[HN Gopher] Disney packed big emotion into a little robot ___________________________________________________________________ Disney packed big emotion into a little robot Author : rbanffy Score : 242 points Date : 2023-10-09 07:44 UTC (1 days ago) (HTM) web link (spectrum.ieee.org) (TXT) w3m dump (spectrum.ieee.org) | AndrewKemendo wrote: | Mark my words, Behavior Authoring will be the Prompt Engineering | of the future with no looking back | | Robotic platforms are a few iterations away from it at most | Etheryte wrote: | I'm not sure I see what you mean with that? Prompt engineering | used to be crucial for getting good results, however with each | successive iteration it has become less and less relevant. | CharlesW wrote: | > _I 'm not sure I see what you mean with that?_ | | Prompt engineering is an extremely simple form of behavior | authoring. I'm curious about how you arrived at the | conclusion that newer models make prompts and prompting | strategies less relevant. | | https://en.wikipedia.org/wiki/Behavior_authoring | Etheryte wrote: | An example of what I mean with prompt engineering becoming | less relevant as models get better is quoted at [0]: | | > Researchers from Microsoft tested GPT-4 on medical | problems and found "that GPT-4, without any specialized | prompt crafting, exceeds the passing score on USMLE by over | 20 points and outperforms earlier general-purpose models | (GPT-3.5) as well as models specifically fine-tuned on | medical knowledge (Med-PaLM, a prompt-tuned version of | Flan-PaLM 540B). | | [0] | https://en.wikipedia.org/wiki/GPT-4#Medical_applications | rob74 wrote: | If you ignore the head part, it looks very much like one of these | https://en.wikipedia.org/wiki/Walker_(Star_Wars)#All_Terrain... | soupfordummies wrote: | Or this one! https://starwars.fandom.com/wiki/BD_unit | Topgamer7 wrote: | This was my immediate thought, and this is probably what they | were going for. | sleepybrett wrote: | Yeah, I think when they do star wars shows/movies they seem | to prefer practical droids and aliens when they can do them | convincingly. They did do a BD in the past in Mando, but I | think it was CG. Maybe they are working towards a practical | BD for a future series. | daniel_reetz wrote: | I used to work at Disney Research. This is a great example of the | kinds of problems that get explored there. The constraints are | totally different than the normal consumer-focused engineering | you find elsewhere, because the creative conceits are | simultaneously a challenge and a get-out-of-jail-free card. | | The impossible parts of problems could be solved by visual | sleight of hand or some artistic trick, leaving you open to | explore and solve some really interesting application specific | problems with technology. The much, much harder part is making | any of this research work robust and compelling enough to | actually show in the parks. | tomcam wrote: | Why did you leave? | sproketboy wrote: | [dead] | dylan604 wrote: | With some of the nicknames for one of their buildings in | Burbank, I could definitely think of some possible reasons. | Hopefully, the reasons for the GP are different than my | ideas, and they are much less depressing. | mkl wrote: | Well, don't leave us hanging. What are the nicknames? A few | internet searches didn't seem to pull up anything. | alana314 wrote: | Many were forced to move to florida, though Disney is | backtracking on that now | knicholes wrote: | You don't happen to know how someone could get access to some | amazing research, do you? They released Autoconnect, and it | blew my mind. I needed it just yesterday, but I couldn't find | it. https://la.disneyresearch.com/publication/autoconnect/ | throwawayqqq11 wrote: | > the kinds of problems that get explored | | The uncanny valley problem? | | This intrigues me even more. | dwighttk wrote: | No qualia no emotion | pizzafeelsright wrote: | Is that to say there is only the display of emotion? | | I am curious if the two robot monkeys forget all about the | history of the ladder. | | Will the future not-robot monkeys discover the truth? | | I am always amazed that I am not upset at the computer but at | my failure to operate it in a way to get the desired outcome. | The ability to generate emotion exists within the imageo and | not the observed or learned. | mbakke wrote: | > The ability to generate emotion exists within the imageo | and not the observed | | I was thinking the _exact_ same thing while pondering the | parents assertion. | | Qualia is just the notion of _being something_. The classic | example is a bat: what is the qualitative experience of being | nearly blind, but having wings and a highly accurate | echolocation system? | | Plants too have qualia. What is it _like_ to be a tree. To | feel the nurture of the sun, the change in seasons, and to | heal