[HN Gopher] Tripping Californians who paved the way to our touch...
       ___________________________________________________________________
        
       Tripping Californians who paved the way to our touchscreen world
        
       Author : gjvc
       Score  : 41 points
       Date   : 2022-12-22 13:11 UTC (2 days ago)
        
 (HTM) web link (www.theguardian.com)
 (TXT) w3m dump (www.theguardian.com)
        
       | Animats wrote:
       | (2017)
       | 
       | Talks about Google's "material design" as recent. Did anything
       | ever use that much?
        
       | labrador wrote:
       | One thing young people don't understand (probably because they
       | didn't experience it) was that the introduction of LSD to
       | engineers and other technical people was a revelation and very
       | inspiring. The mindset back then was formal and rules based. LSD
       | taught people to think outside of the box. We now live in a world
       | that has benefited from that thinking and also a world in which a
       | lot of people have taken LSD and it's old news. It's hard to
       | capture the excitement of that time.
       | 
       | It's the transition or inflection point that was inspiring, like
       | movie goers in the 1930's who were only used to black and white
       | movies going to see Wizard of Oz and being amazed that it turned
       | into color, something they had never seen. But it was much more
       | profound than that because it felt possible to rewrite the world
       | to be a better place if enough people took LSD. Nobody feels that
       | way today.
        
       | gjvc wrote:
       | The complete and correct title _" Designers on acid: the tripping
       | Californians who paved the way to our touchscreen world"_ is 7
       | characters too long.
        
         | dang wrote:
         | The designers on acid were redundant so I think we can take
         | them out.
        
       | minitoar wrote:
       | Really struggled to parse this title. I was like why are we
       | tripping these people? Literally tripping them or metaphorically?
        
         | bloodyplonker22 wrote:
         | I understood this title, but I am very much not looking forward
         | to when the language becomes words such as "bet", "cap", and so
         | forth.
        
         | Saturn5 wrote:
         | It's "tripping" as in drugs, not as in falling over something.
         | 
         | "The tripping Californians"
         | 
         | (I think the "the" makes it clearer)
        
       | CharlesW wrote:
       | This article appears to be a misleading write-up of the _"
       | California: Designing Freedom"_ exhibit, the central premise of
       | which is that "California has pioneered tools of personal
       | liberation, from LSD to surfboards and iPhones."
       | 
       | That being said, there is an actual causal relationship between
       | LSD and HyperCard: "Inspired by a mind-expanding LSD journey in
       | 1985, I designed the HyperCard authoring system that enabled non-
       | programmers to make their own interactive media."1 -- Bill
       | Atkinson
       | 
       | For more, see the _Mondo 2000_ article, _" The Psychedelic
       | Inspiration For Hypercard"_.2
       | 
       | 1 https://www.folklore.org/StoryView.py?project=Macintosh&stor...
       | 
       | 2 http://www.mondo2000.com/2018/06/18/the-inspiration-for-hype...
        
       | reillyse wrote:
       | Sounds like they took acid and also designed it doesn't sound
       | like they designed anything more interesting because of the acid.
       | In fact (no shade on a good trip) maybe they'd have got more
       | designing done if they weren't taking acid at work.
        
         | mistermann wrote:
         | One thing that is often revealed when on psychedelics is how
         | unreliable _how things seem_ is, though this realization tends
         | to not be transportable across the barrier between the two
         | states.
        
         | epolanski wrote:
         | Those stories remind me of a Carlos Santana (the guitarist)
         | anecdote:
         | 
         | during the late 70s he would often play guitar on acid. He felt
         | great and that his music was among the best he ever played. He
         | then asked to be recorded in one of those sessions/concerts
         | where he gave his very best.
         | 
         | Few days later he went to the studio, excited to hear what he
         | produced in that session and..he just couldn't listen to it. It
         | was awful, the worst of his recorded performances ever by far.
         | Missing notes and beats out of time, pointless arpeggios, just
         | terrible.
         | 
         | He then decided that he was never ever going to do anything
         | related to his profession on drugs.
         | 
         | I too tried to code and do professional stuff on drugs in the
         | past. It just doesn't work. You may enable a part of your brain
         | that gets less used when you're normal, but you entirely lose
         | the relevant one evolution gave you to process information and
         | distinguish between good and bad idea. You also get super lazy.
         | 
         | Thus I second your thinking: they probably thought of touch or
         | other devices when high not because of it.
         | 
         | Also, I'd like to add that I think those stories are only good
         | when not fact checked. Didn't 2001: Space Odissey feature
         | advanced touch devices that streamed video, had video calls,
         | productivity and much more? That's a 1968 movie and I'm quite
         | confident it was probably not the first thing those devices
         | where imagined.
        
           | filoleg wrote:
           | Imo acid works for me almost the way that the famous saying
           | about writing claims it does - write drunk, edit sober.
           | Except it is more like "think about stuff and write it down
           | on acid, act on it and process it again sober".
           | 
           | The main difference compared to alcohol, weed, and a lot of
           | other drugs is that it leaves a fairly long-lasting change.
           | And not in a way that's like "oh, I am still feeling it", but
           | more like how I imagine ketamine is supposed to work (never
           | took it, so cannot validate personally) - while the drug is
           | acting, you process and realize certain things that you had
           | been unknowingly suppressing in your daily life, all while
           | feeling funky. Once the drug wears off, you don't feel funky
           | anymore, but you remember the parts you had been suppressing
           | until that point, and now you can think through and process
           | them normally and fully sober. So it isn't the drug itself
           | still acting, you just ended up realizing certain things, and
           | that realization let you consciously think about them later.
           | 
           | Of course, it is also possible to have an acid trip where you
           | don't realize anything and just waste your time on it. But
           | imo that's a fool's errand, because acid doesn't feel that
           | enjoyable just or "fun" on its own. At least it never did to
           | me. But I am immensely glad the few times in my life I gave
           | it a try. I would not call those experiences fun at all, but
           | certain realizations about the direction of my life and my
           | place in lives of others stuck with me (after i processed
           | them sober later). And imo I, and people around me, are
           | better off due to that.
           | 
           | P.S. I am one of those people who cannot write any good code
           | or be productive when drinking alcohol at all, not even the
           | smallest amount that will make me feel it. Same with weed.
           | And I am acutely aware of it.
        
       | aaron695 wrote:
       | [dead]
        
       ___________________________________________________________________
       (page generated 2022-12-24 23:00 UTC)