[HN Gopher] Inverted computer culture: A thought experiment
       ___________________________________________________________________
        
       Inverted computer culture: A thought experiment
        
       Author : pabs3
       Score  : 123 points
       Date   : 2023-03-04 07:59 UTC (2 days ago)
        
 (HTM) web link (viznut.fi)
 (TXT) w3m dump (viznut.fi)
        
       | grrdotcloud wrote:
       | I am not sure when it happened but I discovered that every game I
       | played over the last twenty years, reduced to it's bare minimum
       | functional components, was aligning a pointer on an X/Y axis and
       | pressing the correct button within a time window.
       | 
       | The goal of computers, reduction or multiplication of work, is
       | often lost because the output does not last longer that the work
       | required to generate.
       | 
       | Computers are tools. They are used as toys, or at best,
       | substitution of physical activities. Thankfully I only print
       | paper twice a year. Yet why at all? Clearly I'm trusted enough to
       | enter into a contract with companies yet can't be trusted to
       | complete trivial tasks like sending a package without paperwork.
       | 
       | I'm curious if we reserved computers for qualified owners and
       | operators like firearms or vehicles. I personally would love to
       | operate one but without certification or training the ability to
       | have negative impact upon the population or needless self harm
       | outweighs the enjoyment of <current popular social media app>
       | 
       | I started driving at ten. I was also a teen with unfiltered
       | internet over dial up but that isn't the same as personalized
       | curated streaming video aligned to my habits or an exploitative
       | corporate/State.
       | 
       | If we can not determine when we're getting manipulated, can not
       | agree on what truth is nor speak against the authority without
       | being labeled an enemy how we can adapt as a people to the
       | growing power of computers in every pocket?
        
         | alar44 wrote:
         | [dead]
        
         | pbhjpbhj wrote:
         | Sports are just a series of muscle contractions with timing;
         | music is just different accelerations of the air; ... I think
         | these statements, and yours concerning video games, are overly
         | reductive.
        
         | thriftwy wrote:
         | > aligning a pointer on an X/Y axis and pressing the correct
         | button within a time window
         | 
         | Heroes of Might and Magic III are somewhat older than 20 years
         | but they are super different than that.
        
           | yamazakiwi wrote:
           | Yeah I can think of a few games that this doesn't describe,
           | Disco Elysium for example as it has nothing to do with
           | "timing", as they have described it.
        
       | pmayrgundter wrote:
       | Reminds me of Kurzweil's Age of Spiritual Machines
        
       | nayuki wrote:
       | > It is commonly thought to be futile to even try to make
       | youngsters interested in computers - they simply don't yet have
       | the required patience or concentration. There's no addictivity or
       | instant gratification, nothing flashy or punk that fascinates the
       | young mind. The appreciation and understanding of computers is
       | something that develops slowly over years, often via gateway
       | interests such as [...] pure mathematics. The kind of people who
       | want to settle in a monastery and dedicate their lives to science
       | or art may also develop an interest in computing.
       | 
       | This part is already true about the study of theoretical computer
       | science today. People view algorithm design, big-O, proofs,
       | recursion, automata, Turing machines, etc. as a chore.
        
       | satisfice wrote:
       | This is a story, not a thought experiment.
       | 
       | To be an experiment there must be some sort of question to
       | explore, after specifying some sort of condition.
       | 
       | This is a set of assertions from beginning to end.
        
         | brazzy wrote:
         | And half the assertions are at odds with what computers _are
         | and can do_ rather than just our culture around them.
        
