tAdd basic contribution guidelines - vaccinewars - be a doctor and try to vaccinate the world
 (HTM) git clone git://src.adamsgaard.dk/vaccinewars
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 (DIR) README
 (DIR) LICENSE
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 (DIR) commit 39a25ac42e5cd4ee7f3fac775dfac616b6145cc3
 (DIR) parent 2957385c7ba79736972ac30634471870e41b1bde
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Fri,  1 Jan 2021 21:02:20 -0800
       
       Add basic contribution guidelines
       
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         A CONTRIBUTING.md                     |      48 +++++++++++++++++++++++++++++++
       
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       +# How to contribute
       +
       +dopewars is open-source software, meaning that it is free for anybody to
       +use. However, this also means that the quality of the software is dependent
       +in part on **you** the user. You **don't** have to be a programmer to
       +help out - in fact, dopewars currently needs people to produce sounds and
       +graphics rather than to write code.
       +
       + - **Sounds** are needed. dopewars-1.5.7 and later support sounds, but
       +   don't contain sounds for every game event. If **you** can provide
       +   copyright-free sounds, then short files are needed for various effects
       +   in the game. For example, gunshots, bullet hits, ricochets and subway
       +   trains are obvious candidates for sound effects, although pretty much
       +   any event in the game that you can think of can conceivably have a sound
       +   (e.g. when players join or leave the game). These sounds should be in WAV
       +   format, and should probably be no more than a second or two in length.
       +   Later versions of dopewars may also be able to play longer repeating
       +   sounds (i.e. music) if you're interested in contributing this. Please
       +   open a [pull request](https://github.com/benmwebb/dopewars/pulls)
       +   to add sound files to dopewars.
       +
       + - **Suggestions** for future improvements are always welcomed at the
       +   [issue tracker](https://github.com/benmwebb/dopewars/issues).
       +   These can be anything from "the game interface is confusing" through
       +   "more game locations are needed" to "what about a hospital". (I can't
       +   guarantee that such suggestions will ever make it into dopewars, but
       +   it's a lot easier if I know they exist! Also, it's far more likely
       +   to happen if you write the code - see the
       +   [tips for developers](https://dopewars.sourceforge.io/docs/developer.html)
       +   page.)
       +
       + - **Bug reports** are always useful. Register them with the
       +   [issue tracker](https://github.com/benmwebb/dopewars/issues).
       +   If I don't know the problem exists, I can't fix it...
       +   The more information you can give here, the better. In particular, I need
       +   to know your operating system - e.g. Linux or Windows. For Linux, gdb stack
       +   traces of the core file are most useful.
       +
       + - **Configuration files** can be included in future distributions. If
       +   you run a customised game, and think others might want to play with your
       +   configuration, or at least use it as an example, then post it in the
       +   [issue tracker](https://github.com/benmwebb/dopewars/issues).
       +
       + - **Translation** of dopewars into your language will enable you to
       +   play the game in your native tongue, and will also help others that speak
       +   the same language. It's pretty easy, too - all you have to do is edit a
       +   simple text file! See the
       +   [i18n pages](https://dopewars.sourceforge.io/docs/developer.html).