[HN Gopher] Generative Agents: Interactive Simulacra of Human Be... ___________________________________________________________________ Generative Agents: Interactive Simulacra of Human Behavior Author : mmq Score : 17 points Date : 2023-04-10 21:32 UTC (1 hours ago) (HTM) web link (arxiv.org) (TXT) w3m dump (arxiv.org) | mdaniel wrote: | The previous submission | https://news.ycombinator.com/item?id=35511843 had just a few | comments, but Ian's was substantial _(although regrettably | offsite)_ : https://news.ycombinator.com/item?id=35514112 and it | especially highlighted the demo URL: | https://reverie.herokuapp.com/arXiv_Demo/ | bundie wrote: | Interesting paper. I think something like this could be | implemented in open world games in the future, no? I cannot wait | for games that feel 'truly alive'. | matthewfcarlson wrote: | I was talking about that with a friend. While I'm not sold on | the storytelling capability of generative AI, a love the idea | that every NPC you talk to having something interesting to say. | LesZedCB wrote: | while it clearly wasn't meant in the context of the hyperreal, | thinking about these events lately in that context is pretty | surreal ___________________________________________________________________ (page generated 2023-04-10 23:00 UTC)