       | lambdaloop wrote:
       | All the comments here are so negative for such a beautiful essay!
       | 
       | This paragraph at the end in particular really struck a chord
       | with me:
       | 
       | > In the real world, people associate computers with many
       | different things: corporate dehumanization, overwhelming consumer
       | capitalism, alienation from the material world, shortened
       | attention spans, ridiculously short obsolescence cycles, etc.
       | etc. It is often difficult to tell these cultural biases apart
       | from the "essence" or computing, and it is even more difficult to
       | envision alternatives due to the lack of diversity. Thought
       | experiments like this may be helpful for widening the
       | perspective.
       | 
       | Computing is a fundamental part of the world and crazy exciting
       | to play around with. It allows us to experience whole new
       | spectrums of reality! At its core, isn't this the essence of the
       | hacker ethos?
        
         | rektide wrote:
         | Strongly agree!
         | 
         | This post so wonderfully blends a hypothetical with where we
         | really are, what computing has in fact become. Computiung is in
         | fact vanishing, hidden inside massive data centers (temples) &
         | behind firewalls. Applications offer packaged consumer
         | experiences, but actual computing recedes, gets further off, &
         | few people experience it. Real connection to computing is slow
         | & takes concentration & will to develop; it's not fast.
         | 
         | This project to invert common conceptions actually reveals a
         | lot of truth.
         | 
         | The final summation is great.
         | 
         | > _So, what is the "essence" of computing then? I'd say
         | universality. The universality of computing makes it possible
         | to bend it to reflect and amplify just about any kind of
         | ideology or cultural construct._
        
       | Gordonjcp wrote:
       | > It is commonly thought to be futile to even try to make
       | youngsters interested in computers - they simply don't yet have
       | the required patience or concentration.
       | 
       | You say that, but I find it far easier to explain how to solve
       | computer problems over the phone to older people than younger
       | people.
        
       | didgetmaster wrote:
       | I would just be happy if the circuit board in my furnace would
       | last longer than 5 years and wouldn't cost 10x more to replace
       | than it probably should.
        
       | CoolGuySteve wrote:
       | It's a good story but it kind of ignores something fundamental.
       | Most early writing systems were created for accounting, like Bob
       | gets 5 wheat, Doug gets 5 sheep, etc.
       | 
       | In a world where computers are some ancient artifact, they would
       | still have significant value as calculators and accounting tools.
       | It's likely some scribe class would emerge around using them to
       | manage the day-to-day of whatever social hierarchy is present.
       | 
       | Visicalc will never die!
        
       | thriftwy wrote:
       | Make everyone a long-range telepath.
       | 
       | You eliminate most of mundane uses of computers (such as
       | Whatsapp, buying stuff and getting news) since you can almost
       | immediately do this person to person.
       | 
       | To use computers, you need to learn to read (most people can't),
       | which is esoteric by itself. Computers are used to store
       | knowledge too fragile to be transferred via pollination, and for
       | computations. Obviously, you need a lot of concentration to use a
       | computer in such a world, and will be considered loony.
        
       | kwhitefoot wrote:
       | > Computers are seldom privately owned - they are considered
       | essentially communal rather than personal
       | 
       | This struck me as true of most people's use of computers now.
       | Almost everyone I know who isn't either an old fashioned
       | developer or a gamer uses a mobile phone or tablet merely as a
       | graphical terminal; the actual computer is some mysterious entity
       | elsewhere on the Net.
       | 
       | The golden age of computing when 'everyone' had one of their own
       | that was useable offline is now long past.
        
         | entropicdrifter wrote:
         | I wouldn't say it's "long past", but rather in its last gasps
         | outside of niche hobbyist communities. There are plenty of
         | people whose primary computer use is still local, they're just
         | considered old-fashioned
        
         | beardog wrote:
         | Likewise Gen Z and Alpha are not very technical. Many teens and
         | 20 somethings have a hard time with seemingly basic tasks like
         | finding files. As a 20 something myself, my public school did
         | not offer any 'technical' courses beyond office programs and
         | keyboarding.
        
           | brokenmachine wrote:
           | In fairness, modern mobile devices seem to be determined to
           | make how the filesystem works as opaque as possible.
        
