[HN Gopher] Native Linux GPU Driver for Apple M1
       ___________________________________________________________________
        
       Native Linux GPU Driver for Apple M1
        
       Author : yewenjie
       Score  : 627 points
       Date   : 2022-09-29 11:53 UTC (11 hours ago)
        
 (HTM) web link (twitter.com)
 (TXT) w3m dump (twitter.com)
        
       | dis-sys wrote:
       | This whole linux on Apple M1/M2 thing is the best proof that
       | Linux is always a very good fit fort next gen
       | hardware/software/developers.
       | 
       | new hardware, arm based apple silicon here, is now challenging
       | the monopoly of x86. after such a long waiting, we finally have a
       | mature alternative platform to choose from - and it is
       | performance is pretty good.
       | 
       | new language, rust here, is getting its way into the linux
       | kernel. this new GPU driver is written in Rust!
       | 
       | the work is based on the GPU hardware analysis of Alyssa
       | Rosenzweig, who is a very talented young lady who started when
       | she was in high school I think. the author of the driver, Asahi
       | Lina, also seem to be very young.
       | 
       | Just amazing!
        
         | mwest217 wrote:
        
           | throwaway08642 wrote:
        
           | neonsunset wrote:
        
             | Cyberdog wrote:
             | And do what with it exactly? Nobody really cares except
             | people who already thought marcan was weird in the first
             | place. Most normies already think all vtubers are men with
             | voice changers...
        
               | neonsunset wrote:
        
               | opticron wrote:
               | Could you expand on that a bit? I haven't heard anything
               | about that.
        
               | delroth wrote:
               | Both the people you're replying to are, unsurprisingly,
               | Kiwi Farms apologists.
               | 
               | https://news.ycombinator.com/item?id=32728315
               | https://news.ycombinator.com/item?id=32727645
               | 
               | marcan is a common target of harassment from KF users who
               | insist that he's helping a late friend of his fake their
               | death. He has regularly spoken against that community of
               | abusers.
               | 
               | FUD like you're seeing here is part of their modus
               | operandi and it's fairly obvious when you know what to
               | expect.
        
               | neonsunset wrote:
        
               | Cyberdog wrote:
               | IMO the vtuber thing has nothing to do with him not being
               | a good person. It's just weird.
               | 
               | If you have the desire to do so, spread the word about
               | the actually bad things he is doing (I'm sure we're
               | thinking about the same things). People might actually
               | care about that, some day.
        
           | [deleted]
        
       | gjsman-1000 wrote:
        
         | extrememacaroni wrote:
         | Attempting to doxx vtubers is in worst taste, just fyi.
        
           | gjsman-1000 wrote:
        
             | renewedrebecca wrote:
        
             | Aissen wrote:
             | When someone asks you to please not speculate on their
             | personal life, it's the polite thing to not do it:
             | https://twitter.com/LinaAsahi/status/1575450309907795968
        
             | unknownaccount wrote:
        
             | gjsman-1000 wrote:
             | @Aissen A request posted less than 2 hours ago. Also, it
             | only calls out asking personal questions of them, not
             | speculation.
             | 
             | Also, it is not unfair to ask questions considering people
             | are donating money for this. Anyone who is donating money
             | to both, to discover they _may_ be the same entity, should
             | be rightly upset.
        
               | rvz wrote:
               | > Also, it is not unfair to ask questions considering
               | people are donating money for this. Anyone who is
               | donating money to both, to discover they may be the same
               | entity, should be rightly upset.
               | 
               | Exactly, that's the point of a AMA (Ask Me Anything). You
               | can literally ask them anything and as I presume you or
               | others have paid / donated money to them and need to know
               | what they are paying for or towards and who is doing it,
               | for transparency purposes. That isn't doxxing, that's
               | transparency (Especially if you paid or donated for
               | this.)
               | 
               | Now, for 'transparency', name please?
        
           | samatman wrote:
        
         | dang wrote:
         | We detached this subthread from
         | https://news.ycombinator.com/item?id=33019853 and redacted a
         | personal name.
         | 
         | Please don't do this here.
        
           | gjsman-1000 wrote:
        
             | dang wrote:
             | I don't know anything about any of this, but I know that
             | your comments stand out as being driven by some sort of
             | strange pre-existing agenda, which is no doubt partly why
             | users flagged them and pushed back against them so
             | vociferously. Would you please stop posting about this now?
             | It's just adding offtopic drama.
        
         | nynx wrote:
         | Not cool man.
        
           | gjsman-1000 wrote:
        
             | sophacles wrote:
             | If that's true, so what?
        
             | kelnos wrote:
             | And you have one piece of vague, circumstantial "evidence"
             | supporting this. Maybe don't throw around accusations like
             | this without something more solid?
        
             | elteto wrote:
             | And you were tasked with investigating this very important
             | case of wire fraud, I see.
        
       | lnyan wrote:
       | Also check out Alyssa Rosenzweig's "Dissecting the Apple M1 GPU"
       | series
       | 
       | - https://rosenzweig.io/blog/asahi-gpu-part-1.html,
       | https://rosenzweig.io/blog/asahi-gpu-part-2.html,
       | https://rosenzweig.io/blog/asahi-gpu-part-3.html
       | 
       | - https://rosenzweig.io/blog/asahi-gpu-part-4.html,
       | https://rosenzweig.io/blog/asahi-gpu-part-5.html,
       | https://rosenzweig.io/blog/asahi-gpu-part-6.html
        
       | waynesonfire wrote:
       | How is a gpu driver ported? Isn't it proprietary?
       | 
       | From a past article, reversing a printer protocol was derided for
       | its complexity and there is a wire to snoop.
        
         | viraptor wrote:
         | There's also a "wire" to snoop here. Marcan wrote m1n1 which
         | allows you to run Mac virtualised and shows the hardware
         | communication.
        
         | outworlder wrote:
         | The driver is not ported, it's reverse engineered.
         | 
         | > reversing a printer protocol was derided for its complexity
         | and there is a wire to snoop.
         | 
         | Anything can be reverse engineered with enough time, effort,
         | and domain knowledge. A printer may not be worth it.
        
         | stirlo wrote:
         | The main asahi dev is a reverse engineering legend who
         | previously worked on both Nintendo Wii and PS3/4. I think the
         | apple hardware is probably easier to reverse than those
         | platforms.
        
       | noveltyaccount wrote:
       | Wow, this is impressive. 2022 may finally be the year of Linux on
       | the desktop! ;)
        
         | amelius wrote:
         | But running on undocumented hardware, so without any
         | guarantees.
        
