[HN Gopher] Doom the Way It Was Meant to Be Played - v1.1 Multi-...
       ___________________________________________________________________
        
       Doom the Way It Was Meant to Be Played - v1.1 Multi-Monitor
        
       Author : graderjs
       Score  : 333 points
       Date   : 2023-02-18 12:54 UTC (10 hours ago)
        
 (HTM) web link (www.youtube.com)
 (TXT) w3m dump (www.youtube.com)
        
       | nomel wrote:
       | I thought it was meant to be played on a Lego brick:
       | https://youtu.be/o76U0JPrMFk
        
       | turbobooster wrote:
       | Flipping pissed they cancelled the DOOM tv show
        
       | abdellah123 wrote:
       | yes, I agree. Doom emacs should be played like that
        
       | bunabhucan wrote:
       | I remember doing this in college! Hardest problem was balancing
       | 21" monitors on the edge of desks.
        
       | chaostheory wrote:
       | On a related note, there's a procedurally generated FPS in VR.
       | "Doom of VR"
       | 
       | https://store.steampowered.com/app/615120/COMPOUND/
       | 
       | Doom3 also plays well on a Quest 2
       | 
       | There's this too https://uploadvr.com/playing-original-doom-vr-
       | quest/
        
         | gilbetron wrote:
         | Compound is really fun :) It has become one of the games we
         | have people play to try out VR as it is relatively simple and
         | understandable, but is a really unique, fun environment, too!
        
         | AlexAndScripts wrote:
         | Interesting, I'll try that out. Thanks
        
       | tw1984 wrote:
       | surely you can just run three VMs on a ultrawide monitor to get
       | similar multi monitor DOOM experience. :)
        
         | fragmede wrote:
         | if you're going to cheat (read: use anything other than the
         | original version), the newer versions of doom support an fov
         | larger than 90 degrees (aka doom3 + g_fov or via a mod), so you
         | can just run one copy in widescreen (especially on today's 21:9
         | aspect ratio monitors). (this is touched upon in the video.)
        
       | ycuser2 wrote:
       | I remember playing Doom II over serial cable (null modem).
       | 
       | We tried to copy Duke Nuken 3D over the cable... As far as I
       | remember it would had taken a day or something? We cancled it.
        
         | aidos wrote:
         | I think we probably copied it via a laplink cable. We
         | definitely played it multiplayer via a serial cable.
        
         | boredemployee wrote:
         | the good old days of Duke Nukem 3D and Quake World. trying all
         | kinds of network connection with (hopefully working) db25
         | printer cables, modems, telnet connections, ethernets, no
         | documentation available, only guessing here and there and some
         | intuition to make a lan to work. 3 hours to make shit to work
         | and 24h playing non stop.
         | 
         | I doubt kids these days would have the same perseverance to
         | make fortnite to work lol
         | 
         | edit: kids downvoted me because of the fortnite anecdote
        
           | sjm wrote:
           | QuakeWorld had perfect TCP/IP, actually still one of the best
           | netcodes in a game IMO. Reminds me of trying to get coax LANs
           | set up correctly though, and how everyone's ping would spike
           | when someone was leeching files during games.
        
           | jon-wood wrote:
           | When I was a teenager some friends and I would do semi-
           | regular LAN parties. The adage was that it didn't matter when
           | we started, or how much preparation we'd done ahead of time,
           | we wouldn't get past the debugging and into gaming until
           | 11pm.
        
             | boredemployee wrote:
             | haha, yes. and when things finally worked out, our parents
             | were already tired of the mess and the amount of noisy
             | children wanting us to stop
        
           | Exuma wrote:
           | I had totally forgotten about this... the pure hell of making
           | LAN stuff work across different versions of windows, with
           | weird routers that wouldn't work, with different network
           | cards, and spending literally HOURS trying to get it to work.
           | These days, it feels much more rare that if you're trying to
           | do something for hours that you will actually succeed, but
           | back then spending 3-4 hours trying to get it working there
           | was still a lot of hope, because you hadn't tried every
           | combination of every single setting/cable yet.
        
             | boredemployee wrote:
             | Today I really have some nostalgic feeling about it. when
             | you look back and remember the effort you put to get shit
             | done, the reward and joy were amazing.
        