             | Karrot_Kream wrote:
             | Files and folders are based on a metaphor applying to
             | paper-based organizational systems. People used to have
             | typewriter printouts that they used to mark up by pen and
             | place into folders, then file away into filing cabinets. Is
             | there really a need for a filesystem other than in the
             | vestiges of what we consider an operating system?
        
           | moffkalast wrote:
           | Each generation consists of roughly 90% of people who are
           | completely clueless about anything computer related. Those of
           | us that work in the field usually can't even conceive of it
           | but it's true.
        
       | twelvechairs wrote:
       | Replace 'computers' with 'open source software' and you are
       | something closer to an uncomfortable truth. Open source has been
       | critical to the advancement of our world but people who go out of
       | their way to use and encourage open source past the basics (even
       | fdroid or Firefox not even getting to hardware and full software
       | stacks) are treated as oddballs even by the tech community.
        
         | forgetfreeman wrote:
         | Please enumerate the demonstrable advancements of society
         | attributable to open source software.
        
           | guhidalg wrote:
           | Ok so gcc and Linux don't exist in your world.
        
       | bee_rider wrote:
       | They are just describing how computing works in an academic
       | system if you've run out of HPC cluster credits and haven't
       | gotten a grant for a new system recently.
        
       | nh23423fefe wrote:
       | This kind of speculative fiction doesn't work. Usually the
       | template is described as: take some part of the world and tweak
       | it and then press play and see what the world looks like now.
       | 
       | Instead this is just "invert some part of culture" which makes no
       | sense. Culture is the emergent externalized collective
       | intelligence of social creatures. You can't invent a culture
       | which would preserve this property without asserting a global
       | belief in the community isomorphic to the alteration. You haven't
       | altered the culture. You'd just asserted a group of unthinking
       | zombies.
       | 
       | So when I read:
       | 
       | > Imagine a world where computers are inherently old. Whatever
       | you do with them is automatically seen as practice of an ancient
       | and unchanging tradition. Even though new discoveries do happen,
       | they cannot dispel the aura of oldness.
       | 
       | I can't conceive of such a world. Its incoherent. I also can't
       | imagine a world where no one likes metals for whatever reason.
       | You can't just assert a fact like that and press play. It's
       | nonsensical.
        
         | vanderZwan wrote:
         | You're basically missing the whole point of speculative fiction
         | in this style, which is "we start with imagining a world which
         | has these conclusions. Trying to imagine it forces us to try to
         | make sense of what could lead to those conclusions."
         | 
         | You assert it's incoherent. That's part of the point: it's
         | incoherent with your current understanding of our current
         | world. There might be other circumstances that lead to a such
         | world without being incoherent. If the conclusions in a piece
         | of speculative fiction are appealing, it may be worth thinking
         | of what it takes to reach those conclusions.
         | 
         | The thought exercise of trying to make it coherent is part of
         | the point.
        
           | ModernMech wrote:
           | The parent is describing an inductive approach to
           | worldbuilding, while you are describing a deductive approach.
           | Two sides of the same coin.
        
           | gweinberg wrote:
           | No, the point is it can't be done. It's like cleaning your
           | house with an 100 year old tortoise: you absolutely would do
           | that, if tortoises were plentiful and do a good job cleaning.
           | Why would anyone clean their houses themselves, when there
           | were all these old tortoises willing and able to do the job
           | for them? Now if the tortoise moves all your crap around so
           | you can't find it, leaves streaks on your mirrors and
           | windows, fire his scaly butt!
        
             | [deleted]
        
         | sleepybrett wrote:
         | This is not unlike the speculative future of Anathem.
        
         | tobr wrote:
         | Imagine a world where you can just assert any fact as the
         | starting point of speculative fiction. Then imagine that
         | someone would write a piece where computers were inherently
         | old.
        
