tThe high score file is now installed in ${localstatedir} rather than ${datadir}. This allows packagers to put it in the /var hierarchy where it belongs, rather than in /usr/share with the documentation, locale files, sounds etc. - vaccinewars - be a doctor and try to vaccinate the world
 (HTM) git clone git://src.adamsgaard.dk/vaccinewars
 (DIR) Log
 (DIR) Files
 (DIR) Refs
 (DIR) README
 (DIR) LICENSE
       ---
 (DIR) commit 0d18ff7ee37961f4de1ccf7f7103a22734b0ff0f
 (DIR) parent 4a6504ee116647a53c95e6c05054ca3c8619d94e
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Mon, 28 Jul 2003 15:49:35 +0000
       
       The high score file is now installed in ${localstatedir} rather than
       ${datadir}. This allows packagers to put it in the /var hierarchy
       where it belongs, rather than in /usr/share with the documentation,
       locale files, sounds etc.
       
       
       Diffstat:
         M ChangeLog                           |       2 ++
         M INSTALL                             |      20 ++++++++++++--------
         M Makefile.am                         |       2 +-
         M configure.in                        |       8 +++++++-
         M doc/installation.html               |       9 ++++-----
         M dopewars.spec.in                    |       9 +++++++--
         M src/dopewars.c                      |       6 +++---
       
       7 files changed, 36 insertions(+), 20 deletions(-)
       ---
 (DIR) diff --git a/ChangeLog b/ChangeLog
       t@@ -1,4 +1,6 @@
        cvs
       +    - High score file is now installed in ${localstatedir} rather than
       +      ${datadir}, to allow proper Filesystem Hierarchy Standard compliance
            - Fix for a curses client crash if the D key is pressed during attacks
              by the cops
            - Some problems with the curses client missing screen resize events fixed
 (DIR) diff --git a/INSTALL b/INSTALL
       t@@ -100,16 +100,20 @@ the -s option in LDFLAGS. In a Bourne-compatible shell, this can be achieved
        with a command similar to the following:-
                LDFLAGS="-s" ./configure
        
       -The dopewars high score file is written as /usr/local/share/dopewars.sco on
       +The dopewars high score file is written as /usr/local/var/dopewars.sco on
        Unix systems or ./dopewars.sco on Win32 systems by default. On Unix systems,
       -it can be placed into an alternative location by specifying the --datadir
       -flag to configure. (On Win32 systems, the --datadir flag is ignored.)
       -The dopewars binary can also be moved from /usr/local/bin/dopewars with
       -the --bindir flag. For example:-
       -
       -        ./configure --bindir=/usr/bin --datadir=/var/games/dopewars
       +translations, documentation, sounds and graphics are installed in the
       +locale, doc, dopewars and pixmaps directories respectively under
       +/usr/local/share. (On Windows systems, these directories are under the
       +current directory.) On Unix systems, you can move the score file with the
       +--localstatedir flag to configure, and the other files with the --datadir
       +flag. (On Win32 systems, the --localstatedir and --datadir flags are
       +ignored.) The dopewars binary can also be moved from /usr/local/bin/dopewars
       +with the --bindir flag. For example:-
       +
       +        ./configure --bindir=/usr/bin --localstatedir=/var/lib/games
        will configure the system to write the dopewars binary as /usr/bin/dopewars
       -and the high score as /var/games/dopewars/dopewars.sco
       +and the high score as /var/lib/games/dopewars.sco
        
        Other options to ./configure include:-
        
 (DIR) diff --git a/Makefile.am b/Makefile.am
       t@@ -1,7 +1,7 @@
        SUBDIRS        = intl src doc po sounds
        DESKTOPDIR     = ${DESTDIR}${datadir}/gnome/apps/Games
        DESKTOP        = dopewars.desktop
       -SCOREDIR       = ${DESTDIR}${datadir}
       +SCOREDIR       = ${DESTDIR}${localstatedir}
        SCORE          = ${SCOREDIR}/dopewars.sco
        EXTRA_DIST     = ABOUT-NLS LICENCE dopewars.desktop dopewars.spec.in depcomp \
                         runindent.sh win32/Makefile win32/README win32/contid.h \
 (DIR) diff --git a/configure.in b/configure.in
       t@@ -114,6 +114,7 @@ if test "$CYGWIN" = "yes" ; then
        
           dnl Read high score files, docs and locale files from current directory
           datadir="."
       +   localstatedir="."
        else
           AC_MSG_RESULT([Configuring for Unix binary])
        
       t@@ -362,9 +363,14 @@ if test -n "$GCC"; then
        fi
        
        dnl Tell dopewars where the high scores, docs and locale files are
       +DP_EXPAND_DIR(DPSCOREDIR, '${localstatedir}')
       +AC_DEFINE_UNQUOTED(DPSCOREDIR, "$DPSCOREDIR",
       +                   [The directory containing the high score file])
       +AC_SUBST(DPSCOREDIR)
       +
        DP_EXPAND_DIR(DPDATADIR, '${datadir}')
        AC_DEFINE_UNQUOTED(DPDATADIR, "$DPDATADIR",
       -                   [The directory containing the high score file and docs])
       +                   [The directory containing the docs and sounds])
        AC_SUBST(DPDATADIR)
        
        localedir=${datadir}/locale
 (DIR) diff --git a/doc/installation.html b/doc/installation.html
       t@@ -140,10 +140,9 @@ installed. The configure script supports a number of configurable options; for
        more details, read the INSTALL file in the dopewars-1.5.9 directory.</p>
        
