tDrop unnecessary frames - vaccinewars - be a doctor and try to vaccinate the world
 (HTM) git clone git://src.adamsgaard.dk/vaccinewars
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       ---
 (DIR) commit 78b0006b285cb9e8371f3a916d1a72754d4366a9
 (DIR) parent 68f6a78f348c8ef5968af44946d45e1c7dbd7305
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Tue,  1 Dec 2020 23:06:48 -0800
       
       Drop unnecessary frames
       
       We don't really need a frame in each notebook panel
       tthat says the same thing as the notebook tab.
       
       Diffstat:
         M src/gui_client/newgamedia.c         |      28 +++++++++-------------------
       
       1 file changed, 9 insertions(+), 19 deletions(-)
       ---
 (DIR) diff --git a/src/gui_client/newgamedia.c b/src/gui_client/newgamedia.c
       t@@ -481,7 +481,7 @@ void NewGameDialog(Player *play)
        #endif
        {
          GtkWidget *vbox, *vbox2, *hbox, *label, *entry, *notebook;
       -  GtkWidget *frame, *button, *dialog;
       +  GtkWidget *button, *dialog;
          GtkAccelGroup *accel_group;
        #if GTK_MAJOR_VERSION == 2
          guint AccelKey;
       t@@ -548,10 +548,8 @@ void NewGameDialog(Player *play)
          notebook = stgam.notebook = gtk_notebook_new();
        
        #ifdef NETWORKING
       -  frame = gtk_frame_new(_("Server"));
       -  gtk_container_set_border_width(GTK_CONTAINER(frame), 4);
          vbox2 = gtk_box_new(GTK_ORIENTATION_VERTICAL, 7);
       -  gtk_container_set_border_width(GTK_CONTAINER(vbox2), 4);
       +  gtk_container_set_border_width(GTK_CONTAINER(vbox2), 8);
          table = gtk_table_new(2, 2, FALSE);
          gtk_table_set_row_spacings(GTK_TABLE(table), 4);
          gtk_table_set_col_spacings(GTK_TABLE(table), 4);
       t@@ -593,19 +591,15 @@ void NewGameDialog(Player *play)
          g_signal_connect(G_OBJECT(button), "clicked",
                           G_CALLBACK(ConnectToServer), NULL);
          gtk_box_pack_start(GTK_BOX(vbox2), button, FALSE, FALSE, 0);
       -  gtk_container_add(GTK_CONTAINER(frame), vbox2);
          gtk_widget_set_can_default(button, TRUE);
          defbutton = button;
          
          label = gtk_label_new(_("Server"));
       -  gtk_notebook_append_page(GTK_NOTEBOOK(notebook), frame, label);
       +  gtk_notebook_append_page(GTK_NOTEBOOK(notebook), vbox2, label);
        #endif /* NETWORKING */
        
       -  /* Title of 'New Game' dialog notebook tab for single-player mode */
       -  frame = gtk_frame_new(_("Single player"));
       -  gtk_container_set_border_width(GTK_CONTAINER(frame), 4);
          vbox2 = gtk_box_new(GTK_ORIENTATION_VERTICAL, 7);
       -  gtk_container_set_border_width(GTK_CONTAINER(vbox2), 4);
       +  gtk_container_set_border_width(GTK_CONTAINER(vbox2), 8);
          stgam.antique = gtk_check_button_new_with_label("");
        
          /* Checkbox to activate 'antique mode' in single-player games */
       t@@ -623,17 +617,13 @@ void NewGameDialog(Player *play)
          g_signal_connect(G_OBJECT(button), "clicked",
                           G_CALLBACK(StartSinglePlayer), NULL);
          gtk_box_pack_start(GTK_BOX(vbox2), button, FALSE, FALSE, 0);
       -  gtk_container_add(GTK_CONTAINER(frame), vbox2);
       +  /* Title of 'New Game' dialog notebook tab for single-player mode */
          label = gtk_label_new(_("Single player"));
       -  gtk_notebook_append_page(GTK_NOTEBOOK(notebook), frame, label);
       +  gtk_notebook_append_page(GTK_NOTEBOOK(notebook), vbox2, label);
        
        #ifdef NETWORKING
       -  /* Title of Metaserver frame in New Game dialog */
       -  frame = gtk_frame_new(_("Metaserver"));
       -  gtk_container_set_border_width(GTK_CONTAINER(frame), 4);
       -
          vbox2 = gtk_box_new(GTK_ORIENTATION_VERTICAL, 7);
       -  gtk_container_set_border_width(GTK_CONTAINER(vbox2), 4);
       +  gtk_container_set_border_width(GTK_CONTAINER(vbox2), 8);
        
          clist = stgam.metaserv = create_metaserver_view(&scrollwin);
          gtk_tree_view_set_headers_clickable(GTK_TREE_VIEW(clist), FALSE);
       t@@ -661,10 +651,10 @@ void NewGameDialog(Player *play)
          my_gtk_box_pack_start_defaults(GTK_BOX(hbbox), button);
        
          gtk_box_pack_start(GTK_BOX(vbox2), hbbox, FALSE, FALSE, 0);
       -  gtk_container_add(GTK_CONTAINER(frame), vbox2);
        
       +  /* Title of Metaserver notebook tab in New Game dialog */
          label = gtk_label_new(_("Metaserver"));
       -  gtk_notebook_append_page(GTK_NOTEBOOK(notebook), frame, label);
       +  gtk_notebook_append_page(GTK_NOTEBOOK(notebook), vbox2, label);
        #endif /* NETWORKING */
        
          gtk_box_pack_start(GTK_BOX(vbox), notebook, TRUE, TRUE, 0);