           | Karrot_Kream wrote:
           | This breaks immersion for a lot of people, me included. It's
           | one of the biggest issues I have with lots of sci-fi (moreso
           | than most other types of speculative fiction) novels. Just
           | asserting a fact this fundamental and building your world
           | around it only works if societies, culture, technologies, and
           | history are build around it. Humanity's history with tools
           | and automation are millenia old. To alter this would require
           | a lot of changes. We've been automating, forgetting, copying,
           | and maintaining technologies for as long as our history.
           | 
           | Alien technology encounter stories satisfy some of this for
           | me, as the injection of a foreign, advanced technology makes
           | sense in this framework, much like how ancient peoples would
           | discover technologies built by neighbors or rivals they
           | didn't communicate regularly with.
        
             | jhbadger wrote:
             | To some degree I agree with your last point. Before the
             | idea of aliens, writers like Plato and Thomas Moore would
             | posit some undiscovered island where they could imagine a
             | culture unlike their own existing, which like with aliens,
             | gave plausibility as to why that culture would have a
             | different history and traditions than their own. Of course
             | they, like many speculative writers today, were really
             | writing about how they wished their own society worked.
        
           | Jiro wrote:
           | It's like asking "would you believe in homeopathy if doctors
           | all told you that it was correct?"
           | 
           | To which the answer is "Doctors believe things for reasons.
           | You can't just flip a switch and change what doctors think
           | without changing the entire world so that homeopathy is
           | actually true, and that would be such a weird world that
           | science in it would be unrecognizeable."
           | 
           | (And since I'm not ChatGPT, I can answer your entire
           | question: "Such a story would have an incoherent world. I
           | could imagine someone writing a story that takes place in an
           | incoherent world, but you wouldn't be able to get useful
           | insights from it.")
        
           | andai wrote:
           | Expert prompt crafting!
        
             | code_duck wrote:
             | I got some pretty interesting sci-fi type results for that
             | in Stable Diffusion. It helped to negative-prompt titles,
             | text, words, etc
        
             | idiotsecant wrote:
             | I'm so mad you made this comment before me.
        
             | [deleted]
        
             | shagie wrote:
             | A sci-fi magazine has cut off submissions after a flood of
             | AI-generated stories -
             | https://www.npr.org/2023/02/24/1159286436/ai-chatbot-
             | chatgpt...
             | 
             | > The science fiction and fantasy magazine _Clarkesworld_
             | has been forced to stop accepting any new submissions from
             | writers after it was bombarded with what it says were AI-
             | generated stories.
             | 
             | > The magazine officially shut off submissions on February
             | 20 after a surge in stories that publisher and editor-in-
             | chief Neil Clarke says were clearly machine-written.
        
         | didericis wrote:
         | It's not just speculative. It's a retrospective on the early
         | mainframe era.
         | 
         | The nitty gritty punch card programming was something
         | stereotypically done by middle aged/older women. Many early
         | computers were massive and housed in what could be considered
         | temples in big universities surrounded by gothic architecture.
         | They were expensive to replace and kept around for long periods
         | of time because of how difficult it was to upgrade (some large
         | mainframe systems still exist today for that reason).
         | Mechanical computers like the Babbage difference engine would
         | last a lifetime. The idea of an average Joe spending all day
         | using expensive compute time was insane. Those who focused on
         | them did so for academic reasons, and spent most of their time
         | meditating on computation, math, and the structure of language
         | and meaning.
        
         | PaulDavisThe1st wrote:
         | Step 1: for some reason, the world stops making computers, but
         | keeps the ones that already exist
         | 
         | Step 2: 100 years pass
         | 
         | Step 3: computers are now an old (and dying) tradition, kept
         | going only by a small group of people who understand how to
         | care for the machines.
         | 
         | Was that so hard?
        
           | curtisblaine wrote:
           | Step 1 is really hard if computers are useful (why do you
           | stop making something that's useful?), but step 3 is simply
           | not believable: a society that _has_ machines that could, at
           | the minimum, help solving complex calculations and
           | engineering problems much better than humans decides to
           | completely ignore them. That 's not how societies work.
        
