[HN Gopher] One Revolution per Minute [video]
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       One Revolution per Minute [video]
        
       Author : 0xf00ff00f
       Score  : 156 points
       Date   : 2023-10-02 11:35 UTC (1 days ago)
        
 (HTM) web link (erikwernquist.com)
 (TXT) w3m dump (erikwernquist.com)
        
       | prakhar897 wrote:
       | Space ships will be the cruise ships of 2200. Atleast they won't
       | pollute earth. :)
        
       | jrussino wrote:
       | Really beautiful.
       | 
       | Why 0.5G and not 1G though? Aside from the narration that
       | decision doesn't seem to have any impact on the video. I would
       | expect that difference to have a noticeable effect on things like
       | the posture of the plants, the design of the pool, the flight of
       | the butterflies, the posture and gait of the man. Ever
       | accidentally bump a drinking glass, but not enough to knock it
       | over? A wine glass sitting statically on a table will look pretty
       | much the same at 0.5G, but half the downward force means you're
       | probably much more likely to accidentally knock it over. So would
       | we really use the same sort of glasses on a space station like
       | this?
       | 
       | Aside from one line about "walk, don't run, don't jump", all of
       | this would be arguably more realistic/accurate if they just
       | called it 1.0G, so I find that decision to be curious.
        
         | noman-land wrote:
         | If the outer ring creates 1G then wouldn't the inner ring have
         | to be lower? Since at the center, gravity will be zero.
        
           | dtgriscom wrote:
           | Acceleration of a point on a disc is as velocity squared,
           | divided by radius. Since velocity of a point on a (rigid)
           | disc is proportional to the radius, this simplifies to
           | acceleration being proportional to the radius. Reduce the
           | radius by half, and the acceleration reduces by half. And, at
           | the center, acceleration is zero. (All this, of course, is
           | assuming the angular rotation rate is constant.)
        
         | dredmorbius wrote:
         | _Regarding the dimensions, I wanted to make the structure as
         | large as possible, while still getting a clear visual sense of
         | the curvature in the interiors. That is how I ended up with the
         | 450-meter radius and 1 RPM spin rate._
         | 
         | From TFA, which consists (apart from the video) of 8 short
         | paragraphs in its entirety.
        
         | littlestymaar wrote:
         | They wanted it to be 450m wide so that the curvature would be
         | clearly visible on camera, and then _Two Revolutions per
         | Minute_ is arguably a worse title than with One ;).
        
           | muxator wrote:
           | Actually it would have been sqrt(2) revolutions per minute :)
        
         | SideburnsOfDoom wrote:
         | > Why 0.5G and not 1G though
         | 
         | Then the ring would either have to be larger or faster. Both
         | are harder to build.
        
           | avmich wrote:
           | Then the question is, why not smaller. Actually, why 0.5G is
           | chosen as optimal.
        
           | jrussino wrote:
           | > Both are harder to build.
           | 
           | Certainly harder for NASA to build in space, but not any
           | harder for this author to build in a computer :-D
           | 
           | Good point though:
           | 
           | > Regarding the dimensions, I wanted to make the structure as
           | large as possible, while still getting a clear visual sense
           | of the curvature in the interiors. That is how I ended up
           | with the 450-meter radius and 1 RPM spin rate.
           | 
           | So it seems like he wanted to put specific constraints on the
           | size/geometry and worked backwards from there.
        
             | jrussino wrote:
             | However, you could get ~1G by going to ~1.4 RMP or
             | increasing the radius to ~900m (or finding some sweet spot
             | in between), which doesn't seem like it would greatly
             | impact the "vibe" he's trying to create.
        
         | tomjakubowski wrote:
         | Spinning this structure for 1G would only make the problems
         | called out by the author worse. Much worse:
         | 
         | > I believe that the perpetually spinning views would be
         | extremely nauseating for most humans, even for short visits.
         | Even worse, I suspect - when it comes to the comfort of the
         | experience - would be the constantly moving light and shadows
         | from the sun.
        