           | gpm wrote:
           | You say that like Linux, or really any other consumer
           | software, comes with guarantees on any other hardware.
        
             | amelius wrote:
             | Of course, guarantees in the non-legal sense of the word.
             | 
             | If you work towards correctness by design this gives a
             | certain assurance that you don't get if you do a lot of
             | guesswork and hope for the best.
        
       | [deleted]
        
       | spyremeown wrote:
       | It's so comical to see a literal VTuber developer doing
       | absolutely awesome work on an extremely high technical level, and
       | better yet, on HNs frontpage almost every week.
       | 
       | God bless anime.
        
         | phkahler wrote:
         | I'd agree, but the voice chosen annoys the heck out of me.
        
         | cjbgkagh wrote:
         | I thought it was Japanese to begin with. I had to listen
         | carefully to parse the English. It seems to be a stylistic
         | choice and I'm sure you get used to it after a while.
        
         | Cyberdog wrote:
         | Asahi Lina is very clearly being performed by Asahi Linux lead
         | developer Hector Martin. Why on Earth he didn't just use a male
         | vtuber model so that the obnoxious voice changer thing wouldn't
         | be necessary, who knows. Maybe he's dipping his toe into coming
         | out as trans or something.
        
         | tech234a wrote:
         | It's worth noting that Asahi Lina and Alyssa Rosenzweig are two
         | separate people though their work does overlap [1].
         | 
         | [1]: https://twitter.com/alyssarzg/status/1533624133929553922
        
         | [deleted]
        
         | Thaxll wrote:
         | The voice is very annoying though, amazing work none the less.
        
           | rjzzleep wrote:
           | OMG I just saw it for the first time. That's a nightmare. I
           | didn't expect it to be like this when I read your comment.
        
           | Tijdreiziger wrote:
           | It's weird to me that she's using such a high-pitched voice,
           | because there are many successful VTubers with lower-pitched
           | voices.
        
           | Karsteski wrote:
           | yea, I tried to watch her livestreams but I can't deal with
           | the voice. Still though, very cool stuff
        
           | _ph_ wrote:
           | For me, it isn't annoying, I basically cannot understand it
           | most of the time. Which of course kills the whole thing for
           | me.
        
           | unpopularopp wrote:
           | Yeah the voice changer is crazy. Like the work and sometimes
           | I peak the stream. Wish I could watch it with sound but it's
           | unbearable after a couple of minutes.
        
             | riskable wrote:
             | What we need is a highly technical VTuber that's good with
             | audio to work on this problem for us!
        
               | sscarduzio wrote:
               | he's actually very competent at audio, just he really
               | clings to this hardly intelligible voice filter for some
               | reason.
        
           | wheelerof4te wrote:
           | That's because "her" natural voice is male.
           | 
           | You can clearly hear the deeper voice behind high-pitched
           | screeching.
        
             | delta_p_delta_x wrote:
             | > That's because "her" natural voice is male.
             | 
             | I half-expected this. From what I observe, streamers who
             | are both biologically and sexually female (it's a sign of
             | the times that I have to clarify this, this much) tend to
             | be OK with showing their real selves, but streamers who
             | have some form of gender dysphoria (usually male-to-female)
             | generally have virtual avatars.
        
               | dotnet00 wrote:
               | What? No, this vtuber thing is just very trendy in the
               | anime community right now. The "her" is in quotes because
               | the avatar is female, which is not related to whether or
               | not they're trans.
        
               | garaetjjte wrote:
               | He streams normally on his main channel,
               | https://www.youtube.com/c/marcan42/videos, just the GPU
               | series seems to be April Fools joke taken too far.
        
               | delta_p_delta_x wrote:
               | > the GPU series seems to be April Fools joke taken too
               | far.
               | 
               | I see; interesting.
        
               | throwaway08642 wrote:
        
               | kzrdude wrote:
               | Haha, this all is a weird reveal for me. In particular
               | because now I know there are fewer people in Asahi Linux
               | than I thought - since two of these personalities are one
               | and the same.
        
               | yazaddaruvala wrote:
               | Based on my own experience, you need to reevaluate your
               | biases.
               | 
               | I've had many avatars online, some male, others female,
               | many not human. While it can be for others, my decisions
               | were never about my feelings towards my gender or
               | sexuality.
               | 
               | I say this just to let you know these things are
               | orthogonal. Just as you shouldn't assume anything about a
               | female child playing Peter Pan in the school production,
               | you shouldn't assume anything about a person's gender or
               | sexuality based on their "current" avatar (of possibly
               | many current avatars).
        
             | taylorfinley wrote:
             | Just a heads up, scare quoting someone's preferred pronouns
             | is not a good thing to do and comes off as very
             | disrespectful if not outright transphobic.
        
               | hedora wrote:
               | While you are not wrong (simply because many people would
               | agree with you), systematic bullying of outgroups is
               | divisive and also disrespectful.
        
           | raffraffraff wrote:
           | I've seen this channel before. I don't care what the content
           | is, I can't listen to it.
        
           | duxup wrote:
           | I really hope these folks get some AI / video masking / voice
           | masking tech that isn't horrible soon.
           | 
           | Dang that video... I think of myself as pretty open to
           | whatever folks want to do and all, but it is really hard to
           | watch that video.
        
             | bitwize wrote:
             | It sounds like something from Interdimensional Cable. Like
             | it's Justin Roiland trying to do an anime girl voice but it
             | comes out as a sort of Mr. Meeseeks screech.
             | 
             | This is the future of our profession. We've gone from long-
             | term, long-form documentation, to blog posts, to talks...
             | in the next ten years it'll just be anime pfps squeaking at
             | each other.
        
           | Reason077 wrote:
           | Really needs subtitles/closed captions to be enabled!
        
         | resoluteteeth wrote:
         | It would kind of make sense for people who just don't want to
         | show their face even if they don't want to be particularly
         | vtuber-y
         | 
         | I was wondering if this would be more common as the technology
         | developed but it seems like it hasn't and instead there are
         | specific ideas about what vtubers are supposed to be that have
         | become entrenched.
         | 
         | There are some people like Hikalium who are using vtuber
         | avatars for live programming videos but not particularly doing
         | a character though
        
           | dahfizz wrote:
           | It's perfectly normal to stream and not show your face at
           | all. Preferring to present as an anime character will always
           | be niche.
        
             | Dalewyn wrote:
             | Is it? I feel there's a much bigger tendency for westerners
             | to show their mug and speak while Japanese prefer to hide
             | (both mug and voice) if at all possible.
        
