[HN Gopher] How I stay motivated as a solo creator
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       How I stay motivated as a solo creator
        
       Author : HermanMartinus
       Score  : 77 points
       Date   : 2023-10-05 07:14 UTC (15 hours ago)
        
 (HTM) web link (herman.bearblog.dev)
 (TXT) w3m dump (herman.bearblog.dev)
        
       | tomaszs wrote:
       | Nothing motivates more than empty bank account. It's beyond
       | imagination how much person is able than do in 8 hours
        
       | nuancebydefault wrote:
       | > I'm not on traditional social media so don't have that eating
       | away at my attention, but Hacker News is pretty good at derailing
       | my day.
       | 
       | How relatable!
       | 
       | " - Coffee and a walk with my partner - Gym for about an hour -
       | Journal and write - Work block 1 (about 3 hours) - Lunch and
       | chill - Work block 2 (also about 3 hours) "
       | 
       | That looks fantastic!
        
       | dmitrybrant wrote:
       | > I stay active on a Slack community of devs and creators in my
       | country, as well as go to meet-ups and events in interesting
       | communities
       | 
       | How does one find these supposed Slack groups and meetups? I live
       | in a major metropolitan area, but the meetups I've been able to
       | find have been underwhelming.
        
       | earksiinni wrote:
       | Solo creator/dev/preneur here, too.
       | 
       | OP mentioned a Slack channel for creators in his country. I've
       | been looking for a similar channel.
       | 
       | I'm in Arizona in the US. Anyone know of any similar channels
       | that I could join?
        
       | hermitcrab wrote:
       | Been working on my own, writing software since 2005. Currently
       | having a bit of a motivation slump. But I'm sure I'll push
       | through, the same as I've pushed through all the previous ones.
        
       | thewizardofaus wrote:
       | A crucial point the post misses is the distinction between
       | motivation and discipline.
       | 
       | Ultimately it's easy to work on things when they are fun and
       | exciting; but motivation will only last for so long... once that
       | happens it's the discipline that needs to take over for you to
       | keep progressing forward.
        
         | c7DJTLrn wrote:
         | Motivation and discipline can also move together. If you're
         | motivated over a long enough period of time, discipline can
         | form automatically.
        
         | gagege wrote:
         | I can have discipline, if I'm doing something for a purpose.
         | Losing weight, getting a job, etc. My problem I always lose
         | what the purpose of my solo project is. Or, I shoot so many
         | holes in my own idea that I can't imagine it being useful to
         | anyone.
        
       | dtran wrote:
       | >Working solo has its difficulties. For one, my income is
       | somewhat tied to my productivity, and my productivity highly
       | correlates to my state of mind.
       | 
       | Since going back to being primarily a maker after organizing my
       | days around being a manager[1], and being an avid runner, I've
       | redefined my relationship with "motivation" in a way that can be
       | summed up succinctly by author Brad Stulberg: "You don't need to
       | feel good to get going. _You need to get going to feel good._ " I
       | know that I am long-term _very motivated_ , but day to day or
       | hour to hour, "motivation" is a tricky word, because my energy
       | and creativity waxes/wanes.
       | 
       | Agree with the author that structure is the most important thing
       | for me to work around this. Even though makers dream of an open
       | schedule, on the days where I'm off my usual routine, it's really
       | tough to prioritize all the many things always on my plate. It's
       | even tougher trying to decide to peel myself away from work to go
       | for a run that I know will help me focus better after. Making the
       | decision can be emotionally and mentally taxing, whereas if I
       | rely on the default that I just go out for a run as soon as I
       | wake up, the rest of the day just flows from that without the
       | decision fatigue. Time-blocking or even just very simple
       | structure like the OP has has been really effective for me. This
       | includes a hard stop time each day even if it feels like I'm on a
       | roll-- my younger self would often borrow against my future
       | energy, and that seemed to rarely work out in the medium-to-long
       | term.
       | 
       | > This is combined with a lack of co-workers. Comrades in the
       | trenches, if you will. And finally there's the ability to not do
       | anything, which can be quite nebulous and dangerous if not
       | managed.
       | 
       | For anyone who is a solo-creator struggling with this, "body-
       | doubling" is a term from the ADHD/neurodivergent community that
       | simply means "doing a task in the presence of another person".
       | Surprisingly, they don't have to be working on the same task to
       | help you feel like you have "comrades in the trenches". If you're
       | interested, check out Flow Club in my bio.
       | 
       | [1] http://www.paulgraham.com/makersschedule.html
        