             | TeMPOraL wrote:
             | Step 1 and 3 are, arguably, quite probable to happen in the
             | future. I don't think you're appreciating just how many
             | circular dependencies we have in the global supply chains.
             | We're one big cataclysm or global war to reverting back to
             | _pre-industrial times_ , and if that were to happen, we'd
             | likely be stuck there for quite a long time. Consider the
             | following observations:
             | 
             | A. For obvious reasons, we continuously improve tooling and
             | processes. This creates circular dependencies that make our
             | civilization non-restartable.
             | 
             | As a toy example, imagine we made tool A, which let us
             | create tool B, which let us, among other things, upgrade A
             | to A'. A' can still produce B, but can also produce
             | upgraded B'. B' obviously lets us make A'', but also C',
             | and A'' + C' let us make B''. Rinse, repeat for a hundred
             | years. The result is that the whole industry relies on
             | tools A'''''''''' and B''''''''''. The hobbyists still play
             | with A and B, maybe even A' and B', but there's nothing
             | between A' and A'''''''''' in actual use or production, nor
             | anyone who remembers their design, because they've all been
             | made obsolete long ago. If the calamity hits, and we can no
             | longer make new A'''''''''' and B'''''''''', we don't get
             | to downgrade a step or two - we go back all the way to A'
             | and B'. And all the other tools and technologies that also
             | relied on our advanced capacity - they all stop working and
             | go "back to beginning" in lock step.
             | 
             | B. Making and operating tools involves ever increasing
             | energy use.
             | 
             | C. We've used up all easily-available high-density energy
             | sources long ago. Both our renewable tech and our fossil
             | fuel mining and combustion processes are A''''''''''-level
             | tech.
             | 
             | With that in mind, it's not that big of a stretch to write
             | a plausible backstory for a culture as described in the
             | article.
        
             | naravara wrote:
             | I can imagine it, but it would require a lot of
             | worldbuilding to explain.
             | 
             | I reckon the primary means of computing for the lay person
             | becomes interacting with prompts to make the computer do
             | what you want, but the actual knowledge of software
             | engineering and computer science is gone. Even the prompts,
             | due to linguistic evolution, are in a language that regular
             | people don't understand and people's mastery of the
             | language is akin to moderns trying to reconstruct something
             | like Akkadian. We sort of know what specific words mean and
             | the general grammar, but we simply don't know 90% of the
             | vocabulary to express most ideas. Whatever the language
             | model was populated on training data from an archaic
             | language and is also full of weird idioms and phrases and
             | misspellings that we can't reconstruct in an organized way.
             | 
             | In this context, the computers might be able to solve some
             | basic problems for us, but everything we do with them is
             | basically just received incantations from other crusty old
             | people. Innovations keep happening, but they're small scale
             | and mostly revolve around finding out new ways to tweak the
             | incantations to do novel things. But the most we can do is
             | say, like, "draw a picture" or "sort this list."
        
             | curtisblaine wrote:
             | Unless they have other means of solving those calculations
             | better than computers; in that case, call those other means
             | "computers" and the study of older computers "retro-
             | computing".
        
               | em-bee wrote:
               | something like the amish, relying on 100 year old
               | technology developed by humans instead of those
               | newfangled tools that aliens brought that no human can
               | understand.
        
             | kaoD wrote:
             | As I was reading the post I assumed (1) happened because
             | something better came and completely replaced computers:
             | magic, raw energy manipulation, biomachines, hextech...
             | something like that.
        
