worried for a second, because of [NEW
             | OVERLORD]'s persistent track record of killing babies. So
             | glad to hear that [STARTUP] CEO thinks it's going to be
             | fine, in a public statement nonetheless! More than anyone,
             | he must have done his due diligence.
        
             | _fn wrote:
             | It's like there's some sort of playbook on this
        
             | strikelaserclaw wrote:
             | same thing happened to us, our ceo also sent us a similar
             | email. He bounced 3 months later to enjoy his billions i
             | guess.
        
             | yencabulator wrote:
             | https://ourincrediblejourney.tumblr.com/
        
               | politelemon wrote:
               | This is amazing, thanks for sharing it. Also quite
               | disheartening.
        
           | d3nj4l wrote:
           | Every time one of these "statements" happens I'm reminded of
           | what Palmer Luckey said about Oculus when Facebook bought
           | them, or what Jan Koum said about WhatsApp. How long before
           | Dylan leaves to "spend time with family"?
        
             | knicholes wrote:
             | I hear "take time off for health" often.
        
             | ratg13 wrote:
             | Exactly, he is contractually obligated to keep the status
             | quo for the time being.
             | 
             | After some years and the clauses have lapsed and Adobe have
             | done what they always do, the criticism will come.
             | 
             | I'm sure he knows it as well, but hundreds of millions of
             | dollars will shut anyone up for a period of time.
        
           | aceazzameen wrote:
           | I'm just going to assume he'll leave Adobe in one year to
           | move on to his next adventure.
        
           | esskay wrote:
           | He must know his statement is pointless. How many times have
           | we seen big aquisitions with promises not to mess with
           | things, only for it to happen a year or two down the line.
           | 
           | You don't drop 20bn on something to let it sit at it's
           | current level.
           | 
           | They'll be integrating creative cloud and making it part of
           | the subscription. I dare say they'll close the loophole on
           | the free plan as well that lets you have unlimited designs.
        
           | karaterobot wrote:
           | > Like many of you, I grew up using Adobe software and it was
           | a critical part of my personal creative journey.
           | 
           | Yes, it was the part of your journey that made you realize it
           | was a company that made bad design software, and you devoted
           | your life to making an alternative to it. For me, it was the
           | part of my journey I was happy to leave behind to use your
           | alternative.
           | 
           | I think it's okay if he wants to make $20B, but don't spin
           | it! A blog post like this makes me lose trust, it doesn't
           | reassure me.
        
         | torton wrote:
         | I'm a long time user of Trello. After the acquisition,
         | Atlassian foisted their login system on Trello users, but
         | otherwise didn't substantially degrade the product.
         | 
         | The integration with other Atlassian services improved. There
         | is a variety of plug-ins now, and new ways to display the data
         | for paid plans.
         | 
         | Do you feel different? Any specific examples of what became
         | worse?
        
         | Bilal_io wrote:
         | Big win for the Figma team. Big loss for consumers who have
         | benefitted from the competitive market. I really hope this
         | incentives Krita, Ink, Gimp or other OSS to focus more on UI
         | design features.
         | 
         | I think there is a value for Adobe to add Figma to CC,
         | Photoshop can fully focus on photo manipulation while Figma
         | (perhaps merged with XD?) will be target UI designers.
        
           | Tijdreiziger wrote:
           | > I really hope this incentives Krita, Ink, Gimp or other OSS
           | to focus more on UI design features.
           | 
           | A comment in another thread mentioned Penpot
           | https://penpot.app/
        
             | Bilal_io wrote:
             | Yeah I just saw a new post for the tool. It's currently #1
             | 
             | Never heard of it before, but I'll explore it.
        
         | JKCalhoun wrote:
         | As others will no doubt call out, Affinity have been my main-
         | stay graphics apps for some years now. Affinity Design, Photo,
         | Publisher....
         | 
         | I refuse to pay a monthly fee for something I use on a
         | scattershot basis.
        
           | coldcode wrote:
           | Me as well, I refuse to give Adobe any money if I can use
           | Affinity's products.
        
         | [deleted]
        
       | mukadul wrote:
       | Like Oracle. Buy nice things because you can and you hate
       | colourful light shining through te windows of your dull offices.
       | Paint it gray and resell it.
        
       | artemkubatkin wrote:
       | Oh no :( Unbelievably sad news.
        
       | royandre wrote:
       | https://royandre.medium.com/goodbye-adobe-4f26fa48e28a
       | 
       | Let's hope Figma doesn't become the next Dreamweaver.
        
       | gigatexal wrote:
       | Here's hoping Amy Klobuchar and the FTC and anyone else who wants
       | to see competition blocks this sale.
        
       | kgbcia wrote:
       | good purchase.
        
         | throw_m239339 wrote:
         | Good for Figma founders, they'll make a lot of money, bad for
         | Figma users and design authoring tool in general suffering from
         | the lack of competition in the space for the last 25 years.
         | 
         | I've seen what happened to Macromedia products after Adobe
         | bought them.
        
           | 542458 wrote:
           | Yeah, over the last five years illustrator has added no
           | useful new features (at least for my use cases) and XD has
           | wandered around with no clear direction. Meanwhile Figma has
           | been a rocketship of features that massively improve
           | workflows. I'm worried they'll sink into the Adobe pit of
           | complacent mediocrity if they're bought out.
        
             | noizz wrote:
             | As much as I LOVE to shit on Adobe (they leaked my CC info)
             | they surprised me recently with one new feature I've been
             | begging for years - bullet points and ordered lists in text
             | fields. Ever since Illustrator became an alternative to
             | InDesign for smaller print jobs, it's been my core missing
             | feature.
             | 
             | Although, in the grand scheme of things, Illustrator has
             | been really left behind and apps like InDesign or XD have
             | seen next to zero updates in years.
        
             | te_chris wrote:
             | I bet the Adobe PMs are salivating at the thought of
             | 'improving' figma.
        
               | tomaskafka wrote:
               | They do, that's what the press release said:
               | https://news.ycombinator.com/item?id=32851038
        
           | leetrout wrote:
           | Exactly
        
       | zander312 wrote:
       | Adobe is a nasty, predatory company. They charged me like $200
       | just for the ability to cancel my Adobe subscription. Caught me
       | with some fine print.
       | 
       | Will never touch Figma now.
        
       | vic-traill wrote:
       | 'Adobe acquires Figma for $20B using revenue from years of price
       | increases e.g. [0]
       | 
       | [0] 'Adobe has more than doubled the price of Creative Cloud in
       | Australia since 2014 (2017)'
       | https://www.lifehacker.com.au/2017/05/reminder-renew-your-ad...
        
       | chadlavi wrote:
       | They're gonna fucking ruin the only good web design app. Very
       | disappointed about this.
        
       | shishy wrote:
       | Gah, I love Figma. Heres to hoping it doesn't go downhill.
       | 
       | $20B price is interesting, Canva was valued at $25B recently and
       | does way less.
        
       | alphabetting wrote:
       | Lmao Meta can't even buy a VR fitness app. The current FTC
       | leadership is an absolute joke.
        
       | homarp wrote:
       | The Story Behind My Investment In Figma (2015) -
       | https://semilshah.com/2015/12/06/the-story-behind-my-investm...
        
       | admn2 wrote:
       | I always felt Google would buy them to add a design tool to
       | Google Drive's suite of offerings. Guess this make more sense.
        
       | pc2g4d wrote:
       | Feels anticompetitive, and maybe even bad for Adobe as they
       | prioritize acquisition over organic development.
        
       | lloydatkinson wrote:
       | Every designer I know moved away from XD to Figma and now Adobe
       | are effectively forcing people into XD as Figma is dead in the
       | water now.
       | 
       | I suppose this leaves Sketch? I imagine they are over the moon at
       | this news.
        
         | noizz wrote:
         | XD had a great start, tons of updates, good team communication,
         | I really liked where it was going 3-4 years ago. Then, for the
         | past 2 years+, a total radio silence. Barely any new features,
         | just crash fixes to make paying customers shut up. At least I
         | now know the reason.
        
       | bamboozled wrote:
       | $20 billion dollars for Figma? What the actual f...?
        
         | [deleted]
        
       | lwn wrote:
       | Ugh, I'm still sad about what happened to Macromedia Fireworks
       | after Adobe takeover. Have been boycotting their products ever
       | since.
        
         | afhammad wrote:
         | Same here, best design software i've ever used, especially for
         | web stuff. Sketch came close, although I haven't used it in a
         | while.
        
           | Andrew_nenakhov wrote:
           | Sketch actually surpassed Fireworks in _every_ aspect. After
           | many many years with Fireworks, I was astonished by Sketch
           | how they fixed every little thing that bothered me in
           | Fireworks, and did it _just right_.
        
       | alexhackney wrote:
        
       | dudeinjapan wrote:
       | This is Aldus Superpaint all over again...
        
       | pembrook wrote:
       | I'd put the odds at about 95% that Adobe will ruin Figma with
       | bloat, 14 different "Creative Cloud" background processes, and
       | hostile pricing models within 5 years.
       | 
       | This is huge news for Sketch.
       | 
       | However, to be honest, this is the type of acquisition that
       | should be blocked IMO. Adobe is literally acquiring a direct
       | competitor here.
       | 
       | To me the consumer harm is pretty clear. Instead of a more
       | competent org (Figma) growing further to disrupt more of Adobe's
       | business, we're going to be stuck with Adobe forever.
       | 
       | Great outcome for the founders and investors in Figma, terrible
       | outcome for consumers.
        
         | _fat_santa wrote:
         | I'm betting they will leave it alone, at least for a while. I'm
         | sure the C suite at adobe is not blind to their reputation and
         | they know that if they start tacking on "Adobe" features to
         | Figma, user growth will stall out.
         | 
         | Everyone is referencing the Macromedia purchase but I would
         | argue that it was a very different kind of purchase. With that
         | Adobe spent $3.4B acquiring them, in Figma's case they paid
         | $20B. I could see how Adobe is willing to throw away $3.4B to
         | kill their competition but I'm not sure they would be willing
         | to do that to a $20B purchase.
         | 
         | If anything they keep is exactly the same, kill Adobe XD, and
         | rename Figma to Adobe XD.
        
           | neilk wrote:
           | Big company executives do not see the world the way you do.
           | 
           | Creative Cloud alone has at least 5x the users of Figma. I
           | have no idea how to even calculate all the users of all Adobe
           | products. I guarantee that a lot of people at Adobe see Figma
           | as just _adorable_ , but not really, you know, a product.
           | Some people at Adobe get it and are hoping to revolutionize
           | their company with new blood, but... they probably won't
           | succeed.
           | 
           | At big companies that have captured a large portion of the
           | market, they are usually not interested in "disrupting"
           | themselves. Steve Jobs was a rarity. There are far more
           | attainable revenue and careers to be made optimizing the
           | existing revenue streams.
           | 
           | If killing Figma entirely made Creative Cloud revenue go up
           | by a few percentage points that would be worth it for them.
           | Even if the acquisition has _negative_ value the people who
           | pioneered it have more influence in their company, and an
           | achievement that advances their career narrative.
           | 
           | They may tell themselves they're going to integrate Figma,
           | and some people are going to definitely try, but if that
           | doesn't work out that's probably fine.
        
           | kristopolous wrote:
           | Oh sure they would. Have you ever dealt with the stupidity in
           | the C-suite of a large corporation?
        
           | knicholes wrote:
           | I'm an Adobe employee, and I think that this is most likely
           | what will happen. I think maybe the transition to web-first
           | wasn't going as planned. I think that Adobe's going to move
           | their features into Figma (integration with creative cloud
           | assets, easy importing/exporting to other programs,
           | collaboration workflows) and close out XD.
        
         | baggiponte wrote:
         | Totally agree I don't get why antitrust gave the okay to
         | this...
        
           | dbbk wrote:
           | They haven't decided anything yet
        
           | nicoburns wrote:
           | Probably because anti-trust enforcement only seems to get
           | involved when two already huge companies are involved.
        
             | pavlov wrote:
             | Nah, they just have different rules for different huge tech
             | companies.
             | 
             | FTC is blocking Meta's acquisition of Within, the maker of
             | a VR fitness app - an extremely niche product. Meanwhile
             | Microsoft and Adobe seem confident that they can close on
             | deals to buy Activision and Figma.
        
           | kylemh wrote:
           | can antitrust prevent public companies from acquiring private
           | companies?
        
             | atestu wrote:
             | yes. Whether they're public or private doesn't change
             | anything about how competitive they are.
        
           | fblp wrote:
           | Anyone here can lodge this simple form and I'd encourage you
           | to do so. Especially if you think this merger will
           | substantially lesson competition and stifle innovation lodge
           | a complaint: https://www.ftc.gov/enforcement/report-
           | antitrust-violation
           | 
           | At a minimum, they will investigate this and make inquiries
           | (typically within months) if they see a high volume of
           | complaints.
           | 
           | See https://www.ftc.gov/advice-guidance/competition-
           | guidance/gui... For more info on the relevant law :)
        
             | dawsmik wrote:
             | 1. Here is the email:
             | 
             | antitrust@ftc.gov
             | 
             | 2. It should include something similar the following (maybe
             | a lawyer here, could help):
             | 
             | a. Adobe acquiring Figma may violate anti-trust laws. b.
             | These are the 2 dominate players in web design apps. There
             | is very little competition elsewhere. c. I am a user and
             | once they merge there is no viable competitor.
        
               | vgel wrote:
               | Sent, thank you. I also made sure to mention the
               | "consumer harm" (keyword) of forcing consumers to engage
               | with Adobe's predatory pricing model ("annual
               | subscription billed monthly" bs)
        
           | Someone wrote:
           | Did they? Typically, the intent to merge comes before any
           | anti-trust investigation.
        
           | lvzw wrote:
           | The antitrust agencies in the United States (FTC and DOJ) do
           | not proactively give approval for companies to merge. After
           | official merger filings have been made (which they have not
           | in this case), the FTC or DOJ have a process in which they
           | gather evidence and determine whether they have grounds to
           | challenge the proposed merger. [1]
           | 
           | [1] https://www.ftc.gov/advice-guidance/competition-
           | guidance/gui...
        
         | kaladin-jasnah wrote:
         | Sketch only works on macOS, though.
        
           | ideamotor wrote:
           | Good news for Apple too.
        
             | bithavoc wrote:
             | Yeah, I feel Apple should acquire Sketch
        
               | ideamotor wrote:
               | Haven't thought of that and you are 100% right.
               | 
               | That said, knowing Apple, they probably have a great long
               | term vision on graphical UI/UX design tooling that will
               | either be great when it finally comes into being in 8
               | years, like M1, or we'll never see it at all.
        
               | isnhp wrote:
               | I think it will happen, to combine with new Freeform.
        
           | Andrew_nenakhov wrote:
           | Sketch cloud displays sketch designs quite well. I wonder if
           | they'll be able to turn it into a web editor eventually...
        
         | scrollaway wrote:
         | > _This is huge news for Sketch._
         | 
         | Why, do they have an online editor yet?
         | 
         | As a cto/admin/manager/hiring person: Sketch is worthless _for
         | me_ because I don 't have a Mac. But because of that, my
         | company does not use it: despite designers working on macOS, if
         | I can't run it to look at their work and actively
         | comment/collaborate with them, it's not a useful workflow.
         | Therefore instead we hire people familiar with Figma (sadly,
         | because I wanted to avoid giving Adobe money. Well, fuck, eh?)
        
           | tomovo wrote:
           | They are hiring for people with WASM/Emscripten experience so
           | I'd say there's something planned, even if only a more
           | sophisticated viewer...
        
             | scrollaway wrote:
             | Let's hope. Sketch always seemed to be amazingly well-
             | crafted software. I'd love an online version.
        
               | ktta wrote:
               | https://www.sketch.com/docs/subscriptions/benefits/
               | 
               | Looks like viewing in a browser is already available?
        
               | [deleted]
        
               | scrollaway wrote:
               | Interesting, I was not aware, I guess it's kinda new. Has
               | anyone here used it and can give feedback on it?
        
           | jstummbillig wrote:
           | > Why
           | 
           | Because statistics. If you make one option less appealing
           | (which is the presumption) all competitors will indirectly
           | benefit, statistically, for various reasons, none of which
           | might resonate with your specific personal needs.
        
           | JimDabell wrote:
           | > if I can't run it to look at their work and actively
           | comment/collaborate with them, it's not a useful workflow.
           | 
           | But you can do that though:
           | 
           | https://www.sketch.com/docs/browsing-web-documents/
        
       | shp0ngle wrote:
       | I don't understand US anti-trust enforcement protocol. Is this
       | before or after anti-trust process?
       | 
       | I think there will be more than one person against this.
        