a broken branch. | | The qualia of a stone is less exciting, but we can still | imagine being a dense pack of minerals. Perhaps rolling down | a mountain and losing some weight. Suddenly finding ourselves | on the ocean floor, drifting aimlessly, while providing cover | and nutrition to all sorts of life. After staying stationary | for thousands of years. | | That rock has _seen things_ , man! | | Down at the atom level things get more excited. What is the | qualitative experience of interacting with other atoms? Or a | photon? Of being _entangled_? State transitions? | | Anyway. It's clear to me that this robot absolutely has | qualia. I can imagine what it's like to be be a circuit | board, with an operating system, a bunch of sensors, a neural | processing engine, and a hard shell. How it _feels_. | | It makes me appreciate being human more. But also evokes | empathy for that adorable lump of silicon, metals, and | plastics. Don't let the GP comment bring you down, little | one. You are perfect just as you are. | hammock wrote: | Perhaps qualia is an abstractive interpretation of the internal | state that generates emotional expression | ilaksh wrote: | They are not claiming that it experiences emotion. The point is | that it's movements are very emotive. | aidenn0 wrote: | Prove it doesn't have qualia | kbelder wrote: | Qualia is the safety hatch some philosophers use to escape | from losing arguments. | mensetmanusman wrote: | It has been proven that some truths can not be proven, so | it's not that interesting of a requirement. | mbowcut2 wrote: | Looks like a duck, quacks like a duck. | wsintra2022 wrote: | But is actually a Disney animatronic name Daffy | nerdjon wrote: | Disney Imagineering (is it still called that?) always seemed | fascinating when you looked at it as part of a company like | Disney. Like it doesn't really make sense to exist within Disney | if you think about it too hard but it also is critical to what | makes Disney... Disney. | | I am always fascinated ever time they release a research video (I | remember the one talking about snow simulation for Frozen). | | It seems like it could be a fascinating place to work and (from | the outside) seems unique given their priorities. It isn't to | release a consumer product, a new b2b project, its to support | some other narrative purpose. | | I do find it fairly fascinating that at one point in the video I | was watching it and figured it had to be CGI. I wonder if that is | just still not used to this on a regular basis. | | Side Note: This robot is CUTE and I want one. | shadowgovt wrote: | > Like it doesn't really make sense to exist within Disney if | you think about it too hard but it also is critical to what | makes Disney... Disney. | | Disney himself was a huge fan of technology and both him and | the CEOs after him recognized that there's a part of the | industry they're in (entertainment) that requires secrecy; | literal "magic" is mostly "things you can do that other people | don't know how to do." So they keep that research in-house | because they want first-mover advantage on illusions, effects, | and experiences that nobody else can do. | | That's the best way to conceptualize Imagineering: it's a magic | factory. In that sense, absolutely essential core-business- | model stuff for the park-and-show entertainment sector of the | company. | | (Some of the more recent CEOs didn't grasp this aspect and | actually _did_ outsource some of the work done in the past | half-decade. I 'm going to be real interested to see what the | park scene looks like in the Orlando area in the next decade or | so as the technologies third-party vendors developed on | Disney's behalf diffuse directly into Disney's competition). | sleepybrett wrote: | Looks like it's based on the BD-1 droid from the jedi fallen | order franchise: https://starwars.fandom.com/wiki/BD-1 | | He is, in fact, adorable. | nerdjon wrote: | hah right? It's not even subtle with how similar it can be. | It just needs to be able to jump on my shoulder in a few | generations. | | Like ok I get it, Disney isn't going to paint up a prototype | or reveal too much of their plans with something like this | likely in the works years in advance. | | This wouldn't be the first time they showed a prototype that | was rather clearly for a specific purpose (like the spider | man flying robot) | | But uh... that is 100% Star Wars. | slimginz wrote: | If you watch the video linked in the article he even beeps | like BD-1! I love it! | distortedsignal wrote: | Thank you for remembering BD-1. It was frustrating to not be | able to remember that droid's designation. | throwaway9274 wrote: | The focus on robotics research starts to make more sense when | you dig into the financials. | | Disney's FY2022 operating income was $12.7B. $7.9B (!) of that | comes from