               | rightbyte wrote:
               | There is this spicy touch of having to tug your PC to a
               | LAN party or go rent a movie that makes you enjoy it
               | more.
               | 
               | One way to emulate that nowadays is to pay exhortative
               | cinema prices and not have the itch to surf on your phone
               | due to sink cost fallacy.
        
             | bombcar wrote:
             | I still remember having to add SPX/IPX to machines to run
             | some game - maybe StarCraft.
        
             | rightbyte wrote:
             | Ye ... enumerating the options.
             | 
             | I had the same experience guessing options everywhere until
             | it worked.
             | 
             | I wonder if that was because I was a kid or it was how you
             | did things back then?
        
           | marban wrote:
           | Null-modem connection? That will be a $20/m in-app purchase.
        
             | qbasic_forever wrote:
             | In app purchases in 1993 involved sending a postcard and
             | check to the developer's home address. Such simpler times.
        
           | kfajdsl wrote:
           | > I doubt kids these days would have the same perseverance to
           | make fortnite to work lol
           | 
           | You should have seen the effort we put into getting modded
           | Minecraft servers to work properly...
        
             | highstep wrote:
             | having participated in both activities, I can concur the
             | frustration was very similar.
        
             | bee_rider wrote:
             | I bet it is around the same percentage of the population
             | setting up the heavily modded servers and setting up doom
             | networks, haha.
        
               | kfajdsl wrote:
               | Only nerds lol
        
         | icoder wrote:
         | First time we tried with a regular cable. After many attempts,
         | the computer store explained to us kids the concept of a null
         | modem. We bought one on the spot and it has provided us sooo
         | much fun over the years. Money very well spent.
        
         | unixhero wrote:
         | Duke3d over serial worked fine
        
           | [deleted]
        
           | voytec wrote:
           | I think I never tried it via serial but remember playing over
           | 10base2 or 10baseT IPX.
        
           | dusted wrote:
           | Copying it over serial worked slow though.
        
         | mysterydip wrote:
         | Presumably with a utility like interlnk. It would depend on the
         | baud rate you had it set to, 9600 would be typical but you
         | could go much slower. Looks like a 20MB zip, not sure how much
         | expanded but certainly more. At a minimum in ideal settings it
         | would take over 5 hours.
        
           | qbasic_forever wrote:
           | I vividly remember when the Duke 3D shareware demo came out
           | and I faked being sick to stay home from middleschool so I
           | could spend over 4 hours downloading all 6 megabytes of it at
           | 9600 baud.
        
           | tssva wrote:
           | Duke3d was released in 1996. PCs by that point had long
           | included some variation of the 16550A UART and interlnk took
           | advantage of the FIFO in the 16550A. A PC powerful enough to
           | run Duke Nukem 3D should not have had a problem transferring
           | at 115200.
        
             | bombcar wrote:
             | A lot of PCs had issues above about 56k especially if your
             | serial cables weren't of the highest quality.
        
         | bluedino wrote:
         | Most of us downloaded Duke3D over serial (modems)
         | 
         | Shareware version was only 5MB
        
       | severino32 wrote:
       | Check this out!
       | 
       | Doom the way it was NOT meant to be played (on blockchain!)
       | 
       | https://news.ycombinator.com/item?id=34838633
        
       | raesene9 wrote:
       | Back when multi-player doom was a thing, as mentioned in the
       | video it was IPX networking, so to play over the internet we had
       | to tunnel IPX over TCP/IP, using a tool called kali.
       | 
       | Worked surprisingly well given the network speeds we had (28.8k
       | modems)
        
         | thanatos519 wrote:
         | I did it with IPX over parallel ... the cable went out the
         | window over to the next dorm room!
        
