tNow fully functional ESD sound support; sound files can be configured via. configuration files (Sound.Jet etc.) - vaccinewars - be a doctor and try to vaccinate the world
 (HTM) git clone git://src.adamsgaard.dk/vaccinewars
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       ---
 (DIR) commit 1b764dfa899a1ce674cba0f98dbbe7e98877b535
 (DIR) parent 68722315f2833e396d11939ce58cdc52fd8c8477
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Sat,  4 May 2002 17:40:53 +0000
       
       Now fully functional ESD sound support; sound files can be configured via.
       configuration files (Sound.Jet etc.)
       
       
       Diffstat:
         M src/dopewars.h                      |       5 +++++
       
       1 file changed, 5 insertions(+), 0 deletions(-)
       ---
 (DIR) diff --git a/src/dopewars.h b/src/dopewars.h
       t@@ -83,6 +83,10 @@ struct NAMES {
          gchar *GunShopName, *RoughPubName;
        };
        
       +struct SOUNDS {
       +  gchar *FightHit, *FightMiss, *FightReload, *Jet, *TalkToAll, *TalkPrivate;
       +};
       +
        #ifdef NETWORKING
        
        struct METASERVER {
       t@@ -179,6 +183,7 @@ extern struct PRICES Prices;
        extern struct BITCH Bitch;
        extern price_t StartCash, StartDebt;
        extern struct NAMES Names;
       +extern struct SOUNDS Sounds;
        
        #ifdef NETWORKING
        extern struct METASERVER MetaServer;