         | hiccuphippo wrote:
         | It seems to be a vacation ship. Who would go to one in space
         | only to feel the same gravity as down here?
        
       | heleninboodler wrote:
       | This is gorgeous, but I wanted the cadence of the cuts to be just
       | a _little_ bit slower. Maybe this was intentional in order to
       | create unease /tension, but I always felt like I was just a
       | couple seconds away from being done looking at whatever I was
       | looking at when they switched scenes.
        
         | dredmorbius wrote:
         | That's been the style in video dating to at least MTV (back
         | when it, you know, showed _music videos_ ).
         | 
         | The style apparently has a name, _Post-classical editing_ :
         | 
         | <https://en.wikipedia.org/wiki/Post-classical_editing>
         | 
         | I'm ... not particularly a fan myself and often slow videos
         | considerably to savour the detail.
        
       | tobr wrote:
       | I have to say I prefer this over Crazy Frog (which was also
       | created by Erik Wernquist).
        
         | phatfish wrote:
         | What the hell.
        
         | SushiHippie wrote:
         | Wow that's crazy
         | https://web.archive.org/web/20120217105311/http://www.hitqua...
        
       | mcwiggin2 wrote:
       | Anywhere you are willing to share a copy of the music?
        
         | abdusco wrote:
         | Reminds me of the soundtrack of Tron: Legacy
        
         | SushiHippie wrote:
         | The artist of the music released "wanderers" another short film
         | from Erik Wernquist without voice and just the music. Maybe
         | he'll do the same for 1 rpm? https://youtu.be/pIubYfm-YO0
        
       | js2 wrote:
       | Grammatical nit in the voiceover: "sit or lie down", not "lay
       | down."
        
       | isoprophlex wrote:
       | My god this is one absolutely breathtaking video. Well done.
        
       | hiccuphippo wrote:
       | >a short film I made to explore my fascination with artificial
       | gravity in space.
       | 
       | I don't like how videogames have artificial gravity in space.
       | It's a videogame, you can reduce the gravity to zero, instead we
       | get the same gravity as anywhere else. I feel like Fry the first
       | time he goes to the moon in Futurama.
        
       | thsksbd wrote:
       | Id go insane with my environment pulsating at 0.016 Hz. It'd be
       | like having a 60 second song on repeat, but visual. 60 s is short
       | enough that I still have my short term memory of what was one rev
       | before, but not fast enough to blur it away.
       | 
       | It's a hunch, but Ithink, as humans, we don't do well with
       | frequencies from 0.01 to 100Hz [1]. Most (all?) of human
       | cognition happens there, and to me it feels like a recipe for a a
       | cognitive resonance.
       | 
       | [1] I find it cool that the range is centered about 1 s - a
       | fraction of time we call "a moment" that, to me, best anchors the
       | concept of "present".
        
       | hwc wrote:
       | The view gives me nausea; I don't want windows! I want my
       | spacecraft to have thick skin and a Whipple shield!
        
       | FigurativeVoid wrote:
       | I'm not sure if it's true or not, but one of the plot points in
       | The Expanse series is how necessary artificial gravity it is for
       | human recovery.
       | 
       | Without giving too much away, it assumes that humans need gravity
       | to heal properly, otherwise things like bruises won't heal since
       | you can't drain the fluids without gravity.
        
         | itishappy wrote:
         | It's a minor plot point in the Hyperion series by Dan Simmons
         | as well. The "ousters" are a space-adapted race of humans who
         | live most of their lives in zero-G, but they still need gravity
         | to give birth.
         | 
         | It's a great series, it's not as "hard" sci-fi, but the imagery
         | is absolutely incredible.
        
         | dmbche wrote:
         | https://space.stackexchange.com/questions/36411/healing-of-b...
         | 
         | Seems like it's true!
        
