(???) AME   Cord Hat'ch     PLAYER echosa         CONCEPT N/A
 (???) ACE   Dwarf           CLASS  Fighter (1)    ALIGN   Lawful
 (???) ENDER Male   AGE 53   HEIGHT 4'2"           WEIGHT  170 lbs
 (???) XP              700   TNL          2000     BONUS   +5%
 (???) BILITY SCORES
 (???) TR   16*   To Hit: +1 | Damage: +1 | Open: 1-3 | Carry: +15
 (???) EX   11    Missle To Hit: +0 | AC: +0 | Parry: N/A
 (???) ON   10    HP (per die): +0 | Raise Dead Survival: 75%
 (IMG) NT   12    Lang: +3 |  SpLv: 6 | Learn: 55% | Spells: 4/6
 (???) IS    8
 (???) HA   13    Hirelings 5
 (???) Grants +5% EXP
 (???) P 8/8      AC 15  SAVE 14  HIT +1
 (???) TTACK         HIT   DMG   NOTES
 (???) astard Sword   +1   1D8   +1 DMG if two-handed, +1 Fighter
 (???) ling (Stones)  +0   1D4   
 (???) LASS FEATURES
 (???)  Equipment: Any
 (???)  Multiple Attacks: Against creatures with 1HD or less, Fighters make 
 (???)  one attacker per level each round.
 (???)  Parry enemy attacks: See status above.
 (???)  Strength Bonuses: See stats above.
 (???)  Established Stronghold: 9th level, see rule book.
 (???) ACIAL FEATURES
 (???)  +4 to Saving Throws
 (???)  Max level for Fighter: 6th (unless STR is 17+)
 (???)  Darkvision: 60ft
 (???) EIGHT ITEM
 (BIN) .8    71 GP  0 SP
 (DIR) 0     Bastard Sword
 (???) 1     Sling
 (HEX) 0     Ring Armor
 (DIR) 0     Equipment: Listed below!
 (???) NCUMBRANCE: 90-115-165-315   CURRENT: 71   MOVE: 12
 (???) QUIPMENT
 (???) Backpack: 30lb Capacity:
 (???) -Bedroll
 (???) -Flint and Steel
 (???) -Grappling Hook
 (???) -Trail Rations (x7)
 (???) -Rope, Hemp (50ft)
 (???) -Waterskin
 (???) Torch (x10)
 (???) ACKSTORY
 (???) ord had a difficult life. Raised by parents who expected too much of
 (HTM) im, he grew stronger than a Dwarf his size should have. Yet he was
 (???) ever able to satisfy his parents. He was all but cast aside.
 (???) e found solice in helping others. The appreciation given wasn't a
 (PNG) erfect substitute for the lack of praise from his family, but it was
 (???) he best he could find. This eventually turned into not just helping
 (???) thers when asked but also seeking out those in need and, eventually,
 (SND) eeking out those who harm others before they were able to do so. Some
 (???) alled it Justice, others called it a Crusade. To Cord, it was solace.
 (???) ver time, he became tired with his endless pursuit and decided to see
 (???) ore of the world, reasoning that there are people to be helped
 (???) verywhere and that experience and knowledge are paramount to
 (???) ictory. Unfortunately, he was not the smartest Dwarf, relying more on
 (???) rute force for victory, but even he was able to see the advantages of
 (???) ranching out and learning more of the world, what bits of it he could
 (???) nderstand, anyway.
 (???) ow, Cord travels, sometimes with others, other times alone. He
 (DOC) oesn't remember everything he sees and learns, but his experiences
 (???) eave lasting effects on him that, on some level, influence his
 (???) ctions everafter.
 (???) ot all of what Cord sees leaves him better for the experience,
 (HTM) owever. There are things in the world which he detests or downright
 (???) ears. Most notable is a lack of love for some of the magical
 (???) rts. Since helping others is in his nature, he has come to terms with
 (HTM) ealing magic. However, other magics, especially control over others,
 (???) eaves Cord uncomfortable, at best, or even fearfully sick, at
 (???) orst. The exact reasons for this he keeps to himself.