           | reilly3000 wrote:
           | My friend's dad was an HP engineer and had a lot of gear at
           | home, and I think about 5 PCs in various rooms. They were
           | networked with BNC Token Ring. FWIW I still have never met a
           | more sane or satisfying plug mechanism.
           | 
           | His was a Mormon/LDS family so Doom was off the table, but I
           | sure did log a lot of hours playing Star Wars: Dark Forces 2
           | and Tie Fighter. Good times.
           | 
           | Before that it was the Wacky Wheels on 486 over 14.4, and
           | before that BBS's.
           | 
           | Around the same time, my city had this free TTY phone IVR
           | interactive fiction. You could dial some like 622, then enter
           | 5 to play a sci-fi RPG over voice, with 0-9 as inputs. There
           | were community features on that as well- it was one of those
           | microcosm Municipal Computing, and much like the Santa Monica
           | City early digital community I there there is a fascinating
           | history of these short-lived, micro-networks and digital
           | spaces that popped up in the 90's.
           | 
           | Almost all of my digital entertainment in childhood needed a
           | phone line, which were quite expensive and my parents made
           | sure I knew that.
        
             | reilly3000 wrote:
             | http://www.mckeown.net/PENaddress.html Santa Monica's
             | system was called PEN. It seems like a microcosm of the
             | last 25 years of the web compressed into a couple of years
             | in a small beach town, on the edge of everything.
        
         | thanosbaskous wrote:
         | Kali! I haven't heard that name in a long time. I used it to
         | play many hours of Warcraft 2 and Command & Conquer with
         | friends - what a great enabling technology for its day.
        
           | qbasic_forever wrote:
           | Descent and Descent 2 deathmatch were awesome on Kali back in
           | the day.
        
             | 29athrowaway wrote:
             | Descent gave me extreme anxiety when it was time to escape
             | the level. Such a well constructed game.
        
             | raesene9 wrote:
             | Loved playing them deathmatch, the 3 dimensional aspect
             | made them loads of fun!
        
               | qbasic_forever wrote:
               | Yeah there was something special there that I haven't
               | seen happen in games ever since then. The full 6 degrees
               | of freedom was disorienting at first but extremely fun
               | once you got the hang of it.
        
               | sweetbacon wrote:
               | Yeah the 6d was crazy to get used to. I sometimes wonder
               | if that's why I had pretty good VR legs from the get go
               | with the OG vive.
        
             | beardedwizard wrote:
             | descent multiplayer was so good. I loved seeing ships
             | chasing and shooting at each other all over the map. I
             | don't think any other game quite captures that level of
             | mayhem.
        
               | qbasic_forever wrote:
               | The levels were just wild too. Huge open areas that trick
               | you into thinking you know how they work, and then oops
               | you forgot what's above and below you as people swoop
               | down and blast you mercilessly.
        
             | jasonwatkinspdx wrote:
             | I played so much Descent on the Kali ladder, and a buddy
             | and I would play 1v1 Descent 2 basically every day after
             | school. The mind games around camera dropping were such a
             | cool mechanic.
             | 
             | It's a shame there's apparently no appetite for that sort
             | of 6DOF game anymore. While the quality increase in
             | graphics, etc, is dumbfounding I also feel games have silo
             | into just a few formats/genres. In particular anything that
             | strays out side of the WSAD paradigm seems doomed to be
             | ignored.
             | 
             | Back when I was playing Descent one of the big tips was to
             | set up key bindings that'd let you strafe in 3 dimensions
             | at once. So instead of WSAD, I'd have Left/Right on Q/A,
             | Forward/Back on W/S, Up/Down on E/D and Roll on R/F. This
             | was a big advantage over the default layout, but was
             | probably too weird for people to try and get used to.
        
         | amrb wrote:
         | Could also do halo 1 on console via kali
        
         | ct520 wrote:
         | Kali was great, I also remember using ten.net on duke nukem 3D
         | release was a blast. Especially with the "K" trick to see other
         | people screens remotely!
        
         | jbverschoor wrote:
         | You can still do IPX/SPX through zerotier
        
         | justin66 wrote:
         | > Worked surprisingly well given the network speeds we had
         | (28.8k modems)
         | 
         | Poor bandwidth, but good latency.
        
         | bennysonething wrote:
         | Why wasn't the networking in doom just done as TCP/ip (or
         | UDP/IP)?
        
           | jasonwatkinspdx wrote:
           | In the early 90s IPX/SPX was more common for LANS than the IP
           | stack. It required much less configuration. Managing IP
           | addresses in the days before DHCP was a hassle, while IPX
           | just used MAC addresses directly. It also was just a simpler
           | protocol. This was in the days of DOS where the driver had to
           | run as a TSR the lower 640KiB memory area, so the driver size
           | mattered.
           | 
           | In the later 90s IP pushed it out, partly due to Novel
           | Netware fading away, and partly because IPX didn't scale to
           | large networks the way IP can.
        