               | dahfizz wrote:
               | Yeah, definitely. There's a self selection bias where a
               | person who wants to stream is going to tend to be a
               | person who wants to show their face. But it is not weird
               | / frowned upon if there is no face and the content itself
               | (gaming, coding, whatever) is the entire screen. I think
               | most normies would much prefer no face to an anime
               | character.
               | 
               | I do think it would be weird to hide your voice, though.
        
             | unknownaccount wrote:
             | However pretending to be a woman seems relatively common
             | nowadays.
        
               | gremlinsh wrote:
        
             | cbm-vic-20 wrote:
             | For once, I'd like to see a VTuber presented as classic
             | Warner Brothers characters. Let's see Porky Pig present
             | this stuff.
             | 
             | (Anyway, the work itself is great!)
        
               | NoGravitas wrote:
               | I would love to do a tech vtube as Slappy Squirrel.
        
               | bitwize wrote:
               | More likely it'll be a character like Dot. Or Bugs Bunny
               | in a dress.
        
           | snek_case wrote:
           | With deep learning you'll eventually be able to just have a
           | very realistic avatar that looks and sounds like a real
           | person. Might eventually be hard to tell if people are using
           | something like this or not.
        
       | dis-sys wrote:
       | From memory, EU used to have very strict laws against reverse
       | engineering. Is that still the case today? I mean this whole
       | thing is pretty much based on reverse engineering the GPU.
        
         | pantalaimon wrote:
         | They are based in Japan anyway
        
           | andreasley wrote:
           | What makes you think that?
        
             | stirlo wrote:
             | Lina is the vtuber persona of Hector Martin @marcan42 who's
             | has been working on the rest of the Asahi Linux project.
             | He's based in Japan.
        
               | spyremeown wrote:
               | It's not him, though.
               | 
               | https://nitter.tiekoetter.com/marcan42/status/15271299617
               | 061...
        
         | p_l wrote:
         | Not really. It's more US thing where a license can try to
         | forbid Reverse Engineering, and you end up with things like
         | clean room RE based on supreme court case.
         | 
         | Meanwhile for example in Poland (EU member), it's _illegal to
         | forbid reverse engineering_ - any claim in a contract, license
         | or not, that forbids such is null  & void. Because the
         | copyright law has a paragraph about how "reverse engineering is
         | a _right_ of everyone. " - the only thing is that you can't
         | just recompile reversed code and claim it's yours (that would
         | be copyright violation).
        
         | fps_doug wrote:
         | That's the US. EU is fine.
        
           | SeanLuke wrote:
           | The US largely has laws against reverse engineering hardware
           | for the purpose of circumventing copyright protection. But
           | that's not happening here. What other laws were you thinking
           | of?
        
             | fps_doug wrote:
             | AFAIU, in the US to be on the safe side, you need to apply
             | clean room reverse engineering, no matter the goal. In the
             | EU, as soon as it's in the name of interoperability,
             | reverse engineering is fine:
             | 
             | > The unauthorised reproduction, translation, adaptation or
             | transformation of the form of the code in which a copy of a
             | computer program has been made available constitutes an
             | infringement of the exclusive rights of the author.
             | Nevertheless, circumstances may exist when such a
             | reproduction of the code and translation of its form are
             | indispensable to obtain the necessary information to
             | achieve the interoperability of an independently created
             | program with other programs. It has therefore to be
             | considered that, in these limited circumstances only,
             | performance of the acts of reproduction and translation by
             | or on behalf of a person having a right to use a copy of
             | the program is legitimate and compatible with fair practice
             | and must therefore be deemed not to require the
             | authorisation of the rightholder. An objective of this
             | exception is to make it possible to connect all components
             | of a computer system, including those of different
             | manufacturers, so that they can work together. Such an
             | exception to the author's exclusive rights may not be used
             | in a way which prejudices the legitimate interests of the
             | rightholder or which conflicts with a normal exploitation
             | of the program.
             | 
             | Directive 2009/24/EC
             | 
             | This would allow you to disassemble and modify any parts of
             | OSX and its drivers in order to help write a Linux driver.
             | Does the same apply in the US?
        
             | bitwize wrote:
             | The USA has fairly lax _laws_ regarding reverse
             | engineering. It 's just that proprietary software EULAs
             | typically forbid it -- and you have to agree to a binding
             | EULA in order to use the software.
             | 
             | There were a number of court cases, many involving game
             | consoles (incl. _Sega v. Accolade_ , _Galoob v. Nintendo_ ,
             | _Sony v. Connectix_ ) that establish that as long as you're
             | not distributing verbatim or other infringing copies of
             | another company's work such as software or chip designs
             | (and you haven't signed any contractual agreements
             | otherwise), you're in the clear. To establish that you
             | _are_ in the clear, clean-room reverse engineering is the
             | recommended approach: one party does the reverse
             | engineering yielding a spec; the other implements the
             | software based on the spec.
        
               | dis-sys wrote:
               | > one party does the reverse engineering yielding a spec;
               | the other implements the software based on the spec.
               | 
               | good to know that. asahi linux should be fine, the
               | reverse engineering and driver development are done by
               | different people.
        
               | bitwize wrote:
               | It helps that Apple is aware of this work and, while they
               | aren't contributing, they're not actively hindering it
               | either.
        
               | [deleted]
        
       | angelmm wrote:
       | I've been following Asahi for some time on twitter. The work she
       | did is incredible and everything was streamed and the recordings
       | are available in Youtube.
       | 
       | In case you're curious about the process, here you have her
       | YouTube profile: https://www.youtube.com/AsahiLina
        
         | toxik wrote:
         | Wow, that's certainly a novel way to disseminate technical
         | information. I could not stand it, and I'm not very dismissive
         | of geek content.
        
           | stewx wrote:
           | The live anime avatar and high-pitched vocal conversion
           | are... idiosyncratic, to say the least
        
             | londons_explore wrote:
             | Is there software that does this? Or is it custom made?
        
               | 1ace wrote:
               | She's using https://inochi2d.com
        
               | viraptor wrote:
               | Which she contributed to, so I guess the answer is...
               | Yes.
        
       | Aissen wrote:
       | Incredibly fun hack to make it work (start of the video): TLB
       | flushing is a bit hard, so let's reset the GPU after each
       | frame(!!!). And at the rate this advances, this comment will
       | probably be obsolete in less than a week !
        
         | NoGravitas wrote:
         | The standard solution: turn it off, and turn it back on.
        
           | sitkack wrote:
           | Microreboot - A Technique for Cheap Recovery
           | 
           | https://csis.pace.edu/~marchese/CS865/Papers/candea_microreb.
           | ..
        