       | random3 wrote:
       | As an ex-Adobe employee (not a fanboy, no inside information
       | whatsover) and a Figma addicted I'm happy for Adobe and Figma.
       | 
       | I also believe this was a logical ending. I was wondering and
       | actively discussing what Figma means to Adobe and happy to be
       | right on my expectation on the number. This is Adobe's largest
       | aquisition (its Whatsapp moment).
       | 
       | Congrats to both. I wasn't the happiest employee, but I believe
       | it's a great company for the creative kind and I wish both a good
       | journey.
        
       | _jnc wrote:
       | In cases like this I always wonder, what stops another startup
       | from basically just spinning up a figma clone from scratch?
        
       | ineedasername wrote:
       | Oh well, so dies an amazing product to be locked up behind a
       | massively customer-unfriendly organization.
       | 
       | I'd even rather it have been acquired by Google where it could
       | end up being graveyarded, there at least it would, if it
       | survived, have been more easily available. I consider it for
       | practical purposes no less survived now than if Google had killed
       | it.
       | 
       | Is there anyone who could have acquired them that would have been
       | a better custodian for such a great product?
        
       | Zealotux wrote:
       | I apologize in advance for breaking the usual rules of HN when it
       | comes to quality of discussion.
       | 
       | Fuck.
        
         | geodel wrote:
         | Yeah, M&A are _joining of forces_. So it might well be what you
         | said.
        
       | iamgopal wrote:
       | How can a 15B$ Revenue company can buy 20B$ company ?
        
         | swyx wrote:
         | because youre conflating stock and flow. adobe is worth $170b.
        
         | geodel wrote:
         | Taking loan? That's how people with $50K income by $500K homes
        
         | collegeburner wrote:
         | companies never buy with straight revenue. first it's half
         | stock, so that becomes 10. second adobe had about $5b cash on
         | its balance sheet. third they may have issued commercial paper
         | or bonds to finance it, not in front of a bloomberg atm so i
         | can't check issuances but it's pretty likely.
        
       | flykespice wrote:
       | Adobe on the run to ruin another amazing software.
        
       | user3939382 wrote:
       | Adobe engages in all kinds of bad faith shenanigans and dark
       | patterns, feeling free to abuse their position. They need
       | competition and this should be blocked by the FTC.
        
       | pedrogpimenta wrote:
       | > In addition, when used in this communication, the words "will,"
       | "expects," "could," "would," "may," "anticipates," "intends,"
       | "plans," "believes," "seeks," "targets," "estimates," "looks
       | for," "looks to," "continues" and similar expressions, as well as
       | statements regarding our focus for the future, are generally
       | intended to identify forward-looking statements. Each of the
       | forward-looking statements we make in this communication involves
       | risks and uncertainties that could cause actual results to differ
       | materially from these forward-looking statements.
       | 
       | Indeed.
        
       | jchw wrote:
       | There is literally no direction this can go but down.
       | 
       | If there wasn't enough evidence before, this seems to strongly
       | suggest your only salvation from user-hostile corporate monoliths
       | is community open source projects. So... Anyone want to build a
       | multiplayer design tool? :)
        
         | margarina72 wrote:
         | you mean like PenPot?
         | 
         | Check https://news.ycombinator.com/item?id=32851262
        
           | jchw wrote:
           | I assumed something like this didn't exist so hard that I
           | never bothered to look. That's awesome.
        
       | ezekg wrote:
       | Well, back to Sketch I guess.
        
       | pratikch1253 wrote:
       | Any open source alternatives ? I know Framer is an option but is
       | it as good as Figma ?
        
       | mathgladiator wrote:
       | Well, mediocrity will create an opportunity for a new thing to
       | emerge. I'm currently building my own figma for board games, so
       | perhaps I'll focus on it sooner rather than later.
        
       | pilingual wrote:
       | Show HN 10 years ago:
       | 
       | https://news.ycombinator.com/item?id=4744877
        
         | O__________O wrote:
         | CEO of Figma also commented in the past on HN that they were
         | able to start Figma with support of the Thiel Fellowship:
         | 
         | https://news.ycombinator.com/item?id=11448538
        
         | capableweb wrote:
         | 6 comments, not a lot... Should show people that successful
         | Show HN isn't the end-all be-all that some believe.
         | 
         | Here is some more interesting submissions with 30+ comments:
         | 
         | - Launch of Figma, a collaborative interface design tool -
         | https://news.ycombinator.com/item?id=10685407 - 135 points|7
         | years ago|40 comments
         | 
         | - Introducing Vector Networks: Generalized path editing for
         | graphics - https://news.ycombinator.com/item?id=11070600 - 198
         | points|7 years ago|30 comments
         | 
         | - Figma 1.0 - Collaborative interface design tool -
         | https://news.ycombinator.com/item?id=12597915 - 340 points|6
         | years ago|58 comments
         | 
         | One interesting comment made ~6 years ago
         | 
         | > I hope they'll eventually choose this route. I also hope they
         | won't be as greedy as Adobe. vladdanilov on Sept 28, 2016 -
         | https://news.ycombinator.com/item?id=12599444
        
       | rchaud wrote:
       | End of the line for Adobe XD if this happens?
       | 
       | I like Figma a lot, but I'm glad I have an old copy of Sketch to
       | fall back on. Adobe and its forever subscription model will
       | eventually get applied to Figma.
        
         | cj wrote:
         | > Adobe and its forever subscription model will eventually get
         | applied to Figma.
         | 
         | Figma is already a "forever subscription". It's a SaaS
         | subscription.
        
           | rchaud wrote:
           | I meant the free tier.
        
       | wolfparade wrote:
       | Don't do it Figma. You can beat Adobe.
        
       | rglover wrote:
       | This shouldn't surprise anyone. Figma followed the typical path
       | for a company/product taking on massive amounts of venture
       | capital.
       | 
       | If you _are_ shocked by this, please take note and stop investing
       | in products and services (no matter how good) that are investment
       | vehicles, not real businesses.
        
       | yalogin wrote:
       | How is this the first time I am hearing about a design firm that
       | is worth $20 billion?
        
       | blairanderson wrote:
       | here to complain about bloomberg.com - couldn't find any content
       | to read on that page.
       | 
       | https://www.figma.com/blog/a-new-collaboration-with-adobe/
        
       | helsinkiandrew wrote:
       | https://archive.ph/EawX9
        
       | zander312 wrote:
       | Adobe is a disgusting company. I remember they charged me $150
       | just to be able to cancel my fucking accidental subscription to
       | their awful creative cloud.
       | 
       | R.I.P Figma
        
       | ChildOfChaos wrote:
       | Whoa, $20b seems like an eye watering amount for a tool like
       | this.
       | 
       | I guess it goes to show how little I know about all of this, but
       | surely a company with Adobe's resources and prestige could just
       | engineer something like this for less themselves?
       | 
       | Seems crazy to me. I guess it's mostly about removing competition
       | and giving people less options to not use an adobe product rather
       | than the product itself that has value?
        
         | didibus wrote:
         | They have Adobe XD which is a desktop app, and my UX designer
         | friends tell me it's actually a bit better than Figma in terms
         | of features, but the allure of a cloud based Web tool like
         | Figma that really promotes easily sharing and collaboration as
         | the designer work is why Figma is more popular.
        
       | sxg wrote:
       | I'm dismayed by this acquisition but glad to see the near-
       | universal dislike towards Adobe in this thread. How can a $150B+
       | company exist with this much disdain for its business practices
       | and products? I'm guessing Adobe's primary customer base is large
       | corporations who don't care rather than individual users?
        
         | NeveHanter wrote:
         | HackerNews represents just a part of the customers that use
         | products like Adobe suite, so that's pretty normal that
         | majority of people give shit about such things and just use
         | what they were given.
         | 
         | By the way, changing processes and software in corporations is
         | very hard thing to do as there's so much
         | management/staff/human/distribution issues on the way.
        
         | paulpan wrote:
         | Adobe is the new Oracle or Intuit. Somehow it escapes the
         | antitrust scrutiny that other Big Tech companies are subject
         | to. Buying up smaller competitors left and right.
        
         | apozem wrote:
         | A product line can be useful, longstanding and industry-
         | standard without being friendly, easy-to-use or cheap.
         | 
         | I don't love Photoshop's long startup times, huge RAM usage and
         | non-native Mac UI, but I appreciate what it lets me do. And I'm
         | not even, for example, a graphic designer working with other
         | people who expect me to submit Adobe assets.
        
         | cmrdporcupine wrote:
         | For one, Photoshop & Illustrator have a significant history and
         | feature advantage on most competitors.
         | 
         | But for two: _" How can a $150B+ company exist with this much
         | disdain"_ -- Have you looked at Oracle lately?
        
           | cmrdporcupine wrote:
           | I should add that Adobe _used to_ be loved by us nerds. They
           | always had management issues, I think, and developed a
           | reputation as a software sweat shop I think; but back up
           | until the mid or even late 90s they were seen as a high
           | quality software maker with innovative products. Photoshop  &
           | Illustrator were untouchable, and they were seemingly
           | inspired by and made best on the Mac so helped make the Mac
           | kind of a hip "creator" platform.
        
           | TimTheTinker wrote:
           | How does Oracle staff its engineering department with such a
           | bad reputation?
           | 
           | I once got an email from an Oracle recruiter, and I did not
           | waste the opportunity to tell him how I feel about Oracle.
           | 
           | Do not make the mistake of anthropomorphizing Oracle or Larry
           | Ellison.
        
             | metadat wrote:
             | Oracle is not homogeneous, there are cool teams and
             | projects alongside the terrible ones. Don't mistake Larry
             | Ellison as representing all of the 200,000 people employed
             | by Oracle.
        
               | manquer wrote:
               | Sure there are cool teams in every org. What is the
               | probability I will join one of them if they are very
               | small % of workforce, even if you do join a such a team
               | with great manager there is higher probability that will
               | not last in orgs with bad reputation.
               | 
               | Also while teams have variances org culture is rarely so
               | different. Toxic cultures , red tape bureaucracy, or how
               | performance is evaluated is typically mostly global not
               | localised.
               | 
               | That's isn't to say nobody should in such places, there
               | are plenty of people who just want a paycheck and don't
               | care where they work or what their work environment is
               | like, these orgs are perfect for them.
               | 
               | If you are passionate about your work and environment,
               | and compensation wise squeezing your current value
               | immediately in cash is not your priority then most big
               | orgs especially ones like Oracle are bad place for you
        
               | metadat wrote:
               | No doubt, fully agree with you! I'm only proposing to
               | keep an open mind, because you never really know until
               | you connect with the people.
               | 
               | I used to say so many nevers, "I'll never work for X,
               | fuck them!", etc. As I've gotten older, I regret this
               | manner of thinking my young self did. Always better to
               | keep an open mind while still sticking to your guns.
               | 
               | At the same time, don't ignore red flags!
        
               | manquer wrote:
               | Being idealistic is part of being young even when wrong
               | that is good part of being young I think.
               | 
               | I am more regretful I can no longer make those kinds of
               | decision anymore, older you are there is more
               | responsibility and you are forced into pragmatic approach
               | to life and let go principles and ideologies you fought
               | for and deeply believe in .
        
         | pessimizer wrote:
         | In my opinion, largely because they own a bunch of industry
         | standard formats, so any competitor would be forced to start by
         | cloning one of their products. Once you've successfully done
         | that, congratulations, you've conquered 4% of the market, in
         | that one area (let's say a photo editor), and your software
         | still seems broken (although it's faster, bugs get fixed
         | quicker, and the UI wasn't designed by a crazy person or filled
         | with 30 year old cruft) because it doesn't seamlessly integrate
         | with the rest of their suite.
         | 
         | Affinity seems to have made some penetration by
         | copying/innovating on an entire range of their products, but
         | that's a huge up-front investment to grab a tiny piece of the
         | pie.
         | 
         | This is really a job for antitrust, but modern antitrust is
         | just a circa mid/early 20c legend we tell children so they
         | aren't scared that capitalism could get out of control and eat
         | them.
        
           | missedthecue wrote:
           | How would anti trust apply here?
        
         | kumarvvr wrote:
         | It exists because some of its products are productivity
         | monsters and are enterprise staples.
        
           | elliekelly wrote:
           | I think one of the reasons I hate Adobe so much is that I
           | genuinely like a lot of their software. They make great (if
           | bloated) products but they make terrible managerial
           | decisions. They're one of the few companies I think are evil
           | to the very core. They employ dark patterns at every turn.
           | It's not about providing a product or even a service to
           | customers; it's only about extracting as much money from
           | every customer as they possibly can.
        
       | brennvin wrote:
       | I'm surprised Figma is worth that much. For a while I was
       | considering bootstrapping a business in this space and I was
       | never very impressed with what I saw of Figma. Does not look that
       | hard to compete with or replicate.
        
         | sn0w_crash wrote:
         | "Does not look that hard to compete with or replicate"
         | 
         | Then why haven't you? Seems like a good opportunity to make a
         | few billion now that Adobe has set a price.
         | 
         | I hear this all the time on HN. And yet, this rhetoric never
         | seems to follow through.
        
           | brennvin wrote:
           | > Then why haven't you?
           | 
           | I found another product opportunity that will be faster and
           | cheaper to build. That I believe I could out-compete Figma
           | were I rich does not mean I _am_ rich.
           | 
           | Thanks for the down vote.
        
             | yellowpencil wrote:
             | Just my opinion, but your original comment comes off as
             | comically dismissive of what Figma has done.
             | 
             | Adobe, a company with literal billions in cash and
             | thousands of engineers, wagers 20 BILLION dollars that it
             | is not easy to compete or replicate what Figma has done. In
             | fact, they attempted to compete with Adobe XD and "lost".
             | 
             | The founders of Figma started working on the beginnings of
             | it in 2012 (perhaps indirectly) and launched in 2016. They
             | also raised 330+ million in VC money to make it happen.
             | 
             | I'm a bootstrapped at heart and love the idea of small
             | companies outmaneuvering giant elephants but suggesting one
             | could outdo Figma, with relative ease, just doesn't sound
             | likely.
             | 
             | All that said, if you truly feel like you can, get out
             | there and do it! Theres billions of dollars waiting for
             | you.
        
         | phailhaus wrote:
         | You'd never be able to compete because the design is the
         | product. You'd just be stuck copying them, always one step
         | behind.
         | 
         | Their interface's responsiveness is also a consequence of
         | writing a rendering engine in WASM, so you'd have to figure
         | that out too. [1] Plus the real-time collab. I don't know why
         | you pretend as if these aren't difficult engineering problems
         | to solve.
         | 
         | [1] https://www.figma.com/blog/webassembly-cut-figmas-load-
         | time-...
        
         | [deleted]
        
       | patchorang wrote:
       | With Figma's memory and performance issues lately, it feels like
       | Adobe bought them a year ago.
        
         | jjcm wrote:
         | (figma employee)
         | 
         | Unrelated to the news, would love to know what memory/perf
         | issues you're facing. Do you have files where you're hitting
         | the memory caps?
        
       | tolulade_ato wrote:
        
       | kgc wrote:
       | Time to find a Figma alternative.
        
       | paradite wrote:
       | Blogpost from figma: https://www.figma.com/blog/a-new-
       | collaboration-with-adobe/
        
       | brundolf wrote:
       | So what I'm hearing is there's a market opportunity to go rebuild
       | Figma, just without being owned by Adobe
        
         | quickthrower2 wrote:
         | Can the Figma founder do that ... eventually?
        
         | habitue wrote:
         | Yes!
        
       | obert wrote:
       | long life to PenPot https://penpot.app/
        
       | saos wrote:
       | Fair enough. Preferred to stay clear of Adobe and their trash
       | subscription model so naturally I feel some resentment. Was
       | enjoying the competition and thought Figma was well ahead of
       | Adobe to be honest.
       | 
       | I hope the deal fall through NGL
        
         | blooalien wrote:
         | > "Was enjoying the competition and thought Figma was well
         | ahead of Adobe to be honest."
         | 
         | They _were..._ That 's _why_ Adobe bought  'em.
        
       | phaedryx wrote:
       | Time to renew my Sketch license?
        
