[HN Gopher] Publishing my first game using PICO-8
       ___________________________________________________________________
        
       Publishing my first game using PICO-8
        
       Author : nalgeon
       Score  : 82 points
       Date   : 2023-09-29 13:10 UTC (2 days ago)
        
 (HTM) web link (boyter.org)
 (TXT) w3m dump (boyter.org)
        
       | jcmontx wrote:
       | I played like 12 levels! Super fun. I can beat almost every
       | wizard using lightning + acid combo
        
       | frenchie14 wrote:
       | PICO-8 is really fun! I've released two games with it and I'm
       | working on my third. For the third one I'm trying to push the
       | edge of what the limitations permit, which adds quite a bit of
       | complexity to an otherwise straightforward engine. You are only
       | allowed a certain amount of tokens (~2k lines of code),
       | characters, and compressed cart space. Maximizing the use of
       | these limits requires a lot of tricks!
        
       | montroser wrote:
       | PICO-8 is a wonderful little thing. Kind of like a modern day
       | Commodore 64 with a brilliantly intuitive IDE. My fourth grader
       | has spent many a weekend tinkering with sound effects and sprites
       | and animations and all the like. The whole space is nicely
       | constrained (128x128px 4-bit color) while still being expressive
       | enough to capture the imagination...
        
         | MattPalmer1086 wrote:
         | Yep. although my son isn't really into coding, PICO-8 was the
         | only thing we tried where we actually made a mostly functional
         | platform game.
         | 
         | He got really into defining the sprites, levels and sounds, and
         | that took him into coding movement and enemies and different
         | bullets for the character.
        
       | cableshaft wrote:
       | Nice!
       | 
       | One of these weekends I need to just sit down and finish my
       | Pico-8 game. The gameplay is working fully (minus a couple nice
       | to haves I wanted to add), I was just stuck on menu and logo
       | design and sound/music when I drifted off.
       | 
       | It's a pretty nice system and fun to play with. I recommend it.
        
       | two_handfuls wrote:
       | Nice game!
        
       | felideon wrote:
       | Very nice! Would love to find time to build a PICO-8 game some
       | day. I'm a bit confused as to whether it took the OP 3 years or
       | about a week to build the game, though:
       | 
       | > September 18th 20203 - I think im actually going to commit...
        
         | MattPalmer1086 wrote:
         | Its actually really easy to get into. I managed to make an
         | asteroids like game in only a few hours.
        
         | codezero wrote:
         | According to Twitter it was a week.
         | https://x.com/boyter/status/1704999509183668656?s=46
        
       ___________________________________________________________________
       (page generated 2023-10-01 23:00 UTC)