             | macintux wrote:
             | Even earlier: Erlang.
             | 
             | https://erlang.org/download/armstrong_thesis_2003.pdf
        
       | tbrock wrote:
       | This is so technically cool and an amazing achievement but wow
       | what an odd video.
        
       | phkahler wrote:
       | Would love to see Solvespace running on that. The Mac version
       | does run native on M1 already and the OpenGL requirement isn't to
       | high.
        
       | jmyeet wrote:
       | I'm in awe of anyone who can _reverse engineer_ and build a
       | driver for something like this that isn 't documented at all
       | (AFAIK). Impressive stuff. And to use that knowledge to
       | contribute to Linux is a great thing. Kudos to everyone involved.
        
       | pipeline_peak wrote:
       | I like when they write kernel drivers, just keep them away from
       | my daughter.
        
       | [deleted]
        
       | Rygian wrote:
       | https://github.com/AsahiLinux/linux/tree/gpu/rust-wip/rust/k...
        
       | jacooper wrote:
       | Great work, the v-tuber wierd thing doesn't affect of the value
       | of this work.
        
         | humanistbot wrote:
         | Speak for yourself, I could barely understand the content due
         | to the high pitch and speed of the vocoder. I hate video
         | tutorials in general though, I really wish this was a blog
         | post.
        
           | nulld3v wrote:
           | I think everybody would agree that a blog post or even a
           | nicely edited video is better than this.
           | 
           | But you have to remember that this was an impromptu live
           | stream. It took much less effort on her part to create,
           | literally just 30 mins (half of which was her trying to
           | compile OBS).
           | 
           | And I think that's fine. I think the end result is the goal,
           | blog posts are nice but not the focus here.
        
           | naikrovek wrote:
           | why would they speak for anyone but themselves? and why would
           | you think they were doing so?
        
             | humanistbot wrote:
             | It is an expression, another way of saying "You might feel
             | that way, but I don't"
             | 
             | See https://idioms.thefreedictionary.com/speak+for+yourself
        
               | naikrovek wrote:
               | meh expressions like that don't make sense to me. all
               | these people everywhere saying things that don't make
               | sense just because someone else said it before them. it's
               | all just peer pressure from books and dead people.
               | 
               | meanwhile I'm over here trying to understand and
               | participate in conversations and no one cares about
               | people who take words at face value. I hate this
               | goddamned planet
        
               | KAMSPioneer wrote:
               | Speak for yourself, I enjoy using idiomatic phrases
               | because I like conveying nuance and expressing myself
               | using a common phrases. :)
        
       | denysonique wrote:
       | Amazing, now the only missing thing is a proper trackpad driver.
        
       | Rygian wrote:
       | "Please temper your expectations: even with hardware
       | documentation, an optimized Vulkan driver stack (with enough
       | features to layer OpenGL 4.6 with Zink) requires many years of
       | full time work. At least for now, nobody is working on this
       | driver full time3. Reverse-engineering slows the process
       | considerably. We won't be playing AAA games any time soon."
       | 
       | From https://rosenzweig.io/blog/asahi-gpu-part-6.html
        
         | bityard wrote:
         | Totally non-sarcastic question: then why bother?
         | 
         | It's an honest question. Even if someone (or a team) could
         | somehow be paid for this work, by the time the results are
         | usable, the hardware will be more or less functionally
         | obsolete.
         | 
         | And that is on top of the fact that ARM64 on MacOS will always
         | be a small slice of the gaming pie, and ARM64 on Linux games
         | and GPU applications virtually nonexistent.
        
           | bri3d wrote:
           | There's a much lower standard than "AAA gaming" which still
           | delivers massive value to most users in running a desktop
           | environment.
           | 
           | Also, the Apple GPU has evolved from PowerVR roots dating
           | back to the 1990s. It is fairly safe to assume that the next
           | generation of Apple GPU will share enough with the current
           | generation that in 3 years, supporting whatever new hardware
           | exists will be incremental rather than transformative ground-
           | up work.
           | 
           | This was already the case for M1 into M2.
        
             | vbezhenar wrote:
             | I don't really understand what's the difference between AAA
             | game and Google Chrome? I thought that modern applications
             | heavily use GPU acceleration. Is it some subset of GPU
             | commands that's required for desktop, compared to AAA game?
             | Is it possible that Google Chrome will crash the OS with
             | some tricky CSS animation (may be in the future version)?
        
               | coldtea wrote:
               | > _I don 't really understand what's the difference
               | between AAA game and Google Chrome?_
               | 
               | Hundreds of GPU features the latter doesn't use in normal
               | hw-accelerated rendering of webpages... except maybe in
               | doing WebGL content (and even less much fewer and older
               | features than what AAA games want)
        
           | mfuzzey wrote:
           | GPUs tend to evolve over time rather than change radically.
           | So even if the hardware is obselete before the work is
           | finsihed the driver for the next generation will start from a
           | much better point than the first one.
           | 
           | Also it will be useable for at least some usecases, even if
           | not AAA games, before the hardware is obselete.
        
           | coldtea wrote:
           | > _Totally non-sarcastic question: then why bother?_
           | 
           | Because most of us looking into Asahi don't care for playing
           | AAA games with it. We want Linux on our Mac laptop, with hw
           | acceleration for the desktop and apps.
        
           | acomjean wrote:
           | You can't tell people who are doing the work what to work
           | on..
           | 
           | but considering there is a mountain of linux development for
           | people with the expertise to be done for more open platforms.
           | This work pretty much only helps one of the richest companies
           | and Apple shows very little inclination to help by providing
           | documentation or support (they let an alternative OS boot
           | seems to be the extent of it).
        
             | colonwqbang wrote:
             | Maybe it's the reverse engineering aspect that makes it
             | interesting. Those of us in that line of work already spend
             | our time at work turning docs into device drivers. It would
             | be like working at Apple without getting paid.
        
           | ThatPlayer wrote:
           | Box86 translates plenty of x86(-64) games to be playable on
           | ARM.
           | 
           | https://youtu.be/Of93GBCEbug Shows some native games, but
           | also Skyrim and Metro Last Light working on ARM.
        
           | imiric wrote:
           | > why bother?
           | 
           | I wonder the same thing, but from an ideological perspective.
           | 
           | Why should the free software community promote Apple hardware
           | by making it more accessible to OSS enthusiasts, when Apple
           | only cares about OSS when it directly benefits them? Apple
           | makes great hardware, but they're actively hostile to
           | everything free software stands for. If Apple cared about
           | this user base, they would work on this themselves.
           | 
           | That said, from a technical standpoint, this is nothing short
           | of impressive, so kudos to the team. I can't even imagine the
           | dedication and patience required to work on this project.
        