         | SideburnsOfDoom wrote:
         | Yes, this is a fascinating topic; because although we know that
         | 0.0G as in the International Space Station is unhealthy in many
         | ways that 1.0G on Earth is not (1), the in-betweens are
         | relatively unknown.
         | 
         | e.g. How much of the health benefits of 1G do you get at 0.9 G?
         | at 0.5G or 0.1G? Where's the inflection point?
         | 
         | Would you still get the benefit if you rest in full gravity for
         | 8 hours, and then move out of the ring section of a space
         | station for the rest of the day? Would 1 hour per day in
         | gravity do it?
         | 
         | How would people's health be impacted by a long-term stay on
         | the Moon (at 0.17G ) or Mars (0.38G) ?
         | 
         | This is not well understood, and hard to study without more
         | experimental data. Which would have to be gathered Off Earth.
         | 
         | And we might need to know sooner or later.
         | 
         | On the Moon you could do the Experiment on site, and bring
         | people back on relatively short notice if it does not go well.
         | But for Mars, if it doesn't work out there it's a long haul
         | back, most of it at 0.0G.
         | 
         | There have been proposals to build small spin rings in orbit to
         | do the experiments on Astronauts, but these plans have not
         | happened yet. (2)
         | 
         | 1)
         | https://davidson.weizmann.ac.il/en/online/sciencepanorama/da...
         | 
         | https://pubmed.ncbi.nlm.nih.gov/11536970/
         | 
         | https://en.wikipedia.org/wiki/Effect_of_spaceflight_on_the_h...
         | 
         | 2) https://en.wikipedia.org/wiki/Nautilus-X
        
           | reaperman wrote:
           | I also would be curious about effects of time spent at 1.1G,
           | 1.5G, or 2G, including for those who grow up in it.
           | 
           | > Would you still get the benefit if you rest in full gravity
           | for 8 hours, and then move out of the ring section of a space
           | station for the rest of the day? Would 1 hour per day in
           | gravity do it?
           | 
           | Again, curious if this is the case, would spending less time
           | >1G but <2G be equivalent to spending larger amounts of time
           | at 1G?
        
         | HPsquared wrote:
         | Does that imply that standing up helps healing?
        
       | cpeterso wrote:
       | The short film on Wernquist's YouTube channel:
       | https://www.youtube.com/watch?v=iiPmgW21rwY
        
       | munchler wrote:
       | A future where we have artificial gravity but still don't know
       | when to say "lie down" instead of "lay down". Very realistic!
        
         | recursive wrote:
         | What would be unrealistic is if they spoke exactly the same
         | dialect as us.
        
         | dredmorbius wrote:
         | Clearly this is set after the great "eye-aye" vowel shift.
        
       | jvanderbot wrote:
       | My heart aches in a way I cannot explain when I watch this or
       | think about space exploration in general. It's a mixture of
       | inevitability, inspiration, pride, and sadness.
       | 
       | I wonder if ancients felt this way about the sea, or sky, or
       | mountains that seemed impassable to them, knowing or believing it
       | was only a matter of time. Or did they wonder at areas just plain
       | never-to-be-seen.
        