       | ChrisArchitect wrote:
       | Not a fan of Adobe and not really a fan of Figma but they are
       | things. Alot of people talking about Macromedia Fireworks and
       | Dreamweaver etc in here is a bit curmudgeonly-old HN. That's
       | _forever_ ago now as far as web /design. Yes it was sad/and Adobe
       | made a mess, but alot has changed since then that lead to the
       | environment where Figma rose. Not to mention probably most of the
       | audience of users that are really into Figma weren't even born
       | when all the golden era Flash and stuff was going on. The
       | youngins don't understand big business Adobe, and they probably
       | don't like the 'vibe', but they also aren't totally against it if
       | they can keep using the product they owe a lot of their career
       | to. They will be fine I think.
        
       | joshe wrote:
       | This is probably the only tech acquisition that's ever made me
       | sad. I just hate Adobe so much. The nightmare of their installer,
       | the weird store with horrible designs popping up when you
       | activate normal ui stuff, the difficulty in canceling a
       | subscription, and the stasis in their product and ui. Oh and the
       | sloppiness of Lightroom on mac with it's weird ui and that it
       | didn't even import and manage photos well.
       | 
       | I've been so happy to have Adobe out of my life these last 10
       | years. I never even cared about the cost.
       | 
       | And figma has been so admirable, one of the best browser based
       | apps. Always squeezing incredible performance out of the web with
       | their crazy c++ engine. And their fast pace of delivering new
       | features, often reworking ui just for the craft of it. It's been
       | fun to just read the release notes.
       | 
       | https://www.figma.com/blog/webassembly-cut-figmas-load-time-...
       | 
       | Perhaps the silver lining will be the talent scattering, moving
       | to and founding other companies, but for today this sucks.
        
         | Aperocky wrote:
         | Only open and free software can defeat the likes of Adobe.
         | 
         | Can't wait for the dominance of Photoshop to be ended by gimp
         | and ffmpeg, I've found that they work fairly well for whatever
         | editing I need. Maybe open source variety of Figma also exist?
        
           | cercatrova wrote:
           | > _Can 't wait for the dominance of Photoshop to be ended by
           | gimp_
           | 
           | Hah, good joke, I've been hearing it for years now.
        
             | zeruch wrote:
             | Decades.
        
             | Aperocky wrote:
             | But you're not laughing at ffmpeg.
             | 
             | Progress comes in bits and pieces, maybe gimp isn't it,
             | just like GNU Hurd continues to suck, but something will be
             | there eventually.
        
           | robotbikes wrote:
           | The one thing I know about is Penpot see https://penpot.app/
           | which is by the team that designed Taiga.io - It's fully
           | open-source and I think tries to solve some of the same
           | problems but it's still in beta. I'm not much of a designer
           | but yesterday started to teach myself Figma only to find this
           | acquisition happening. I've resisted installing creative
           | cloud for years and hearing various people's experiences with
           | Adobe makes me feel like this was a wise decision.
        
           | creativemonkeys wrote:
           | Photopea has been pretty good at replacing Photoshop for my
           | needs (non-designer).
        
         | spaceman_2020 wrote:
         | For a large company, they also have pretty shady pricing. Like
         | their "annual plan, paid monthly". You'd think you're just
         | paying for the monthly subscription, but they hide the fact
         | that you have to pay a penalty for early cancellation in the
         | fine print.
         | 
         | Dishonest, expensive, slow.
        
           | lawgimenez wrote:
           | My wife tried to cancel her subscription but the agent on the
           | live chat just quickly and out of the blue gave her 4 months
           | of free subscription. Not sure if this is unusual or part of
           | their playbook.
        
           | kitsunesoba wrote:
           | > Dishonest, expensive, slow.
           | 
           | And depending on your use case, bloated. In all the features
           | Photoshop has gained since 6.0, 7.0, and CS1, only a tiny
           | handful add anything of value for my usage. If 7.0 or CS1
           | were ported to modern operating systems they would fill my
           | needs well and then some.
           | 
           | This is another reason why alternatives such as Affinity
           | Photo and Pixelmator are increasingly enticing; their core
           | feature sets have reached near-parity with that of Photoshop
           | for many and so Photoshop offers very little extra value.
        
           | arcticfox wrote:
           | That pissed me off so much when it got me. I can count the
           | number of dark patterns I've ever fallen for (well, and
           | eventually found out about) on one finger.
           | 
           | It's so stupid too, I'm happy paying subscriptions for things
           | and happy paying a fair price but being tricked into doing it
           | - never again, Adobe. They target their own customers with it
           | to scrape a few more dollars into the current quarter, I
           | guess. Probably some executive bonus targets or something.
        
           | lambdasquirrel wrote:
           | There are dark patterns in Adobe's pricing plans up the
           | wazoo. And each year it seems that they change their UI just
           | a little more to try to lock your data into their Creative
           | Cloud. Photoshop now tries to save your files to the Creative
           | Cloud (instead of your computer) by default.
           | 
           | I think the concern has definitely gone to an anti-trust
           | level. Adobe packages Lightroom for _free_ with Photoshop,
           | probably with Capture One directly in their sights. Anti-
           | trust definitely needs a reinvigoration.
        
         | time_to_smile wrote:
         | Well if it's any consolation the market also feels sad about
         | this [0]. ADBE is down 15% as of this writing.
         | 
         | My guess is because, given the current market, you don't really
         | need to spent money acquiring potential competitors. As rate
         | hikes continue (and likely will for the foreseeable future) I
         | suspect many of the non-ipo's non-profitable startups will just
         | die on the vine. No reason to spend $20 Billion to make sure
         | they're not a threat, this isn't 2018.
         | 
         | 0.https://finance.yahoo.com/quote/ADBE
        
           | skinnymuch wrote:
           | That's because of earnings too. Which includes past and
           | future possible performance.
        
         | munificent wrote:
         | Every single one of these corporate consolidations makes me
         | sad. Competition and heterogeneity are critical for capitalism
         | to function and everyone one of these mergers reduces it.
        
         | bearmode wrote:
         | >the difficulty in canceling a subscription
         | 
         | Never had an issue with this tbh, it's always very easy. Manage
         | account > cancel plan.
         | 
         | Hell, if you subscribe but then cancel within the same day,
         | they give you a full refund. I've abused this a few times if I
         | just need to do something quick - sub, use it for a few hours,
         | cancel, and it doesn't cost me anything.
        
           | rpastuszak wrote:
           | I'm paying via Paypal so I've just cancelled the adobe
           | subscription through their subscription management panel. Is
           | there any reason why this might be a bad idea?
           | 
           | PS I just remembered that I forgot to cancel the subscription
           | and they want to charge me 40 quid for the rest of the year.
           | I even had a reminder set, but I missed it. So annoying.
        
             | InCityDreams wrote:
             | > Is there any reason why this might be a bad idea?
             | 
             | Due diligence? Don't get into adobe without an adequate
             | escape plan.
             | 
             | ..."but I missed it".
             | 
             | Given the amount of information regarding adobe being a
             | bunch of cntz over the last many years, you got anyone you
             | actually want to blame?
             | 
             | And PS40? You got a write-off procedure?
        
               | rpastuszak wrote:
               | > Given the amount of information regarding adobe being a
               | bunch of cntz over the last many years, you got anyone
               | you actually want to blame?
               | 
               | I was asking for advice, so I'm a bit confused about your
               | comment.
               | 
               | I've been using them since photoshop 5 and generally had
               | a positive opinion for most of that time. I learned about
               | the whole annual sub/weekly payments issue last year.
               | 
               | Come to think of it, I do blame them for dark UX and
               | making the process unnecessarily difficult (which has
               | worked in my case perfectly).
        
             | rchaud wrote:
             | I did the same with my newspaper subscription (NYT) and
             | they just marked my subscription as inactive once the pay
             | period passed. No issues.
        
           | ryeights wrote:
           | Their "yearly plan, billed monthly" with early termination
           | fees is blatantly anti-consumer.
        
             | bosie wrote:
             | how can you terminate it early?
        
               | filoleg wrote:
               | By paying an early termination fee, which is 50% of the
               | subscription cost of the remaining months[0].
               | 
               | 0. https://helpx.adobe.com/manage-account/using/creative-
               | cloud-...
        
               | isodev wrote:
               | To cancel a yearly plan, you must a) talk to their
               | support staff (not available as an option in the portal)
               | and b) pay the remainder of the period anyway.
               | 
               | The only time you can freely modify your subscription is
               | one month before your renewal date.
               | 
               | It's borderline illegal!
        
               | jeffgreco wrote:
               | Just playing devil's advocate, why would someone pay the
               | standard monthly price if they could get the annual price
               | discount and cancel after a month?
        
               | ElevenLathe wrote:
               | Adobe could eliminate this loophole by simply charging
               | the difference (between what they actually paid and what
               | they would have paid on a monthly play) when they opt
               | out.
               | 
               | Presumably the current arrangement is some kind of
               | creative accounting exercise though, and such a pro-
               | customer policy might blow it up.
        
               | MOARDONGZPLZ wrote:
               | I do this because I specifically assumed using Adobe
               | there would be some maniacal dark pattern they wouldn't
               | really let me cancel sooner than a year despite what the
               | main text stated. Seems like I was correct, reading this
               | thread.
        
               | knicholes wrote:
               | You can disable auto-renew any time.
        
               | [deleted]
        
           | nabaraz wrote:
           | I did a trial of Creative Suite on my mac. When it was time
           | to uninstall, I couldn't do that using Creative Cloud
           | Uninstaller. Because, apparently I have to uninstall
           | photoshop and other softwares from Creative Cloud App before
           | uninstalling CC. I couldn't uninstall photoshop etc. because
           | my login to CC App didn't work. So, I contacted Adobe, there
           | was some issue with getting 2FA to my email for some reason.
           | I had to reset my mac just to get rid of Adobe spywares.
        
             | synaesthesisx wrote:
             | Yep. And that's why I permanently uninstalled Adobe
             | software in favor of Photopea and similar alternatives.
        
           | barkingcat wrote:
           | Adobe pioneered the "click cancel plan but we will offer you
           | some stuff that you don't care about in order to stop you
           | from cancelling your plan" dark pattern.
           | 
           | Then on the support call they will straight up pretend that
           | none of their systems work in order to stop you from
           | cancelling.
        
             | bearmode wrote:
             | I have literally cancelled (and later re-obtained)
             | subscriptions to CC at least 15 times. It hasn't been an
             | issue, and I've never needed to call anyone.
             | 
             | They do offer you things, but those things tend to be free
             | months. Not random stuff you won't care about.
        
         | optimiz3 wrote:
         | Still running Creative Suite 6 in a virtual machine (for
         | security isolation and compatibility) as I only use the product
         | 2-3 times a year and refuse to give in to Adobe's rent-seeking.
        
         | Lorin wrote:
         | They ruined Macromedia as well. Fireworks was a fantastic
         | hybrid vector/bitmap editing tool perfect for web work.
        
           | neosat wrote:
           | Agree. Macromedia products were amazing for their time.
           | Dreamweaver, Flash (Creating flash apps including
           | ActionScript), Fireworks with vector + bitmap, were all very
           | cool until Adobe acquired them
        
             | timeon wrote:
             | Macromedia Freehand was also nice.
        
             | 8note wrote:
             | I still see shockwave/director apps around. Still running
             | off of CDs
        
               | ByThyGrace wrote:
               | The largest Pictionary-like web app for the good part of
               | a decade or so (early 2000s to early 2010s) was a
               | Shockwave/Director app. Newer clones are yet to match its
               | amazing features. Unfortunately _isketch.net_ got too old
               | for the newer generations to pick it up. I can only guess
               | what happened to the site. The technical debt must have
               | been too great to port it to a newer platform, or perhaps
               | the devs /maintainers moved on.
        
           | derefr wrote:
           | Always wondered why an indie app developer hasn't just
           | decided to work their image-editor app up as "the new
           | Fireworks."
           | 
           | Many other image-editor apps do now take Fireworks' same non-
           | destructive hybrid editing approach... _kind of_. But they
           | 're always missing one thing or another. Either:
           | 
           | 1. they aren't multiplatform (can't get "standard" adoption
           | like Fireworks if you're macOS-only)
           | 
           | 2. they don't go far enough with the vector editing
           | capabilities (e.g. Fireworks allows you to apply arbitrary
           | gradients/textures/other image assets as the stroke and fill
           | of vector shapes)
           | 
           | 3. they don't go far enough with the non-destructiveness
           | (e.g. Fireworks applies filter-effects to both vector _and_
           | raster layers, as non-destructive  "filter layers" bound to a
           | parent layer -- effectively "functional lenses" for images;
           | can edit the base layer "underneath" these transformation
           | layers, and see the transformed output change as a result. Of
           | course, you can always "flatten" the transformations into the
           | layer, to then edit the post-transformed version of the
           | layer. Though IMHO this could be taken even further, with
           | "brush modifications" being just another kind of
           | transformation layer!)
           | 
           | 4. they use project file formats that consist of entire
           | directory bundles, or file formats opaque to the OS preview
           | mechanism. Fireworks just stored projects as an extension
           | chunk of a PNG file; and every OS knows how to preview PNG
           | files. (And, if you didn't care about the project, you could
           | just treat the PNG file _as_ a PNG file, putting it through
           | ImageMagick or MSPaint or whatever, which would strip the
           | optional chunks, thus  "exporting" the project to PNG without
           | needing the program that created it!)
        
             | Andrew_nenakhov wrote:
             | Sketch is the new Fireworks.
        
             | filmgirlcw wrote:
             | I've had the same question for years! There are a few tools
             | that have tried over the years, but nothing that has stuck
             | around.
             | 
             | And I get that the pixel-perfect design and slicing from
             | the Fireworks era isn't as useful in today's world of
             | responsive design and multiple screen sizes and variable
             | screen densities, where CSS and JavaScript plays a much
             | larger role, but I still wish we had a successor.
             | 
             | Because as you said, although most apps now do the hybrid
             | vector/faster thing, nothing really matches what we had
             | with Fireworks.
             | 
             | RIP Macromedia.
        
               | chipotle_coyote wrote:
               | The only program I ever used that felt like it was really
               | gunning for Fireworks was, weirdly, a BeOS-exclusive app
               | called e-Picture. It was a little buggy, but still
               | terrific. (That last sentence sums up the entire BeOS
               | ecosystem circa 1999, granted, which was tiny yet still
               | bigger than I suspect most people know.)
        
             | Tagbert wrote:
             | Affinity Designer is a good vector/bitmap combo app. It
             | closely parallels Illustrator features but adds in basic
             | bitmap editing. If you pair it with Affinity Photo you get
             | most of the Photoshop features. The same files can be
             | shared with both without any loss of fidelity.
        
               | girvo wrote:
               | I adore Affinity's tools, but none of them are a
               | replacement for Fireworks.
        
             | Lorin wrote:
             | I think the next big thing will be SVG tooling - so much
             | untapped power.
        
             | alcover wrote:
             | Very interesting. I also regret FW fondly. Your post
             | scratches an itch in me and I may be tempted to work on
             | that.
             | 
             | Sorry for my laziness to look it up but could you explain
             | "Fireworks just stored projects as an extension chunk of a
             | PNG file" ?
        
               | nicoburns wrote:
               | PNG format has a space for arbitrary metadata. Fireworks
               | stored their proprietary save format inside this, and
               | also rendered the file to flat PNG on save, meaning that
               | you could preview fireworks files in anything that could
               | read PNGs (although the file size would be huge).
        
           | Andrew_nenakhov wrote:
           | To me, Sketch is a spiritual successor of Fireworks.
           | 
           | I loved Fireworks, but it had far too many quirks that
           | weren't improved, and when I discovered Sketch I was amazed
           | how many thing that did bother me a lot in Fireworks were
           | made _just right_ in Sketch.
        
           | zeruch wrote:
           | Fireworks was truly brilliant in its day (and probably still
           | usable now TBH, but I like using archaic tools sometimes for
           | purely artistic reasons).
           | 
           | What happened with Macromedia was tragic.
        
           | whywhywhywhy wrote:
           | This was already basically Sketch years and years before
           | Sketch even existed. They killed it because Adobe as a
           | company has a complete lack of vision and even understanding
           | of the tools they own.
        
             | evanmoran wrote:
             | This is 100% right. Fireworks was Sketch with better
             | bitmap/filter/styling support. Removing it was a cost
             | saving move right as Sketch/Figma were coming to own UI
             | design.
        
           | vyrotek wrote:
           | Indeed. I started using Fireworks during the Macromedia era.
           | I still regularly using my CS6 Fireworks.
        
           | scrozier wrote:
           | This. Fireworks was my go-to tool for years. Hit the perfect
           | sweet spot for a semi-professional user. I've not yet
           | recovered from this loss.
        
