[HN Gopher] One Revolution per Minute [video] ___________________________________________________________________ One Revolution per Minute [video] Author : 0xf00ff00f Score : 156 points Date : 2023-10-02 11:35 UTC (1 days ago) (HTM) web link (erikwernquist.com) (TXT) w3m dump (erikwernquist.com) | prakhar897 wrote: | Space ships will be the cruise ships of 2200. Atleast they won't | pollute earth. :) | jrussino wrote: | Really beautiful. | | Why 0.5G and not 1G though? Aside from the narration that | decision doesn't seem to have any impact on the video. I would | expect that difference to have a noticeable effect on things like | the posture of the plants, the design of the pool, the flight of | the butterflies, the posture and gait of the man. Ever | accidentally bump a drinking glass, but not enough to knock it | over? A wine glass sitting statically on a table will look pretty | much the same at 0.5G, but half the downward force means you're | probably much more likely to accidentally knock it over. So would | we really use the same sort of glasses on a space station like | this? | | Aside from one line about "walk, don't run, don't jump", all of | this would be arguably more realistic/accurate if they just | called it 1.0G, so I find that decision to be curious. | noman-land wrote: | If the outer ring creates 1G then wouldn't the inner ring have | to be lower? Since at the center, gravity will be zero. | dtgriscom wrote: | Acceleration of a point on a disc is as velocity squared, | divided by radius. Since velocity of a point on a (rigid) | disc is proportional to the radius, this simplifies to | acceleration being proportional to the radius. Reduce the | radius by half, and the acceleration reduces by half. And, at | the center, acceleration is zero. (All this, of course, is | assuming the angular rotation rate is constant.) | dredmorbius wrote: | _Regarding the dimensions, I wanted to make the structure as | large as possible, while still getting a clear visual sense of | the curvature in the interiors. That is how I ended up with the | 450-meter radius and 1 RPM spin rate._ | | From TFA, which consists (apart from the video) of 8 short | paragraphs in its entirety. | littlestymaar wrote: | They wanted it to be 450m wide so that the curvature would be | clearly visible on camera, and then _Two Revolutions per | Minute_ is arguably a worse title than with One ;). | muxator wrote: | Actually it would have been sqrt(2) revolutions per minute :) | SideburnsOfDoom wrote: | > Why 0.5G and not 1G though | | Then the ring would either have to be larger or faster. Both | are harder to build. | avmich wrote: | Then the question is, why not smaller. Actually, why 0.5G is | chosen as optimal. | jrussino wrote: | > Both are harder to build. | | Certainly harder for NASA to build in space, but not any | harder for this author to build in a computer :-D | | Good point though: | | > Regarding the dimensions, I wanted to make the structure as | large as possible, while still getting a clear visual sense | of the curvature in the interiors. That is how I ended up | with the 450-meter radius and 1 RPM spin rate. | | So it seems like he wanted to put specific constraints on the | size/geometry and worked backwards from there. | jrussino wrote: | However, you could get ~1G by going to ~1.4 RMP or | increasing the radius to ~900m (or finding some sweet spot | in between), which doesn't seem like it would greatly | impact the "vibe" he's trying to create. | tomjakubowski wrote: | Spinning this structure for 1G would only make the problems | called out by the author worse. Much worse: | | > I believe that the perpetually spinning views would be | extremely nauseating for most humans, even for short visits. | Even worse, I suspect - when it comes to the comfort of the | experience - would be the constantly moving light and shadows | from the sun. | hiccuphippo wrote: | It seems to be a vacation ship. Who would go to one in space | only to feel the same gravity as down here? | heleninboodler wrote: | This is gorgeous, but I wanted the cadence of the cuts to be just | a _little_ bit slower. Maybe this was intentional in order to | create unease /tension, but I always felt like I was just a | couple seconds away from being done looking at whatever I was | looking at when