theme parks. That's 65%. | | Everything else Disney does (Pixar movies, Disney movies, Star | Wars movies, television, streaming, touring musicals, | merchandise, partnerships, IP licensing) is the remaining 45%. | | Robotics is essential to the parks. | detourdog wrote: | On the other hand Walt Disney was a creative maniac with a | large fortune and desire to invent theme parks. Imagineering is | the one valve in the heart of Disney. | [deleted] | nerdjon wrote: | I agree 100%, based on the desire for theme parks it fits. | | But from the outside looking in what is "Disney". I would | wager that for the vast majority of people Disney is Mickey | Mouse, Frozen, Lion King, etc. basically media. Obviously I | would say that people would also say the parks. But I doubt | the word "Tech" is anywhere in the vast majority of people's | opinion on what Disney is. | | It is wild to think that behind what is a media company, is | an organization with strong engineering talent. I mean it | seems like that the robot engineering specifically rivals | most of what else is out there. | | That isn't saying there are not more advanced robotics, | Boston Dynamics projects are a big example. | | But there is also something to be said that this is probably | going to be in a park in just a few years, if not sooner. It | isn't going to sit in research stage forever. | | But it is a really weird timeline that Disney is associated | with advanced robotics and other crazy things that Disney | Imagineering does. | kranke155 wrote: | Disney corp. and their brilliant animators and technicians | invented various parts of animated films during an intense | period of RnD, both technical and creative. This culminated | in Snow White which was the first animated feature film | (afaik) and it was a huge hit. | | Hollywood was the Silicon Valley of the 20s and 30s. They | were using and inventing cutting edge tech! | slowhadoken wrote: | [flagged] | nerdjon wrote: | I should have ignored this comment but I just can't. | | Disney has been political for a very very long time. I would | even say "Woke" since that seems to be the term that you want | to use so much. | | I would like to point out the lyrics for Pocohuants "Colors of | the Wind". | | "You think the only people who are people | | Are the people who look and think like you". | | This came out in 1995. If that movie came out today people like | you would be ALL over it calling it Woke. | | This doesn't mean that Disney hasn't had its share of problems | when it comes to representation and similar issues. Like Mickey | donning blackface in an old cartoon (Is that the "Wholesome" | content you want Disney to be making again?). | | But creating media is inherently political in some form. | Otherwise you are not saying anything of value and what you're | making probably shouldn't exist. (There are some nuance to this | but let's keep this simple). You are generally trying to say or | express _something_ and that can be political in its purist | form (may not political in how it 's viewed today but still | political). | | As far as Disney going away from "identity politics". Well that | isn't happening. Not only are they still fighting the "Don't | Say Gay" bill but they are holding official pride nights at | their parks now. | | We have seen an increase in representation in Disney media and | gotten a lot of praise for doing that. It has been slower than | many of us would like, but it's still progress. | | The world isn't about to start going backwards and Disney is | just following that most people don't give a shit anymore. | | For the record I am saying all of this as a gay man with | multiple Disney tattoos, including a pride one I very proudly | wear on my arm that is always visible. | shadowgovt wrote: | Disney, the company, goes where the money goes. I mean, yes, | there are human beings with beliefs in charge also, but the | company has a _very_ sensitive nose for where the wind is | blowing in terms of American politics. Misreading those winds | leaves money on the table. | | Disney World Gay Days were an organized event dating back to | the '90s, where people would show up on a specific day and | wear red to indicate they were there for a specific reason. | This was, broadly, supported by the staff (no surprise that | there is a massive overlap between a theater-heavy ecosystem | and LGBTQ+ tolerance and inclusion) and never formally | endorsed by the company. | | ... but the company _did_ start selling red-based rainbow- | patterned official merchandise for certain months of the | year. Plausible deniability, but people have money and the | company would prefer they spend it. | | If anything, the Disney we see in this decade of the 2000s is | a Disney that is responding to what it perceives Americans | are willing to support, spend money on, and