           | animex wrote:
           | I still use my copy of Fireworks for everything graphics
           | related that I need. Yes, it doesn't do everything as well
           | compared to modern suites but the UI was just so easy for a
           | developer to use. Even Homesite is still better than most
           | editors I've ever used.
        
         | gherkinnn wrote:
         | This genuinely hurts. Not only is Figma an excellent product,
         | it demonstrates what can be achieved on the web as a platform.
        
         | jawadch93 wrote:
        
         | sixstringtheory wrote:
         | I sympathize with you and agree with everything except this:
         | 
         | > the stasis in their ... ui
         | 
         | I look for that in products I use a lot over long periods of
         | time. I can't stand when companies are constantly
         | 
         | > reworking ui just for the craft of it
        
         | victornomad wrote:
         | I feel the same :(
        
         | seemaze wrote:
         | This, and every acquisition Autodesk has ever made.
        
         | tristanb wrote:
         | I considered putting Adobe in a VM because i didn't want the
         | 30,000 extra processes running when I install it. Its
         | embarrassingly fragmented and bad. I absolutely dread the
         | moment when I need to install CS on my new machine.
        
           | joshe wrote:
           | Maybe 15 years ago I ended up fencing the CC stuff off with
           | firewall rules because it was the fastest way to deal with
           | its awfulness.
           | 
           | With the next computer for half a year it was always this
           | queasy, i should probably install illustrator now, but once I
           | do I can never go back. Maybe I can hold out another few
           | weeks. This is for a corporate paid for version that would
           | make my work easier. Eventually I buckled and it ruined
           | another computer.
           | 
           | 10 years free though!
        
           | ukyrgf wrote:
           | I went a step further, or maybe backward, and I have a
           | separate computer that I connect to with AnyDesk and it has
           | all the Adobe crap installed on it.
           | 
           | Also, our company credit card got replaced, and the process
           | of updating the card and re-activating Creative Cloud took
           | two weeks. It got canceled August 29 and only yesterday,
           | September 14, was I able to launch Illustrator without a nag
           | window. I hate Adobe.
        
           | wildrhythms wrote:
           | How the hell did Photoshop get so bloated? The featureset
           | hasn't changed all that much since CS3 era, and yet CS3 ran
           | at half the memory and at twice the speed. What the hell
           | happened?
        
         | jawadch93 wrote:
        
         | dforrestwilson wrote:
         | Now would be a good time for the regulators to acknowledge that
         | yes, Adobe is a monopoly, and to block this.
        
           | alwillis wrote:
           | It's not illegal to be a monopoly; it's illegal to use your
           | monopoly to profoundly disadvantage your competitors.
           | 
           | An example was Microsoft threatening to cancel HP's Windows
           | license if they bundled Netscape Navigator instead of
           | Internet Explorer back in the browser war days.
        
         | mortenjorck wrote:
         | I can't think of any other company to which my relationship as
         | a customer has swung so completely as Adobe. In the 2000s,
         | their tools were unsurpassed, and I was happy to pay the
         | premium prices they asked (though I'd skip versions to save
         | money). When Creative Suite was discontinued, that was a pretty
         | abrupt turn, as I had no interest in a subscription for
         | software I only used for personal projects.
         | 
         | And yet, I stayed on with Lightroom, thinking that so long as
         | Adobe still had competition in that market, they'd keep it a
         | one-off license. Then, one day, upon discovering some
         | compatibility issues with the latest MacOS and the version of
         | Lightroom I was using, I thought I'd check what the latest
         | version of LR had to offer - and discovered it had gone
         | subscription-only as well, meaning my entire photo library
         | would now be trapped on my old laptop unless I paid a monthly
         | fee forever.
         | 
         | It was painful researching and trialing alternatives,
         | ultimately migrating my library over to Capture One, but it
         | turned me so completely against Adobe that I've actively
         | requested employers not assign me a Creative Cloud license (the
         | tools fortunately only being tangential to my role).
        
           | lenkite wrote:
           | Kinda weird complaining about Adobe subscription pricing in a
           | Figma thread when Figma also has the subscription pricing
           | model.
        
             | skyfalldev wrote:
             | Figma doesn't have Adobe's predatory cancellation fees
             | AFAIK.
        
               | redler wrote:
               | Hold my beer. -- Adobe
        
               | lenkite wrote:
               | What are these predatory cancellation fees ?
        
               | pandemicsyn wrote:
               | https://www.reddit.com/r/assholedesign/comments/qg1tyr/ad
               | obe...
        
           | ortusdux wrote:
           | I find myself coming back to this Steve Jobs quote more and
           | more:
           | 
           |  _" It turns out the same thing can happen in technology
           | companies that get monopolies, like IBM or Xerox. If you were
           | a product person at IBM or Xerox, so you make a better copier
           | or computer. So what? When you have monopoly market share,
           | the company's not any more successful.
           | 
           | So the people that can make the company more successful are
           | sales and marketing people, and they end up running the
           | companies. And the product people get driven out of the
           | decision making forums, and the companies forget what it
           | means to make great products. The product sensibility and the
           | product genius that brought them to that monopolistic
           | position gets rotted out by people running these companies
           | that have no conception of a good product versus a bad
           | product.
           | 
           | They have no conception of the craftsmanship that's required
           | to take a good idea and turn it into a good product. And they
           | really have no feeling in their hearts, usually, about
           | wanting to really help the customers."_
           | 
           | Creatives build companies, and if you are not careful, sales
           | will destroy them.
        
             | oblio wrote:
             | Creatives also destroy companies. See NeXT or whatever the
             | weird letter casing was.
        
               | hosh wrote:
               | Arguably, NeXT lives on in Apple.
        
               | mortenjorck wrote:
               | It's interesting to consider how Apple and NeXT were both
               | nearing collapse in the late 1990s, and yet combining the
               | two resulted, over the next 20 years, in perhaps the most
               | successful tech company of all time.
        
               | behnamoh wrote:
               | Apple needed Steve Jobs back then. It needs another Steve
               | Jobs now as well. Under Tim Cook, Apple has been great in
               | terms of stock-market price and profitability, but the
               | company clearly lacks a unifying vision for the future.
               | They've bought themself time, but sooner rather than
               | later, we'll see Apple decline and it won't look good.
        
               | mvhooten wrote:
               | Considering airpods alone are a massive company. I think
               | Apple will be ok. https://jonahlupton.medium.com/what-is-
               | airpods-was-a-company....
        
               | samatman wrote:
               | "NeXT bought Apple for negative $400 million" is a great
               | quip.
        
               | lelandfe wrote:
               | The kind of creatives we're talking about, kind of by
               | definition, do things differently (not to ape Apple's old
               | slogan too much). That's AKA risk, and, yes, sometimes it
               | will lead to ruin.
               | 
               | But it's also the only way to move the area forward.
        
               | revscat wrote:
               | To echo the sibling comments, this is incorrect. NeXT
               | lives on today in every Mac, iPhone, iPad, and every
               | other Apple device. When Apple bought NeXT they used it
               | as a foundation for OS X, which went on to power every
               | device Apple makes or has made.
        
               | mistrial9 wrote:
               | this is true, to be fair .. anyone remember "Xaos Tools"
               | (video effects), Audion or when Marc Cantor became so
               | personally offensive that the business people paid him to
               | leave? it is true.. end of innocence stories here
        
               | alwillis wrote:
               | Ironically when Apple acquired NeXT, it was essentially a
               | reverse take over, since almost every significant
               | executive and technical position of the merged company
               | was from NeXT.
               | 
               | It was NeXT that saved Apple with their tools (including
               | Interface Builder and the use of Objective-C) that gave
               | Apple the technological lead that allowed them to grow
               | into the company they are today.
               | 
               | Scott Forstall was the NeXT guy that headed the iOS (nee
               | iPhone OS)team and we know how that turned out.
        
               | hosh wrote:
               | I think BeOS was a serious contender as the next
               | generation MacOS. But BeOS didn't have Steve Jobs. Buying
               | NeXT meant bringing Jobs back at the helm of Apple.
               | 
               | It could have gone the other way too, like how Boeing's
               | purchase of McDonnell Douglas, and McDonnel Douglas's
               | takeover of key Boeing positions ended up eroding
               | Boeing's culture of engineering excellence.
               | 
               | It was also market timing too. The iPhone was not
               | Forstall's first attempt at a device like this. He was
               | part of the team that was trying to develop something
               | similar back in the era of the Apple Newton in the late
               | 90s. And all of that were seeded from two of the three
               | form factors (tab, pad, and board) that Xerox Parc
               | experimented with back in the 70s, along with the mouse,
               | the GUI, and OOP.
        
               | simondotau wrote:
               | Compared to NeXTStep, BeOS was a wildly incomplete tech
               | demo of a relatively incremental improvement to the
               | classic MacOS formula. It was only a "serious contender"
               | in the media and in the headcanon of Apple's fan base.
        
               | Temporary_31337 wrote:
               | Btw. Newton wasn't too bad for it's time. It had
               | handwriting recognition etc
        
             | ROTMetro wrote:
             | It's a great quote for what has happened to the USA in
             | almost every single area, industry, government, education,
             | religious thought, political thought.
        
               | citizenpaul wrote:
               | I recently found out MARS yes the candy company has
               | become the largest owner of Veterinarian offices in the
               | USA. It really is palpable how everything is on a runaway
               | train and we can all see it yet are powerless to stop it.
        
               | somishere wrote:
               | Also cat food. They invest in a reef conservation
               | technique too, and named a reef in Indo - where they were
               | trialing said technique - after one of their catfood
               | brands. The logo says "more coral today, more fish
               | tomorrow" and there's a picture of a cat.
               | 
               | https://www.forbes.com/sites/johannaread/2021/05/05/the-
               | sheb...
        
             | TheCondor wrote:
             | MS's Office collaborative cloudish stuff is a _prime_
             | example of this.
             | 
             | I don't know how many times my team has ganged up on a
             | document in Google Cloud and collaboratively banged it out.
             | Likewise, I can only remember a couple times I've done it
             | with Office and not ended up with n different copies of the
             | doc that we had to manually merge back together, if we even
             | could.
        
               | nradov wrote:
               | You must have been using an old version of MS Office, or
               | had it improperly configured. We use Office for real time
               | collaboration on documents all the time. You can put a
               | file on SharePoint, then have multiple users edit live
               | using a mix of desktop, mobile, and web applications. The
               | changes are immediately visible and this doesn't create
               | different copies.
        
               | hcurtiss wrote:
               | Office on the web actually does this really well now. The
               | desktop app is a little more glitchy, but Google doesn't
               | even have one of those. I really like tracked changes in
               | Word on the web. Microsoft has come a real long way in
               | the last three years.
        
               | 8jy89hui wrote:
               | Does this include products like Word Online? Because that
               | product is awful.
               | 
               | The visual bugs are annoying and the document-syncing
               | with multiple editing people feels like 2005. As of last
               | year, it couldn't even render a .docx file properly. It
               | tried to render input fields as images. LibreOffice
               | Writer opened the doc better than /Word/ Online.
               | 
               | I am a student who has access to office online and have
               | tried to encourage my peers to use it for group projects
               | so that we don't have to use Google. However after
               | repeatedly having to make up excuses for their neglected
               | product, I have given up and just request anonymous
               | editing links for Google Docs.
        
           | patcon wrote:
           | > discovered it had gone subscription-only as well, meaning
           | my entire photo library would now be trapped on my old laptop
           | unless I paid a monthly fee forever.
           | 
           | I empathize, but isn't all this the reason they would fork
           | out so much for figma?
           | 
           | I mean, people hated them for going subscription with the
           | tools that used to be desktop, but they absolutely adore
           | figma that has never been anything but subscription. It's
           | confusing psychology at play here...
        
             | mortenjorck wrote:
             | _> people hated them for going subscription with the tools
             | that used to be desktop, but they absolutely adore figma
             | that has never been anything but subscription_
             | 
             | I think a big part of it is exactly that, that Figma's
             | value proposition as a subscription was always clear from
             | the beginning, that it's not just a design tool but a real-
             | time, collaborative design environment. Sketch was always
             | the better choice for solo, side-project work, because it
             | was a one-off purchase with no need for a cloud component
             | (its more recent direction to try to become a cloud-first
             | service has unfortunately only served to highlight its
             | shortcomings versus Figma).
             | 
             | Creative Suite never had a value proposition as a
             | subscription apart from becoming a predictable cost center
             | for businesses. Tacking on an inferior version of Dropbox,
             | making the whole suite subscription-only, and calling it
             | Creative Cloud did a pretty decent job of alienating those
             | who didn't fall into that "predictable cost center" market.
        
             | altacc wrote:
             | A lot of amateur photographers used Lightroom and were
             | willing to pay a one off purchase price whereas a monthly
             | cost for something you might hardly use in a month is too
             | expensive. Figma has a high percentage of users who use it
             | regularly as part of their paying jobs. It also has online
             | features, which you expect to pay continuously for.
             | Lightroom Classic had no online features.
             | 
             | I still use Lightroom 6, the last standalone version, so I
             | haven't found anything else with such good combination of
             | library organisation & editing. But no way I'll ever pay a
             | monthly subscription for the current, slightly better
             | version or the less capable cloud version.
        
             | c0mptonFP wrote:
             | > but they absolutely adore figma that has never been
             | anything but subscription.
             | 
             | Doesn't Figma have a free tier? That changes everything.
        
               | ifaxmycodetok8s wrote:
               | I use figma for personal projects and I've never forked
               | out a dime.
        
               | ethbr0 wrote:
               | > _free tier? That changes everything._
               | 
               | Does it? To me, that just says "Locking my data in a
               | platform that can suddenly decide to charge me for
               | functionality."
        
               | c0mptonFP wrote:
               | Yup, better get rid of your GitHub account then as well
        
               | bsder wrote:
               | You said this sarcastically, but it is _really_ good
               | advice.
               | 
               | Note that Microsoft now has _two_ controls on your
               | digital identity. Login with Office365 and Login with
               | Github.
               | 
               | If they pull a Google and disconnect you, you're in a
               | world of hurt if you don't have otherwise.
               | 
               | Tech folks should have never allowed GitHub to become the
               | monopoly it did.
        
               | killerdhmo wrote:
               | So do many adobe products, including XD; their Figma
               | competitor
        
               | supertofu wrote:
               | XD was actually their Sketch competitor. What makes Figma
               | remarkable is the ability to use it on the web. I wonder
               | if Adobe will keep this aspect.
        
               | killerdhmo wrote:
               | Sketch... competes with Figma. They're UI/UX tools. What
               | makes Figma great was their collaboration first element,
               | which they will be keeping. Adobe was going down the web
               | path as well
               | https://blog.adobe.com/en/publish/2021/10/26/creative-
               | cloud-...
        
             | anigbrowl wrote:
             | _has never been anything but subscription_
             | 
             | Because that's not the same as a bait-and-switch, and
             | because they provided value to subscribers in the form of
             | continuous innovation.
        
           | anigbrowl wrote:
           | I used to beta test for them. A few months back I took at
           | look at the current version of Audition to see what I'd been
           | missing out on since the days of CS6 nearly a decade ago.
           | 
           | Three things have changed. It now includes one third-party
           | plugin (that anyone could purchase) offering an alternative
           | volume meter - the equivalent of a slightly different color
           | histogram for photo/video software. It offers some new
           | presets with friendlier names, for a feature that already
           | existed. And they unified version numbers with other
           | products. EDIT: Also some bug fixes, but poorly documented
           | and tbh pretty rare edge cases. I still use CS6 in production
           | and bugs are not a source of worry.
           | 
           | That's it. Anyone who has been paying a subscription for this
           | has been getting ripped off wholesale. The product is great -
           | but it was great before Adobe acquired it (when it used to be
           | called CoolEdit) and Adobe actually removed functionality
           | from it along the way, like dumping MIDI support because they
           | didn't want to cater to musicians.
           | 
           | Any designers/engineers that understand or use the product
           | left long ago. A standout example of this in their playlists
           | feature - you can select a bunch of marked regions in a
           | waveform or project and add them to a separate list, where
           | you can rearrange their playback order freely - very useful
           | if you are structuring a radio program or a podcast.
           | Except...once you've found an arrangement you like, you can't
           | do anything else with it. You can't render the audio to a new
           | file, generate a new project, export it, save the list to a
           | text file, or copy it to the clipboard, or anything else.
           | They started building it 10 years ago and then never bothered
           | to finish it.
           | 
           | I don't really think of Adobe as a software company any more.
           | They're IP landlords who spend the bare minimum on
           | integration and maintenance of their properties while
           | continuously jacking up the rent.
        