         | gnramires wrote:
         | If it helps, consider that the reality of space exploration is
         | not quite the romantic vision we see :) [1]
         | 
         | Let's assume we have advanced but still physically plausible
         | technology. The universe is huge. The Solar system is huge.
         | Getting anywhere takes forever! Months, to years (can be
         | shorted with very large energy expense, but you only go faster
         | with the square root of energy!).
         | 
         | Shielding from radiation requires large barriers. So you need
         | to spend most time in a relatively small quarters guarded by
         | large mass barriers (magnetic fields might help a little too).
         | Everything about living in space will probably be a mix of
         | boring, hard/confined and extremely costly.
         | 
         | This kind of yearning makes me remember something that Richard
         | Feynman said. It's something like (paraphrasing) "We know
         | almost everything about the universe, the nature of forces,
         | even how life works; the forces that bind everything together
         | are known to astounding, extraordinary precision -- pretty much
         | all phenomena relevant at all to every day life. Yet when I
         | meet someone who isn't a physicist, they will ask almost
         | immediately "So what _don 't_ we know about physics? What
         | unsolved problems are there?". There's so much we _do_ know and
         | they 're not interested in that! And it's so fascinating!". (I
         | think that deserves a name, like "Feynman syndrome", or
         | something :P
         | 
         | Like the physics we already _do_ know (and the mathematics as
         | well) is astounding, fascinating, I think so is where we _can_
         | go, and where we can observe. Like, the Earth (and its
         | lifeforms!) is absolutely astounding. If you go a block around
         | your house, with a keen eye, there are probably interesting
         | enough things to spend a lifetime studying. A single species of
         | insect, a species of tree, microscopic polen in the air,
         | microorganisms, human-made systems, it 's just too much to
         | tell. And you've barely left your home. Then there are all
         | sorts of ecosystems and places on Earth, I bet most don't have
         | to travel far to go to a place of natural beauty they've never
         | been to. For reference, Jupiter seems to be about 600,000,000
         | km away from us. It's interesting and beautiful for sure, but
         | also... a giant blob of gas. If we were a little more thankful
         | for what we do have, that's also unlocking a great treasure.
         | 
         | Also, we don't value enough our imagination (and even computer
         | games!) too I think. In a movie or computer game[2], you can
         | make so it so the travel to Jupiter takes seconds (or minutes
         | to hours, just to make it more exciting ;) ), and you get quite
         | astounding views too in the comfort of your home. Telescopes
         | and scientific missions do the same. Through fiction and
         | fantasy, we can travel to places that don't even exist and have
         | all sorts of exciting histories :)
         | 
         | If you think about it, life right here on Earth is amazingly
         | beautiful really -- but we have to look with the right eye
         | (mindset and wisdom) to see it at all...
         | 
         | That said, bring in the space movies :)
         | 
         | [1] Nothing at all wrong with a little romanticism I think,
         | that's good. But we shouldn't lose sights of reality...
         | 
         | [2] I really wish computer games were more culturally valued,
         | and not seen as a way to kill time, or an addictive past time.
         | They're really our tool to travel to brand new worlds at our
         | fingertips (of course, with great power comes great
         | responsibility...), we should recognize that as our
         | generation's great medium !
        
           | dredmorbius wrote:
           | It's also _extremely_ useful to recall that most of the
           | tropes of SciFi TV, cinema and books are there for visual,
           | narrative, budgetary, and literary necessity. Star Trek
           | utilises transporters and warp speed not because they 're
           | technically probably or scientifically valid ... but because
           | spending days or millennia going from ship to surface or
           | between stars in a galaxy is utterly nonviable for a
           | television or film production Sets and locations are
           | similarly frequently recycled or drawn from nearby
           | opportunities (which is why The Entire Universe is now in
           | British Columbia). _Star Wars_ 's light sabers and blasters
           | are _visually_ appealing but nonsensical physically. Even
           | "realistic" films such as _2001: A Space Odyssey_ remove such
           | elements as the absolutely gigantic heat radiators the
           | _Discovery_ would have needed if it were depicted in a
           | technically-accurate manner.
           | 
           | Similar depictions occur in fiction, most of which are fairly
           | shallowly-disguised Western, Journey, or Empire sagas
           | relocated in space, though without any actual foundations on
           | physics. _Hard_ science fiction can sometimes make a few nods
           | to reality, and often exists as a sort of  "what if",
           | exploring the potential consequences of some scientific or
           | technological capability being realised, but again has very
           | little basis in any known physics.
           | 
           | And I write this as someone who was caught hook, line, and
           | sinker by the von Braun vision of spaceships to the planets,
           | Asimov, Clarke, Heinlein, and others. As I've gotten older
           | it's the _psychological_ and _social_ explorations which are
           | more interesting: Le Guin, Stephenson (who tends to remain in
           | near-Earth orbits), Bradbury, Butler, KSR, and the like.
           | 
           | Not that the fantasy isn't still attractive at times, and
           | with the capabilities for visualising potential space-scapes
           | and starscapes, the visual imagery really is stunning, as in
           | 1RPM here.
           | 
           | (I'd watched before reading the description, and pretty much
           | all the points Wernquist highlighted were ones I'd noted in
           | the video itself.)
        
