[HN Gopher] How I stay motivated as a solo creator ___________________________________________________________________ How I stay motivated as a solo creator Author : HermanMartinus Score : 77 points Date : 2023-10-05 07:14 UTC (15 hours ago) (HTM) web link (herman.bearblog.dev) (TXT) w3m dump (herman.bearblog.dev) | tomaszs wrote: | Nothing motivates more than empty bank account. It's beyond | imagination how much person is able than do in 8 hours | nuancebydefault wrote: | > I'm not on traditional social media so don't have that eating | away at my attention, but Hacker News is pretty good at derailing | my day. | | How relatable! | | " - Coffee and a walk with my partner - Gym for about an hour - | Journal and write - Work block 1 (about 3 hours) - Lunch and | chill - Work block 2 (also about 3 hours) " | | That looks fantastic! | dmitrybrant wrote: | > I stay active on a Slack community of devs and creators in my | country, as well as go to meet-ups and events in interesting | communities | | How does one find these supposed Slack groups and meetups? I live | in a major metropolitan area, but the meetups I've been able to | find have been underwhelming. | earksiinni wrote: | Solo creator/dev/preneur here, too. | | OP mentioned a Slack channel for creators in his country. I've | been looking for a similar channel. | | I'm in Arizona in the US. Anyone know of any similar channels | that I could join? | hermitcrab wrote: | Been working on my own, writing software since 2005. Currently | having a bit of a motivation slump. But I'm sure I'll push | through, the same as I've pushed through all the previous ones. | thewizardofaus wrote: | A crucial point the post misses is the distinction between | motivation and discipline. | | Ultimately it's easy to work on things when they are fun and | exciting; but motivation will only last for so long... once that | happens it's the discipline that needs to take over for you to | keep progressing forward. | c7DJTLrn wrote: | Motivation and discipline can also move together. If you're | motivated over a long enough period of time, discipline can | form automatically. | gagege wrote: | I can have discipline, if I'm doing something for a purpose. | Losing weight, getting a job, etc. My problem I always lose | what the purpose of my solo project is. Or, I shoot so many | holes in my own idea that I can't imagine it being useful to | anyone. | dtran wrote: | >Working solo has its difficulties. For one, my income is | somewhat tied to my productivity, and my productivity highly | correlates to my state of mind. | | Since going back to being primarily a maker after organizing my | days around being a manager[1], and being an avid runner, I've | redefined my relationship with "motivation" in a way that can be | summed up succinctly by author Brad Stulberg: "You don't need to | feel good to get going. _You need to get going to feel good._ " I | know that I am long-term _very motivated_ , but day to day or | hour to hour, "motivation" is a tricky word, because my energy | and creativity waxes/wanes. | | Agree with the author that structure is the most important thing | for me to work around this. Even though makers dream of an open | schedule, on the days where I'm off my usual routine, it's really | tough to prioritize all the many things always on my plate. It's | even tougher trying to decide to peel myself away from work to go | for a run that I know will help me focus better after. Making the | decision can be emotionally and mentally taxing, whereas if I | rely on the default that I just go out for a run as soon as I | wake up, the rest of the day just flows from that without the | decision fatigue. Time-blocking or even just very simple | structure like the OP has has been really effective for me. This | includes a hard stop time each day even if it feels like I'm on a | roll-- my younger self would often borrow against my future | energy, and that seemed to rarely work out in the medium-to-long | term. | | > This is combined with a lack of co-workers. Comrades in the | trenches, if you will. And finally there's the ability to not do | anything, which can be quite nebulous and dangerous if not | managed. | | For anyone who is a solo-creator struggling with this, "body- | doubling" is a term from the ADHD/neurodivergent community that | simply means "doing a task in the presence of another person". | Surprisingly, they don't have to be working on the same task to | help you feel like you have "comrades in the trenches". If you're | interested, check out Flow Club in my bio. | | [1] http://www.paulgraham.com/makersschedule.html | chiefalchemist wrote: | > For one, my income is somewhat tied to my productivity, and my | productivity highly