             | amatecha wrote:
             | CoolEdit! haven't heard that name in a while. Yeah, Adobe
             | used to be ultra-respected, especially in the 90's as
             | Photoshop took the world by storm. These days, as you can
             | see, the response to "X acquired by Adobe" is met with
             | universal disappointment (except by those who have Adobe
             | stock, I guess).
        
               | ebertucc wrote:
               | Even those with Adobe stock are not happy; Adobe's shares
               | are down over 15% since the announcement.
        
               | FormerBandmate wrote:
               | Incidentally, the acquisition was about 10% of Adobe's
               | market cap
        
               | qwertox wrote:
               | SoundForge was the better option, cracked, just like
               | Microsoft used it, of course. That was in the Radium
               | days.
               | 
               | It went over to Sony and is now at Magix.
        
               | 6stringmerc wrote:
               | Acid 2.0 was for loops and basically a DAW vs the
               | SoundForge sound design angle. I made some wicked tracks
               | in Acid back in the day. Also became a Sony product,
               | still works pretty much the same.
        
           | [deleted]
        
           | softfalcon wrote:
           | I feel this in my very soul. Adobe used to be so cool and I
           | loved the maturity and capability of their products.
           | 
           | Then subscription subsistence reigned supreme and now I avoid
           | Adobe products like the plague.
           | 
           | Happily using DxO PhotoLab while I continue to avoid a
           | Lightroom subscription.
        
           | GuB-42 wrote:
           | > their tools were unsurpassed
           | 
           | Why the past tense? Which tools have been surpassed? Have
           | Photoshop been surpassed? I am genuinely curious here.
           | 
           | I take note of Capture One, but is it an "acceptable yet
           | technically inferior alternative that I picked because I
           | don't agree with Adobe business practices" (which I think is
           | a valid reason) or a viable alternative even for someone who
           | doesn't have a problem dealing with Adobe and their
           | subscription model.
        
             | pkulak wrote:
             | DxO destroys Lightroom, as far as I'm concerned.
        
             | scarecrowbob wrote:
             | "Which tools have been surpassed? "
             | 
             | Davinci Resolve is, for my use case, just as good as
             | Premiere and Afx.
             | 
             | It's also free.
             | 
             | I wish gimp was as good as Ps.
        
               | zeruch wrote:
               | I gave up GIMP for Krita years ago and have yet to see a
               | reason to change (I still use Adobe as well, but for FOSS
               | tools, Krita has stayed at the top for me)
        
             | emanuelez wrote:
             | Disclaimer: Capture One employee here. That being said I
             | invite anyone to try out the free trial and confirm or dis-
             | confirm my claims.
             | 
             | In my opinion Capture One best features are:
             | 
             | 1) image and color quality 2) tethering capabilities 3)
             | workflow customization and optimization
        
               | medion wrote:
               | I want to move to Capture One... Is it a nightmare from
               | Lightroom? Is there any migration automation?
        
             | base698 wrote:
             | I'm not a designer full time, but have dabbled over my
             | career and in my youth used Photoshop and Premiere heavily.
             | I'd say Pixelmator and Sketch were more approachable,
             | discoverable and had better workflows. This made the combo
             | of being easier to pick up than Adobe tools and more
             | powerful for professionals. I was able to use Figma
             | productively in my first day of using it. The added
             | collaboration features with Figma's App preview mode and
             | collaboration in the tool made me never look at anything
             | else when I needed to design something.
        
             | exmadscientist wrote:
             | Capture One and Lightroom are definitely fighting in the
             | same class. Both are true pro-grade tools. Some people and
             | some workflows will prefer one of the two, but that's how
             | preferences work.
             | 
             | It's basically Coke versus Pepsi.
        
             | fancy_pantser wrote:
             | Affinity Designer, Photo, and Publisher have been a breath
             | of fresh air for the last few years. They have you pay
             | once, not a subscription. The features keep coming at a
             | great pace while retaining a very sensible UI.
        
               | alwillis wrote:
               | Couldn't agree more.
               | 
               | Reminds me of the early days when pro Mac software was
               | well designed and reasonably priced; not the bloatware we
               | get from Adobe and Microsoft today, for example.
        
             | bayindirh wrote:
             | Actually I'm using Darktable with great success for post
             | processing my raw files on Linux and Mac. On the paid side
             | Affinity & CaptureOne provide great alternatives.
        
             | ajgrover wrote:
             | I've been a Capture One user for several years and it's a
             | more powerful tool than Lightroom for sure. Layer
             | capability removes the need to go to PS for most simple use
             | cases. Their color tools were much better previously as
             | well but LR has some major recent updates. I also like
             | their session catalog model, but that's optional and mostly
             | personal preference. It's not as well designed IMO, a bit
             | more of a power user tool where you can tweak the UI to
             | your liking, but in terms of functionality it's as good or
             | better than LR.
             | 
             | Affinity Photo is also on the same level as PS, I don't
             | know about "surpassed" but Adobe is no longer the clear
             | leader.
        
           | thot_experiment wrote:
           | I can't agree more. I still use an ancient version of
           | photoshop/illustrator sometimes and lemme tell you, the
           | difference in responsiveness is STARK.
           | 
           | The problem is largely the entire concept of SaaS, but some
           | stronger anti-trust anti-monopoly laws couldn't hurt either.
        
             | slantedview wrote:
             | The laws are there but regulators are hesitant to enforce
             | them.
        
           | mekkie wrote:
           | I can't believe I'm not the only one. Something similar
           | happened to me with one of their iPad painting apps. They
           | told me it would be completely free for artists. Went to save
           | my files and put them on my computer for printing, only to
           | learn they were locked within the adobe cloud cage of despair
        
         | kolbe wrote:
         | Adobe's stock is down 17% on the news. So, it's bad for
         | consumers. Bad for Adobe. Probably only good for the ego of a
         | few executives and investment bankers.
        
           | paloaltoasshole wrote:
           | good for figma employees, founders and investors
        
             | atlasunshrugged wrote:
             | Well, good for the founders and investors anyways, who
             | knows how many employees had meaningful holdings that
             | outweigh the hurt of being integrated into Adobe
        
             | karaterobot wrote:
             | My guess is there are a lot of Figma employees who would
             | rather not be working for Adobe, regardless of whatever
             | incentives they get in the deal. It's hard to overstate how
             | little regard software designers have for Adobe.
        
               | nyanpasu64 wrote:
               | It gives me whiplash to see Sean Parent's deeply
               | technical public talks on Adobe's experiences with C++,
               | and Adobe's disdain for customers (and presumably other
               | programmers' disdain for Adobe).
        
               | e-clinton wrote:
               | I'm sure they'll totally fine with in as they cash their
               | massive checks.
        
               | kolbe wrote:
               | Why do you assume they all get massive checks? Why do you
               | assume they're as materialistic and indifferent to the
               | quality of their work as you?
        
               | NegativeLatency wrote:
               | Well they wont all be massive now that mostly VCs and
               | sometimes founders soak up all the benefits from an
               | acquisition before the regular employees get much.
        
               | kansface wrote:
               | 50x revenue would be plenty to go around, no?
        
           | andruby wrote:
           | 17% is huge. That means the market values Adobe as worth 26B
           | less than yesterday [0], which is more than the acquisition
           | price of 20B.
           | 
           | They also released quarterly earnings today, but those beat
           | the market's expectations. What's going on?
           | 
           | [0] market cap = 144B * 17% = 26B
        
             | dubcanada wrote:
             | There is a lot more to earnings than market expectations,
             | mostly guidance. And it was fairly bad.
             | 
             | Also this is being reacted too negatively, they are paying
             | a HUGE price for a company that only has a AAR of 400
             | million a year.
        
             | qorrect wrote:
             | They lowered their forecast.
             | 
             | Also just a horrible and desperate play.
        
         | flashgordon wrote:
         | RIP I wonder if every company Adobe buys is a signal for soon
         | to be hole in the marketplace that might need to be filled?
        
         | ginger2016 wrote:
         | I have an adobe subscription, I never heard of Figma. I am sure
         | their product is great, but it is a niche product. Figma is not
         | worth 20B as a standalone company. Adobe will integrate Figma's
         | technology into Adobe's suite of products and will make it
         | available to the masses. I say it is a good thing that Adobe is
         | acquiring Figma.
         | 
         | Change is hard; As a Figma consumer you are probably
         | uncomfortable with the change, but Adobe acquiring is better
         | than Figma going shutting down due to lack of mass adoption.
        
           | papichulo4 wrote:
           | Heads up, then, it's the de-facto standard in UX / UI design
           | these days. There are alternatives, but this is the go-to
           | tool people are training on, using at work, etc. It's not
           | some unknown tool that's being saved by Adobe out of
           | obscurity.
        
           | ZephyrBlu wrote:
           | > _Change is hard; As a Figma consumer you are probably
           | uncomfortable with the change, but Adobe acquiring is better
           | than Figma going shutting down due to lack of mass adoption_
           | 
           | Hilariously bad take. Figma has very strong adoption. Lacking
           | the same scale as Adobe doesn't mean it has bad adoption.
        
           | bbx wrote:
           | > Never heard of Figma
           | 
           | > Says it's a niche product not worth $20B
           | 
           | You're definitely not aware of how Figma changed the game and
           | how essential it is to web design today. Whether you're a
           | solo designer, a freelancer, a startup, a tech company, a UX
           | team in a major company... Figma just works. And just makes
           | sense. Their velocity is fantastic. They launch features
           | every few months. The performance is incredible. The ease of
           | use is phenomenal. The collaboration capabilities are
           | perfectly integrated. Even developers use it and love it.
           | 
           | They have taken the market by storm. And it's a huge market.
           | 
           | You don't seem to be part of that target market, and that's
           | fine. But saying Figma joining Adobe is a plus just shows how
           | little you know about Figma and the web design world in
           | general.
        
             | ginger2016 wrote:
             | The thing about Adobe is that their products are used by
             | common people and professionals. I edit 10 of my personal
             | photos a year, still I have an Adobe subscription which
             | includes Photoshop and Lightroom.
             | 
             | Had Figma been part of the Adobe Suite I would have at-
             | least downloaded it and tried it. As great as Figma is,
             | reach of their product is limited, Adobe is giving Figma's
             | technology the reach they would have never gotten as a
             | standalone company.
        
               | radley wrote:
               | Figma is free to use. It's cross-platform, web-based, and
               | multiple people can edit at the same time.
               | 
               | Limited reach is probably the last way to describe Figma.
               | It's just an awareness thing, which is totally fine.
        
               | skeaker wrote:
               | Tell that to Adobe who disagrees with you to the order of
               | 20 billion dollars.
        
               | ginger2016 wrote:
               | I said Figma is not worth 20 billion as a standalone
               | company. It might be worth 20 billion to Adobe. Adobe can
               | do to Figma what Facebook did to Instagram, Facebook took
               | a relatively small startup Instagram and made it into a
               | global juggernaut worth hundreds of billions in value.
               | 
               | Similar story with ByteDance and Musically, how many of
               | you have used Musically before Bytedance bought it and
               | re-branded it as TikTok.
        
         | yonz wrote:
         | Tried to run away from Adobe and they still got me, RIP... Will
         | have to move again once they ruin Figma with feature overload.
         | 
         | Simplicity is so hard to achieve with design and Figma has done
         | a great job striking the balance with feature set and
         | simplicity. All the while delivering a super responsive
         | platform.
        
         | Sakos wrote:
         | Really? I pretty much hate the idea of tech acquisitions
         | entirely now. It generally ends up in the loss of innovation
         | and competition on the market.
        
         | esalman wrote:
         | Our university subscribes to Adobe Products Suit- when all of
         | their functionality can be replicated with FOSS. They sent out
         | a survey about this before they started the subscription and I
         | answered negatively to that, to no avail. So that's where our
         | tuition/grant/loan/savings money are going.
        
           | NegativeLatency wrote:
           | Unless some stuff has changed in the past few years gimp is
           | not a suitable replacement for adobes products.
        
             | spookie wrote:
             | There are a lot more FOSS tools than GIMP. Also, don't
             | criticize the tool for a lack of understanding. You also
             | had to learn adobe tools, after all.
        
             | loudmax wrote:
             | University students should be learning the craft, not the
             | tool.
        
         | prepend wrote:
         | > This is probably the only tech acquisition that's ever made
         | me sad.
         | 
         | For me, it was... Atlassian buying HipChat Salesforce buying
         | Tableau Salesforce buying Slack Microsoft buying GitHub (sort
         | of) Alteryx buying Trifacta Oracle buying Cerner
        
           | tmpz22 wrote:
           | > Salesforce buying slack
           | 
           | I'm a very heavy slack user for work and personal workspaces
           | and haven't seen anything bad yet, though I also don't pay
           | the bill for those organizations. Im sure over time it may
           | get worse, but for the meantime this seems to be one of those
           | rare acquisitions where the child company is doing so well
           | the parent may be afraid to touch it (rightfully so).
           | 
           | > Microsoft buying Github
           | 
           | This one haunts my dreams. Microsoft is drawing a huuuuge
           | moat around the developer experience. I have to imagine they
           | will tighten the noose within the next 5 years. Ditto for
           | Gaming as they now own half the games industry: EA,
           | Activision/Blizzard, Obsidian, and many many more.
        
           | magicink81 wrote:
           | + Atlassian buying Trello, IMO
        
           | ngrilly wrote:
           | I'd say the GitHub acquisition is the exception in that list.
           | It seems to go well from my perspective as a user.
        
             | prepend wrote:
             | I'm not terribly upset because I think it could be worse if
             | others bought them, but I think they've stagnated and had
             | lots of stability problems since the purchase.
        
               | chirau wrote:
               | I don't agree on the 'stagnated' part. A lot has come out
               | of Github since that acquisition. I am actually impressed
               | how it has managed to mature into a fully enterprise
               | grade ecosystem yet somehow maintaining its allure and
               | user friendliness that smaller developer teams enjoy.
        
           | biztos wrote:
           | Oracle buying Sun?
           | 
           | https://en.wikipedia.org/wiki/Acquisition_of_Sun_Microsystem.
           | ..
           | 
           | Has more real value ever been destroyed in the service of
           | paper value?
           | 
           | Arguably yes, though I am including DEC in this equation:
           | 
           | https://en.wikipedia.org/wiki/Compaq#Acquisition_by_Hewlett-.
           | ..
        
             | prepend wrote:
             | That was a hit and they basically obliterated Sun.
             | 
             | But if you're looking at lost value, AOL buying TimeWarner
             | (and the Sun parts of Netscape).
        
           | chasd00 wrote:
           | don't forget Salesforce buying Heroku. and i say that as a
           | guy who makes his living with Salesforce.
        
             | ljm wrote:
             | Heroku has stagnated massively in the face of upstart
             | competitors like Vercel, Fly and Render.
             | 
             | Even their new public roadmap shows little of significance,
             | it might as well be in maintenance mode.
        
       | cyco130 wrote:
       | Cool Edit Pro was one of my favorite programs ever. Adobe bought
       | it and renamed it to Audition. I still can't believe how fast it
       | went down after that.
        
       | happytoexplain wrote:
       | My heart plummeted when I read this headline. I've done UI design
       | work in some capacity for 18 years, and have always dreamed of
       | design software with the thoughtful UI and features of Figma.
       | When I realized Figma was that software, it was like experiencing
       | a miracle. Software like this _doesn 't exist_. It was the first
       | design software I paid for (yes, in 18 years).
       | 
       | And now it's going to die. I almost feel like crying.
        
         | apozem wrote:
         | I don't think Figma is going to die. It'll be bundled as part
         | of the Creative Suite. It'll add buttons to quickly export your
         | designs to PhotoShop or Illustrator or whatever. It'll probably
         | get slower and clunkier.
         | 
         | Not death, just... Adobe.
        
           | afavour wrote:
           | So a slow death, then.
           | 
           | I'm old enough to remember when Adobe acquired Macromedia.
           | They slapped some new icons on Dreamweaver, Fireworks, Flash
           | etc. then completely neglected them until people abandoned
           | them. I pray Figma fares better.
        