they switched scenes. | dredmorbius wrote: | That's been the style in video dating to at least MTV (back | when it, you know, showed _music videos_ ). | | The style apparently has a name, _Post-classical editing_ : | | <https://en.wikipedia.org/wiki/Post-classical_editing> | | I'm ... not particularly a fan myself and often slow videos | considerably to savour the detail. | tobr wrote: | I have to say I prefer this over Crazy Frog (which was also | created by Erik Wernquist). | phatfish wrote: | What the hell. | SushiHippie wrote: | Wow that's crazy | https://web.archive.org/web/20120217105311/http://www.hitqua... | mcwiggin2 wrote: | Anywhere you are willing to share a copy of the music? | abdusco wrote: | Reminds me of the soundtrack of Tron: Legacy | SushiHippie wrote: | The artist of the music released "wanderers" another short film | from Erik Wernquist without voice and just the music. Maybe | he'll do the same for 1 rpm? https://youtu.be/pIubYfm-YO0 | js2 wrote: | Grammatical nit in the voiceover: "sit or lie down", not "lay | down." | isoprophlex wrote: | My god this is one absolutely breathtaking video. Well done. | hiccuphippo wrote: | >a short film I made to explore my fascination with artificial | gravity in space. | | I don't like how videogames have artificial gravity in space. | It's a videogame, you can reduce the gravity to zero, instead we | get the same gravity as anywhere else. I feel like Fry the first | time he goes to the moon in Futurama. | thsksbd wrote: | Id go insane with my environment pulsating at 0.016 Hz. It'd be | like having a 60 second song on repeat, but visual. 60 s is short | enough that I still have my short term memory of what was one rev | before, but not fast enough to blur it away. | | It's a hunch, but Ithink, as humans, we don't do well with | frequencies from 0.01 to 100Hz [1]. Most (all?) of human | cognition happens there, and to me it feels like a recipe for a a | cognitive resonance. | | [1] I find it cool that the range is centered about 1 s - a | fraction of time we call "a moment" that, to me, best anchors the | concept of "present". | hwc wrote: | The view gives me nausea; I don't want windows! I want my | spacecraft to have thick skin and a Whipple shield! | FigurativeVoid wrote: | I'm not sure if it's true or not, but one of the plot points in | The Expanse series is how necessary artificial gravity it is for | human recovery. | | Without giving too much away, it assumes that humans need gravity | to heal properly, otherwise things like bruises won't heal since | you can't drain the fluids without gravity. | itishappy wrote: | It's a minor plot point in the Hyperion series by Dan Simmons | as well. The "ousters" are a space-adapted race of humans who | live most of their lives in zero-G, but they still need gravity | to give birth. | | It's a great series, it's not as "hard" sci-fi, but the imagery | is absolutely incredible. | dmbche wrote: | https://space.stackexchange.com/questions/36411/healing-of-b... | | Seems like it's true! | SideburnsOfDoom wrote: | Yes, this is a fascinating topic; because although we know that | 0.0G as in the International Space Station is unhealthy in many | ways that 1.0G on Earth is not (1), the in-betweens are | relatively unknown. | | e.g. How much of the health benefits of 1G do you get at 0.9 G? | at 0.5G or 0.1G? Where's the inflection point? | | Would you still get the benefit if you rest in full gravity for | 8 hours, and then move out of the ring section of a space | station for the rest of the day? Would 1 hour per day in | gravity do it? | | How would people's health be impacted by a long-term stay on | the Moon (at 0.17G ) or Mars (0.38G) ? | | This is not well understood, and hard to study without more | experimental data. Which would have to be gathered Off Earth. | | And we might need to know sooner or later. | | On the Moon you could do the Experiment on site, and bring | people back on relatively short notice if it does not go well. | But for Mars, if it doesn't work out there it's a long haul | back, most of it at 0.0G. | | There have been proposals to build small spin rings in orbit to | do the experiments on Astronauts, but these plans have not | happened yet. (2) | | 1) | https://davidson.weizmann.ac.il/en/online/sciencepanorama/da... | | https://pubmed.ncbi.nlm.nih.gov/11536970/ | | https://en.wikipedia.org/wiki/Effect_of_spaceflight_on_the_h... | | 2) https://en.wikipedia.org/wiki/Nautilus-X | reaperman wrote: | I also would be curious about effects of time spent at 1.1G, | 1.5G, or 2G, including for those who grow up in it. | | > Would you still get the benefit if you rest in full gravity | for 8 hours, and then move out of the ring section of a space | station for the rest of the day? Would 1 hour per day in | gravity do it? | | Again, curious if this is the case, would spending less time | >1G but <2G be equivalent to spending larger amounts of time | at 1G? | HPsquared wrote: | Does that imply that standing up helps healing? | cpeterso wrote: | The short film on Wernquist's YouTube channel: | https://www.youtube.com/watch?v=iiPmgW21rwY | munchler wrote: | A future where we have artificial gravity but still don't know | when to say "lie down" instead of "lay down". Very realistic! | recursive wrote: | What would be unrealistic is if they spoke exactly the same | dialect as us. | dredmorbius wrote: | Clearly this is set after the great "eye-aye" vowel shift. | jvanderbot wrote: | My heart aches in a way I cannot explain when I watch this or | think about space exploration in general. It's a mixture of | inevitability, inspiration, pride, and sadness. | | I wonder if ancients felt this way about the sea, or sky, or | mountains that seemed impassable to them, knowing or believing it | was only a matter of time. Or did they wonder at areas just plain | never-to-be-seen. | gnramires wrote: | If it helps, consider that the reality of space exploration is | not quite the romantic vision we see :) [1] | | Let's assume we have advanced but still physically plausible | technology. The universe is huge. The Solar system is huge. | Getting anywhere takes forever! Months, to years (can be | shorted with very large energy expense, but you only go faster | with the square root of energy!). | | Shielding from radiation requires large barriers. So you need | to spend most time in a relatively small quarters guarded by | large mass barriers (magnetic fields might help a little too). | Everything about living in space will probably be a mix of | boring, hard/confined and extremely costly. | | This kind of yearning makes me remember something that Richard | Feynman said. It's something like (paraphrasing) "We know | almost everything about the universe, the nature of forces, | even how life works; the forces that bind everything together | are known to astounding, extraordinary precision -- pretty much | all phenomena relevant at all to every day life. Yet when I | meet someone who isn't a physicist, they will ask almost | immediately "So what _don 't_ we know about physics? What | unsolved problems are there?". There's so much we _do_ know and | they 're not interested in that! And it's so fascinating!". (I | think that deserves a name, like "Feynman syndrome", or | something :P | | Like the physics we already _do_ know (and the mathematics as | well) is astounding, fascinating, I think so is where we _can_ | go, and where we can observe. Like, the Earth (and its | lifeforms!) is absolutely astounding. If you go a block around | your house, with a keen eye, there are probably interesting | enough things to spend a lifetime studying. A single species of | insect, a species of tree, microscopic polen in the air, | microorganisms, human-made systems, it 's just too much to | tell. And you've barely left your home. Then there are all | sorts of ecosystems and places on Earth, I bet most don't have | to travel far to go to a place of natural beauty they've never | been to. For reference, Jupiter seems to be about 600,000,000 | km away from us. It's interesting and beautiful for sure, but | also... a giant blob of gas. If we were a little more thankful | for what we do have, that's also unlocking a great treasure. | | Also, we don't value enough our imagination (and even computer | games!) too I think. In a movie or computer game[2], you can | make so it so the travel to Jupiter takes seconds (or minutes | to hours, just to make it more exciting ;) ), and you get quite | astounding views too in the comfort of your home. Telescopes | and scientific missions do the same. Through fiction and | fantasy, we can