consume. People | blame Disney for "being woke," but Disney's Disney; it's | always been Disney. Disney looks at American culture, | catalyzes it, makes it feel fun, exciting, and engaging, and | feeds it back to the public. Disney's telling the stories its | audience wants to hear. | | ... and _that_ is what scares the hell out of the DeSantises | of the country and those who support them. | | (Sidebar: if you happen to know staff who have worked at the | parks and are willing to talk to you off-the-record, the | stories are _hilarious_ about guest behavior. Gay Days guests | were basically never a problem. Church youth groups, on the | other hand? Cast has to poke their noses into every nook and | cranny of the parks to make sure they aren 't sneaking off to | make out and... let's say "violating decency policy"). | | (Sidebar 2: I tend to be a cynic and my writing tends to end | up with a cynical tone. but I want to turn the elephant | around here and highlight something: "Disney responds to what | Americans are willing to support" means that they're doing | what they do now because people like you didn't shut up when | told, didn't sit down, didn't go away, didn't become | invisible. There are megacorporations who haven't been able | to make the Mouse hear them. The people who stubbornly | refused to go away for so many _decades_ that the company | started selling red shirts and rainbow mouse ears did | something to be proud of.) | nerdjon wrote: | So just a couple things, I wasn't referring to Disney World | Gay Days but "Disneyland Pride at Night" which was an | official event that was held this year. | | I was at the event and it had the feeling of it being | organized as a big "F U" to DeSantis. (and btw it was a | fantastic event). | | They also have pride elements around both parks (including | a friend of mine was there just a month or so ago and they | still had some pride things up. Downtown Disney at | Disneyland has (or had) a giant pride mickey reef. | | Disney now is past plausible deniability on this. | | I do think that Disney did push the envelope a bit. I mean | it was back in 2014 that they had a Disney Chanel show had | a lesbian couple with kids on Good Luck Charlie. | | But you are right that the reality is what Disney is doing | (and most companies) is following what is socially | acceptable. That is good business. Maybe they will push a | bit, especially with Hollywood tending to lean more | socially liberal so they are generally a few steps head of | the rest of the country. | | Edit: The Floral Reef I am referring too: https://i.insider | .com/6492105565b9ce0018a43b68?width=1000&fo... | Philpax wrote: | Hear, hear. | aintgonnatakeit wrote: | Perhaps you meant to say that you're happy they're moving back | toward broadly appealing topics instead of those resembling a | rather small part of the population. | yayitswei wrote: | Much cuter than the military parkour robot we saw the other day. | Both impressive though! | seeknotfind wrote: | Definitely reminds me of Wall.e | grecy wrote: | Which I believe took cues from Johnny 5 | mysterydip wrote: | Sounds like turtles all the way down | cptnapalm wrote: | It's pretty much BD-1 from Star Wars Jedi Fallen Order. | sleepybrett wrote: | Looks that way, but maybe he needs some ozempic, looks like | he put on a freshman five ;) | divbzero wrote: | I assume (hope?) this is one of the cases where an advanced robot | is being designed without military use in mind. | syntaxing wrote: | Have some coworkers that used to work for Disney. I hear most | left since the California to Florida transition. It's a shame | because the problems sound so interesting but I also hear the pay | is very mediocre. | JohnMakin wrote: | There was no florida to california transition. That got axed by | the drama surrounding the florida governor and disney pulled | out: | | https://www.cnbc.com/2023/05/18/disney-scraps-lake-nona- | flor.... | syntaxing wrote: | It never came into fruition suddenly but I believe it was | always the planned agenda prior. Which makes sense to change | your job if you expect that it wouldn't be in the area you | want to live in the long run. | 6stringmerc wrote: | Great now whatever is copyright eligible in there is lost to | progress. | PaulHoule wrote: | Disney had an animatronic Lincoln that blew everybody away at the | '64 Worlds Fair | | https://en.wikipedia.org/wiki/Great_Moments_with_Mr._Lincoln | | (Oddly, Phillip K. Dick's _We can build you_ featuring a Lincoln | simulacrum was written in 1962, a few year before Disney 's | Lincoln) | | The emotional impact of that Lincoln was carried by the voice | actor | | https://en.wikipedia.org/wiki/Royal_Dano | | working under Disney's direction. As others have pointed out this | is an example of where a system like this can be carried by | getting a few