             | apocalyptic0n3 wrote:
             | In this case, I think it will. Adobe has been trying to
             | build their own version of Figma for like 5 years. If
             | anything, this probably means the end of XD and maybe their
             | web versions of Photoshop. The Macromedia acquisition was a
             | little different - Fireworks was an inferior Photoshop
             | competitor, Freehand an inferior Illustrator competitor,
             | Dreamweaver was outside of their core business, Flash
             | actually got decent support until the world itself moved on
             | from it (and Adobe mistakenly believed it could survive as
             | closed source), and the rest of the portfolio didn't have
             | much value. In Figma's case, it's actually a superior
             | competitor to XD and even Photoshop in a lot of use cases,
             | and it's figured out the web-based design environment that
             | Adobe has tried repeatedly to do with mixed results.
             | 
             | I'd be surprised if they decided to shutter Figma. Now...
             | ruin it by adding a bunch of crap nobody wants like Adobe
             | does with every other product? Pretty likely. But I don't
             | think they'll do what they did to Macromedia. I could be
             | wrong, though.
        
               | geerlingguy wrote:
               | Fireworks was completely focused on web graphics, and
               | Photoshop couldn't hold a candle to it for that use case.
               | I used photoshop for touching up photos and generating
               | things, then fireworks for cutting up and exporting the
               | graphics, in a time before browsers could take
               | practically anything and CMSes would autogenerate
               | versions for different uses.
               | 
               | Also, Dreamweaver was heads and shoulders above GoLive or
               | whatever that app was Adobe was pedaling for web page
               | design at the time. It lost its edge once Adobe adopted
               | it as their main web page editing app.
        
           | elliekelly wrote:
           | Adobe is a fate worse than death. For software, at least.
        
           | whywhywhywhy wrote:
           | > It'll be bundled as part of the Creative Suite
           | 
           | I can promise you it wont. None of their recent acquisitions
           | have. Allegorithmic Substance is extra money on top of CC now
           | they've bought it. Figma will probably remain an extra
           | subscription too.
        
           | munbun wrote:
           | If it gets slower or clunkier, it will die.
           | 
           | High chance Adobe increases pricing & wastes a year of
           | engineering resources on integrating Figma with their Adobe
           | Cloud over building useful features.
        
             | apozem wrote:
             | Figma will likely slow down.
             | 
             | In the short term, they've got to lay off redundant folks,
             | join the new healthcare plan and learn how to work with
             | lots of new stakeholders. All that comes before the actual
             | engineering work of integrating into Adobe Cloud. That's a
             | lot of organizational chaos, not great for shipping.
             | 
             | In the long term, I'd guess there will be a cultural shift
             | away from speed. Startups are fast because if they're not,
             | they die. Large corporations don't do that. Large
             | corporations have enterprise customers and people who worry
             | about liability and lots of politics. It's just a different
             | mindset and set of pressures.
        
         | Kelteseth wrote:
         | You should try out Affinity Designer, the one time fee of 40
         | euros is a no brainer. I use it since 2017 for my UI designs.
        
           | pier25 wrote:
           | I've tried Designer and I just hate how it handles groups.
           | Illustrator seems to be the only vector software that does
           | groups right these days.
        
         | roflyear wrote:
         | Adobe is a shit company. It is criminal how hard it is to
         | cancel a subscription.
        
         | apollokami wrote:
         | Figma was really one of a kind. Back to Sketch I suppose.
        
           | rchaud wrote:
           | Yep. Sketch can feel limited compared to Figma (I hate that
           | they need iOS Mirror app instead of being able to access
           | interactive prototypes on the web), but I love that they are
           | a desktop app and you don't have to keep paying forever.
        
             | Wintamute wrote:
             | You've been able to play Sketch prototypes on the web for a
             | few years already, also they just released a new iPhone app
             | that lets you preview prototypes and docs. Their iOS Mirror
             | app is pretty much deprecated now I think
        
               | rchaud wrote:
               | Last I checked, I couldn't access the prototypes on a
               | mobile device that wasn't iOS.
               | 
               | I just need Sketch to publish the prototype to a publicly
               | accessible web URL like Figma does. When I needed to do
               | usability testing, I had to use a third party service
               | called Marvel that imports the mockups and publishes them
               | to a web page on their domain.
        
         | rchaud wrote:
         | See, if this was local software that you could buy once and
         | keep forever, an event like this would not have felt so full of
         | foreboding.
         | 
         | On cloud-based web apps, there is no opt-out short of ceasing
         | use of the program entirely. Don't want their new features? Too
         | bad, we're going to roll them out anyway, and there is no
         | turning back after that.
         | 
         | I'm still puttering along just fine on a copy of Office 2010,
         | so my opinions may not be representative of the majority.
        
           | tgv wrote:
           | Well, I can't quite get my Word 5.1a to run anymore. It was
           | the best version of Word to ever have lived. Unfortunately,
           | it only runs on 68k and PPC macs (on the latter even under
           | emulation, IIRC). Software has a limited lifetime,
           | unfortunately. Bit rot may be metaphorical, but it does
           | happen.
        
             | rchaud wrote:
             | True, and Office 2013 on MacOS does not work on newer
             | versions of the OS (Intel chip).
             | 
             | At least Windows 10 has backwards compatibility, but even
             | that is ending with Windows 11.
        
             | cortesoft wrote:
             | I still run Mac classic using SheepShaver, so there is
             | always still a way.
        
           | tstrimple wrote:
           | If this was local software, you'd lose out on most of the
           | collaborative benefits that Figma provides. That
           | collaboration, especially with guest accounts is one of the
           | reasons for the explosive growth and popularity. If this was
           | a buy it once tool that required IT support for collaboration
           | it wouldn't have nearly this growth trajectory or industry
           | adoption.
        
             | shaan7 wrote:
             | You can make local software with collaboration support. It
             | is possible to make Figma so that you can do your design
             | locally even if your Internet is kaput.
        
               | hk__2 wrote:
               | > You can make local software with collaboration support
               | 
               | You still need to have someone maintain the central
               | server that serves as the single source of truth.
        
               | badsectoracula wrote:
               | The central server only needs to handle shared data - and
               | we already have plenty of protocols for that so that
               | there can be multiple companies that provide that service
               | or, if you prefer, allow you to self host.
               | 
               | URLs can handle the rest, this is why they exist after
               | all.
        
         | itronitron wrote:
         | I never understood the appeal of Figma, or even it's use case.
         | Can someone explain it to me?
        
           | nlh wrote:
           | If you're a UI designer and you work on a remote team, Figma
           | makes it incredibly easy to both build and share your designs
           | with your teammates. It runs entirely in a browser and was
           | built from the start for sharing, so you can jump into a
           | design file and see and share the latest work in real time.
           | 
           | It is to design as Google Docs or Sheets was to Word or
           | Excel. No more passing around files - everything just works
           | in the browser.
        
             | smilespray wrote:
             | And it's fast and doesn't come with 30 000 features you
             | don't need, like support for print design.
        
           | elliekelly wrote:
           | Yes, Figma's appeal is that it was not owned by Adobe.
        
         | cush wrote:
         | Looks like Adobe is getting you back for pirating their
         | software for 18 years
        
         | jansan wrote:
         | What is the great feature of Figma? I tried to use it for
         | illustration and it did not feel great at all compared to
         | software like Affinity Designer. How were you using it that it
         | feels like such a great loss to you?
        
           | ryanSrich wrote:
           | Product (software specifically) design is where Figma shines.
           | Auto layout, prototyping, etc. are second to none. Sketch had
           | all of these features for years, but Figma's implementation
           | and depth of execution is unrivaled.
        
           | nobleach wrote:
           | Figma's biggest strength is in UI design. Open illustration,
           | while possible is not so great. (I still love Illustrator for
           | this purpose, others may disagree or have other favorite
           | tools). Figma allows UX/UI designers to speak a congruent
           | language with UI developers. A design system or component
           | library can be mutually understood. Things like, "we're using
           | our 80% gray button here" can be very easily communicated.
           | That's not at all impossible in other tools, Figma just takes
           | it to a very nice level.
        
           | happytoexplain wrote:
           | Not illustration - design (UI design, specifically). It's
           | fantastic for maintaining styles/themes, collaborating,
           | iconographic design, flows, and especially
           | composable/configurable/modular UI components. The components
           | are one of the standouts for me, as compared to other
           | software. They are more powerful, and yet somehow less
           | confusing/complex than in other software. In general, I
           | always run into some kind of limitation or bug or confusing
           | behavior in other software - Figma has by far given me the
           | least trouble. They obviously have both enormously talented
           | designers and enormously talented engineers in charge. Also,
           | they appear to actually think about what the team-based UI
           | design pipeline looks like in practice.
           | 
           | Edit: As others have pointed out, it's not so much the
           | existence of a feature that's _missing_ from other software -
           | it 's the design and implementation of features.
           | 
           | Edit: Their autolayout implementation is incredible. And
           | their tutorial videos! My god, they're incredibly
           | discoverable and informative and SHORT. I'm going to stop
           | because I could keep coming back and adding edits to this
           | comment all day.
        
             | jansan wrote:
             | Thank you (and the others). I seem to have completely
             | missed the whole purpose of Figma.
        
           | digitalengineer wrote:
           | Things like this make us SUPER valuable and fast:
           | https://www.uiprep.com/
        
           | rchaud wrote:
           | Figma is mostly used for website and app prototyping. It's
           | very popular because it allows for multi-user collaboration,
           | like a Google doc. Older prototyping tools like Invision or
           | Sketch did not have this, and it was a major differentiator.
           | 
           | You can create different screens and set up click points,
           | such as a button. Clicking the button navigates you to
           | another screen in your design. This is called "interactive
           | prototyping".
           | 
           | Figma puts these interactive prototypes on the web, so
           | designers can create a visual prototype that can be tested on
           | mobile and desktop devices. It's more realistic than simply
           | looking at pictures of mockups. The biggest advantage is that
           | it does not require developers to write working code and
           | deploy a whole app just to click around and test it out.
        
       | panick21_ wrote:
       | Since this is a thread of Adobe and some people might know this:
       | 
       | In the late 80s and 90s many of the window managers were based on
       | PostScript. Sun News was an extension of PostScript and Next was
       | based on Display PostScript.
       | 
       | How did licensing work back then. Could Sun have OpenSource News?
       | I mean it did implement PostScript but my understanding is they
       | were not using actual Adobe code.
        
         | hedgehog wrote:
         | I don't know specifically but it was bad enough that Apple
         | decided to rework OS X before they shipped.
        
         | grishka wrote:
         | Is it even possible to license a standard? Not a particular
         | implementation, but the standard itself, like a file format or
         | a network protocol.
        
       | [deleted]
        
       | m88m wrote:
       | Nice. I guess it's about time to check what Sketch has been up
       | to...
        
       | butterlesstoast wrote:
       | Brace yourselves for Figma to be the next Magento like monolith
       | that Adobe has no idea how to support : (
        
       | aluminussoma wrote:
       | Adobe has been unable to find technological innovation
       | organically (To their credit, their stock price soared through
       | financial engineering). Adobe has instead augmented its
       | capabilities through acquisitions. Today's acquisition of Figma
       | is no different.
       | 
       | And maybe that is fine. Adobe is not alone. Many big companies
       | can only expand their capabilities through acquisitions. Those
       | big companies are doing fine.
       | 
       | Specific to Adobe, the acquisition of Macromedia was a huge
       | success in part because it injected a lot of talent into Adobe
       | that stayed and succeeded. Maybe Figmates will be able to do the
       | same.
        
         | CharlesW wrote:
         | > _Adobe has been unable to find technological innovation
         | organically..._
         | 
         | In-house innovation is not the problem1. What Adobe _hasn 't_
         | been able to replicate with XD or Illustrator is Figma's
         | success with network effects related to collaborative editing
         | and review.
         | 
         | https://research.adobe.com/research/
        
           | aluminussoma wrote:
           | In house innovation is certainly a problem on the product
           | side. What new Adobe products have come out in the last
           | decade? Every new product or service is from an acquisition.
        
         | klabb3 wrote:
         | > their stock price soared through financial engineering
         | 
         | Not disagreeing with your point, but they can kindly fuck off
         | piggy-backing on the good reputation of _engineering_ , which
         | is about building things, not rent-seeking and gate keeping. It
         | would be like saying Intuit is innovating "political
         | engineering". Or calling an unpaid internship at Goldman Sachs
         | "volunteering". I have similar thoughts about "growth hacking",
         | btw.
        
       | metanonsense wrote:
       | When you listen very, very carefully, you can still here the
       | champagne corks popping in the Sketch headquarters.
        
       | nycdatasci wrote:
       | Interesting context on this deal from a month ago:
       | https://www.cnbc.com/2022/08/25/figma-growing-inside-microso...
        
       | kundi wrote:
       | In America, greed eats purpose
        
       | yashasolutions wrote:
       | this is seriously sad. It is so hard to build a great product,
       | and so easy to f things up. Given Adobe track record, there is
       | litterally more chances to see things going south for figma
        
       | homarp wrote:
       | https://mobile.twitter.com/pitdesi/status/157046798711905075...
       | 
       | What investors first paid for @Figma , which @adobe buying for
       | ~$40.20 per share:
       | 
       | $0.088: @dannyrimer/@IndexVentures , Jacobsen/OATV
       | 
       | A $0.199: @johnolilly /@GreylockVC, @semil
       | 
       | B $0.332: @mamoonha/@kleinerperkins
       | 
       | C $1.098: @andrew__reed/@sequoia
       | 
       | D $4.619: Peter Levine/@a16z                 $21.29:
       | @henryellenbogen/Durable
        
       | auscompgeek wrote:
       | From Adobe's end: https://news.adobe.com/news/news-
       | details/2022/Adobe-to-Acqui...
        
         | gardaani wrote:
         | The founders of Figma must be very happy: "Adobe announced it
         | has entered into a definitive merger agreement to acquire
         | Figma, a leading web-first collaborative design platform, for
         | approximately $20 billion in cash and stock."
        
           | [deleted]
        
       | dawsmik wrote:
       | Is it possible that this runs into anti-trust issues?
        
       | andy_ppp wrote:
       | Surely this is terrible for competition?
        
       | sirjaz wrote:
       | Screw all of this SaaS needs to die a horrible death. All of
       | these webapps/SaaS products are just data collection apps that
       | can lock you out at any moment. We need to get back to owning our
       | data and installing locally.
        
       | gdubs wrote:
       | Wild to me that they are getting bought for $20B yet didn't think
       | they could make it through this macroeconomic environment. Or
       | maybe just too hard to turn down that amount?
       | 
       | Figma is one of the most vibrant platforms I've seen in recent
       | memory -- genuinely it goes well for all involved, including the
       | users.
        
       | ilmiont wrote:
       | Well that's the end of Figma then. It was fantastic while it
       | lasted.
        
         | steve_adams_86 wrote:
         | Although it's still great software I'm stopping usage today
         | because a) I refuse to support adobe and b) I'm confident the
         | software will progressively get much worse, so any investment
         | today is a waste of time I should spend finding and learning
         | something else.
         | 
         | Is there a blender of tools like this?
        
           | notaboredguy wrote:
           | Inkscape, penpot and/or maybe gimp afaik.
        
             | kristopolous wrote:
             | Common things are so obtusely buried in these applications.
             | It's extraordinary the decisions they make.
             | 
             | Maybe there should be a telematics tool for gtk that tracks
             | when a user is clicking around looking for something and
             | treats it like a bug report after a program crash.
             | 
             | Some Non-Obtrusive (very important) dialog says something
             | like "looking for something? Tell us what and where you're
             | expecting it so we can add it".
             | 
             | There's no reason at all things can't be in 2 or 3 places
             | instead of like View / Interface Options / General /
             | Advanced / ... or wherever the hell someone decided to
             | place it.
        
             | iddan wrote:
             | Inkscape is unusable sorry. It can't support any of my
             | workflows. The only real alternative for Adobe at the time
             | being is Affinity
        
             | asutekku wrote:
             | None of these solve the same problems and they have the
             | usual problems of free software. Grandious ideas but
             | godawful UX and no interest to fix them.
        
           | monax wrote:
           | Penpot is foss afaik
        
             | rapnie wrote:
             | MPL 2.0 licensed. See: https://github.com/penpot/penpot
        
           | scyzoryk_xyz wrote:
           | We have ,,figma for xyz" but more often it should be
           | ,,blender for xyz"
           | 
           | Would be awesome if all software tools were gravitating
           | towards the non-profit financed-by-big-stakeholders model
           | like blender is.
        
           | Dave3of5 wrote:
           | Not open source like Blender but the Affinity suite is pretty
           | cheap and does a fairly good job at these sort of things.
           | 
           | Ok it is the multiple user editing that people liked so much
           | about figma. Ok that makes sense. Ignore me.
        