             | actionfromafar wrote:
             | 1 is easy to imagine - a large enough collapse that making
             | new ones is very very hard, especially compared to
             | scrounging and repurposing the huge amount of existing
             | ones. Imagine a huge population decline, and search parties
             | looking through the ruins for useful tech, like computers,
             | decades later.
             | 
             | Such a society could probably make new computers, but the
             | cost of making new, much worse specced computers, may not
             | be cost effective for a long time as long as old computers
             | can be found and repaired.
             | 
             | Edit: such a movie or novel would make for great Fallout-
             | ish world-building. Imagine for instance a large hotel in a
             | big city running the booking system on an old laptop in a
             | central secure location, and new 8-bit computers used as
             | terminals at the front desk. Public access 8-bit computer
             | terminals at public libraries connected to copies of
             | WikiPedia running on some old gaming rig and such things.
             | :-)
        
               | olddustytrail wrote:
               | No it isn't (No1 easy to imagine). Computers are only
               | useful because we have a stable society that we can build
               | on. Post apocalyptic societies have zero practical use
               | for computers.
        
               | TeMPOraL wrote:
               | Post-apocalyptic doesn't necessarily mean unstable. We
               | weren't post-apocalyptic back in the 1930s or 1950s, and
               | computing machines had plenty of uses already (and even
               | earlier).
        
               | DaiPlusPlus wrote:
               | > Post apocalyptic societies have zero practical use for
               | computers.
               | 
               | Post global nuclear war reconstruction would really
               | benefit from having even a simple spreadsheet program to
               | aid with resource allocation, wouldn't it?
        
               | Karrot_Kream wrote:
               | > Whatever you do with them [computers] is automatically
               | seen as practice of an ancient and unchanging tradition.
               | 
               | During a nuclear war reconstruction scenario, computing
               | wouldn't be seen as ancient or unchanging. We'd be in a
               | transitory period where we try and recreate computing
               | infrastructure with what we have and the power sources we
               | have access to. But we wouldn't develop an ancient
               | tradition or anything.
        
             | sleepybrett wrote:
             | 1 happens every fucking day, hell wasn't there an article
             | today about people who have older equipment that depend on
             | floppy disks and how hard it is to find reliable disks
             | these days? The article discussed an older embroidery
             | machine, the only way to supply it with patterns to
             | embroider was 3.5 inch floppy. His are starting to fail.
             | But this is also true of older samplers, drum machines,
             | synthesizers, etc.
             | 
             | Sometimes someone manages to spin up new manufacturing of
             | retro components or things to replace the retro components
             | (there are a few pcbs running around that can replace
             | floppy drives that conform to certain interfaces with usb
             | sticks or sd cards or even a network): Vacuum tubes, parts
             | for vintage cars, parts for vintage watches, vinyl records,
             | etc. but often before that happens the entire known supply
             | needs to be scavenged.
             | 
             | So I can imagine a world where we manage to start doing the
             | things we are doing with some new technology that is not
             | digital silicon based computers that run on electricity.
             | But there will be edges where the new technology is not
             | compatible with some system, and in that edge lives this
             | kind of speculation.
        
           | sleepybrett wrote:
           | hell the living computer museum in seattle, before it's at
           | least physical closure by the sister of paul allen, is/was a
           | bit like this. They have a bunch of vintage big iron that
           | they have restored to working condition and allow members of
           | the public to use. Some of these are still available on the
           | internet.
           | 
           | https://www.livingcomputers.org/
           | 
           | https://www.livingcomputers.org/Computer-
           | Collection/Online-S...
           | 
           | Hell deep in the chip shortage I talked with more than one
           | person that were buying up electronics at thrift shops and
           | ebay that they knew contained chips they could not source at
           | the time.
        
         | jay_kyburz wrote:
         | Imagine a world where everybody simply has an AI assistant in
         | their pocket, that simply tells them anything they might need
         | to know. Design programs for you. Draw you any image. Perhaps
         | even construct virtual worlds. We are almost there already.
         | 
         | Only weird old people would bother to learn how to program dumb
         | desktop computers.
        