           | nuancebydefault wrote:
           | May I say your writing style is very beautiful and easy to
           | read!
           | 
           | Extra points for advocating for playing/exploring video
           | games!
        
           | tuatoru wrote:
           | > there are probably interesting enough things to spend a
           | lifetime studying.
           | 
           | This is something that drives me nuts about wannabe
           | photographers. They all immediately travel off to "exotic"
           | locations to take pictures of "exotic" people and things.
           | 
           | Your house and neighborhood is plenty exotic enough for a
           | lifetime's work, if you have the eye.
           | 
           | Your first three paragraphs are the answer to the so-called
           | Fermi Paradox.
           | 
           | If your species has adapted to spending tens of thousands of
           | years in tiny craft isolated by vast distances from anything
           | else, leaving that environment would be extremely risky and
           | difficult.
        
             | sebzim4500 wrote:
             | Even if humanity decides to live in the metaverse or
             | something instead of spreading out further (which I doubt),
             | someone somewhere is going to decide to make a Von Neumann
             | probe eventually.
             | 
             | IMO the only solutions to the paradox are either that
             | intelligent life is really, really rare or civilizations
             | wipe themselves out in some kind of filtering event.
        
             | dredmorbius wrote:
             | To see a World in a Grain of Sand       And a Heaven in a
             | Wild Flower        Hold Infinity in the palm of your hand
             | And Eternity in an hour
             | 
             | -- William Blake, "Auguries of Innocence"
             | 
             | <https://www.poetryfoundation.org/poems/43650/auguries-of-
             | inn...>
        
         | api wrote:
         | It's probably just adaptive to the species for some of us to be
         | driven to set out on journeys to new places, and so we have it
         | built into our emotions.
         | 
         | The emotion it conjures up is rather nice, kind of bitter sweet
         | and expansive at the same time. It seems to stimulate the
         | imagination to contemplate it even if you never actually go
         | anywhere.
         | 
         | "Ships at a distance have every man's wish on board. For some
         | they come in with the tide. For others they sail forever on the
         | same horizon, never out of sight, never landing until the
         | Watcher turns his eyes away in resignation, his dreams mocked
         | to death by Time. That is the life of men."
         | 
         | -- Zora Neale Hurston, Their Eyes Were Watching God
        
         | DesiLurker wrote:
         | I recently finished reading SciFis Delta-V and squeal Critical
         | Mass by Daniel suarez. Loved this kind of hard scifi. in the
         | second book he went into great details on how the first orbital
         | station and complementary moon/asteroid mining platform was
         | build and incrementally deployed. Definitely recommended if you
         | are into it. It seems quite within the the reach of our
         | capabilities, We just need to find a economic model that allows
         | it.
        
           | thangalin wrote:
           | I'm writing a hard sci-fi novel and am looking for alpha
           | readers. Contact me if interested:
           | 
           | https://dave.autonoma.ca/
        
         | jbott wrote:
         | Erik also made "Wanderers" about this feeling, quoting Carl
         | Sagan. Highly recommend watching it:
         | https://erikwernquist.com/wanderers
        
           | loganmarchione wrote:
           | I thought this was the same person. Love Wanderers!
        