           | pembrook wrote:
           | It's not free, but Sketch is a fantastic (also MacOS native)
           | alternative.
        
             | capableweb wrote:
             | I love Sketch but macOS is no longer the OS I spend the
             | most times in, which is Linux and Windows. I'd love for
             | Sketch to be cross-platform, I'd buy one license per year
             | just to support them.
             | 
             | So my only option was Figma and now... Now what? Damn this
             | sucks.
        
               | yellow_postit wrote:
               | This ^ is what's lead my small sample size of companies
               | to move from Sketch to Figma. The focus on cross platform
               | and ease of use that Figma had really helped drive
               | adoption across a wide range of company sizes which is
               | probably why this is such a logical acquisition for
               | Adobe.
        
               | hbosch wrote:
               | Check out Framer. It's actually a really nice UI/UX and
               | prototyping tool, but is pretty opinionated in how you
               | set up your file (IMO). I used it a lot when I was
               | freelancing because it gave me a little more power than
               | Sketch did, at the time, and was more mature than Figma.
               | They are the one product I know of currently that has
               | web, Windows and Mac clients.
        
       | gadders wrote:
       | Great news for Invision. They must be stoked.
        
         | nytesky wrote:
         | How is that good news? Their biggest rival is now part of a
         | monopolistic Goliath? Or do you mean the valuation helps boost
         | their value?
        
           | gadders wrote:
           | There biggest rival is going to fall apart under the dead
           | hand of Adobe.
        
       | tekkk wrote:
       | Boo. How come the big American mega-companies are always allowed
       | to buy out the upcoming competitors? I thought you guys were all
       | about free-market? Although I guess that's what complete free-
       | market does. Oh well. For sure prepare for price hike.
       | 
       | But it'll be interesting to see what they'll do with the cutting-
       | edge web app know-how they'll acquire from Figma.
        
         | chresko wrote:
         | How does this acquisition conflict with a free market? Figma
         | isn't being forced to sell i.e. this isn't a hostile takeover.
         | Figma is free to continue to compete. There's not a 100% clear
         | antitrust case although the $20B buyout could be viewed as
         | anticompetitive behavior (perhaps contradicting my previous
         | statement).
        
           | tekkk wrote:
           | Now they aren't forced, but you wonder does this
           | consolidation of assets/companies benefit customer in any
           | way. For Figma this is probably a great move to become part
           | of the biggest design/image/video/whatever editing company -
           | you get your pay-day as well join the winning team in the
           | market. To me it just seems less competition for them, higher
           | prices for customers since there aren't really options (eg
           | photoshop, Figma for collaborative design).
           | 
           | But if FTC says this is cool, I guess we'll just have to live
           | with it.
        
       | thrillgore wrote:
       | I just hate Adobe and Autodesk so much for pricing me out of
       | affordable alternatives and software that's actually good.
        
       | redocecin wrote:
       | Just realize that Evan had left Figma before
       | https://madebyevan.com/figma/
        
       | wly_cdgr wrote:
       | Noooooooooooooo surprise
        
       | lofaszvanitt wrote:
       | They paid 20 billion for Figma?
       | :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
        
       | hanselot wrote:
        
       | laundermaf wrote:
       | No antitrust case yet?
        
         | blue_light_man wrote:
         | Obviously not.
        
         | Bilal_io wrote:
         | Too big to be regulated I guess.
        
       | moomoo11 wrote:
       | It was a good run lol.
        
       | spyremeown wrote:
       | Not a frontend dev or designer, but I've seen people doing
       | amazing things with Figma and it seemed loved all around.
       | Counting the days for Adobe to completely wreck it.
        
       | skilled wrote:
       | Okay, this is awesome - I literally had the thought of _" Figma
       | is so fucking awesome, what the hell would I do without it?"_ pop
       | into my head multiple times today!
       | 
       | And now I know now why... Fuck! I mean, I am happy for the entire
       | Figma team and everything they have accomplished, and everything
       | they've given to the designer and the Internet-at-large
       | community. But I fear this might be gradual end of it, hence my
       | brainwaves going all crazy about it.
       | 
       | I signed up to Figma the day it was released, and it immediately
       | became the tool I use for creating and editing vector graphics.
       | Since then I have written well over 1,000 articles, and I can say
       | with confidence that for 80% of those articles - all my visuals
       | were created, edited or improved with Figma.
       | 
       | I have never spent a single dollar on the product. That was also
       | one of my thoughts today - like holy shit, I can actually enjoy
       | this fast interface, greater features, and insane amount of
       | community resources for no cost?
       | 
       | Yeah, these guys did it right.
       | 
       | Let's see how the story unfolds.
        
       | city17 wrote:
       | Really hope they won't force you to use Creative Cloud, but it
       | seems inevitable in the long term as that's Adobe's core business
       | model.
       | 
       | I don't even really dislike their software that much (although it
       | is somewhat antiquated), I just hate the extreme bloat of CC and
       | the poor integration between their apps. It's really 2000s legacy
       | software. Instead of bringing Figma into the Adobe system, they
       | should make Photoshop etc. more like Figma.
        
       | recusive_story wrote:
       | Time start an alternative startup because figma is soon gonna
       | stagnate once it is acquired.
        
       | binthere wrote:
       | I remember when they acquired Allegorithmic, Substance Painter
       | went down hill since then.
        
       | nelsonic wrote:
       | Sad times. Figma could/should so easily have stayed independent.
       | Clearly some VC needed a payday to buy a new yacht.
        
       | hartator wrote:
       | Nooo. Remember Macromedia. Flash, Dreamweaver, Fireworks, etc.
       | Such a sad graveyard of great products.
        
       | micheljansen wrote:
       | This is huge. Adobe was asleep at the wheel while Sketch ate
       | their lunch. Now they are definitely back.
        
         | nailer wrote:
         | To be fair Sketch was also asleep at the wheel while Figma ate
         | their lunch.
        
           | micheljansen wrote:
           | Very true!
        
       | arctics wrote:
       | This is normal for endgame capitalism, big fish eats small one.
        
       | pym4n wrote:
       | I also hate Adobe with all my heart! Had the displeasure to work
       | there for a few months and the company is super lame. They don't
       | build anything at this point and just sell overpriced
       | subscriptions. I basically ran from there... not for me.
        
       | baron816 wrote:
       | Someone call the DOJ.
        
       | cwkoss wrote:
       | crap
        
       | hn2017 wrote:
       | I think it's hilarious how many libertarian-minded people want
       | government to step in with an anti-trust lawsuit but in
       | everything else, they want no involvment with government. hmm..
        
       | bumblebritches5 wrote:
        
       | edotrajan wrote:
       | WOW
        
       | Mobius01 wrote:
       | You know who should be celebrating? Sketch and InVision. Sketch
       | has signaled a desire to go multi platform, which has been a
       | problem for large corporate customers with mixed platforms.
       | 
       | InVision failed to standup their own UI design tool, but the
       | collaboration suite is still good and they were starting to death
       | spiral. This would be an immense opportunity for both to become
       | the only viable immediate alternatives to the Adobe threat.
        
       | diimdeep wrote:
       | $20B for graphics editor in browser - there is no inflation in
       | US. World does not make any sense.
        
         | MisterSandman wrote:
         | Adobe is worth 10 times that and technically just makes "photo
         | and video editors for PC."
        
       | guggleet wrote:
       | Collaboration is an interesting choice of words
        
       | unstrategic wrote:
       | Figma was never on track to change the world. They were an Adobe
       | clone from the beginning, out-executing them, but fundamentally
       | exactly as anti-innovative.
       | 
       | Not that $20B is anything to shake a stick at -- but real
       | innovation in this market will be worth one to two orders of
       | magnitude more. Figma was scratching at this with their "whole
       | org collab" vision and FigJam, but they lacked the vision to
       | crack it, and their execution has been faltering since their
       | early talent started jumping ship. Selling to a desperate Adobe,
       | distressed by public markets, is the perfect chance to "fail up."
       | 
       | Why am I disappointed in Figma? Because they could have been so
       | much more. Because in effect, they have held the creative world
       | back by doubling down & cashing in on Adobe's corruption of
       | design tooling. Play Adobe games, win Adobe prizes. It's just a
       | shit game, and peanuts compared to latent opportunity in this
       | space.
        
         | duped wrote:
         | > but real innovation in this market will be worth one to two
         | orders of magnitude more.
         | 
         | 200 billion, maybe. $2 trillion? Maybe with 10% inflation for a
         | few more years.
        
           | unstrategic wrote:
           | Sure, $2T -- a fundamental innovation in how we "design and
           | build" software has implications as far-reaching as the World
           | Wide Web itself. Google IS the World Wide Web -- they have
           | previously broken a $2T market cap.
        
         | zinglersen wrote:
         | Figma literally changed my world so I couldn't disagree more.
         | 
         | Today I have +800 users and +100 editors in my Figma system;
         | copy writers, ux, ui, ur, pm's, analysts, bizz, everyone, is
         | collaborating like I have never seen in any Adobe setup.
         | 
         | Adobe hasn't even been a contender, meanwhile Figma won over
         | Sketch and Invision as well. So while I agree that they are
         | still missing some features, especially for shared design
         | systems, then I don't understand your view, care to elaborate?
        
           | unstrategic wrote:
        
         | jjcm wrote:
         | "but fundamentally exactly as anti-innovative."
         | 
         | Would love to hear more about this thought. Disclaimer: figma
         | employee.
        
           | unstrategic wrote:
           | When Adobe acquired Macromedia, they extinguished an entire
           | paradigm of design tool: "design tools that create software."
           | Back in the booming 90's, this paradigm was _the future_.
           | 
           | Through that acquisition, Adobe shoe-horned the world into a
           | paradigm of "hand-offs," and Figma's leadership (namely, Sho)
           | doubled down on the "hand-off" vision. "Play Adobe games."
           | 
           | The future for collaborating on software design & build looks
           | more like Flash, and less like Photoshop (though obviously,
           | not quite like either.) "Exactly as anti-innovative."
        
             | crakhamster01 wrote:
             | This felt like a lot of words with little substance. What
             | is the "hand-off" vision?
        
               | unstrategic wrote:
               | "Hand-off" describes a paradigm of designer/developer
               | collaboration where a designer creates a mock-up or
               | prototype, then "hands off" that picture to a developer
               | who then creates the "real thing."
               | 
               | Hand-offs are wildly inefficient, and the fidelity of
               | creativity & artistic expression gets largely butchered
               | on its way into the final medium.
               | 
               | Contrast with a design tool like Webflow, Flash,
               | HyperCard, or Visual Basic, where the product of the
               | design process is production software. Figma could have
               | gone down this route -- a harder route, admittedly, but
               | ripe for innovation -- and they chose not to.[1]
               | 
               | Good for them: $20B. Bad for the world.
               | 
               | --
               | 
               | [1] Sho's vision is that design _should_ live in a
               | separate world, and that hand-offs are the ideal form of
               | collaboration -- because they enable design to be
               | unfettered by the constraints of production software. I
               | would call this a failure of imagination: it is quite
               | possible to explore free-form design ideas within and
               | around production software: c.f. Macromedia Flash.
        
       | est wrote:
       | Will get bloated and overpriced in no time.
        
       | kkirsche wrote:
       | That's too bad. Good for the individuals and groups benefiting
       | from it, I am happy for you, but I expect Adobe will ruin this
       | product for users. Especially since this is an anti-competitive
       | acquisition.
        
       | gffrd wrote:
       | Well, it was fun while it lasted!
       | 
       | See you in the dark ages ...
        
       | throwoutway wrote:
       | Announced officially
       | https://news.ycombinator.com/item?id=32850591
        
       | mym1990 wrote:
       | It says a lot about the current state of the tech ecosystem when
       | almost every acquisition is seen to be a death sentence for a
       | product. What would a world look like where people rejoiced at
       | these kinds of things? Well...we will probably never know, sadly.
        
       | nicoburns wrote:
       | Oh hell no. Adobe is where software goes to die. Which is big
       | shame because Figma has been great, and had serious potential to
       | turn into the first WYSIWYG tool that would actually generate
       | code you'd want to use. But Macromedia software was also great,
       | and now it's mostly non-existent. I'd love for this to turn out
       | different, but I have very low expectations.
        
         | egeozcan wrote:
         | > Adobe is where software goes to die.
         | 
         | After EA acquiring Westwood, Macromedia is the second biggest
         | let-down of a sale in the software industry in my book. Perhaps
         | Skype comes close.
        
           | qwerty456127 wrote:
           | Are there any examples when an acquisition actually led to
           | improved value for the users rather than ruined or straight
           | killed the product?
        
             | DoctorOW wrote:
             | Does YouTube count? I know it's had it's controversy but
             | it's still miles better than if it hadn't been acquired.
        
             | dagw wrote:
             | Powerpoint, Google Earth and Android are three that I use
             | all the time and instantly spring to mind.
             | 
             | edit: Hotmail can arguably be on that list. Revit should
             | probably also qualify
        
             | madeofpalk wrote:
             | Github. Apple buying Workflow to build it into the OS as
             | Shortcuts.
        
             | dvfjsdhgfv wrote:
             | Why should they? Acquisition today means: you have managed
             | to become a threat to us, so we buy you so that this threat
             | disappears.
             | 
             | I just hope Adobe doesn't buy Affinity.
        
               | esskay wrote:
               | Buying Afilinity would 100% lead to antitrust.
        
             | infinityplus1 wrote:
             | Github gained actions, sponsors etc. and keeps getting more
             | new features. Whatsapp got E2E chats and group video calls
             | and handles communications for a huge amount of people.
        
               | d3nj4l wrote:
               | WhatsApp also got significantly worse over time: copycat
               | features like stories which add bloat in an effort to
               | boost "engagement", businesses using WhatsApp for the
               | thing we all knew was eventually going to happen i.e. ads
               | over WhatsApp, and the new privacy policy and deeper
               | integration with facebook _nobody_ asked for.
        
               | sph wrote:
               | LOL I use WhatsApp daily and I completely forgot about
               | Stories. I just checked, just one of my hundred contacts
               | on there had a recent story update. What a load of
               | nonsense.
               | 
               | Then Facebook tried to do the same with Instagram.
        
               | infinityplus1 wrote:
               | Stories is in a separate tab. I just ignore it most of
               | the time and never post anything myself.
               | 
               | Accessing businesses on Whatsapp is kinda nice and
               | convenient. I can enter a restaurant's phone number and
               | see their menu easily. I also use Whatsapp to access bank
               | statements which is super fast and easy compared to the
               | bank's own app.
               | 
               | As for the privacy policy, it's like WinRAR. You just
               | close the popup and forget about it. I've been closing
               | the policy popup since months and don't even notice it
               | much.
        
               | d3nj4l wrote:
               | You're just lucky that business haven't started using
               | WhatsApp to send you unsolicited ads. This is becoming
               | more and more common in India - I received no less than
               | three messages this month from businesses I've never
               | used.
        
             | njovin wrote:
             | I think Github has held up pretty well.
        
               | creshal wrote:
               | Compared to anything bought by Adobe, sure, but it's not
               | really doing all that impressive compared to Gitlab.
        
               | sofixa wrote:
               | I disagree. GitLab is a lot better and has many more
               | features, but GitHub has managed to close the gap
               | significantly. Before MS bought them they weren't even
               | close to being close and had stagnated for years, and now
               | there's a bunch of major new features (mostly playing
               | catch-up, the only differentiator they have is Copilot),
               | at the expense of stability.
        
             | javajosh wrote:
             | MS's acquisition of Github seems to be going okay, and has
             | arguably increased user value. It's hard to say what MS is
             | getting out of the deal, though; the mistrust of MS runs
             | deeply given its history, so the biggest strikes in this
             | deal are speculation about what MS is doing with the
             | massive trove of Github developer and code-over-time data.
             | IMHO the longer MS owns Github without hurting or
             | exploiting its users, they are restoring lost trust with
             | devs, but there are lots of devs who can/will never really
             | trust MS or anything it touches (which TBH is a pretty safe
             | bet).
        
             | missedthecue wrote:
             | Minecraft. Ring doorbells.
        
           | mckirk wrote:
           | And here I was, having a good day, when you had to remind me
           | of EA's atrocities...
           | 
           | Kane Lives!
        
             | egeozcan wrote:
             | Not many people can believe this (How many C&C gamers are
             | on HN after all?) but I'm still pissed about it to this
             | day. I could replace even the Google Reader, but not the
             | fun I had playing the games from Westwood Studios.
        