           | robert_foss wrote:
           | Why bother? Because the next generation of hardware will be
           | able to use most of the software written for the current
           | generation, and after a few generations the hardware will be
           | well supported very quickly.
           | 
           | Additionally there's a lot of shared code between the
           | different linux graphics drivers through Mesa, the linux
           | userspace graphics driver framework.
        
           | simonh wrote:
           | Because AAA games aren't everything.
           | 
           | > a basic OpenGL driver is doable by a single person. I'm
           | optimistic that we'll have native OpenGL 2.1 in Asahi Linux
           | by the end of the year.
           | 
           | That should be enough to be very useful to a lot of users.
        
           | [deleted]
        
           | gigatexal wrote:
           | Getting this off the ground has a chance to get this to
           | snowball. Imagine it gets to rough but useable and it's in
           | the kernel. Then more and more folks can iterate on it. It's
           | development rate will increase.
        
           | pcwalton wrote:
           | Your desktop that you're using to post this is likely using
           | GPU acceleration to composite your windows. Not having GPU
           | acceleration for graphics is a killer with today's HiDPI
           | displays. The CPU generally can't keep up, and even when it
           | technically can it is extremely power inefficient.
        
           | deaddodo wrote:
           | Why bother building a contemporary computer kit on MOS6502
           | chips[1]?
           | 
           | Because people want to. Who is anyone to be the arbiter of
           | those desires, no matter the practical applications (which
           | this has a ton of, as alluded to via the other repliers)?
           | 
           | 1 - https://eater.net/6502
        
           | Denvercoder9 wrote:
           | Gaming is not the only thing that uses a GPU. A driver that's
           | complete/performant enough to run a Linux desktop and web
           | browser is already useful.
        
           | [deleted]
        
           | insane_dreamer wrote:
           | Machine learning
        
           | rrss wrote:
           | note it's probably a lot less effort to add support for M2's
           | GPU than starting from scratch and having to reverse engineer
           | everything.
           | 
           | So eventually the gap between hardware release and fairly
           | complete driver support could close quite a lot.
        
           | rand0m4r wrote:
           | The answer could be: because they like it.
           | 
           | People do great stuff with computers and programming and I
           | think this is a good example. Passion is what it's all about.
        
             | coldtea wrote:
             | This is not about just doing it for passion or for hacking
             | fun despite being worthless of something. There's a very
             | pragmatic reason that makes it very useful!
             | 
             | The "why bother" is missing the crucial point, that the
             | most important use of the GPU driver for Asahi would be HW
             | accelerated desktop (and driving external monitors, etc) -
             | it's not like a GPU driver for M1 is useless if no AAA
             | games aren't supported...
        
         | bscphil wrote:
         | Yeah, it's because of this statement from an extremely
         | trustworthy source that I'm looking for context here. I suspect
         | most of the big problems haven't been suddenly and magically
         | overcome? E.g. how close are we, given this, to supporting an
         | AAA game, let's say from a few years ago?
        
           | moondev wrote:
           | Let's set up a jira and hold sprint planning
        
           | asiekierka wrote:
           | The key words are "optimized" and "OpenGL 4.6 with Zink".
           | "Functional" and "OpenGL 2.1" is a different story, and the
           | same trustworthy source said in
           | https://rosenzweig.io/blog/asahi-gpu-part-6.html that:
           | 
           | > thanks to the tremendous shared code in Mesa, a basic
           | OpenGL driver is doable by a single person. I'm optimistic
           | that we'll have native OpenGL 2.1 in Asahi Linux by the end
           | of the year.
           | 
           | It's likely that even a bare-bones OpenGL driver will
           | probably run better than llvmpipe, which is especially
           | important in a laptop context due to the resulting power use
           | improvements.
        
             | bscphil wrote:
             | Ah, so it's a "90% of the iceberg" situation. Great info,
             | thanks!
        
           | stu2b50 wrote:
           | What AAA games run not only on Linux, but _ARM_ Linux? This
           | is more for going on YouTube with hardware acceleration than
           | gaming, which is niche upon niche in its current state
           | anyway.
        
             | jrockway wrote:
             | You can always do this:
             | https://wiki.debian.org/QemuUserEmulation to run amd64
             | binaries on an arm64 machine, or vice-versa. Docker desktop
             | sets this up so you can pull amd64-only Docker containers
             | on your M1 and not notice. I did some very minimal testing
             | and it's not even insanely slow or anything (but obviously
             | for many games, you can't leave this much performance on
             | the table).
             | 
             | I do this on my workstation and can run anything, it's
             | quite nice:                 $ lscpu | grep Architecture
             | Architecture:                    x86_64       $
             | GOARCH=arm64 go build main.go       $ file ./main
             | ./main: ELF 64-bit LSB executable, ARM aarch64, version 1
             | (SYSV), statically linked, ...       $ ./main       Hello,
             | world.
        
             | bscphil wrote:
             | Do Rosetta apps utilize the GPU on M1 (on macOS)?
        
               | jrk wrote:
               | Yes. The calls to the platform graphics APIs and
               | underlying drivers are identical (and literally hit the
               | same code), whether from x86/Rosetta or native/ARM64.
        
             | delroth wrote:
             | Box64, FEX-Emu and other x86-64 on ARMv8 emulation projects
             | cover that gap and explicitly target gaming as a core use
             | case. And of course there's Apple's Rosetta, which we know
             | is good enough for gaming on ARM macOS. Apple has released
             | a Linux version which should technically be able to run on
             | Asahi, but I'm unsure of the legal situation around this.
        
       | johnnymarr666 wrote:
       | wow this is so impressive! absolutely stunning work!
        
       | simonw wrote:
       | Can anyone explain why it's hard to get GPU-accelerated ML
       | libraries such as Torch running on a Mac (Intel or M1/M2)?
        
         | atty wrote:
         | In each library, their operations need to be implemented for
         | each backend separately (CPU, GPU, TPU, etc). All of these
         | libraries support CUDA as their default GPU implementation
         | because it's by far the largest in terms of market share. But
         | since Apple GPUs do not implement CUDA or a translation layer
         | (they use Metal, Apples graphics and compute acceleration
         | library), that means all those mathematical operations need to
         | be rewritten targeting Metal before torch can even communicate
         | usefully with an M1/M2 GPU. That doesn't even touch on the fact
         | that different backends need to have work scheduled on them
         | slightly differently. Some expect a graph of operations to be
         | submitted, some are just submitted as a series of asynchronous
         | operations, etc.
         | 
         | Also just wanted to point out that torch does support Apple
         | GPUs now, however.
        