       | samsolomon wrote:
       | Erik has a ton of excellent work! I remember stumbling across his
       | Wanderers video several years ago.
       | 
       | https://erikwernquist.com/wanderers
        
       | SideburnsOfDoom wrote:
       | Commentary by Karl Schroeder:
       | 
       | > Beautifully rendered video of a wheel-shaped space habitat with
       | artificial gravity. This shows viscerally what I pointed out in
       | my Substack posts on the Single-Family Space Colony: that windows
       | are a bad idea in rotating environments
       | 
       | https://mastodon.social/@KarlSchroeder/111161480469784844
       | 
       | A bad idea because: Since this is just a visualisation, the
       | safety aspect is secondary to the way that it's quite
       | disorientating, vertiginous, maybe even inducing of motion
       | sickness.
       | 
       | I expect that a more practical design would have observation
       | decks, but not huge windows everywhere. But that wouldn't make as
       | nice a visualisation.
        
       | siavosh wrote:
       | Glorious
        
       | Ensorceled wrote:
       | I get motion sick quite easily and need to crank the comfort
       | settings in VR, but watching this on a 42" monitor didn't really
       | cause any discomfort at all.
       | 
       | It would be interesting to get a longer video from the dinner
       | table for instance.
       | 
       | The window frames really help, so I'm not sure the final scene
       | with the gentleman looking out the window would be something I
       | would do.
        
       | danbruc wrote:
       | Bringing the water in that pool into orbit will set you back a
       | couple billion dollars.
        
         | LandStander wrote:
         | Water mined from the moon might be much cheaper by the time
         | something like this is built. That being said, a giant sterile
         | swimming pool seems like an odd feature for an interplanetary
         | spacecraft. I'd rather see a well-balanced aquatic habitat, if
         | anything.
        
           | hwc wrote:
           | or capture a small comet!
        
         | dreadlordbone wrote:
         | How much do you think the whole ship would cost?
        
           | Keyframe wrote:
           | Probably around one to several twitters.
        
         | ravi-delia wrote:
         | Plenty of water in space! One of a few things you don't need to
         | bring from home- just mine it up there
        
         | snakeyjake wrote:
         | I'd just snag some off the asteroids being mined to supply all
         | of the other construction materials.
        
         | dredmorbius wrote:
         | Rounding error on the other costs involved, but sure.
        
       | 83457 wrote:
       | How large would a ring have to be to have 1g at 1 rotation per
       | day? (Edit: earth day)
        
         | Damogran6 wrote:
         | Shooting from the hip, approx the circumference of the earth.
        
           | gwbas1c wrote:
           | If that were true, we'd all fling off of the surface of the
           | planet!
        
           | messe wrote:
           | > Shooting from the hip, approx the circumference of the
           | earth.
           | 
           | You're quite a bit off.
           | 
           | It's actually a little under 4 million km; several times the
           | diameter of the sun.
        
             | Damogran6 wrote:
             | There's a reason why shooting from the hip isn't very
             | accurate. :)
        
               | SideburnsOfDoom wrote:
               | It's not that it's an "not very accurate" loose relation;
               | there is no relation at all. The two numbers concern
               | different forces - gravity inward due to mass vs.
               | centrifugal force outwards due to spin.
        
         | SideburnsOfDoom wrote:
         | > A ring with 1g at 1 rotation per day
         | 
         | That's the parameters of a "Banks Orbital"
         | https://theculture.fandom.com/wiki/Orbital_(Wikipedia_versio...
         | 
         | Which is:
         | 
         | > For such an orbital to reproduce the equivalent to the
         | Earth's gravity, whilst maintaining Earth's 24-hour period of
         | rotation, it would need to have a diameter of approximately
         | 3.71 million kilometres, and spinning at 486,000 km/hr.
        
           | hwc wrote:
           | And no known material has enough tensile strength to make it
           | work!
        