           | Karrot_Kream wrote:
           | There's a lot of people who feel disquieted by the pace of
           | software systems and aspire to do work in software that feels
           | similar to the more methodological, slower paced work of more
           | mature fields like HVAC engineering or structural
           | engineering. These folks find solace in this kind of
           | speculative fiction.
           | 
           | I feel their disquiet is misplaced. Any young, fast-moving
           | field is going to be full of the same issues that software is
           | in now. You can look back at the history of mechanical
           | engineering during the industrial revolution to see many
           | similar problems we had with unsafe projects, hyped-up snake
           | oil, or iteration for the sake of iteration. The history of
           | automobiles and aviation was also marked by similar issues.
           | Slower paced engineering fields are more mature and have gone
           | through decades or centuries of iteration before coming up
           | with tried and true solutions. But fundamentally fiction
           | speaks to the soul more than it speaks to any measurable
           | outcome. Truly the only fix for this disquiet is to search
           | inside rather than look out. Fiction can be a great tool for
           | that.
        
         | jkingsbery wrote:
         | Good speculative fiction at least tries to give some reason why
         | something might come to be the case. This article just says
         | "pretend computers are old; old things are like X today;
         | therefore, computers are going to be just like X," while
         | ignoring all the things that are different.
        
       | [deleted]
        
       | atleastoptimal wrote:
       | Computers are, essentially, fast, iterative, extremely useful for
       | automated and communication tasks, and naturally attract young,
       | detail focused minds based on these qualities. Those essential
       | qualities lend themselves to computer culture. Inherent qualities
       | lead to cultural connotations, not the other way around.
        
       | ruined wrote:
       | always coming home
        
       | mikewarot wrote:
       | I've watched over time as the desktop stopped being the primary
       | computing device of choice for many people. I've grown far too
       | accustomed to the power and flexibility of a nice keyboard and
       | 32" monitor, and virtually endless storage and general purpose
       | compute _that I own_ to fall into that usage pattern, but I
       | understand the appeal.
       | 
       | No Wednesday morning headaches from Microsoft, no applications
       | breaking with the new Python revision, etc. Just apps from the
       | app store that work (mostly).
       | 
       | So, the Server Farms that comprise the cloud aren't ancient, but
       | they might as well be remote temples just like those we had in
       | the 1960s.
        
         | digitallyfree wrote:
         | * * *
        
         | aj7 wrote:
         | I don't think much "computing" is done, in our sense of the
         | word, on tablets and phones. Personally, I've found that almost
         | any slightly complex, has-to-be-done-once-and p-right, action
         | is better performed on an actual computer. And that's not even
         | considering writing new programs.
        
           | Karrot_Kream wrote:
           | This hasn't been my experience. I'm able to be surprisingly
           | effective on my smartphone. I've constructed trip
           | itineraries, balanced outing budgets, shared shopping lists,
           | designed room layouts, computed food and drink recipe ratios,
           | built DJ sets, laid out wood pieces, and read books using my
           | smartphone. Coding is probably the only thing that I find
           | unparalleled with a keyboard and a seated position than my
           | smartphone. I used to game more often when I was younger and
           | I still generally prefer to game in a seated position though
           | I have gamed on my smartphone before.
        
       | Syonyk wrote:
       | > _Solid-state computer components, on the other hand, have no
       | mechanical decay, so they are practically eternal._
       | 
       | I _wish._
       | 
       | Electrolytic capacitors seem to have a functional lifespan of
       | about 10-20 years, transistors _do_ wear out, electromigration is
       | a problem in chips in the  "hundreds of years" span discussed,
       | and there are all sorts of other interesting failure modes of
       | "solid state" electronics that mean they're not going to last
       | hundreds of years without some pretty massive heroics - and
       | that's when you can repair it at all.
        