travel to places that don't even exist and have | all sorts of exciting histories :) | | If you think about it, life right here on Earth is amazingly | beautiful really -- but we have to look with the right eye | (mindset and wisdom) to see it at all... | | That said, bring in the space movies :) | | [1] Nothing at all wrong with a little romanticism I think, | that's good. But we shouldn't lose sights of reality... | | [2] I really wish computer games were more culturally valued, | and not seen as a way to kill time, or an addictive past time. | They're really our tool to travel to brand new worlds at our | fingertips (of course, with great power comes great | responsibility...), we should recognize that as our | generation's great medium ! | dredmorbius wrote: | It's also _extremely_ useful to recall that most of the | tropes of SciFi TV, cinema and books are there for visual, | narrative, budgetary, and literary necessity. Star Trek | utilises transporters and warp speed not because they 're | technically probably or scientifically valid ... but because | spending days or millennia going from ship to surface or | between stars in a galaxy is utterly nonviable for a | television or film production Sets and locations are | similarly frequently recycled or drawn from nearby | opportunities (which is why The Entire Universe is now in | British Columbia). _Star Wars_ 's light sabers and blasters | are _visually_ appealing but nonsensical physically. Even | "realistic" films such as _2001: A Space Odyssey_ remove such | elements as the absolutely gigantic heat radiators the | _Discovery_ would have needed if it were depicted in a | technically-accurate manner. | | Similar depictions occur in fiction, most of which are fairly | shallowly-disguised Western, Journey, or Empire sagas | relocated in space, though without any actual foundations on | physics. _Hard_ science fiction can sometimes make a few nods | to reality, and often exists as a sort of "what if", | exploring the potential consequences of some scientific or | technological capability being realised, but again has very | little basis in any known physics. | | And I write this as someone who was caught hook, line, and | sinker by the von Braun vision of spaceships to the planets, | Asimov, Clarke, Heinlein, and others. As I've gotten older | it's the _psychological_ and _social_ explorations which are | more interesting: Le Guin, Stephenson (who tends to remain in | near-Earth orbits), Bradbury, Butler, KSR, and the like. | | Not that the fantasy isn't still attractive at times, and | with the capabilities for visualising potential space-scapes | and starscapes, the visual imagery really is stunning, as in | 1RPM here. | | (I'd watched before reading the description, and pretty much | all the points Wernquist highlighted were ones I'd noted in | the video itself.) | nuancebydefault wrote: | May I say your writing style is very beautiful and easy to | read! | | Extra points for advocating for playing/exploring video | games! | tuatoru wrote: | > there are probably interesting enough things to spend a | lifetime studying. | | This is something that drives me nuts about wannabe | photographers. They all immediately travel off to "exotic" | locations to take pictures of "exotic" people and things. | | Your house and neighborhood is plenty exotic enough for a | lifetime's work, if you have the eye. | | Your first three paragraphs are the answer to the so-called | Fermi Paradox. | | If your species has adapted to spending tens of thousands of | years in tiny craft isolated by vast distances from anything | else, leaving that environment would be extremely risky and | difficult. | sebzim4500 wrote: | Even if humanity decides to live in the metaverse or | something instead of spreading out further (which I doubt), | someone somewhere is going to decide to make a Von Neumann | probe eventually. | | IMO the only solutions to the paradox are either that | intelligent life is really, really rare or civilizations | wipe themselves out in some kind of filtering event. | dredmorbius wrote: | To see a World in a Grain of Sand And a Heaven in a | Wild Flower Hold Infinity in the palm of your hand | And Eternity in an hour | | -- William Blake, "Auguries of Innocence" | | <https://www.poetryfoundation.org/poems/43650/auguries-of- | inn...