[HN Gopher] A Grand Theft Auto III Re-Implementation ___________________________________________________________________ A Grand Theft Auto III Re-Implementation Author : ibobev Score : 89 points Date : 2023-10-31 19:53 UTC (3 hours ago) (HTM) web link (openrw.org) (TXT) w3m dump (openrw.org) | the_player wrote: | To save everyone the trouble - the last commit is 2 years old. | oynqr wrote: | Around the time re3 got public interest. | gardenhedge wrote: | "GTA 3 is no longer available on the steam store" | colechristensen wrote: | It wasn't for a while, they released a "definitive edition" | which is available. They took the old versions down somewhat | prematurely before releasing the remasters. A small number of | people got some attention being disproportionally upset about | this. | powersurge360 wrote: | This minimizes things a bit. The definitive editions got torn | apart for being ugly and poorly developed. It was a better | experience to use the originals and mod them in many cases. | This original version is still not available and people are | still upset about it. Looks like the DE version of GTAIII | currently has a 6 out of 10 on steam so it probably hasn't | been improved since release. | vasdae wrote: | I have played the DE version of GTA 3 (in fact I just | finished) and it wasn't nearly as bad as they make it out | to be. In fact I would say it's a better experience than | the originals for those who haven't played them. Of all the | bugs I've experienced, almost all of them were in the | original release, which I played extensively. | | It's best to ignore youtubers and generally disagreeable | nerds from reddit and all those places. They feed on hate. | user_7832 wrote: | > I have played the DE version of GTA 3 (in fact I just | finished) and it wasn't nearly as bad as they make it out | to be. In fact I would say it's a better experience than | the originals for those who haven't played them. Of all | the bugs I've experienced, almost all of them were in the | original release, which I played extensively. It's best | to ignore youtubers and generally disagreeable nerds from | reddit and all those places. They feed on hate. | | While I don't disagree with your experience at all of it | being better than the originals, that is unfortunately | just part of the issue here. The background is that Take | Two has been very litigious, and a number of high-quality | mods are no longer relevant due to their actions. | | I may be misremembering the details but iirc there was a | very high quality GTA4 graphics mod that essentially gave | the game "modern" graphics that too was forced to stop | due to legal issues(to say nothing of the GTA3/VC etc | mods). GTA 5 loading times were very high until a single | guy fixed their shitty code with a mod. | | Take Two isn't just poorly managed or have poor code | quality (which they do), they are also hostile to users | wanting to modify their game. A good bit of the criticism | here isn't specific to the game itself (which for eg may | be fine once it loads) but rather their behaviour. | dingnuts wrote: | considering all of the moral hand-wringing over the | content of the GTA games there's some sort of deep irony | over the fact that the developer is apparently not super | ethical. | | or maybe it's not irony, but the opposite of irony. maybe | it's totally predictable and shouldn't take anyone by | surprise at all. | giancarlostoro wrote: | To be fair, even though I disagree with Rockstar on removing | them from the store, you can still play the originals if you | already owned them on Steam. Unlike the recent scandal with | Assassins Creed where they removed it from your Steam | library. | wicket wrote: | It's worth pointing out that this project has not seen active | development for a couple of years, since Take-Two sued the | developers: | | https://news.ycombinator.com/item?id=26199879 | | https://news.ycombinator.com/item?id=28402640 | Hamuko wrote: | Aren't those links about a completely different project with a | completely different name? | Philpax wrote: | That's correct - OpenRW is a from-scratch reimplementation of | GTA3, while re3 is a manual decompilation that's capable of | reproducing the original executable (or something very close | to it). Both projects are very impressive in their own right. | | When re3 went public, OpenRW archived their repository; when | re3 was DMCA'd, OpenRW unarchived their repository; and when | re3 was sued, OpenRW ceased development. | | (This is based on my recollection from observing this two | years ago - there may be other factors involved) | hd4 wrote: | >when re3 was sued | | The day reverse-engineering legal protections failed. | bigstrat2003 wrote: | Not really. No legal protection is able to stop an | overzealous litigant from suing you. The real test is | whether they win the case, not whether they can file one. | Unfortunately, most people don't have the means to | _defend_ such a lawsuit, so they get bullied out of their | legal rights. | wicket wrote: | You are right, however it's likely that OpenRW was also | impacted by Take-Two's actions towards Re3 given that its | development also ceased around the same time. | omginternets wrote: | All you had to do was follow the damn train, CJ. | ThrowawayTestr wrote: | Wrong game | omginternets wrote: | Oh shoot, you're right! | crazysim wrote: | Though there is a train following mission in GTA3 too! | MBCook wrote: | Despite being called OpenRW they never tell you where the name | comes from, only that it's an attempt to write the engine from | scratch with clean code. | | But why RW? Did the GRA games run on RenderWare? | MrGilbert wrote: | It's "Open ReWrite". That's what the description of the Github | repository says. | OatmealDome wrote: | Yes, the early 3D Grand Theft Auto games (III, Vice City, and | San Andreas) ran on RenderWare. [0] | | [0] https://gtamods.com/wiki/RenderWare | moosedev wrote: | I think the GTA 3 family of GTA games did, yes. They were | PlayStation 2 games first, and RenderWare was relatively common | for PS2 games. | | Source: worked in game dev using RenderWare on PS2 back then | Crosseye_Jack wrote: | GTA3/VC/SA, Manhunt and Bully ran on RenderWare. They made | their own engine for GTA4 (and also for their pingpong game and | RDR1 iirc) and I "presume" the games since. | | https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine | hanniabu wrote: | rewrite | MiddleEndian wrote: | I'm surprised there are no open source GTA 2 clones (either | straight-up or just similar games of that style). The total | topdown PoV with rotating sprites seems like it would be ideal | for low/zero budget enthusiast projects. ___________________________________________________________________ (page generated 2023-10-31 23:00 UTC)