[HN Gopher] The (Almost) Definitive PC Sound Card Article (Pre-1...
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       The (Almost) Definitive PC Sound Card Article (Pre-1990)
        
       Author : todsacerdoti
       Score  : 32 points
       Date   : 2023-03-03 09:01 UTC (2 days ago)
        
 (HTM) web link (brassicgamer.blogspot.com)
 (TXT) w3m dump (brassicgamer.blogspot.com)
        
       | steponlego wrote:
       | I have some extremely rare PC digital audio cards which predate
       | the DigiSound 16. True Sound Technologies True Sound Card, to be
       | specific.
        
       | Aldipower wrote:
       | In 1993 I bought the bespoken Sound Blaster from 1989 on a flea
       | market for around $60. It was already considered old. It could
       | only process 8bit sound, but the OPL voices chip was cream. This
       | Sound Blaster was also known as Sound Blaster 1.5 later, if I
       | remember correctly.
       | 
       | Some months (sic!) ago I got an Sound Blaster 16 with SCSI
       | interface at Ebay for $100. Oh man, the OPL2 chip has such a nice
       | and warm sound. Superb quality. The additional SCSI interface
       | makes this Sound Blaster perfect for retro computing.
        
       | rurban wrote:
       | But then came the
       | https://en.m.wikipedia.org/wiki/Gravis_UltraSound 1992
        
         | logbiscuitswave wrote:
         | I remember coveting a friend's MT-32 setup, but when the GUS
         | came out it was gold. It could do amazing wave-table synthesis
         | in an affordable card. The first time I played Doom with the
         | GUS-rendered soundtrack I was blown away at how great it
         | sounded. I long since parted with my own GUS that I had in the
         | 1990s, and I often wish I held on to it. They seem to be much
         | sought after collector's items now.
        
         | layer8 wrote:
         | I bought one just for Second Reality.
        
         | Agingcoder wrote:
         | I never realised they gave away cards for free, and always
         | assumed it was because it was ideally suited to the demo
         | tracker format.
         | 
         | Edit:6000 cards just for the demoscene seems like a lot to me
         | though.
        
           | royjacobs wrote:
           | Agreed. I don't think the PC demoscene at that time even had
           | 6000 sceners that were well-known enough for Gravis to send
           | them sound cards.
        
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       (page generated 2023-03-05 23:00 UTC)