         | spullara wrote:
         | The nightly of PyTorch does run on the M1 GPU.
        
       | londons_explore wrote:
       | The November 2020 M1 machines are nearly getting to daily
       | usability in Linux. Support for screen brightness adjustment, the
       | webcam, speakers and mic are the remaining things for day to day
       | use for me. All look like they should be working in 6 months-1
       | year.
       | 
       | It's a bit of a shame that the RAM is so limited on all those
       | platforms - I can't imagine it being enough to load many electron
       | apps in a few years time.
        
         | infocollector wrote:
         | I am waiting to try this on the 16GB RAM M1. M2's have 24G or
         | more available. I think this will be my goto machine for Linux.
        
         | lalaithion wrote:
         | I use one as a daily driver and run Chrome, Slack, Spotify, and
         | VSCode simultaneously and it's been fine.
        
         | Shorel wrote:
         | It's enough memory for most applications that are not Electron.
         | 
         | Not to say that it should not have more, far from it. But the
         | Electron framework is so wasteful, compared with basically all
         | the alternatives.
         | 
         | I wish the framework developed for Sublime Text were not
         | secret.
        
           | dilap wrote:
           | Yeah it's funny that every cross-platform UI kit seems to
           | suck, but both Unity and Sublime have in-house custom things
           | that are good.
           | 
           |  _Que pedo, wey._
        
         | brundolf wrote:
         | A chrome process normally takes up about 100-200MB RAM. Are you
         | running 8GB/200MB=40+ different electron apps at once?
        
           | alluro2 wrote:
           | I assume you mean when nothing is loaded in it, or it's
           | showing a plain HTML page. 1GB+ is completely common for a
           | lot of Electron apps in real use. If you run a dev
           | environment and are using 2-3 Electron apps, 16GB will be a
           | struggle.
           | 
           | Currently sitting at 29GB (on M1 Pro), just for regular web
           | dev environment on MacOS.
        
             | kitsunesoba wrote:
             | It's technically Chromium Embedded Framework instead of
             | Electron, but last time I used the Spotify desktop client
             | it was possible to push its RAM usage past 512MB up to the
             | 1GB mark just by clicking through albums and artists.
             | 
             | For something extremely functional like a VS Code, which is
             | a mini-IDE of sorts, that might be excusable but it's
             | beyond silly for a streaming music player.
        
               | brundolf wrote:
               | But it has nothing whatsoever to do with it being a web-
               | based app. It pretty clearly has to be the result of
               | caching lots of album art and/or metadata and/or audio
               | data, which is just as likely to happen on a native app.
        
               | kitsunesoba wrote:
               | Web technologies in and of themselves aren't bad, but
               | their usage is strongly correlated with cost-saving
               | measures and the questionable technical decisions that
               | result since choosing a web app itself is often a cost-
               | saving measure.
               | 
               | VS Code is an example of things gone right, where
               | Microsoft has clearly hired an AAA-class team and funded
               | them well. Within the same company, Teams is an example
               | of the exact opposite and much more representative of the
               | typical web app.
               | 
               | In Spotify's case, if they're aggressively caching album
               | art, metadata, and/or audio I would say that's of
               | questionable value to the user. Art and information on
               | songs/albums/artists/etc are in nearly all cases only
               | going to be seen once or twice by the user per session,
               | and so keeping them sitting in memory doesn't make a
               | whole lot of sense. Caching audio that's not been played
               | is very questionable (to the point that I don't think
               | they're doing this) because many, many people are still
               | on metered connections and Spotify would quickly be
               | blowing past bandwidth limits if it were pre-caching
               | albums left and right.
               | 
               | Disk caching makes a ton of sense for Spotify, given that
               | it's being done in a standarized directory that the OS
               | can clear to free up space when necessary, but on
               | machines with 8GB or especially 4GB of RAM there's a very
               | good chance that by aggressively caching to memory
               | they're evacuating other things that would better serve
               | the user to be sitting in memory.
               | 
               | Using a lot of memory is fine when there's clear user
               | benefit but it should still be done intelligently.
        
               | brundolf wrote:
               | > their usage is strongly correlated with cost-saving
               | measures and the questionable technical decisions that
               | result since choosing a web app itself is often a cost-
               | saving measure
               | 
               | Correlation is not causation
               | 
               | We can debate the specific design choices that Spotify or
               | any other company has made, but my original point was to
               | push back against the tired trope that using web
               | technologies for an app automatically means runaway
               | resource consumption and (apparently) the downfall of
               | civilization
        
               | spullara wrote:
               | It is probably just caching images in memory.
        
             | unicornhose wrote:
             | Ahaha, this is a tangent, but this stupid situation is why
             | I'm doing my current web project as God intended: in a
             | single .html file, shared with collaborators on Dropbox,
             | editing in any dumb text editor.
             | 
             | There are no dependencies.
        
             | brundolf wrote:
             | > I assume you mean when nothing is loaded in it
             | 
             | Yes, but that's normally what people mean when they talk in
             | broad strokes about "electron apps". Anything beyond that
             | is application data, which is going to be roughly the same
             | regardless of stack, and in nontrivial apps quickly comes
             | to dominate.
             | 
             | > Currently sitting at 29GB (on M1 Pro), just for regular
             | web dev environment on MacOS
             | 
             | I mean, I assume you're using more than just some regular
             | electron apps. macOS itself is currently using 8GB of RAM
             | on my machine, my docker VM is using 4GB (down from a
             | default of 8GB), etc. And that doesn't include my IDE and
             | its code-scanning and type-checking background processes.
        
             | seabrookmx wrote:
             | Does that include docker (a VM?)
             | 
             | Does that include file system cache?
             | 
             | Having a system with lots of RAM, the OS does it's best to
             | use it. Just because you see 29GB used doesn't mean you'd
             | see a noticeable performance dip on a 16GB machine. You
             | might, but it really depends what that RAM is being used
             | for.
        
         | that_guy_iain wrote:
         | > I can't imagine it being enough to load many electron apps in
         | a few years time.
         | 
         | I honestly hopoe Electron has to improve it's performance or
         | companies start moving off of it. It's honestly a bit of a joke
         | at this point.
        