        <p>If you cannot become root, run the configure script specifying directories
       -for which you have write access for both the dopewars binary and high score file
       -with a command such as<br />
       -<tt><b>./configure --bindir=/home/user/dopewars
       ---datadir=/home/user/dopewars</b></tt></p></li>
       +for which you have write access for the dopewars files, with a command
       +such as<br />
       +<tt><b>./configure --prefix=/home/user/dopewars</b></tt></p></li>
        </ol>
        
        <hr />
       t@@ -151,7 +150,7 @@ with a command such as<br />
        <li><a href="index.html">Main index</a></li>
        </ul>
        <p>
       -  Last update: <b>02-06-2003</b><br />
       +  Last update: <b>28-07-2003</b><br />
          Valid <a href="http://validator.w3.org/check/referer">XHTML 1.1</a>
        </p>
        </body>
 (DIR) diff --git a/dopewars.spec.in b/dopewars.spec.in
       t@@ -36,6 +36,7 @@ the Simple DirectMedia Layer mixer (SDL_mixer).
        %setup
        
        %build
       +%define _localstatedir /var/lib/games
        %configure --with-sdl --with-esd
        make
        
       t@@ -47,7 +48,7 @@ make install DESTDIR=${RPM_BUILD_ROOT}
        test "$RPM_BUILD_ROOT" != "/" && rm -rf ${RPM_BUILD_ROOT}
        
        %post
       -%{_bindir}/dopewars -C %{_datadir}/dopewars.sco
       +%{_bindir}/dopewars -C %{_localstatedir}/dopewars.sco
        
        %files -f %{name}.lang
        %defattr(-,root,root)
       t@@ -57,7 +58,7 @@ test "$RPM_BUILD_ROOT" != "/" && rm -rf ${RPM_BUILD_ROOT}
        %doc doc/installation.html doc/metaserver.html doc/server.html
        %doc doc/servercommands.html doc/protocol.html doc/windows.html
        %attr(2755,root,games) %{_bindir}/dopewars
       -%attr(0660,root,games) %config %{_datadir}/dopewars.sco
       +%attr(0660,root,games) %config %{_localstatedir}/dopewars.sco
        %{_mandir}/man6/dopewars.6.gz
        %{_libdir}/dopewars/libsound_esd.so
        %{_datadir}/gnome/apps/Games/dopewars.desktop
       t@@ -83,6 +84,10 @@ test "$RPM_BUILD_ROOT" != "/" && rm -rf ${RPM_BUILD_ROOT}
        %{_libdir}/dopewars/libsound_sdl.so
        
        %changelog
       +* Mon Jul 28 2003 Ben Webb <benwebb@users.sf.net>
       +- High score file moved to /var/lib/games for consistency with
       +  other packages
       +
        * Mon Oct 21 2002 Ben Webb <benwebb@users.sf.net>
        - Dependency on SDL-devel added to properly build SDL plugin
        
 (DIR) diff --git a/src/dopewars.c b/src/dopewars.c
       t@@ -2614,7 +2614,7 @@ Drug dealing game based on \"Drug Wars\" by John E. Dell\n\
          -t, --text-client       force the use of a text-mode client (curses) (by\n\
                                    default, a windowed client is used when possible)\n\
          -P, --player=NAME       set player name to \"NAME\"\n\
       -  -C, --convert=FILE      convert an \"old format\" score file to the new format\n"), DPDATADIR);
       +  -C, --convert=FILE      convert an \"old format\" score file to the new format\n"), DPSCOREDIR);
          PluginHelp();
          g_print(_("  -h, --help              display this help information\n\
          -v, --version           output version information and exit\n\n\
       t@@ -2650,7 +2650,7 @@ Drug dealing game based on \"Drug Wars\" by John E. Dell\n\
          -P name  set player name to \"name\"\n\
          -C file  convert an \"old format\" score file to the new format\n\
          -A       connect to a locally-running server for administration\n"),
       -           DPDATADIR);
       +           DPSCOREDIR);
          PluginHelp();
        g_print(_("  -h       display this help information\n\
          -v       output version information and exit\n\n\
       t@@ -2808,7 +2808,7 @@ struct CMDLINE *GeneralStartup(int argc, char *argv[])
        {
          /* First, open the hard-coded high score file with possibly
           * elevated privileges */
       -  priv_hiscore = g_strdup_printf("%s/dopewars.sco", DPDATADIR);
       +  priv_hiscore = g_strdup_printf("%s/dopewars.sco", DPSCOREDIR);
          HiScoreFile = g_strdup(priv_hiscore);
          OpenHighScoreFile();
          DropPrivileges();