correlates to my state of mind. | | What it highly correlates to is your health - mental and | physical. I have a friend / colleague who is a successful | creator. YouTube, Instagram, and TikTok. He does well. But the | stress is endless. | | Being solo, pardon the cliche, but he's like a rat in the social | media platforms' wheel. There's no room for error (i.e., getting | sick). Even his "vacations" are driven by what content he can | create. The wheel never stops. | | From time to time we chat about his "business model". To me it's | not sustainable, or it is until it isn't, and then the bottom | comes up fast. I've suggested he start to think of himself less | as a recording artist and more as the record label. That is., to | somehow try to figure out how to be less dependent on being the | only rat running (for dear life) in the wheel. He agrees. But in | no time at all, he's gotta get back on the wheel. There's no exit | other than to shut down, which is no exit at all. | | The focus is admirable. But it can also be blinding, and perhaps | eventually unhealthy. For as successful as he is, I wouldn't | trade places with him. | greybeardednyc wrote: | How do you generate enough income to survive? | whartung wrote: | First, I'm easily distracted. | | But, the real issue in working on something, for myself, that is | engaging, and pushing back the "WTH are you wasting time on this | for?". It's all very fleeting. | | It's not like I have some other burning passion to work on | instead, some "if you do this you'll make lots of money instead | of those toys you make thing". I don't. | | But, especially being older, it can be a trick at times to | persevere, not say "F it" and fire up "distraction du jour" (HN, | YT, video game, etc.). | | My recent project, that I actually released, documentation, cross | platform installers, and everything, took a year of calendar time | (but not a year of effort, it was idle for some months). It felt | good to get it out, put it in the hand of other (I think only one | person has actually used it). But, that actually doesn't deter me | (sure, I'd like folks to use things, that's why I finished the | project to make it, ideally, easy to pick up). | | But, still, there are those times when that hopelessness of "why | bother" creeps in and takes the wind out of my sails. | packetlost wrote: | Same boat here. I've yet to find something that I feel | _warrants_ full attention. It 's sort of opposite to the common | SV "throw shit at the wall and see what sticks" attitude. Maybe | I'm just too distractable and pessimistic. | elwell wrote: | I feel like I would be more motivated if I were to work on | something that helps people. Making money is fun at times, but | (especially as a Christian) I can't ignore that voice that | selfish gain is mostly meaningless. | gagege wrote: | I have the same problem. I see all these hackers out there | making (something like) the millionth travel blog and sticking | with it for years and somehow ending up making a decent income | off of it. But I'm sitting here wondering if my potentially | cool game idea that has never been done before is something | that the world really needs, then I quit after about a week | because of those thoughts. | | What drives people? | c7DJTLrn wrote: | >But, the real issue in working on something, for myself, that | is engaging, and pushing back the "WTH are you wasting time on | this for?". It's all very fleeting. | | Similar for me. I'm generating and validating ideas at the | moment, but it takes almost no time for me to convince myself | an idea is rubbish, not worth exploring, or already done. | actionfromafar wrote: | You probably already heard this, but if you are doing a | product, not "research", that something has been already | done, needn't be a deterrent. | | It just as well may indicate there's room in the market for | yet another twist on a similar thing. | ekanes wrote: | Your scenario makes me think of The Lean Startup. It's a book | but you can find podcasts, talks, etc. It's worth thoroughly | understanding it as it makes it much harder to ship something | people don't want, but also pushes you to engage with people | earlier so you're co-building. I'm also older :P and this is | the biggest idea to change my approach to this game. | soupfordummies wrote: | What's the project? Can you share it here? | jddj wrote: | I'm sure you've already heard/read it said a bunch of times, | but you shipped a thing out there. The vast majority of | people/projects don't. | | You probably actually enjoyed it too, just not the whole time. | That's fine, that's the treadmill. ___________________________________________________________________ (page generated 2023-10-05 23:00 UTC)