           | enlyth wrote:
           | Are you all using some rare electron apps that are unknown to
           | me because I keep hearing this meme repeated but when I look
           | at my RAM usage[0], it never corroborates this.
           | 
           | I just don't see how 220MB for Discord is unreasonable in any
           | way, when Firefox with 8 tabs takes 1.2GB. Telegram written
           | in Qt meanwhile takes 200MB, literally no difference to
           | Discord, an electron app.
           | 
           | [0] https://i.imgur.com/cfCRWDS.jpg
        
             | xxpor wrote:
             | Because weechat uses <18 megs?
        
               | anthk wrote:
               | Kopete, less than 100MB under KDE3 in ~2007. Video calls,
               | emojis, inline LaTeX, Youtube videos...
        
               | enlyth wrote:
               | Does weechat support rich embedded media like images and
               | videos, can you live stream games to your friends on it,
               | talk with people, have profile avatars, use emotes, build
               | bots that stream music to you?
               | 
               | Even something completely simple such as snip a portion
               | of your screen and paste it in the chatbox so others can
               | see it immediately, without having to mess around with
               | dodgy image upload sites. This is basic functionality for
               | 2022.
               | 
               | It's like comparing notepad.exe to Microsoft Word
        
               | dotnet00 wrote:
               | How much of that needs to relate to the memory usage
               | though? Embedded media doesn't need to be loaded besides
               | what's visible in the current channel and perhaps a bit
               | of scrollback, perhaps some text and scrollback for other
               | frequently viewed channels. Livestreams also shouldn't be
               | taking memory unless you're watching, same with voice.
               | Avatars and emotes would certainly take memory, but
               | certainly not hundreds of megabytes of it.
        
               | anthk wrote:
               | I could do that in 2007 with 256 MB of RAM.
        
               | e63f67dd-065b wrote:
               | EDIT: ignore me, I thought this was about WeChat, the
               | Chinese messaging app, not weechat, the IRC client :(
               | 
               | > rich embedded media like images and videos
               | 
               | Yes
               | 
               | > live stream games to your friends on it
               | 
               | no (there's WeChat livestream (idk what it's called in
               | English), but it's not discord style stream-your-desktop)
               | 
               | > talk with people
               | 
               | yes
               | 
               | > have profile avatars
               | 
               | yes
               | 
               | > use emotes
               | 
               | yes
               | 
               | > build bots that stream music to you
               | 
               | yes
               | 
               | > Even something completely simple such as snip a portion
               | of your screen and paste it in the chatbox so others can
               | see it immediately, without having to mess around with
               | dodgy image upload sites
               | 
               | yes? you can paste stuff into wechat just fine. Think
               | WhatsApp, not IRC
               | 
               | Idk where GP came up with 18MB tho, it's eating up 100 on
               | my laptop right now.
        
               | xxpor wrote:
               | I've sent plenty of pictures over DCC in my day. OBS lets
               | me stream whatever to wherever at unlimited quality
               | without paying.
               | 
               | The point is most of what Discord provides is low value
               | for the resources it demands.
        
             | that_guy_iain wrote:
             | Spotify uses 1GB of ram for me, while doing nothing, it was
             | only started by mistake, it didn't play a song.
             | 
             | Slack was using 1.2 GB. It is in a workspaces but that
             | seems a lot for an app that does nothing.
             | 
             | Postman I think is also Electron often uses 1-2GB for
             | sending API requests.
             | 
             | Atom though was only using 200MB which is fair.
        
           | chrisweekly wrote:
           | Desktop PWA is becoming a pretty reasonable alternative.
        
             | unicornhose wrote:
             | PWAs _can_ get better and more platform-friendly though.
             | It's two bad choices right now.
        
             | cguess wrote:
             | I don't want to run a web browser to run a desktop app. I
             | don't care how useful it is to run JS and HTML from a dev
             | standpoint it's an absolutely absurdity that my desktop app
             | has a CORS vulnerability.
        
               | Melatonic wrote:
               | I could be wrong but I feel like literally running some
               | kind of little mini virtualized instance and just running
               | a desktop app meant for OSX or Windows could end up being
               | more efficient than running a whole browser.....
        
               | pseudosavant wrote:
               | > my desktop app has a CORS vulnerability.
               | 
               | Yes, because CORS, a way that HTTP requests are
               | restricted, doesn't even exist in native. Of course a
               | native app can reach out to any URL it wants. That is the
               | default, and also how CORS functions when disabled or
               | bypassed.
        
               | moonchrome wrote:
               | Then you probably won't get Linux desktop support at all.
               | Linux camp should be cheering electron.
        
               | that_guy_iain wrote:
               | Honestly, if the other OSes had decent native apps for
               | some of these things I would probably switch. There is
               | just something wrong with Spotify using 1gb when it was
               | just opened and never used.
        
         | smoldesu wrote:
         | > It's a bit of a shame that the RAM is so limited on all those
         | platforms
         | 
         | As long as you didn't get one of the single-channel SSD models,
         | it would make plenty of sense to give yourself a 16 gig
         | swapfile (or something of the sort).
        
           | jlokier wrote:
           | MacOS creates swapfiles automatically as needed (in /var/vm).
           | It will allocate a lot more space to swap than the size of
           | RAM, if it determines that's useful.
           | 
           | It's actually a problem, if you're low on SSD space the
           | filesystem can fill up with swapfiles while the system is
           | still reasonably functional because the SSDs are fast enough.
           | Then because of an APFS design fault, sometimes it isn't
           | possible to delete any files to free up space. It says "out
           | of disk space" when you try to delete a file.
        
             | ask_b123 wrote:
             | Yes; I have to restart my computer whenever that happens.
        
       | protoman3000 wrote:
       | This presentation... Humans are truly amazing.
        
       | rufusroflpunch wrote:
       | I'm just getting old, I do not understand VTubers or the appeal.
        
         | rasz wrote:
         | body dysmorphia
        
         | ElCheapo wrote:
         | You're getting old and you don't know about the Muppets?
        
         | atty wrote:
         | Complete speculation on my part, but I think the biggest appeal
         | is supply side, that people can be Internet personalities with
         | an avatar without sharing their real identity. That helps a lot
         | of people who would like to start sharing content but are
         | otherwise too shy, or for various reasons think they
         | can't/shouldn't use their real identity.
         | 
         | On the consumption side, I find the VTuber method to be more
         | compelling than pure voiceovers, even if it's silly. An avatar
         | helps create a sense of engagement. It's also interesting to
         | see what sort of characters people come up with.
        
       | marcodiego wrote:
       | Does it need proprietary blobs?
        
         | [deleted]
        
         | [deleted]
        
         | asiekierka wrote:
         | Yes, the Apple laptops need a whole host of proprietary blobs
         | for bringup and firmware.
        
