tNow fully functional ESD sound support; sound files can be configured via. configuration files (Sound.Jet etc.) - vaccinewars - be a doctor and try to vaccinate the world (HTM) git clone git://src.adamsgaard.dk/vaccinewars (DIR) Log (DIR) Files (DIR) Refs (DIR) README (DIR) LICENSE --- (DIR) commit 1b764dfa899a1ce674cba0f98dbbe7e98877b535 (DIR) parent 68722315f2833e396d11939ce58cdc52fd8c8477 (HTM) Author: Ben Webb <ben@salilab.org> Date: Sat, 4 May 2002 17:40:53 +0000 Now fully functional ESD sound support; sound files can be configured via. configuration files (Sound.Jet etc.) Diffstat: M src/dopewars.h | 5 +++++ 1 file changed, 5 insertions(+), 0 deletions(-) --- (DIR) diff --git a/src/dopewars.h b/src/dopewars.h t@@ -83,6 +83,10 @@ struct NAMES { gchar *GunShopName, *RoughPubName; }; +struct SOUNDS { + gchar *FightHit, *FightMiss, *FightReload, *Jet, *TalkToAll, *TalkPrivate; +}; + #ifdef NETWORKING struct METASERVER { t@@ -179,6 +183,7 @@ extern struct PRICES Prices; extern struct BITCH Bitch; extern price_t StartCash, StartDebt; extern struct NAMES Names; +extern struct SOUNDS Sounds; #ifdef NETWORKING extern struct METASERVER MetaServer;