[HN Gopher] Playing Zork with AI-generated imagery [video] ___________________________________________________________________ Playing Zork with AI-generated imagery [video] Author : mr_walsh Score : 65 points Date : 2023-01-08 17:01 UTC (5 hours ago) (HTM) web link (www.youtube.com) (TXT) w3m dump (www.youtube.com) | JoeAltmaier wrote: | Couldn't the pictures be better with a little more detail added : | "with a Dungeons and Dragons vibe" or "in the style of fantasy | artist Tony Sart" | wahnfrieden wrote: | I played this game on an IBM PC before I could read or type, with | my mother reading aloud and entering what I decided. The visuals | I imagined are still vivid in my mind's eye | anthk wrote: | I wish Dungeon (condensed pre I-III Zork) was under MIT license | instead of a non-commercial one. | madaxe_again wrote: | Considering that you can get chatGPT to accurately play zork (the | Linux terminal emulation route is one way), and considering that | folks have been experimenting with getting it to provide prompts | for stablediffusion, I could see this being done with a different | ML stack, possibly with an awful lot less palaver. They mention | scene continuity for instance - chatGPT understands this pretty | well, when I've got it to play stuff like the witness and then | quizzed it on what's going on - literally the example they gave, | using a flashlight in a dark space. | FatActor wrote: | > "We never got to see zork..." | | Well... There have been so many visualizations of Zork over the | decades. I still default to the InvisiClues images from the early | 80's, which I think are far better than the first graphical | attempts of the white house (Zork Zero). | | However, this is extremely cool. It's like real-time Myst (yes, I | know that exists, but that's a raytraced version of the original, | not this). The meta data optimization was unexpected. | | The video ended too soon. | warning26 wrote: | Neat; anyone know if this is going to be released anywhere? | | Would love to see this implemented generally for other text | adventures! | imranq wrote: | Very nice! I've never played Zork, but if someone is able to | solve for scene continuity, I can imagine this opening up a whole | new way of playing games. | | Either way, there's going to be a whole new field to adapt these | generative models into games and productivity apps. Its going to | require a lot of clever thinking to avoid nonsense output and | UX/UI where generative imagery makes sense, but its a field ripe | for incredible advancements | tyingq wrote: | >solve for scene continuity | | Yeah, the abrupt change in the house when you open the window | starting around 2:16 or so shows it's got a ways to go there. | https://youtu.be/ZpCrBBj6AWE?t=137 | raldi wrote: | Zork co-creator Marc Blank worked at Google for many years, but | left about a decade ago. It's a shame he's not at the company for | this project. | CamperBob2 wrote: | Yeah, that was the first thing I did when I got Dall-E access. | Basically just fed text from Zork room descriptions into it. | | As somebody who eagerly bought into Infocom's advertising back in | the day, about how the best adventure game graphics were always | going to come from my imagination, it's sort of disillusioning | how well it worked. E.g., https://i.imgur.com/xxPn3Mh.png is | better than what was in _my_ mind 's eye at the time, | notwithstanding the Escherian chair. I honestly don't know if I | want to watch that video. | ghaff wrote: | I don't know. That's mostly fairly generic imagery. | | But a lot of Infocom puzzles did depend on you translating a | verbal description into the appropriate object--e.g. U-shaped | metal = magnet. | | Disclaimer: Sometimes beta tester back in the day. And knew | lots of the people involved. | riidom wrote: | I don't like it. Looks as inspiring as when someone accompanies | each room description with the result of a quick image search. | WillPostForFood wrote: | I like the concept, but on an artistic scale of 1-10, this is | like a 1. | JoeAltmaier wrote: | More GPU power and the pictures might get better? | pettycashstash2 wrote: | I love this. Playing it text version is still the best way to let | your imagination run wild. | dinobones wrote: | This will be looked back at as an example of when Google missed | the beat and lost their exceptionalism. ___________________________________________________________________ (page generated 2023-01-08 23:00 UTC)