       | argulane wrote:
       | This is one of the first Linux kernel driver writen in rust!
       | 
       | Also all of this has progressed so fast thanks to Alyssa doing
       | bunch of GPU reverse engineering on macOS and writing
       | coresponding userspace MESA driver.
       | https://rosenzweig.io/blog/asahi-gpu-part-6.html
        
         | krater23 wrote:
         | Ok, we put together, its written in Rust, its for a Apple
         | hardware and you need reverse engineering to have any big
         | involvement in the development. It's a niche project for some 3
         | or 4 developers and will never get a big development community.
        
           | d3nj4l wrote:
           | Linus himself is using the work Asahi Linux has put in :)
        
           | colonwqbang wrote:
           | It doesn't particularly matter if a specific kernel module
           | has a big community behind it. 3-4 motivated people would be
           | plenty to maintain a module. The major part of a GPU driver
           | is in userspace, not the kernel.
           | 
           | The kernel community have slowly started to embrace rust in
           | recent years. Maybe the community is not so small as you
           | think, or at least won't be in the near future.
        
           | viraptor wrote:
           | Most hardware needs reverse engineering to work - we only got
           | the opensource AMD GPU driver relatively recently.
           | 
           | Kernel work is niche in general so really you could say the
           | same thing about Linux itself - yet here we are, it likely
           | works on many devices you use.
        
       | ianbutler wrote:
       | This work on Asahi Linux is some of the more impressive work I've
       | been following. To basically reverse engineer undocumented
       | hardware features and get Linux running on them in such a low
       | amount of time is nothing short of inspiring.
        
       | obert wrote:
       | what's the app he used for the overlay avatar?
        
         | cesarb wrote:
         | It's mentioned in the description for the video: "Animated
         | using Inochi2D by Luna the Foxgirl
         | (https://twitter.com/LunaFoxgirlVT
         | https://twitter.com/Inochi2D)"
         | 
         | And going through the twitter link you can find the homepage
         | for that software is at https://inochi2d.com/ (the other
         | twitter link gets you the homepage for the developer of that
         | software at https://github.com/LunaTheFoxgirl).
        
           | naikrovek wrote:
           | i don't understand things like that avatar. maybe i'm too
           | old.
           | 
           | [ unpopular opinion incoming!! ]
           | 
           | yes, you are special and unique, sure. we all are. you like
           | anime, and stuff from Japan, awesome. lots of people do. why
           | is one third to one quarter of the video real estate consumed
           | by the avatar? why is the voice so high pitched and hard to
           | understand?
           | 
           | i mean, fine. i am not about to tell someone how to present
           | themselves, especially unprompted. i will say that i have
           | zero interest in this if this is what the community around it
           | is like. it feels like i'm being talked to like i am an
           | infant, and there is fear that my attention will wane if i am
           | not overstimulated visually and aurally. it is insulting, to
           | me.
           | 
           | i wish this effort all the best. treat me like an adult,
           | please.
        
             | [deleted]
        
             | kzrdude wrote:
             | (Am I also old, I ask myself?) I don't like the distorted
             | voice but the thought of making an avatar and hiding behind
             | it, instead of showing one's face in a video, sounds good.
             | I wouldn't mind using the image of an anime girl either.
        
               | naikrovek wrote:
               | just don't show yourself at all? that seems very
               | preferable to some avatar, to me. I don't need people to
               | look at me, and I definitely don't want to pretend I'm
               | someone I'm not.
               | 
               | but maybe you're pretending you're someone you're not
               | every day, and your avatar could be the you that you want
               | to be? if so, absolutely go forth and avatar up! find
               | ways to be yourself, always. lots of folks do that stuff,
               | and that's awesome, but that kind of thing doesn't add
               | anything that I look for in the things I spend my limited
               | time on, is all.
        
             | cesarb wrote:
             | > why is one third to one quarter of the video real estate
             | consumed by the avatar?
             | 
             | From what I've seen, it's not unusual for streamers which
             | do not use an avatar to consume a fraction of the video
             | real estate with a camera showing their face; the avatar
             | merely replaces that.
        
               | naikrovek wrote:
               | yeah, I know, but the ratio of avatar to screen share
               | area is abnormally large in this case. at least to me.
        
       | gjsman-1000 wrote:
       | Some added context: Many may be reading this the first time and
       | wondering, What gives with the NVIDIA drivers (Nouveau)?
       | 
       | To put it simply, NVIDIA screwed third-party drivers by requiring
       | a ever-changing encrypted and signed blob, hidden deep within the
       | proprietary driver package, to be sent to the GPU every time it
       | boots. Otherwise, you can't change the clock speed of your NVIDIA
       | GPU from the boot clock speed, which is almost unusably slow.
       | 
       | The message from that is screw NVIDIA - not that third party GPUs
       | necessarily are that horrible to implement.
        
         | dotnet00 wrote:
         | Hasn't NVIDIA been making pretty big steps towards a compromise
         | on that front with the open source linux drivers they released
         | a few months ago?
        
           | izacus wrote:
           | Yes, but let's not have real world infringe of this
           | completely offtopic rant about nVidia in Apple themed post :P
        
         | adastra22 wrote:
         | Why is this relevant?
        
         | zozbot234 wrote:
         | nVidia only requires signed firmware starting from 2nd-gen
         | Maxwell cards (released late 2014). There's a _lot_ of existing
         | nVidia hardware that could be fully supported.
        
           | mschuster91 wrote:
           | > There's a lot of existing nVidia hardware that could be
           | fully supported.
           | 
           | But almost no _users_ to justify the huge development effort.
           | Many laptops from that era, for example, are completely
           | unusable by now - only high end models had 16GB of RAM, most
           | were limited to 4 or 8GB - and desktop builds of that age
           | simply consume far too much electricity for the performance
           | they offer.
           | 
           | In contrast, investing work into current NVIDIA/AMD drivers
           | or the Apple Mx architecture makes more sense - the crypto
           | boom and bust led to a _lot_ of cheap but current cards which
           | means many will simply stick it out with a used RTX 3090 for
           | a couple years once NVIDIA releases their new generation, and
           | Apple usually keeps their own hardware stacks very similar in
           | design which means work done now will still be a foundation
           | for Apple 's chipsets five or ten years in the future.
        
           | kelnos wrote:
           | 8 years is pretty old in GPU years. Certainly that old
           | hardware is still useful, but not if you're doing anything
           | where modern GPU performance is helpful, or even necessary.
        
         | [deleted]
        
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