       | chiefalchemist wrote:
       | > For one, my income is somewhat tied to my productivity, and my
       | productivity highly correlates to my state of mind.
       | 
       | What it highly correlates to is your health - mental and
       | physical. I have a friend / colleague who is a successful
       | creator. YouTube, Instagram, and TikTok. He does well. But the
       | stress is endless.
       | 
       | Being solo, pardon the cliche, but he's like a rat in the social
       | media platforms' wheel. There's no room for error (i.e., getting
       | sick). Even his "vacations" are driven by what content he can
       | create. The wheel never stops.
       | 
       | From time to time we chat about his "business model". To me it's
       | not sustainable, or it is until it isn't, and then the bottom
       | comes up fast. I've suggested he start to think of himself less
       | as a recording artist and more as the record label. That is., to
       | somehow try to figure out how to be less dependent on being the
       | only rat running (for dear life) in the wheel. He agrees. But in
       | no time at all, he's gotta get back on the wheel. There's no exit
       | other than to shut down, which is no exit at all.
       | 
       | The focus is admirable. But it can also be blinding, and perhaps
       | eventually unhealthy. For as successful as he is, I wouldn't
       | trade places with him.
        
       | greybeardednyc wrote:
       | How do you generate enough income to survive?
        
       | whartung wrote:
       | First, I'm easily distracted.
       | 
       | But, the real issue in working on something, for myself, that is
       | engaging, and pushing back the "WTH are you wasting time on this
       | for?". It's all very fleeting.
       | 
       | It's not like I have some other burning passion to work on
       | instead, some "if you do this you'll make lots of money instead
       | of those toys you make thing". I don't.
       | 
       | But, especially being older, it can be a trick at times to
       | persevere, not say "F it" and fire up "distraction du jour" (HN,
       | YT, video game, etc.).
       | 
       | My recent project, that I actually released, documentation, cross
       | platform installers, and everything, took a year of calendar time
       | (but not a year of effort, it was idle for some months). It felt
       | good to get it out, put it in the hand of other (I think only one
       | person has actually used it). But, that actually doesn't deter me
       | (sure, I'd like folks to use things, that's why I finished the
       | project to make it, ideally, easy to pick up).
       | 
       | But, still, there are those times when that hopelessness of "why
       | bother" creeps in and takes the wind out of my sails.
        
         | packetlost wrote:
         | Same boat here. I've yet to find something that I feel
         | _warrants_ full attention. It 's sort of opposite to the common
         | SV "throw shit at the wall and see what sticks" attitude. Maybe
         | I'm just too distractable and pessimistic.
        
         | elwell wrote:
         | I feel like I would be more motivated if I were to work on
         | something that helps people. Making money is fun at times, but
         | (especially as a Christian) I can't ignore that voice that
         | selfish gain is mostly meaningless.
        
         | gagege wrote:
         | I have the same problem. I see all these hackers out there
         | making (something like) the millionth travel blog and sticking
         | with it for years and somehow ending up making a decent income
         | off of it. But I'm sitting here wondering if my potentially
         | cool game idea that has never been done before is something
         | that the world really needs, then I quit after about a week
         | because of those thoughts.
         | 
         | What drives people?
        
         | c7DJTLrn wrote:
         | >But, the real issue in working on something, for myself, that
         | is engaging, and pushing back the "WTH are you wasting time on
         | this for?". It's all very fleeting.
         | 
         | Similar for me. I'm generating and validating ideas at the
         | moment, but it takes almost no time for me to convince myself
         | an idea is rubbish, not worth exploring, or already done.
        
           | actionfromafar wrote:
           | You probably already heard this, but if you are doing a
           | product, not "research", that something has been already
           | done, needn't be a deterrent.
           | 
           | It just as well may indicate there's room in the market for
           | yet another twist on a similar thing.
        
         | ekanes wrote:
         | Your scenario makes me think of The Lean Startup. It's a book
         | but you can find podcasts, talks, etc. It's worth thoroughly
         | understanding it as it makes it much harder to ship something
         | people don't want, but also pushes you to engage with people
         | earlier so you're co-building. I'm also older :P and this is
         | the biggest idea to change my approach to this game.
        
         | soupfordummies wrote:
         | What's the project? Can you share it here?
        
         | jddj wrote:
         | I'm sure you've already heard/read it said a bunch of times,
         | but you shipped a thing out there. The vast majority of
         | people/projects don't.
         | 
         | You probably actually enjoyed it too, just not the whole time.
         | That's fine, that's the treadmill.
        
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       (page generated 2023-10-05 23:00 UTC)