[HN Gopher] Bringing 19th century ornamental tile illustrations ...
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       Bringing 19th century ornamental tile illustrations into a 21st
       century web app
        
       Author : DamnInteresting
       Score  : 71 points
       Date   : 2023-07-17 17:59 UTC (5 hours ago)
        
 (HTM) web link (www.deepakg.com)
 (TXT) w3m dump (www.deepakg.com)
        
       | samstave wrote:
       | I LOVE THIS.
       | 
       | I am not capable of doing so - but I would really love to see
       | this applied to Guilloche patterns [0] as typically recognized in
       | money...
       | 
       | https://en.wikipedia.org/wiki/Guilloch%C3%A9
        
         | gilleain wrote:
         | Huh, guilloche patterns remind me of the work this guy does:
         | 
         | https://www.youtube.com/watch?v=FyI2tke3smI
         | 
         | by hand, though! He's an amazing drawer.
        
       | JayStavis wrote:
       | Really amazing! For those interested I highly recommend checking
       | out Repper (https://repper.app/) for a fun playground without
       | having to get too deep into the math.
       | 
       | Another AI driven one I saw recently was https://tilemaker.app/
       | which is fun.
       | 
       | I've also been playing a bit with tiling algorithms implemented
       | as shaders
        
         | deepakg wrote:
         | Ah repper reminds of the "kaleidoscope" effect in Pixelmator:
         | https://www.deepakg.com/kaleidoscopic-dutch-houses
         | 
         | Will play with them. Thank you for sharing.
        
       | gilleain wrote:
       | Nice. I've been tracing and painting a lot of tile designs
       | recently and it has given me an appreciation for how even quite
       | simple seeming designs have a lot more to them than it seems at
       | first.
       | 
       | Balancing the ratio of space to color, playing with different
       | widths of curves, and choosing an underlying grid - all very
       | subtle but important in producing an interesting symmetrical
       | pattern.
       | 
       | edit : Oh, and also I would recommend this book on tiles :
       | https://www.vam.ac.uk/shop/books/all-books/the-tile-book-157...
       | it has some amazing examples, from many different historical
       | periods and areas of the world.
        
         | mcphage wrote:
         | I'll second that book recommendation, it's really quite
         | excellent.
        
         | deepakg wrote:
         | Thank you for sharing the book recommendation!
        
       | gricardo99 wrote:
       | Tiles at Newark Airport - what a missed opportunity!
       | 
       | Or perhaps installed incorrectly? Makes me think there's a deeper
       | story about those tiles.
        
         | [deleted]
        
       | mkmk wrote:
       | What's really lovely about many of these more traditional types
       | of tiles is that the color goes all the way through the tile - it
       | doesn't just sit on the surface.
       | 
       | You can see how this is achieved here:
       | https://www.youtube.com/watch?v=XSp5Tj4yYNc
        
         | mcphage wrote:
         | It does depend on the type of tile--for Moroccan zellige, it's
         | just a surface coating made by dipping clay tiles in a liquid.
         | Still makes gorgeous colors. However, those are generally one
         | color per tile, versus the style here where each tile has
         | multiple colors. And they're ceramic tiles instead of cement.
        
           | deepakg wrote:
           | The catalog from which I took the tiles mentions their
           | manufacturing process in passing:
           | 
           | > The colours are at least one-quarter-inch thick, backed up
           | to a full thickness of seven-eighth inch thick of pure
           | granite sand and Portland cement, subjected to a high
           | pressure in steel moulds, after which the tiles are immersed
           | in water for a certain period, to render the material
           | thoroughly sound, in the usual way adopted for a concrete of
           | the highest quality. Being so constructed, the material --
           | after being thoroughly matured -- is quite impervious to
           | moisture, is frostproof, and is eminently adapted for any
           | class of flooring, -- particularly where great durability is
           | of utmost importance.
           | 
           | I wonder if I'll ever come across any in real life in some
           | old building in Europe and if their hope of "great
           | durability" extended to 120+ years :-)
        
         | deepakg wrote:
         | This is fascinating. Thank you for sharing!
        
       | boobsbr wrote:
       | Lovely!
        
       | globalise83 wrote:
       | If you like tiles AND electronic music, this one's for you:
       | https://youtu.be/s39SDfB1iyQ
        
         | philsnow wrote:
         | I would guess what they've done here is used a high(ish) speed
         | camera out the window of various transit modes, then taken
         | still images of adjacent tiles from the video and stitched them
         | together almost.. almost like motion stabilization, but with a
         | per-frame offset? Hard to describe, but mesmerizing.
        
       | _Microft wrote:
       | There is (the project doesn't seem to be actively pursued at the
       | moment) a blog series documenting someone's journey in
       | procedurally generating fantasy maps. For a while (a bit over a
       | dozen entries from what I could find) he explored map borders
       | which also seem to have some overlap with tiles.
       | 
       | This is the first entry:
       | https://heredragonsabound.blogspot.com/2019/02/map-borders-p...
       | 
       | Edit: here's an interesting post about Celtic knots:
       | 
       | https://heredragonsabound.blogspot.com/2019/05/map-borders-p...
        
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       (page generated 2023-07-17 23:00 UTC)