         | Gordonjcp wrote:
         | [flagged]
        
           | camtarn wrote:
           | Let me Google that for you:
           | 
           | "All electrolytic capacitors with non-solid electrolyte age
           | over time, due to evaporation of the electrolyte. The
           | capacitance usually decreases and the ESR usually increases.
           | The normal lifespan of a non-solid electrolytic capacitor of
           | consumer quality, typically rated at 2000 h/85 degC and
           | operating at 40 degC, is roughly 6 years. It can be more than
           | 10 years for a 1000 h/105 degC capacitor operating at 40
           | degC. Electrolytic capacitors that operate at a lower
           | temperature can have a considerably longer lifespan."
           | 
           | ( https://en.m.wikipedia.org/wiki/Capacitor_plague )
           | 
           | "Electromigration decreases the reliability of integrated
           | circuits (ICs). It can cause the eventual loss of connections
           | or failure of a circuit. Since reliability is critically
           | important ... the reliability of chips (ICs) is a major focus
           | of research efforts. ... With increasing miniaturization, the
           | probability of failure due to electromigration increases ...
           | In modern consumer electronic devices, ICs rarely fail due to
           | electromigration effects. ... Nevertheless, there have been
           | documented cases of product failures due to
           | electromigration."
           | 
           | ( https://en.m.wikipedia.org/wiki/Electromigration )
           | 
           | Before dismissively replying, maybe do your research.
        
           | l33t233372 wrote:
           | Can you explain what you mean?
           | 
           | In 100,000,000 years I can almost surely guarantee that your
           | hard drive will be nonexistent. Surely there is a point
           | between "fresh off the assembly line" and "disintegration"
           | where the drive can be considered to be "worn out."
        
           | jdiff wrote:
           | Electrolytic capacitors can dry out, boil out, oxidize,
           | generally break down. There's many failure modes for them
           | that can be caused by wear, age, or unuse.
        
           | yjftsjthsd-h wrote:
           | > Nope.
           | 
           | > Nope.
           | 
           | > None of these things "wear out".
           | 
           | Would you perhaps like to present any evidence or even
           | argument whatsoever?
        
         | popotamonga wrote:
         | My schneider 286@12Mhz from 1990 with 40MB huge hdd still
         | running fine, all original components.
        
           | moffkalast wrote:
           | Older hardware tends to be more resilient due to wider
           | traces, which means lower susceptibility to ESD and
           | electromigration. But eventually the last atom will get
           | eroded out of a critical trace and the thing will fail.
           | Nothing lasts forever, especially when made to be as cheap as
           | possible.
           | 
           | https://en.wikipedia.org/wiki/Electromigration
        
         | yamazakiwi wrote:
         | I recently had to replace an SSD that was only 3 years old;
         | it's dead-dead, as in, slowed down one day and then wouldn't
         | boot. I've never had an HDD die this fast in my life. I know
         | this is only one example but I'm curious if anyone else has a
         | similar experience.
        
           | Tijdreiziger wrote:
           | * * *
        
           | sleepybrett wrote:
           | Have a virtual memory pagefile on it?
        
           | [deleted]
        
       | anthk wrote:
       | Postmodernism is bullshit. Grow over it. Embrace utilitarism.
       | Design durable, low powered and hackable computers with easy
       | protocols to exchange data over a flakey network.
        
         | TeMPOraL wrote:
         | > _Embrace utilitarism._
         | 
         | As long as _everyone else_ embraces it, we seem to be doomed to
         | a market economy, that (all its virtues notwithstanding)
         | unfortunately makes:
         | 
         | > _Design durable, low powered and hackable computers with easy
         | protocols to exchange data over a flakey network_
         | 
         | not possible. As long as _other people_ also take utilitarian
         | approach, then the only things we can get are  "low powered"
         | and "flakey network". Durability, hackability and easy
         | protocols are anathema to those who make money on technology at
         | scale.
        
       | renewiltord wrote:
       | Ha, possible if all the lunatics who want us to be marked a
       | Professional Engineer to program have their way. We must fight
       | them at every turn.
        
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