[HN Gopher] The Arm Manga Guide to the Mali GPU (2021) ___________________________________________________________________ The Arm Manga Guide to the Mali GPU (2021) Author : yulle Score : 39 points Date : 2023-02-09 08:09 UTC (1 days ago) (HTM) web link (interactive.arm.com) (TXT) w3m dump (interactive.arm.com) | einpoklum wrote: | They lost me at "playing games on the mobile is so convenient". | amelius wrote: | The (necessary) limitations in the programming models of GPUs | give me nightmarish flashbacks of 8086 segmented memory. | johndoe0815 wrote: | Arm should rather invest some effort in providing documentation | on programming their GPUs instead of comics... | mouse_ wrote: | ARM is a CPU architecture; honestly it should have nothing to | do with GPUs. In practice, GPUs on ARM have served as hardware | DRM. Want to update your cool Linux SBC? Haha, better hope the | OEM wants to also, otherwise you're screwed. Want to develop a | custom OS for your smartphone? Haha, "NO"! | einpoklum wrote: | ARM is a company, not an architecture. They offer processor | core designs in several architectures of theirs. Here: | | https://en.wikipedia.org/wiki/List_of_ARM_processors | | is a list of their CPUs, and CPUs based on their work. | | They also offer GPUs, e.g. the Mali line, see: | | https://en.wikipedia.org/wiki/Mali_(processor) | endisneigh wrote: | I wonder if there is some sort of theory on graphical | representation of complexity vs text. | | Is it possible to have a comic that explains something better | than text alone, while being easier to understand? | | Usually these comics tend to hide complexity by simplifying | things, which is fine. It's an interesting thought to consider a | man page as a comic. | hummus_bae wrote: | It's been tried. The problem is that you need artists of a very | high skill level to really make it work, and even then it takes | a while to perfect that level of artistry. It's definitely | something I would love to see, but my guess is that the ROI on | that type of tertiary content just isn't profitable enough | right now. | qbasic_forever wrote: | Yes, read the classic 'book' Understanding Comics, which is | itself a comic/graphic novel about theories and practice behind | creating graphic novels and telling stories with the medium. | | As plain text it would be very dull and difficult to get the | main points, but as a graphic novel it directly demonstrates | how and why things work in the graphic medium. | | It's really an incredible book that should be read by anyone | doing creative things. https://scottmccloud.com/2-print/1-uc/ | riffraff wrote: | I thought of the same book as I was reading GP's comment, | it's a perfect example, and a very engaging read. | RobotToaster wrote: | If anyone else is having trouble loading the site, my pihole was | blocking turtl.co that they seem to be using. | tommica wrote: | Neat, manga guides in general can be quite entertaining! ___________________________________________________________________ (page generated 2023-02-10 23:00 UTC)