[HN Gopher] Unreal Tournament 99 running on WASM (2017) ___________________________________________________________________ Unreal Tournament 99 running on WASM (2017) Author : klaussilveira Score : 78 points Date : 2022-10-26 20:54 UTC (2 hours ago) (HTM) web link (icculus.org) (TXT) w3m dump (icculus.org) | loeg wrote: | Note: loud. | NickC25 wrote: | awesome! UT is probably my favorite PC shooter - have so many | memories of running a LAN version of UT2003 back in high school | and playing with a few friends during open hours. | | Don't know why, but the UT series has, for me, been more | enjoyable than modern FPS games like CoD. I'd take UT99 or | UT2003/4 or the more recent UT over any crap that EA puts out | every year. | [deleted] | Shared404 wrote: | Xonotic may be of interest to you, it's a go-to for some of my | friends and I. | hot_gril wrote: | I like AssaultCube even more. Unreal/Quake were always too fast | and cartoonish for me. New-style shooters are too slow and | realistic. AC is in between, both in terms of speed and | realism, though more on the old side. | langarus wrote: | I get | | Uncaught 72428808 - Exception catching is disabled, this | exception cannot be caught. Compile with -s | DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to | catch | | when starting a game, anyone have an idea why? On both chrome and | edge. | segmondy wrote: | RTFM | corytheboyd wrote: | There has also been a fully playable version of Quake that runs | in the browser for many years. Super cool, was great for slacking | off at work back in the day haha | | Edit: Quake Live it was called. Unclear if it's still offered in | the browser as it seems to have made it's way to Steam. | ZiiS wrote: | Quake Live was a plugin, the game itself was running nativity | not using the browser. Though the have also been several WASM | ports of quake. | modeless wrote: | Quake Live was a plugin IIRC (remember plugins?). This is using | WebGL and WASM, no plugins. | macspoofing wrote: | Cool cool cool ... though these kinds of browser proof-of- | concepts have been around for a decade (more than a decade if you | include Flash+alchemy running Quake). | | Is the browser coming back as a gaming platform yet? | pdntspa wrote: | Ugh I hope not. Battlefield 4 took a thousand steps back when | they tried to make all the UI a web app | | If this shit becomes mainstream say goodbye to ever owning your | data ever again | hot_gril wrote: | I don't want to "own" a 50GB platform-specific root-accessing | game. | SahAssar wrote: | That started with BF3, and worked pretty OK there. | hot_gril wrote: | One complaint about Flash was inefficiency, but are the | alternatives faster? Complex Flash media could run on early | 2000s PCs. Modern webpages cannot. | datavirtue wrote: | Sick burn! | sergiotapia wrote: | Runs perfectly on my pixel 6! Great job! | cyclotron3k wrote: | Worth mentioning this was first published in 2017 | | EDIT ...and now the title has been updated, so I look like an | idiot! | pvg wrote: | Small HN thread from then | | https://news.ycombinator.com/item?id=14216439 | doubled112 wrote: | There's something about the pace of older FPSes that the new ones | don't match. Plus, turns out realism isn't something I ever | wanted in an FPS. | | I still fire UT99 up and play a few bot matches once in a while. | | Now I can do it in my browser? | MushyRoom wrote: | Self hosted communities. I can still play on ~5 CS 1.6 servers | where the same people hang out since 20 years. | serf wrote: | >Self hosted communities. | | if that were the only catch then people like myself and | parent wouldn't return to these games simply to fight a bot | match. | doubled112 wrote: | Some of it is because I am terrible, to be honest. | | I have a hunch that most the people still hosting servers | for games 20+ years later are very good at it. The noobs | and casuals like myself moved on ages ago. | | Being blown to bits before the whole spawn animation plays | repeatedly is amusing for a while, but the charm wears off | fast. I don't have the time to dedicate to get good. | | This was my Quake experience a couple years ago, at least. | thot_experiment wrote: | It's crazy to me how unpopular arena FPS is these days. To me | it's pure joy, bunnyhopping around a map in Q3 dueling rail vs | rocket in the air. I've had fun moments in modern FPSs but | nothing comes close to Q3 or UT2k4/UT99 except games like | Reflex Arena which are basically Q3CPMA with a modern engine | (amazingly well done engine too). It's not nostalgia goggles, I | still get the same response every time I play. | hauxir wrote: | check out https://openarena.live | [deleted] | kibwen wrote: | There are loads of modern FPSes that match the pace of old, but | only in the indie space, not AAA. I recommend Ultrakill (whose | second act just released last month), which is very much worth | taking a look if you reminisce for Serious Sam and the like: | https://www.youtube.com/watch?v=Pw63IVgYLDc | thot_experiment wrote: | _singleplayer_ fps, there 's no arena fps with a particularly | vibrant community, and if i'm wrong about that please please | tell me which game i should be playing | hot_gril wrote: | Assaultcube | Shared404 wrote: | Xonotic's got a decent number of servers online and active | at any given moment. | Shared404 wrote: | Those looking for this sort of experience should also take a | look at Xonotic. It's an open source arena FPS with a decent | number of servers online. | galleywest200 wrote: | Check out Prodeus on Steam or Xbox Gamepass if you are trying | to scratch that itch with a modern take. | orbit7 wrote: | Agree, nothing modern satisfies alike to the feel and pace of | UT & Quake of that era | gavinray wrote: | One of the earliest memories I have of being alive is playing | UT99 on my grandfather's computer (I was born in '97). | | He was an electrical engineer and very DIY/handy, so had gadgets | and new tech about the house constantly. | [deleted] | all2 wrote: | I spent many hours in Unreal GOTYE honing my reflexes for Counter | Strike Source. Put the bots on godlike, increase the gameplay | speed to 200% and then die more often than not. It is brutal and | makes other FPSs feel like they're molasses. | ethbr0 wrote: | Quake III Arena, UT on speedup, and Wipeout were the only games | I hit flow state in reliably. | navbaker wrote: | Playing instagib did more for my FPS aim and reflexes than | anything else | senko wrote: | Note that it's just the intro, for bandwidth/copyright reasons: | | > This is just the intro flyby to show it works. The whole game | is not included because it's a big download and not mine to give | out. | remram wrote: | This should be stated in bigger letters. I started a match and | waited A WHILE for it to load. | chupasaurus wrote: | > Note that it's just the intro | | So 100 to 200 MB of PRECACHING /s | dvh wrote: | Technically a DLC | [deleted] | hot_gril wrote: | Wonder why it doesn't work in MobileSafari. ___________________________________________________________________ (page generated 2022-10-26 23:00 UTC)