           | arantius wrote:
           | Doom was from the early 90's. The internet wasn't a common
           | thing, so TCP/IP was not as thoroughly established then as it
           | is now.
        
         | [deleted]
        
         | devin wrote:
         | This reminded me of my first networked gameplay: Super Maze
         | Wars (1993)
         | 
         | I believe it ran over AppleTalk. Anyone knowledgeable on the
         | difference between Kali and AppleTalk? I played a fair bit of
         | Diablo over Kali. (Ears, anyone?)
        
         | colechristensen wrote:
         | I remember playing Diablo over IPX over a phone line with my
         | neighbor in the dorms which was especially silly because it was
         | 2005.
        
       | gbolcer wrote:
       | They forgot the 5th monitor. We used to use a whole other sun
       | sparcstation running the tiniest, laggiest video with the camera
       | on the other remote user so when you fragged them you could flip
       | them off. Back then, they didn't really have picture in picture
       | or video overlays, so we just used a whole other machine sitting
       | next to us.
        
       | cronofdoom wrote:
       | An absolutely fascinating watch
        
       | nikanj wrote:
       | Doom on a Pentium 4? Seems like a massive overkill
       | 
       | Also can't believe P4 was just 7 years after the release of
       | Pentium, with Pentium Pro between them.
        
       | vinny2020 wrote:
       | This took me so far back! The university computer lab I worked in
       | back the day used to Doom in order to "test" the workstation's
       | (linux and windows) networking.
        
       | HighChaparral wrote:
       | I got really worried when he pronounced AUTOEXEC as AUTO-E-X-E-C.
       | I realised it's one of those things I rarely, if ever, heard said
       | out loud and so this weird panic came over me that maybe I was
       | saying it wrong all this time.
       | 
       | Luckily, later in the video, he called it AUTO-EXEC (as in an
       | executive). Panic over.
       | 
       | Great video, however you pronounce it.
        
         | jwiz wrote:
         | Exec as in "execute", as in, "AUTOmatically EXECute these batch
         | commands when DOS starts."
        
           | HighChaparral wrote:
           | I was referring to the pronunciation, not the meaning - EXE-
           | CUTE isn't quite right compared to EXEC-U-TIVE.
        
         | zikduruqe wrote:
         | My jimmies get rustled with people say; AMI as Amy, CLI as cly
         | (rhymes with fly), or /etc as E-T-C....
        
           | Infernal wrote:
           | I heard someone spell out /usr once, still haven't fully
           | recovered.
           | 
           | EDIT forgot about bin pronounced bine (rhymes with pine)
        
             | jen20 wrote:
             | How about lib? I've heard that one commonly pronounced as
             | lib in liberal would be, but one coworker said it like the
             | lib in library would be, which makes more sense but sounds
             | bizarre!
        
           | iforgotpassword wrote:
           | Luckily everyone around me says E-T-C, none of those
           | "etcetera" weirdos.. :-)
        
             | jwiz wrote:
             | I always say "ett-cee".
        
               | IWillForgetThis wrote:
               | You just blew my mind, is that the source of the name
               | Etsy?
        
               | jedberg wrote:
               | https://en.wikipedia.org/wiki/Etsy
               | 
               | "Kalin said that he named the site Etsy because he
               | "wanted a nonsense word because I wanted to build the
               | brand from scratch. I was watching Fellini's 8 1/2 and
               | writing down what I was hearing. In Italian, you say etsi
               | a lot. It means 'oh, yes' (actually it's "eh, si"). And
               | in Latin and French, it means 'what if'."[43][44] In
               | Greek, Etsy means "just because"."
        
               | phamilton wrote:
               | "ett-cee f-stab" may be my favorite vocalization of sys-
               | admining.
        
               | zikduruqe wrote:
               | f-stab... not f-ess-tab?
        
               | lostlogin wrote:
               | It's f-stab for sure.
               | 
               | But it heats up more with Linux or gif.
        