> | api wrote: | It's probably just adaptive to the species for some of us to be | driven to set out on journeys to new places, and so we have it | built into our emotions. | | The emotion it conjures up is rather nice, kind of bitter sweet | and expansive at the same time. It seems to stimulate the | imagination to contemplate it even if you never actually go | anywhere. | | "Ships at a distance have every man's wish on board. For some | they come in with the tide. For others they sail forever on the | same horizon, never out of sight, never landing until the | Watcher turns his eyes away in resignation, his dreams mocked | to death by Time. That is the life of men." | | -- Zora Neale Hurston, Their Eyes Were Watching God | DesiLurker wrote: | I recently finished reading SciFis Delta-V and squeal Critical | Mass by Daniel suarez. Loved this kind of hard scifi. in the | second book he went into great details on how the first orbital | station and complementary moon/asteroid mining platform was | build and incrementally deployed. Definitely recommended if you | are into it. It seems quite within the the reach of our | capabilities, We just need to find a economic model that allows | it. | thangalin wrote: | I'm writing a hard sci-fi novel and am looking for alpha | readers. Contact me if interested: | | https://dave.autonoma.ca/ | jbott wrote: | Erik also made "Wanderers" about this feeling, quoting Carl | Sagan. Highly recommend watching it: | https://erikwernquist.com/wanderers | loganmarchione wrote: | I thought this was the same person. Love Wanderers! | samsolomon wrote: | Erik has a ton of excellent work! I remember stumbling across his | Wanderers video several years ago. | | https://erikwernquist.com/wanderers | SideburnsOfDoom wrote: | Commentary by Karl Schroeder: | | > Beautifully rendered video of a wheel-shaped space habitat with | artificial gravity. This shows viscerally what I pointed out in | my Substack posts on the Single-Family Space Colony: that windows | are a bad idea in rotating environments | | https://mastodon.social/@KarlSchroeder/111161480469784844 | | A bad idea because: Since this is just a visualisation, the | safety aspect is secondary to the way that it's quite | disorientating, vertiginous, maybe even inducing of motion | sickness. | | I expect that a more practical design would have observation | decks, but not huge windows everywhere. But that wouldn't make as | nice a visualisation. | siavosh wrote: | Glorious | Ensorceled wrote: | I get motion sick quite easily and need to crank the comfort | settings in VR, but watching this on a 42" monitor didn't really | cause any discomfort at all. | | It would be interesting to get a longer video from the dinner | table for instance. | | The window frames really help, so I'm not sure the final scene | with the gentleman looking out the window would be something I | would do. | danbruc wrote: | Bringing the water in that pool into orbit will set you back a | couple billion dollars. | LandStander wrote: | Water mined from the moon might be much cheaper by the time | something like this is built. That being said, a giant sterile | swimming pool seems like an odd feature for an interplanetary | spacecraft. I'd rather see a well-balanced aquatic habitat, if | anything. | hwc wrote: | or capture a small comet! | dreadlordbone wrote: | How much do you think the whole ship would cost? | Keyframe wrote: | Probably around one to several twitters. | ravi-delia wrote: | Plenty of water in space! One of a few things you don't need to | bring from home- just mine it up there | snakeyjake wrote: | I'd just snag some off the asteroids being mined to supply all | of the other construction materials. | dredmorbius wrote: | Rounding error on the other costs involved, but sure. | 83457 wrote: | How large would a ring have to be to have 1g at 1 rotation per | day? (Edit: earth day) | Damogran6 wrote: | Shooting from the hip, approx the circumference of the earth. | gwbas1c wrote: | If that were true, we'd all fling off of the surface of the | planet! | messe wrote: | > Shooting from the hip, approx the circumference of the | earth. | | You're quite a bit off. | | It's actually a little under 4 million km; several times the | diameter of the sun. | Damogran6 wrote: | There's