things really right and faking the other ones well | enough. | | Disney | ska wrote: | > (Oddly, ... | | Why would that be odd? It's very common for speculative fiction | to have a version of something before it is realized in the | "real world". | scroot wrote: | For whatever reason, it bugs me that this robot doesn't have a | name (or at least the name isn't mentioned in the article) | eatonphil wrote: | > As far as this robot goes, the character doesn't have an | official name, and Disney isn't ready to comment on where we | might see it. But based on how it looks and sounds, we have | some guesses. | | Yup | sleepybrett wrote: | Looks like it's a slightly overweight BD-1 from the jedi fallen | order games. Awesome. | WesSouza wrote: | Remember Vector from Anki, which had some former Pixar animators | working on it. | pseudosavant wrote: | What is the total addressable market for a Disney/Star Wars | branded e-pet droid? Seeing the kids pull a robot with this much | 'personality' on a leash made it seem like an obvious use case. | The robot wouldn't have to be that cheap to be less expensive | than buying and caring for a dog. It has to be as adorable as | this robot though. | suyash wrote: | nice, now any pointers on how someone can make something similar | in a smaller form factor? | numpad0 wrote: | Hardware is more or less half a robot dog, but the cuteness is | in the software. Closest open source cute animatronics I've | seen is Stack-chan based on M5Stack/ESP32, but it's still far | off from Disney cute. | | 1: https://github.com/meganetaaan/stack-chan | all2 wrote: | I'd be very tempted to try and run a gear train and cable | system so that the majority of the weight was near center of | mass. If you're going small enough, there are servos that pull | a few oz and could easily manipulate fishing line in tubes. | ceejayoz wrote: | Fit enough hardware to run a language model into one of these and | Disney's got a trillion dollar market here. | quickthrower2 wrote: | Basically an "Ashley Too" | | Whether a toy market is a trillion dollars is questionable. | shadowgovt wrote: | Oh, not even. You off-board that hardware into a nearby | cluster. No reason the brain has to be in the chassis when | radio is so high-bandwidth. | | ... a Disney of the past would build four of these and just | have them wander around EPCOT's Future World, just to set the | tone. This Disney will probably purpose them for their Star | Wars experiences. Still great to see. | mbowcut2 wrote: | This is the move right here. And it doesn't have to be a GPT-4 | I-know-absolutely-everything model. I think they could train a | <1B param model that is capable of being cute and interactive. | PaulHoule wrote: | I dunno. | | Dialogue is the area where the interactivity of video games | falls down completely. I mean, dialogue in a video game can | be just as good as the dialogue in a movie but it has to be | "on rails" because of the lack of linguistic competence of | today's computers. | | Even with a much better system it has to be "on rails" in | that a video game character will get in trouble if you get it | to enough an extended conversation which can be somewhat | answered by "people have various ways to set boundaries" and | that that of course can be part of the characterization. | | Y'all are probably sick of me talking about how Tamamo-no-mae | in the game Fate/Extella is the pinnacle of characterization | in modern games, but being based on a legendary character who | is able to charm people by talking intelligently about any | subject who is connected to a photonic crystal computer that | has recorded all the Earth's history and having the | relationship she does with the protagonist any answer she has | to why she doesn't realize her promise would be terribly | disappointing. | bpicolo wrote: | They could also just call out to web services with cellular | internet. | ghayes wrote: | The RTT would need to be very low. It's hard to have a | conversation with 2-3 second pauses. | shadowgovt wrote: | The long poll in GPT isn't network; it's compute. | Unfortunately, the tech probably isn't there yet for this | use case. | patapong wrote: | I am not sure about that! It seems like small models are | emerging that are a bit more specific but can be very | small, and thus have much lower latency. For example: | https://arxiv.org/abs/2305.07759 | aiunboxed wrote: | Agree, that is all kids would need. | [deleted] | mc32 wrote: | We could have a Johnny Five! That would be super cool. | ragebol wrote: | Or an AT-ST to do home patrol. Beware of squirrels with logs | and rope though. | etrvic wrote: | I think i know what my next side project is. | tortoise_in wrote: | Feels like Wall-E is coming to life ___________________________________________________________________ (page generated 2023-10-10 23:00 UTC)