             | antihero wrote:
             | Et-k
        
           | jedberg wrote:
           | > My jimmies get rustled with people say; AMI as Amy
           | 
           | I hate to break it to you, but that's the canonical
           | pronunciation that Amazon uses. You've got an uphill battle
           | ahead of you!
        
             | sokoloff wrote:
             | Interesting. I've only heard them pronounced as A-M-I or
             | "aa-mee" (with the a as in apple rather than as in aim),
             | including with some friends who work at Amazon.
        
               | jedberg wrote:
               | Yeah, I was thinking ah-me. Just not A-M-I.
        
             | iforgotpassword wrote:
             | What does Amazon have to do with BIOS firmware!?
        
               | jedberg wrote:
               | Because nowadays the more common interpretation of AMI is
               | Amazon Machine Image.
               | 
               | A lot more people deal with machine images than BIOS
               | these days.
        
               | oarsinsync wrote:
               | What's an Amazon Machine Image? Did they take over
               | American Megatrends?
        
               | InvaderFizz wrote:
               | Its like a VMDK or OVA or QCOW2, but Amazon's take on it.
        
           | peatmoss wrote:
           | numpy, clearly rhymes with lumpy :-)
        
           | ccooffee wrote:
           | How do you say "CLI"? I've only ever heard it as "rhymes with
           | fly", though maybe someone has spelled it out once or twice
           | ("see ell eye").
        
             | antihero wrote:
             | In U.K. I think pretty much everyone spells it.
        
             | mysterydip wrote:
             | see ell eye. If I heard "cly", I wouldn't have known what
             | they were talking about until this thread.
        
               | fbdab103 wrote:
               | I did not realize humans existed who ever attempted to
               | pronounce it.
        
               | fragmede wrote:
               | how do you talk (like actual voice not text exchange)
               | about it otherwise?
        
               | fbdab103 wrote:
               | I spell it out every time. "The C-L-I flag does foo"
        
               | tharkun__ wrote:
               | Now mix in other language speakers pronouncing the
               | English acronyms but while speaking their language.
               | 
               | Ask a German speaker to say CLI. Probably comes out
               | something like "clee". With the C like in "corn". C makes
               | that hard German K sound.
        
               | larusso wrote:
               | Depends on where in Germany. In the west most pronounce
               | it like K. Like the the word China is pronounce Kina with
               | a hard K. In east and north it is pronounced like a
               | german sch like Schina. The c together with a k like in
               | ,,backen" or ,,lecker" just sounds like a second ,,k"
               | (,,lek-ker")
               | 
               | I and my colleagues all pronounce CLI the English way
               | btw. But growing up I had a hard time with the word
               | ,,cache". I pronounced it the German way which sounded
               | very silly.
        
               | tharkun__ wrote:
               | What's wrong with a "Kesch" (er)? :)
               | 
               | OH you mean a "Kache" (l)?
               | 
               | On a related note I find both "Kina" and "Schina" sound
               | weird. It's "China". Like in "ich".
        
               | larusso wrote:
               | Yes I pronounced it ,,Kache". Didn't know better ;)
        
             | IncRnd wrote:
             | I've never ever heard CLI pronounced as a word but always
             | as an acronym spelled, "see ell eye". Pronouncing as a word
             | seems odd, like pronouncing PII as pie or IPX as epic.
        
               | jwiz wrote:
               | I hear it a lot in sentences like "Is there a 'kly'
               | command for it or do you have to use the 'gooey'?"
               | 
               | If you are saying it a lot, you pretty quickly adjust to
               | saying a 1-syllable word, instead of saying 3 syllables,
               | whatever your moral stance is. :)
               | 
               | Plus, why should "GUI" get a pronunciation but "CLI" be
               | neglected?
        
