[HN Gopher] The Arm Manga Guide to the Mali GPU (2021)
       ___________________________________________________________________
        
       The Arm Manga Guide to the Mali GPU (2021)
        
       Author : yulle
       Score  : 39 points
       Date   : 2023-02-09 08:09 UTC (1 days ago)
        
 (HTM) web link (interactive.arm.com)
 (TXT) w3m dump (interactive.arm.com)
        
       | einpoklum wrote:
       | They lost me at "playing games on the mobile is so convenient".
        
       | amelius wrote:
       | The (necessary) limitations in the programming models of GPUs
       | give me nightmarish flashbacks of 8086 segmented memory.
        
       | johndoe0815 wrote:
       | Arm should rather invest some effort in providing documentation
       | on programming their GPUs instead of comics...
        
         | mouse_ wrote:
         | ARM is a CPU architecture; honestly it should have nothing to
         | do with GPUs. In practice, GPUs on ARM have served as hardware
         | DRM. Want to update your cool Linux SBC? Haha, better hope the
         | OEM wants to also, otherwise you're screwed. Want to develop a
         | custom OS for your smartphone? Haha, "NO"!
        
           | einpoklum wrote:
           | ARM is a company, not an architecture. They offer processor
           | core designs in several architectures of theirs. Here:
           | 
           | https://en.wikipedia.org/wiki/List_of_ARM_processors
           | 
           | is a list of their CPUs, and CPUs based on their work.
           | 
           | They also offer GPUs, e.g. the Mali line, see:
           | 
           | https://en.wikipedia.org/wiki/Mali_(processor)
        
       | endisneigh wrote:
       | I wonder if there is some sort of theory on graphical
       | representation of complexity vs text.
       | 
       | Is it possible to have a comic that explains something better
       | than text alone, while being easier to understand?
       | 
       | Usually these comics tend to hide complexity by simplifying
       | things, which is fine. It's an interesting thought to consider a
       | man page as a comic.
        
         | hummus_bae wrote:
         | It's been tried. The problem is that you need artists of a very
         | high skill level to really make it work, and even then it takes
         | a while to perfect that level of artistry. It's definitely
         | something I would love to see, but my guess is that the ROI on
         | that type of tertiary content just isn't profitable enough
         | right now.
        
         | qbasic_forever wrote:
         | Yes, read the classic 'book' Understanding Comics, which is
         | itself a comic/graphic novel about theories and practice behind
         | creating graphic novels and telling stories with the medium.
         | 
         | As plain text it would be very dull and difficult to get the
         | main points, but as a graphic novel it directly demonstrates
         | how and why things work in the graphic medium.
         | 
         | It's really an incredible book that should be read by anyone
         | doing creative things. https://scottmccloud.com/2-print/1-uc/
        
           | riffraff wrote:
           | I thought of the same book as I was reading GP's comment,
           | it's a perfect example, and a very engaging read.
        
       | RobotToaster wrote:
       | If anyone else is having trouble loading the site, my pihole was
       | blocking turtl.co that they seem to be using.
        
       | tommica wrote:
       | Neat, manga guides in general can be quite entertaining!
        
       ___________________________________________________________________
       (page generated 2023-02-10 23:00 UTC)