               | mckirk wrote:
               | I completely understand; C&C and Need for Speed were an
               | important part of my youth and to see them treated so
               | badly has left me with quite the poor opinion of EA. But
               | for some reason, their shitty way of running the game
               | business seems to work out, and they just keep going. I
               | just hope they won't kill Battlefield as well, though
               | with recent installments they certainly seem to be
               | trying.
        
           | creshal wrote:
           | IMO, Skype was on the way out either way. The P2P model it
           | used only really made sense on desktop computers running most
           | of the day with unmetered cable broadband, which is a very
           | limited market, vs. the increasing percentage of mobile (and
           | laptop, and desktop-but-4G/5G-connected) users that were a
           | net negative on Skype's resources.
           | 
           | So Skype was looking at a major rewrite, and building up
           | massive server infrastructure, both of which needed lots and
           | lots of cashflow that Skype's business model just couldn't
           | generate.
           | 
           | I doubt any other company taking over Skype could've avoided
           | ruining it.
        
             | egeozcan wrote:
             | They could have kept the UI the same, also the device
             | ecosystem.
             | 
             | Why does software industry feel a heavy need to update the
             | front-end when the back-end changes? That defeats the
             | purpose of separating them!
        
         | shafyy wrote:
         | On the flipside, this opens up the space for a new upstart with
         | an innovative take on design tooling, just like how Figma came
         | up.
        
           | replygirl wrote:
           | with figma's adoption as a standard, we gave up cyclical
           | innovation for continuous improvement, and have a trade where
           | technical skills are highly transferrable and highly
           | teachable. the cost of bad stewardship of figma won't just be
           | the loss of a tool, it'll be the breakdown of a whole layer
           | of the digital design practice.
           | 
           | seeing that adoption of framer has been so poor they have to
           | lean on web export as a selling point, i don't think we'll
           | get another tool as powerful as figma that young designers
           | are as willing to spend five years mastering and collectively
           | adopt as a standard---more likely the design tools ecosystem
           | will look like the front-end frameworks ecosystem.
           | 
           | do you remember what it was like in the field ten years ago?
           | even with promising upstart sketch in play, it was unlike
           | anything i deal with today, and it sucked
        
         | jbverschoor wrote:
         | All
         | 
         | Development
         | 
         | &
         | 
         | Operations
         | 
         | Became
         | 
         | End-of-life
        
         | JKCalhoun wrote:
         | It sounds like a "market opportunity" for someone with graphics
         | coding skills. I hear if your app gets big enough, there's $20B
         | waiting for you.
        
         | marcodiego wrote:
         | > Adobe is where software goes to die.
         | 
         | AFAIK Corel has the same reputation. What is the problem with
         | design software companies?
        
       | pelagic_sky wrote:
       | As a long time Figma champion, this breaks my heart. Every time I
       | am forced to go back to an Adobe product I find it worse off than
       | I left it. I worry that I will no longer see rapid updates and
       | features that benefit me as a user and not the grater "cloud
       | ecosystem".
        
         | FractalHQ wrote:
         | Same here. This is going to do tangible damage to my daily life
         | as someone who opens Figma daily. I also spend time hunting
         | rogue Adobe spyware processes in activity monitor daily. Adobe
         | destroys everything they touch and Figma was finally innovating
         | despite them. I hope we get real anti trust laws someday.
        
           | [deleted]
        
           | shabbatt wrote:
           | but are you willing to walk away from your current job where
           | your employer won't share your sentiments? Are they going to
           | switch to a Figma alternative because of ideology and
           | emotions tied to the change in ownership? Isn't it more
           | likely that the product will work as is and businesses won't
           | face any direct interruption because owner changed?
           | 
           | I think Adobe made a smart decision, businesses are locked in
           | and unlikely to switch once something is deeply integrated to
           | their application design workflows.
           | 
           | "Corner the market, and raise the price." In this case,
           | outsource the former and in-house the latter.
        
       | ineedasername wrote:
       | I know Adobe is not really included in the typical anti-
       | competitive criticism like some of the entrenched FAANG's, but
       | this amounts to nothin less than what they do to stifle
       | competition: Point to upstarts like Figma to justify an argument
       | that "No, see? Competition is still possible!" But then buy out
       | that competition to create a metastable state of:
       | 1) dominance w/ noncom practices         2) -> disruption by a
       | slight threat arises to threaten #1 market share        3) ->
       | buyout of #2        4) -> return to to the desired state of #1
        
       | ido wrote:
       | Oh no...Well, I guess it was good while it lasted!
        
       | nemrem wrote:
       | "Dark patterns" will be coming to Figma soon with this. I'd
       | suggest anyone running an Adobe product to check your outgoing
       | connections while running one and then trying to block them. It's
       | not just isolated to their products. PMS doing "market research"
       | for their products have led students on to do work for them
       | without paying them. (For anyone skeptical on the accuracy of
       | anything here, feel free to email me at the address in my bio,
       | I'm happy to provide evidence)
        
       | flyingkickass wrote:
       | And here I was thinking of switching to figma after getting
       | frustrated with adobe, sigh...
        
       | yabqk wrote:
        
       | mikece wrote:
       | And now all of the Figma users are saying "Oh [crap]... now I
       | need to find a new tool to use." When is the last time Adobe
       | acquired something and it improved? They destroyed Fireworks and
       | Dreamweaver when they acquired Macromedia (which they only did
       | because they wanted Flash). At this point I'm tempted to swear
       | off Adobe products entirely -- except that the combo of Lightroom
       | and Photoshop are the industry standard for photography.
        
         | kderbyma wrote:
         | I try to avoid them like the plague. Affinity while not nearly
         | as supported and feature rich....it doesn't stab and bleed me
         | monthly for the privilege of bloatware...
        
           | jansan wrote:
           | How is Affinity Designer less feature rich? It has great
           | features like corner rounding and interactive path offsetting
           | that I cannot find in Figma? Also, Last time I looked Figma
           | did not even allow skewing of objects.
        
             | detritus wrote:
             | Well, for a start, you can't set a stroke width less than
             | 0.1mm, which may sound like a useless edge-case, but makes
             | it useless as a single-point tool for designs to be sent to
             | Lasers or CNC machines that run off a print driver.
             | 
             | Also, the workflow's quite clunky.
             | 
             | Still, I've bought it and Photo, just because I want them
             | to one day better Illustrator and Photoshop.
             | 
             | - ed Sorry - 'less than 0.1pt', not 0.1mm. Samediff
             | ultimately.
        
               | BashiBazouk wrote:
               | I agree. It depends on what you do with the program as to
               | how it compares to Illustrator. From a prepress
               | perspective where I would use it to rip apart and fix
               | graphic files so they print properly, Affinity Designer
               | has a long way to go. For designing it's not too bad and
               | slowly catching up. It is also the only one I have found
               | so far that supports Pantone....
        
         | ineedasername wrote:
         | I'm not enough of a power user to use a lot of the more
         | advanced & unique features of photoshop, but a few years back I
         | switched to Gimp & Inkscape for managing product photos & wire
         | diagrams of things I need to laser cut. It's a bit more clunky
         | and too a few weeks to learn the differences enough to get done
         | what I needed to, but by now I have no need for any paid
         | product much less one from a corporation that was a nightmare
         | to deal with.
         | 
         | For anyone looking for an alternative I'd highly recommend
         | checking out these alternatives. Especially with the devoted
         | communities that provide a wide range of plugins it's possible
         | to map a lot (not all) use cases onto these alternatives.
         | 
         | I'm not sure there are similar alternative to things like
         | lightroom & after effects, and it may be that Adobe's ability
         | to have a tight integration of the production pipeline through
         | these produces can't easily be duplicated. But if your needs a
         | little simpler, check these out.
        
         | silent_cal wrote:
         | Premiere and After Effects are also industry standards for
         | video, Illustrator is the industry standard for illustrators,
         | and I'm sure there's more I don't know about. As far as
         | producing industry-standard products in the creative sphere,
         | who is better than Adobe?
        
           | carlosdp wrote:
           | Davinci Resolve is quickly eating up Premiere/After Effects
           | in VFX/film. Currently getting popular in small studios, but
           | that's how it starts. Just like Blender is now a real
           | competitor in 3D.
        
           | HellDunkel wrote:
           | I prefer Affinity Designer a thousand times.
        
         | marpstar wrote:
         | On the audio side of things: Cool Edit Pro 2 became Adobe
         | Audition, which was single-license but of course has since been
         | SaaS-ed. It was never as popular as Pro Tools, Cubase, etc but
         | it was my goto DAW (as a hobbyist) for a long time.
         | 
         | Apple's work in last few years on Logic Pro has it lightyears
         | ahead of Audition, and I wouldn't even call Apple the most
         | popular product in that space right now (oh hi, Ableton)
        
         | huslage wrote:
         | They have continued to let frame.io flourish since they bought
         | them. I wonder if this will follow a similar model. Let's hope.
        
           | cmelbye wrote:
           | I give it a year before they dip their toes into Creative
           | Suite integrations.
        
       | whiddershins wrote:
       | In contrast to the negativity here, I am optimistic that Adobe
       | won't screw this up. The past acquisitions are not necessarily an
       | indicator of the future.
       | 
       | Adobe consistently upgraded Photoshop even when they had
       | virtually no competition. Their CC subscription pricing is
       | actually an incredible vaue if you use it as a professional.
       | Figma has a huge user base, and a team that is excelling where
       | Adobe is struggling - collaborative cloud-first design software.
       | 
       | It is very possible that a 20B acquisition is in part Adobe
       | investing in talent to address a gap in their expertise. This
       | isn't 20 years ago, it is now.
        
       | recardwe wrote:
       | Agree with @tambourine_man Adobe will KILL Figma just like
       | Freehand. Adobe is a predatory borg that will kill innovation.
        
       | connor11528 wrote:
       | According to the FTC the law states that mergers are illegal when
       | the effect "may be substantially to lessen competition or to tend
       | to create a monopoly."
       | 
       | Pretty positive this would lessen competition in design software
       | and restablish Adobe as a monopoly. This merger should be
       | blocked.
       | 
       | https://www.ftc.gov/advice-guidance/competition-guidance/gui...
        
         | that_guy_iain wrote:
         | Considering the instant response on HN was to upvote the open
         | source competition and the fact many people are probably going
         | to leave to go to a competitor because they hate Adobe. It
         | probably doesn't lessen competition but increases it since a
         | lot of competitors are getting sign ups right now.
        
           | arthurofbabylon wrote:
           | The argument "but there are competitors" - that the very
           | existence of other players in a market should preclude the
           | blocking of acquisitions - is flawed and misleading.
           | 
           | For competition to strengthen a space, it needs to be
           | meaningful competition. The goal for regulators should not be
           | "more than one player in every category." It should be
           | diverse product expression, improved customer utility, and
           | most of all ZERO winner-take-all effects.
           | 
           | That last item (winner-take-all) is crucial to understand,
           | and I'm sad that it is no longer a major part of economic
           | discourse (as it once was when systems-thinking was more
           | common). Winner-take-all effects often occur without an
           | explicit monopoly, yet devastate the category and its
           | adjacent categories.
        
             | that_guy_iain wrote:
             | > For competition to strengthen a space, it needs to be
             | meaningful competition.
             | 
             | There are meaningful competitors to Adobe's design tools.
             | There are quite a few applications like Figma with a decent
             | amount of traction. The fact they will be receiving an
             | uptick in users will increase their meaningfulness which
             | means Adobe acquiring Figma is not lessening the
             | competition.
        
               | MajimasEyepatch wrote:
               | Why do you think that other companies will see an uptick
               | in users from this? Most companies are not going to
               | renegotiate contracts, update all their processes and
               | tools, and retrain all their users just because this got
               | bought by Adobe (which they are probably already paying
               | for other tools). This absolutely reduces competition.
        
               | that_guy_iain wrote:
               | > Why do you think that other companies will see an
               | uptick in users from this?
               | 
               | Because the number of people who are saying "Adobe is
               | going to ruin Figma".
               | 
               | While companies aren't going to renegotitate, freelancers
               | and designers doing personal work will just switch to
               | another freemium tool. And tools end up in the work
               | toolchain by the employees using them and suggesting.
        
         | thehappypm wrote:
         | Miro and Canva are really similar to Figma, no ?
        
           | samsolomon wrote:
           | Not at all close to the design tool--features like autolayout
           | and performance are significantly better than anyone else on
           | the market.
           | 
           | Both of those are pretty close to FigJam, Figma's.
           | whiteboarding tool. It's a nice tool, but that's not why
           | anyone uses Figma.
        
           | killerdhmo wrote:
           | Not... really. Sketch is what is most analogous.
        
             | hn_throwaway_99 wrote:
             | Sketch is perhaps most analogous, but I remember a couple
             | years ago where designers left Sketch _in droves_ to move
             | to the better features of Figma.
             | 
             | If Adobe thought Sketch was a competitive risk, they'd be
             | buying them instead.
        
             | orangepurple wrote:
             | Sketch is locked to MacOS which limits its applicability
        
               | azinman2 wrote:
               | They have a pure web version.
        
               | [deleted]
        
         | noelsusman wrote:
         | The FTC uses the Consumer Welfare Standard to decide antitrust
         | cases, which means they have to show that a proposed merger
         | would cause tangible harm to consumers. If "reducing
         | competition" was the standard then all buyouts/mergers would be
         | illegal since they all necessarily reduce competition.
        
           | DoneWithAllThat wrote:
           | Why did you elide the "substantially" clause?
        
           | oyeanuj wrote:
           | That's what they have used in the past, and are not bound to
           | it. If you read any of Lina Khan's work, it's clear that
           | they'll take a more holistic view of the impact of lack of
           | competition.
        
             | noelsusman wrote:
             | That's a good point, it's important to note the current FTC
             | chair is working to change the standards that are used. I'm
             | excited to see how that pans out. I think the lack of
             | antitrust enforcement in recent decades is a really
             | underrated problem in American governance.
        
           | Ericson2314 wrote:
           | Consumer welfare is stupid, but all these SAAS rent-seeking
           | makes me feel like you could actually make a case.
        
           | pastor_bob wrote:
           | Did they use the Consumer Welfare Standard to block Visa's
           | acquisition of Plaid? Seems like the main reasoning they used
           | was because it was a strategic buy rather than a financially
           | sound one. (and the finances of this deal pretty much mirror
           | Plaids)
        
             | MajimasEyepatch wrote:
             | With Lina Khan running the FTC, I definitely expect more
             | scrutiny of this proposal than it would likely have
             | received in the past.
        
           | kblev wrote:
           | I have been thinking about this the other day, and I think
           | buyouts and mergers should be illegal.
        
         | yummybear wrote:
         | The key word is "substantially" - there are plenty other
         | competitors.
        
           | hn_throwaway_99 wrote:
           | There may be "plenty" of other competitors, but I think it's
           | pretty undeniable that Figma is the "up-and-coming" (or maybe
           | it already got there) market leader among "design tools for
           | web design". I also think it's pretty apparent that Adobe
           | _knows_ this and that 's why they want to buy them.
           | 
           | This is the exact same pattern as Facebook buying Instagram,
           | and heck the same as some of Adobe's previous acquisitions,
           | where large corporations buy out competitors that could
           | potentially overtake them.
           | 
           | If antitrust means anything it should block these types of
           | acquisitions.
        
         | kriops wrote:
         | There is probably a triple-digit number of legitimate
         | competitors out there.
        
           | azinman2 wrote:
           | For sure not triple digit legitimate competitors. To be
           | legitimate competitor means some very mature software /
           | service. I can think of Sketch and Adobe XD, maybe Balsamiq
           | but not quite the same. What are these 100 extra well formed
           | alternatives?
        
         | ChildOfChaos wrote:
         | How much is this enforced though? Wouldn't this make most
         | mergers illegal?
         | 
         | I guess it all comes down to who defines what 'substantially
         | lessen competition" means
        
           | airstrike wrote:
           | The rule of thumb is if there are still at least 3
           | competitors left in a market, it is not "substantially"
           | lessening competition
        
           | mtgx wrote:
        
       | Insanity wrote:
       | Man, that is bad news for news for consumers. But also seems like
       | Figma could have gotten more money? $20B is a _ton_ of money but
       | it's the only real competitor in Adobe's space I think. Or at
       | least the only threat.
        
       | kehrin wrote:
       | Can't help but feel incredibly betrayed by Figma. Well, we had a
       | good run.
        
       | Bishonen88 wrote:
       | I wonder how long before Figma and XD become one product then?
        
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