               | IncRnd wrote:
               | > Plus, why should "GUI" get a pronunciation but "CLI" be
               | neglected?
               | 
               | It's probably because the person who made the acronym or
               | initialism had wanted it to be pronounced a certain way
               | and chose a sequence of letters to achieve the desired
               | result. Of course, the speakers of the letter-group will
               | later decide when and how they will pronounce it!
               | Acronym: a word formed from the initial letters       or
               | groups of letters of words in a set phrase or
               | series of words and pronounced as a separate word [1]
               | Initialism: a set of initials representing a name,
               | organization, or the like, with each letter
               | pronounced separately [2]
               | 
               | [1] https://www.dictionary.com/browse/acronym
               | 
               | [2] https://www.dictionary.com/browse/initialism
        
               | dakiol wrote:
               | In my experience, non-native english speakers pronounce
               | it as "klee". But IBM is just I-B-M (because you cannot
               | actually pronounce it like a word). In general, if the
               | acronym can be pronounced like a word, non-native english
               | speakers will do so. More examples of acronyms that are
               | pronounced like words: AMI, GUI, BIOS, ios, RAID, ROM,
               | RAM, DIMM.
        
           | skeeter2020 wrote:
           | What camp do you fall into for Structured Query Language? I'm
           | an SssQueEl purist (it's an acronym not an abbreviation) who
           | bristles when I hear (the far more common) Sequel.
        
             | ambrose2 wrote:
             | S-Q-L, except for products that are pronounced with Sequel
             | (Microsoft SQL server, MySQL, SQlAlchemy, etc.)
        
               | TEP_Kim_Il_Sung wrote:
               | I pronounce it Squid Lord
        
             | TOGoS wrote:
             | I am trying and failing to find the entry in the jargon
             | file that says something along the lines of "if you come
             | across a person who pronounces 'SQL' as 'squirrel', you
             | have found a true hacker indeed". Maybe it was not the
             | jargon file. It's been many years.
             | 
             | Along those same lines, I also like to pronounce "varchar"
             | in a way[1] that is guaranteed to put a look of disgust on
             | the face of almost everyone in the room; this is how I find
             | my karass.
             | 
             | [1] if anyone replies asking for specifics because they are
             | "genuinely curious" I will slap them. Use your imagination.
        
               | a1369209993 wrote:
               | > "if you come across a person who pronounces 'SQL' as
               | 'squirrel', you have found a true hacker indeed"
               | 
               | Well, I feel oddly validated, thanks. (In the sense of
               | "squirrelly" - counterproductively idiosyncratic or
               | disfunctional.)
               | 
               | > "varchar"
               | 
               | > < vare-care? var-car? v-archer? var-charr? varc-har
               | 
               | "varker" maybe?
        
               | aardvark179 wrote:
               | It was the jargon file, but it was about SCSI, and that
               | anybody who spelt it out was clueless.
        
               | rustyminnow wrote:
               | Go ahead and slap me I guess, cuz I must not be
               | imaginative enough.                 vare-care?       var-
               | car?       v-archer?       var-charr?       varc-har
               | 
               | I don't get it, none of those seem that bad
        
             | IncRnd wrote:
             | Always as SQL. Historically, SQL was a rename of SEQUEL
             | [1], so there may be some people who say SQL as a word, but
             | most people spell it. That's also how the SQL standard say
             | to pronounce it, "S-Q-L".
             | 
             | But, for Microsoft's WinDbg, the correct pronunciation for
             | those in the know is, "wind bag". [2]
             | 
             | [1] https://en.wikipedia.org/wiki/SQL#History
             | 
             | [2] https://learn.microsoft.com/en-us/windows-
             | hardware/drivers/d...
        
             | implements wrote:
             | Also S.Q.L - but it's an Initialism, not an Acronym (the
             | latter being pronounceable as words eg NASA).
             | 
             | (Re Doom) To my shame "ID Software" was always I.D not Idd,
             | though! - don't know how common that was.
        
               | sgt wrote:
               | ID Software is "Idd" though, isn't it? That was recently
               | confirmed by Tom Hall on Reddit. He came up with the
               | name.
        
               | Quikinterp wrote:
               | I believe it is. And it's lower case as well!
        
             | [deleted]
        
             | hackcasual wrote:
             | Squirrel
        
             | moogly wrote:
             | That train kind of left the station. With "SQL", you can
             | either try to be correct (and use both in different cases),
             | or to be consistent (and accept you will pronounce some
             | actual product names incorrectly), or -- I suppose -- to
             | choose chaos (give up, don't care and just choose one at
             | random at any new opportunity).
             | 
             | I think the only possible misstep here is to decide to
             | chide someone else for choosing any of the three paths.
        