a reason why shooting from the hip isn't very | accurate. :) | SideburnsOfDoom wrote: | It's not that it's an "not very accurate" loose relation; | there is no relation at all. The two numbers concern | different forces - gravity inward due to mass vs. | centrifugal force outwards due to spin. | SideburnsOfDoom wrote: | > A ring with 1g at 1 rotation per day | | That's the parameters of a "Banks Orbital" | https://theculture.fandom.com/wiki/Orbital_(Wikipedia_versio... | | Which is: | | > For such an orbital to reproduce the equivalent to the | Earth's gravity, whilst maintaining Earth's 24-hour period of | rotation, it would need to have a diameter of approximately | 3.71 million kilometres, and spinning at 486,000 km/hr. | hwc wrote: | And no known material has enough tensile strength to make it | work! | SideburnsOfDoom wrote: | > no known material has enough tensile strength | | I know that's true of Niven's ringworld, which is just | unholy scale and parameters - 1 rotation like the earth | does in a year, every 9 days! (1) | | And so it cannot be made from atoms, something with | "tensile strength similar to the strong nuclear force" is | needed (2) | | But is it true of Banks's more practical Orbital as well? | This reference says yes: "No form of ordinary matter will | support the tensions of a Banks Orbital's spin, so exotic | matter is required." (3) | | 1) | http://www.alcyone.com/max/reference/scifi/ringworld.html | | 2) https://larryniven.fandom.com/wiki/Scrith | | 3) https://www.orionsarm.com/eg-article/4845ef5c4ca7c | gwbas1c wrote: | It doesn't need to be that slow to avoid nausea. I've been to | the top of the space needle with a rotating floor, and didn't | feel any nausea. | dredmorbius wrote: | About 2 million km if GNU Units is serving me correctly: | You have: (1 gravity) / (1/1440 * rpm)^2 You want: | million km * 1.854336 / 0.5392766 | | By comparison: You have: (0.5 gravity) / (1 | rpm)^2 You want: m * 447.12962 | | (That's the scenario in the film here.) | | For 1 g at 1 RPM: You have: (1 gravity) / (1 | rpm)^2 You want: m * 894.25925 | | And presuming 3 RPM is tolerable (a common assumption in early | space station / space colony proposals): You | have: (1 gravity) / (3 rpm)^2 You want: m * | 99.362139 | | (Almost exactly 100m or 330 ft.) | jp57 wrote: | That guy seems lonely out there past Neptune. Where is everyone? | dredmorbius wrote: | Must. Resist. Obvious. Lowbrow. Pun. | hbrav wrote: | Two things that came to mind: | | 1. Would the Coriolis force tend to set up a big overturning cell | in that swimming pool? i.e. there would be circulation along the | top, down one end, back along the bottom, and up the other side? | | 2. Is this some kind of suicide cruise? They just seem to head | out into interstellar space at the end. The delta-V to return to | Earth would be incredible. And no more gravity assists once | you're past the major planets. | unholiness wrote: | By symmetry, you wouldn't expect circulation in a pool oriented | perpendicular to the station's rotation. The Coriolis effect | happens in the northern hemisphere and the southern hemisphere, | but not along the equator. | itishappy wrote: | No horizontal circulation, sure, but the Coriolis effect can | still cause vertical circulation. | | Check out these panels from one of my favorite web-comics | (they do their research): | | https://www.schlockmercenary.com/2013-09-15 | | https://www.schlockmercenary.com/2013-09-16 | Titan2189 wrote: | That was pretty cool! Fascinating... | | Wonder how difficult it was to convince whatever physics engine | to simulate water with curved gravity. | hiccuphippo wrote: | The water probably doesn't use physics. Instead it's a plane | with a shader to simulate water. | gwbas1c wrote: | Reminds me of the old-school demos in the 1990s that had 3d | animations. It certainly has a lot of the same homebrew vibe, but | it doesn't look "artificial." It looks better than the effects in | (the movie) 2001. | pja wrote: | From his showreel, it seems Erik also created the animation of | the final moments of the Cassini mission to Saturn: | https://www.youtube.com/watch?v=xrGAQCq9BMU | | Showreel: https://erikwernquist.com/showreel ___________________________________________________________________ (page generated 2023-10-03 23:00 UTC)