[HN Gopher] Bringing 19th century ornamental tile illustrations ... ___________________________________________________________________ Bringing 19th century ornamental tile illustrations into a 21st century web app Author : DamnInteresting Score : 71 points Date : 2023-07-17 17:59 UTC (5 hours ago) (HTM) web link (www.deepakg.com) (TXT) w3m dump (www.deepakg.com) | samstave wrote: | I LOVE THIS. | | I am not capable of doing so - but I would really love to see | this applied to Guilloche patterns [0] as typically recognized in | money... | | https://en.wikipedia.org/wiki/Guilloch%C3%A9 | gilleain wrote: | Huh, guilloche patterns remind me of the work this guy does: | | https://www.youtube.com/watch?v=FyI2tke3smI | | by hand, though! He's an amazing drawer. | JayStavis wrote: | Really amazing! For those interested I highly recommend checking | out Repper (https://repper.app/) for a fun playground without | having to get too deep into the math. | | Another AI driven one I saw recently was https://tilemaker.app/ | which is fun. | | I've also been playing a bit with tiling algorithms implemented | as shaders | deepakg wrote: | Ah repper reminds of the "kaleidoscope" effect in Pixelmator: | https://www.deepakg.com/kaleidoscopic-dutch-houses | | Will play with them. Thank you for sharing. | gilleain wrote: | Nice. I've been tracing and painting a lot of tile designs | recently and it has given me an appreciation for how even quite | simple seeming designs have a lot more to them than it seems at | first. | | Balancing the ratio of space to color, playing with different | widths of curves, and choosing an underlying grid - all very | subtle but important in producing an interesting symmetrical | pattern. | | edit : Oh, and also I would recommend this book on tiles : | https://www.vam.ac.uk/shop/books/all-books/the-tile-book-157... | it has some amazing examples, from many different historical | periods and areas of the world. | mcphage wrote: | I'll second that book recommendation, it's really quite | excellent. | deepakg wrote: | Thank you for sharing the book recommendation! | gricardo99 wrote: | Tiles at Newark Airport - what a missed opportunity! | | Or perhaps installed incorrectly? Makes me think there's a deeper | story about those tiles. | [deleted] | mkmk wrote: | What's really lovely about many of these more traditional types | of tiles is that the color goes all the way through the tile - it | doesn't just sit on the surface. | | You can see how this is achieved here: | https://www.youtube.com/watch?v=XSp5Tj4yYNc | mcphage wrote: | It does depend on the type of tile--for Moroccan zellige, it's | just a surface coating made by dipping clay tiles in a liquid. | Still makes gorgeous colors. However, those are generally one | color per tile, versus the style here where each tile has | multiple colors. And they're ceramic tiles instead of cement. | deepakg wrote: | The catalog from which I took the tiles mentions their | manufacturing process in passing: | | > The colours are at least one-quarter-inch thick, backed up | to a full thickness of seven-eighth inch thick of pure | granite sand and Portland cement, subjected to a high | pressure in steel moulds, after which the tiles are immersed | in water for a certain period, to render the material | thoroughly sound, in the usual way adopted for a concrete of | the highest quality. Being so constructed, the material -- | after being thoroughly matured -- is quite impervious to | moisture, is frostproof, and is eminently adapted for any | class of flooring, -- particularly where great durability is | of utmost importance. | | I wonder if I'll ever come across any in real life in some | old building in Europe and if their hope of "great | durability" extended to 120+ years :-) | deepakg wrote: | This is fascinating. Thank you for sharing! | boobsbr wrote: | Lovely! | globalise83 wrote: | If you like tiles AND electronic music, this one's for you: | https://youtu.be/s39SDfB1iyQ | philsnow wrote: | I would guess what they've done here is used a high(ish) speed | camera out the window of various transit modes, then taken | still images of adjacent tiles from the video and stitched them | together almost.. almost like motion stabilization, but with a | per-frame offset? Hard to describe, but mesmerizing. | _Microft wrote: | There is (the project doesn't seem to be actively pursued at the | moment) a blog series documenting someone's journey in | procedurally generating fantasy maps. For a while (a bit over a | dozen entries from what I could find) he explored map borders | which also seem to have some overlap with tiles. | | This is the first entry: | https://heredragonsabound.blogspot.com/2019/02/map-borders-p... | | Edit: here's an interesting post about Celtic knots: | | https://heredragonsabound.blogspot.com/2019/05/map-borders-p... ___________________________________________________________________ (page generated 2023-07-17 23:00 UTC)