[HN Gopher] Wad Commander: Play Doom I and II in the Browser
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       Wad Commander: Play Doom I and II in the Browser
        
       Author : kqr
       Score  : 93 points
       Date   : 2022-10-25 18:10 UTC (4 hours ago)
        
 (HTM) web link (wadcmd.com)
 (TXT) w3m dump (wadcmd.com)
        
       | kingkawn wrote:
       | Without 90s childhood context Wad Commander sounds like a really
       | different kind of website
        
       | dollylambda wrote:
        
       | moomin wrote:
       | One of the truly satisfying things with Doom and Doom 2 is that
       | the levels were all designed with two playstyles in mind. Each
       | level, starting with the pistol, you can either beat par on Hurt
       | Me Plenty, or kill 100% on Ultraviolence. Most of the harder
       | levels require some route-planning or lateral thinking to achieve
       | that. All of which, back in the day, provided me with way more
       | gameplay than you'd expect.
        
         | Max-Ganz-II wrote:
         | Ultra-violence is for wimps.
         | 
         |  _Real_ players are on -fast.
        
           | hrbf wrote:
           | https://xkcd.com/378/ :)
        
         | kqr wrote:
         | Make that three: the beginner/explorer playstyle is also
         | accommodated very well.
        
         | skocznymroczny wrote:
         | I was going for a pistol start UV recently, and some levels are
         | really hard, especially if you don't know where secrets are. On
         | some levels it's hard to get that shotgun to get things going
         | and the ammo is often scarce.
        
           | moomin wrote:
           | Yeah, there's a fair few levels where you've got to plan your
           | route very carefully, use particular weapons for particular
           | fights, be strategic about power-ups.
           | 
           | Suburbs is a pretty nasty level to begin with, but IIRC the
           | only way to deal with the two archviles efficiently is double
           | shotgun at close range, which involves popping the
           | invulnerability or it's not going to work.
        
       | ggerganov wrote:
       | Plugging here my "text-adventure" mode of Doom that runs on..
       | wait for it.. Twitter [0] :-)
       | 
       | [0] https://twitter.com/tweet2doom
        
       | mikkergp wrote:
       | Are there any active communities playing multiplayer doom?
       | (Preferably with a version compatible with Mac). I've looked but
       | been unable to find any.
        
         | mbrndtgn wrote:
         | Zandronum if you want to use mods, odamex if you prefer a
         | vanilla experience. The odamex discord server is a good
         | starting point.
        
         | jan_k_ wrote:
         | The most active multiplayer Doom port is Zandronum, using the
         | Doomseeker server browser to join games. Mac support may be a
         | bit flaky, but I think it currently works (join the Discord for
         | help).
         | 
         | https://zandronum.com/ - get the software, join the discord
         | 
         | https://doomlist.net/ - see active servers
        
           | AgentME wrote:
           | I've always much preferred Zandronum over Zdaemon because
           | it's open source and it has much more advanced mod
           | capabilities (with much more Zdoom/Gzdoom mod support than
           | Zdaemon), supporting mods adding game modes like the PVE
           | Invasion mode.
        
         | mikeodds wrote:
         | There is also https://www.zdaemon.org/?CMD=downloads
        
         | gond wrote:
         | There is the community around ZDeamon [1]. As a Doom port, it
         | has its own server browser, Discord and a built-in IRC browser
         | to get to their channel. Binarys are available for Win, Linux
         | and MacOs. IME, especially popular there are gigantic megaWADs,
         | which are played by fifteensomething players in coop mode
         | simultaneously.
         | 
         | [1] https://www.zdaemon.org
        
           | ASalazarMX wrote:
           | Holy cow, 15 players in coop sounds really fun!
        
         | danjoredd wrote:
         | As long as a game allows someone to run their own server, a
         | community never truly dies. There are people who still play
         | Half Life 2: Deathmatch and Counter Strike Source because we
         | can run our own server
        
           | knome wrote:
           | >Counter Strike Source
           | 
           | Ha. There's still people on CS1.6. I dip in a play a couple
           | games every now and again. I found a server, not too long
           | ago, that was running a full conversion Rocket League mode.
           | Occasionally, you could see a flash showing that you're just
           | a CT/T wielding a knife before the custom graphics load in
           | and you're playing soccer with rocket propelled cars.
        
         | qbasic_forever wrote:
         | Doomworld forums are a good place to find the current doom
         | community folks.
        
         | anonymousiam wrote:
         | I have always considered Quake to be the natural successor to
         | Doom, and it is fully multi-player.
         | 
         | https://en.wikipedia.org/wiki/Quake_(video_game)
        
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       (page generated 2022-10-25 23:00 UTC)