             | SapporoChris wrote:
             | Squill. https://xkcd.com/1989/
        
             | HighChaparral wrote:
             | I use it daily and say each letter - everyone else I work
             | with says Sequel.
             | 
             | This all stems from when I originally learnt it 20 odd
             | years ago and read something on the web that proclaimed
             | S-Q-L was correct, and "Sequel" referred specifically to
             | the Microsoft implementation.
             | 
             | (The irony is not lost on me that having started working
             | with MySQL, then Oracle, I've now ended up working daily
             | with SQL Server and so I'm wrong by my own definition,
             | which I probably took as gospel erroneously in the first
             | place!)
        
           | zikduruqe wrote:
           | Here's another...
           | 
           | one of my co-workers says yer'll for URL. Ugh.
        
             | lostlogin wrote:
             | This sounds like Ural to me. Excellent stuff.
             | 
             | Acronyms are actually the devil. In the medical world it's
             | been further optimised such that one abbreviation can mean
             | many things. And then people 'handwrite' (it's actually
             | just scribbles) half their documentation so that you can't
             | read it.
             | 
             | If you are lucky enough to work in a service that captures
             | things from diverse specialities the result is dark comedy.
             | 
             | MRA = magnetic resonance angiogram. Or magnetic resonance
             | arthrogram.
             | 
             | CT = computed tomography. Or corneal transplant.
             | 
             | Those are just the two that caused thousands of dollars of
             | errors in my recent memory, but it's a daily battle working
             | out what the hell a referral means.
        
             | shrimp_emoji wrote:
             | This is common in other languages. Pronouncing letters in
             | English is especially tedious. "You ar el" is so oppressive
             | to say compared to "oo rr luh" as you might in a Romance
             | language. And both are worse than "uhrl".
             | 
             | Also, we don't got a problem with "bios" for BIOS. :p (Yet
             | few people seem to use "yufi" for UEFI.)
        
       | 752963e64 wrote:
       | [dead]
        
       | redm wrote:
       | It's finally that moment when something from your "youth" has
       | become a historical curiosity.
        
         | bentcorner wrote:
         | My buddies and I rented 4 PCs with network cards and somehow
         | managed to get them all networked together to play Doom 2.
         | Looking back I have no idea how we managed that. I'm sure they
         | all had the right hardware to do everything but I strongly
         | recall that they didn't work as needed "out of the box".
        
         | fragmede wrote:
         | if you really want to feel old, give a good think about how
         | many posters here were born after quake was released.
        
           | sgt wrote:
           | Or since Counterstrike was initially released.
        
           | galangalalgol wrote:
           | The moment when you realize you have been using a language
           | longer than it's average user has been alive...
           | 
           | Quake C was formative for me. Good soundtrack too from
           | Reznor.
        
         | galangalalgol wrote:
         | Yeah, I'm like, why can't you find a 386 or 486 those aren't
         | even that... Oh I guess they are...
         | 
         | I don't want to crawl down the rabbit hole of ancient hardware,
         | but vintage software is so fascinating to me. I wish more of it
         | was in less of a legal grey area. Or even open sourced. The
         | code for so many good amiga products is probably lost forever.
         | I'd love to see the source for vista pro, or the default amiga
         | drawing software.
        
       | rightbyte wrote:
       | This feuture must have been for some show right? A room with
       | projectors or whatever. The projections seems to be 90 degrees.
        
       | earksiinni wrote:
       | I have no reason to doubt that this is real, and it looks
       | amazing.
       | 
       | But what's with the left monitor's screen overlapping with his
       | face? Looks kinda greenscreen-y:
       | https://youtu.be/q3NQQ7bPf6U?t=2136
        
         | Dries007 wrote:
         | Explained: https://www.youtube.com/watch?v=CqOoY-o-j-Q
        
         | jowsie wrote:
         | He does some processing on the area of the footage with the
         | crt's to make them look nicer on video. You can't actually see
         | the screen, it's just a square the same size as the monitor
         | that seems to be making that region darker.
        
         | thehigherlife wrote:
         | My guess is he was using a filter on a portion of the screen to
         | reduce glare or something like that in post production.
        