             | SideburnsOfDoom wrote:
             | > no known material has enough tensile strength
             | 
             | I know that's true of Niven's ringworld, which is just
             | unholy scale and parameters - 1 rotation like the earth
             | does in a year, every 9 days! (1)
             | 
             | And so it cannot be made from atoms, something with
             | "tensile strength similar to the strong nuclear force" is
             | needed (2)
             | 
             | But is it true of Banks's more practical Orbital as well?
             | This reference says yes: "No form of ordinary matter will
             | support the tensions of a Banks Orbital's spin, so exotic
             | matter is required." (3)
             | 
             | 1)
             | http://www.alcyone.com/max/reference/scifi/ringworld.html
             | 
             | 2) https://larryniven.fandom.com/wiki/Scrith
             | 
             | 3) https://www.orionsarm.com/eg-article/4845ef5c4ca7c
        
         | gwbas1c wrote:
         | It doesn't need to be that slow to avoid nausea. I've been to
         | the top of the space needle with a rotating floor, and didn't
         | feel any nausea.
        
         | dredmorbius wrote:
         | About 2 million km if GNU Units is serving me correctly:
         | You have: (1 gravity) / (1/1440 * rpm)^2       You want:
         | million km        * 1.854336        / 0.5392766
         | 
         | By comparison:                 You have: (0.5 gravity) / (1
         | rpm)^2       You want: m        * 447.12962
         | 
         | (That's the scenario in the film here.)
         | 
         | For 1 g at 1 RPM:                 You have: (1 gravity) / (1
         | rpm)^2       You want: m        * 894.25925
         | 
         | And presuming 3 RPM is tolerable (a common assumption in early
         | space station / space colony proposals):                 You
         | have: (1 gravity) / (3 rpm)^2       You want: m        *
         | 99.362139
         | 
         | (Almost exactly 100m or 330 ft.)
        
       | jp57 wrote:
       | That guy seems lonely out there past Neptune. Where is everyone?
        
         | dredmorbius wrote:
         | Must. Resist. Obvious. Lowbrow. Pun.
        
       | hbrav wrote:
       | Two things that came to mind:
       | 
       | 1. Would the Coriolis force tend to set up a big overturning cell
       | in that swimming pool? i.e. there would be circulation along the
       | top, down one end, back along the bottom, and up the other side?
       | 
       | 2. Is this some kind of suicide cruise? They just seem to head
       | out into interstellar space at the end. The delta-V to return to
       | Earth would be incredible. And no more gravity assists once
       | you're past the major planets.
        
         | unholiness wrote:
         | By symmetry, you wouldn't expect circulation in a pool oriented
         | perpendicular to the station's rotation. The Coriolis effect
         | happens in the northern hemisphere and the southern hemisphere,
         | but not along the equator.
        
           | itishappy wrote:
           | No horizontal circulation, sure, but the Coriolis effect can
           | still cause vertical circulation.
           | 
           | Check out these panels from one of my favorite web-comics
           | (they do their research):
           | 
           | https://www.schlockmercenary.com/2013-09-15
           | 
           | https://www.schlockmercenary.com/2013-09-16
        
       | Titan2189 wrote:
       | That was pretty cool! Fascinating...
       | 
       | Wonder how difficult it was to convince whatever physics engine
       | to simulate water with curved gravity.
        
         | hiccuphippo wrote:
         | The water probably doesn't use physics. Instead it's a plane
         | with a shader to simulate water.
        
       | gwbas1c wrote:
       | Reminds me of the old-school demos in the 1990s that had 3d
       | animations. It certainly has a lot of the same homebrew vibe, but
       | it doesn't look "artificial." It looks better than the effects in
       | (the movie) 2001.
        
       | pja wrote:
       | From his showreel, it seems Erik also created the animation of
       | the final moments of the Cassini mission to Saturn:
       | https://www.youtube.com/watch?v=xrGAQCq9BMU
       | 
       | Showreel: https://erikwernquist.com/showreel
        
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