[HN Gopher] The Making of Darius (1987) ___________________________________________________________________ The Making of Darius (1987) Author : concam Score : 24 points Date : 2022-10-28 19:08 UTC (3 hours ago) (HTM) web link (shmuplations.com) (TXT) w3m dump (shmuplations.com) | drcode wrote: | This is my second favorite arcade game of all time (after | Robotron 2084). FYI anyone in the Chicago area should stop by | Galloping Ghost Arcade, they have a fully-functioning Darius | cabinet (and cabinets of a couple sequels as well) | | So few people in the Chicago area are aware that the largest | classic arcade in the world by far is in their area (they have | ~1000 cabinets) | | The game can be completed on a single quarter if you're good (I | admittedly never reached this milestone) and the game has a | perfect balance of enemy waves and powerups. The musical score is | definitely a masterpiece of early custom hardware fm synthesis | compositions. | eternalban wrote: | https://www.arcade-history.com/?n=darius&page=detail&id=585 | | I went fishing to find out why it was named Darius. (Nothing. | It's the name of a planet targeted by a galactic empire in the | game. lol) It piqued my interest since Japan also has a company | named Mazda (both being ancient Persia themes). (Mazda's website | says the name pick was a deliberate reference.) | PhasmaFelis wrote: | Yeah, Japanese creatives have always (well, for decades) loved | naming things random western words they don't really | understand. Be glad when you get "Darius" instead of "Bravely | Default." | corysama wrote: | That's a great site. Full of articles like this one. | | If you are interested in material like this, you might like | https://www.reddit.com/r/TheMakingOfGames/ ___________________________________________________________________ (page generated 2022-10-28 23:01 UTC)