       | rollulus wrote:
       | I have to admit that I didn't check every second of the video,
       | but given that the views on the extra screens are rotated +/- 90
       | degrees to the main view, shouldn't this also be their
       | orientation in the physical setup, with your head in the centre,
       | so that you're immersed with the game world?
        
         | graderjs wrote:
         | You'd think that but somehow the alignment roughly works during
         | gameplay. I don't get how (probably a brain thing) but watching
         | his frag his way through level 1 and 2 didn't look that wrong,
         | and actually made sense. I was checking the flank monitors for
         | enemies, it seemed to work.
        
         | AkBKukU wrote:
         | Hi, I'm the one in the video. I've had this comment a few
         | times, with CRTs, no way. Your face would probably be 8 inches
         | away from the front tube to fill your peripheral vision and you
         | wouldn't be able to focus on it without getting fatigue for
         | long.
         | 
         | It is possible it was meant for a CAVE VR room projection
         | system, but I think the more likely answer (as there is no rear
         | view) is that it was just a limitation of the engine. There is
         | no system in Doom for rendering only part of the 2D screen
         | offset from the main view (you cannot pan to look up or down as
         | an example). Doom's FOV was 90 degrees for a single view, so
         | they likely just rotated the drone views 90 degrees to render
         | the "adjacent" area of the screen.
        
           | saltcured wrote:
           | I remember it being promoted pretty much as this video
           | demonstrates, back when DOOM was new and people were just
           | getting to know the networked options. Some old school video
           | game players were adept at handling weird projection systems
           | and this would not really faze them. Let's be real, DOOM was
           | 2.5D afterall.
           | 
           | Speaking of ID games in a CAVE VR... somewhere in late 1990s
           | to early 2000s, I ran into a caveman who was playing with
           | some kind of hacked up Quake for the CAVE. It had integrated
           | the head tracking, so you really got the full-immersion from
           | being able to duck or peek around corners, etc.
           | 
           | I don't remember whether they really made the weapon aiming
           | work with the full 6 DOF wand tracking, or if it was just a
           | walking simulator.
        
           | jbverschoor wrote:
           | Ah yes CAVE VR exactly like that. Not sure if it was the
           | exact thing though
           | 
           | It shouldn't be a limitation to the engine, because they
           | could've either translated to the sides and/or rotated 45
           | degrees
        
         | jbverschoor wrote:
         | There used to be places where they had Doom running in
         | something similar to a lightbox (At SARA Amsterdam). The game
         | was basically projected on 3 planes (left, right, front). The
         | box/cube would be something like 2m - 3m cubed, and you would
         | stand in the middle. I've never had the privilege of actual
         | playing. I think this is why the 90 degree angle is in such a
         | way.
         | 
         | So basically a a real-life 3d skybox, if you're familiar with
         | 3d-engine terms [1]
         | 
         | [1] https://en.wikipedia.org/wiki/Skybox_(video_games)
        
       | mikeodds wrote:
       | You can also side load the original Doom 1 + 2 wads and play them
       | on the Oculus Quest and it's as good as you'd imagine
       | 
       | https://sidequestvr.com/app/796/questzdoom
        
         | imglorp wrote:
         | One would like to think that's the first thing Carmak did for
         | Oculus.
        
       | Forge36 wrote:
       | That was an enjoyable tangent. I won't if this was meant as a
       | debugging aid originally and thus not well documented (the wiki
       | on it is sparse).
        
         | toast0 wrote:
         | From what I could tell, this feature was removed in 1.2, which
         | was the first version that had the nice menu for setting up
         | multiplayer games.
         | 
         | Maybe it wasn't a compelling enough feature to include in that
         | menu, so it got cut.
        
       | sdenton4 wrote:
       | Oooh, do Descent next!
       | 
       | https://youtu.be/0RnacEU9-v0
        
         | hummus_bae wrote:
         | Sounds like someone's been a bad boy.
         | 
         | https://web.archive.org/web/20181015180144/https://descent.c...
        
         | ralphc wrote:
         | I'm playing Descent through again right now! Pentium II machine
         | with a Logitech Wingman Extreme joystick. It's the side
         | benefits of being old and throwing nothing away.
        
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       (page generated 2023-02-18 23:00 UTC)